Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.16 @ 11:58:16 Player: G4-R3D Result: Destroyed by as-08554 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (63) 315 Value Destroyed (2376) 2376 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1899) 1899 TOTAL SCORE: 9150 Bonus ------- Follower Combat Kills 199 Entered Garrisons 200 Used RIF Installer 500 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 606/700 System Corruption 4% Temperature Warm (112) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Zionite Biocell Improved Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit Zionite Phaser-S Mass Driver Power Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Zionite Biocell Improved Weapon Cycler Zionite Heavy Carapace System Shield Relay Coupler [NC] > --- WEAPON ----------- Cooled Particle Cannon Mass Driver > --- INVENTORY -------- Relay Coupler [Sentry] Relay Coupler [Behemoth] Zionite Phaser-S Enhanced Autogun Power Sword [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Flight Unit Cooled Cesium-ion Thruster Utility Medium Armor Plating Device Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . 1 . . . . Utility 5 | . . . 2 . 1 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 78 | 7 1 3 9 5 9 20 . 17 1 2 2 2 Power 6 | 2 . . . . 1 2 . 1 . . . . Engine 5 | 2 . . . . 1 1 . 1 . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 . . 5 1 . 6 . 11 . 1 . . Treads 9 | 2 . . 5 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 17 | . . . . . . 5 . 11 . 1 . . Utility 30 | 1 1 1 3 3 5 8 . 4 . 1 1 2 Device 6 | . . . 1 . . 3 . . . 1 1 . Storage 4 | 1 1 . . . 1 . . . . . . 1 Processor 2 | . . . . . . 2 . . . . . . Hackware 5 | . . . . . 1 1 . 3 . . . . Protection 13 | . . 1 2 3 3 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 16 | 2 . 2 1 1 3 4 . 1 1 . 1 . Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 4 | . . 1 . . 2 . . 1 . . . . Ballistic Cannon 2 | . . . 1 . . . . . . . 1 . Launcher 2 | . . . . . 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . 1 . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 1 . 2 . . 1 2 Parts Lost 39 | . . . . 1 2 15 3 1 . 5 1 11 Power 3 | . . . . . 1 1 . . . . . 1 Propulsion 13 | . . . . . . 5 1 . . 2 . 5 Utility 19 | . . . . 1 1 7 1 1 . 3 1 4 Weapon 4 | . . . . . . 2 1 . . . . 1 Highest Loss Streak 12 | . . . . 1 1 12 2 1 . 5 1 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | . 1 3 10 14 17 13 3 4 5 4 4 4 Power . | . 1 1 1 1 1 . . . . . . . Propulsion 3 | . . . 2 6 5 3 . . 2 1 . . Utility 4 | . . 1 4 5 5 4 1 2 2 2 2 1 Weapon 3 | . . 1 1 2 5 5 2 1 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 13 | . . . . 2 . 6 . 1 1 . . 3 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . 1 . . . . Utility 5 | . . . . . . 3 . . . . . 2 Weapon 6 | . . . . 2 . 2 . . 1 . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 85 95 97 99 91 88 96 84 100 90 84 74 Engine 6 | . 14 14 11 11 1 5 . 1 6 6 6 5 Treads 19 | . 28 28 22 21 27 21 . . . . . . Flight 6 | . . . . . . 6 30 25 33 31 33 32 Device 5 | . . . 10 11 2 4 15 8 6 3 6 6 Storage 7 | . 14 14 11 11 9 5 . . . . . 2 Processor 1 | . . . . . . 1 15 8 6 3 . . Hackware 7 | . . . . . 6 8 11 22 26 23 20 14 Protection 16 | . . 10 20 22 26 17 . 2 6 6 4 2 Energy Gun 1 | . 28 8 . . . . . . . . . . Ballistic Gun 6 | . . 9 7 . 9 10 . 2 6 6 5 . Ballistic Cannon 3 | . . . 3 11 3 . . . . . 3 3 Impact Weapon 2 | . . 9 11 1 . . . . . . . . Slashing Weapon 3 | . . . . 9 2 1 7 . 4 6 2 . Peak Build Rating 76 | 6 7 7 19 24 34 42 41 65 65 65 75 76 Average Rating 29 | 4 6 6 12 23 31 34 38 47 64 59 61 59 On Entrance 32 | . 6 6 7 19 24 32 40 34 65 65 62 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 14 34 30 47 48 72 76 17 23 23 19 26 35 Greatest Support 88 | 40 40 40 40 48 68 88 19 30 45 45 45 45 Greatest Overweight (x) 2 | . . . 1 1 1 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 5 5 5 5 5 5 Average Capacity 13 | 6 8 15 15 15 18 16 5 5 5 5 5 5 Most Carried 20 | 1 3 3 15 15 20 19 5 5 5 5 4 5 Average Carried 11 | . 1 3 10 14 17 13 3 4 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 5 5 5 5 5 5 5 Final Carried 20 | 1 3 3 15 15 20 2 5 5 5 4 4 5 Class Distribution -------------------- 76% | Mutant 14% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Sprinter | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Matter Collected 1909 | 223 47 37 108 151 481 593 . 163 106 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 2094 | . . 82 134 323 787 640 . 79 . 49 . . Parts 112 | . . 6 7 12 53 24 . 6 . 4 . . Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Combat Hostiles Destroyed 49 | . . 1 3 7 22 12 . 3 . 1 . . Melee 9 | . . . . 2 4 2 . . . 1 . . Guns 14 | . . 1 2 . 2 8 . 1 . . . . Cannons 17 | . . . 1 5 9 . . 2 . . . . AOE 8 | . . . . . 7 1 . . . . . . Classes Destroyed 10 | . . 2 3 1 3 1 . . . . . . Worker 2 | . . . . . 2 . . . . . . . Builder 1 | . . . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . Recycler 4 | . . . . 2 1 1 . . . . . . Watcher 4 | . . . 1 . 3 . . . . . . . Swarmer 16 | . . . 1 2 10 . . 3 . . . . Grunt 20 | . . . 1 5 6 8 . . . . . . Sentry 10 | . . 1 1 . 6 2 . . . . . . Programmer 3 | . . . . . . 2 . . . 1 . . Best Kill Streak 7 | . . 1 1 3 7 3 . 3 . 1 . . Combat Bots Only 5 | . . 1 1 3 5 3 . 3 . 1 . . Max Kills in Single Turn 3 | . . 1 1 1 3 1 . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 1 . . . . . . Melee 1 | . . . . 1 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Hostile Shots Fired 662 | . . 22 28 53 133 250 13 54 8 20 12 69 Missed 217 | . . 5 7 12 41 65 6 28 4 14 8 27 Hits 445 | . . 17 21 41 92 185 7 26 4 6 4 42 Melee 11 | . . . . 7 . . 1 . . . . 3 Projectile 434 | . . 17 21 34 92 185 6 26 4 6 4 39 Critical Strikes 14 | . . 1 1 1 1 9 . . . . . 1 Actively Blocked 2 | . . . . . . 2 . . . . . . Damage Taken 6355 | . . 247 204 421 652 2597 99 358 76 402 45 1254 Core 1566 | . . 43 38 40 55 522 14 99 19 68 . 668 Absorbed by Shields 410 | . . . 77 137 196 . . . . . . . Redirected to Shielding 52 | . . . 8 . . 44 . . . . . . Ignored by Resistances 195 | . . . . . 152 43 . . . . . . Regen/Repaired (Parts) 27 | . . . . . . . . 27 . . . . Core Remaining (%) 75 | 100 . 82 . 80 90 . 23 . . . . . Volleys Fired 179 | . 2 7 12 19 64 48 . 21 1 . 3 2 Largest 2 | . 2 2 1 1 2 2 . 2 2 . 2 1 Hottest 137 | . 80 80 33 33 66 61 . 115 115 . 137 30 Shots Fired 274 | . 4 14 12 19 86 95 . 36 2 . 4 2 Gun 168 | . 4 14 10 . 32 92 . 15 1 . . . Cannon 96 | . . . 2 19 47 . . 21 1 . 4 2 Launcher 10 | . . . . . 7 3 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 219 | . . . 12 19 79 92 . 15 1 . 1 . Thermal 27 | . . . . . . . . 21 1 . 3 2 Explosive 10 | . . . . . 7 3 . . . . . . Electromagnetic 18 | . 4 14 . . . . . . . . . . Robot Hit Streak 8 | . 1 7 8 7 6 8 . 5 6 . . . Robot Miss Streak 5 | . 3 2 1 2 3 3 . 5 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 198 | . 1 12 12 22 60 75 . 10 2 4 . . Core Hits 85 | . . 3 4 9 38 26 . 3 1 1 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . Critical Strikes 4 | . . . . 1 . 3 . . . . . . Smash 2 | . . . . . . 2 . . . . . . Sever 2 | . . . . 1 . 1 . . . . . . Melee Attacks 72 | . . 1 2 14 19 19 8 . 1 8 . . Impact 18 | . . 1 2 . . 15 . . . . . . Slashing 54 | . . . . 14 19 4 8 . 1 8 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . 1 1 2 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5688 | . 20 181 231 666 2186 1939 . 218 68 179 . . Guns 1896 | . 20 120 106 . 307 1246 . 83 14 . . . Cannons 1115 | . . . 37 279 610 . . 135 54 . . . Explosions 1095 | . . . . . 825 270 . . . . . . Melee 1566 | . . 61 88 387 428 423 . . . 179 . . Ramming 16 | . . . . . 16 . . . . . . . Kinetic 2682 | . . . 143 279 917 1246 . 83 14 . . . Thermal 189 | . . . . . . . . 135 54 . . . Explosive 1095 | . . . . . 825 270 . . . . . . Electromagnetic 140 | . 20 120 . . . . . . . . . . Impact 510 | . . 61 88 . . 361 . . . . . . Slashing 1056 | . . . . 387 428 62 . . . 179 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 4 . . 12 12 4 Average Corruption 5 | . . . . . . 3 4 . . 12 12 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 11 | . . . . . . 5 2 . . 2 1 1 Matter Fused 4 | . . . . . . 1 . . . 2 . 1 Heat Flow Errors 3 | . . . . . . 2 . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . Overload Shots 15 | . . . . . . . . 11 1 . 3 . Effects 3 | . . . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Heat Surge 2 | . . . . . . . . 2 . . . . Overflow Damage 466 | . . 39 52 65 128 171 . 3 . 8 . . Projectiles 3 | . . . . . . . . 3 . . . . Explosions 43 | . . . . . 40 3 . . . . . . Melee 420 | . . 39 52 65 88 168 . . . 8 . . Knockbacks 15 | . . 1 1 3 7 3 . . . . . . Impact 4 | . . 1 1 . . 2 . . . . . . Kinetic 8 | . . . . 3 5 . . . . . . . Secondary 3 | . . . . . 2 1 . . . . . . Self-Inflicted Damage 48 | . . . . . 48 . . . . . . . Shots 1 | . . . . . 1 . . . . . . . Rammed 2 | . . 1 . . 1 . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 407 | . 36 198 6 19 79 297 . 146 109 173 211 407 Average Temperature 85 | . 20 99 3 10 25 108 . 58 49 77 105 204 Received Heat Transfer 1784 | . . 117 74 68 156 1077 30 18 27 . . 217 Effects 3 | . . . . . . 3 . . . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 1 . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 6 | . . 3 1 . . 2 . . . . . . Impact Corruptions 8 | . . 1 2 . . 5 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 235 | . . . . . . . . 185 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . 1 . . 1 . . . . Low Security (%) 77 | 100 100 100 100 100 22 100 100 97 . . . . Level 1 22 | . . . . . 77 . . 2 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 362 | . 30 25 192 124 362 122 198 203 . . . . Initial 98 | . . 3 . 71 4 98 26 93 . . . . Average 108 | . 5 2 86 42 240 59 102 103 . . . . Influence Increases 2848 | . 55 40 429 284 749 390 182 479 195 45 . . Destroy 0b10 Robot/C 1200 | . . 20 260 160 440 240 . 60 . 20 . . Destroy 0b10 Robot/NC 70 | . . 5 5 10 45 5 . . . . . . Destroy Leader 302 | . . . 82 20 120 60 . 10 . 10 . . Allied During Kill 47 | . . . 43 4 . . . . . . . . Successful Hack 100 | . 10 . 9 . 44 . . 37 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 120 | . 15 . . 15 45 45 . . . . . . Anti-Garrison Action 100 | . . . . . . . 100 . . . . . Destroy Structure 99 | . . . . . 55 10 22 12 . . . . Partial Spotted 105 | . . . . . . 30 . 75 . . . . Lose Combat Pursuer 675 | . . 15 30 75 . . 60 285 195 15 . . Influence Decreases 2848 | . 45 50 245 456 543 570 42 488 173 148 88 . Entered New Map 534 | . . 7 . 113 8 120 12 85 63 38 88 . Time Decay 1810 | . 45 43 225 313 480 300 . 234 110 60 . . Lost Part 270 | . . . . 10 20 150 30 10 . 50 . . Lost Ally 50 | . . . 20 20 . . . 10 . . . . Purge Threat 184 | . . . . . 35 . . 149 . . . . Squads Dispatched 8 | . 1 . 1 1 1 3 . 1 . . . . Investigation 3 | . 1 . . 1 . 1 . . . . . . Extermination 2 | . . . . . . 1 . 1 . . . . Reinforcement 3 | . . . 1 . 1 1 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Distress Signals 3 | . . . 1 . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 198 | . 2 2 12 12 36 17 9 28 13 7 13 47 Peak Tracking Total 43 | . 2 2 5 4 7 5 7 11 7 5 13 43 Tactical Retreats 22 | . . 1 2 4 . . 1 7 4 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Traps Triggered 2 | . . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Machines Disabled 15 | . 1 . . 1 3 3 2 . . 1 3 1 Max in Single Turn 1 | . 1 . . 1 1 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Machines Accessed 26 | . 3 . 2 1 7 1 1 10 . 1 . . Terminals 16 | . 2 . 2 . 5 . 1 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 4 | . . . . . . 1 . 3 . . . . Total Hacks 72 | . 6 . 8 1 23 1 2 30 . 1 . . Successful 45 | . 3 . 2 1 15 1 1 21 . 1 . . Failed 27 | . 3 . 6 . 8 . 1 9 . . . . Catastrophic 5 | . 1 . . . 3 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 5 . 6 . 10 . 1 18 . . . . Terminals 51 | . 5 . 8 . 12 . 2 24 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . . . . . Garrison Access 5 | . . . . . . 1 . 4 . . . . Terminal Hacks 16 | . 1 . . 1 3 . 1 9 . 1 . . Part Schematic 1 | . . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . 2 . . 2 . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . Zone Layout 4 | . 1 . . . 1 . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 2 . 2 . 4 . . 9 . . . . Terminals 14 | . 1 . 2 . 4 . . 7 . . . . Assimilate 2 | . . . . . . . . 2 . . . . Botnet 12 | . 1 . 2 . 4 . . 5 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Reprogram 1 | . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 7 . 1 6 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 40 | . . . . . . . . 40 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 3 6 . . . . . Machine Destruction 6 | . . . . . . . 6 . . . . . Programmers 3 | . . . . . . 3 . . . . . . Attached 1 | . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Total Allies 4 | . . 3 . . . . . 1 . . . . Largest Group 3 | . . 3 3 2 . . . 1 . . . . Highest-Rated Group 40 | . . 40 40 32 . . . 10 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . 54 8 . . . . . . . . Total Damage 616 | . . . 600 16 . . . . . . . . Kills 11 | . . . 10 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Turns Passed 5325 | 63 201 401 596 948 1365 666 77 527 220 120 63 78 Spaces Moved 5559 | 36 120 222 247 457 600 580 184 1304 892 424 219 274 Core 17 | 4 . . . . . 6 . . . . . 7 Treads 1883 | 32 120 222 247 457 600 205 . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3659 | . . . . . . 369 184 1304 892 424 219 267 Fastest Speed 5 | 50 160 160 160 165 166 29 29 23 5 5 5 5 Average Speed 78 | 147 160 160 220 170 189 79 29 30 23 22 21 19 Slowest Speed 330 | 160 160 160 250 250 246 330 32 117 26 29 23 50 Overloaded Moves 158 | . . . . . . . . . 10 32 18 98 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 2 6 1 2 2 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 31 57 28 89 58 12 24 38 99 52 41 63 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . . . 7 6 . . Spaces Dug 19 | . . . . . . 2 2 11 1 3 . . Terrain Destroyed 97 | . . . . . 70 9 2 12 1 3 . . Melee 8 | . . . . . . 2 2 . 1 3 . . Projectile 12 | . . . . . . . . 12 . . . . AOE 77 | . . . . . 70 7 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Low Low Zio Dee Total 6144 | 42 125 250 285 589 723 688 192 1398 898 433 228 293 Wait 197 | . . 17 1 83 17 10 . 47 3 . 5 14 Move 5513 | 35 119 221 246 456 599 580 179 1291 889 419 214 265 Hop 17 | . . . . . . . 2 6 1 2 2 4 Pick Up 35 | . 2 . 10 6 5 2 3 4 . 1 . 2 Fast Attach 44 | 6 1 1 3 1 4 11 . 12 1 1 1 2 Attach 16 | . . . . 2 1 8 . 3 . 2 . . Detach 4 | . . . 1 . 1 . . . 1 . . 1 Swap 31 | 1 . 2 6 3 7 6 . 4 . . 2 . Drop 34 | . 1 . 4 5 5 4 . 10 1 . 1 3 Fire 179 | . 2 7 12 19 64 48 . 21 1 . 3 2 Melee 72 | . . 1 2 14 19 19 8 . 1 8 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 14) 156 | -10/Materials | Discovered new exit (range 10) 237 | -10/Materials | Discovered new exit (range 8) 265 | -10/Materials | Entered Mines 290 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 479 | -10/Mines | Assembled infested the area 629 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 650 | -10/Mines | Discovered new exit (range 9) 666 | -10/Mines | Entered Materials 666 | -9/Materials | Accompanied by 3 allies 666 | -9/Materials | Evolved 2 slots: Utility x2 1211 | -9/Materials | Discovered new exit (range 13) 1262 | -9/Materials | Entered Mines 1262 | -9/Mines | Accompanied by 2 allies 1297 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1331 | -9/Mines | Met a Derelict shopkeep closing up shop 1861 | -9/Mines | Learned location of Storage (-7) 2198 | -9/Mines | Discovered new exit (range 5) 2210 | -9/Mines | Entered Materials 2210 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2647 | -8/Materials | Discovered new exit (range 16) 3575 | -8/Materials | Entered Factory 3575 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4067 | -7/Factory | Core integrity fell below 50% 4095 | -7/Factory | Lost 12 parts (1p4n6u1w) 4241 | -7/Factory | Identified exit to Garrison 4241 | -7/Factory | Entered Garrison 4250 | -7/Garrison | Garrison Relay disabled 4266 | -7/Garrison | Installed Relay Interface Framework 4298 | -7/Garrison | Garrison Relay disabled 4315 | -7/Garrison | Discovered new exit (range 9) 4318 | -7/Garrison | Entered Factory 4318 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4391 | -6/Factory | Discovered new exit (range 13) 4391 | -6/Factory | Identified exit to Lower Caves 4420 | -6/Factory | Build established: Scavenger-Sprinter 4467 | -6/Factory | Spotted B-75 Beast 4730 | -6/Factory | Repaired Cld. Cesium-ion Thruster 4782 | -6/Factory | Build established: Hacker-Sprinter 4800 | -6/Factory | Discovered new exit (range 14) 4845 | -6/Factory | Entered Lower Caves 4868 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4882 | -6/Lower Caves | Encountered a Warlord checkpoint 4915 | -6/Lower Caves | Learned Factory security intel 4918 | -6/Lower Caves | Learned Factory garrison access intel 5062 | -6/Lower Caves | Discovered new exit (range 10) 5065 | -6/Lower Caves | Entered another Lower Caves area 5134 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5136 | -6/Lower Caves | Crushed by falling debris 5136 | -6/Lower Caves | System corruption reached 10% 5159 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5168 | -6/Lower Caves | Lost 5 parts (2n3u) 5168 | -6/Lower Caves | Learned 4 Factory zone layouts 5175 | -6/Lower Caves | Discovered new exit (range 15) 5185 | -6/Lower Caves | Entered Zion 5193 | -6/Zion | System corruption cleaned by Quarantine Array 5212 | -6/Zion | RIF detected upon attempting to enter Zion 5212 | -6/Zion | Attacked by Zionites 5212 | -6/Zion | Spotted 0C-D5Z(B) 5212 | -6/Zion | Spotted T7-QWV(B) 5222 | -6/Zion | Found Prototype Device 5222 | -6/Zion | Identified Bomb Factory No. 2 5247 | -6/Zion | Discovered new exit (range 4) 5247 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 5248 | -6/Zion | Entered Deep Caves 5268 | -6/Deep Caves | Found Prototype Protection 5268 | -6/Deep Caves | Identified Zio. Heavy Carapace 5282 | -6/Deep Caves | Attacked by Z-Imprinter 5310 | -6/Deep Caves | Spotted AG-11501 5313 | -6/Deep Caves | Exposed GOLEM chamber 5314 | -6/Deep Caves | Triggered Deep Caves wall 5314 | -6/Deep Caves | Spotted AS-44395 5317 | -6/Deep Caves | Spotted AS-91662 5318 | -6/Deep Caves | Found GOLEM Unit 5320 | -6/Deep Caves | Core integrity fell below 50% 5320 | -6/Deep Caves | Spotted AG-62059 5324 | -6/Deep Caves | Core integrity fell below 20% 5326 | -6/Deep Caves | Destroyed by as-08554 with Assembled Rifle Last Messages --------------- Closed] 05315_ Cld. Particle Cannon destroyed. 05316_ A GOLEM Unit tumbles out of the Wall Chamber. 05316_ Cld. Cesium-ion Thruster destroyed. 05317_ Dropped Relay Coupler [Sentry]. 05318_ Dropped Enh. Autogun. 05318_ Acquired GOLEM Unit. 05319_ System Shield destroyed. 05319_ System corrupted by crushing effect (+2). 05319_ A GOLEM Unit tumbles out of the Wall Chamber. 05320_ Cld. Cesium-ion Thruster destroyed. 05320_ System corrupted by crushing effect (+2). 05322_ AG-62059: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 05322_ XV-A8A(g) destroyed. 05323_ Cld. Cesium-ion Thruster destroyed. 05323_ Relay Coupler [NC] destroyed. 05324_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????? ???????????????????????????????? | | ??????????? ####??????????????????????????? | | ?????????? # # #?????????????????????????? | | ?????????" # # #?????????????????????????? | | ????????? # ####??????????????????????? | | ????????"" # ## #??????????????????????? | | ????????? ## #??????????????????????? | | ????????""" ## #??????????????????????? | | ????????" ## #??????????????????????? | | ????????" # #####??????###?????????? | | ????????" ! @ #??????# #????????? | | ????????# G ###??????# ##??????? | | ?????????" ##????????# ##?????? | | ?????????" ###??????????# ####??? | | ?????????" #??????????# ##?? | | ?????????" b a ####??????????# ### | | ????????"" #?????????????# | | ??????### aaa ! ##? #??????????# | | ??""""" aa aa aa # #???????# | | ??" aa a ##?????????# | | ??" aaa a ##???????## # | | ??" a aaa ! #?????## "# # | | ??" === ###?????# #"## | | ??" a = ##??????# ##### | | ??" / #??????###????# | | ??" #?????????????## | | ??""""" = #??????????????## | | ??????### #?????????####??# | | ????????"! / = #????????## ##?# | | ????????""[ = #??????### ### | | ????????" ! = #?????## ## | | ????????"! == = ##??### ## | | ????????"" #?## ## | | ????????# = #?# | | ????????" = #?# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 65 Melee Accuracy 11 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cld. Cesium-ion Thruster | 40% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Overkill That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed ComponentAngularDerivative Manual? 0 Play Time 01:16:27 Cumulative 172.1 hours Start 2025.05.15 @ 17:37:05 End 2025.05.16 @ 11:58:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/4/0/2/0/0/0/0/0 Lore% 74 Gallery% 62 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 846af27e-a21e-429a-857f-4cc65747288d