Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 20:32:41 Player: derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (244) 1220 Value Destroyed (8161) 8161 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 14934 Bonus ------- High Alert Combat Kills 1621 Follower Combat Kills 687 Friendly Fire -475 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 80/100 System Corruption 2% Temperature Cool (9) Movement Core (1800) Ox35 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Target Analyzer Weapon Cycler > --- WEAPON (3) ------- Flak Gun Phasing Sabre > --- INVENTORY (28) --- Advanced Heat Sink High-capacity Storage Unit Energy Well (500) Compact Matter Pod (150) Improved Signal Interpreter Phase Shifter Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Light Treads Improved Treads Advanced Treads Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink High-capacity Storage Unit Energy Well Compact Matter Pod Improved Signal Interpreter Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Reflective Plating Insulated Plating Gauss Rifle Gauss Rifle Flak Gun Flak Gun Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Spear [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Slots Evolved 8 | . . 2 . 2 . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 5 | . . 2 . 1 . 2 . . Weapon 1 | . . . . . . . 1 . Parts Attached 228 | 7 10 13 3 41 50 53 13 38 Power 23 | 1 2 1 1 5 3 4 . 6 Engine 16 | 1 2 1 . 3 2 2 . 5 Core 6 | . . . 1 2 1 2 . . Reactor 1 | . . . . . . . . 1 Propulsion 61 | 2 3 3 . 12 12 13 2 14 Treads 41 | . 2 3 . 7 9 10 2 8 Leg 14 | 2 1 . . 5 3 . . 3 Wheel 5 | . . . . . . 2 . 3 Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 62 | 2 4 3 2 8 13 17 6 7 Device 8 | . . . . 1 1 2 2 2 Storage 15 | 2 4 . 1 1 2 4 1 . Processor 6 | . . . 1 1 . 2 1 1 Hackware 5 | . . 1 . . 1 3 . . Protection 28 | . . 2 . 5 9 6 2 4 Artifact . | . . . . . . . . . Weapon 82 | 2 1 6 . 16 22 19 5 11 Energy Gun 9 | . . 3 . 4 2 . . . Energy Cannon 8 | . . 1 . 5 2 . . . Ballistic Gun 36 | 2 1 1 . . 7 13 4 8 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 14 | . . 1 . 5 5 3 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 9 | . . . . 2 4 2 . 1 Piercing Weapon 3 | . . . . . . 1 1 1 Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . 1 . . 2 1 . . Parts Lost 89 | . 3 2 . 12 20 17 . 35 Power 12 | . 1 1 . 2 1 2 . 5 Propulsion 29 | . 1 . . 2 6 7 . 13 Utility 20 | . . . . 3 5 5 . 7 Weapon 28 | . 1 1 . 5 8 3 . 10 Highest Loss Streak 12 | . 2 1 . 7 12 4 . 10 Average Slot Usage (%) 96 | . 99 99 100 98 99 97 93 89 Engine 6 | . 13 10 8 2 3 5 6 5 Core 2 | . . . 3 6 5 1 . . Treads 16 | . 13 22 22 17 16 19 13 9 Leg 3 | . 14 . . 8 10 . . . Wheel 2 | . . . . . . 1 6 7 Device 2 | . . . . 9 . . 5 6 Storage 23 | . 28 22 22 24 27 23 20 20 Processor 6 | . . . 10 3 2 9 10 12 Hackware 2 | . . 11 . . . 6 2 . Protection 9 | . . 11 11 8 14 12 6 5 Energy Cannon 2 | . . 3 11 11 2 . . . Ballistic Gun 12 | . 28 11 . . 7 14 18 17 Launcher 1 | . . . 11 1 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 136 | 15 40 54 70 86 109 132 136 134 Greatest Support 73 | 20 40 40 40 62 66 73 28 56 Greatest Overweight (x) 35 | 1 1 1 1 4 5 4 6 35 Average Overweight (x) 1 | . . . 1 1 1 1 4 3 Largest Inventory Capacity 28 | 8 16 16 18 24 26 28 28 28 Average Capacity 23 | 5 11 16 16 22 25 27 28 28 Most Carried 28 | 7 13 16 18 24 26 28 28 28 Average Carried 21 | 4 9 15 16 20 20 26 27 23 Final Capacity 28 | 8 16 16 18 24 26 28 28 28 Final Carried 28 | 7 13 16 18 17 26 28 28 6 Class Distribution -------------------- 44% | Hauler-Mutant 19% | Hauler-Gunner 15% | Mutant 12% | Scavenger-Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Matter Collected 6296 | 259 440 348 157 500 606 1820 453 1713 Remotely . | . . . . . . . . . Salvage Created 9372 | 83 599 496 298 949 900 2711 764 2572 Parts 537 | 2 44 33 32 61 71 147 51 96 Haulers Intercepted 5 | . . 1 . 2 1 1 . . Recyclers Shooed 10 | . . 1 . 1 1 6 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Combat Hostiles Destroyed 187 | . 19 8 20 30 23 47 10 30 Melee 6 | . . . . 1 3 . . 2 Guns 111 | . 19 7 . 3 5 41 10 26 Cannons 15 | . . 1 1 8 3 . . 2 AOE 53 | . . . 19 16 12 6 . . Classes Destroyed 17 | 1 4 3 . 2 2 3 . 2 Worker 13 | . . 1 . . 2 6 2 2 Builder 9 | . . . . . 5 4 . . Tunneler 5 | . . . . . . 2 1 2 Hauler 5 | . . 1 . 2 1 1 . . Recycler 10 | 1 . 1 . . 1 3 . 4 Mechanic 1 | . . . . . 1 . . . Operator 3 | . 1 . . . . 1 . 1 Watcher 8 | . 1 1 . 1 1 1 2 1 Swarmer 50 | . 9 3 11 14 4 5 . 4 Grunt 87 | . 10 3 9 11 7 27 3 17 Brawler 1 | . . . . . . 1 . . Duelist 10 | . . . . 2 1 5 . 2 Sentry 27 | . . 2 . 2 11 6 4 2 Demolisher 1 | . . . . . . . . 1 Hunter 5 | . . . . 1 . 1 1 2 Programmer 6 | . . . . . . 3 2 1 Behemoth 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Guerrilla 1 | . . . . . . . . 1 Best Kill Streak 10 | 1 6 3 6 6 10 9 4 7 Combat Bots Only 6 | . 6 3 6 6 6 6 4 6 Max Kills in Single Turn 8 | 1 1 1 4 3 4 8 1 3 Gunslinging 1 | . . . . . . 1 . 1 Exploded 4 | . . . 4 3 3 2 . . Melee 1 | . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Damage Taken 17705 | . 862 264 206 1995 3610 3836 750 6182 Core 1867 | . 156 23 14 221 315 283 90 765 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 37 . 90 . 2 59 . . Volleys Fired 507 | 3 64 31 16 66 47 140 26 114 Largest 3 | 2 2 2 1 2 2 2 3 3 Hottest 126 | 40 40 65 63 126 86 61 86 111 Shots Fired 1043 | 6 128 60 16 96 70 266 75 326 Gun 874 | 6 128 58 . 25 34 259 75 289 Cannon 127 | . . 2 7 60 21 . . 37 Launcher 42 | . . . 9 11 15 7 . . Special . | . . . . . . . . . Kinetic 878 | 6 128 50 . . 34 259 75 326 Thermal 25 | . . . . 25 . . . . Explosive 42 | . . . 9 11 15 7 . . Electromagnetic 98 | . . 10 7 60 21 . . . Robot Hit Streak 28 | 2 20 21 12 14 13 28 20 19 Robot Miss Streak 8 | 2 2 3 3 4 2 4 3 8 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 11 | . 2 1 . . . 4 . 4 Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 Shots Hit Robots 832 | 3 88 44 10 73 76 225 59 254 Core Hits 572 | 2 33 20 26 50 60 174 43 164 Critical Hits 17 | . 1 . . . . 2 2 12 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 13 | . 1 . . . . 2 2 8 Melee Attacks 68 | . . . . 5 32 9 5 17 Impact 13 | . . . . . 13 . . . Slashing 38 | . . . . 5 19 3 . 11 Piercing 17 | . . . . . . 6 5 6 Sneak Attacks 3 | . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . Damage Inflicted 23363 | 60 1037 466 1307 3319 3171 6430 1475 6098 Guns 12465 | 60 1037 421 . 322 368 4328 1407 4522 Cannons 2328 | . . 45 73 1153 363 . . 694 Explosions 6680 | . . . 1234 1674 1784 1920 . 68 Melee 1878 | . . . . 165 649 182 68 814 Ramming 12 | . . . . 5 7 . . . Kinetic 12703 | 60 1037 287 . . 368 4328 1407 5216 Thermal 1743 | . . . 45 559 . 1071 . 68 Explosive 5259 | . . . 1189 1437 1784 849 . . Electromagnetic 1768 | . . 179 73 1153 363 . . . Impact 244 | . . . . . 244 . . . Slashing 905 | . . . . 165 405 . . 335 Piercing 729 | . . . . . . 182 68 479 Highest Corruption 11 | . . . . . . 11 . 2 Average Corruption 4 | . . . . . . 7 . 1 Corruption Purged . | . . . . . . . . . Effects 89 | . . . . . . 74 . 15 Message Errors 14 | . . . . . . 12 . 2 Matter Fused 10 | . . . . . . 10 . . Heat Flow Errors 5 | . . . . . . 4 . 1 Energy Discharges 8 | . . . . . . 5 . 3 Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 13 | . . . . . . 10 . 3 Data Loss (major) 2 | . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . Misdirections 1 | . . . . . . 1 . . Targeting Errors 26 | . . . . . . 22 . 4 Weapon Failures 6 | . . . . . . 4 . 2 Overload Shots . | . . . . . . . . . Overflow Damage 760 | . . . 15 168 162 288 . 127 Projectiles 54 | . . . . 44 10 . . . Explosions 558 | . . . 15 113 142 288 . . Melee 148 | . . . . 11 10 . . 127 Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 326 | . . . . 137 62 29 . 98 Shots 8 | . . . . 4 2 1 . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 485 | . 18 48 130 198 485 261 160 331 Average Temperature 69 | . 9 13 47 44 108 37 59 99 Received Heat Transfer 5151 | . 321 108 102 729 1386 1125 183 1197 Effects 5 | . . . . . 3 . . 2 Shutdowns 1 | . . . . . 1 . . . Interference 3 | . . . . . 1 . . 2 Damage (major) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried 7 | . . 1 . 3 2 . . 1 Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1803 | . . . 50 903 . 750 . 100 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Peak Influence 1460 | 5 288 281 510 574 507 1460 911 762 Initial 715 | . 3 87 48 140 242 61 715 334 Average 393 | 1 140 159 314 246 298 454 736 528 Maximum Alert Level 4 | . 1 1 2 2 2 4 3 3 Low Security (%) 34 | 100 74 66 22 45 31 43 . . Level 1 26 | . 25 33 59 36 35 24 . 16 Level 2 20 | . . . 18 18 33 7 18 67 Level 3 12 | . . . . . . 3 81 15 Level 4 5 | . . . . . . 20 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 35 | . 3 2 . 3 1 14 5 7 Investigation 5 | . 2 . . 1 . 1 1 . Extermination 6 | . . . . . . 4 2 . Reinforcement 14 | . 1 2 . 2 1 3 1 4 Assault 7 | . . . . . . 3 1 3 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Distress Signals 15 | . . 1 . 5 6 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 296 | . 25 14 18 51 32 75 16 65 Peak Tracking Total 9 | . 4 2 6 7 9 8 5 9 Tactical Retreats 14 | . 1 1 . 7 . . 1 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Traps Triggered 8 | . 2 . . . 2 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Machines Disabled 47 | . 2 . 9 5 1 27 . 3 Max in Single Turn 24 | . 1 . 5 1 1 24 . 1 Garrison Access 1 | . . . . . . 1 . . Energy Cycler 2 | . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Machines Accessed 45 | . 6 3 . 4 16 7 6 3 Terminals 32 | . 6 2 . 1 14 2 4 3 Fabricators 3 | . . . . . . 3 . . Repair Stations 4 | . . . . 2 2 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 3 | . . 1 . 1 . . 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 110 | . 13 8 . 12 44 12 11 10 Successful 67 | . 9 6 . 4 30 6 5 7 Failed 43 | . 4 2 . 8 14 6 6 3 Catastrophic 14 | . 2 1 . 2 4 1 4 . Database Lockouts . | . . . . . . . . . Manual 55 | . 5 2 . 4 24 6 4 10 Terminals 85 | . 13 4 . 6 39 5 8 10 Fabricators 5 | . . . . . . 5 . . Repair Stations 9 | . . . . 4 5 . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 8 | . . 4 . 2 . . 2 . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 33 | . 8 2 . 2 16 1 4 . Record 1 | . . . . . . . 1 . Part Schematic 3 | . 1 . . 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 5 | . . . . . 4 . 1 . Branch Access Points 2 | . . . . . 1 . 1 . Emergency Access Points 3 | . . . . 1 2 . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . . . . . 3 . . . Locate Traps 6 | . 1 1 . . 3 . 1 . Hauler Manifests 3 | . 3 . . . . . . . Zone Layout 4 | . 1 1 . . 2 . . . Fabricator Hacks 3 | . . . . . . 3 . . Load Schematic 2 | . . . . . . 2 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . . . 2 5 . . . Scan Component 4 | . . . . 1 3 . . . Repair 3 | . . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 3 | . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 19 | . 1 . . . 9 1 1 7 Terminals 18 | . 1 . . . 9 . 1 7 Track 11 | . 1 . . . 6 . 1 3 Botnet 5 | . . . . . 2 . . 3 Disrupt 1 | . . . . . . . . 1 Operators 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Tunnel 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 37 | . 6 3 . 3 13 4 6 2 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . . 1 . 1 . . Parts Built 2 | . . . . . . 2 . . Matter 168 | . . . . . . 168 . . Time 42 | . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired 3 | . . . . 1 2 . . . Time 90 | . . . . 26 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Total Allies 20 | . . . 3 . 10 . . 7 Largest Group 10 | . . . 3 2 10 9 . 5 Highest-Rated Group 173 | . . . 40 24 173 155 . 161 Highest-Rated Ally 37 | . . . 16 16 29 29 . 37 Total Orders 1 | . . . . . . 1 . . RETURN 1 | . . . . . . 1 . . Ally Attacks 173 | . . . 6 18 4 67 . 78 Total Damage 2804 | . . . 63 185 46 947 . 1563 Kills 28 | . . . 1 2 1 9 . 15 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches 1 | . . . . . . 1 . . Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Turns Passed 11919 | 108 1153 650 879 1373 1552 3239 1473 1492 Spaces Moved 5721 | 63 584 282 461 614 662 1604 865 586 Core 5 | 4 . . . . . . . 1 Treads 3355 | . 318 282 461 430 443 1260 83 78 Legs 741 | 59 266 . . 184 219 . . 13 Wheels 1620 | . . . . . . 344 782 494 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 180 150 156 130 140 110 Average Speed 163 | 116 152 179 180 171 169 161 153 159 Slowest Speed 1800 | 120 160 180 180 240 270 175 280 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 5 95 37 97 55 85 37 16 56 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . 1 . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 94 | . . . 23 52 5 12 2 . Terrain Destroyed 463 | . . . 97 107 107 90 3 59 Melee 13 | . . . . . 5 6 2 . Projectile 24 | . . . . . . 2 1 21 AOE 426 | . . . 97 107 102 82 . 38 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Fac Ext Total 7407 | 88 723 383 496 831 975 2019 965 927 Wait 471 | 9 51 18 9 51 119 112 29 73 Move 5713 | 62 583 281 460 613 661 1603 864 586 Hop . | . . . . . . . . . Pick Up 177 | 7 9 20 4 28 40 51 12 6 Fast Attach 32 | 7 . 3 1 4 5 6 1 5 Attach 99 | . 3 4 1 16 22 25 2 26 Detach 4 | . . . . 2 2 . . . Swap 97 | . 7 6 1 21 23 22 10 7 Drop 142 | . 6 20 4 24 23 43 16 6 Fire 507 | 3 64 31 16 66 47 140 26 114 Melee 67 | . . . . 5 31 9 5 17 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush 1 | . . . . 1 . . . . Escape Stasis 16 | . . . . . . 8 . 8 Rewire 80 | . . . . . 1 . . 79 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 457 | -10/Materials | Discovered new exit (range 13) 791 | -10/Materials | Core integrity fell below 50% 856 | -10/Materials | Discovered new exit (range 15) 1238 | -10/Materials | Discovered new exit (range 14) 1262 | -10/Materials | Entered another Materials area 1262 | -9/Materials | Evolved 2 slots: Utility x2 1881 | -9/Materials | Discovered new exit (range 7) 1912 | -9/Materials | Entered Mines 2014 | -9/Mines | Learned location of Zion (-6) 2125 | -9/Mines | Build established: Scavenger-Mutant 2130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2481 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2540 | -9/Mines | Discovered new exit (range 10) 2612 | -9/Mines | Discovered new exit (range 14) 2791 | -9/Mines | Entered Materials 2791 | -8/Materials | Accompanied by 2 allies 2791 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2792 | -8/Materials | Identified exit to Storage 2880 | -8/Materials | Repaired Lgt. Treads 3471 | -8/Materials | Build established: Hauler-Mutant 3722 | -8/Materials | Discovered new exit (range 16) 4085 | -8/Materials | Lost 7 parts (2p2n1u2w) 4164 | -8/Materials | Entered Storage 4463 | -8/Storage | Repaired Katana 4568 | -8/Storage | Repaired Hcp. Storage Unit 4641 | -8/Storage | Core integrity fell below 50% 4717 | -8/Storage | Core integrity fell below 20% 4756 | -8/Storage | Lost 12 parts (1p3n3u5w) 4861 | -8/Storage | Lost 5 parts (2n2u1w) 5623 | -8/Storage | Identified exit to Recycling 5687 | -8/Storage | Discovered new exit (range 7) 5703 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5716 | -8/Storage | Entered Factory 5716 | -7/Factory | Accompanied by 9 allies 5716 | -7/Factory | Evolved 2 slots: Utility x2 5987 | -7/Factory | Build established: Commander-Mutant 6194 | -7/Factory | Discovered new exit (range 9) 6865 | -7/Factory | Garrison activated, responded to threat 6948 | -7/Factory | Build established: Hauler-Mutant 7635 | -7/Factory | Lost 3 parts (1p2n) 8492 | -7/Factory | Lost 3 parts (1n1u1w) 8516 | -7/Factory | First assault squad dispatched 8570 | -7/Factory | Fabricated Weapon Cycler (x2) 8585 | -7/Factory | System corruption reached 10% 8626 | -7/Factory | Lost 4 parts (2n1u1w) 8955 | -7/Factory | Entered another Factory area 8955 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9299 | -6/Factory | Build established: Hauler-Gunner 9731 | -6/Factory | Identified exit to Lower Caves 9731 | -6/Factory | Identified exit to Extension 10243 | -6/Factory | Build established: Hauler-Mutant 10355 | -6/Factory | First assault squad dispatched 10428 | -6/Factory | Entered Extension 10464 | -6/Extension | Energy Cycler disabled 10464 | -6/Extension | Rescued a captive Derelict 10464 | -6/Extension | Rescued a captive Derelict 10465 | -6/Extension | Rescued a captive Derelict 10470 | -6/Extension | Rescued a captive Derelict 10477 | -6/Extension | Rescued a captive Derelict 10477 | -6/Extension | Rescued a captive Derelict 10874 | -6/Extension | Lost 6 parts (2p3n1w) 10973 | -6/Extension | Core integrity fell below 50% 11011 | -6/Extension | Build established: Hauler-Gunner 11128 | -6/Extension | First assault squad dispatched 11253 | -6/Extension | Disrupted transfer network 11382 | -6/Extension | Lost 3 parts (1n1u1w) 11637 | -6/Extension | Lost 5 parts (3n1u1w) 11690 | -6/Extension | Spotted B-75 Beast 11798 | -6/Extension | Lost 3 parts (1p1n1w) 11811 | -6/Extension | Destroyed B-75 Beast 11838 | -6/Extension | Discovered new exit (range 15) 11838 | -6/Extension | Spotted B-75 Beast 11841 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11855 | -6/Extension | Core integrity fell below 20% 11920 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11851_ Machine disabled. 11855_ U-05 Engineer lays Concrete. 11857_ Lgt. Angular Momentum Engine destroyed. 11860_ Gauss Rifle destroyed. 11867_ Lyr. Medium Armor Plating destroyed. 11867_ Acquired 13 matter. 11871_ Acquired 20 matter. 11878_ Flak Gun destroyed. 11885_ Arm. Huge Wheel destroyed. 11891_ G-50 Soldier Hvy. Laser severed. 11893_ System corrupted: Component data lost. 11894_ Destroyed Imp. Heat Sink. 11899_ Y-54 Guardian destroyed. 11902_ Arm. Huge Wheel destroyed. 11909_ G-50 Soldier suffers critical hit. 11909_ G-50 Soldier destroyed. 11912_ Adv. Targeting Computer destroyed. 11919_ C-30 ARC bursts open, deploying its payload. 11919_ G-50 Soldier unfolds itself. 11919_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ###????###??????????????? ???????????????????????? | | ######%###????????????? ???????????????????????? | | # % #????????????? #??????????????????????? | | #????????????? #??????????????????????? | | %#T###?????????#### ######?????????????????? | | % ###???????????# ?????????????????? | | ## %#?????????????# ??????????????????? | | + #?????????????# ???????????????????? | | #####%#?????????????# ????????????????????? | | #???# #?????????????# ????????????????????? | | #???#%#?????????????# ?????????????????????? | | #???# #?????????????# ??????????????????????? | | #?###/####??????????# #??????????????????????? | | ##?# %% #????????### Yg[#??????????????????????? | | ???# = u=###??????#"""%%[#??????????????????????? | | ???# + #??????#T"%##@#####??????????????????? | | ???# # #??????###"#[e!= #??????????????????? | | ???# # #????????# #!%[ ! #??????????????????? | | ???# * # #????????# #g #??????????????????? | | ???######## #????????#"/g ! #??????????????????? | | ??????????# #????????#%#g #??????????????????? | | ??????????# #????????#"# #??????????????????? | | ??????????# #????????# ########??????????????????? | | ??????????# #????????# #?????????????????????????? | | ??????????# #?######?# #?????????????????????????? | | ????????### ### ## ### ###???????????????????????? | | ????????#"" " "" "#???????????????????????? | | ????????# " " #???????????????????????? | | ???????## % #???????????????????????? | | ??##???## #???????????????????????? | | ######### #???????????????????????? | | ?????????????????????? | | % ???????????????????? | | ??????????????????? | | "% ?????????????????? | | % % ????????????????? | | ######### #########???????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | | ????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Weapon Cycler | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingCatalystNanosword Manual? 0 Play Time 02:15:42 Cumulative 202.3 hours Start 2020.10.17 @ 12:58:12 End 2020.10.17 @ 20:32:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 50 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 219d5c08-3745-41b6-90db-827d1ea4ba67