Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 21:15:49 Player: michaelman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1279) 1279 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3144 Bonus ------- None Cogmind --------- Core Integrity 161/550 Matter 226/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Heat Sink Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Heavy Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Signal Interpreter Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Beam Rifle Spread Laser Katana > --- INVENTORY -------- Ion Engine Ion Engine Improved Terrain Scan Processor Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 63 | 9 3 31 20 Power 11 | 1 1 5 4 Engine 8 | 1 1 5 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 1 6 1 Treads 2 | . . 2 . Leg 8 | 2 1 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 1 7 4 Device 7 | 1 . 4 2 Storage 1 | 1 . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 28 | 4 . 13 11 Energy Gun 15 | 3 . 10 2 Energy Cannon 4 | . . 2 2 Ballistic Gun 5 | 1 . . 4 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 23 | . 1 11 11 Power 5 | . . 3 2 Propulsion 4 | . . 2 2 Utility 8 | . 1 4 3 Weapon 6 | . . 2 4 Highest Loss Streak 6 | . 1 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 99 88 86 Engine 8 | . 13 10 1 Core 1 | . . . 6 Treads 6 | . . 2 15 Leg 15 | . 28 18 1 Device 10 | . 6 11 11 Storage 10 | . 14 11 7 Processor 7 | . . 4 17 Protection 5 | . 6 8 . Energy Gun 12 | . 14 14 7 Energy Cannon 4 | . . 5 5 Ballistic Gun 6 | . 14 . 8 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 24 | 13 13 21 24 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 4 | 1 . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 6 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 7 3 Class Distribution -------------------- 43% | Mutant 33% | Scavenger-Mutant 12% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 921 | 289 70 283 279 Remotely . | . . . . Salvage Created 1458 | 139 215 476 628 Parts 97 | 7 12 38 40 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 38 | . 7 17 14 Guns 25 | . 7 12 6 Cannons 11 | . . 4 7 AOE 1 | . . . 1 Classes Destroyed 10 | 2 2 4 2 Worker 1 | . . 1 . Builder 2 | . . 1 1 Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 2 | 1 . . 1 Watcher 3 | . . 2 1 Swarmer 14 | . 3 8 3 Grunt 14 | . 4 3 7 Sentry 9 | . . 6 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 3 4 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 280 | . 35 142 103 Missed 63 | . 7 31 25 Damage Taken 3372 | . 291 1546 1535 Core 800 | . 78 333 389 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 6 45 . Core Remaining (%) 61 | 100 68 16 . Volleys Fired 136 | 12 18 60 46 Largest 3 | 1 2 2 3 Hottest 165 | 40 70 165 148 Shots Fired 267 | 12 36 114 105 Gun 207 | 12 36 83 76 Cannon 47 | . . 24 23 Launcher 6 | . . . 6 Special 7 | . . 7 . Kinetic 69 | . 18 9 42 Thermal 192 | 12 18 105 57 Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 21 | 2 5 21 9 Robot Miss Streak 8 | 2 4 8 6 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 191 | 6 26 87 72 Core Hits 135 | 4 12 60 59 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 1 . Burn 2 | . 1 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3092 | 65 347 1242 1438 Guns 2110 | 65 340 877 828 Cannons 627 | . . 364 263 Explosions 347 | . . . 347 Melee . | . . . . Ramming 8 | . 7 1 . Kinetic 673 | . 179 70 424 Thermal 2064 | 65 161 1171 667 Explosive 347 | . . . 347 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 7 Average Corruption 8 | . . 10 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 4 1 Message Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 67 | . . 13 54 Projectiles 13 | . . 13 . Explosions 54 | . . . 54 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . . 53 Shots 1 | . . . 1 Rammed 2 | . . 2 . Targets Rammed 3 | . 1 2 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 245 | . 141 224 245 Average Temperature 65 | . 55 66 70 Received Heat Transfer 780 | . 114 297 369 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | 1 . 5 2 Heat Transferred 4092 | 150 555 2198 1189 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 345 | 15 149 307 345 Initial 73 | . 9 14 73 Average 120 | 7 61 130 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 84 60 Level 1 17 | . . 15 39 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 2 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 10 25 28 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2394 | 205 527 968 694 Spaces Moved 1326 | 144 367 501 314 Core 21 | 20 . 1 . Treads 343 | . . 54 289 Legs 962 | 124 367 446 25 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 112 120 130 160 Slowest Speed 260 | 120 120 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . 1 1 Exploration Rate (%) 29 | 6 45 35 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 62 | . . 7 55 Melee . | . . . . Projectile 7 | . . 7 . AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1687 | 176 417 685 409 Wait 96 | . 21 65 10 Move 1323 | 143 366 500 314 Hop . | . . . . Pick Up 37 | 10 6 14 7 Fast Attach 16 | . 1 7 8 Attach 28 | 9 1 12 6 Detach 2 | 2 . . . Swap 19 | . 1 12 6 Drop 27 | . 2 13 12 Fire 136 | 12 18 60 46 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 10) 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Lost 6 parts (2p1n1u2w) 1119 | -9/Materials | Build established: Scavenger-Mutant 1215 | -9/Materials | Core integrity fell below 50% 1455 | -9/Materials | Discovered new exit (range 5) 1570 | -9/Materials | Crushed by falling debris 1570 | -9/Materials | System corruption reached 10% 1649 | -9/Materials | Core integrity fell below 20% 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2136 | -8/Materials | Build established: Scavenger-Gunner 2318 | -8/Materials | Crushed by falling debris 2349 | -8/Materials | Lost 5 parts (1p1n2u1w) 2383 | -8/Materials | Core integrity fell below 50% 2395 | -8/Materials | Self-destructed Last Messages --------------- 02338_ Acquired Imp. Terrain Scanner. 02338_ K-01 Serf collects debris. 02339_ U-05 Engineer lays Concrete. 02340_ K-01 Serf collects debris. 02341_ U-05 Engineer builds a Wall. 02341_ K-01 Serf collects debris. 02345_ U-05 Engineer builds a Wall. 02349_ U-05 Engineer lays Concrete. 02350_ U-05 Engineer builds a Wall. 02356_ The unstable cave ceiling collapses. 02356_ Imp. Ion Engine crushed. 02356_ K-01 Serf collects debris. 02356_ U-05 Engineer builds a Wall. 02377_ Hvy. Assault Rifle destroyed. 02389_ Field Laser severed. 02390_ Critical hit (Burn: +37). 02392_ Aluminum Leg destroyed. 02393_ Lgt. Nuclear Core destroyed. 02394_ Hvy. Assault Rifle destroyed. 02395_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | = # """""? | | !%[ + """""? | | =*% # ! """""? | | ##/######+#############+######+##+# """""? | | ???????# #?#! # / # """"?? | | ???????# """ #?# # #! ?? | | ???????# """ #?# """ # ]* #########? | | ???????# ! 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