Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 13:28:37 Player: Rockstar Result: Destroyed by YO-5ED(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (359) 359 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1024 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (400) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Light Humpback > --- WEAPON (2) ------- Hammer > --- INVENTORY (25) --- Light Ion Engine Improved Heat Sink Machine Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Shrapnel Launcher Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Heat Sink Medium Storage Unit Machine Analyzer Signal Interpreter Light Assault Rifle Light Assault Rifle Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 7 . 5 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 8 | 1 7 10 9 Power 2 | . 2 3 2 Propulsion . | . . . . Utility 2 | . 1 3 3 Weapon 2 | . 3 3 2 Tool/Special . | . . . . Unused Backups 10 | . 1 1 8 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 5 | . . . 5 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 93 100 98 Engine 12 | . 11 14 13 Treads 8 | . 25 . . Leg 18 | . 2 28 27 Device 12 | . 11 14 13 Storage 14 | . 14 14 14 Ballistic Gun 18 | . 27 28 10 Launcher 4 | . . . 8 Impact Weapon 4 | . . . 8 Peak Build Rating 9 | 6 8 8 9 Average Rating 7 | 4 7 8 8 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 55 | 12 18 18 55 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 5 | 1 5 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 10 25 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 9 Final Capacity 25 | 8 10 10 25 Final Carried 10 | 2 10 10 3 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 442 | 246 126 26 44 Remotely . | . . . . Salvage Created 305 | . 221 . 84 Parts 23 | . 16 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 13 | . 7 . 6 Guns 9 | . 7 . 2 AOE 4 | . . . 4 Classes Destroyed 3 | . 2 . 1 Swarmer 5 | . 3 . 2 Grunt 4 | . 4 . . Subdweller 4 | . . . 4 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 102 | . 48 . 54 Missed 28 | . 13 . 15 Hits 74 | . 35 . 39 Projectile 74 | . 35 . 39 Critical Strikes 2 | . . . 2 Damage Taken 1015 | . 387 . 628 Core 264 | . 84 . 180 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 55 | . 29 . 26 Largest 2 | . 2 . 2 Hottest 100 | . 40 . 100 Shots Fired 96 | . 58 . 38 Gun 82 | . 58 . 24 Cannon . | . . . . Launcher 13 | . . . 13 Special 1 | . . . 1 Kinetic 95 | . 58 . 37 Thermal 1 | . . . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 . 3 Robot Miss Streak 5 | . 5 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 55 | . 36 . 19 Core Hits 28 | . 18 . 10 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1154 | . 284 . 870 Guns 392 | . 284 . 108 Cannons . | . . . . Explosions 762 | . . . 762 Melee . | . . . . Ramming . | . . . . Kinetic 1154 | . 284 . 870 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 38 | . 38 . . Average Temperature 16 | . 16 . . Received Heat Transfer 264 | . 189 . 75 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 15 . Initial 15 | . . 15 . Average 32 | . 44 4 . Influence Increases 220 | . 170 . 50 Destroy 0b10 Robot/C 180 | . 140 . 40 Destroy Leader 40 | . 30 . 10 Influence Decreases 220 | . 130 40 50 Entered New Map 25 | . . 25 . Time Decay 195 | . 130 15 50 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 11 . 10 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 867 | . 284 79 504 Structural 867 | . 284 79 504 Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 981 | 57 321 79 524 Spaces Moved 482 | 31 132 41 278 Core 5 | 3 2 . . Treads 143 | 28 115 . . Legs 334 | . 15 41 278 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 155 | 152 158 120 160 Slowest Speed 470 | 160 300 120 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 36 14 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 158 | . . . 158 Melee . | . . . . Projectile . | . . . . AOE 158 | . . . 158 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 630 | 38 197 71 324 Wait 45 | . 15 29 1 Move 479 | 30 131 40 278 Hop . | . . . . Pick Up 16 | 2 9 1 4 Fast Attach 10 | 6 4 . . Attach 4 | . 1 . 3 Detach 1 | . . . 1 Swap 7 | . 3 . 4 Drop 13 | . 5 1 7 Fire 55 | . 29 . 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 379 | -10/Mines | Discovered new exit (range 7) 389 | -10/Mines | Learned Materials security intel 458 | -10/Mines | Entered Subcaves 459 | -10/Subcaves | Approached by a straggling Scientist 461 | -10/Subcaves | Learned Materials terminal intel 484 | -10/Subcaves | Core integrity fell below 50% 655 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 688 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 956 | -10/Subcaves | Ambushed by Subdweller buried in earth 982 | -10/Subcaves | Core integrity fell below 20% 982 | -10/Subcaves | Destroyed by YO-5ED(R) with Subdweller Laser Last Messages --------------- Dropped Med. Storage Unit. Dropped Lgt. Assault Rifle. Acquired Lgt. Humpback. R7-4MN(R) destroyed. 97-2BV(R) destroyed. Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 5Y-XHQ(R) emerges from the Twisted Machinery. 9G-K7J(R) destroyed. Ion Engine destroyed. Destroyed Scrap Shield. 5Y-XHQ(R) destroyed. FQ-YF0(R): "ARGHSUB!" YO-5ED(R): "ARGHSUB!" LF-9NK(R): "ARGHSUB!" Aluminum Leg destroyed. Dropped Med. Storage Unit. FQ-YF0(R) affixes Scrap Shield Fragment to Scrap Shield. Ion Engine destroyed. Sub. Shrapnel Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????? ##???????????????? | | ????????????????????? #?? ##?????????????? | | ????????????????????? ?? ####??????????? | | ????????????????????? # ##????????? | | ???????????????????### ##; ##??????? | | ???????????????#?### # #??????? | | ???????????????# ### #?????? | | ???????????????? #?????? | | ????????????????? #?????? | | ?????????????????? & #?????? | | ?????????????????? # R ##?????? | | ??????????????????## ##?????? | | ??????????????????## R #??????? | | ??????????????????## R #????????? | | ???????????????????## ##??????????? | | ???????????????????## @ ###??????????? | | ???????????????????## ###???????????? | | ???????????????????## ##????????????? | | ???????????????????###; !| ###????????????? | | ????????????????????##;*![; ##?????????????? | | ????????????????????##;;! ;###?????????????? | | ????????????????????### ;###?????????????? | | ????????????????????#### ###??????????????? | | ?????????????????????## ##???????????????? | | ?????????????????????## ##???????????????? | | ????????????????????#### ###???????????????? | | ????????????????????### ##???????????????? | | ????????????????????## # #####????????????? | | ?????????????????##### #####????????????? | | ??????????? ######### ##????????????? | | ??????????? ##### ## ###????????????? | | ?????????## ^ # ##????????????? | | ?????????## ## # ## ###????????????? | | ?????????## ### #### ###????????????? | | ????????### # # ### ##?????????????? | | ???????#### ###### #### ##?????????????? | | ??????#### ##### ## ##?????????????? | | ??????### ##### ##?????????????? | | ??????## ##### ##?????????????? | | ??????## ##### "" "" ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoTargetingSpecial Manual? 0 Play Time 00:12:21 Cumulative 75.1 hours Start 2025.07.14 @ 13:17:39 End 2025.07.14 @ 13:28:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 65 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ac63707-c2fe-4f62-b2fd-7ba227a3142c