Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 18:27:48 Player: Xcalibur Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (349) 1745 Value Destroyed (20760) 20760 Prototype IDs (108) 2160 Alien Tech Used (9) 1800 Bonus (33733) 33733 TOTAL SCORE: 68198 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8172 Follower Combat Kills 1494 Prayed to X0-1V1 5000 Major X0-1V1 Interference 14100 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Friendly Fire -933 Cogmind --------- Core Integrity 0/1450 Matter 477/800 Energy 22/300 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Advanced Datajack (fused) > --- INVENTORY (6) ---- Reinforced Quantum Reactor Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Graviton Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Coolant Network Huge Storage Unit Advanced Terrain Scan Processor Centrium Medium Armor Plating Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Compact Mass Driver Hypercooled Linear Accelerator Core Stripper > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Advanced Coolant Injector Experimental Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Improved Weapon Cycler Improved Transmission Jammer Experimental Cloaking Device Graphene Brace Long-range Tractor Beam Phasing AFG Core Reset Matrix Subatomic Replicator Precision Phase Gun Enhanced Nova Cannon Core Cannon Enhanced Hardcell Cannon Advanced Micro-nuke Launcher Sigix Terminator Chaos Jack Improved Plasma Cutter [Rating: 226] Favorites ----------- Power Reinforced Quantum Reactor Engine Hybrid Deuterium Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Slashing Weapon Carbide Saw Piercing Weapon Force Lance Special Melee Weapon Chaos Jack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Slots Evolved 16 | . . . . 4 2 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . . . . 1 1 . . . Utility 8 | . . . . 2 1 1 . . . . 1 . . . . . 1 2 . . Weapon 3 | . . . . 1 . . . . . . 1 . . . . 1 . . . . Parts Attached 272 | 1 6 5 15 30 20 4 1 8 9 23 9 9 2 4 8 12 30 24 35 17 Power 30 | . . . 6 3 1 1 . . 1 1 2 1 . 1 . 3 3 . 4 3 Engine 12 | . . . 6 3 1 . . . 1 1 . . . . . . . . . . Core 7 | . . . . . . 1 . . . . 2 1 . . . 1 1 . . 1 Reactor 11 | . . . . . . . . . . . . . . 1 . 2 2 . 4 2 Propulsion 45 | . 2 1 5 11 1 1 . 3 2 7 . . . . . 1 1 5 3 2 Treads 24 | . 1 . 3 2 . . . 1 . 5 . . . . . 1 1 5 3 2 Leg 15 | . . . . 7 1 1 . 2 2 2 . . . . . . . . . . Wheel 6 | . 1 1 2 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 123 | 1 2 1 . 10 10 1 1 3 4 6 6 5 1 1 7 6 19 12 20 7 Device 84 | 1 1 . . 4 7 1 1 3 3 4 2 3 1 . 6 3 16 8 15 5 Storage 8 | . 1 . . 1 . . . . . 1 2 1 . 1 . . . . 1 . Processor 9 | . . . . . . . . . 1 . 1 . . . . . 3 3 1 . Hackware 3 | . . . . . 1 . . . . . . . . . . 1 . . . 1 Protection 19 | . . 1 . 5 2 . . . . 1 1 1 . . 1 2 . 1 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | . 2 3 4 6 8 1 . 2 2 9 1 3 1 2 1 2 7 7 8 5 Energy Gun 29 | . 1 1 3 1 . . . . 1 7 1 1 1 1 1 2 3 4 1 . Energy Cannon 13 | . 1 . 1 . 3 1 . . . . . . . . . . 1 2 2 2 Ballistic Gun 12 | . . 2 . 3 3 . . . 1 1 . 1 . . . . 1 . . . Ballistic Cannon 6 | . . . . 1 . . . 2 . . . . . . . . . 1 2 . Launcher 5 | . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . 1 . . . . . . . 1 . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Unidentified Prototypes 45 | . 1 . 1 2 2 1 . . 2 8 1 2 . 2 . . 9 2 10 2 Corrupted Parts 3 | . . . . . . . . . 2 . . . . . 1 . . . . . System Corruption 22 | . . . . . . . . . 11 . . . . . 11 . . . . . Parts Lost 59 | . . 1 6 6 1 . . 1 1 9 2 1 . . 2 1 6 2 10 10 Power 11 | . . . 2 1 . . . . . . 1 . . . . . 3 . 2 2 Propulsion 15 | . . . 2 3 1 . . . . 4 . . . . . . . 1 2 2 Utility 20 | . . 1 . 1 . . . 1 . 3 . 1 . . 2 . 1 1 4 5 Weapon 13 | . . . 2 1 . . . . 1 2 1 . . . . 1 2 . 2 1 Highest Loss Streak 6 | . . 1 6 5 1 . . 1 1 5 1 1 . . 1 1 2 1 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 18 | 6 8 15 13 13 14 14 15 13 14 14 16 24 23 23 21 23 22 24 22 17 Power 1 | 1 1 1 . . 1 1 2 2 2 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 4 4 4 . 1 . 1 1 1 2 2 3 4 5 5 5 2 2 1 1 . Utility 8 | . 1 1 3 5 5 6 5 6 7 6 8 13 13 12 10 12 12 11 9 8 Weapon 5 | 1 2 7 8 5 7 6 7 4 3 3 3 4 4 4 2 4 4 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 10 . 6 11 11 3 . 1 1 3 2 2 2 . . 6 2 8 4 2 Power 8 | . 1 . 1 . 1 . . . . . . . . . . 2 . 2 1 . Propulsion 14 | . 4 . . . 2 . . . . . 1 . . . . 2 1 3 1 . Utility 31 | . 2 . 1 7 5 3 . . 1 2 1 2 2 . . 1 1 2 1 . Weapon 19 | . 3 . 4 4 3 . . 1 . 1 . . . . . 1 . 1 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 100 100 89 92 98 99 100 96 88 90 87 99 97 73 79 84 89 91 78 64 Engine 5 | . 14 14 22 9 6 9 13 11 7 9 2 . 2 5 6 7 3 . . . Core 3 | . . . . . . 3 . . 4 4 7 16 11 5 5 2 . 1 . . Reactor 3 | . . . . . . . . . . . 2 . 1 5 3 5 8 10 11 11 Treads 11 | . 9 1 20 5 . . . 1 . 6 15 22 20 17 11 14 21 18 14 10 Leg 8 | . 9 . . 15 28 32 33 27 23 16 . . . . . . . . . . Device 22 | . 14 14 10 12 25 19 20 18 16 18 25 24 18 11 19 26 24 32 28 18 Storage 5 | . 14 14 12 8 7 6 6 5 5 5 5 5 5 5 5 5 4 4 4 3 Processor 2 | . . . . 2 . . . . 4 4 2 1 2 7 . . 2 4 2 . Protection 2 | . . 10 1 9 2 6 5 4 2 . . 2 5 5 3 3 2 . 1 5 Energy Gun 8 | . 14 14 3 14 12 6 1 . 1 13 15 14 11 3 7 5 13 14 1 2 Energy Cannon 3 | . . . 9 2 3 3 6 . . . . 2 6 1 5 10 2 . 3 4 Ballistic Gun 1 | . 14 15 2 2 3 9 6 3 . 1 . 2 1 . 3 . 1 . . . Ballistic Cannon 2 | . . . . 4 . . . 9 . . 4 2 . . . 1 . . 5 5 Launcher 2 | . . . . . 1 . 4 8 16 4 . . 1 1 . . . . . . Peak Build Rating 226 | 7 22 21 41 70 69 75 75 93 103 121 134 136 132 130 121 151 177 202 226 216 Average Rating 118 | 6 15 20 35 51 59 69 72 81 92 100 124 131 129 103 116 139 159 194 202 169 On Entrance 95 | 6 7 21 21 30 58 56 71 72 93 103 111 131 131 130 112 118 137 177 195 216 Avg Prop Armor Cover (%) 10 | . 13 13 13 9 11 2 . 5 . 8 13 . . . . . 4 8 . . Naked Turns 52 | . . . . . . . . . . . . . . . . . . . . 52 Heaviest Build 247 | 12 28 30 42 98 61 70 75 90 83 79 161 146 168 152 149 181 180 213 244 247 Greatest Support 255 | 20 23 16 46 51 68 75 77 80 128 200 160 140 130 129 145 180 215 237 255 240 Greatest Overweight (x) 9 | . 1 2 2 9 5 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 2 1 . . . . . . . 1 . . . . . . . Largest Inventory Capacity 26 | 8 16 16 16 16 16 16 16 16 16 16 26 26 26 26 26 26 26 26 26 26 Average Capacity 21 | 8 11 16 16 16 16 16 16 16 16 16 21 26 26 26 26 26 26 26 26 23 Most Carried 26 | 6 15 16 16 16 16 16 16 16 16 16 26 26 26 26 24 26 26 26 26 26 Average Carried 20 | 6 8 15 15 15 15 15 15 14 15 15 17 25 25 25 23 25 25 25 25 20 Final Capacity 26 | 8 16 16 16 16 16 16 16 16 16 16 26 26 26 26 26 26 26 26 26 6 Final Carried 26 | 6 15 16 16 16 16 16 16 16 16 16 26 26 26 24 23 26 25 26 26 5 Transmogrified Parts 235 | . . . . 8 20 1 4 9 24 13 25 13 18 . 11 21 16 13 27 12 Integrity Recovered 5019 | . . . . 95 304 4 33 131 451 108 537 360 876 . 218 190 541 164 627 380 Class Distribution -------------------- 44% | Hauler-Tank 15% | Tank 12% | Mutant 8% | Bomber 6% | Gunner 3% | Hauler-Bomber 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Gunner | -6/Zion Bomber | -5/Proximity Caves Hauler-Bomber | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Tank | -3/Research Hauler-Tank | -2/Research Hauler-Tank | -2/Quarantine Hauler-Tank | -2/Section 7 Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Matter Collected 13439 | 219 60 98 755 272 1053 76 92 705 177 990 743 281 136 269 351 187 869 1662 3408 1036 Remotely 4041 | . . . . . . . . . . . . 46 . . 229 . 309 590 2452 415 Salvage Created 16603 | 67 84 103 443 738 1171 110 . 370 14 433 1450 377 182 269 565 1377 1527 1957 2878 2488 Parts 631 | 7 3 17 28 37 62 6 . 8 . 20 64 23 2 . 16 59 67 73 82 57 Haulers Intercepted 4 | . 1 . . 1 . . . . . . . 1 . . . . . 1 . . Recyclers Shooed 5 | . . . . . 3 . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . 3 . . . . 15 . 28 . 13 7 . 7 . . . . . Prevented 21 | . . . . . . . . 4 . 8 . . . . 9 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Combat Hostiles Destroyed 281 | . . 7 11 12 20 1 . 6 1 9 25 15 3 . 7 12 16 26 42 68 Melee 5 | . . . . 5 . . . . . . . . . . . . . . . . Guns 82 | . . 7 5 2 12 1 . . . 8 8 1 3 . 4 2 9 12 8 . Cannons 94 | . . . 6 5 2 . . 1 . . 15 . . . 1 7 3 7 25 22 AOE 77 | . . . . . 5 . . 3 1 1 . 14 . . . . 1 7 5 40 Classes Destroyed 28 | 2 2 1 2 5 5 . . 1 1 . 2 . . . . . . . 6 1 Worker 7 | . . . . . 4 . . . . . . . . . . 2 . 1 . . Builder 10 | . . . . 1 3 . . . . . . . . . . 3 . 1 . 2 Tunneler 3 | 1 . . . . . . . . . . 1 . . . . . . 1 . . Hauler 4 | . 1 . . 1 . . . . . . . 1 . . . . . 1 . . Recycler 10 | 1 . . . . . . . . . . 1 . . . . 4 2 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 7 | . . . . . 1 1 . . . . . . . . . . . . 1 4 Operator 3 | . . . . . 1 . . . . . . . . . . . . 2 . . Drone 1 | . . . . . . . . . 1 . . . . . . . . . . . Watcher 12 | . 1 . . 3 . . . . . . 2 . . . . 2 . 1 2 1 Swarmer 37 | . . 7 . . . . . . . 5 4 10 . . . 2 . 4 1 4 Grunt 97 | . . . 2 4 11 . . . . 3 8 5 3 . 6 . . 5 17 33 Brawler 6 | . . . . . . . . . . . 1 . . . . . . . . 5 Duelist 9 | . . . . 2 . . . . . . . . . . 1 . . . . 6 Protector 5 | . . . . . . . . . . . . . . . . . . . 2 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 1 Sentry 19 | . . . . 2 1 1 . . . . 5 . . . . 3 2 3 . 2 Specialist 4 | . . . . 2 1 . . . . . . . . . . . 1 . . . Hunter 33 | . . . . 2 1 . . 2 . . 2 . . . . 2 5 6 3 10 Programmer 47 | . . . . . 6 . . . . 1 5 . . . . 5 7 7 13 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . 1 1 Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . 1 . Lightning 1 | . . . . . . . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . 1 . Subdweller 9 | . . . 9 . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . 3 . Mutant 4 | . . . . . . . . 1 . 3 . . . . . . . . . . Best Kill Streak 28 | 2 1 3 4 6 5 2 . 4 1 5 5 6 3 . 4 10 5 4 11 28 Combat Bots Only 25 | . . 3 4 6 4 1 . 4 1 5 5 5 3 . 4 2 3 4 5 25 Max Kills in Single Turn 22 | 1 1 1 2 1 5 2 . 2 1 2 2 3 1 . 2 4 2 3 2 22 Gunslinging 1 | . . . 1 . . . . . . 1 1 . . . 1 . 1 . . . Exploded 20 | . . . . . 2 . . 2 1 1 . 3 . . . . 1 3 2 20 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Hostile Shots Fired 2091 | . . 45 71 104 83 36 . 47 39 96 128 36 55 . 60 84 174 156 508 369 Missed 508 | . . 15 13 26 31 14 . 7 7 29 28 9 18 . 9 27 58 49 96 72 Deflected 3 | . . . . . . . . . . 3 . . . . . . . . . . Hits 1583 | . . 30 58 78 52 22 . 40 32 67 100 27 37 . 51 57 116 107 412 297 Melee 61 | . . . . 5 . . . 11 32 . 1 . . . 5 . . . 1 6 Projectile 1522 | . . 30 58 73 52 22 . 29 . 67 99 27 37 . 46 57 116 107 411 291 AOE 3 | . . . . 1 1 . . . . . . . . . . . . . . 1 Critical Strikes 73 | . . 1 . 4 2 . . 5 . 3 5 . 1 . 7 1 3 4 23 14 Actively Blocked 31 | . . . . . . . . . . . 1 . . . . . . 4 16 10 Part Disruptions 5 | . . . . . . . . 1 . . . . . . . . 2 1 1 . Damage Taken 30641 | . . 250 1217 1295 1228 154 . 1139 118 1599 1861 499 682 . 1109 1120 2570 1576 7602 6622 Core 2770 | . . 74 232 31 99 11 . 185 2 122 180 66 38 . 107 93 97 68 393 972 Absorbed by Shields 3771 | . . . . . 69 . . . . . . . . . . 48 88 992 1704 870 Reduced by Siege Mode 1204 | . . . . . . . . . . 19 67 . . . 120 56 90 49 361 442 Redirected to Shielding 13 | . . . . . . . . . . . 13 . . . . . . . . . Ignored by Resistances 2513 | . . . . 26 . . . . . . 145 . . . . . . 22 1703 617 Regen/Repaired (Parts) 840 | . . . . 43 241 37 . . . . 132 . . . . . . . . 387 Core Remaining (%) 75 | 100 . . 4 94 85 . . . . 62 . . . . 75 91 92 . . . Volleys Fired 794 | 3 10 14 56 34 60 7 . 33 3 25 65 26 7 . 15 59 75 89 111 102 Largest 5 | 2 2 2 3 4 3 3 . 5 1 3 4 4 4 . 4 4 4 4 4 4 Hottest 412 | 60 70 70 113 230 320 188 . 194 46 184 290 314 282 . 262 358 321 344 330 412 Shots Fired 1580 | 6 17 25 83 70 111 17 . 47 3 42 143 46 21 . 52 109 163 227 224 174 Gun 893 | 6 16 25 49 34 91 11 . 7 . 33 106 37 18 . 46 29 135 192 43 15 Cannon 625 | . 1 . 34 36 19 6 . 28 2 . 37 2 2 . 6 80 28 28 174 142 Launcher 62 | . . . . . 1 . . 12 1 9 . 7 1 . . . . 7 7 17 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 401 | 3 7 14 15 31 18 6 . 30 2 3 37 3 6 . 15 11 28 17 109 46 Thermal 979 | 3 10 11 68 39 79 11 . 5 . 23 72 36 14 . 12 85 88 203 108 112 Explosive 48 | . . . . . 1 . . . . 9 . 7 1 . . . . 7 7 16 Electromagnetic 152 | . . . . . 13 . . 12 1 7 34 . . . 25 13 47 . . . Robot Hit Streak 29 | 4 3 4 29 5 19 14 . 10 1 16 21 10 9 . 12 23 29 18 18 23 Robot Miss Streak 9 | 1 3 7 2 3 6 1 . 3 1 4 9 3 2 . 2 3 7 2 3 5 Penetration Max 2 | . . . . . . 1 . . . . . . . . 1 1 2 . 1 1 Secondary Targets 10 | . . 1 2 . . . . . . 1 1 . . . 1 . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 1 . . . 1 . 1 1 . . Capacitor 41 | . . . . . . . . . . . . . . . . . . . . 41 Shots Hit Robots 1035 | 4 7 11 53 55 71 12 . 21 1 33 96 22 15 13 39 58 102 138 161 123 Core Hits 633 | 4 4 8 16 27 50 5 . 9 1 34 57 26 8 3 14 28 38 68 83 150 Critical Kills 24 | . . . . 1 . . . . . . . 1 . . 1 1 3 2 5 10 Critical Parts Destroyed 20 | . . . . 1 . . . . . . . . . . 1 1 4 1 3 9 Critical Strikes 93 | . 3 . 3 3 . . . . . 1 8 1 . 1 4 7 7 10 22 23 Burn 21 | . 3 . 3 . . . . . . 1 1 . . . . 4 . 5 . 4 Meltdown 7 | . . . . . . . . . . . . . . . . . . . 3 4 Destroy 37 | . . . . 2 . . . . . . . 1 . . 2 2 7 3 5 15 Blast 23 | . . . . . . . . . . . 7 . . . . . . 2 14 . Corrupt 3 | . . . . . . . . . . . . . . . 2 1 . . . . Sever 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Melee Attacks 54 | . . . . 17 . . . . . . . . . 13 . . . . 18 6 Kinetic 11 | . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 30 | . . . . 17 . . . . . . . . . 13 . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . 7 6 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76348 | 52 82 112 920 1665 2661 333 . 816 109 1989 4389 1974 446 1156 1086 3001 3242 6648 10686 34981 Guns 15817 | 47 82 112 539 482 1701 208 . 92 . 573 2140 495 392 . 918 566 2408 3751 934 377 Cannons 20896 | . . . 381 607 237 125 . 160 30 . 2178 28 27 . 168 1707 707 1287 6943 6311 Explosions 37305 | . . . . . 658 . . 564 62 1416 71 1451 27 . . 724 127 1491 2429 28285 Melee 2120 | . . . . 576 . . . . . . . . . 1156 . . . . 380 8 Ramming 210 | 5 . . . . 65 . . . 17 . . . . . . 4 . 119 . . Kinetic 11713 | 25 21 74 100 337 264 102 . 174 30 27 2178 66 96 . 270 162 632 1154 4958 1043 Thermal 42569 | 22 61 38 820 752 1557 231 . 78 . 466 1451 457 323 . 245 1685 1949 3884 3290 25260 Explosive 16474 | . . . . . 365 . . . . 1416 9 1451 27 . . 724 . 1491 2321 8670 Electromagnetic 3633 | . . . . . 410 . . 564 62 80 751 . . . 571 426 661 . 108 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1732 | . . . . 576 . . . . . . . . . 1156 . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . . . 9 8 Highest Corruption 59 | . . . . . 11 . . 1 10 4 2 . 2 2 13 7 9 15 44 59 Average Corruption 11 | . . . . . 4 . . 1 3 3 1 . 2 2 6 5 6 6 33 12 Corruption Purged 19 | . . . . . 11 . . 1 . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 313 | . . . . . 28 . . 2 1 15 11 . 2 8 15 8 31 34 131 27 Message Errors 75 | . . . . . 7 . . . 1 4 2 . . 2 6 2 5 7 35 4 Matter Fused 76 | . . . . . 12 . . 2 . 3 4 . . . 3 . 8 11 25 8 Heat Flow Errors 38 | . . . . . 6 . . . . 1 2 . . 2 2 1 2 3 15 4 Energy Discharges 31 | . . . . . 1 . . . . 2 1 . 1 2 2 1 2 5 12 2 Parts Rejected 5 | . . . . . . . . . . 1 2 . . . . 1 . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 22 | . . . . . . . . . . 3 . . 1 2 . . 5 3 6 2 Data Loss (major) 10 | . . . . . 1 . . . . . . . . . 1 3 2 . 3 . Misfires 12 | . . . . . . . . . . . . . . . . . 3 1 8 . Alerts 12 | . . . . . 1 . . . . 1 . . . . 1 . 1 2 4 2 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 4 2 Weapon Failures 23 | . . . . . . . . . . . . . . . . . 1 2 19 1 Overload Shots 3 | . . . . . 3 . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . Overflow Damage 4722 | . . . 23 1 . . . 3 70 105 348 57 . 139 . 185 31 296 784 2680 Projectiles 2269 | . . . 23 . . . . 3 10 . 348 . . . . 43 31 283 716 812 Explosions 2306 | . . . . . . . . . 60 105 . 57 . . . 142 . 6 68 1868 Melee 147 | . . . . 1 . . . . . . . . . 139 . . . 7 . . Knockbacks 55 | . . . . 2 . . . 1 . . 11 . . . . . . 7 30 4 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . . Kinetic 48 | . . . . 2 . . . 1 . . 8 . . . . . . 4 29 4 Secondary 5 | . . . . . . . . . . . 3 . . . . . . 1 1 . Self-Inflicted Damage 2429 | . . . . . 232 . . 257 32 200 93 38 . . . . . 74 251 1252 Shots 37 | . . . . . 4 . . 11 1 4 1 2 . . . . . 3 4 7 Rammed 4 | . . . . . . . . . . . . . . . . 1 . 3 . . Targets Rammed 19 | 4 . . . . 7 . . . 3 . . . . . . 1 . 4 . . Kicked 14 | 4 . . . . 7 . . . 3 . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 510 | . 28 300 32 243 380 195 . 301 20 221 420 306 318 238 237 268 357 360 490 510 Average Temperature 107 | . 10 60 7 94 142 80 . 80 3 65 88 111 153 122 101 55 64 115 128 168 Received Heat Transfer 3160 | . . . 168 342 198 36 . . . 138 288 111 204 . 222 24 60 32 801 536 Effects 25 | . . . . . 4 . . 1 . . 3 . 3 . . . . 2 5 7 Shutdowns 6 | . . . . . 1 . . . . . . . . . . . . . 2 3 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Interference 10 | . . . . . . . . . . . 3 . 3 . . . . 2 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . 2 . . . . . . . . . . . . . 1 1 Siege Activations 50 | . . . . . . . . . . 1 9 . . . 2 7 8 5 10 8 Total Turns 785 | . . . . . . . . . . 12 133 . . . 46 90 101 79 187 137 Longest Duration 56 | . . . . . . . . . . 12 35 . . . 29 19 24 25 56 31 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . 1 1 . . . . . . . . . . Total Turns 15 | . . . . . . . . . 2 13 . . . . . . . . . . Longest Duration 13 | . . . . . . . . . 2 13 . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . . . . . 1 . . . Robots Corrupted 10 | . . . . . . . . 2 . . 1 . . . 2 2 3 . . . Combat Hostiles 10 | . . . . . . . . 2 . . 1 . . . 2 2 3 . . . Parts Fried 42 | . . . . . . . . 8 . . 9 . . . 11 3 6 2 3 . Impact Corruptions 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Robots Melted 13 | . . . . . 2 . . . . . 1 . . . . 1 . . 3 6 Combat Hostiles 11 | . . . . . 1 . . . . . 1 . . . . 1 . . 2 6 Parts Melted 68 | . 3 1 6 3 7 1 . 1 . . 2 1 1 . 1 5 8 17 5 6 Heat Transferred 23235 | 50 407 111 1369 807 1812 398 . 150 . 813 1752 555 407 . 333 2204 2190 4995 2257 2625 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Stripped 33 | . . . . . . . . . . . . . . . . . . . 33 . Power Chain Reactions 7 | . . . . . 3 . . 2 . . 1 . . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Maximum Alert Level 5 | . . 1 . 1 2 2 . . . . 2 . . . . 2 1 3 5 5 Low Security (%) 40 | 100 100 94 . 63 84 . . . . . 31 . . . . 73 50 5 . . Level 1 18 | . . 5 . 36 . 93 . . . . 33 . . . . . 50 9 16 . Level 2 21 | . . . . . 15 6 . . . . 34 . . . . 26 . 74 11 . Level 3 6 | . . . . . . . . . . . . . . . . . . 9 29 . Level 4 7 | . . . . . . . . . . . . . . . . . . . 18 59 Level 5 1 | . . . . . . . . . . . . . . . . . . . 8 . High Security 5 | . . . . . . . . . . . . . . . . . . . 15 40 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 3611 | 10 11 280 . 296 505 402 . . . . 512 . . . . 499 336 738 2039 3611 Initial 1146 | . . . . . 9 246 . . . . 63 . . . . . 237 132 411 1146 Average 487 | 2 1 106 . 130 126 366 . . . . 296 . . . . 144 215 549 1088 1820 Influence Increases 13017 | 10 25 430 50 554 1075 232 . 63 49 740 1028 325 85 15 160 814 789 1194 2368 3011 Destroy 0b10 Robot/C 5980 | . . 140 40 240 400 20 . 60 40 420 500 300 60 . 140 240 480 600 920 1380 Destroy 0b10 Robot/NC 340 | 10 10 . . 25 45 5 . . . 15 20 5 . 15 . 55 15 40 30 50 Destroy Leader 1082 | . 4 10 10 78 90 10 . . . 70 104 20 10 . 20 74 112 124 154 192 Allied During Kill 453 | . . . . . 1 . . 3 9 190 . . . . . . 68 91 52 39 Successful Hack 134 | . 11 . . . 67 26 . . . . 12 . . . . . 18 . . . Disable Machine 1215 | . . . . 15 240 15 . . . . 30 . . . . 300 15 30 270 300 Anti-Garrison Action 300 | . . . . 150 . . . . . . . . . . . . . . 150 . Destroy Structure 2097 | . . . . 16 56 2 . . . . 102 . . . . 100 66 294 501 960 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . . . 30 30 . . . . 45 . . 15 . . 45 15 15 75 75 Miscellaneous 1056 | . . 280 . . 146 154 . . . . 260 . . . . . . . 216 . Influence Decreases 9426 | 10 25 150 330 534 592 367 317 114 49 638 627 667 246 15 160 362 1005 698 1061 1459 Entered New Map 2353 | . . . 146 . 11 257 137 11 . . 39 187 32 . . . 215 104 321 893 Time Decay 5709 | 10 25 140 130 324 531 110 180 93 49 428 568 470 214 15 140 352 530 574 580 246 Lost Part 574 | . . 10 54 60 10 . . 10 . 90 20 10 . . 20 10 60 20 100 100 Lost Ally 640 | . . . . . 40 . . . . 120 . . . . . . 200 . 60 220 Purge Threat 150 | . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 93 | . . 2 . 6 12 1 . . . . 4 . . . . 3 10 11 23 21 Investigation 8 | . . 1 . 2 1 1 . . . . . . . . . . 1 . 1 1 Extermination 27 | . . . . . 6 . . . . . 4 . . . . 2 4 5 5 1 Reinforcement 17 | . . . . 2 4 . . . . . . . . . . 1 2 5 2 1 Assault 38 | . . 1 . 2 1 . . . . . . . . . . . . 1 15 18 Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Distress Signals 9 | . . . . 1 . . . . . 2 . . . . . . . . 4 2 Communications Jammed 69 | . . . . . . . . . . . . . . . . 25 . 1 38 5 Distress Signals 69 | . . . . . . . . . . . . . . . . 25 . 1 38 5 Times Spotted 469 | . 2 11 13 19 27 3 . 10 2 25 32 15 9 . 10 21 43 37 86 104 Peak Tracking Total 15 | . 1 5 4 8 4 3 . 5 1 6 4 5 5 . 4 5 12 7 11 15 Tactical Retreats 18 | . . . . 1 2 . . . . 1 . . 1 . . 1 1 1 7 3 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . . . . 7 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Traps Triggered 8 | . . . . 2 1 . . . . . 1 . . . . . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Disabled 86 | . . . 1 2 16 1 . . . . 2 1 . . . 20 1 2 20 20 Max in Single Turn 7 | . . . 1 1 6 1 . . . . 2 1 . . . 6 . 1 2 7 Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Machines Accessed 45 | . 2 . 1 3 13 2 1 . 1 . 3 1 . 5 . 5 4 1 3 . Terminals 12 | . 2 . . 1 5 1 . . . . . . . . . . . . 3 . Fabricators 8 | . . . . . 4 . . . . . . . . . . 2 1 1 . . Repair Stations 6 | . . . . 1 2 1 . . . . 2 . . . . . . . . . Recycling Units 3 | . . . . 1 1 . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Total Hacks 123 | . 6 . 9 7 32 6 1 . 6 . 8 1 . 18 . 12 9 2 6 . Successful 75 | . 3 . 9 6 15 2 1 . 6 . 5 1 . 18 . 4 2 . 3 . Failed 47 | . 3 . . 1 17 4 . . . . 3 . . . . 7 7 2 3 . Catastrophic 12 | . . . . . 5 2 . . . . 1 . . . . 2 1 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . Manual 94 | . 10 . . . 14 1 . . . . 18 . . . . 15 16 . 14 6 Terminals 29 | . 6 . . 2 13 2 . . . . . . . . . . . . 6 . Fabricators 18 | . . . . . 9 . . . . . . . . . . 3 4 2 . . Repair Stations 14 | . . . . 2 5 4 . . . . 3 . . . . . . . . . Recycling Units 7 | . . . . 3 2 . . . . . . . . . . 2 . . . . Scanalyzers 11 | . . . . . . . . . . . 5 . . . . 3 3 . . . Garrison Access 9 | . . . . . 3 . . . . . . . . . . 4 2 . . . Terminal Hacks 44 | . 2 . 9 1 3 . 1 . 6 . . 1 . 18 . . . . 3 . Record 18 | . . . 8 . . . . . . . . 1 . 6 . . . . 3 . Part Schematic 10 | . . . . . . . . . 6 . . . . 4 . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Network Status 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . Repair Station Hacks 11 | . . . . 2 5 2 . . . . 2 . . . . . . . . . Scan Component 6 | . . . . 1 3 1 . . . . 1 . . . . . . . . . Repair 5 | . . . . 1 2 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . 3 1 . . . . . . . . . . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 3 . . . . 1 . . . . Retrieve Study 4 | . . . . . . . . . . . 3 . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . 5 . . . . . . . . . . 1 1 . . . Terminals 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Fabnet 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . . 3 11 2 . . . . 2 . . . . 4 4 1 1 . Full Trace Events 5 | . . . . 2 1 1 . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . . . 20 . 10 . . 4 . 16 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . 3 . . . . 1 . . . . Parts Repaired 5 | . . . . 1 2 1 . . . . 1 . . . . . . . . . Time 174 | . . . . 38 82 22 . . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . 2 . 1 1 . . . . . . . 4 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 12 | . . . . . . . . 2 . 1 1 . . . . . . . 4 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . 2 . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % 6 | . . . . . . 6 6 6 6 2 2 2 2 2 . . . 3 3 3 Autooverrided 12 | . . . . . . . . 2 . 1 1 . . . . . . . 4 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total Allies 55 | . . . 1 . 5 . . 2 9 1 1 . . . . . 11 2 10 13 Largest Group 9 | . . . 1 . 5 . . 2 9 9 1 . . . . . 5 2 3 3 Highest-Rated Group 366 | . . . 90 . 164 . . 82 311 311 49 . . . . . 366 220 192 170 Highest-Rated Ally 110 | . . . 90 . 37 . . 41 51 51 49 . . . . . 81 110 96 69 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 341 | . . . 3 . 12 . . 3 14 86 . . . . . . 75 36 65 47 Total Damage 8268 | . . . 158 . 118 . . 105 216 1654 . . . . . . 1911 692 2195 1219 Kills 36 | . . . 1 . . . . 1 1 14 . . . . . . 9 4 5 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . 5 . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . X0-1V1 Amusement Gains 507 | . 6 . . 22 73 1 6 20 23 25 37 15 19 . 20 42 18 67 60 53 Good Acts 113 | . 2 24 7 4 13 . 2 2 . 3 2 1 3 . 1 5 10 12 10 12 Bad Acts 110 | . . 24 8 3 8 3 3 3 . 6 13 4 2 . 3 3 2 1 16 8 Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Active Infowar (turns) 10561 | 12 125 12 . . 650 212 211 329 52 324 1190 687 526 545 83 860 1010 1449 1951 333 Optics 1192 | . . . . . 7 . 27 4 . . . . 526 545 83 . . . . . Sensors 1852 | . . . . . . . . . . . . . . . . . . 755 898 199 A.S.S. 45 | . . . . . . . . . . . . . . . . . . . . 45 IFF 755 | . . . . . . . 184 325 52 194 . . . . . . . . . . Terrain 3420 | . . . . . 14 . . . . 130 1067 80 . . . . 411 977 555 186 Traps 323 | . . . . . . . . . . . . 167 . . . . . . 156 . Seismic 1275 | 12 125 12 . . 507 212 . . . . 209 . . . . . . 198 . . Decoding 319 | . . . . . . . . . . . . . 67 252 . . . . . . Machine Analysis 76 | . . . . . . . . . . . . . . . . . 76 . . . Cloaking 3502 | . . . . . 122 . . . . . 110 687 . . . 511 457 958 612 45 Spoofing 399 | . . . . . . . . . . . . . . . . . 399 . . . Jamming 3067 | . . . . . . . . . . . . . . . . 577 . 749 1587 154 ECM 198 | . . . . . . . . . . . . . . . . . . . 198 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 1 . . . 1 . 1 . . 2 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . 4 . . . . 2 2 . 3 1 Component Stockpiles 4 | . . . . . . . . . . . 1 . . . . 1 1 . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Turns Passed 21213 | 49 304 298 1133 872 2220 238 368 742 1454 1059 1707 1193 1033 545 564 1194 1482 1749 2122 887 Spaces Moved 10472 | 29 193 224 649 391 1305 137 312 349 1046 682 602 471 420 239 263 503 624 742 948 343 Core 135 | . . . . . . . . . . . . . . . . . . . . 135 Treads 5653 | . 1 . 373 10 . . . . . 249 602 471 420 239 263 503 624 742 948 208 Legs 3533 | 29 64 . . 242 921 137 312 349 1046 433 . . . . . . . . . . Wheels 1151 | . 128 224 276 139 384 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 110 110 100 117 116 116 115 125 110 160 155 235 166 160 146 166 152 146 50 Average Speed 156 | 120 112 110 146 157 134 119 116 183 129 130 198 226 238 173 181 166 169 167 152 121 Slowest Speed 320 | 120 190 115 240 320 270 190 118 190 190 215 246 245 252 252 252 235 252 252 235 244 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . 3 . Exploration Rate (%) 43 | 4 31 53 50 47 41 8 59 53 88 67 21 64 53 63 43 20 16 26 81 32 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 19 | . . . . . . . . . 2 . 9 . . 3 1 . 4 . . . Known Exits Taken 6 | . . 1 1 1 . . . 1 . . . . . . 1 . . 1 . . Unknown Exits Taken 14 | 1 1 . . . 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 . Scrap Searched 18 | . . . 3 . . . 2 3 3 2 . 2 2 . 1 . . . . . Spaces Dug 95 | . . . . 5 3 1 . 5 . . 8 5 . . . 13 6 21 26 2 Terrain Destroyed 1778 | . . . 4 13 51 1 . 28 1 358 55 109 28 . 3 50 20 149 254 654 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 345 | . . . 4 13 7 1 . 11 1 5 32 15 6 . 3 20 14 28 104 81 AOE 1433 | . . . . . 44 . . 17 . 353 23 94 22 . . 30 6 121 150 573 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Qua Sec Total 13965 | 36 266 253 773 563 1680 198 315 407 1140 806 993 559 438 353 313 769 938 1079 1393 693 Wait 1436 | . 30 . 11 36 219 36 . 3 63 41 240 25 . 85 20 159 139 124 103 102 Move 10452 | 28 192 223 648 390 1304 136 311 348 1045 681 601 470 419 238 262 502 623 741 947 343 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | . 16 5 20 26 27 5 1 7 7 10 20 7 4 1 3 17 16 24 21 9 Fast Attach 134 | 1 2 1 3 9 11 3 . 4 3 15 5 5 . 4 3 6 18 6 23 12 Attach 158 | . 1 4 11 13 9 2 . 7 4 9 5 5 1 3 6 8 12 5 28 25 Detach 39 | . 1 . . 2 . 1 . 1 2 2 . . . 1 2 . 2 . 13 12 Swap 274 | . 4 2 5 12 12 3 2 1 2 5 16 8 3 . 2 3 23 64 72 35 Drop 261 | . 10 4 19 24 31 5 1 3 8 18 9 11 4 8 . 14 28 22 29 13 Fire 794 | 3 10 14 56 34 60 7 . 33 3 25 65 26 7 . 15 59 75 89 111 102 Melee 54 | . . . . 17 . . . . . . . . . 13 . . . . 18 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 14 | 4 . . . . 7 . . . 3 . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . 1 . 4 . . Escape Stasis 27 | . . . . . . . . . . . . . . . . . 2 . . 25 Rewire 26 | . . . . . . . . . . . 18 2 . . . . . . 6 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . . . 14 . . . . . . . 22 9 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Mines (discovered 4 exits: Mat x2 / Exi / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Tes) -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 8) 172 | -10/Materials | Prayed at D.C.S.S. Altar Unit 225 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1) 235 | -10/Materials | Discovered new exit (range 13) 249 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 357 | -10/Mines | Energy capacity permanently improved by X0-1V1 (+200) 358 | -10/Mines | X0-1V1 sent you into danger 371 | -10/Mines | X0-1V1 mutated your Propulsion slot to Utility slot 372 | -10/Mines | Identified exit to Exiles 372 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 382 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x5) 400 | -10/Mines | X0-1V1 activates XOMVISION 416 | -10/Mines | X0-1V1 sent you into danger 430 | -10/Mines | Identified exit to Materials 430 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 436 | -10/Mines | Core integrity restored by X0-1V1 (+67) 488 | -10/Mines | Identified exit to Subcaves 488 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 548 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 559 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 565 | -10/Mines | Learned Materials emergency access door positions 622 | -10/Mines | X0-1V1 activates XOMVISION 623 | -10/Mines | X0-1V1 mutated your Utility slot to Weapon slot 626 | -10/Mines | System corruption reached 10% 637 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 652 | -10/Mines | Entered Subcaves 652 | -10/Subcaves | X0-1V1 sent you into danger 653 | -10/Subcaves | Approached by a straggling Scientist 658 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 668 | -10/Subcaves | Identified exit to Materials 668 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 706 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 719 | -10/Subcaves | X0-1V1 rewrote H-61 Shepherd IFF filter 752 | -10/Subcaves | A Subdweller sparked back to life 752 | -10/Subcaves | A Subdweller sparked back to life 752 | -10/Subcaves | A Subdweller sparked back to life 789 | -10/Subcaves | Core integrity fell below 50% 845 | -10/Subcaves | Lost 6 parts (2p2n2w) 849 | -10/Subcaves | Found Prototype Energy Cannon 849 | -10/Subcaves | Identified Powered Cannon 850 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 977 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1079 | -10/Subcaves | X0-1V1 activates XOMVISION 1119 | -10/Subcaves | Visited 4L-MR0's lab 1129 | -10/Subcaves | Found Prototype Device 1136 | -10/Subcaves | Found Tower Shield 1327 | -10/Subcaves | Learned location of 1 exit from Materials 1363 | -10/Subcaves | Core integrity fell below 20% 1785 | -10/Subcaves | Entered Materials 1785 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1786 | -8/Materials | Identified exit to Factory 1793 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1831 | -8/Materials | X0-1V1 sent you to a vault 1934 | -8/Materials | Identified Sfc. Transmogrifier 1986 | -8/Materials | X0-1V1 sent you into danger 2080 | -8/Materials | Lost 5 parts (1p3n1w) 2253 | -8/Materials | X0-1V1 whisked you away to safety 2364 | -8/Materials | Build established: Tank 2584 | -8/Materials | Discovered exit to Factory (range 15) 2638 | -8/Materials | Repaired Deuterium Engine 2657 | -8/Materials | Entered Factory 2657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2782 | -7/Factory | X0-1V1 foreshadows a heat wave 2868 | -7/Factory | X0-1V1 activates XOMVISION 3004 | -7/Factory | Ambient heat levels rising (+10) 3187 | -7/Factory | Ambient heat levels rising (+10) 3196 | -7/Factory | X0-1V1 sent you to a vault 3219 | -7/Factory | Found Prototype Launcher 3219 | -7/Factory | Identified Rocket Array 3233 | -7/Factory | Found Rocket Array 3304 | -7/Factory | X0-1V1 announced a LAN party 3311 | -7/Factory | X0-1V1 rewrote Hacker 4a IFF filter 3358 | -7/Factory | Lost 4 allies 3388 | -7/Factory | Ambient heat levels falling (-10) 3566 | -7/Factory | Cargo convoy interrupted 3601 | -7/Factory | Build established: Mutant 3613 | -7/Factory | Ambient heat levels falling (-10) 3877 | -7/Factory | Repaired Titanium Leg 4020 | -7/Factory | System corruption reached 10% 4153 | -7/Factory | X0-1V1 mutated your Utility slot to Propulsion slot 4232 | -7/Factory | X0-1V1 tapped a No Entrance sign 4415 | -7/Factory | Repaired Imp. Medium Armor Plating 4483 | -7/Factory | Build established: Gunner 4522 | -7/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 4657 | -7/Factory | First assault squad dispatched 4853 | -7/Factory | Discovered new exit (range 4) 4877 | -7/Factory | Entered another Factory area 4877 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4898 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 5023 | -6/Factory | Repaired Imp. Carbon-fiber Leg 5044 | -6/Factory | Build established: Tank 5069 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 17) 5088 | -6/Factory | Discovered new exit (range 15) 5115 | -6/Factory | Entered Lower Caves 5192 | -6/Lower Caves | Encountered a Warlord checkpoint 5281 | -6/Lower Caves | X0-1V1 activates XOMVISION 5400 | -6/Lower Caves | Learned location of 1 exit from Factory 5461 | -6/Lower Caves | Discovered new exit (range 21) 5483 | -6/Lower Caves | Entered another Lower Caves area 5535 | -6/Lower Caves | Attacked by a faux Warlord 5711 | -6/Lower Caves | X0-1V1 sent hostile H-66 Slayer (x3) 5744 | -6/Lower Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 5904 | -6/Lower Caves | Identified exit to Zion 5904 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Zion 6225 | -6/Lower Caves | Entered Zion 6243 | -6/Zion | Given A8's code to call for help 6277 | -6/Zion | Mak. Medium Armor Plating reconfigured into Item Mimic 6323 | -6/Zion | System corruption cleaned by Quarantine Array 6331 | -6/Zion | System corruption reached 10% 6335 | -6/Zion | System corruption cleaned by Quarantine Array 6628 | -6/Zion | Learned location of Extension (-4) 6697 | -6/Zion | Gained Derelict followers 6755 | -6/Zion | Power Sword reconfigured into Item Mimic 6967 | -6/Zion | Build established: Gunner 7015 | -6/Zion | Found Prototype Device 7209 | -6/Zion | Met Imprinter 7231 | -6/Zion | Imprinted 7234 | -6/Zion | Declared Zion's savior 7478 | -6/Zion | Build established: Bomber 7539 | -6/Zion | Received a visual enhancement algorithm 7564 | -6/Zion | Given the Hacking Drone Bay 7564 | -6/Zion | Identified Phasing AFG 7566 | -6/Zion | Found Prototype Device 7570 | -6/Zion | Identified Hacking Drone Bay 7577 | -6/Zion | Discovered new exit (range 13) 7679 | -6/Zion | Entered Proximity Caves 7679 | -5/Proximity Caves | Accompanied by 9 allies 7701 | -5/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 7768 | -5/Proximity Caves | Lost 5 allies 7914 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 7998 | -5/Proximity Caves | Spotted B-75 Beast 8042 | -5/Proximity Caves | Allies destroyed B-75 Beast 8066 | -5/Proximity Caves | Lost 5 parts (3n2w) 8176 | -5/Proximity Caves | Lost 3 parts (1n2u) 8263 | -5/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 17) 8318 | -5/Proximity Caves | Found Prototype Device 8318 | -5/Proximity Caves | Identified Exp. Actuator Array 8353 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Power slot 8729 | -5/Proximity Caves | Discovered new exit (range 6) 8738 | -5/Proximity Caves | Entered Factory 8738 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8739 | -5/Factory | Identified exit to Factory 8866 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (major) 8894 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 9029 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9279 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9282 | -5/Factory | Build established: Skirmisher 9295 | -5/Factory | Discovered exit to Factory (range 15) 9732 | -5/Factory | Spotted B-75 Beast 9752 | -5/Factory | Destroyed B-75 Beast 9802 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 9887 | -5/Factory | Build established: Hauler-Bomber 10125 | -5/Factory | Terminal network hard line cut 10248 | -5/Factory | Repaired Imp. Treads 10315 | -5/Factory | X0-1V1 sent you into danger 10429 | -5/Factory | Discovered new exit (range 8) 10445 | -5/Factory | Entered Upper Caves 10693 | -5/Upper Caves | Build established: Hauler-Tank 10710 | -5/Upper Caves | Found Alien Artifact 10770 | -5/Upper Caves | Identified Dimensional Node Initializer 10770 | -5/Upper Caves | Initialized slip node 10801 | -5/Upper Caves | X0-1V1 sent you into danger 10835 | -5/Upper Caves | Learned 4 Factory zone layouts 10934 | -5/Upper Caves | Learned Factory trap positions 11600 | -5/Upper Caves | Discovered new exit (range 16) 11638 | -5/Upper Caves | Entered another Upper Caves area 11716 | -5/Upper Caves | Encountered a Warlord checkpoint 11722 | -5/Upper Caves | Discovered exit to Factory (range 7) 11842 | -5/Upper Caves | X0-1V1 activates XOMVISION 12137 | -5/Upper Caves | Learned Factory interactive machine intel 12653 | -5/Upper Caves | Discovered new exit (range 8) 12660 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12671 | -5/Upper Caves | Entered Zhirov 12671 | -5/Zhirov | Discovered new exit (range 3) 12827 | -5/Zhirov | Met Zhirov 12875 | -5/Zhirov | Learned location of Quarantine (-2) 12875 | -5/Zhirov | Learned location of Testing (-3) 12875 | -5/Zhirov | Learned location of Command (-1) 12890 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12924 | -5/Zhirov | Found Alien Artifact 12924 | -5/Zhirov | Identified Integrated Dissipator 12924 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13114 | -5/Zhirov | Build established: Hauler-Mutant 13148 | -5/Zhirov | Found Alien Artifact 13216 | -5/Zhirov | Entered Proximity Caves 13392 | -4/Proximity Caves | X0-1V1 upgraded hostiles (x2) 13491 | -4/Proximity Caves | Build established: Hauler-Tank 13540 | -4/Proximity Caves | System corruption reached 10% 13647 | -4/Proximity Caves | X0-1V1 mutated your Weapon slot to Utility slot 13699 | -4/Proximity Caves | Learned Research terminal intel 13747 | -4/Proximity Caves | Spotted B-86 Titan 13750 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13780 | -4/Proximity Caves | Entered Factory 13780 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13782 | -4/Factory | Loaded intel: 96 trap records 13783 | -4/Factory | Loaded intel: 55 interactive machine locations 13953 | -4/Factory | X0-1V1 activates XOMVISION 14089 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 14496 | -4/Factory | Central database locked down 14837 | -4/Factory | Retrieved Zion intel report: Component Schematics 14902 | -4/Factory | Discovered new exit (range 8) 14974 | -4/Factory | Entered Research 14974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14975 | -3/Research | Loaded intel: 22 terminal locations 15332 | -3/Research | Spotted B-86 Titan 15351 | -3/Research | Destroyed B-86 Titan 15384 | -3/Research | Retrieved Zion intel report: Component Stockpiles 15411 | -3/Research | Found Hvy. Reflective Plating 15507 | -3/Research | X0-1V1 activates XOMVISION 15549 | -3/Research | Garrison activated, responded to threat 15577 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 15578 | -3/Research | Zion Fire squad teleported in 15722 | -3/Research | Lost 4 allies 15772 | -3/Research | X0-1V1 sent allied Wizard (x2) 15956 | -3/Research | X0-1V1 sent you to a vault 15960 | -3/Research | Found Prototype Device 15960 | -3/Research | Identified Exp. Cloaking Device 15973 | -3/Research | Found Prototype Processor 15973 | -3/Research | Identified Exp. Armor Integrity Analyzer 15987 | -3/Research | Found Prototype Special Weapon 15987 | -3/Research | Identified Exp. Remote Datajack 15994 | -3/Research | Found Exp. Cloaking Device 16031 | -3/Research | Found Prototype Device 16031 | -3/Research | Identified Thermal Barrier 16035 | -3/Research | Found Prototype Device 16035 | -3/Research | Identified Exp. Thermal Defense Suite 16062 | -3/Research | Found Chaos Jack 16149 | -3/Research | Identified exit to Testing 16149 | -3/Research | X0-1V1 revealed exit location to -3/Testing 16337 | -3/Research | Terminal network hard line cut 16355 | -3/Research | Discovered new exit (range 3) 16410 | -3/Research | Found Prototype Launcher 16410 | -3/Research | Identified Adv. Micro-nuke Launcher 16435 | -3/Research | X0-1V1 sent allied Mutant (x5) 16447 | -3/Research | Cargo convoy interrupted 16450 | -3/Research | Spotted Striker 16456 | -3/Research | Entered another Research area 16456 | -2/Research | Evolved 2 slots: Utility x2 16487 | -2/Research | Lost 4 allies 16720 | -2/Research | X0-1V1 sent allied Lightning (x2) 17029 | -2/Research | P-80 Master assimilated allied Lightning 17039 | -2/Research | Destroyed Lightning 17254 | -2/Research | X0-1V1 activates XOMVISION 17862 | -2/Research | System corruption reached 10% 17952 | -2/Research | Terminal network hard line cut 17956 | -2/Research | First assault squad dispatched 18176 | -2/Research | Discovered new exit (range 17) 18204 | -2/Research | Identified exit to Quarantine 18205 | -2/Research | Entered Quarantine 18245 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 18280 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 18543 | -2/Quarantine | Scanned by Researcher 18576 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 18582 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 18584 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 18617 | -2/Quarantine | Found Alien Artifact 18617 | -2/Quarantine | Identified Subatomic Replicator 18637 | -2/Quarantine | Cryocooling Duct disabled 18652 | -2/Quarantine | Ambient heat levels rising (+20) 18652 | -2/Quarantine | Non-combat units ordered to evacuate 18671 | -2/Quarantine | System corruption reached 30% 18679 | -2/Quarantine | Found Prototype Device 18745 | -2/Quarantine | Found Dimensional Node Initializer 18745 | -2/Quarantine | Initialized slip node 18756 | -2/Quarantine | Found Alien Artifact 18756 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 18756 | -2/Quarantine | Warped through subspace to slip node 18764 | -2/Quarantine | Identified Transdimensional Reconstructor 18764 | -2/Quarantine | Warped through subspace to slip node 18794 | -2/Quarantine | X0-1V1 added 0b10 threat records associated with you (considerable) 18809 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 18859 | -2/Quarantine | Found Prototype Device 18859 | -2/Quarantine | Identified Exp. Thermal Shield 18955 | -2/Quarantine | First assault squad dispatched 18963 | -2/Quarantine | X0-1V1 activates XOMVISION 18968 | -2/Quarantine | Spotted Alpha 7 18998 | -2/Quarantine | Destroyed Alpha 7 19002 | -2/Quarantine | Local machine network offline 19097 | -2/Quarantine | Found Alien Launcher 19183 | -2/Quarantine | Identified Exp. EM Shield 19192 | -2/Quarantine | X0-1V1 sent you into danger 19210 | -2/Quarantine | Warped through subspace 19210 | -2/Quarantine | Discovered new exit (range 2) 19240 | -2/Quarantine | Lost 3 parts (2u1w) 19248 | -2/Quarantine | Found Alien Impact Weapon 19293 | -2/Quarantine | X0-1V1 sent hostile Fireman (x3) 19380 | -2/Quarantine | Found Alien Energy Cannon 19537 | -2/Quarantine | Identified Core Cannon 19665 | -2/Quarantine | Terminal network hard line cut 19724 | -2/Quarantine | Found Alien Artifact 19788 | -2/Quarantine | Cryocooling Duct disabled 19803 | -2/Quarantine | Ambient heat levels rising (+20) 19803 | -2/Quarantine | Combat units ordered to evacuate 19858 | -2/Quarantine | Found Unknown Protection 19858 | -2/Quarantine | Identified Hvy. Reactive Plating 19861 | -2/Quarantine | Found Hvy. Reactive Plating 19898 | -2/Quarantine | Core integrity fell below 50% 19903 | -2/Quarantine | Quarantine Guard activated 19934 | -2/Quarantine | Spotted Quarantine Guard 19934 | -2/Quarantine | Spotted Quarantine Guard 19942 | -2/Quarantine | Destroyed Quarantine Guard 19967 | -2/Quarantine | Destroyed Quarantine Guard 19968 | -2/Quarantine | Core integrity restored by X0-1V1 (+304) 20004 | -2/Quarantine | High security lockdown imminent 20043 | -2/Quarantine | Spotted Quarantine Guard 20051 | -2/Quarantine | Identified Core Stripper 20073 | -2/Quarantine | Destroyed Quarantine Guard 20084 | -2/Quarantine | High security lockdown engaged 20145 | -2/Quarantine | Spotted Fortress 20165 | -2/Quarantine | X0-1V1 sent allied S-43 Plague (x3) 20189 | -2/Quarantine | Destroyed Fortress 20258 | -2/Quarantine | Lost 3 allies 20274 | -2/Quarantine | Core integrity restored by X0-1V1 (+304) 20319 | -2/Quarantine | Discovered new exit (range 6) 20319 | -2/Quarantine | Discovered new exit (range 7) 20319 | -2/Quarantine | Spotted Quarantine Guard 20319 | -2/Quarantine | Spotted Quarantine Guard 20327 | -2/Quarantine | Entered Section 7 20347 | -2/Section 7 | Identified Core Reset Matrix 20347 | -2/Section 7 | Identified Sigix Terminator 20347 | -2/Section 7 | Used Core Reset Matrix 20351 | -2/Section 7 | Detected hypermatrix surge 20351 | -2/Section 7 | Sensed 22 artifacts in vicinity 20395 | -2/Section 7 | Identified exit to Access 20395 | -2/Section 7 | X0-1V1 revealed exit location to -1/Access 20533 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 20577 | -2/Section 7 | First assault squad dispatched 20593 | -2/Section 7 | X0-1V1 sent allied Thug (x3) 20601 | -2/Section 7 | Spotted S7 Guard 20612 | -2/Section 7 | Allies destroyed S7 Guard 20633 | -2/Section 7 | Found Prototype Protection 20633 | -2/Section 7 | Identified Hvy. Regenerative Plating 20664 | -2/Section 7 | Found Core Physics Calibrator 20669 | -2/Section 7 | X0-1V1 redirected Transport squads to designated parking area 20676 | -2/Section 7 | Lost 3 allies 20682 | -2/Section 7 | X0-1V1 sent allied H-77 Assassin (x2) 20728 | -2/Section 7 | Lost 3 allies 20768 | -2/Section 7 | Destroyed 9 combat bots 20843 | -2/Section 7 | X0-1V1 sent allied B-74 Champion (x2) 20852 | -2/Section 7 | High security lockdown imminent 20903 | -2/Section 7 | Local machine network offline 20932 | -2/Section 7 | High security lockdown engaged 20956 | -2/Section 7 | Destroyed 11 combat bots 20977 | -2/Section 7 | Found Core Reset Matrix 20979 | -2/Section 7 | Sensed 20 artifacts in vicinity 21041 | -2/Section 7 | Destroyed 12 combat bots 21051 | -2/Section 7 | Lost 4 parts (1p3u) 21081 | -2/Section 7 | Scanned by Researcher 21083 | -2/Section 7 | Spotted Investigator 21085 | -2/Section 7 | Destroyed Investigator 21093 | -2/Section 7 | Released all parts (16) 21095 | -2/Section 7 | Fired Sigix Terminator 21095 | -2/Section 7 | Spotted S7 Guard 21095 | -2/Section 7 | Destroyed S7 Guard 21096 | -2/Section 7 | Core integrity fell below 20% 21125 | -2/Section 7 | Destroyed 25 combat bots 21163 | -2/Section 7 | Spotted S7 Guard 21190 | -2/Section 7 | Spotted S7 Guard 21197 | -2/Section 7 | X0-1V1 mutated your Utility slot to Weapon slot 21211 | -2/Section 7 | Spotted Executioner 21211 | -2/Section 7 | Spotted Executioner 21214 | -2/Section 7 | Destroyed by Executioner with Helical Railgun Last Messages --------------- 21169_ System corrupted by crushing effect (+5). 21169_ Knocked back. 21171_ Plague 9a reactivates. 21175_ B-74 Champion heat short circuits Med. Treads. 21176_ Plague 9a system corrupted by crushing effect. 21177_ System corrupted: Adv. Datajack fused. 21192_ System corrupted: Matter fused (-7). 21197_ X0-1V1: "Evolution hits right when you least expect it." (Utility slot mutated into Weapon slot) 21202_ ALERT: Heavy assault forces dispatched. 21204_ X0-1V1 points here and there (1 item location revealed). 21205_ Beam penetrates Sealed Heavy Doors. 21205_ Sealed Heavy Doors breached. 21207_ System corrupted: Heat flow error (+262). 21208_ Penetrated by Slug. 21209_ Heat dissipation returns to normal. Prototype Device suddenly appears amidst shimmering waves of color. 21214_ Executioner springs to life. 21214_ Penetrated by Slug. 21214_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??##########?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# ! #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# !#???????????????????????##????????????? | | ??# #???###################EE###??????????? | | ??# ! #???#"""""""""" "??????????? | | ??# #???#" ??????????! | | ?## #???#" ?????????? | | ?# "T" #?###" ?????????? | | ########+#####T# ""???????????? | | Y ????????? | | " @ "????????????? | | ################ "????????????? | | ########???????#" "????????????? | | # """#????????" "????????????? | | + """"#????????" " "????????????? | | # "!""#????????" """ "????????????? | | # """"#????????" " "????????????? | | #? """#????????" " "????????????? | | #? ""?????????" "????????????? | | #?? "?????????" """""" "????????????? | | #??#####????????" "?????""" "????????????? | | #???????????????" ! "???????? ????????????? | | #???????????????" ?????????? ??????????????? | | #????????????????? ?????????????????????????? | | #???????????????????? ?????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 228 Coolant Potential 100 Energy Generation 78 Energy Capacity 2470 Matter Stores 1000 Matter Capacity 1000 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 3200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Core Shielding 40 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 42% | -8/Materials Titanium Leg | 19% | -7/Factory Imp. Medium Armor Plating | 48% | -7/Factory Imp. Carbon-fiber Leg | 70% | -6/Factory Imp. Treads | 14% | -5/Factory Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Subatomic Replicator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Core Cannon Core Stripper Core Reset Matrix Sigix Terminator Achievements -------------- Chaos Is Inevitable I Have Friends Everywhere Like A Rock Partsplosion Physics Protects Signature Confirmed Sunderer Tailor-made Challenges ------------ None Game ------ Seed KineticLightpackTurretformer Manual? 0 Play Time 06:27:01 Cumulative 201.9 hours Start 2026.06.22 @ 21:35:32 End 2026.08.24 @ 18:27:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac737c9-355a-4758-b039-f8feac233043