Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.20 @ 17:26:02 Player: Xax Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (250) 1250 Value Destroyed (10857) 10857 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1088) 1088 TOTAL SCORE: 18495 Bonus ------- High Alert Combat Kills 1088 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 33/100 System Corruption 7% Temperature Cool (0) Movement Core (1150) Ox22 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Terrain Scan Processor Advanced Melee Analysis Suite Improved Focal Shield > --- WEAPON (3) ------- Power Sword > --- INVENTORY (20) --- Improved Heavy Treads Large Storage Unit Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Matter Compressor Terrain Scan Processor Advanced Melee Analysis Suite Improved Weapon Cycler Improved Actuator Array Layered Heavy Armor Plating Advanced Focal Shield Improved Integration Mediator > --- WEAPON ----------- Enhanced Coil Gun Compact Linear Accelerator Power Sword > --- INVENTORY -------- Enhanced Fission Core Improved Heavy Treads High-capacity Matter Pod Microactuators Advanced Transmission Jammer Improved Focal Shield Advanced Shield Generator Gauss Rifle Compact Linear Accelerator Heavy Shock Bomb Launcher Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Smartbomb Launcher Power Sword Power Sword [Rating: 123] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Myomer Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Precision Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Slots Evolved 13 | . 1 2 2 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 9 | . 1 2 1 2 1 2 . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 208 | 7 8 10 38 46 15 39 9 2 34 Power 27 | 1 1 1 5 6 . 7 . . 6 Engine 14 | 1 1 1 5 5 . 1 . . . Core 8 | . . . . 1 . 4 . . 3 Reactor 5 | . . . . . . 2 . . 3 Propulsion 34 | 2 2 1 10 5 3 6 2 . 3 Treads 33 | 2 2 1 10 5 3 6 2 . 2 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 65 | 2 2 4 13 12 7 10 4 1 10 Device 32 | . . 2 6 6 1 8 2 1 6 Storage 13 | 1 2 1 4 . 1 1 . . 3 Processor 7 | . . . 1 2 3 . 1 . . Hackware . | . . . . . . . . . . Protection 13 | 1 . 1 2 4 2 1 1 . 1 Artifact . | . . . . . . . . . . Weapon 82 | 2 3 4 10 23 5 16 3 1 15 Energy Gun 2 | 1 . . . 1 . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 19 | 1 1 3 2 7 1 . 1 . 3 Ballistic Cannon 17 | . . . 4 2 1 7 1 . 2 Launcher 26 | . 1 1 4 7 1 4 1 1 6 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 17 | . . . . 6 2 5 . . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 4 . 3 . . . Parts Lost 48 | . 1 . 2 8 . 8 2 2 25 Power 5 | . . . . . . . . . 5 Propulsion 12 | . . . . 4 . 4 1 1 2 Utility 20 | . . . 1 4 . 4 1 1 9 Weapon 11 | . 1 . 1 . . . . . 9 Highest Loss Streak 12 | . 1 . 1 2 . 2 2 1 12 Average Slot Usage (%) 94 | . 99 100 99 94 99 94 94 88 76 Engine 4 | . 12 10 7 7 6 . . . . Reactor 1 | . . . . . . 1 5 5 6 Treads 19 | . 25 20 25 16 24 19 21 20 9 Device 19 | . . 14 16 21 14 23 24 22 17 Storage 19 | . 24 20 25 21 18 16 17 16 14 Processor 7 | . . . 2 6 15 11 9 11 10 Protection 6 | . 12 15 5 6 6 4 3 5 4 Ballistic Gun 3 | . 17 4 6 6 . . . . 2 Ballistic Cannon 4 | . . . 7 3 4 6 4 1 3 Launcher 1 | . . 5 1 1 1 . . 5 2 Slashing Weapon 2 | . . . . 2 5 3 4 . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 146 | 14 44 46 75 86 83 123 120 109 146 Greatest Support 150 | 40 40 46 72 72 90 96 104 104 150 Greatest Overweight (x) 30 | . 1 1 2 2 1 2 1 1 30 Average Overweight (x) . | . . . . 1 . . . 1 . Largest Inventory Capacity 20 | 8 16 16 18 18 18 18 18 18 20 Average Capacity 17 | 6 15 16 16 18 18 18 18 18 18 Most Carried 18 | 5 16 16 17 18 18 18 18 18 18 Average Carried 16 | 3 10 14 15 17 17 17 17 16 14 Final Capacity 20 | 8 16 16 18 18 18 18 18 18 20 Final Carried 18 | 5 16 16 17 18 18 18 18 16 4 Class Distribution -------------------- 80% | Hacker-Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Matter Collected 7248 | 183 337 238 1217 1510 477 1428 691 132 1035 Remotely . | . . . . . . . . . . Salvage Created 9401 | . 416 500 1295 2166 472 2013 442 93 2004 Parts 463 | . 29 37 82 103 21 94 12 6 79 Haulers Intercepted 8 | . . 1 2 3 . 2 . . . Recyclers Shooed 8 | . . 1 3 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 190 | . 9 11 30 39 12 34 9 6 40 Melee 15 | . . . . . . 9 3 . 3 Guns 50 | . 9 1 13 20 . . 2 . 5 Cannons 78 | . . 7 15 8 10 22 4 4 8 AOE 47 | . . 3 2 11 2 3 . 2 24 Classes Destroyed 15 | . 4 4 2 2 . 1 . . 2 Worker 11 | . 1 1 . 4 1 1 . . 3 Builder 12 | . . 2 2 3 . . . . 5 Tunneler 2 | . . . 1 1 . . . . . Hauler 8 | . . 1 2 3 . 2 . . . Recycler 11 | . . . . 4 . 4 . . 3 Watcher 16 | . 3 1 3 3 . 5 . . 1 Swarmer 21 | . 2 2 3 3 . 3 1 4 3 Grunt 96 | . 7 5 17 19 10 8 6 2 22 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . 1 . 1 . . . . 1 Protector 1 | . . . . . . . . . 1 Sentry 25 | . . 3 8 5 1 6 1 . 1 Hunter 21 | . . . 2 6 1 5 . . 7 Programmer 20 | . . . . 5 . 11 1 . 3 Behemoth 2 | . . . . . . 1 . . 1 Best Kill Streak 16 | . 4 6 5 6 5 6 5 4 16 Combat Bots Only 10 | . 3 3 5 3 5 5 5 4 10 Max Kills in Single Turn 4 | . 1 3 4 2 1 2 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 2 2 1 2 . 1 3 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Damage Taken 12719 | . 271 278 1433 2139 348 2177 504 204 5365 Core 1736 | . 41 13 83 224 48 119 45 10 1153 Absorbed by Shields 563 | . . . . . . . . . 563 Core Remaining (%) 86 | 100 83 96 84 68 94 . . 82 . Volleys Fired 610 | 1 36 22 120 163 45 105 30 8 80 Largest 2 | 2 2 2 2 2 2 2 1 2 2 Hottest 140 | 60 60 101 77 103 84 140 70 106 116 Shots Fired 870 | 2 70 44 203 222 46 139 31 9 104 Gun 358 | 2 70 13 94 150 . . 9 . 20 Cannon 416 | . . 22 106 53 45 133 18 4 35 Launcher 96 | . . 9 3 19 1 6 4 5 49 Special . | . . . . . . . . . . Kinetic 725 | 1 46 13 200 201 45 133 27 4 55 Thermal 47 | 1 24 22 . . . . . . . Explosive 94 | . . 9 3 19 1 6 4 5 47 Electromagnetic 4 | . . . . 2 . . . . 2 Robot Hit Streak 73 | . 20 49 38 31 62 73 30 11 33 Robot Miss Streak 3 | . 1 1 2 2 . 1 1 . 3 Penetration Max 1 | . . . 1 1 . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 791 | . 56 34 170 195 46 142 34 8 106 Core Hits 448 | . 25 22 65 95 24 62 14 9 132 Critical Hits 13 | . . . 2 2 3 3 1 . 2 Critical Kills 3 | . . . . 1 1 1 . . . Critical Parts Destroyed 9 | . . . 2 1 2 2 . . 2 Melee Attacks 50 | . . . . 1 1 23 9 . 16 Impact . | . . . . . . . . . . Slashing 50 | . . . . 1 1 23 9 . 16 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 31697 | . 505 953 3857 6209 1445 7196 1375 709 9448 Guns 6346 | . 505 55 1638 3364 . . 263 . 521 Cannons 12637 | . . 452 2011 1097 1181 5670 740 157 1329 Explosions 10527 | . . 446 208 1619 123 607 . 552 6972 Melee 2187 | . . . . 129 141 919 372 . 626 Ramming . | . . . . . . . . . . Kinetic 18284 | . 280 55 3649 4439 1181 5670 1003 157 1850 Thermal 1323 | . 225 452 . 326 . . . . 320 Explosive 9762 | . . 446 208 1293 123 607 . 552 6533 Electromagnetic 141 | . . . . 22 . . . . 119 Impact . | . . . . . . . . . . Slashing 2187 | . . . . 129 141 919 372 . 626 Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 . 1 6 . 7 8 8 7 Average Corruption 4 | . 1 . 1 1 . 3 7 8 6 Corruption Purged . | . . . . . . . . . . Effects 170 | . 3 . 8 9 . 48 67 10 25 Message Errors 48 | . 1 . 3 5 . 12 19 2 6 Matter Fused 27 | . . . . . . 6 14 2 5 Heat Flow Errors 22 | . . . . 1 . 7 10 1 3 Energy Discharges 22 | . 1 . . 2 . 4 12 1 2 Parts Rejected 4 | . . . . . . . 3 . 1 Data Loss (minor) 24 | . . . 3 . . 11 6 2 2 Data Loss (major) 5 | . . . . . . 2 1 1 1 Misfires 2 | . . . . . . 1 1 . . Targeting Errors 15 | . 1 . 2 1 . 4 1 1 5 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 882 | . . . 99 158 2 290 53 46 234 Projectiles 497 | . . . 87 18 2 290 53 . 47 Explosions 238 | . . . 12 41 . . . 46 139 Melee 147 | . . . . 99 . . . . 48 Knockbacks 102 | . . . 21 13 11 32 10 . 15 Impact . | . . . . . . . . . . Kinetic 95 | . . . 21 12 9 29 9 . 15 Secondary 7 | . . . . 1 2 3 1 . . Self-Inflicted Damage 386 | . . 16 37 177 . . . 55 101 Shots 16 | . . 1 2 4 . . . 3 6 Rammed 1 | . . . . . . 1 . . . Targets Rammed 2 | . . . . . . 2 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 678 | 20 82 43 236 177 50 678 250 87 554 Average Temperature 101 | 15 32 14 64 52 18 131 73 36 177 Received Heat Transfer 4589 | . 210 177 864 846 204 570 153 30 1535 Effects 33 | . . . . . . 15 . . 18 Shutdowns 10 | . . . . . . 4 . . 6 Energy Bleed 2 | . . . . . . 2 . . . Interference 11 | . . . . . . 4 . . 7 Matter Decay 6 | . . . . . . 2 . . 4 Short Circuit 2 | . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 1989 | . 525 814 . 250 . . . . 400 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Peak Influence 1403 | . 177 207 346 321 316 446 . . 1403 Initial 114 | . . . 62 114 100 7 . . 57 Average 145 | . 82 85 90 96 157 108 . . 483 Maximum Alert Level 4 | . . 1 1 1 1 2 . . 4 Low Security (%) 83 | 100 100 85 90 82 68 94 . . 44 Level 1 11 | . . 14 9 17 31 5 . . 13 Level 2 1 | . . . . . . . . . 15 Level 3 1 | . . . . . . . . . 9 Level 4 1 | . . . . . . . . . 17 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 59 | . 1 2 6 16 4 12 . . 18 Investigation 22 | . 1 . 3 7 3 5 . . 3 Extermination 12 | . . . . 4 . 5 . . 3 Reinforcement 17 | . . 2 3 4 1 2 . . 5 Assault 3 | . . . . . . . . . 3 Garrison 5 | . . . . 1 . . . . 4 Intercept . | . . . . . . . . . . Construction Impeded 6 | . . 1 1 2 . . . . 2 Haulers Reinforced 4 | . . . . 1 . 2 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Distress Signals 8 | . 1 1 1 2 . 2 . . 1 Communications Jammed 2 | . . . . . . . . . 2 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 259 | . 16 14 40 54 18 43 9 6 59 Peak Tracking Total 12 | . 4 4 5 4 6 4 7 4 12 Tactical Retreats 17 | . . . 4 3 4 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Traps Triggered 12 | . 2 . 3 3 1 2 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Disabled 37 | . . . 1 12 . 4 1 . 19 Max in Single Turn 5 | . . . 1 5 . 1 1 . 5 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . 1 Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Machines Accessed 39 | . 4 1 8 10 3 7 1 . 5 Terminals 18 | . 2 1 6 4 2 2 . . 1 Fabricators 8 | . . . . 3 1 3 . . 1 Repair Stations 7 | . . . 2 2 . 1 . . 2 Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 107 | . 8 2 20 26 9 21 1 . 20 Successful 80 | . 4 2 18 19 5 14 1 . 17 Failed 27 | . 4 . 2 7 4 7 . . 3 Catastrophic 2 | . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 36 | . 4 2 13 9 5 2 . . 1 Fabricators 29 | . . . . 7 4 13 . . 5 Repair Stations 26 | . . . 7 7 . 3 . . 9 Recycling Units 4 | . 4 . . . . . . . . Scanalyzers 11 | . . . . 3 . 3 . . 5 Garrison Access . | . . . . . . . . . . Terminal Hacks 29 | . 3 2 11 6 3 2 1 . 1 Record 1 | . . . . 1 . . . . . Part Schematic 4 | . . . . 2 2 . . . . Prototype ID Bank 8 | . 1 1 2 3 . 1 . . . Open Door 1 | . . . . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . 1 . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . 1 Alert Level 1 | . . . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Security Status 1 | . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks 18 | . . . . 5 2 8 . . 3 Network Status 1 | . . . . . . 1 . . . Load Schematic 7 | . . . . 2 1 2 . . 2 Build 10 | . . . . 3 1 5 . . 1 Repair Station Hacks 22 | . . . 7 6 . 1 . . 8 Scan Component 13 | . . . 4 4 . 1 . . 4 Repair 9 | . . . 3 2 . . . . 4 Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 10 | . . . . 2 . 3 . . 5 Insert Component 6 | . . . . 1 . 2 . . 3 Analyze 4 | . . . . 1 . 1 . . 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 2 1 4 10 3 7 . . 4 Full Trace Events 20 | . 1 . 3 7 2 4 . . 3 Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 3 2 1 . . 1 Parts Built 12 | . . . . 6 2 2 . . 2 Matter 1762 | . . . . 548 190 834 . . 190 Time 436 | . . . . 120 47 222 . . 47 Total Part Build Rating 66 | . . . . 28 10 18 . . 10 Parts Repaired 8 | . . . 3 2 . . . . 3 Time 290 | . . . 108 60 . . . . 122 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed 3 | . . . . 1 . 1 . . 1 Part Schematics Acquired 3 | . . . . 1 . 1 . . 1 Parts Damaged 2 | . . . . . . 1 . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . Programmers 4 | . . . . . . 4 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Turns Passed 14263 | 122 843 668 1874 2966 820 3267 2010 320 1373 Spaces Moved 6247 | 69 417 326 791 1201 378 1347 1089 168 461 Core 24 | 14 . . . . . . . . 10 Treads 6223 | 55 417 326 791 1201 378 1347 1089 168 451 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 165 157 157 160 180 160 Average Speed 170 | 137 160 172 162 171 157 172 174 180 191 Slowest Speed 1550 | 160 180 180 200 185 175 205 183 180 1550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 5 53 27 60 34 7 38 90 22 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug 47 | . . . . . . . 47 . . Terrain Destroyed 618 | . . 76 35 73 11 76 67 54 226 Melee . | . . . . . . . . . . Projectile 44 | . . . 12 1 . 11 6 . 14 AOE 574 | . . 76 23 72 11 65 61 54 212 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Fac Total 8954 | 93 531 393 1192 1882 556 2110 1168 180 849 Wait 1589 | 7 45 17 190 429 96 557 24 . 224 Move 6238 | 68 416 325 790 1200 377 1346 1088 167 461 Hop . | . . . . . . . . . . Pick Up 154 | 10 19 9 28 26 10 22 5 . 25 Fast Attach 18 | 2 1 2 . 3 2 3 3 . 2 Attach 80 | 5 3 2 9 12 2 14 4 2 27 Detach 9 | . . . 2 . . 2 . 2 3 Swap 110 | . 4 6 29 31 11 22 2 . 5 Drop 95 | . 7 10 24 17 12 15 3 1 6 Fire 610 | 1 36 22 120 163 45 105 30 8 80 Melee 49 | . . . . 1 1 22 9 . 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 15) 123 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 670 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Discovered exit to Materials (range 14) 915 | -10/Materials | Discovered exit to Materials (range 16) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Utility x2 979 | -9/Materials | Identified exit to Mines 1593 | -9/Materials | Identified exit to Materials 1593 | -9/Materials | Discovered exit to Materials (range 10) 1634 | -9/Materials | Entered another Materials area 1634 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -8/Materials | Repaired Rocket Launcher 2067 | -8/Materials | Build established: Scavenger-Mutant 2103 | -8/Materials | Repaired Lgt. Angular Momentum Engine 2131 | -8/Materials | Repaired Lgt. Treads 2585 | -8/Materials | Identified exit to Factory 2585 | -8/Materials | Discovered exit to Factory (range 9) 2795 | -8/Materials | Build established: Hacker-Mutant 3451 | -8/Materials | Discovered exit to Factory (range 11) 3508 | -8/Materials | Entered Factory 3508 | -7/Factory | Evolved 2 slots: Utility x2 3564 | -7/Factory | Identified exit to Lower Caves 3564 | -7/Factory | Discovered exit to Lower Caves (range 8) 3734 | -7/Factory | Identified exit to Factory 3734 | -7/Factory | Discovered exit to Factory (range 19) 3822 | -7/Factory | Repaired Hrd. Medium Armor Plating 4505 | -7/Factory | Fabricated Power Sword (x2) 4605 | -7/Factory | Fabricated Gauss Rifle (x2) 5688 | -7/Factory | Fabricated Focal Shield (x2) 5775 | -7/Factory | Repaired Gauss Rifle 6320 | -7/Factory | Discovered exit to Factory (range 16) 6386 | -7/Factory | Garrison activated, responded to threat 6474 | -7/Factory | Entered another Factory area 6474 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6731 | -6/Factory | Fabricated Power Sword (x2) 6740 | -6/Factory | Identified exit to Factory 6740 | -6/Factory | Discovered exit to Factory (range 18) 7294 | -6/Factory | Entered another Factory area 7294 | -5/Factory | Evolved 2 slots: Utility x2 7477 | -5/Factory | Fabricated Com. Linear Accelerator (x1) 7668 | -5/Factory | Fabricated Com. Linear Accelerator (x1) 7690 | -5/Factory | Local fabrication network quarantined 8230 | -5/Factory | Found Hvy. Reactive Plating 8589 | -5/Factory | Identified exit to Upper Caves 10189 | -5/Factory | Spotted B-75 Beast 10230 | -5/Factory | Destroyed B-75 Beast 10561 | -5/Factory | Entered Upper Caves 10946 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11336 | -5/Upper Caves | Build established: Scavenger-Mutant 11955 | -5/Upper Caves | Encountered a Warlord checkpoint 11967 | -5/Upper Caves | Identified exit to Upper Caves 11967 | -5/Upper Caves | Discovered exit to Upper Caves (range 13) 12571 | -5/Upper Caves | Entered another Upper Caves area 12723 | -5/Upper Caves | Identified exit to Factory 12723 | -5/Upper Caves | Discovered exit to Factory (range 9) 12891 | -5/Upper Caves | Entered Factory 12891 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13232 | -4/Factory | Repaired Lrg. Storage Unit 13291 | -4/Factory | Repaired Hcp. Storage Unit 13424 | -4/Factory | Build established: Hacker-Mutant 13469 | -4/Factory | Repaired Lgt. Antimatter Reactor 13674 | -4/Factory | Fabricated Force Field (x2) 13682 | -4/Factory | Local fabrication network quarantined 13758 | -4/Factory | Spotted B-86 Titan 13891 | -4/Factory | First assault squad dispatched 13898 | -4/Factory | Destroyed B-86 Titan 13905 | -4/Factory | Garrison activated, responded to threat 13942 | -4/Factory | Destroyed 10 combat bots 14093 | -4/Factory | Destroyed 8 combat bots 14095 | -4/Factory | Lost 12 parts (2p2n3u5w) 14166 | -4/Factory | Lost 3 parts (2u1w) 14222 | -4/Factory | Core integrity fell below 50% 14226 | -4/Factory | Garrison activated, responded to threat 14250 | -4/Factory | Core integrity fell below 20% 14264 | -4/Factory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14242_ U-05 Engineer lays Concrete. 14243_ K-01 Serf collects debris. 14243_ U-05 Engineer lays Concrete. 14244_ U-05 Engineer builds a Wall. 14244_ U-05 Engineer lays Concrete. 14245_ U-05 Engineer builds a Wall. 14246_ Hvy. Rocket Launcher destroyed. 14248_ U-05 Engineer builds a Door. 14249_ Power Sword destroyed. 14249_ K-01 Serf collects debris. 14249_ G-67 Veteran suffers critical hit. 14249_ G-67 Veteran destroyed. 14252_ K-01 Serf collects debris. 14253_ U-05 Engineer builds a Wall. 14256_ The unstable cave ceiling collapses. 14256_ G-67 Veteran destroyed. 14258_ U-05 Engineer builds a Wall. 14258_ U-05 Engineer lays Concrete. 14259_ G-73 Enforcer Hvy. Laser severed. 14262_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????? #?????????????????## | | ????????????????????????# "" ????? ??????? | | ?????????????????????##?# " ?? ?????# | | ??????????????????? # " ?????# " | | ???????????????????" " ????# " | | ???????????????????"" / # ???# " | | ???????????????????? ?# | | ?????????????????# "" %* # # | | ?????????????????# " #####+##### # | | ?????????????????# # ## | | ?????????????????# | | ????????????????## =%* % | | ????????????????# [ % | | ??????????????#????# | | ?????????????? ??# % "" ! | | ????????????? # ##+### "" | | ???????????????? = + /* = ## | | ???????????????????# # | | ???????????????????# # # | | ???????????????????# ! %% # ####### | | ???????????????????# % ## #????## = | | ???????????????????# + ## #????# ! | | ???????????????????# # ! % #???## | | ???????????????? # [%!######+####### | | ???????????????######;#####i u | | ???????????# / ! p![@g! ! # | | ???????????# %!# | | ???????????#[ "" " "g# = # # | | ???????????????""" """" # ##### | | ???????????????"""" """" # #? # | | ??????????????? ? # [##? ? | | ???????????????????##########"#" ### "####????# | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 37 Energy Capacity 575 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 75 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Hcp. Matter Pod | -7/Factory | Scanalyzed Power Sword | -7/Factory | Hacked Focal Shield | -7/Factory | Hacked Adv. Heat Sink | -6/Factory | Hacked Force Field | -6/Factory | Hacked Com. Linear Accelerator | -5/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Power Sword | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory | Preloaded Focal Shield | x2 | -7/Factory Power Sword | x2 | -6/Factory Com. Linear Accelerator | x1 | -5/Factory | Preloaded Com. Linear Accelerator | x1 | -5/Factory | Preloaded Force Field | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyAdvancedLauncher Manual? 0 Play Time 03:10:40 Cumulative 157.1 hours Start 2020.12.14 @ 18:03:54 End 2020.12.20 @ 17:26:02 Sessions 10 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 1 Adventurer 0 Explorer 34 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 29 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d002d384-2dc2-4a74-b579-004bc6ab63f7