Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 09:15:57 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (1164) 1164 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1303) 1303 TOTAL SCORE: 7597 Bonus ------- Follower Combat Kills 25 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -22 Cogmind --------- Core Integrity 0/1150 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -4/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Chainsword Chainsword > --- INVENTORY (5) ---- Reinforced Quantum Reactor Advanced Heavy Treads Advanced Heavy Treads Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Overtuned Treads Overtuned Treads > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Expert System Advanced Cloaking Device Powered Armor Experimental Thermal Shield > --- WEAPON ----------- Tesla Rifle Variable Charge Gun > --- INVENTORY -------- Reinforced Quantum Reactor Phase Shifter Advanced Assault Cannon CPS Tube [Rating: 91] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flight Unit Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Slots Evolved 12 | . . . . . 10 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 7 | . . . . . 6 . . 1 . Weapon 2 | . . . . . 2 . . . . Parts Attached 67 | 6 2 12 4 15 14 5 3 1 5 Power 8 | 1 . 3 . 1 2 1 . . . Engine 4 | 1 . 3 . . . . . . . Core 3 | . . . . 1 2 . . . . Reactor 1 | . . . . . . 1 . . . Propulsion 16 | 2 . 2 4 5 1 . 1 1 . Treads 4 | . . . . 2 1 . 1 . . Leg 7 | 2 . 2 . 3 . . . . . Wheel 3 | . . . 3 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . 1 . . . . 1 . Utility 17 | 1 2 2 . 4 6 2 . . . Device 9 | . 1 1 . 1 4 2 . . . Storage 2 | 1 1 . . . . . . . . Processor 4 | . . 1 . 3 . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . 2 . . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 . 5 . 5 5 2 2 . 5 Energy Gun 8 | 2 . 1 . . 4 . 1 . . Energy Cannon 3 | . . 1 . . 1 . 1 . . Ballistic Gun 4 | . . 1 . 2 . 1 . . . Ballistic Cannon 3 | . . 1 . 2 . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . 1 . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . . . 5 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 1 . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 5 | . . . . . 5 . . . . Parts Lost 23 | . . 3 4 . 6 7 . . 3 Power 3 | . . . 1 . 1 1 . . . Propulsion 4 | . . . 2 . . 1 . . 1 Utility 5 | . . 1 1 . 1 2 . . . Weapon 11 | . . 2 . . 4 3 . . 2 Highest Loss Streak 6 | . . 1 2 . 3 6 . . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . . 3 3 6 3 4 1 3 3 Power . | . . . . . . . . . 1 Propulsion . | . . . . . . . . 1 1 Utility 2 | . . . 1 4 1 . 1 2 . Weapon . | . . . 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . Unused Backups 8 | . . 1 . 2 . . 1 1 3 Power 1 | . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . . 2 Utility 4 | . . . . 1 . . 1 1 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 82 | . 96 95 79 99 71 38 22 15 6 Engine 5 | . 14 14 13 . . . . . . Core 6 | . . . . 13 8 5 . . . Treads 3 | . . . . . 13 8 5 2 . Leg 14 | . 28 28 8 22 . . . . . Wheel 3 | . . . 12 5 . . . . . Device 5 | . 10 10 2 . 10 6 . . . Storage 8 | . 14 10 . 13 5 2 . . . Processor 8 | . . 3 14 13 5 2 . . . Protection 1 | . . . . . 5 2 . . . Energy Gun 6 | . 28 17 . . 8 5 . . . Energy Cannon 3 | . . 3 13 . 1 . 4 5 . Ballistic Gun 1 | . . 1 . 1 3 . 4 2 . Ballistic Cannon 11 | . . 3 13 26 3 . . . . Peak Build Rating 91 | 6 7 15 18 35 89 91 46 51 24 Average Rating 33 | 4 6 10 14 26 78 48 39 38 11 On Entrance 21 | . 6 7 15 18 33 72 3 41 15 Avg Prop Armor Cover (%) 6 | . . . 8 6 5 5 . . . Naked Turns 16 | . . . . . . 8 . . 8 Heaviest Build 66 | 11 17 24 20 33 66 56 47 47 6 Greatest Support 60 | 20 20 20 40 40 59 41 60 60 13 Greatest Overweight (x) 8 | . . 1 6 1 3 8 . . 1 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 5 10 10 10 5 5 5 Average Capacity 8 | 5 8 8 5 9 10 7 5 5 5 Most Carried 10 | . 1 6 5 10 9 5 4 5 5 Average Carried 4 | . . 3 3 7 3 4 1 4 4 Final Capacity 10 | 8 10 5 5 10 10 5 5 5 5 Final Carried 10 | . 1 3 3 10 3 5 4 5 5 Class Distribution -------------------- 76% | Mutant 11% | Scavenger-Skirmisher 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Resources | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Matter Collected 1370 | 242 28 155 169 504 235 . . . 37 Remotely . | . . . . . . . . . . Salvage Created 1206 | . 177 246 112 366 305 . . . . Parts 48 | . 8 11 11 7 11 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . 16 2 . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Combat Hostiles Destroyed 32 | . 6 10 5 6 5 . . . . Melee 1 | . . . . . 1 . . . . Guns 19 | . 6 10 . 2 1 . . . . Cannons 9 | . . . 5 4 . . . . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 11 | . 2 1 1 3 4 . . . . Operator 1 | . . . . . 1 . . . . Swarmer 8 | . 3 3 2 . . . . . . Grunt 8 | . 3 4 1 . . . . . . Sentry 1 | . . . . . 1 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . . Subdweller 2 | . . . 2 . . . . . . Explorer 1 | . . . . 1 . . . . . Guru 1 | . . . . 1 . . . . . Scrapper 4 | . . . . 4 . . . . . Assembled 3 | . . 3 . . . . . . . Best Kill Streak 4 | . 4 4 3 3 1 . . . . Combat Bots Only 4 | . 4 4 3 3 1 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 1 . . . . Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Hostile Shots Fired 365 | . 27 45 39 36 87 7 . . 124 Missed 108 | . 6 13 7 6 27 2 . . 47 Hits 257 | . 21 32 32 30 60 5 . . 77 Melee 17 | . . 4 . 1 . 5 . . 7 Projectile 240 | . 21 28 32 29 60 . . . 70 Critical Strikes 11 | . . 1 1 3 2 2 . . 2 Part Disruptions 1 | . . 1 . . . . . . . Damage Taken 4374 | . 200 401 470 535 1130 219 . . 1419 Core 1617 | . 58 34 43 108 98 114 . . 1162 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 350 | . . . . 350 . . . . . Core Remaining (%) 60 | 100 . . . 2 . . 78 . . Volleys Fired 157 | 1 22 67 12 21 32 2 . . . Largest 4 | 2 2 2 2 2 4 2 . . . Hottest 290 | 90 90 150 97 77 290 140 . . . Shots Fired 305 | 2 44 122 25 41 67 4 . . . Gun 234 | 2 44 112 . 20 52 4 . . . Cannon 61 | . . . 25 21 15 . . . . Launcher . | . . . . . . . . . . Special 10 | . . 10 . . . . . . . Kinetic 85 | . . . 13 41 31 . . . . Thermal 183 | 2 44 122 12 . 1 2 . . . Explosive . | . . . . . . . . . . Electromagnetic 37 | . . . . . 35 2 . . . Robot Hit Streak 11 | . 5 9 3 8 11 4 . . . Robot Miss Streak 6 | . 5 6 2 5 3 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 134 | . 19 33 13 25 33 4 . . 7 Core Hits 56 | . 10 17 6 10 12 . . . 1 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . Critical Strikes 13 | . 2 2 . 4 2 . . . 3 Burn 4 | . 2 2 . . . . . . . Destroy 5 | . . . . 3 2 . . . . Blast 1 | . . . . 1 . . . . . Sever 3 | . . . . . . . . . 3 Melee Attacks 14 | . . . . . . . . . 14 Impact . | . . . . . . . . . . Slashing 14 | . . . . . . . . . 14 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 2499 | . 224 411 349 434 770 49 . . 262 Guns 1162 | . 224 387 . 78 424 49 . . . Cannons 827 | . . . 349 356 122 . . . . Explosions 173 | . . . . . 173 . . . . Melee 262 | . . . . . . . . . 262 Ramming 75 | . . 24 . . 51 . . . . Kinetic 772 | . . . 211 434 127 . . . . Thermal 967 | . 224 387 138 . 173 45 . . . Explosive . | . . . . . . . . . . Electromagnetic 423 | . . . . . 419 4 . . . Impact . | . . . . . . . . . . Slashing 262 | . . . . . . . . . 262 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 1 1 2 8 4 4 . . Average Corruption 1 | . 1 1 1 1 4 4 4 . . Corruption Purged 4 | . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . Effects 57 | . . 6 7 19 18 5 2 . . Message Errors 9 | . . . . 5 3 1 . . . Matter Fused 15 | . . 1 3 6 4 1 . . . Heat Flow Errors 8 | . . 1 1 . 5 1 . . . Energy Discharges 7 | . . 1 . 3 2 . 1 . . Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 5 | . . 1 1 2 . 1 . . . Data Loss (major) 5 | . . . . 1 2 1 1 . . Misfires 3 | . . . 1 2 . . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . Overload Shots 1 | . . . . . 1 . . . . Overflow Damage 39 | . . . 3 10 26 . . . . Projectiles 13 | . . . 3 10 . . . . . Explosions 26 | . . . . . 26 . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . 132 . . . . Shots 2 | . . . . . 2 . . . . Rammed 18 | . . . . . 18 . . . . Targets Rammed 23 | . . 4 . . 19 . . . . Kicked 4 | . . 4 . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 652 | 15 42 332 174 334 652 284 . . . Average Temperature 111 | 10 21 74 81 134 159 172 . . . Received Heat Transfer 691 | . 78 247 75 291 . . . . . Effects 17 | . . . . 4 12 1 . . . Shutdowns 6 | . . . . . 6 . . . . Energy Bleed 2 | . . . . 1 . 1 . . . Interference 2 | . . . . 2 . . . . . Matter Decay 2 | . . . . 1 1 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 5 2 . 1 . . . . . Heat Transferred 2304 | . 731 1177 222 . 100 74 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 98 | 100 100 100 . . 96 100 100 100 100 Level 1 1 | . . . . . 3 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 213 | . 120 66 . . 213 37 . . 70 Initial 37 | . . 25 . . . 37 . . . Average 46 | . 52 11 . . 93 9 . . 22 Influence Increases 1037 | . 155 217 125 . 450 . . . 90 Destroy 0b10 Robot/C 440 | . 120 160 60 . 100 . . . . Destroy 0b10 Robot/NC 10 | . . 5 . . 5 . . . . Destroy Leader 90 | . 20 20 20 . 30 . . . . Allied During Kill 1 | . . 1 . . . . . . . Successful Hack 12 | . . . . . 12 . . . . Disable Machine 105 | . . 15 . . 90 . . . . Destroy Structure 114 | . . 16 . . 98 . . . . Lose Combat Pursuer 165 | . 15 . 45 . 15 . . . 90 Active Sensor Use 100 | . . . . . 100 . . . . Influence Decreases 967 | . 90 282 125 . 343 107 . . 20 Entered New Map 110 | . . 40 . . . 70 . . . Time Decay 730 | . 90 192 125 . 293 30 . . . Lost Part 107 | . . 30 . . 50 7 . . 20 Lost Ally 20 | . . 20 . . . . . . . Squads Dispatched 9 | . 2 1 . . 4 . 1 . 1 Investigation 3 | . 1 1 . . 1 . . . . Extermination 4 | . . . . . 3 . 1 . . Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses 1 | . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 12 12 11 10 7 6 2 . 13 Peak Tracking Total 6 | . 4 3 3 3 2 6 2 . 3 Tactical Retreats 7 | . 1 . 2 . 1 . . . 3 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Traps Triggered 6 | . . . 3 . 1 . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Machines Disabled 8 | . . 1 . 1 6 . . . . Max in Single Turn 5 | . . . . 1 5 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Machines Accessed 13 | . 3 1 1 4 2 . 1 1 . Terminals 3 | . 2 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 7 1 1 30 6 . 4 1 . Successful 39 | . . 1 1 30 2 . 4 1 . Failed 11 | . 7 . . . 4 . . . . Catastrophic 3 | . 1 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . 4 . 2 3 . . . . . Terminals 6 | . 5 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 2 . . . 2 . 4 . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 33 | . . 1 1 30 . . . 1 . Record 26 | . . . 1 25 . . . . . Robot Analysis 5 | . . . . 5 . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . Recycle Component 1 | . . . . . . . 1 . . Process 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . Recycled Matter 15 | . . . . . . . 15 . . Retrieved Matter 15 | . . . . . . . 15 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Total Allies 1 | . . 1 . . . . . . . Largest Group 1 | . . 1 . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . Total Damage 204 | . . 204 . . . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . 2 . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Active Infowar (turns) 1505 | . . 259 146 . 1033 67 . . . Sensors 405 | . . 259 146 . . . . . . A.S.S. 1033 | . . . . . 1033 . . . . Cloaking 67 | . . . . . . 67 . . . Robot Analysis Total 5 | . . . . 5 . . . . . Derelict Logs Recovered 5 | . . 2 1 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Turns Passed 6279 | 83 264 1093 853 2041 1363 172 253 7 150 Spaces Moved 3803 | 60 163 591 598 1382 560 152 142 3 152 Core 205 | 1 . . 1 . . 117 . . 86 Treads 743 | . . . . 4 560 35 142 2 . Legs 2068 | 59 163 591 194 1061 . . . . . Wheels 634 | . . . 317 317 . . . . . Hover . | . . . . . . . . . . Flight 153 | . . . 86 . . . . 1 66 Fastest Speed 40 | 50 120 120 40 110 146 50 170 40 40 Average Speed 138 | 118 120 139 117 137 192 95 170 126 61 Slowest Speed 450 | 120 120 190 360 190 320 450 170 170 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 31 89 47 83 10 75 3 . 67 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 5 | . . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 63 | . . 1 2 5 55 . . . . Melee . | . . . . . . . . . . Projectile 12 | . . 1 2 5 4 . . . . AOE 50 | . . . . . 50 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Fac DSF Total 4474 | 66 186 712 722 1479 785 175 155 8 186 Wait 282 | . . 18 96 31 134 3 . . . Move 3793 | 59 162 590 597 1381 560 151 141 2 150 Hop 1 | . . . . . . . . . 1 Pick Up 35 | . . 6 1 12 4 4 6 . 2 Fast Attach 31 | 6 1 1 5 3 6 3 1 . 5 Attach 35 | . . 4 4 3 16 3 4 1 . Detach 27 | . . 2 3 4 11 4 . 3 . Swap 32 | . 1 14 1 14 1 1 . . . Drop 33 | . . 6 3 10 2 4 3 2 3 Fire 157 | 1 22 67 12 21 32 2 . . . Melee 13 | . . . . . . . . . 13 Ram . | . . . . . . . . . . Kick 4 | . . 4 . . . . . . . Crush 19 | . . . . . 19 . . . . Escape Stasis 12 | . . . . . . . . . 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory -4/DSF History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 348 | -10/Materials | Entered Mines 359 | -10/Mines | Learned Materials garrison access intel 417 | -10/Mines | Received a Mining Laser from a helpful Derelict 487 | -10/Mines | Discovered new exit (range 15) 576 | -10/Mines | Discovered new exit (range 11) 749 | -10/Mines | Excavation squad dispatched 749 | -10/Mines | A large section of the Mines collapsed 1129 | -10/Mines | Learned Materials security intel 1135 | -10/Mines | Met a Derelict shopkeep closing up shop 1354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1440 | -10/Mines | Identified exit to Subcaves 1441 | -10/Mines | Entered Subcaves 1442 | -10/Subcaves | Approached by a straggling Scientist 1633 | -10/Subcaves | Visited Clippyterm 1827 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1975 | -10/Subcaves | Discovered new exit (range 14) 1991 | -10/Subcaves | Identified exit to Materials 2063 | -10/Subcaves | Learned location of Zion (-7) 2119 | -10/Subcaves | Core integrity fell below 50% 2275 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2286 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2293 | -10/Subcaves | Identified exit to Scraptown 2294 | -10/Subcaves | Entered Scraptown 2599 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2603 | -7/Scraptown | Learned location of 1 exit from Factory 2605 | -7/Scraptown | Learned location of Quarantine (-3) 2624 | -7/Scraptown | Discovered new exit (range 4) 2731 | -7/Scraptown | Visited CR-KLE's Repair Center 2744 | -7/Scraptown | CR-KLE repaired 6 parts 2782 | -7/Scraptown | Visited Comm Corps 3166 | -7/Scraptown | Visited Shadow of the Wyrm 3220 | -7/Scraptown | Visited Spacefarers 3235 | -7/Scraptown | Visited Fellowship of the Rings 3257 | -7/Scraptown | Visited Awakened 3396 | -7/Scraptown | Visited UFD Registry 3396 | -7/Scraptown | Registered with UFD as "Arcslasher" 3459 | -7/Scraptown | Visited Chapter 10 3605 | -7/Scraptown | Visited Infowarlord's Domain 3623 | -7/Scraptown | Found Active Sensor Suite 3641 | -7/Scraptown | Received an X-ray algorithm 3666 | -7/Scraptown | Visited Scrapoid Research Area 3738 | -7/Scraptown | Visited Junk Repository 3801 | -7/Scraptown | Visited Scrapoid Pod Storage 3892 | -7/Scraptown | Found Scrapoid Pod 3934 | -7/Scraptown | Met Optimus 3934 | -7/Scraptown | Accepted into 0bPrime 3940 | -7/Scraptown | Ran an X-ray algorithm 4006 | -7/Scraptown | Ran an X-ray algorithm 4008 | -7/Scraptown | Ran an X-ray algorithm 4106 | -7/Scraptown | Civil war broke out across Scraptown 4124 | -7/Scraptown | Visited Analyses Database 4180 | -7/Scraptown | Identified exit to Factory 4220 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4278 | -7/Scraptown | Core integrity fell below 20% 4313 | -7/Scraptown | Lost 6 allies 4317 | -7/Scraptown | Found Prototype Processor 4317 | -7/Scraptown | Identified Expert System 4335 | -7/Scraptown | Entered Factory 4335 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x6, Weapon x2 4336 | -5/Factory | Identified exit to Factory 4621 | -5/Factory | Build established: Skirmisher 4677 | -5/Factory | Found Powered Armor 5326 | -5/Factory | Build established: Scavenger-Skirmisher 5406 | -5/Factory | Lost 3 parts (1u2w) 5698 | -5/Factory | Manually triggered Chute Trap 5698 | -5/Factory | Sucked down chute 5698 | -5/Factory | Entered Waste 5739 | -5/Waste | Found Prototype Device 5739 | -5/Waste | Identified Exp. Thermal Shield 5741 | -5/Waste | Spotted C-40 Crusher 5747 | -5/Waste | Spotted C-40 Crusher 5769 | -5/Waste | Spotted C-40 Crusher 5773 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5782 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5785 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5788 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5819 | -5/Waste | Lost 6 parts (1p1n2u2w) 5820 | -5/Waste | Spotted C-40 Crusher 5849 | -5/Waste | Spotted C-40 Crusher 5854 | -5/Waste | Spotted C-40 Crusher 5862 | -5/Waste | Crushed by Compactor (1 part destroyed) 5862 | -5/Waste | Discovered new exit (range 16) 5870 | -5/Waste | Entered Factory 5985 | -5/Factory | Discovered exit to Factory (range 12) 6086 | -5/Factory | Build established: Mutant 6123 | -5/Factory | Entered another Factory area 6123 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6127 | -4/Factory | Identified exit to DSF 6130 | -4/Factory | Entered DSF 6156 | -4/DSF | Additional patrols routed to DSF 6204 | -4/DSF | Core integrity fell below 50% 6238 | -4/DSF | Core integrity fell below 20% 6280 | -4/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06183_ Destroyed Imp. Reaction Control System. 06186_ Chainsword severed. 06191_ C-35 Carver Carbide Saw severed. 06194_ Acquired 17 matter. 06200_ X-82 Rainmaker springs to life. 06201_ X-82 Rainmaker Hvy. Flak Cannon severed. 06203_ Knocked back. 06215_ Chainsword destroyed. 06222_ Acquired Chainsword. 06224_ Chainsword destroyed. 06224_ Knocked back. 06225_ Acquired Chainsword. 06233_ Slug penetrates Wall. 06233_ Knocked back. 06246_ X-82 Rainmaker Hvy. Flak Cannon severed. 06249_ Acquired 1 matter. 06280_ C-30 ARC bursts open, deploying its payload. 06280_ S-27 Virus unfolds itself. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##??????????????????????????????????????? | | ?????????""#?????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ??????####"##???????#########????????????????????? | | ??????#"""""#########!! !!#????????????????????? | | ??????#"""""## # #!! !!#????????????????????? | | ???#"##"" #????????????????????? | | ???#""""" #????????????????????? | | ????###"" ]## #!!!### ###????????????????????? | | ??????### ### #!!!### ###????????????????????? | | ???????## ########## ==#????????????????????? | | ???????# #??????# ==#????????????????????? | | ???????# #??????# ==#????????????????????? | | ???????## ###??????### ###????????????????????? | | ???????# #??????#[[ @!!#????????????????????? | | ???????# #??????#[[ !!#????????????????????? | | ???????# H##?????#[ [ !!#????????????????????? | | ??????### ]##"######### x###?###????????????????? | | ??????#!! ## / "!!!### ##?===#?? #????????????? | | ??????#!! "%// "!!!"# A##===# ##???????????? | | ????### As ^ ???????????? | | ????# " [ * s%] ^ ??????????? | | ????###% ^ =! s%s ! ???????????? | | ?????#" ##^ # =##=A A## !!#????????????????? | | ?????## ## #===### ##?????????????????????? | | ??????###############?# #??????????????????????? | | ?????????????????????! = =?????????????????????? | | ????????????????????#!!! ==#????????????????????? | | ????????????????????#!! ==#????????????????????? | | ????????????????????### ###????????????????????? | | ?????????????????????? !??????????????????????? | | ?????????????????????? !??????????????????????? | | ?????????????????????? !!?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? !!! ??????????????????????? | | ?????????????????????? !!! ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 30 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 625 Resistance: TH 30 Phase Shifting 5 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Tesla Rifle | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Link The Feds Streaker This Is Interesting... Uncivil War Wheee! Challenges ------------ None Game ------ Seed MetamassTrackerFist Manual? 0 Play Time 01:09:03 Cumulative 34.7 hours Start 2026.08.28 @ 04:20:00 End 2026.08.28 @ 09:15:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 116a20c7-dc8f-4818-aaf2-22a8ee415a83