Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 23:23:42 // Winter2019/RPGLIKE Player: honey223 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (363) 1815 Value Destroyed (19163) 19163 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (9222) 9222 TOTAL SCORE: 42280 Bonus ------- High Alert Combat Kills 3558 Follower Combat Kills 164 Entered Garrisons 800 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1338/2500 Matter 260/300 Energy 168/220 System Corruption 0% Temperature Cool (24) Movement Flying (12) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Signal Interpreter Long-range Terrain Scanner Nanoactuators Nanoactuators Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON (3) ------- Shock Maul Plasma Sword Lance > --- INVENTORY (4) ---- Advanced Energy Well (500) Advanced Force Booster Stasis Canceller Advanced Shield Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Advanced Surge Thruster Advanced Surge Thruster Advanced Surge Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Signal Interpreter Long-range Terrain Scanner Nanoactuators Nanoactuators Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Shock Maul Plasma Sword Lance > --- INVENTORY -------- Advanced Energy Well Advanced Force Booster Stasis Canceller Advanced Shield Generator [Rating: 160] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Nanoactuators Device Nanoactuators Storage High-capacity Matter Pod Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Longsword +1 Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Slots Evolved 20 | 3 1 . . . 3 . . 3 . . . 1 1 2 1 . . 2 . . . 1 . . . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | 1 . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility 10 | 1 . . . . 1 . . . . . . 1 . 2 1 . . 2 . . . 1 . . . . . . 1 . . . Weapon 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 167 | 9 7 1 5 . 11 6 . 27 4 6 . 7 2 9 6 . 4 16 2 . 6 4 9 5 1 4 1 1 1 6 3 4 Power 16 | 1 1 . . . . . . 4 . 1 . . . . 1 . 2 3 . . . . . 1 . . . . . 1 1 . Engine 7 | 1 . . . . . . . 3 . . . . . . 1 . 2 . . . . . . . . . . . . . . . Core 7 | . 1 . . . . . . 1 . 1 . . . . . . . 3 . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 45 | 5 . . . . 7 1 . 13 2 . . . 1 . . . . 3 . . . . 5 . . . . . . 3 1 4 Treads 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . 7 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . . 11 2 . . . 1 . . . . 3 . . . . 5 . . . . . . 3 1 4 Utility 59 | 1 1 . . . 3 . . . 2 1 . 3 1 6 5 . . 9 2 . 3 4 3 4 1 4 1 1 1 2 1 . Device 42 | 1 . . . . . . . . 1 1 . 3 1 6 5 . . 6 2 . 2 2 1 4 1 2 1 . . 2 1 . Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . . . Hackware 9 | . . . . . 2 . . . . . . . . . . . . 2 . . 1 1 2 . . 1 . . . . . . Protection 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 5 1 5 . 1 5 . 10 . 4 . 4 . 3 . . 2 1 . . 3 . 1 . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . 3 . . 1 . 3 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 3 1 1 . . 2 . 3 . 2 . 2 . . . . . . . . 2 . . . . . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 1 . 2 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . 3 . . . . . . Parts Lost 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 100 79 100 93 100 100 81 82 98 100 100 100 99 100 100 99 99 100 100 99 98 99 99 100 99 99 100 100 98 100 97 Core 9 | . 11 12 12 12 9 9 9 4 7 12 14 13 12 11 9 5 2 7 9 9 9 9 9 9 9 9 9 9 9 4 2 . Treads 7 | . 26 25 25 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 31 36 36 18 . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . . . . 15 39 42 42 40 42 40 37 36 36 34 33 33 33 31 30 31 31 31 31 31 31 32 33 30 Device 16 | . 13 12 12 12 9 9 9 4 1 12 14 18 18 22 27 31 31 29 28 28 28 27 26 21 22 19 17 13 13 12 16 16 Storage 3 | . 11 12 12 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 9 9 4 6 7 7 6 6 5 5 5 5 4 4 4 4 4 4 4 4 4 4 9 9 11 8 8 Hackware 6 | . . . . . 9 9 9 4 . . . . . . . . . 5 9 9 9 9 13 18 18 20 22 22 22 20 20 20 Energy Cannon 2 | . . . 7 12 1 1 9 8 7 6 . 5 6 5 . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 29 25 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 2 12 . 12 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 5 . . . . . . . . 5 5 4 4 4 4 3 4 3 . . . . . . . . . Impact Weapon 4 | . . . . . 8 8 9 7 7 7 14 6 6 8 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Slashing Weapon 4 | . . . 7 12 9 9 9 8 7 7 7 6 6 . . . . . . . . . . 4 4 4 4 4 4 4 4 4 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Naked Turns 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | 8 17 18 35 27 27 22 22 26 26 29 22 31 31 36 33 33 39 37 37 37 37 37 37 33 34 34 31 30 30 42 42 36 Greatest Support 69 | 45 45 45 45 45 45 38 38 38 35 35 35 35 40 40 40 40 40 43 43 43 43 43 56 56 56 56 56 56 56 63 63 69 Greatest Overweight (x) 2 | 2 . . . . 2 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 2 | . 1 2 2 2 2 2 2 1 1 2 2 2 3 2 3 3 3 2 3 3 3 3 4 4 3 3 4 4 4 3 3 4 Final Capacity 4 | 1 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 4 3 4 4 4 4 4 4 4 Class Distribution -------------------- 30% | Hacker-Scout 19% | Mutant 16% | Scavenger-Sprinter 7% | Assassin 7% | Wizard-Sprinter 7% | Wizard-Scout 4% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/DSF Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Matter Collected 3271 | 320 951 50 96 28 125 124 . 368 . 128 36 163 10 90 84 . 47 190 20 . 79 42 80 60 10 . 60 . . 70 40 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13374 | 117 807 30 . 206 1365 995 21 716 23 1213 72 425 . 478 . . 277 1130 673 166 . 884 1434 399 234 . 1126 . . 321 218 44 Parts 501 | 7 66 9 . 5 35 32 . 32 . 70 2 32 1 8 . . 5 34 20 7 . 22 39 10 3 . 25 . . 15 13 9 Haulers Intercepted 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . . . . 3 . . 9 . 17 6 . 6 . 7 . . 10 . . . . . Prevented 38 | . . . . . . . . . . . . . . 3 . . 1 . 3 . . 15 . 1 3 . 12 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 313 | . 21 6 . 3 26 29 . 29 . 41 1 14 1 10 1 . 4 21 20 4 . 21 26 3 1 . 17 . . 6 4 4 Melee 160 | . . . . 2 12 16 . 15 . 30 . 7 . 3 . . 4 9 10 4 . 12 14 3 . . 7 . . 5 4 3 Guns 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . 1 . 2 . . . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . AOE 22 | . 2 6 . . 3 . . 8 . . . 3 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 23 | 2 7 . . . 3 2 . 2 . . . . . 1 . . . . . . . 2 1 . 1 . . . . 1 . 1 Worker 5 | . 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 5 | 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Recycler 7 | 1 1 . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 21 | . 3 . . . 1 1 . . 1 1 . . . . . . . 2 . . . . 8 . . . . . . 3 1 . Swarmer 64 | . 3 6 . . . 1 . 8 . 6 . 7 . . . . 1 . 10 4 . 5 8 . . . 1 . . 4 . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Saboteur 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Grunt 136 | . 18 . . 3 23 17 . 4 . 15 . 4 . 8 1 . 2 6 7 . . 8 10 . . . 9 . . 1 . . Brawler 18 | . . . . . 1 6 . 1 . . . . . 1 . . . . . . . 3 2 . . . 4 . . . . . Duelist 6 | . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Sentry 38 | . . . . . . 2 . 9 . 11 1 2 1 . . . . 5 1 . . 2 2 . 1 . 1 . . . . . Hunter 15 | . . . . . . . . 2 . 1 . 1 . . . . . 7 . . . 1 2 1 . . . . . . . . Programmer 20 | . . . . . . 3 . . . 8 . . . . . . . 3 . . . . . 2 . . . . . . 4 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 8 3 . 2 14 8 . 9 1 9 1 7 1 6 1 . 3 7 8 4 . 9 5 2 1 . 9 . . 5 3 4 Combat Bots Only 9 | . 3 3 . 2 7 8 . 9 . 9 1 7 1 5 1 . 3 6 8 4 . 9 5 2 1 . 9 . . 4 3 4 Max Kills in Single Turn 3 | 1 2 3 . 1 2 1 . 3 1 1 1 2 1 1 1 . 1 1 2 1 . 1 2 1 1 . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 3 . . 2 . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . 1 . 1 . 1 . 1 . . 1 1 1 1 . 1 1 1 . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Damage Taken 12143 | . 1228 48 . 80 691 988 . 1611 . 699 31 366 23 124 30 . 95 1224 490 65 . 240 1551 146 149 . 413 . . 863 610 378 Core 9857 | . 981 37 . 63 564 789 . 1313 . 568 28 289 17 97 24 . 80 997 397 49 . 200 1273 119 129 . 333 . . 701 484 325 Absorbed by Shields 926 | . . . . . . 21 . . . 18 . 12 . . . . . 33 122 18 . 88 324 34 20 . 124 . . 112 . . Redirected to Core 7952 | . 788 37 . 52 463 685 . 1031 . 472 11 251 17 85 24 . 54 786 315 49 . 141 1017 98 72 . 268 . . 558 463 215 Regen/Repaired (Parts) 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 73 . . . . . . . 98 . . . . 97 . . . . 100 . . . . 100 . 100 38 16 53 Volleys Fired 191 | 5 107 8 . 8 4 5 . 7 . 12 . 9 . 9 1 . 8 5 . . 3 . . . . . . . . . . . Largest 3 | 2 3 1 . 1 1 1 . 1 . 1 . 1 . 1 1 . 1 1 . . 1 . . . . . . . . . . . Hottest 120 | 40 60 33 . 120 120 120 . 120 . 120 . 120 . 120 7 . 120 7 . . 7 . . . . . . . . . . . Shots Fired 305 | 10 216 8 . 8 4 6 . 7 . 12 . 8 . 9 1 . 8 5 . . 3 . . . . . . . . . . . Gun 216 | 10 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 42 | . . . . 7 1 4 . 1 . 10 . 4 . 8 . . 7 . . . . . . . . . . . . . . . Launcher 36 | . 10 8 . 1 3 2 . 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . . . . 1 1 . 1 5 . . 3 . . . . . . . . . . . Kinetic 216 | 10 206 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 42 | . . . . 7 1 4 . 1 . 10 . 4 . 8 . . 7 . . . . . . . . . . . . . . . Explosive 36 | . 10 8 . 1 3 2 . 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 3 17 . . 7 8 12 . . . . . 2 . 7 8 . 9 10 . . 3 . . . . . . . . . . . Robot Miss Streak 7 | 2 7 3 . . . . . 3 . . . 4 . . . . . 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 890 | 6 141 . . 12 57 95 . 85 2 78 4 19 1 25 2 . 8 59 36 8 2 42 87 11 12 . 51 . . 19 23 5 Core Hits 283 | 4 58 9 . 4 25 16 . 27 1 30 . 12 . 6 . . 3 11 9 2 . 10 21 4 2 . 14 . . 6 6 3 Critical Kills 30 | . . . . . 6 1 . 2 . 2 . 1 . 2 . . . 3 2 1 . 3 2 1 . . . . . 1 1 2 Critical Parts Destroyed 135 | . 2 . . . 15 13 . 10 . 7 1 . 1 6 . . 2 15 6 2 . 14 16 3 2 . 12 . . 5 2 1 Critical Strikes 194 | . 2 . . 1 23 21 . 15 . 9 2 1 1 8 . . 2 19 8 3 . 22 20 5 3 . 14 . . 6 6 3 Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 170 | . . . . . 21 16 . 13 . 9 1 1 1 8 . . 2 19 8 3 . 20 18 4 2 . 12 . . 6 3 3 Sever 11 | . . . . 1 2 5 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . 2 2 1 1 . 2 . . . 3 . Melee Attacks 967 | . . . . 11 70 115 3 102 3 113 4 25 1 23 2 . 12 79 52 11 1 56 112 15 13 . 58 . . 45 28 13 Impact 610 | . . . . . 50 70 . 71 . 55 3 18 1 23 1 . 8 58 40 6 . 43 82 7 6 . 34 . . 24 4 6 Slashing 204 | . . . . 11 20 45 3 31 3 58 1 7 . . . . . . . . . . . 2 1 . 10 . . 6 4 2 Piercing 153 | . . . . . . . . . . . . . . . 1 . 4 21 12 5 1 13 30 6 6 . 14 . . 15 20 5 Sneak Attacks 105 | . . . . 2 13 23 . 3 . 30 . 1 1 1 1 . . 4 2 . . 10 4 . 1 . 7 . . 2 . . Combat Hostiles 24 | . . . . . 1 . . 3 . 6 . 1 1 . 1 . . 3 2 . . 3 2 . . . . . . 1 . . Follow-up Attacks 140 | . . . . . 7 21 . 17 . 14 2 6 . 5 . . . 8 7 2 . 7 12 2 3 . 15 . . 3 6 3 Damage Inflicted 44160 | 76 2134 299 . 519 3161 4574 . 3789 120 5103 143 1074 102 1452 98 . 579 3499 2315 534 . 2990 4925 743 739 . 2917 . . 1036 940 299 Guns 1948 | 76 1872 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1569 | . . . . 248 38 152 . . . 446 . 147 . 302 . . 236 . . . . . . . . . . . . . . . Explosions 1525 | . 247 289 . . 227 . . 591 . . . 171 . . . . . . . . . . . . . . . . . . . . Melee 39090 | . . . . 268 2896 4422 . 3198 120 4657 143 756 102 1150 98 . 343 3499 2315 534 . 2990 4925 743 739 . 2917 . . 1036 940 299 Ramming 28 | . 15 10 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1948 | 76 1872 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1577 | . . 8 . 248 38 152 . . . 446 . 147 . 302 . . 236 . . . . . . . . . . . . . . . Explosive 1517 | . 247 281 . . 227 . . 591 . . . 171 . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 27654 | . . . . . 2396 2765 . 2190 . 1926 104 485 102 1150 98 . 343 3046 2040 282 . 2652 4067 408 305 . 1879 . . 937 223 256 Slashing 7178 | . . . . 268 500 1657 . 1008 120 2731 39 271 . . . . . . . . . . . . 47 . 316 . . 41 137 43 Piercing 4258 | . . . . . . . . . . . . . . . . . . 453 275 252 . 338 858 335 387 . 722 . . 58 580 . Highest Corruption 7 | . 1 1 1 1 4 6 6 6 6 7 7 7 1 1 . . . . . . . . . 1 1 . . . . . . . Average Corruption 3 | . 1 1 1 1 4 5 6 6 6 6 7 7 1 1 . . . . . . . . . 1 1 . . . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 120 | . 2 5 4 10 8 18 2 26 3 15 1 25 . 1 . . . . . . . . . . . . . . . . . . Message Errors 39 | . . 1 1 5 3 6 1 8 1 4 . 8 . 1 . . . . . . . . . . . . . . . . . . Matter Fused 29 | . . 2 . 1 2 6 . 5 1 5 1 6 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 18 | . 1 2 1 1 1 2 . 4 . 1 . 5 . . . . . . . . . . . . . . . . . . . . Energy Discharges 9 | . . . 2 . . 1 . 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . 1 1 . 1 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 10 | . . . . 2 1 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 11927 | . . . . 51 1023 895 . 480 49 991 45 68 102 490 8 . 154 1492 754 252 . 1267 1561 371 187 . 891 . . 395 286 115 Projectiles 77 | . . . . . . . . . . 36 . . . 41 . . . . . . . . . . . . . . . . . . Explosions 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Melee 11845 | . . . . 51 1023 895 . 475 49 955 45 68 102 449 8 . 154 1492 754 252 . 1267 1561 371 187 . 891 . . 395 286 115 Knockbacks 91 | . . . . . 3 3 . 6 . 3 . . . 8 1 . 3 15 9 . . 14 10 1 . . 4 . . 8 1 2 Impact 83 | . . . . . 3 3 . 6 . 3 . . . 7 1 . 3 15 8 . . 10 10 1 . . 4 . . 6 1 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 8 | . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . 2 . . Self-Inflicted Damage 266 | . . 32 . . . . . 166 . . . 68 . . . . . . . . . . . . . . . . . . . . Shots 8 | . . 2 . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . Rammed 13 | . 6 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . 6 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 207 178 116 354 267 368 . 245 . 171 . 217 123 30 . . . . . . . . 56 . . . . . . 3 . 4 Average Temperature 75 | . 28 98 65 154 94 109 . 73 . 55 . 112 66 17 . . . . . . . . 17 . . . . . . 3 . 2 Received Heat Transfer 3039 | . 699 . . 42 288 396 . 387 . 279 9 99 6 99 . . 18 105 51 . . 68 196 9 30 . 89 . . 160 . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 133 | . . . . . 12 9 . 6 . 15 1 . 1 8 1 . . 16 9 2 . 13 24 . 1 . 9 . . 5 . 1 Impact Corruptions 316 | . . . . . 34 25 . 20 . 20 2 3 1 11 1 . 5 38 24 3 . 25 45 7 12 . 22 . . 11 4 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 . 3 1 1 . . . 1 . 1 . 2 . . 1 . . . . . 1 . . . . . . . . . Heat Transferred 3330 | . . 50 . 560 80 320 . . . 800 . 320 . 640 . . 560 . . . . . . . . . . . . . . . Parts Sabotaged 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Peak Influence 2020 | 15 553 502 . 186 749 1560 820 1719 914 2020 1029 1210 724 . . . . 494 . . . . 925 . . . . 144 100 418 462 481 Initial 984 | . 9 182 . . 1 458 760 533 837 594 984 668 634 . . . . 109 . . . . 189 . . . . 144 100 56 84 276 Average 572 | 4 238 361 . 49 412 946 808 1143 873 1177 997 1120 679 . . . . 331 . . . . 585 . . . . 144 100 230 163 357 Maximum Alert Level 5 | . 2 2 . . 3 4 3 5 3 5 3 4 3 . . . . 2 . . . . 3 . . . . . . 2 2 2 Low Security (%) 23 | 100 37 . . 100 24 . . . . . . . . . . . . 7 . . . . 1 . . . . 100 100 39 68 . Level 1 23 | . 47 82 . . 16 . . . . . . . . . . . . 70 . . . . 11 . . . . . . 55 29 66 Level 2 20 | . 15 16 . . 54 31 . 18 . 24 . 2 59 . . . . 22 . . . . 61 . . . . . . 4 1 33 Level 3 14 | . . . . . 4 38 100 29 100 13 100 31 40 . . . . . . . . . 25 . . . . . . . . . Level 4 14 | . . . . . . 29 . 36 . 45 . 65 . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . 14 . 17 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 7 1 . 2 6 . . . 1 . . . 1 . . . . 5 . . . 1 10 . . . . . . 2 4 2 Investigation 25 | . 5 1 . 2 3 . . . 1 . . . 1 . . . . 4 . . . . 3 . . . . . . 2 3 . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 2 . . . 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 1 Assault 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Distress Signals 15 | . 2 . . . 1 . . . . . . . . . . . . 1 . . . . 4 . . . . . . 3 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 453 | . 31 6 . 3 30 26 2 40 2 25 1 14 1 13 5 . 6 32 24 4 . 17 58 7 5 . 17 . . 42 18 24 Peak Tracking Total 20 | . 6 3 . 1 7 5 2 8 2 5 1 7 1 5 5 . 4 3 7 4 . 9 6 2 4 . 7 . . 15 15 20 Tactical Retreats 41 | . 1 . . . 2 4 . 3 . 1 . 1 1 . . . . 1 3 . . 2 6 . . . 3 . . 10 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Traps Triggered 25 | . 1 . . . 2 5 . 4 . 4 . 5 . . . . . 1 . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Disabled 78 | . 11 10 . 7 5 10 3 9 1 11 . 4 . . . . . 3 . . . . 1 1 . . . . . 1 . 1 Max in Single Turn 3 | . 2 3 . 1 1 2 1 2 1 1 . 2 . . . . . 1 . . . . 1 1 . . . . . 1 . 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . 1 . Garrison Relay 15 | . . . . . . 4 . 4 . 5 . 2 . . . . . . . . . . . . . . . . . . . . Phase Generator 4 | . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Machines Accessed 94 | . 5 1 1 2 4 1 1 4 5 1 1 . 1 2 2 4 . 20 2 . . . 17 1 . 4 . 1 . 7 4 3 Terminals 56 | . 4 1 . 2 2 1 . 4 2 1 . . 1 1 . . . 12 1 . . . 10 1 . . . 1 . 6 3 3 Fabricators 9 | . . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . . . . . . 3 . . . . 3 . . . . . . . 1 . Total Hacks 314 | . 19 3 1 4 13 1 1 12 12 1 1 . 2 2 6 31 . 69 10 . . . 48 5 . 17 . 1 . 27 14 14 Successful 225 | . 10 2 1 1 7 1 1 3 10 1 1 . . 2 6 31 . 39 10 . . . 40 5 . 17 . 1 . 19 10 7 Failed 89 | . 9 1 . 3 6 . . 9 2 . . . 2 . . . . 30 . . . . 8 . . . . . . 8 4 7 Catastrophic 8 | . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 7 2 1 4 9 . . . 4 . . . . . . . . 24 . . . . 18 . . . . . . . 6 8 Terminals 199 | . 18 3 . 4 6 1 . 12 6 1 . . 2 1 . . . 45 9 . . . 33 5 . . . 1 . 25 13 14 Fabricators 27 | . . . . . . . . . . . . . . . . . . 13 . . . . 12 . . . . . . 2 . . Repair Stations 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 5 . 1 . 1 . 1 . . . . . . 5 . . . . 3 . . . . . . . 1 . Terminal Hacks 165 | . 6 1 1 . 2 1 . 3 3 1 . . . 2 6 31 . 19 10 . . . 24 5 . 17 . 1 . 17 9 6 Record 38 | . . . 1 . . . . . . . . . . 1 5 11 . . 9 . . . . 5 . 5 . . . . 1 . Part Schematic 24 | . . . . . . . . . . . . . . . . 11 . 2 . . . . 4 . . 4 . . . 2 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Prototype ID Bank 15 | . 3 . . . . . . . 1 . . . . . . 3 . 2 . . . . 1 . . 4 . . . 1 . . Open Door 5 | . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 Emergency Access Points 8 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . 2 . . . . . . 2 1 . Machine Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Terminal Index 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 4 . . Locate Traps 17 | . 2 . . . 1 . . . . . . . . . . . . 4 . . . . 6 . . . . . . 1 2 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . 1 1 . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . . . . . . 7 . . . . 5 . . . . . . 2 . . Network Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . Build 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 1 . 1 . . . . . . 3 . . . . 3 . . . . . . . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . 1 . Unauthorized Hacks 28 | . 4 1 . 1 4 . . . 2 . . . . . . . . 7 . . . . 8 . . . . . . . . 1 Terminals 19 | . 3 1 . 1 3 . . . 1 . . . . . . . . 5 . . . . 4 . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Botnet 9 | . . . . . 1 . . . 1 . . . . . . . . 4 . . . . 2 . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sabotage 7 | . 3 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 1 . 1 1 . . 3 3 . 1 . 1 . . . . 15 . . . . 10 . . . . . . 5 3 3 Full Trace Events 14 | . 1 . . 1 . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . . . 2 1 . Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . . . . . . . . . . . . 11 . 3 . . 13 . 4 . . 4 . . . 2 1 . Parts Built 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 338 | . . . . . . . . . . . . . . . . . . 190 . . . . 79 . . . . . . 69 . . Total Part Build Rating 40 | . . . . . . . . . . . . . . . . . . 10 . . . . 12 . . . . . . 18 . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . 1 1 . 1 2 . . 2 . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . 1 . 1 2 . . 1 . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . 1 1 . 1 2 . . 2 . . . . . . . . . . . parse_system 7 | . . . . . . . . . . . . . . 1 1 . 1 2 . . 2 . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . 6 . 7 . 8 . 4 . . . . . . . . . . . . . . . . . . . . Machine Destruction 25 | . . . . . . 6 . 7 . 8 . 4 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total Allies 10 | . . . . 3 . 2 . 2 . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Largest Group 3 | . . . . 3 3 2 . 2 . . . . . . . . 1 1 1 1 1 1 1 . . . . . . . . . Highest-Rated Group 96 | . . . . 40 40 62 . 64 . . . . . . . . 96 96 10 9 9 9 10 . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 16 31 . 39 . . . . . . . . 96 96 10 9 9 9 10 . . . . . . . . . Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . Dakka 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Total Orders 19 | . . . . . . . . . . . . . . . . . . 4 2 2 2 7 2 . . . . . . . . . STAY 10 | . . . . . . . . . . . . . . . . . . 2 1 1 1 4 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . . 2 1 1 1 2 1 . . . . . . . . . Ally Attacks 61 | . . . . . 15 11 . 14 . . . . . . . . 5 16 . . . . . . . . . . . . . . Total Damage 964 | . . . . . 158 150 . 137 . . . . . . . . 141 378 . . . . . . . . . . . . . . Kills 10 | . . . . . 1 2 . 1 . . . . . . . . 2 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 21 | . . 1 . 1 . . . . . . . . . 2 1 . 1 . 2 1 2 3 . 2 2 . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Turns Passed 13837 | 116 1667 627 646 952 584 781 99 862 138 774 14 818 87 364 294 14 188 637 393 314 269 483 739 334 391 59 409 36 15 378 295 60 Spaces Moved 23643 | 66 746 369 398 554 550 773 100 857 167 1107 37 405 266 940 1362 79 536 1793 1192 988 1123 1271 1898 1113 1617 213 1012 55 63 973 772 248 Core 60 | 23 . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Treads 2111 | 25 746 369 398 554 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1761 | . . . . . 531 773 100 357 . . . . . . . . . . . . . . . . . . . . . . . . Flight 19693 | . . . . . . . . 463 167 1107 37 405 266 940 1362 79 536 1793 1192 988 1123 1271 1898 1113 1617 213 1012 55 63 973 772 248 Fastest Speed 11 | 50 160 160 160 160 48 48 48 23 20 20 20 20 17 17 17 17 17 17 17 17 17 17 17 21 21 21 21 21 21 17 17 11 Average Speed 33 | 127 160 160 160 160 53 48 48 37 21 20 20 20 18 17 17 17 17 17 17 17 17 17 19 21 21 21 21 21 21 18 17 15 Slowest Speed 180 | 160 160 160 160 160 180 48 48 100 23 20 20 20 20 17 17 17 17 20 17 17 17 17 106 21 21 21 21 21 21 21 20 20 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 5 . 1 . . . . 17 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 98 98 59 91 26 67 13 64 19 76 6 52 10 87 87 69 62 45 95 92 88 92 49 91 82 60 86 1 45 29 21 9 Regions Visited 32 Branch Regions 15 Pre-discovered Areas 13 | . 1 1 1 1 1 . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . 3 . . . . . . Known Exits Taken 22 | . . . . . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 3 . . . . . . . . . 3 1 . 3 . 3 2 5 3 . 2 1 . 1 . . . . . Spaces Dug 59 | . 6 . . . 1 2 . 5 . 1 . 5 . . . . . 10 . . . . 11 . . . . . . 13 2 3 Terrain Destroyed 597 | . 55 56 . 11 23 84 . 77 . 174 . 78 . . . . . 10 . . . . 11 . . . . . . 13 2 3 Melee 43 | . . . . . 1 2 . . . 1 . . . . . . . 10 . . . . 11 . . . . . . 13 2 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 554 | . 55 56 . 11 22 82 . 77 . 173 . 78 . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Total 28175 | 85 1008 394 407 601 726 1017 147 1232 264 1506 38 1100 299 1097 1418 78 613 2059 1359 1126 1198 1511 2194 1200 1654 228 1182 78 63 1115 919 259 Wait 2711 | 3 87 10 . 21 62 63 44 180 88 196 . 570 24 108 44 . 54 131 101 122 60 168 136 63 22 1 102 23 . 113 114 1 Move 23551 | 65 745 368 397 553 550 771 100 856 167 1105 36 404 263 939 1361 78 535 1788 1191 987 1122 1270 1888 1112 1614 212 1011 54 62 945 760 242 Hop 25 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . 1 . . . . 10 5 2 Pick Up 29 | . 5 . . 1 . . . 2 1 . . 3 . 1 . . . 2 . . 1 5 . . . 6 . . . 1 1 . Fast Attach 107 | 9 4 1 5 . 10 1 . 21 4 1 . 3 2 6 1 . 2 9 . . 4 2 8 1 . . . 1 1 5 2 4 Attach 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 5 . . . . . . Detach 5 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . Swap 54 | . 3 . . . 1 5 . 6 . 5 . 4 . 2 5 . 2 7 2 . 1 2 1 4 1 . 1 . . 1 1 . Drop 80 | 3 4 1 5 1 6 1 . 7 1 1 . 4 1 4 . . 1 10 1 . 4 6 6 2 . 4 . . . 3 3 1 Fire 191 | 5 107 8 . 8 4 5 . 7 . 12 . 9 . 9 1 . 8 5 . . 3 . . . . . . . . . . . Melee 747 | . . . . 11 55 87 3 82 3 88 2 17 1 17 1 . 8 63 40 8 1 43 96 11 10 . 38 . . 32 21 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 6 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 131 | . . . . . . 8 . 28 . 23 . 72 . . . . . . . . . . . . . . . . . . . . Rewire 36 | . . . . . . 25 . 11 . . . . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Miscellaneous 487 | . 46 . . 5 38 51 . 32 . 75 . 14 7 9 5 . 3 42 24 9 . 15 54 7 5 . 30 . . 4 12 . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Arm / DSF) -4/DSF -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Junkyard | Upgraded with Propulsion slot (x1) 9 | -11/Junkyard | Upgraded with Utility slot (x1) 9 | -11/Junkyard | Upgraded with Weapon slot (x1) 13 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 350 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 13) 549 | -10/Materials | Reached level 2 601 | -10/Materials | Discovered new exit (range 15) 826 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Upgraded with Weapon slot (x1) 1223 | -10/Materials | Discovered new exit (range 16) 1469 | -10/Materials | Reached level 3 1522 | -10/Materials | Core integrity fell below 50% 1784 | -10/Materials | Entered Mines 1789 | -10/Mines | Reached level 4 2056 | -10/Mines | Learned location of Zion (-6) 2058 | -10/Mines | Discovered new exit (range 11) 2086 | -10/Mines | Discovered new exit (range 8) 2181 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2355 | -10/Mines | Discovered new exit (range 16) 2404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2411 | -10/Mines | Entered Exiles 2413 | -10/Exiles | Reached level 5 2435 | -10/Exiles | Discovered new exit (range 15) 2461 | -10/Exiles | Met 8R-AWN 2485 | -10/Exiles | Met EX-HEX 2544 | -10/Exiles | Met EX-DEC 2584 | -10/Exiles | Met EX-BIN 2607 | -10/Exiles | Aligned with FarCom system 2608 | -10/Exiles | Given EX-Vault access code 2645 | -10/Exiles | Opened EX-Vault 2653 | -10/Exiles | Found Prototype Energy Cannon 2653 | -10/Exiles | Identified Gui. Plasma Cannon 2658 | -10/Exiles | Found Prototype Energy Cannon 2658 | -10/Exiles | Identified Firepult 2669 | -10/Exiles | Found Prototype Slashing Weapon 2669 | -10/Exiles | Identified Longsword +1 2714 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3057 | -10/Exiles | Stole two prototypes: Longsword +1, Gui. Plasma Cannon 3057 | -10/Exiles | Entered Mines 3064 | -9/Mines | Met a Derelict bent on vengeance 3104 | -9/Mines | Discovered new exit (range 6) 3216 | -9/Mines | Discovered new exit (range 7) 3268 | -9/Mines | Reached level 6 3325 | -9/Mines | Build established: Assassin 3512 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4009 | -9/Mines | Entered Materials 4009 | -8/Materials | Accompanied by 3 allies 4011 | -8/Materials | Reached level 7 4099 | -8/Materials | Upgraded with Propulsion slot (x2) 4180 | -8/Materials | Reached level 8 4194 | -8/Materials | Upgraded with Utility slot (x1) 4332 | -8/Materials | Build established: Hacker-Scout 4374 | -8/Materials | Reached level 9 4409 | -8/Materials | First assault squad dispatched 4419 | -8/Materials | Destroyed 7 combat bots 4497 | -8/Materials | Core integrity fell below 50% 4593 | -8/Materials | Identified exit to Garrison 4593 | -8/Materials | Entered Garrison 4595 | -8/Garrison | Reached level 10 4715 | -8/Garrison | Garrison Relay disabled 4794 | -8/Garrison | Triggered checkpoint 4794 | -8/Garrison | Discovered new exit (range 10) 4806 | -8/Garrison | Reached level 11 4892 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Garrison Relay disabled 4975 | -8/Garrison | Phase Generator disabled 5084 | -8/Garrison | Discovered new exit (range 14) 5145 | -8/Garrison | Reached level 12 5205 | -8/Garrison | Triggered checkpoint 5249 | -8/Garrison | Triggered checkpoint 5286 | -8/Garrison | Garrison Relay disabled 5296 | -8/Garrison | Garrison Relay disabled 5298 | -8/Garrison | Destroyed 8 combat bots 5340 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5356 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Entered Materials 5473 | -8/Materials | Identified exit to Garrison 5473 | -8/Materials | Entered Garrison 5514 | -8/Garrison | Triggered checkpoint 5659 | -8/Garrison | Reached level 13 5732 | -8/Garrison | Phase Generator disabled 5747 | -8/Garrison | Garrison Relay disabled 5770 | -8/Garrison | Triggered checkpoint 5786 | -8/Garrison | Triggered checkpoint 5800 | -8/Garrison | Core integrity fell below 20% 5888 | -8/Garrison | Triggered checkpoint 5934 | -8/Garrison | Destroyed 9 combat bots 5981 | -8/Garrison | Garrison Relay disabled 6082 | -8/Garrison | Triggered checkpoint 6087 | -8/Garrison | Garrison Relay disabled 6144 | -8/Garrison | Upgraded with Propulsion slot (x2) 6177 | -8/Garrison | Upgraded with Power slot (x1) 6204 | -8/Garrison | Discovered new exit (range 14) 6214 | -8/Garrison | Learned Materials security intel 6259 | -8/Garrison | Reached level 14 6311 | -8/Garrison | Spotted B-75 Beast 6335 | -8/Garrison | Entered Materials 6398 | -8/Materials | Repaired Cesium-ion Thruster 6419 | -8/Materials | Build established: Scavenger-Sprinter 6438 | -8/Materials | Repaired Cesium-ion Thruster 6473 | -8/Materials | Identified exit to Garrison 6473 | -8/Materials | Entered Garrison 6496 | -8/Garrison | Triggered checkpoint 6523 | -8/Garrison | Discovered new exit (range 12) 6525 | -8/Garrison | Identified exit to Materials 6540 | -8/Garrison | Triggered checkpoint 6694 | -8/Garrison | Garrison Relay disabled 6740 | -8/Garrison | Garrison Relay disabled 6745 | -8/Garrison | Garrison Relay disabled 6748 | -8/Garrison | Garrison Relay disabled 6761 | -8/Garrison | Garrison Relay disabled 6796 | -8/Garrison | Triggered checkpoint 6926 | -8/Garrison | Discovered exit to Materials (range 10) 7045 | -8/Garrison | Discovered exit to Materials (range 8) 7050 | -8/Garrison | Triggered checkpoint 7068 | -8/Garrison | Triggered checkpoint 7201 | -8/Garrison | Phase Generator disabled 7201 | -8/Garrison | Reached level 15 7207 | -8/Garrison | Destroyed 9 combat bots 7235 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7247 | -8/Garrison | Entered Materials 7261 | -8/Materials | Identified exit to Garrison 7261 | -8/Materials | Entered Garrison 7274 | -8/Garrison | Triggered checkpoint 7296 | -8/Garrison | Garrison Relay disabled 7315 | -8/Garrison | Phase Generator disabled 7404 | -8/Garrison | Destroyed 7 combat bots 7410 | -8/Garrison | Upgraded with Utility slot (x1) 7470 | -8/Garrison | Discovered new exit (range 10) 7472 | -8/Garrison | Identified exit to Factory 7540 | -8/Garrison | Triggered checkpoint 7563 | -8/Garrison | Garrison Relay disabled 8079 | -8/Garrison | Entered Factory 8081 | -7/Factory | FarCom data flow suspended 8106 | -7/Factory | Upgraded with Propulsion slot (x1) 8144 | -7/Factory | Discovered new exit (range 5) 8144 | -7/Factory | Identified exit to Lower Caves 8166 | -7/Factory | Entered Lower Caves 8166 | -7/Lower Caves | Spotted FP-Z0S(f) 8166 | -7/Lower Caves | Spotted GJ-35J(f) 8167 | -7/Lower Caves | Encountered a Master Thief 8167 | -7/Lower Caves | Encountered a Master Thief 8167 | -7/Lower Caves | Longsword +1 stolen by Master Thief 8168 | -7/Lower Caves | Reached level 16 8204 | -7/Lower Caves | Destroyed FP-Z0S(f) 8233 | -7/Lower Caves | Met a Warlord Commander 8234 | -7/Lower Caves | Learned location of Warlord (-4) 8238 | -7/Lower Caves | Upgraded with Utility slot (x1) 8238 | -7/Lower Caves | Found Unknown Device 8238 | -7/Lower Caves | Identified Encrypted Comm Array 8314 | -7/Lower Caves | Learned location of 1 exit from Factory 8332 | -7/Lower Caves | Learned Factory security intel 8337 | -7/Lower Caves | Discovered new exit (range 12) 8339 | -7/Lower Caves | Identified exit to Lower Caves 8458 | -7/Lower Caves | Upgraded with Utility slot (x1) 8530 | -7/Lower Caves | Entered another Lower Caves area 8547 | -7/Lower Caves | Learned location of 1 exit from Factory 8547 | -7/Lower Caves | Learned Armory emergency access door positions 8547 | -7/Lower Caves | Learned Factory garrison access intel 8556 | -7/Lower Caves | Discovered new exit (range 16) 8569 | -7/Lower Caves | Encountered a Warlord checkpoint 8643 | -7/Lower Caves | Learned Factory security intel 8644 | -7/Lower Caves | Spotted IQ-51O(f) 8644 | -7/Lower Caves | Spotted E3-QCO(f) 8645 | -7/Lower Caves | Spotted Z3-C4Q(f) 8646 | -7/Lower Caves | Encountered a Master Thief 8646 | -7/Lower Caves | Encountered a Master Thief 8646 | -7/Lower Caves | Spotted K0-BXC(f) 8655 | -7/Lower Caves | Spotted LP-EL7(f) 8656 | -7/Lower Caves | Encountered a Master Thief 8656 | -7/Lower Caves | Encountered a Master Thief 8656 | -7/Lower Caves | Encountered a Master Thief 8767 | -7/Lower Caves | Upgraded with Utility slot (x1) 8805 | -7/Lower Caves | Discovered new exit (range 7) 8806 | -7/Lower Caves | Identified exit to Data Miner 8824 | -7/Lower Caves | Entered Data Miner 8824 | -7/Data Miner | Discovered new exit (range 6) 8828 | -7/Data Miner | Met Data Miner 8831 | -7/Data Miner | Learned location of Section 7 (-2) 8831 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8834 | -7/Data Miner | Received God Mode back door access code from Data Miner 8838 | -7/Data Miner | Identified exit to Proximity Caves 8838 | -7/Data Miner | Entered Proximity Caves 8840 | -6/Proximity Caves | Reached level 17 8883 | -6/Proximity Caves | Build established: Scavenger-Scout 8899 | -6/Proximity Caves | Escorted by Enhanced Grunt 8978 | -6/Proximity Caves | Discovered new exit (range 11) 8985 | -6/Proximity Caves | Identified exit to Factory 9026 | -6/Proximity Caves | Entered Factory 9026 | -6/Factory | Accompanied by 1 ally 9027 | -6/Factory | Identified exit to Factory 9027 | -6/Factory | Identified exit to Lower Caves 9028 | -6/Factory | Reached level 18 9029 | -6/Factory | Loaded intel: 4 garrison access locations 9049 | -6/Factory | Joined by Warlord Dakka squad 9097 | -6/Factory | Incoming investigation squad redirected 9133 | -6/Factory | Discovered exit to Factory (range 15) 9172 | -6/Factory | Upgraded with Utility slot (x1) 9206 | -6/Factory | Core integrity fell below 50% 9261 | -6/Factory | Joined by Warlord Chimera squad 9279 | -6/Factory | Reached level 19 9305 | -6/Factory | Discovered exit to Lower Caves (range 10) 9372 | -6/Factory | Upgraded with Utility slot (x1) 9411 | -6/Factory | Incoming investigation squad redirected 9421 | -6/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 9461 | -6/Factory | Joined by Warlord Dakka squad 9465 | -6/Factory | Incoming investigation squad redirected 9526 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 9581 | -6/Factory | Build established: Hacker-Scout 9618 | -6/Factory | Joined by Warlord Geek squad 9663 | -6/Factory | Entered Lower Caves 9663 | -6/Lower Caves | Accompanied by 1 ally 9665 | -6/Lower Caves | Identified exit to Lower Caves 9669 | -6/Lower Caves | Encountered a Warlord checkpoint 9718 | -6/Lower Caves | Attracted the attention of an 0b10 base 9755 | -6/Lower Caves | Learned Armory stockpile data 9755 | -6/Lower Caves | Learned Research trap positions 9755 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 9776 | -6/Lower Caves | Destroyed 8 combat bots 9856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10056 | -6/Lower Caves | Entered another Lower Caves area 10056 | -6/Lower Caves | Accompanied by 1 ally 10058 | -6/Lower Caves | Reached level 20 10082 | -6/Lower Caves | Discovered exit to Factory (range 10) 10094 | -6/Lower Caves | Learned location of 1 exit from Factory 10154 | -6/Lower Caves | Discovered new exit (range 7) 10155 | -6/Lower Caves | Identified exit to Zion 10370 | -6/Lower Caves | Entered Zion 10370 | -6/Zion | Accompanied by 1 ally 10371 | -6/Zion | Identified exit to Proximity Caves 10384 | -6/Zion | Given A8's code to call for help 10449 | -6/Zion | Learned Factory garrison access intel 10456 | -6/Zion | Learned Factory emergency access door positions 10518 | -6/Zion | Loaded intel: 4 derelict terminal locations 10592 | -6/Zion | Found Prototype Device 10593 | -6/Zion | Identified Phasing AFG 10639 | -6/Zion | Entered Proximity Caves 10639 | -5/Proximity Caves | Accompanied by 1 ally 10640 | -5/Proximity Caves | Learned Factory stockpile data 10641 | -5/Proximity Caves | Learned 4 Factory zone layouts 10680 | -5/Proximity Caves | Learned 4 Factory zone layouts 10832 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10862 | -5/Proximity Caves | Reached level 21 10875 | -5/Proximity Caves | Upgraded with Utility slot (x1) 10911 | -5/Proximity Caves | Destroyed 9 combat bots 11048 | -5/Proximity Caves | Spotted B-75 Beast 11055 | -5/Proximity Caves | Destroyed B-75 Beast 11069 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11122 | -5/Proximity Caves | Entered Factory 11123 | -5/Factory | Identified exit to Upper Caves 11124 | -5/Factory | Identified exit to Factory 11129 | -5/Factory | Loaded intel: 4 garrison access locations 11142 | -5/Factory | Reached level 22 11193 | -5/Factory | Discovered exit to Factory (range 5) 11533 | -5/Factory | Garrison activated, responded to threat 11536 | -5/Factory | Discovered exit to Factory (range 16) 11705 | -5/Factory | Joined by Warlord Ghost squad 11722 | -5/Factory | First assault squad dispatched 11738 | -5/Factory | Incoming assault squad redirected 11749 | -5/Factory | Incoming assault squad redirected 11752 | -5/Factory | Incoming investigation squad redirected 11776 | -5/Factory | Fabricated Adv. System Shield (x1) 11817 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 11818 | -5/Factory | Incoming investigation squad redirected 11861 | -5/Factory | Entered Upper Caves 11861 | -5/Upper Caves | Spotted HU-CQW(f) 11861 | -5/Upper Caves | Spotted H6-YH3(f) 11862 | -5/Upper Caves | Encountered a Master Thief 11862 | -5/Upper Caves | Encountered a Master Thief 11870 | -5/Upper Caves | Encountered a Warlord checkpoint 11992 | -5/Upper Caves | Learned location of Armory (-4) 11994 | -5/Upper Caves | Learned Factory terminal intel 12047 | -5/Upper Caves | Reached level 23 12100 | -5/Upper Caves | Discovered new exit (range 11) 12114 | -5/Upper Caves | Identified exit to Upper Caves 12141 | -5/Upper Caves | Learned Factory garrison access intel 12141 | -5/Upper Caves | Learned Factory stockpile data 12195 | -5/Upper Caves | Entered another Upper Caves area 12215 | -5/Upper Caves | Encountered a Warlord checkpoint 12244 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12292 | -5/Upper Caves | Discovered new exit (range 15) 12293 | -5/Upper Caves | Spotted VS-I7J(f) 12293 | -5/Upper Caves | Spotted YF-DGS(f) 12293 | -5/Upper Caves | Spotted 98-EJC(f) 12295 | -5/Upper Caves | Encountered a Master Thief 12295 | -5/Upper Caves | Encountered a Master Thief 12309 | -5/Upper Caves | Build established: Wizard-Scout 12324 | -5/Upper Caves | Spotted NU-CN6(f) 12326 | -5/Upper Caves | Encountered a Master Thief 12327 | -5/Upper Caves | Encountered a Master Thief 12331 | -5/Upper Caves | Phasing AFG stolen by Master Thief 12548 | -5/Upper Caves | Identified exit to Zhirov 12586 | -5/Upper Caves | Entered Zhirov 12586 | -5/Zhirov | Discovered new exit (range 3) 12590 | -5/Zhirov | Met Zhirov 12594 | -5/Zhirov | Learned location of Command (-1) 12594 | -5/Zhirov | Learned location of Testing (-2) 12594 | -5/Zhirov | Learned location of Quarantine (-3) 12596 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12600 | -5/Zhirov | Found Alien Artifact 12601 | -5/Zhirov | Identified Integrated Dissipator 12601 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12626 | -5/Zhirov | Identified exit to Proximity Caves 12645 | -5/Zhirov | Entered Proximity Caves 12698 | -4/Proximity Caves | Learned Research emergency access door positions 12731 | -4/Proximity Caves | Build established: Wizard-Sprinter 12827 | -4/Proximity Caves | Learned Research garrison access intel 12879 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 12890 | -4/Proximity Caves | Reached level 24 12952 | -4/Proximity Caves | Destroyed 9 combat bots 13054 | -4/Proximity Caves | Entered Factory 13055 | -4/Factory | Identified exit to Armory 13057 | -4/Factory | Loaded intel: 27 terminal locations 13058 | -4/Factory | Loaded intel: 4 garrison access locations 13090 | -4/Factory | Identified exit to DSF 13090 | -4/Factory | Entered DSF 13092 | -4/DSF | Reached level 25 13098 | -4/DSF | Discovered new exit (range 11) 13100 | -4/DSF | Identified exit to Research 13102 | -4/DSF | Upgraded with Propulsion slot (x1) 13102 | -4/DSF | Upgraded with Utility slot (x1) 13105 | -4/DSF | Entered Research 13106 | -3/Research | Loaded intel: 101 trap records 13107 | -3/Research | Reached level 26 13108 | -3/Research | Loaded intel: 3 garrison access locations 13268 | -3/Research | Identified exit to Quarantine 13306 | -3/Research | Spotted B-86 Titan 13353 | -3/Research | Incoming investigation squad redirected 13395 | -3/Research | Fabricated Adv. Force Booster? 13439 | -3/Research | Identified exit to Research 13476 | -3/Research | Core integrity fell below 50% 13483 | -3/Research | Entered another Research area 13484 | -2/Research | Core integrity fell below 50% 13485 | -2/Research | Reached level 27 13485 | -2/Research | Reached level 28 13573 | -2/Research | Build established: Wizard-Scout 13621 | -2/Research | Spotted B-90 Cyclops 13643 | -2/Research | Core integrity fell below 20% 13666 | -2/Research | Incoming investigation squad redirected 13769 | -2/Research | Identified exit to Access 13769 | -2/Research | Identified exit to Testing 13778 | -2/Research | Entered Access 13779 | -1/Access | Core integrity fell below 50% 13779 | -1/Access | Core integrity fell below 20% 13780 | -1/Access | Reached level 29 13780 | -1/Access | Reached level 30 13782 | -1/Access | Identified exit to Command 13782 | -1/Access | Identified exit to Surface 13820 | -1/Access | Garrison activated, responded to threat 13838 | *** | Escaped! Last Messages --------------- 13821_ C-57 Dissector system terminally corrupted. 13821_ Dual-blade Saw fried. 13821_ U-05 Engineer builds a Door. 13821_ K-01 Serf collects debris. 13821_ Acquired Adv. Surge Thruster. 13821_ R-10 Processor collects Adv. Surge Thruster. 13823_ Acquired Adv. Surge Thruster. 13825_ K-01 Serf collects debris. 13825_ R-10 Processor collects Adv. Surge Thruster. 13825_ U-05 Engineer lays Concrete. 13826_ Dropped Xenon Bombardment Thruster. 13826_ U-05 Engineer lays Concrete. 13827_ Acquired Q-thruster. 13827_ U-05 Engineer lays Concrete. 13828_ K-01 Serf collects debris. 13828_ R-10 Processor collects Dual-blade Saw. 13837_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13837_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#???????????????#??? | | ????????????????????????????????????k????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????????u???#?????? | | ?????????#??????????????????Y????????? ??????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????#??????????????????????? ##???????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" k#??????#?? | | ??????????????BB????" u #????????? | | ??????????????BB????" #??? ????? | | ????????????????????" #????? ??? | | ?????????????????""?" "@ #???? ???? | | ??????? ? ??????????" "" ##???????? | | ????????????????????" #????? ??? | | ????????????? BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #? ??????? | | ????????????????????########## ####### s#?????? ?? | | ?????? ??????????????#????#??###?????# s#? ??????? | | ??????????????#?#???##??###?????###?##ss#????##### | | ?????????????????#??????? ???? ?? ??# s#?? | | ???????????????#???????##??? ? ?? ?# s#ss s | | ?????????????????????##?????? ?????? + ss ""s | | ????????????????????##?????? ?? ? ???# # "" | | ????????????????##??????? ?? ??? ????+ # "" | | ?????????#??????#????#?????????? ? ??# k#? S | | ??????#?##??????#??#?????????"?? ???#gg#??"" ? | | ????????????????????#?##?? ???"??????#g # ??" ? | | ??????? ??? ??????#????#?????"?" ???# #? ?" | | ????????? ?????##?####????? ?? ?? ? # # ??? ? | | ?????? ? ? ??? ???? ?? ? ???????????# # ? ?????? | | ???????????? ????????##?? ???????? ??# #?? ?????? | | ???????? ? ???????????#?#?############ #?#??????? | | ???????????????#############" !# #????#?#?? | | ??????????#??#### # # #????#???? | | ?????????##?##### # # #????#???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 44 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Power Amplification 30 Corruption Containment 12 Resistance: TH 25 Melee Speed Boost 50 Evasion (%) 74 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 61 Defensive Hacking 30 Item Schematics ----------------- Force Lance | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Nanoactuators | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Imp. Hacking Suite | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Adv. Force Field | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Enh. Quantum Rifle | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Force Booster | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac DSF Res Res Acc Levels Raised 29 | . 2 1 1 1 3 3 . 2 . 1 . . . 1 . . 1 2 . 1 . 1 1 1 . . 1 . 1 1 2 2 XP Earned 47161 | 3000 3969 1952 304 1425 5728 4095 108 1950 58 1501 23 375 812 558 203 220 1624 2579 848 273 152 1934 2025 303 141 152 1721 734 610 2555 2585 2644 XP Spent 46455 | 1900 1300 . . . 5400 . . 4530 . . . 1850 3625 3100 2000 . . 4900 . . 1000 2900 950 . . . . . 5500 . . 7500 Upgrades 92 | 6 2 . . . 11 . . 16 . . . 2 11 2 1 . . 2 . . 1 1 5 . . . . . 2 . . 30 Power Slot 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 7 | 1 . . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Utility Slot 10 | 1 . . . . 1 . . . . . . 1 . 2 1 . . 2 . . . 1 . . . . . . 1 . . . Weapon Slot 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 38 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . 30 Heat Dissipation 10 | . . . . . . . . 5 . . . . . . . . . . . . . . 5 . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Sensor Range 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 4337 | . 372 12 . 37 281 571 . 238 . 583 . 99 51 142 35 . . 294 177 66 . 433 363 . . . 410 . . 27 89 57 Integrity Restored 10161 | . 957 . . 111 827 1055 . 690 . 1573 . 297 127 150 38 . 51 978 503 181 . 250 1120 147 84 . 674 . . 81 267 . Core 8695 | . 813 . . 111 721 779 . 690 . 1201 . 297 37 97 24 . 51 978 445 49 . 200 1033 147 84 . 590 . . 81 267 . Parts 1466 | . 144 . . . 106 276 . . . 372 . . 90 53 14 . . . 58 132 . 50 87 . . . 84 . . . . . Protomatter Decayed 1324 | . 50 . . . 67 261 . 127 . 53 . . 4 90 109 . . 8 7 2 . 283 79 . . . 184 . . . . . Game ------ Seed SensorWeldingSuperbattery Manual? 0 Play Time 03:59:59 Cumulative 207.3 hours Start 2023.03.04 @ 16:52:24 End 2023.03.04 @ 23:23:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 23 Adventurer 25 Explorer 0 Win Type 0 Total 16 Types 9/2/1/1/1/0/0/1/1 Lore% 82 Gallery% 75 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 838f09d9-1a8b-4dcb-9dbb-a3f57a87b160