Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.24 @ 15:49:09 Player: Trollpotato Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (178) 890 Value Destroyed (4958) 4958 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 12470 Bonus ------- High Alert Combat Kills 355 Follower Combat Kills 834 Aligned with FarCom 300 Friendly Fire -167 Cogmind --------- Core Integrity 115/850 Matter 48/300 Energy 100/100 System Corruption 7% Temperature Cool (162) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Cesium-ion Thruster Energy Well (500) Experimental Sensor Array 0b10 Decoder Chip [Looter] Recoil Stabilizer Improved Maneuvering Thrusters Improved Utility Shielding Recalibrator Hacking Drone Bay (1/1) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Hacking Suite Improved Hacking Suite Advanced System Shield Hacking Drone Bay > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon > --- INVENTORY -------- High-capacity Storage Unit High-capacity Battery Experimental Sensor Array 0b10 Decoder Chip [Looter] Recoil Stabilizer Maneuvering Thrusters Improved Utility Shielding Light Regenerative Plating Gatling Laser Proton Cannon Mini Grenade Launcher Shock Maul [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Flying Fortress v7 Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 1 . . . . 1 Utility 3 | . . . . . 2 . 1 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 142 | 8 7 1 . 7 25 14 18 4 1 8 2 47 Power 14 | 1 . . . . 1 . 3 . . 1 1 7 Engine 13 | 1 . . . . 1 . 3 . . 1 1 6 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 15 | 3 . . . 2 1 . 2 . . . . 7 Treads . | . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . 2 Wheel 6 | 3 . . . 2 . . . . . . . 1 Hover 1 | . . . . . . . . . . . . 1 Flight 6 | . . . . . 1 . 2 . . . . 3 Utility 38 | 1 4 1 . . 4 4 4 1 . 6 . 13 Device 8 | . . . . . 1 1 . 1 . 2 . 3 Storage 8 | 1 4 1 . . . . . . . . . 2 Processor 4 | . . . . . 1 . . . . 3 . . Hackware 6 | . . . . . 1 . 1 . . 1 . 3 Protection 12 | . . . . . 1 3 3 . . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 75 | 3 3 . . 5 19 10 9 3 1 1 1 20 Energy Gun 15 | 1 1 . . 1 2 4 1 1 . . . 4 Energy Cannon 10 | . . . . . 1 . 2 1 . 1 . 5 Ballistic Gun 12 | 2 2 . . . 8 . . . . . . . Ballistic Cannon 5 | . . . . 2 1 1 1 . . . . . Launcher 21 | . . . . 2 5 1 4 1 1 . 1 6 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 2 1 . . . . 5 Slashing Weapon 3 | . . . . . 1 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 3 . . . 4 . 2 Parts Lost 35 | . 2 . . . . 1 6 . 1 . 4 21 Power 7 | . . . . . . . 2 . . . 1 4 Propulsion 8 | . . . . . . . . . . . . 8 Utility 5 | . . . . . . . 1 . . . 1 3 Weapon 15 | . 2 . . . . 1 3 . 1 . 2 6 Highest Loss Streak 7 | . 2 . . . . 1 2 . 1 . 2 7 Average Slot Usage (%) 79 | . 99 100 100 100 68 72 74 76 69 72 73 71 Engine 9 | . 14 14 14 14 9 9 6 7 7 7 7 9 Wheel 6 | . 28 28 28 28 . . . . . . . . Flight 9 | . . . . . 8 9 15 15 15 15 15 12 Device 1 | . . . . . 4 . . 1 7 6 7 1 Storage 13 | . 27 28 28 28 18 18 7 7 7 7 7 6 Hackware 11 | . . . . . 1 9 14 15 15 15 15 19 Protection 5 | . . . . . 3 8 13 13 7 7 6 3 Energy Gun 5 | . 13 14 14 5 1 7 5 1 . . . 3 Energy Cannon 2 | . . . . . 7 . 1 6 . 3 4 3 Ballistic Gun 4 | . 14 14 14 9 6 6 . . . . . . Launcher 2 | . . . . 3 . . 3 5 7 7 7 1 Impact Weapon 1 | . . . . . . 3 2 . . . . 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 13 41 57 57 59 71 71 71 60 60 53 53 76 Greatest Support 87 | 32 32 32 32 32 72 72 79 79 79 79 79 87 Greatest Overweight (x) 13 | 1 1 1 1 2 . . . . . . . 13 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 20 | 6 16 18 18 18 18 18 18 12 12 12 12 20 Average Capacity 14 | 5 13 17 18 18 18 18 12 12 12 12 12 12 Most Carried 18 | 5 14 14 18 18 18 18 17 12 12 12 12 12 Average Carried 13 | 2 10 13 15 17 17 17 11 12 12 12 11 11 Final Capacity 18 | 6 16 18 18 18 18 18 12 12 12 12 12 12 Final Carried 18 | 5 13 14 18 18 18 18 12 12 12 12 11 10 Class Distribution -------------------- 58% | Hacker-Mutant 37% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Matter Collected 3308 | 279 152 18 . 183 519 525 477 162 56 98 159 680 Remotely . | . . . . . . . . . . . . . Salvage Created 5528 | 82 435 105 . 206 1033 754 1059 220 26 . 326 1282 Parts 329 | 1 39 3 . 24 70 24 72 9 3 . 14 70 Haulers Intercepted 10 | . 1 . . . 2 5 . . . . . 2 Recyclers Shooed 4 | . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 6 1 . 19 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 109 | . 10 . . 7 29 7 11 9 4 . 9 23 Melee 2 | . . . . . . 2 . . . . . . Guns 23 | . 10 . . 3 3 3 1 . . . . 3 Cannons 12 | . . . . 1 9 . 1 1 . . . . AOE 67 | . . . . 3 17 1 8 7 4 . 9 18 Classes Destroyed 15 | 1 6 . . 1 3 . 3 . . . 1 . Worker 19 | . 2 1 . 2 . 2 7 . . . . 5 Builder 11 | . 1 . . . 1 . 7 . . . . 2 Tunneler 6 | . . . . 2 1 . 2 . . . . 1 Hauler 10 | . 1 . . . 2 5 . . . . . 2 Recycler 8 | 1 . 1 . 2 . 1 3 . . . . . Operator 8 | . 1 . . . 1 2 2 . . . . 2 Watcher 7 | . . . . . 2 . 3 . . . . 2 Swarmer 35 | . 3 . . 7 11 . . 3 4 . . 7 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 41 | . 7 . . . 11 4 5 1 . . 6 7 Brawler 4 | . . . . . . . 1 2 . . . 1 Duelist 5 | . . . . . . . 1 2 . . 2 . Sentry 13 | . . . . . 6 2 3 1 . . . 1 Hunter 4 | . . . . . 1 1 . . . . . 2 Programmer 6 | . . . . . . . 1 . . . . 5 Best Kill Streak 12 | 1 4 1 . 5 5 3 12 7 4 . 9 5 Combat Bots Only 9 | . 4 . . 4 4 3 7 7 4 . 9 5 Max Kills in Single Turn 4 | 1 2 1 . 2 3 1 4 4 3 . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . . . . 1 3 1 2 4 3 . 2 2 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Damage Taken 6719 | . 506 15 . 110 571 465 1104 320 171 . 398 3059 Core 1475 | . 123 15 . 22 99 81 218 47 62 . 73 735 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 36 . 67 . . . . 42 . Volleys Fired 365 | 2 43 8 . 19 73 49 60 20 3 . 8 80 Largest 2 | 2 2 2 . 2 2 2 2 2 1 . 2 2 Hottest 170 | 70 85 85 . 100 107 91 138 102 30 . 99 170 Shots Fired 572 | 3 86 16 . 34 118 90 76 26 3 . 10 110 Gun 300 | 3 86 16 . 15 48 87 16 . . . . 29 Cannon 122 | . . . . 15 50 1 14 11 . . 1 30 Launcher 150 | . . . . 4 20 2 46 15 3 . 9 51 Special . | . . . . . . . . . . . . . Kinetic 192 | 2 49 8 . 24 56 49 4 . . . . . Thermal 161 | 1 37 8 . 6 11 39 14 . . . . 45 Explosive 102 | . . . . 4 20 . 31 15 3 . 9 20 Electromagnetic 117 | . . . . . 31 2 27 11 . . 1 45 Robot Hit Streak 14 | 2 12 6 . 5 14 6 5 9 1 . 5 13 Robot Miss Streak 7 | 1 5 1 . 7 4 4 3 5 2 . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 336 | 2 54 11 . 11 63 62 33 18 1 . 4 77 Core Hits 313 | 2 23 7 . 17 52 23 67 22 7 . 23 70 Critical Hits 3 | . 1 . . . 1 . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . . Melee Attacks 44 | . . . . . 2 19 7 . . . . 16 Impact 40 | . . . . . 1 16 7 . . . . 16 Slashing 4 | . . . . . 1 3 . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 3 . . . . . 5 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16245 | 25 736 166 . 685 2887 1640 3233 957 349 . 919 4648 Guns 3222 | 25 736 166 . 123 410 903 214 . . . . 645 Cannons 2112 | . . . . 58 985 23 262 194 . . 23 567 Explosions 9426 | . . . . 504 1492 56 2614 763 349 . 896 2752 Melee 1484 | . . . . . . 658 143 . . . . 683 Ramming 1 | . . . . . . . . . . . . 1 Kinetic 1643 | 12 302 48 . 106 558 521 96 . . . . . Thermal 3164 | 13 434 118 . 75 297 405 759 . . . . 1063 Explosive 6678 | . . . . 504 1315 . 1050 763 349 . 896 1801 Electromagnetic 3275 | . . . . . 717 56 1185 194 . . 23 1100 Impact 1372 | . . . . . . 546 143 . . . . 683 Slashing 112 | . . . . . . 112 . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 1 1 . 7 Average Corruption 2 | . . . . . . . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . . Effects 46 | . . . . . . . 1 . 1 1 . 43 Message Errors 12 | . . . . . . . . . . . . 12 Matter Fused 12 | . . . . . . . . . . . . 12 Heat Flow Errors 5 | . . . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . 1 1 . 4 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . 1 Targeting Errors 5 | . . . . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 797 | . . . . 31 38 102 194 2 . . 4 426 Projectiles 64 | . . . . 7 . . 6 . . . . 51 Explosions 398 | . . . . 24 38 . 188 2 . . 4 142 Melee 335 | . . . . . . 102 . . . . . 233 Knockbacks 4 | . . . . . . 1 . . . . . 3 Impact 4 | . . . . . . 1 . . . . . 3 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . . . . 56 . 80 17 . . . 79 Shots 10 | . . . . . 2 . 2 1 . . . 5 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 460 | 9 184 92 . 58 244 430 286 156 . . 105 460 Average Temperature 97 | 6 63 36 . 20 63 101 99 58 . . 60 138 Received Heat Transfer 1713 | . 213 9 . . 162 198 246 63 . . 120 702 Effects 14 | . . . . . . 3 2 . . . . 9 Shutdowns 2 | . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 9 | . . . . . . 3 2 . . . . 4 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . . . . 1 1 . . . 1 Parts Fried 19 | . . . . . 4 2 4 . . . . 9 Impact Corruptions 13 | . . . . . . 2 . . . . . 11 Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 8 | . 2 . . . . . . . . . . 6 Heat Transferred 5743 | 37 1147 296 . 185 546 888 796 . . . . 1848 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . 3 . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Peak Influence 1311 | 5 250 42 . 190 946 1311 535 . . . . 321 Initial 361 | . 3 . . . 74 361 289 . . . . 132 Average 231 | 1 108 29 . 79 468 801 237 . . . . 118 Maximum Alert Level 4 | . 1 . . . 3 4 2 . . . . 1 Low Security (%) 63 | 100 91 100 . 100 23 . 48 . . . . 75 Level 1 17 | . 8 . . . 28 8 25 . . . . 24 Level 2 8 | . . . . . 16 25 25 . . . . . Level 3 8 | . . . . . 31 50 . . . . . . Level 4 1 | . . . . . . 16 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 4 4 3 . . . 1 7 Investigation 1 | . . . . . . 1 . . . . . . Extermination 5 | . . . . . . . 1 . . . . 4 Reinforcement 12 | . 1 . . . 4 2 2 . . . . 3 Assault 2 | . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . . . 2 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 204 | . 20 6 . 7 39 23 32 7 4 . 22 44 Peak Tracking Total 10 | . 4 2 . 4 4 6 6 9 4 . 10 5 Tactical Retreats 20 | . . . . . 2 2 6 . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . . 4 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 11 | . . . . . 6 . . . . . . 5 Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Disabled 22 | . . . . . 5 2 14 . . . . 1 Max in Single Turn 4 | . . . . . 1 1 4 . . . . 1 Garrison Access 6 | . . . . . 1 1 . . . . . 4 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Machines Accessed 62 | . 2 . 1 . 10 15 14 . 2 . . 18 Terminals 47 | . 2 . . . 9 14 9 . . . . 13 Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . . . . . 4 Total Hacks 209 | . 6 . 1 . 31 44 52 . 8 . . 67 Successful 145 | . 2 . 1 . 22 32 36 . 8 . . 44 Failed 62 | . 4 . . . 8 11 16 . . . . 23 Catastrophic 5 | . . . . . 1 . 3 . . . . 1 Database Lockouts 2 | . . . . . 1 1 . . . . . . Manual 157 | . 6 . 1 . 30 36 40 . . . . 44 Terminals 170 | . 6 . . . 30 41 39 . . . . 54 Fabricators 7 | . . . . . . . 7 . . . . . Repair Stations 9 | . . . . . . . 2 . . . . 7 Recycling Units 4 | . . . . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 3 . . . . . 6 Terminal Hacks 73 | . 1 . 1 . 12 21 12 . 8 . . 18 Record 11 | . . . . . . . . . 7 . . 4 Part Schematic 5 | . . . . . . 3 . . . . . 2 Robot Analysis 1 | . . . . . . . . . . . . 1 Prototype ID Bank 8 | . . . . . 5 3 . . . . . . Open Door 6 | . . . . . . 5 . . 1 . . . Level Access Points 2 | . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . Terminal Index 4 | . . . . . 1 1 1 . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . 1 Unreport Threat 10 | . 1 . . . . 3 4 . . . . 2 Disarm Traps 2 | . . . . . 1 . . . . . . 1 Zone Layout 18 | . . . . . 4 5 4 . . . . 5 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . . 3 . . . . . Build 3 | . . . . . . . 3 . . . . . Repair Station Hacks 9 | . . . . . . . 2 . . . . 7 Scan Component 5 | . . . . . . . 1 . . . . 4 Repair 4 | . . . . . . . 1 . . . . 3 Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . Process 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 1 . . . . . 4 Seal Access 6 | . . . . . 1 1 . . . . . 4 Unauthorized Hacks 47 | . 1 . . . 9 10 12 . . . . 15 Terminals 47 | . 1 . . . 9 10 12 . . . . 15 Assimilate 5 | . . . . . . . 4 . . . . 1 Botnet 40 | . 1 . . . 8 10 8 . . . . 13 Operators 2 | . . . . . 1 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 2 . . . 7 11 11 . . . . 12 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 3 . . . . . 2 Parts Built 5 | . . . . . . . 5 . . . . . Matter 438 | . . . . . . . 438 . . . . . Time 108 | . . . . . . . 108 . . . . . Total Part Build Rating 15 | . . . . . . . 15 . . . . . Parts Repaired 4 | . . . . . . . 1 . . . . 3 Time 190 | . . . . . . . 16 . . . . 174 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 27 | . . . . . . . 27 . . . . . Retrieved Matter 27 | . . . . . . . 27 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total Allies 18 | . . 3 . . . 10 2 . . 2 . 1 Largest Group 10 | . . 3 2 2 . 10 2 . . 2 2 1 Highest-Rated Group 173 | . . 40 32 32 . 173 36 . . 65 65 26 Highest-Rated Ally 37 | . . 16 16 16 . 29 26 . . 37 37 26 Total Orders 2 | . . . . . . . . 1 1 . . . EXPLORE 2 | . . . . . . . . 1 1 . . . Ally Attacks 147 | . . 24 . 11 . 98 . . . . 14 . Total Damage 2078 | . . 298 . 135 . 1454 . . . . 191 . Kills 34 | . . 5 . 3 . 22 . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . . . . . . . . 1 Derelict Logs Recovered 9 | . . 2 . 3 . . . . 1 1 2 . Drone Launches 4 | . . . . . . . . 2 2 . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Turns Passed 10301 | 59 640 782 360 757 835 862 1414 449 322 597 254 2970 Spaces Moved 12361 | 40 440 651 319 559 899 966 2063 774 606 1106 476 3462 Core 9 | 6 . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . Legs 156 | . . . . . . . . . . . . 156 Wheels 2058 | 34 440 651 319 559 . . . . . . . 55 Hover 77 | . . . . . . . . . . . . 77 Flight 10061 | . . . . . 899 966 2063 774 606 1106 476 3171 Fastest Speed 35 | 50 100 110 110 110 50 50 42 42 42 42 42 35 Average Speed 58 | 88 106 110 110 114 50 50 42 42 42 42 42 57 Slowest Speed 700 | 100 110 110 110 115 50 50 50 42 42 42 42 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 10 17 11 . 3 . 1 16 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 59 98 70 89 90 83 48 87 75 83 71 69 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 2 . . . . . 1 . . Known Exits Taken 4 | . . . . . 1 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . 1 1 1 . . Scrap Searched 10 | . . 3 . 1 . . . 2 . 3 1 . Spaces Dug 44 | . . . . . 2 3 19 . . . . 20 Terrain Destroyed 736 | . . . . 19 142 3 228 82 30 . 25 207 Melee 8 | . . . . . 2 3 1 . . . . 2 Projectile 7 | . . . . . 3 . . . . . . 4 AOE 721 | . . . . 19 137 . 227 82 30 . 25 201 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Total 14664 | 57 532 703 328 642 1159 1206 2498 869 666 1236 518 4250 Wait 1611 | 2 26 30 9 48 122 128 340 71 60 117 33 625 Move 12240 | 39 439 650 318 558 878 936 2041 773 599 1105 473 3431 Hop 51 | . . . . . 10 12 10 . 3 . 1 15 Pick Up 80 | 6 12 3 1 4 23 3 11 . . . 1 16 Fast Attach 41 | 5 1 . . . 5 4 3 1 . 7 . 15 Attach 19 | 1 2 . . . 1 1 6 . . . 2 6 Detach 4 | . . . . . . 2 . . . . . 2 Swap 82 | 2 4 1 . 7 19 9 9 3 1 1 . 26 Drop 78 | . 5 2 . 6 26 7 11 1 . 6 . 14 Fire 365 | 2 43 8 . 19 73 49 60 20 3 . 8 80 Melee 44 | . . . . . 2 19 7 . . . . 16 Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 36 . . . . . . Rewire 9 | . . 9 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Entered Mines 708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 709 | -10/Mines | Discovered new exit (range 5) 724 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 788 | -10/Mines | Discovered new exit (range 9) 837 | -10/Mines | Assembled infested the area 864 | -10/Mines | Met 8R-AWN 902 | -10/Mines | Core integrity fell below 50% 957 | -10/Mines | Learned Materials stockpile data 986 | -10/Mines | Identified exit to Materials 1201 | -10/Mines | Learned location of Storage (-8) 1482 | -10/Mines | Entered Exiles 1482 | -10/Exiles | Accompanied by 2 allies 1509 | -10/Exiles | Welcomed by 8R-AWN 1528 | -10/Exiles | Met EX-HEX 1586 | -10/Exiles | Met EX-DEC 1675 | -10/Exiles | Met EX-BIN 1688 | -10/Exiles | Aligned with FarCom system 1689 | -10/Exiles | Given EX-Vault access code 1715 | -10/Exiles | Opened EX-Vault 1722 | -10/Exiles | Found Flying Fortress v7 1747 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1818 | -10/Exiles | Discovered new exit (range 14) 1842 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1842 | -10/Exiles | Entered Mines 1842 | -9/Mines | Accompanied by 2 allies 1899 | -9/Mines | Met a Derelict bent on vengeance 1972 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2135 | -9/Mines | Learned location of Zion (-7) 2138 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2141 | -9/Mines | Found Prototype Device 2506 | -9/Mines | Discovered new exit (range 6) 2533 | -9/Mines | Learned Materials trap positions 2599 | -9/Mines | Entered Materials 2599 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2600 | -8/Materials | Loaded intel: 16 trap records 2909 | -8/Materials | Identified exit to Storage 2926 | -8/Materials | Discovered new exit (range 5) 3037 | -8/Materials | Discovered new exit (range 10) 3248 | -8/Materials | Discovered new exit (range 5) 3410 | -8/Materials | Central database locked down 3434 | -8/Materials | Entered Storage 3479 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3658 | -8/Storage | Identified exit to Factory 3789 | -8/Storage | Build established: Commander-Mutant 4006 | -8/Storage | Central database locked down 4079 | -8/Storage | Found Prototype Protection 4079 | -8/Storage | Identified Lgt. Regenerative Plating 4214 | -8/Storage | Build established: Mutant 4234 | -8/Storage | First assault squad dispatched 4296 | -8/Storage | Entered Factory 4296 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4525 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 4549 | -7/Factory | Discovered new exit (range 5) 4605 | -7/Factory | Build established: Hacker-Mutant 4840 | -7/Factory | Fabricated Hacking Suite (x1) 5073 | -7/Factory | Identified exit to Factory 5073 | -7/Factory | Identified exit to Lower Caves 5321 | -7/Factory | Destroyed 7 combat bots 5440 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 5575 | -7/Factory | Repaired Rocket Launcher 5710 | -7/Factory | Entered Lower Caves 5785 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5824 | -7/Lower Caves | Destroyed 7 combat bots 6072 | -7/Lower Caves | Spotted B-75 Beast 6099 | -7/Lower Caves | Discovered new exit (range 24) 6159 | -7/Lower Caves | Entered another Lower Caves area 6453 | -7/Lower Caves | Learned location of 1 exit from Factory 6461 | -7/Lower Caves | Discovered new exit (range 15) 6467 | -7/Lower Caves | Learned location of 1 exit from Research 6467 | -7/Lower Caves | Learned Armory security intel 6481 | -7/Lower Caves | Entered Zion 6488 | -7/Zion | Gained Derelict followers 6525 | -7/Zion | Discovered new exit (range 14) 6553 | -7/Zion | System corruption cleaned by Quarantine Array 6590 | -7/Zion | Learned location of 1 exit from Factory 6654 | -7/Zion | Given the Hacking Drone Bay 6655 | -7/Zion | Found Prototype Device 6655 | -7/Zion | Identified Hacking Drone Bay 6733 | -7/Zion | Learned Factory emergency access door positions 6743 | -7/Zion | Found Prototype Processor 6743 | -7/Zion | Identified Exp. Core Analyzer 6746 | -7/Zion | Found Prototype Processor 6746 | -7/Zion | Identified Exp. Target Analyzer 6748 | -7/Zion | Found Prototype Processor 6748 | -7/Zion | Identified Exp. Signal Interpreter 7078 | -7/Zion | Entered Proximity Caves 7078 | -6/Proximity Caves | Accompanied by 2 allies 7107 | -6/Proximity Caves | Learned Factory emergency access door positions 7162 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7196 | -6/Proximity Caves | Learned Factory garrison access intel 7246 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7296 | -6/Proximity Caves | Destroyed 9 combat bots 7324 | -6/Proximity Caves | Spotted B-75 Beast 7325 | -6/Proximity Caves | Core integrity fell below 50% 7327 | -6/Proximity Caves | Discovered exit to Factory (range 11) 7332 | -6/Proximity Caves | Entered Factory 7332 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7332 | -6/Factory | Identified Exp. Sensor Array 7333 | -6/Factory | Identified exit to Lower Caves 7333 | -6/Factory | Identified exit to Factory 7335 | -6/Factory | Loaded intel: 4 garrison access locations 7551 | -6/Factory | Discovered exit to Lower Caves (range 12) 8748 | -6/Factory | Discovered exit to Factory (range 14) 9073 | -6/Factory | Repaired Imp. Proton Missile Launcher 9118 | -6/Factory | Repaired Gatling Laser 9200 | -6/Factory | Repaired Shock Maul 9227 | -6/Factory | Discovered exit to Factory (range 15) 9440 | -6/Factory | Lost 3 parts (1n2w) 10244 | -6/Factory | Lost 6 parts (1p4n1w) 10255 | -6/Factory | Core integrity fell below 50% 10302 | -6/Factory | Self-destructed Last Messages --------------- 10290_ The unstable cave ceiling collapses. 10290_ U-05 Engineer lays Concrete. 10290_ Imp. Hacking Suite destroyed. 10291_ Slammed into G-50 Soldier. 10291_ U-05 Engineer lays Concrete. 10292_ U-05 Engineer builds a Wall. 10293_ U-05 Engineer lays Concrete. 10295_ Slug penetrates Earth. 10295_ Adv. System Shield destroyed. 10295_ U-05 Engineer builds a Wall. 10296_ The unstable cave ceiling collapses. 10296_ U-05 Engineer lays Concrete. 10296_ Slammed into G-50 Soldier. 10297_ U-05 Engineer lays Concrete. 10298_ Penetrated by Slug. 10299_ System corrupted: Heat flow error (+264). 10299_ U-05 Engineer lays Concrete. 10301_ U-05 Engineer builds a Wall. 10301_ U-05 Engineer lays Concrete. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | # | | # #####+#############+#############/######+#### | | # # #???????????????# # ^ | | # #[[[ """"#???????????????# # | | # #[[! """"#???????????????# # | | #[[ """"#???????????????# """" !# | | ### """"#???????????????# """" # | | ??# """"#???????????????# """" # | | ??# """"#???????????????# """" # !!! | | ??# #???????????????# ?? # !!! ! | | #####+#######???????????????##??????### !!! | | #??????????????????????????????# | | #??????????????????????????????# | | #??????????????????????????????# | | #??????????????????????????????########+### | | """ #???????????????Y???????????????# | | """ #???????????????????????????????#] """"""" | | """ #???????????????????????????????# """"""" | | #???????????????????????????????# """"""" | | #####+##???????????############????????# """"""" | | ##### ################# ################ | | [ / u ## ! | | ??### ############## ## | | ????# #??????# %#u ###/#######+ | | ????# #????### g # | | ????# ##### #??### # @ # | | ????#?????# #?## ##### # + | | ????????###h###= ## # # | | ????????# # ## + | | ????????# # / # h ####+####### | | ????????# / / # u #??????????? | | ????????# # ! ## # #??????????? | | ????????# # ## #??????????? | | ????????## ### #####################??????????? | | ?????????# # ??????????????????????????? | | ???????? + + "" #?????????????????????????? | | ??????? # # ""S #????????????????????????## | | ?????? # # "" #????????????????????????# | | ?????"""?# # !!!#????????????????????????# | | ??/? """?# # ? !!!#????????????????????????# | | ?????????# # ??? !!!#????????????????????????# | | ?????????# #???? #????????????????????????# | | ?????????# ?????######????????????????????????# | | ?????????# ???????????????????????????????????# | | ?????????? ???????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????#| | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 63 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked System Shield | -8/Storage | Hacked Imp. Hacking Suite | -6/Factory | Hacked Enh. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Propulsion Shielding | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Propulsion Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Oh No You Don't! Challenges ------------ None Game ------ Seed WardroneEnhancedFirepult Manual? 0 Play Time 04:11:00 Cumulative 54.5 hours Start 2020.10.23 @ 22:06:47 End 2020.10.24 @ 15:49:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86ea4cd9-8e21-40eb-b110-ff0e4990bcfc