Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:08:17 Player: m1m1c Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (75) 375 Value Destroyed (2896) 2896 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10191 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 197/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Improved Remote Datajack Plasma Flamer Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Gyrokinetic Inverter Improved Antigrav System > --- UTILITY ---------- Coolant Injector Advanced Terrain Scanner Seismic Detector Improved Particle Charger Point Defense Array Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- HERF Cannon > --- INVENTORY -------- Compact Wheel Nuclear Pulse Array Improved Remote Datajack Plasma Flamer [Rating: 89] Favorites ----------- Power Light Neutrino Core Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility System Shield Device Coolant Injector Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 2 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 1 . 1 1 . . . . . 2 . Utility 9 | . . . 1 1 2 1 1 . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 165 | 7 3 1 19 41 24 22 10 4 . 13 6 . . 15 Power 28 | 1 . . 2 7 2 4 2 1 . 5 . . . 4 Engine 6 | 1 . . 2 3 . . . . . . . . . . Core 17 | . . . . 4 2 4 2 1 . 4 . . . . Reactor 5 | . . . . . . . . . . 1 . . . 4 Propulsion 65 | 3 . . 8 21 8 10 3 1 . 3 1 . . 7 Treads 17 | 1 . . 6 10 . . . . . . . . . . Leg 11 | . . . . 4 6 1 . . . . . . . . Wheel 14 | 2 . . 2 7 2 . . . . . . . . 1 Hover 16 | . . . . . . 8 3 1 . 3 1 . . . Flight 7 | . . . . . . 1 . . . . . . . 6 Utility 45 | 1 2 1 6 8 9 5 4 1 . 4 3 . . 1 Device 22 | . 1 . 3 2 4 3 3 1 . 2 3 . . . Storage 6 | 1 1 1 2 . 1 . . . . . . . . . Processor 3 | . . . . . 2 1 . . . . . . . . Hackware 4 | . . . . . 2 . . . . 1 . . . 1 Protection 10 | . . . 1 6 . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 27 | 2 1 . 3 5 5 3 1 1 . 1 2 . . 3 Energy Gun 11 | 1 . . 2 2 4 2 . . . . . . . . Energy Cannon 9 | . . . 1 . . 1 1 1 . 1 1 . . 3 Ballistic Gun 4 | 1 . . . 2 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 3 1 . . 1 . . . . Parts Lost 93 | . . . 8 23 17 9 . 2 1 9 . 2 1 21 Power 14 | . . . 1 5 2 . . 1 . 1 . . 1 3 Propulsion 33 | . . . 3 9 5 4 . 1 . 1 . 1 . 9 Utility 31 | . . . 2 6 6 1 . . 1 6 . 1 . 8 Weapon 15 | . . . 2 3 4 4 . . . 1 . . . 1 Highest Loss Streak 16 | . . . 4 12 8 6 . 1 1 7 . 2 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 100 89 91 80 84 88 92 84 84 77 80 71 50 Engine 3 | . 14 14 9 7 . . . . . . . . . . Core 3 | . . . . 1 6 6 5 5 5 6 5 5 4 2 Treads 6 | . . . 23 18 . . . . . . . . . . Leg 3 | . . . . 1 14 8 . . . . . . . . Wheel 5 | . 28 28 5 10 5 1 . . . . . . . . Hover 10 | . . . . . . 14 29 29 29 26 31 27 23 12 Device 14 | . 10 14 12 14 13 7 14 19 19 21 19 22 19 11 Storage 7 | . 14 14 17 10 5 6 5 5 5 4 . . . . Processor 2 | . . . . . 4 13 3 . . . . . . . Hackware 6 | . . . . . 5 13 11 11 11 11 15 15 14 10 Protection 4 | . . . 1 9 7 2 7 8 5 3 . . . . Energy Gun 6 | . 13 . 11 12 12 7 . . . . . . . . Energy Cannon 2 | . . . 3 . . 1 6 9 5 4 . 5 4 4 Ballistic Gun 1 | . 14 14 . 3 1 . . . . . . . . . Launcher 1 | . . 14 2 1 . . . . . . . . . . Naked Turns 31 | . . . . . . . . . . . . . . 31 Heaviest Build 58 | 13 20 30 36 47 52 27 38 41 29 58 45 45 41 58 Greatest Support 80 | 20 20 20 60 80 50 60 68 68 68 72 71 71 59 59 Greatest Overweight (x) 8 | . . 1 1 3 8 8 . . . 1 . . . 7 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 8 8 8 8 8 5 5 5 5 Average Capacity 10 | 7 8 12 15 15 10 8 8 8 8 7 5 5 5 5 Most Carried 15 | 4 8 11 15 15 7 8 8 8 7 8 5 5 5 5 Average Carried 7 | 2 5 9 10 10 4 7 7 7 7 5 4 5 5 4 Final Capacity 15 | 8 10 15 15 15 8 8 8 8 8 5 5 5 5 5 Final Carried 11 | 4 8 11 10 4 6 8 8 7 7 4 5 5 5 3 Class Distribution -------------------- 35% | Hacker-Mutant 33% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1742 | 213 88 45 281 459 210 72 26 276 . . 72 . . . Remotely 191 | . . . 191 . . . . . . . . . . . Salvage Created 3107 | . 166 34 915 697 665 173 26 96 . 88 . 100 . 147 Parts 170 | . 8 3 50 49 30 14 1 1 . 4 . 1 . 9 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 11 . . . 2 . . Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 64 | . 2 3 20 16 12 3 . 2 . 1 . 1 . 4 Guns 35 | . 2 . 7 15 9 2 . . . . . . . . Cannons 19 | . . . 11 . . . . 2 . 1 . 1 . 4 AOE 4 | . . 3 1 . . . . . . . . . . . Classes Destroyed 14 | . 3 1 4 3 2 . 1 . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . Swarmer 11 | . . 3 . 3 . . . 1 . . . . . 4 Grunt 33 | . 2 . 14 5 10 . . 1 . . . 1 . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 10 | . . . 5 3 . 1 . . . 1 . . . . Specialist 4 | . . . . 4 . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . Programmer 4 | . . . . . 2 2 . . . . . . . . Best Kill Streak 8 | . 3 3 8 4 2 2 1 1 . 1 . 1 . 4 Combat Bots Only 8 | . 2 3 8 3 2 2 . 1 . 1 . 1 . 4 Max Kills in Single Turn 3 | . 1 3 2 2 1 1 1 1 . 1 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 1102 | . 8 . 109 249 114 239 4 17 21 97 . 17 6 221 Missed 398 | . 2 . 24 68 36 113 2 6 6 39 . 7 2 93 Damage Taken 11005 | 2 74 2 1190 2515 1369 1148 38 217 256 1169 . 202 109 2714 Core 2752 | . 11 . 198 293 259 181 . 44 57 213 . 22 24 1450 Absorbed by Shields 458 | . . . . . . 93 . . 21 227 . . . 117 Redirected to Shielding 232 | . . . 50 101 . 19 . 30 17 15 . . . . Core Remaining (%) 77 | 100 . 95 50 46 63 78 . . 89 . . 79 98 . Volleys Fired 360 | . 13 1 109 84 76 40 2 6 . 8 . 3 . 18 Largest 2 | . 2 2 2 2 2 2 1 2 . 1 . 1 . 2 Hottest 208 | . 70 50 125 115 119 119 75 173 . 98 . 88 . 208 Shots Fired 536 | . 26 2 145 142 133 47 2 8 . 8 . 3 . 20 Gun 420 | . 26 1 73 142 133 45 . . . . . . . . Cannon 113 | . . . 70 . . 2 2 8 . 8 . 3 . 20 Launcher 3 | . . 1 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 83 | . 13 1 . 41 28 . . . . . . . . . Thermal 413 | . 13 . 143 101 99 25 . 6 . 8 . . . 18 Explosive 3 | . . 1 2 . . . . . . . . . . . Electromagnetic 37 | . . . . . 6 22 2 2 . . . 3 . 2 Robot Hit Streak 25 | . 4 6 10 25 13 8 10 2 . 3 . 4 . 3 Robot Miss Streak 6 | . 4 . 6 4 4 2 . 2 . 1 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . Shots Hit Robots 328 | . 16 2 91 90 71 36 2 4 . 5 . 3 . 8 Core Hits 130 | . 7 3 39 34 29 9 . 2 . 2 . 1 . 4 Critical Kills 2 | . . . . . 2 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 29 | . 4 . 4 8 8 5 . . . . . . . . Burn 22 | . 4 . 4 8 5 1 . . . . . . . . Destroy 3 | . . . . . 3 . . . . . . . . . Corrupt 4 | . . . . . . 4 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5888 | 4 176 143 1647 1310 1118 516 83 133 . 168 . 115 . 475 Guns 3745 | . 176 8 691 1296 1083 491 . . . . . . . . Cannons 1817 | . . . 818 . . 25 83 133 . 168 . 115 . 475 Explosions 219 | . . 135 84 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 107 | 4 . . 54 14 35 . . . . . . . . . Kinetic 522 | . 53 8 . 283 178 . . . . . . . . . Thermal 4708 | . 123 . 1509 1013 869 418 . 133 . 168 . . . 475 Explosive 219 | . . 135 84 . . . . . . . . . . . Electromagnetic 332 | . . . . . 36 98 83 . . . . 115 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 1 12 . . . . . . . 12 Average Corruption 5 | . . . . . 1 7 . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 25 | . . . . . 3 18 . . . . . . . 4 Message Errors 4 | . . . . . . 2 . . . . . . . 2 Matter Fused 8 | . . . . . 2 6 . . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . 3 . . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 47 | . . 3 4 . . . 5 20 . . . . . 15 Projectiles 40 | . . . . . . . 5 20 . . . . . 15 Explosions 3 | . . 3 . . . . . . . . . . . . Melee 4 | . . . 4 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | 2 . 2 4 6 . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . Rammed 10 | 1 . . 8 1 . . . . . . . . . . Targets Rammed 15 | 1 . . 8 2 4 . . . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 538 | . 142 10 455 297 538 147 43 171 . 198 32 113 5 199 Average Temperature 98 | . 49 7 168 75 171 41 24 84 . 87 2 39 5 116 Received Heat Transfer 2487 | . 42 . 579 765 594 159 18 63 . 157 . 42 27 41 Effects 20 | . . . . 1 19 . . . . . . . . . Shutdowns 5 | . . . . . 5 . . . . . . . . . Energy Bleed 5 | . . . . 1 4 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . 1 1 3 1 . . . . . . . . Combat Hostiles 6 | . . . 1 1 3 1 . . . . . . . . Parts Melted 26 | . 4 . 6 10 4 2 . . . . . . . . Heat Transferred 11587 | . 666 . 3737 3219 2368 777 . 200 . 250 . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Peak Influence 373 | . 84 125 373 206 111 62 66 . . 131 . . 65 102 Initial 50 | . . 32 48 13 6 . 21 . . . . . 50 30 Average 65 | . 33 125 116 82 49 21 45 . . 63 . . 50 41 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . Low Security (%) 95 | 100 100 100 78 98 100 100 100 . . 100 . . 100 100 Level 1 4 | . . . 21 1 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . 2 7 3 2 3 . . 1 . 1 . 2 Investigation 9 | . . . 1 3 1 1 2 . . . . . . 1 Extermination 2 | . . . . . 1 1 . . . . . . . . Reinforcement 9 | . . . 1 4 1 . 1 . . 1 . . . 1 Assault 1 | . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 5 | . . . 1 1 . 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 150 | . 3 . 33 30 17 13 4 7 1 15 . 9 2 16 Peak Tracking Total 14 | . 2 . 11 9 5 4 3 3 1 14 . 11 2 10 Tactical Retreats 14 | . . . 1 1 2 2 . 4 . 1 . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 8 | . . . 2 1 1 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 6 | . . 1 2 . . 1 . . . 1 . . . 1 Max in Single Turn 2 | . . 1 2 . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 28 | . 1 . 9 3 1 4 4 . . 3 . . . 3 Terminals 23 | . 1 . 8 3 . 3 3 . . 2 . . . 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 72 | . 2 . 21 6 1 10 14 . . 9 . . . 9 Successful 21 | . 1 . 5 2 . 4 2 . . 5 . . . 2 Failed 51 | . 1 . 16 4 1 6 12 . . 4 . . . 7 Catastrophic 11 | . . . 7 . . 1 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 32 | . . . 14 2 . 5 4 . . 2 . . . 5 Terminals 58 | . 2 . 16 6 . 9 11 . . 5 . . . 9 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . Recycling Units 5 | . . . 5 . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . 3 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 15 | . 1 . 3 2 . 3 1 . . 3 . . . 2 Branch Access Points 3 | . . . . . . . 1 . . 1 . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 7 | . . . 2 2 . 3 . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 26 | . 1 . 8 3 1 3 4 . . 3 . . . 3 Full Trace Events 7 | . . . 1 2 . 1 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . 39 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 5942 | 92 224 155 985 829 882 783 163 499 29 320 492 42 80 367 Spaces Moved 5335 | 88 224 170 485 340 395 937 295 831 45 440 721 59 42 263 Core 84 | 7 . . . . 1 1 . . . . . . . 75 Treads 550 | 11 . . 341 198 . . . . . . . . . . Legs 480 | . . . . 6 251 223 . . . . . . . . Wheels 890 | 70 224 170 144 136 143 . . . . . . . . 3 Hover 3204 | . . . . . . 713 295 831 45 440 721 59 42 58 Flight 127 | . . . . . . . . . . . . . . 127 Fastest Speed 25 | 50 80 80 95 83 80 45 45 48 63 62 58 58 65 25 Average Speed 79 | 87 80 87 140 143 130 67 48 51 63 63 59 61 65 56 Slowest Speed 600 | 160 80 95 160 330 450 450 56 65 63 141 65 65 65 600 Overloaded Moves 1223 | . . . . . . 510 64 649 . . . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 31 30 37 25 6 20 7 75 6 12 74 10 2 7 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 9 | . . 2 . . . . . 4 . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . 8 1 . . . . 2 . 2 . . . 4 Melee . | . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 2 . 2 . . . 4 AOE 9 | . . 8 1 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 6485 | 99 244 175 638 550 629 1034 311 896 45 470 778 61 94 461 Wait 491 | . . . 5 52 117 16 . 53 1 . 50 . 53 144 Move 5319 | 87 223 169 484 339 394 936 294 830 44 439 720 58 41 261 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 54 | 3 3 3 8 12 11 7 1 . . 4 1 . . 1 Fast Attach 86 | 7 2 . 3 14 15 17 6 1 . 7 5 . . 9 Attach 64 | . . . 12 25 9 1 1 3 . 6 1 . . 6 Detach 25 | 1 1 . 3 9 1 . . 2 . 1 1 . . 6 Swap 15 | . 1 1 4 2 . 4 3 . . . . . . . Drop 44 | . 1 1 2 11 2 13 4 1 . 5 . . . 4 Fire 360 | . 13 1 109 84 76 40 2 6 . 8 . 3 . 18 Melee . | . . . . . . . . . . . . . . . Ram 4 | 1 . . 2 1 . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . . . . . Crush 7 | . . . 6 1 . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 371 | -10/Mines | Discovered new exit (range 15) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 788 | -9/Materials | Lost 4 parts (1p2n1w) 789 | -9/Materials | Destroyed 8 combat bots 1430 | -9/Materials | Discovered new exit (range 7) 1457 | -9/Materials | Entered another Materials area 1457 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2021 | -8/Materials | Build established: Scavenger-Mutant 2126 | -8/Materials | Lost 12 parts (3p4n3u2w) 2265 | -8/Materials | Discovered new exit (range 15) 2283 | -8/Materials | Core integrity fell below 50% 2286 | -8/Materials | Entered Factory 2286 | -7/Factory | Evolved 2 slots: Utility x2 2296 | -7/Factory | Lost 7 parts (2p2n3u) 2699 | -7/Factory | Lost 4 parts (1n2u1w) 2892 | -7/Factory | Lost 8 parts (1p3n3u1w) 2972 | -7/Factory | Lost 4 parts (1p1u2w) 3082 | -7/Factory | Discovered new exit (range 4) 3168 | -7/Factory | Entered another Factory area 3168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -6/Factory | Lost 6 parts (3n1u2w) 3927 | -6/Factory | System corruption reached 10% 3927 | -6/Factory | Discovered new exit (range 14) 3951 | -6/Factory | Entered another Factory area 3951 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -5/Factory | Build established: Hacker-Mutant 4066 | -5/Factory | Identified exit to Upper Caves 4114 | -5/Factory | Entered Upper Caves 4239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4518 | -5/Upper Caves | Learned 8 Factory zone layouts 4522 | -5/Upper Caves | Discovered new exit (range 12) 4613 | -5/Upper Caves | Entered another Upper Caves area 4637 | -5/Upper Caves | Discovered new exit (range 7) 4642 | -5/Upper Caves | Entered Factory 4642 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4727 | -4/Factory | Identified exit to Upper Caves 4727 | -4/Factory | Identified exit to Extension 4962 | -4/Factory | Entered Upper Caves 4983 | -4/Upper Caves | Lost 7 parts (1p1n4u1w) 5400 | -4/Upper Caves | Discovered new exit (range 10) 5454 | -4/Upper Caves | Entered another Upper Caves area 5463 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5492 | -4/Upper Caves | Discovered new exit (range 7) 5496 | -4/Upper Caves | Entered Research 5496 | -3/Research | Evolved 2 slots: Propulsion x2 5497 | -3/Research | Identified exit to Quarantine 5515 | -3/Research | Lost 3 allies 5549 | -3/Research | Discovered new exit (range 20) 5576 | -3/Research | Entered another Research area 5576 | -2/Research | Evolved 2 slots: Utility x2 5807 | -2/Research | Lost 5 parts (2n2u1w) 5906 | -2/Research | Core integrity fell below 50% 5907 | -2/Research | System corruption reached 10% 5923 | -2/Research | Core integrity fell below 20% 5928 | -2/Research | Identified exit to Testing 5943 | -2/Research | Lost 16 parts (3p7n6u) 5943 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- corruption cleaned. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 6V layout... Downloaded map data. Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (61,138) Testing (67,61) Testing Map updated. Connecting with Terminal... ALERT: Suspicious activity at Terminal R019. Dispatching Investigation squad. Connecting with Terminal... Slug penetrates Wall. Slug penetrates Catalytron. Terminal disabled. Slug penetrates Wall. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????# ???????? | | ????????????# #???????????????# ???????? | | ????????????# #????##########?# ???????? | | ????????????# """ ###### #?# ""???????? | | ????????????# G" # + #?# ""???????? | | ????????????# """ # # "" #?# ""???????? | | ????????????# # # "" #?# ???????? | | ????????????# ! ! hh + T" #?# ???????? | | ????????????# # # "" #?#####???????? | | ????????????# # # "" #??# ???????? | | ????????????########## # #??# ???????? | | ??????????????# # # #??# ???????? | | ??????????????# # ##########??# ???????? | | ??????????????# # #???????????# ???????? | | ???????????#### # ##??????????# ???????? | | ??????????? # #p #??????????# ???????? | | ??????????? # # ##??????????# ???????? | | ???????????" # # p ############# ???????? | | ???????????" # # @ ???????? | | ???????????" # # ###### ???????? | | ???????????" # # #????####???????? | | ??????????? # + #???????????????? | | ??????????? # # """ #???????????????? | | ??????????? #/ # """ #???????????????? | | #+######/############# """ #???????????????? | | ^ h #???????????????? | | !%= g #???????????????? | | !=[ ^^ #???????????????? | | !%!! #???????????????? | | #/#############/#############+#####??????????????? | | ???????# #????# #??????????????? | | ?????# !?????????????????????????????? | | ! #???# ] #????????????????????????????? | | #???# #????????????????????????????? | | #???# """ #????????????????????????????? | | #???# """ #????????????????????????????? | | #???# """ #????????????????????????????? | | #???# ?? #????????????????????????????? | | #???# ?????#????????????????????????????? | | #######????####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 41 Energy Capacity 540 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: EX 25 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 63 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Dangerous Findings Universal Adapter Challenges ------------ None Game ------ Seed SensorCorruptionAxe Manual? 0 Play Time 01:22:37 Cumulative 24.1 hours Start 2024.04.15 @ 17:27:11 End 2024.04.15 @ 20:08:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1d45b5a5-d7ac-430c-9e85-574cf95345a9