Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 08:28:39 Player: MolePlayingNice Result: Smashed by cave-in Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (770) 3850 Value Destroyed (44408) 44408 Prototype IDs (37) 740 Alien Tech Used (11) 2200 Bonus (30313) 30313 TOTAL SCORE: 90011 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 22075 Follower Combat Kills 234 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2974 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1270 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 597/600 System Corruption 12% Temperature Cool (0) +ITN Movement Treading (160) Location -1/Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (4) ------ Advanced Cooling System High-capacity Storage Unit Improved Salvage Targeting Computer Experimental Core Analyzer > --- WEAPON (16) ------ Sigix Sheargun KE Penetrator Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY (20) --- Light Particle Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Matter Compressor (300) Improved Armor Integrity Analyzer Propulsion Shielding Advanced Hacking Suite Improved System Shield Long-range Tractor Beam High-powered Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun Railgun Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Improved Quantum Reactor Advanced Heavy Siege Treads Experimental Cooling System Improved Matter Compressor Advanced Sensor Array Improved Salvage Targeting Computer Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Subatomic Replicator Enhanced Nova Cannon Railgun Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Helical Railgun [Rating: 239] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Improved Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Cooling System Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Helical Railgun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . 2 . . . . 2 . . 2 . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . Utility 2 | . . . 2 . . . . . . . . . . . . . . . . . Weapon 14 | . . 2 . . 2 . 2 . . . . 2 . . 2 . . 2 2 . Parts Attached 345 | . 8 4 11 17 2 8 36 3 5 12 5 26 30 . 13 19 43 38 62 3 Power 27 | . 1 . 1 2 . 1 3 . . . . 2 5 . . 3 6 2 1 . Engine 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . Core 5 | . 1 . . . . . 3 . . . . . 1 . . . . . . . Reactor 18 | . . . . . . . . . . . . 2 4 . . 3 6 2 1 . Propulsion 46 | . 2 . 1 5 . 2 7 . . 1 . 3 6 . 2 . 6 5 6 . Treads 45 | . 2 . 1 5 . 2 7 . . 1 . 3 6 . 2 . 5 5 6 . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 78 | . 3 2 2 5 . 3 9 3 1 5 . 5 3 . 1 7 8 7 13 1 Device 34 | . 2 2 . 2 . 1 5 2 . 1 . 3 2 . . 5 2 1 6 . Storage 6 | . 1 . . . . . 1 1 . . . . . . . . 3 . . . Processor 27 | . . . . 2 . 1 1 . . 3 . . . . 1 2 3 6 7 1 Hackware 4 | . . . . . . . 2 . . . . 1 1 . . . . . . . Protection 7 | . . . 2 1 . 1 . . 1 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 194 | . 2 2 7 5 2 2 17 . 4 6 5 16 16 . 10 9 23 24 42 2 Energy Gun 32 | . . . 3 1 . . 4 . . . . . . . . . 11 6 6 1 Energy Cannon 8 | . . . . . . . . . . . . 1 1 . 1 . 3 . 2 . Ballistic Gun 142 | . 2 2 3 3 2 2 10 . 4 2 5 15 14 . 9 9 9 18 32 1 Ballistic Cannon 4 | . . . . . . . 2 . . . . . . . . . . . 2 . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . 4 . . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 5 1 . . 3 . . 5 1 1 . . 1 9 6 3 4 . Parts Lost 60 | . 1 . 2 5 . 3 9 . . . . 3 14 . 3 9 4 . 2 5 Power 4 | . . . 1 . . . . . . . . . 1 . . 2 . . . . Propulsion 10 | . . . . 1 . . 2 . . . . 2 4 . 1 . . . . . Utility 5 | . 1 . . 1 . . 1 . . . . . . . 1 1 . . . . Weapon 41 | . . . 1 3 . 3 6 . . . . 1 9 . 1 6 4 . 2 5 Highest Loss Streak 6 | . 1 . 2 4 . 2 5 . . . . 3 3 . 2 6 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 9 19 19 18 18 19 19 19 20 19 20 19 17 20 19 19 19 18 18 15 Power 1 | . 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 Propulsion 3 | . 2 4 5 3 3 3 4 4 4 4 4 3 4 3 4 3 4 1 1 2 Utility 5 | . 2 9 5 6 6 6 7 8 8 8 7 8 7 6 6 4 4 4 3 5 Weapon 6 | . 3 4 8 7 8 6 6 6 6 6 8 6 5 10 8 6 4 6 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 11 11 3 3 . 5 6 . 1 2 . 1 6 . 7 6 4 3 7 8 Power 8 | . 1 . . . . . 2 . . . . . 2 . . . 1 1 . 1 Propulsion 22 | . 5 3 . . . 3 1 . . . . . 1 . 4 2 . 2 . 1 Utility 25 | . . 7 . 2 . 2 1 . 1 2 . 1 1 . . 2 1 . . 5 Weapon 27 | . 5 1 3 1 . . 2 . . . . . 2 . 3 2 1 . 7 . Tool/Special 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 94 | . 88 99 99 99 93 99 98 100 100 99 100 98 90 89 91 89 93 90 90 88 Core 1 | . 8 11 1 . . . 2 5 5 5 5 . . 5 4 1 . . . . Reactor 2 | . . . . . . . . . . . . 3 4 . . 2 4 4 4 3 Treads 14 | . 26 22 18 29 26 26 22 23 23 23 23 20 13 10 10 10 13 8 7 8 Device 4 | . 3 11 9 7 6 6 4 4 2 . 2 4 5 5 3 8 6 3 3 3 Storage 5 | . 14 11 9 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 7 | . . . . 4 6 10 11 11 11 11 11 10 10 10 6 4 6 8 8 8 Protection 1 | . . . 17 9 6 2 . . 2 4 2 . . . 1 . . . . . Energy Gun 6 | . . . . . . . 6 . . . . . . . . . 11 23 5 8 Energy Cannon 1 | . . . . . . . . . . . . 1 2 5 4 3 3 . . 1 Ballistic Gun 44 | . 28 43 35 29 33 39 35 47 47 43 47 50 47 47 51 50 39 36 57 50 Peak Build Rating 239 | . 13 19 24 41 43 50 87 84 93 104 103 123 151 131 158 158 179 225 239 231 Average Rating 142 | . 8 17 21 32 42 47 70 83 89 96 98 110 129 131 148 146 163 215 221 217 On Entrance 92 | 6 6 13 18 22 40 43 50 83 83 91 103 99 120 131 131 147 133 173 218 224 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . . 4 . . . 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 52 59 73 78 76 76 98 88 98 103 98 114 122 111 137 137 141 147 161 162 Greatest Support 170 | 20 40 40 43 91 91 91 112 112 112 112 112 112 160 160 160 150 141 165 170 170 Greatest Overweight (x) 13 | . 1 1 1 1 . . 1 . . . . 1 1 . 1 1 13 1 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 Average Capacity 19 | . 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | . 9 19 19 19 18 19 19 19 19 19 19 19 18 20 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 18 20 20 20 18 20 20 20 20 20 20 20 20 20 20 15 19 20 20 13 Class Distribution -------------------- 83% | Scavenger-Executioner 5% | Tank 4% | Gunner 3% | Alien-Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Executioner | -6/DSF Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Armory Scavenger-Executioner | -4/Lab Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Matter Collected 39414 | 175 209 583 887 1359 . 679 1901 31 350 330 312 1516 4606 . 2436 2844 3511 2314 10285 5086 Remotely 18408 | . . . . 492 . 123 530 . . . . 777 3167 . 1197 958 581 1017 6528 3038 Salvage Created 53564 | . 163 541 977 1661 . 1166 3392 55 472 595 345 1865 4930 . 3227 2796 3895 3525 12772 11187 Parts 2230 | . 12 32 46 90 . 59 171 . 25 23 15 96 276 . 180 177 212 155 411 250 Haulers Intercepted 20 | . . . 3 2 . 1 3 . . . . 2 . . 3 2 . . 4 . Recyclers Shooed 20 | . . . 3 3 . . 9 . . . . . . . 1 1 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 24 . 14 . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Combat Hostiles Destroyed 617 | . 4 13 11 20 . 12 35 . 9 24 4 14 84 . 22 25 38 44 141 117 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Guns 575 | . 4 13 11 19 . 12 31 . 9 4 4 14 69 . 22 24 38 44 140 117 Cannons 6 | . . . . . . . 4 . . . . . 1 . . 1 . . . . AOE 35 | . . . . 1 . . . . . 20 . . 14 . . . . . . . Classes Destroyed 28 | . 2 4 3 6 . 2 . 1 . 3 . . 2 . 1 1 1 . 2 . Worker 40 | . . . 2 . . . 2 . . . . 3 . . 2 6 2 . 10 13 Builder 18 | . 1 . 1 2 . . . . . . . 1 . . 7 3 2 1 . . Tunneler 4 | . . . . 2 . . . . . . . 1 . . . . . . 1 . Hauler 20 | . . . 3 2 . 1 3 . . . . 2 . . 3 2 . . 4 . Recycler 38 | . . 2 5 6 . . 6 . . . . 2 . . 6 3 3 1 . 4 Carrier 2 | . . . . . . . . . . . . . . . . . . . 2 . Mechanic 5 | . . . . 1 . . . . . . . . 1 . . . . . 3 . Operator 5 | . . . . 1 . . . . . . . . . . 1 1 1 . . 1 Watcher 15 | . . . 2 3 . . 1 . . . . 1 3 . . 2 2 . . 1 Swarmer 57 | . . 5 7 2 . . 8 . 4 2 . . 9 . . . . 9 11 . Saboteur 23 | . . . . . . . . . . . . . 5 . . . 1 . 8 9 Grunt 226 | . 4 3 2 10 . 8 16 . 2 11 3 7 31 . 9 7 9 7 49 48 Brawler 28 | . . 1 . . . . . . . . . . 2 . . . 1 . 14 10 Duelist 33 | . . . . 1 . 1 . . . . . . 11 . . 1 2 1 7 9 Protector 16 | . . . . . . . . . . 1 . . 1 . . . . . 8 6 Researcher 2 | . . . . . . . . . . . . . . . . . 2 . . . Sentry 37 | . . 4 2 2 . . 5 . 1 . . 3 4 . 3 . 5 4 1 3 Demolisher 8 | . . . . . . . . . . . . . 3 . . . . 5 . . Specialist 9 | . . . . . . 2 . . . 1 . . 4 . 2 . . . . . Hunter 44 | . . . . 3 . . . . 2 4 1 4 2 . . 3 . 8 15 2 Programmer 82 | . . . . 2 . . 6 . . 3 . . 11 . 7 13 14 2 11 13 Heavy 2 | . . . . . . 1 . . . . . . 1 . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . 1 . . . 1 1 S7 Guard 2 | . . . . . . . . . . . . . . . . . 2 . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . 2 1 Striker 21 | . . . . . . . . . . 1 . . . . . . . 5 7 8 Executioner 24 | . . . . . . . . . . 1 . . . . . . 4 2 9 8 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . 3 . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . Wizard 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 29 | . 3 4 9 10 . 4 8 . 6 14 3 8 17 . 9 7 9 7 26 29 Combat Bots Only 26 | . 2 3 5 4 . 4 6 . 6 14 3 7 16 . 5 4 9 7 24 26 Max Kills in Single Turn 8 | . 1 2 2 3 . 2 2 1 2 8 2 3 4 . 3 3 2 4 6 5 Gunslinging 3 | . . 1 . . . 1 1 . 1 . . 1 2 . 1 . 1 3 3 3 Exploded 8 | . . . . 1 . . . . . 8 . . 4 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Hostile Shots Fired 2099 | . 22 26 49 174 . 51 146 . 35 19 26 77 250 . 113 155 136 108 506 206 Missed 531 | . 6 10 15 66 . 13 49 . 8 6 6 16 62 . 43 39 34 24 87 47 Hits 1568 | . 16 16 34 108 . 38 97 . 27 13 20 61 188 . 70 116 102 84 419 159 Melee 30 | . . . . 2 . 1 . . . . . . 12 . . 3 . . 6 6 Projectile 1538 | . 16 16 34 106 . 37 97 . 27 13 20 61 176 . 70 113 102 84 413 153 AOE 15 | . . . . . . . . . . . . . 8 . . . . 5 1 1 Critical Strikes 73 | . . . 2 3 . 1 6 . 1 . . 4 10 . 2 5 3 . 21 15 Part Disruptions 6 | . . . . . . . . . . . . . 3 . . . 1 . 1 1 Damage Taken 32215 | . 178 221 466 1293 . 801 2030 . 482 342 304 1288 4481 . 1353 2256 2583 2419 8788 2930 Core 2026 | . 22 21 39 32 . 41 111 . 65 53 45 118 206 . 25 53 147 114 597 337 Absorbed by Shields 1908 | . . . . . . . . . . . . . . . . . . . 412 1496 Reduced by Siege Mode 1389 | . . . . . . . . . . . . . 135 . . 40 9 102 889 214 Ignored by Resistances 519 | . . . . . . . . . . . . . . . . . . . 279 240 Regen/Repaired (Parts) 7914 | . . . . 91 . . . . . 138 . . . . . . 1901 204 5580 . Core Remaining (%) 85 | 100 91 94 92 95 . 95 . . . . 72 . . 71 . . 54 92 . . Volleys Fired 1001 | . 17 24 37 71 . 26 81 . 8 10 5 36 138 . 47 68 172 49 119 93 Largest 16 | . 2 4 4 4 . 6 8 . 8 7 8 10 10 . 12 12 12 14 16 16 Hottest 900 | . 46 92 94 99 . 139 397 . 253 235 262 322 335 . 484 475 727 881 855 900 Shots Fired 7597 | . 34 96 149 273 . 150 475 . 64 40 40 234 755 . 416 423 1023 605 1709 1111 Gun 7388 | . 34 96 149 273 . 150 450 . 64 35 40 220 704 . 405 391 970 605 1702 1100 Cannon 197 | . . . . . . . 25 . . . . 14 44 . 11 32 53 . 7 11 Launcher . | . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . . . . . 5 . . 7 . . . . . . . Kinetic 6307 | . 34 96 149 273 . 150 412 . 64 35 40 220 704 . 405 391 507 357 1630 840 Thermal 713 | . . . . . . . 63 . . . . 14 44 . 11 32 378 94 28 49 Explosive 12 | . . . . . . . . . . 5 . . 7 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Slashing 565 | . . . . . . . . . . . . . . . . . 138 154 51 222 Robot Hit Streak 50 | . 7 14 13 12 . 16 12 . 17 14 9 18 23 . 21 28 48 13 50 38 Robot Miss Streak 7 | . 2 5 5 4 . 7 4 . 5 5 2 3 6 . 5 5 4 7 7 6 Penetration Max 2 | . . . . . . 1 1 . . 1 1 2 2 . 1 1 2 1 2 2 Secondary Targets 231 | . 1 3 3 6 . 6 9 . 6 . 1 6 24 . 4 5 7 15 73 62 Max Gunslinging Chain 4 | . 1 2 1 1 . 1 2 . 2 . 1 2 2 . 1 1 1 3 4 4 Shots Hit Robots 4249 | . 24 59 88 165 . 98 262 . 48 17 23 129 391 . 218 205 659 264 904 695 Core Hits 2100 | . 7 19 37 73 . 54 126 . 21 41 15 70 238 . 87 80 150 124 508 450 Critical Kills 101 | . . . 1 3 . . 3 . . 1 1 1 12 . 17 8 8 1 33 12 Critical Parts Destroyed 147 | . . 1 . 3 . . 1 . 1 . 2 4 22 . 23 11 19 6 40 14 Critical Strikes 290 | . . 1 1 6 . . 6 . 2 2 3 5 36 . 45 19 34 15 81 34 Burn 6 | . . . . . . . . . . . . . . . . . 4 1 1 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . . . . Destroy 265 | . . 1 1 6 . . 4 . 2 1 3 5 34 . 45 18 30 8 77 30 Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . 1 . . 2 . . . . 6 3 4 Melee Attacks 7 | . . . . 7 . . . . . . . . . . . . . . . . Impact 7 | . . . . 7 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 127295 | . 364 924 1511 3048 . 1648 5302 23 935 4409 516 2981 14174 . 5908 7181 13410 7794 29576 27591 Guns 116409 | . 364 906 1489 2732 . 1648 5093 . 935 267 516 2840 9624 . 5713 6645 12877 7762 29468 27530 Cannons 1126 | . . . . . . . 161 . . . . . . . 86 386 493 . . . Explosions 8711 | . . . . 314 . . . . . 3939 . 137 4287 . . 34 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 589 | . . 18 22 2 . . 48 23 . . . 4 6 . 109 116 40 32 108 61 Kinetic 94584 | . 364 906 1489 2732 . 1648 4258 . 935 267 516 2840 9624 . 5713 6645 6313 3557 28111 18666 Thermal 9396 | . . . . . . . 996 . . . . 100 . . 86 386 5088 1591 280 869 Explosive 8577 | . . . . 314 . . . . . 3939 . 37 4287 . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . . . 34 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 14115 | . . . . . . . . . . 203 . . 257 . . . 1969 2614 1077 7995 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 5 2 . . 4 4 . . . . 13 13 3 8 9 . 6 10 Average Corruption 5 | . . . 5 2 . . 2 2 . . . . 8 13 1 4 4 . 5 6 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 368 | . . . 7 . . . 20 4 . . . . 82 2 7 46 62 . 87 51 Message Errors 63 | . . . . . . . 4 . . . . . 18 . . 4 11 . 20 6 Matter Fused 71 | . . . 3 . . . 5 1 . . . . 11 . 1 11 14 . 16 9 Heat Flow Errors 37 | . . . . . . . . . . . . . 6 . 3 6 4 . 13 5 Energy Discharges 41 | . . . . . . . 2 2 . . . . 8 1 2 7 7 . 7 5 Parts Rejected 5 | . . . . . . . . . . . . . 1 . . 1 1 . 2 . Parts Fused 4 | . . . . . . . . . . . . . 1 . . . 1 . 2 . Data Loss (minor) 28 | . . . 2 . . . 2 . . . . . 1 1 1 4 3 . 10 4 Data Loss (major) 18 | . . . 1 . . . 1 1 . . . . 4 . . 2 3 . 5 1 Misfires 22 | . . . 1 . . . 2 . . . . . 5 . . 1 6 . 2 5 Alerts 6 | . . . . . . . 1 . . . . . 1 . . 1 . . 3 . Weapon Failures 73 | . . . . . . . 3 . . . . . 26 . . 9 12 . 7 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 371 | . . . . . . . 19 16 . 49 . 31 139 . 28 61 . . 24 4 Projectiles 99 | . . . . . . . 19 . . 6 . . . . 15 59 . . . . Explosions 213 | . . . . . . . . . . 43 . 31 139 . . . . . . . Melee 59 | . . . . . . . . 16 . . . . . . 13 2 . . 24 4 Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 35 | . . 3 3 . . . 3 1 . . . . 1 . 6 9 1 3 3 2 Targets Rammed 42 | . . 5 3 1 . . 3 1 . . . 1 1 . 6 10 1 3 4 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 2 . 1 . . . . . . . 1 . . . 1 . . 1 1 Highest Temperature 498 | . 56 71 60 45 . 45 400 . 200 200 200 276 326 . 498 198 279 276 273 242 Average Temperature 165 | . 27 26 9 9 . 16 123 . 136 139 135 109 105 . 119 45 185 191 210 197 Received Heat Transfer 3570 | . 96 54 162 270 . 276 450 . 72 63 21 214 526 . 78 183 153 36 696 220 Thermoelectric Energy+ 42995 | . . . . . . . . . . . . . . . . . 5795 6523 21056 9621 Effects 87 | . . . . . . . 2 . . . 1 . 2 . 3 . 8 4 54 13 Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 29 | . . . . . . . . . . . . . 1 . . . 1 2 21 4 Interference 54 | . . . . . . . 2 . . . 1 . . . . . 7 2 33 9 Matter Decay 3 | . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 30 | . . . . . . . . . . . . . 4 . 1 2 2 3 12 6 Total Turns 1302 | . . . . . . . . . . . . . 66 . 7 25 22 49 492 641 Longest Duration 255 | . . . . . . . . . . . . . 36 . 7 16 13 29 162 255 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 1 3 . . 2 1 Impact Corruptions 9 | . . . . . . . . 4 . . . . . . 1 2 . . 1 1 Robots Melted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 24 | . . . . . . . 2 . . . . . . . . 2 16 3 1 . Heat Transferred 11961 | . . . . . . . 1443 . . . . 100 . . 74 333 6390 2161 518 942 Parts Sabotaged 31 | . . . . . . . . . . . . . 12 . . . . . 6 13 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . 1 1 . 1 2 . . . . 1 5 . 2 2 3 4 5 5 Low Security (%) 19 | . 100 100 96 52 100 50 25 . . . . 41 2 . 49 6 . . . . Level 1 21 | . . . 3 47 . 49 49 . . . . 58 31 . 46 40 38 . . . Level 2 19 | . . . . . . . 25 . . . . . 8 . 4 53 29 51 3 . Level 3 12 | . . . . . . . . . . . . . 25 . . . 31 28 14 . Level 4 7 | . . . . . . . . . . . . . 22 . . . . 20 9 . Level 5 2 | . . . . . . . . . . . . . 8 . . . . . . 38 High Security 17 | . . . . . . . . . . . . . . . . . . . 72 61 Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Peak Influence 5108 | . 45 170 206 317 123 341 591 . . . . 335 1776 . 407 642 883 1139 3949 5108 Initial 2527 | . . 1 55 6 123 86 178 . . . . . 137 . . 201 314 492 660 2527 Average 1060 | . 10 56 83 154 123 207 306 . . . . 204 787 . 216 423 529 761 2842 3313 Influence Increases 18583 | . 106 428 362 636 . 285 1249 . 200 465 90 658 2548 . 798 1016 1251 1353 3939 3199 Destroy 0b10 Robot/C 12280 | . 80 260 220 400 . 240 700 . 180 460 80 280 1700 . 440 500 800 880 2760 2300 Destroy 0b10 Robot/NC 825 | . 5 10 65 85 . 15 60 . . 5 . 50 25 . 95 85 55 10 135 125 Destroy Leader 2108 | . 20 80 60 100 . 30 156 . 20 . 10 66 278 . 106 78 134 190 428 352 Allied During Kill 365 | . . . . . . . 5 . . . . . 12 . . . . . 214 134 Successful Hack 95 | . . . . 14 . . 12 . . . . . . . 12 . 30 . 27 . Disable Machine 1170 | . . 30 . 15 . . 210 . . . . 105 285 . 60 150 165 45 30 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1305 | . 1 3 2 22 . . 106 . . . . 142 218 . 70 188 52 228 165 108 Partial Spotted 45 | . . . . . . . . . . . . 15 . . . . . . . 30 Lose Combat Pursuer 240 | . . 45 15 . . . . . . . . . 30 . 15 15 15 . 30 75 Influence Decreases 13485 | . 102 300 480 398 129 67 1005 471 314 72 483 376 1063 1767 439 816 935 1128 1090 2050 Entered New Map 5610 | . . 3 77 8 129 37 163 217 23 . 393 . 145 1767 . 158 245 383 440 1422 Time Decay 6415 | . 92 297 393 340 . . 562 254 291 72 90 346 598 . 409 568 650 745 470 238 Lost Part 590 | . 10 . 10 50 . 30 90 . . . . 30 140 . 30 90 40 . 20 50 Lost Ally 720 | . . . . . . . 40 . . . . . 180 . . . . . 160 340 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 152 | . 2 2 1 8 . 1 10 . . . . 3 14 . 14 11 9 3 37 37 Investigation 4 | . . 1 . 1 . . 2 . . . . . . . . . . . . . Extermination 31 | . . . . 4 . . 3 . . . . 2 4 . 3 5 6 . 3 1 Reinforcement 25 | . 2 1 1 1 . 1 . . . . . 1 5 . 4 . 1 3 5 . Assault 74 | . . . . . . . 1 . . . . . 5 . . 3 2 . 27 36 Garrison 18 | . . . . 2 . . 4 . . . . . . . 7 3 . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . . . . . . . 1 . . 1 . . 1 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Distress Signals 48 | . 1 1 3 1 . . 5 . . . . 2 9 . 2 2 4 12 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 780 | . 4 19 25 25 . 11 41 . 10 34 5 20 99 . 22 33 51 43 183 155 Peak Tracking Total 16 | . 2 5 7 5 . 4 5 . 6 15 3 9 13 . 4 4 7 5 13 16 Tactical Retreats 14 | . . 2 1 . . . . . . . . . 2 . 1 1 1 . 1 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Traps Triggered 12 | . . 3 . 2 . 1 . . . . . . . . 2 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Disabled 88 | . . 2 . 1 . . 14 . . 1 . 8 19 . 4 11 15 3 5 5 Max in Single Turn 6 | . . 1 . 1 . . 2 . . 1 . 6 2 . 1 2 2 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . 3 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Machines Accessed 42 | . . 3 1 5 1 . 10 1 . . . 1 1 . 3 6 7 . 3 . Terminals 26 | . . 1 1 3 1 . 6 . . . . . . . 2 5 5 . 2 . Fabricators 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 2 . . . . 2 . . . . 1 . . 1 . 2 . 1 . Garrison Access 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . Total Hacks 73 | . . 4 1 8 1 . 21 1 . . . 4 2 . 6 9 12 . 4 . Successful 24 | . . 1 . 2 1 . 6 1 . . . 4 1 . 1 1 5 . 1 . Failed 47 | . . 2 1 6 . . 14 . . . . . 1 . 5 8 7 . 3 . Catastrophic 16 | . . . 1 3 . . 4 . . . . . . . 2 4 . . 2 . Database Lockouts 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Manual 13 | . . . . 2 . . 7 . . . . . 1 . . 3 . . . . Terminals 45 | . . 2 1 5 1 . 14 . . . . . . . 3 8 8 . 3 . Fabricators 3 | . . . . . . . 1 . . . . . 2 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 2 . . . . 4 . . . . 4 . . 3 . 4 . 1 . Garrison Access 4 | . . . . 1 . . 2 . . . . . . . . 1 . . . . Terminal Hacks 13 | . . . . 1 1 . 4 1 . . . . . . . 1 4 . 1 . Open Door 4 | . . . . . . . . 1 . . . . . . . . 3 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 1 . . . . 1 . . . . 4 . . 1 . 1 . . . Retrieve Study 8 | . . 1 . . . . 1 . . . . 4 . . 1 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 34 | . . 1 1 5 . . 8 . . . . 1 1 . 3 6 6 . 2 . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . . 1 . . . . 4 . . 1 . 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 3 . . . . . . . . 3 . 3 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . 3 2 . Programmers 6 | . . . . . . . 3 . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Total Allies 72 | . . . . . . . 2 . . . . . 9 . . . . . 41 20 Largest Group 15 | . . . . . . . 2 . . . . . 9 . . . . . 8 15 Highest-Rated Group 434 | . . . . . . . 28 . . . . . 434 . . . . . 115 199 Highest-Rated Ally 58 | . . . . . . . 14 . . . . . 58 . . . . . 15 15 Initial Warlord ECA Mod 9 | . . . . . . . 9 9 9 9 8 8 8 8 7 7 7 6 5 5 Total Orders 1 | . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 133 | . . . . . . . 3 . . . . . 30 . . . . . 38 62 Total Damage 2492 | . . . . . . . . . . . . . 811 . . . . . 600 1081 Kills 8 | . . . . . . . . . . . . . 2 . . . . . 2 4 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Active Infowar (turns) 6816 | . . . . 227 . . . 382 421 307 235 688 795 18 729 860 1468 684 2 . Optics 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Sensors 6583 | . . . . . . . . 382 421 306 235 688 795 18 729 858 1467 684 . . Structural 1 | . . . . . . . . . . . . . . . . . . . 1 . Machine Analysis 228 | . . . . 227 . . . . . . . . . . . . . . 1 . ECM 2 | . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Turns Passed 26523 | . 460 803 954 1174 17 331 1664 556 745 1666 526 913 1915 18 1160 1713 2388 3899 4305 1316 Spaces Moved 11991 | 1 218 294 326 545 9 127 748 261 435 792 298 434 776 12 543 739 980 2391 1753 309 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 11958 | . 198 294 326 545 9 127 748 261 435 792 298 434 776 12 543 739 968 2391 1753 309 Legs 21 | 1 20 . . . . . . . . . . . . . . . . . . . Wheels 12 | . . . . . . . . . . . . . . . . . 12 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 240 240 160 162 162 160 160 160 160 160 160 152 160 160 160 151 140 147 160 Average Speed 163 | 120 177 240 240 161 162 164 172 160 160 160 160 162 158 160 162 181 161 147 150 160 Slowest Speed 275 | 120 240 240 240 243 162 167 250 160 160 160 160 200 237 160 246 246 275 250 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 3 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 41 | 2 43 28 31 22 . 92 23 40 55 85 43 14 52 5 20 80 56 93 32 19 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . . 1 . . . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 1 . 1 . . Scrap Searched 7 | . . . . . . . . 3 3 . 1 . . . . . . . . . Spaces Dug 64 | . . . . 4 . . 3 . . . . 6 19 . 5 9 7 . 3 8 Terrain Destroyed 961 | . . . . 20 . . 53 . 4 58 1 83 175 . 41 144 39 212 81 50 Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . Projectile 638 | . . . . . . . 23 . 4 17 1 26 75 . 32 143 35 210 45 27 AOE 230 | . . . . 16 . . 29 . . 40 . 54 91 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Acc Com Total 16659 | . 266 354 426 692 11 189 971 399 462 1164 332 558 1145 11 700 963 1393 2651 3073 899 Wait 2048 | . 1 . 23 15 . 2 32 131 5 309 12 14 69 . 27 41 63 47 838 419 Move 11965 | . 217 293 325 544 8 126 747 260 434 791 297 433 775 11 542 738 979 2390 1746 309 Hop 3 | . . . . . . . . . . . . . . . . . . . 3 . Pick Up 272 | . 16 15 6 13 . 12 26 2 1 6 . 8 36 . 14 18 29 16 49 5 Fast Attach 255 | . 3 . 10 3 . 5 15 1 1 12 2 15 15 . 8 18 41 43 50 13 Attach 137 | . . 2 4 7 2 3 10 1 . 2 1 4 25 . 8 11 10 3 35 9 Detach 54 | . . . 1 . . . 2 . . 3 1 1 5 . 3 4 4 9 20 1 Swap 440 | . 5 2 4 17 1 3 25 1 9 6 9 22 56 . 29 26 41 33 113 38 Drop 417 | . 7 13 13 14 . 12 30 2 4 17 5 24 25 . 16 29 53 58 89 6 Fire 1001 | . 17 24 37 71 . 26 81 . 8 10 5 36 138 . 47 68 172 49 119 93 Melee 7 | . . . . 7 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 42 | . . 5 3 1 . . 3 1 . . . 1 1 . 6 10 1 3 4 3 Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . 7 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / [*Tes x2]) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 2 | -10/Materials | Met a group of wandering Federalists 142 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Weapon x2 782 | -9/Materials | Build established: Gunner 1197 | -9/Materials | Discovered new exit (range 13) 1247 | -9/Materials | Central database locked down 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Utility x2 1566 | -8/Materials | Build established: Tank 2177 | -8/Materials | Discovered new exit (range 16) 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Propulsion x2 2778 | -7/Factory | Garrison activated, responded to threat 2860 | -7/Factory | Lost 4 parts (1n3w) 2904 | -7/Factory | Garrison activated, responded to threat 3085 | -7/Factory | Found Prototype Launcher 3094 | -7/Factory | Found Prototype Launcher 3357 | -7/Factory | Discovered new exit (range 16) 3392 | -7/Factory | Entered another Factory area 3392 | -6/Factory | Evolved 2 slots: Weapon x2 3409 | -6/Factory | Identified exit to DSF 3409 | -6/Factory | Entered DSF 3462 | -6/DSF | Additional patrols routed to DSF 3675 | -6/DSF | Sterilization system engaged 3695 | -6/DSF | Ambient heat levels rising (+10) 3701 | -6/DSF | Discovered new exit (range 15) 3706 | -6/DSF | Build established: Scavenger-Executioner 3710 | -6/DSF | Ambient heat levels rising (+10) 3725 | -6/DSF | Ambient heat levels rising (+10) 3740 | -6/DSF | Ambient heat levels rising (+10) 3740 | -6/DSF | Entered Factory 3740 | -5/Factory | Evolved 2 slots: Weapon x2 3999 | -5/Factory | Fabricated E-15 Imp? 4011 | -5/Factory | Garrison activated, responded to threat 4440 | -5/Factory | Discovered new exit (range 15) 4514 | -5/Factory | Lost 5 parts (1n1u3w) 4563 | -5/Factory | Identified exit to Factory 4615 | -5/Factory | Identified exit to Upper Caves 4795 | -5/Factory | Central database locked down 4904 | -5/Factory | Garrison activated, responded to threat 5014 | -5/Factory | Identified Rocket Array (x2) 5240 | -5/Factory | First assault squad dispatched 5404 | -5/Factory | Entered Upper Caves 5410 | -5/Upper Caves | Met a Warlord Commander 5411 | -5/Upper Caves | Learned location of Warlord (-5) 5412 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5618 | -5/Upper Caves | Learned Factory interactive machine intel 5666 | -5/Upper Caves | Learned Factory emergency access door positions 5912 | -5/Upper Caves | Discovered new exit (range 10) 5960 | -5/Upper Caves | Entered another Upper Caves area 6092 | -5/Upper Caves | Discovered exit to Factory (range 5) 6106 | -5/Upper Caves | Encountered a Warlord checkpoint 6292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6700 | -5/Upper Caves | Discovered new exit (range 3) 6705 | -5/Upper Caves | Entered Warlord 7022 | -5/Warlord | Found Prototype Device 7022 | -5/Warlord | Identified Exp. Phase Shifter 7032 | -5/Warlord | Found Prototype Processor 7032 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7497 | -5/Warlord | Found Prototype Special Weapon 7497 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 7500 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7504 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7509 | -5/Warlord | Found RU-N14's Throwing Claymores v3 7563 | -5/Warlord | Warlord's base attacked by MAIN.C 7657 | -5/Warlord | Met Warlord 7913 | -5/Warlord | Warlord forces counterattacked 7985 | -5/Warlord | Spotted Executioner 7990 | -5/Warlord | Destroyed Executioner 8033 | -5/Warlord | Found Prototype Processor 8033 | -5/Warlord | Identified Exp. Core Analyzer 8040 | -5/Warlord | Destroyed 10 combat bots 8043 | -5/Warlord | Lost 6 allies 8063 | -5/Warlord | Spotted Striker 8064 | -5/Warlord | Spotted Striker 8066 | -5/Warlord | Destroyed Striker 8070 | -5/Warlord | Spotted Striker 8089 | -5/Warlord | Destroyed 14 combat bots 8108 | -5/Warlord | Lost 3 allies 8112 | -5/Warlord | Discovered new exit (range 9) 8238 | -5/Warlord | Warlord base infiltrated, sounded retreat 8371 | -5/Warlord | Entered Proximity Caves 8609 | -4/Proximity Caves | Learned location of Testing (-2) 8889 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8897 | -4/Proximity Caves | Entered Factory 8897 | -4/Factory | Evolved 2 slots: Weapon x2 8899 | -4/Factory | Loaded intel: 54 interactive machine locations 9612 | -4/Factory | Discovered new exit (range 11) 9655 | -4/Factory | Destroyed 7 combat bots 9663 | -4/Factory | Lost 3 parts (2n1w) 9810 | -4/Factory | Entered Armory 10531 | -4/Armory | Lost 3 parts (1p1n1w) 10560 | -4/Armory | First assault squad dispatched 10574 | -4/Armory | Lost 3 parts (2n1w) 10652 | -4/Armory | Destroyed 16 combat bots 10724 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 10869 | -4/Armory | Lost 5 allies 11020 | -4/Armory | System corruption reached 10% 11082 | -4/Armory | Destroyed 10 combat bots 11152 | -4/Armory | Destroyed 10 combat bots 11597 | -4/Armory | Discovered new exit (range 3) 11725 | -4/Armory | Entered Lab 11725 | -4/Lab | Discovered new exit (range 9) 11743 | -4/Lab | Entered Research 11743 | -3/Research | Evolved 2 slots: Weapon x2 11871 | -3/Research | Garrison activated, responded to threat 12374 | -3/Research | Garrison activated, responded to threat 12520 | -3/Research | Garrison activated, responded to threat 12660 | -3/Research | Spotted B-86 Titan 12674 | -3/Research | Destroyed B-86 Titan 12782 | -3/Research | Discovered new exit (range 10) 12799 | -3/Research | Identified exit to Research 12832 | -3/Research | Found Fusion Bomb Launcher 12879 | -3/Research | Discovered new exit (range 15) 12903 | -3/Research | Entered Quarantine 12987 | -3/Quarantine | Garrison activated, responded to threat 13255 | -3/Quarantine | Found Alien Artifact 13261 | -3/Quarantine | Found Alien Artifact 13274 | -3/Quarantine | Found Alien Artifact 13274 | -3/Quarantine | Identified Dimensional Node Initializer 13274 | -3/Quarantine | Initialized slip node 13281 | -3/Quarantine | Found Dimensional Node Initializer 13292 | -3/Quarantine | Found Alien Artifact 13624 | -3/Quarantine | Found Alien Artifact 13896 | -3/Quarantine | Spotted Alpha 7 13918 | -3/Quarantine | Destroyed Alpha 7 13936 | -3/Quarantine | Found Prototype Ballistic Gun 13936 | -3/Quarantine | Identified Multirail 13946 | -3/Quarantine | Found Prototype Processor 13946 | -3/Quarantine | Identified Exp. Targeting Computer 13951 | -3/Quarantine | Found Prototype Processor 13951 | -3/Quarantine | Identified Exp. Target Analyzer 13958 | -3/Quarantine | Found Prototype Device 13958 | -3/Quarantine | Identified Exp. ECM Suite 14180 | -3/Quarantine | Found Alien Artifact 14180 | -3/Quarantine | Identified Core Reset Matrix 14180 | -3/Quarantine | Identified Subatomic Replicator 14180 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 14180 | -3/Quarantine | Identified Transdimensional Reconstructor 14180 | -3/Quarantine | Used Core Reset Matrix 14184 | -3/Quarantine | Detected hypermatrix surge 14184 | -3/Quarantine | Sensed 7 artifacts in vicinity 14403 | -3/Quarantine | First assault squad dispatched 14490 | -3/Quarantine | Spotted Fortress 14561 | -3/Quarantine | Lost 6 parts (1p5w) 14605 | -3/Quarantine | Discovered new exit (range 5) 14605 | -3/Quarantine | Discovered new exit (range 6) 14616 | -3/Quarantine | Entered Section 7 14617 | -3/Section 7 | Detected hypermatrix surge 14617 | -3/Section 7 | Sensed 21 artifacts in vicinity 14929 | -3/Section 7 | Spotted S7 Guard 14942 | -3/Section 7 | Found Integrated Thermoelectric Network 14942 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14952 | -3/Section 7 | Destroyed S7 Guard 15098 | -3/Section 7 | Discovered exit to Research (range 5) 15104 | -3/Section 7 | Initialized slip node 15156 | -3/Section 7 | Spotted S7 Guard 15189 | -3/Section 7 | Destroyed S7 Guard 15375 | -3/Section 7 | Found Integrated Reactor 15375 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15643 | -3/Section 7 | Found Integrated Mediator 15643 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 15784 | -3/Section 7 | Spotted Executioner 15784 | -3/Section 7 | Spotted Executioner 15816 | -3/Section 7 | Destroyed Executioner 15820 | -3/Section 7 | Destroyed Executioner 15853 | -3/Section 7 | Found Prototype Processor 15853 | -3/Section 7 | Identified Exp. Core Analyzer 15872 | -3/Section 7 | Found Exp. Core Analyzer 15920 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 16053 | -3/Section 7 | Found Sigix Sheargun 16056 | -3/Section 7 | Found Sigix Sheargun 16116 | -3/Section 7 | First assault squad dispatched 16280 | -3/Section 7 | Destroyed 9 combat bots 16641 | -3/Section 7 | Found Sigix Sheargun 16644 | -3/Section 7 | Found Sigix Sheargun 16676 | -3/Section 7 | Spotted Executioner 16690 | -3/Section 7 | Destroyed Executioner 16692 | -3/Section 7 | Spotted Executioner 16698 | -3/Section 7 | Destroyed Executioner 16804 | -3/Section 7 | Spotted B-99 Colossus 16900 | -3/Section 7 | Found Integrity Redistributor 16900 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-326) 16911 | -3/Section 7 | Found Integrity Redistributor 16916 | -3/Section 7 | Found Integrity Redistributor 16971 | -3/Section 7 | Found LRC Energy Well 16971 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16974 | -3/Section 7 | Found LRC Insulator 16974 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 16995 | -3/Section 7 | Warped through subspace to slip node 17004 | -3/Section 7 | Entered Research 17004 | -2/Research | Warlord forces began assault on 0b10 17004 | -2/Research | Evolved 2 slots: Weapon x2 17029 | -2/Research | Distinguished unit "Shockpunchers" dispatched to help 17114 | -2/Research | Research machine network offline 17227 | -2/Research | Discovered new exit (range 15) 17265 | -2/Research | Spotted Striker 17268 | -2/Research | Discovered new exit (range 9) 17271 | -2/Research | Destroyed Striker 17272 | -2/Research | Borebot progress halted 17410 | -2/Research | Met DD-05H 17444 | -2/Research | Discovered new exit (range 13) 17651 | -2/Research | Borebot progress halted 17753 | -2/Research | Discovered new exit (range 9) 17990 | -2/Research | Spotted Striker 18037 | -2/Research | Spotted Striker 18043 | -2/Research | Destroyed Striker 18508 | -2/Research | Given Cave Seal Controls access code 18620 | -2/Research | Build established: Alien-Executioner 18666 | -2/Research | Found Prototype Processor 18666 | -2/Research | Identified Exp. Targeting Computer 19005 | -2/Research | Build established: Scavenger-Executioner 19067 | -2/Research | Spotted Striker 19068 | -2/Research | Spotted Striker 19076 | -2/Research | Destroyed Striker 19079 | -2/Research | Destroyed Striker 19120 | -2/Research | Destroyed 7 combat bots 19186 | -2/Research | Discovered new exit (range 14) 19823 | -2/Research | Spotted Striker 19832 | -2/Research | Destroyed Striker 20104 | -2/Research | Spotted Executioner 20107 | -2/Research | Spotted Executioner 20111 | -2/Research | Destroyed Executioner 20111 | -2/Research | Destroyed Executioner 20828 | -2/Research | Found Exp. Targeting Computer 20903 | -2/Research | Entered Access 20903 | -1/Access | Evolved 2 slots: Weapon x2 21082 | -1/Access | Lost 3 allies 21092 | -1/Access | Destroyed 8 combat bots 21163 | -1/Access | Garrison activated, responded to threat 21183 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-390) 21403 | -1/Access | First assault squad dispatched 21450 | -1/Access | Spotted B-99 Colossus 21488 | -1/Access | Destroyed B-99 Colossus 21570 | -1/Access | Identified exit to Command 21773 | -1/Access | Garrison activated, responded to threat 21844 | -1/Access | Destroyed 8 combat bots 22098 | -1/Access | High security lockdown imminent 22178 | -1/Access | High security lockdown engaged 22345 | -1/Access | Destroyed Striker 22345 | -1/Access | Destroyed Executioner 22378 | -1/Access | Destroyed 13 combat bots 22390 | -1/Access | Spotted Striker 22401 | -1/Access | Destroyed Striker 22417 | -1/Access | Spotted Striker 22418 | -1/Access | Destroyed Striker 22443 | -1/Access | Destroyed 13 combat bots 22464 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 22467 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-559) 22468 | -1/Access | Emitted hypermatrix ping 22468 | -1/Access | Core integrity fell below 50% 22473 | -1/Access | Assembled emerged from beneath the floor 22520 | -1/Access | Destroyed 9 combat bots 22526 | -1/Access | Lost 4 allies 22583 | -1/Access | Spotted Investigator 22591 | -1/Access | Scanned by Researcher 22611 | -1/Access | Destroyed Investigator 22643 | -1/Access | Spotted Investigator 22660 | -1/Access | Destroyed Investigator 22681 | -1/Access | Destroyed 9 combat bots 22730 | -1/Access | Spotted Striker 22732 | -1/Access | Spotted Executioner 22738 | -1/Access | Spotted Executioner 22741 | -1/Access | Core integrity fell below 20% 22746 | -1/Access | Spotted Executioner 22746 | -1/Access | Spotted Executioner 22746 | -1/Access | Destroyed Executioner 22746 | -1/Access | Destroyed Executioner 22750 | -1/Access | Destroyed Executioner 22754 | -1/Access | Destroyed Striker 22758 | -1/Access | Destroyed Striker 22758 | -1/Access | Destroyed Executioner 22758 | -1/Access | Destroyed Executioner 22768 | -1/Access | Sterilization system engaged 22783 | -1/Access | Destroyed 24 combat bots 22933 | -1/Access | Spotted Executioner 22939 | -1/Access | Spotted Striker 22939 | -1/Access | Spotted Executioner 22944 | -1/Access | Warped through subspace 23068 | -1/Access | Ambient heat levels rising (+10) 23070 | -1/Access | Used Integrity Redistributor, redistributed integrity to core (+267) 23123 | -1/Access | Assembled emerged from beneath the floor 23218 | -1/Access | Ambient heat levels rising (+10) 23368 | -1/Access | Ambient heat levels rising (+10) 23410 | -1/Access | Spotted Striker 23412 | -1/Access | Destroyed Striker 23413 | -1/Access | Spotted Executioner 23415 | -1/Access | Destroyed Executioner 23433 | -1/Access | Destroyed Striker 23436 | -1/Access | Destroyed Executioner 23439 | -1/Access | Destroyed Executioner 23458 | -1/Access | Found Exp. Core Analyzer 23469 | -1/Access | Lost 4 allies 23518 | -1/Access | Ambient heat levels rising (+10) 23612 | -1/Access | Lost 3 allies 23668 | -1/Access | Ambient heat levels rising (+10) 23818 | -1/Access | Ambient heat levels rising (+10) 23968 | -1/Access | Ambient heat levels rising (+10) 24118 | -1/Access | Ambient heat levels rising (+10) 24177 | -1/Access | Assembled emerged from beneath the floor 24264 | -1/Access | Lost 3 allies 24268 | -1/Access | Ambient heat levels rising (+10) 24342 | -1/Access | Assembled emerged from beneath the floor 24418 | -1/Access | Ambient heat levels rising (+10) 24456 | -1/Access | Lost 3 allies 24568 | -1/Access | Ambient heat levels rising (+10) 24718 | -1/Access | Ambient heat levels rising (+10) 24735 | -1/Access | Assembled emerged from beneath the floor 24749 | -1/Access | Energy Cycler disabled 24829 | -1/Access | Lost 7 allies 24868 | -1/Access | Ambient heat levels rising (+10) 24936 | -1/Access | Assembled emerged from beneath the floor 25001 | -1/Access | Lost 5 allies 25018 | -1/Access | Ambient heat levels rising (+10) 25168 | -1/Access | Ambient heat levels rising (+10) 25208 | -1/Access | Entered Command 25209 | -1/Command | Emitted hypermatrix ping 25214 | -1/Command | Assembled emerged from beneath the floor 25246 | -1/Command | Assembled emerged from beneath the floor 25397 | -1/Command | Assembled emerged from beneath the floor 25426 | -1/Command | Lost 3 allies 25458 | -1/Command | First assault squad dispatched 25620 | -1/Command | Spotted B-99 Colossus 25677 | -1/Command | Lost 11 allies 25714 | -1/Command | High security lockdown imminent 25794 | -1/Command | High security lockdown engaged 25858 | -1/Command | Destroyed 9 combat bots 25894 | -1/Command | Spotted Executioner 25898 | -1/Command | Destroyed Executioner 25902 | -1/Command | Spotted Executioner 25910 | -1/Command | Destroyed Executioner 25942 | -1/Command | Destroyed 24 combat bots 25997 | -1/Command | Spotted Striker 25998 | -1/Command | Spotted Striker 25998 | -1/Command | Spotted Striker 26001 | -1/Command | Spotted Investigator 26003 | -1/Command | Destroyed Striker 26003 | -1/Command | Destroyed Striker 26009 | -1/Command | Destroyed Striker 26009 | -1/Command | Destroyed Investigator 26076 | -1/Command | Destroyed 19 combat bots 26081 | -1/Command | Build established: Alien-Executioner 26145 | -1/Command | Spotted Executioner 26146 | -1/Command | Spotted Striker 26149 | -1/Command | Destroyed Executioner 26149 | -1/Command | Spotted Striker 26152 | -1/Command | Spotted Striker 26155 | -1/Command | Destroyed Executioner 26155 | -1/Command | Spotted Executioner 26155 | -1/Command | Spotted Striker 26158 | -1/Command | Destroyed Striker 26165 | -1/Command | Destroyed Striker 26168 | -1/Command | Destroyed Striker 26172 | -1/Command | Destroyed Executioner 26186 | -1/Command | Destroyed Striker 26214 | -1/Command | Destroyed 23 combat bots 26219 | -1/Command | Destroyed B-99 Colossus 26384 | -1/Command | Spotted Executioner 26390 | -1/Command | Destroyed Executioner 26462 | -1/Command | Destroyed Executioner 26465 | -1/Command | System corruption reached 10% 26476 | -1/Command | Spotted Striker 26481 | -1/Command | Destroyed Striker 26491 | -1/Command | Spotted Executioner 26496 | -1/Command | Destroyed Executioner 26524 | -1/Command | Destroyed 26 combat bots 26525 | -1/Command | Crushed by falling debris 26525 | -1/Command | Smashed by cave-in Last Messages --------------- 26508_ Acquired 222 matter. 26510_ >PEUSG|VKMAMK2Y5JQWDTQXJV QBC=H1NF&PPAW& 26513_ K-01 Serf collects debris. 26514_ ALERT: Heavy assault forces dispatched. 26515_ Ended siege mode. 26515_ Stasis bubble strength at 108. 26516_ Stasis bubble strength at 46. 26516_ K-01 Serf collects debris. 26517_ Stasis bubble bursts. 26519_ Acquired 5 matter. 26519_ K-01 Serf collects debris. 26523_ Acquired Helical Railgun. 26525_ System corrupted: FCS attempts to trigger Helical Railgun. 26525_ System corrupted: Helical Railgun misfires. 26525_ The unstable cave ceiling collapses. 26525_ Crushed by falling debris. 26525_ Sigix Sheargun destroyed. 26525_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | # + #??? * #???????????????? | | """" # # #????? ?????????????????? | | """" # ###############/#### #??????????? | | """" + "T ???????? | | """" # "" ???????? | | ## ########+########### ###????????? | | ## #??# % %% #????###+######???????? | | ## #??# % #???? ???????? | | """ """ ## #??# """ %%#???? #??????? | | """T""" ## #??# """"% #???" ????????? | | ??########### #??# """"% #??"" ?????????? | | ############# #??# """" #?#"" ??????????? | | ] #??# ###T "" ?????????? | | #### #?## "##"" """" #??????? | | ####+###"#########"##" """" #??????? | | ## ##???????## # " "" #??????? | | ## #?????????##" #??????? | | ## * #?????????# # #??????? | | ## = #????????# ## #??????? | | ######## ##=/[ #???????# #?###+##########??????? | | #?????# ##=[! #??????#!#????# #???????????????? | | #?????# ##!*#####?????#!#?????# #???????????????? | | #?????#=#=!=*##?????##!#????### #???????????????? | | ?#######*##%%=!=!%=###%#####!!*#=#########???????? | | *%/[!" " !!!!%%=[=!=*[!%*===%=!!%!!! =[*!#" #???? | | ?#######+#"!=!!!%/*!#####@!!%!*=%!%!!]!]% #???? | | ??# ! =!!=[#######???##%%**%/*=|!!=!!* | | ??# =!! #[=[ #????#!%=!=*=!! !=!! | | ??# "" #%* #????# =%![[[!! "" [ ? | | ??# """ # #????# =[[= """" ###? | | ??# R" # " #????##### [ """" #??? | | ?## [""" # "" #????????# """" #??? | | ?# * "" # """ #????????# ?????????? | | ?##[ # "" #????????# ! % ??????????? | | ??# # #????????# % ??????????? | | ??########## ? #????????# ??????????? | | ???????????#####???##????????#!# "" "??????????? | | ?????????????????????????????? # ""T"??????????? | | ???????????????????????????????# * ?"???????????? | | ???????????????????????????????# ??????????????? | | ???????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 39 Energy Capacity 600 Matter Stores 478 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 450 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Gravity Neutralizer | -3/Section 7 | Archive Com. Mass Driver | -3/Section 7 | Archive Exp. Melee Analysis Suite | -3/Section 7 | Archive Vibroblade | -3/Section 7 | Archive Centrium Heavy Treads | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Railgun | -3/Section 7 | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Reset Matrix Integrated Thermoelectric Network Integrated Reactor Integrated Mediator Sigix Sheargun Integrity Redistributor LRC Energy Well LRC Insulator High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Freedom! Challenges ------------ None Game ------ Seed DefenseKineticDissipator Manual? 0 Play Time 03:53:05 Cumulative 532.4 hours Start 2026.09.10 @ 17:34:00 End 2026.09.11 @ 08:28:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 20 Types 5/0/9/0/1/0/2/1/1/1 Lore% 83 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 157547ef-ef63-4591-ac92-c005add272a3