Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 10:38:24 Player: Demo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2696) 2696 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4069) 4069 TOTAL SCORE: 12920 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1526 Follower Combat Kills 1523 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -280 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 92/100 System Corruption 6% Temperature Cool (0) Movement Flying (37) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Antigrav Array Cooled Field Propulsion Drive > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (10) ------ (None) > --- INVENTORY (5) ---- Large Storage Unit Matter Compressor (250) Microactuators CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Core Analyzer Matter Filter Matter Filter > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Railgun Bore Cannon Bore Cannon > --- INVENTORY -------- Matter Compressor Matter Filter Improved Weapon Cycler Precision Rocket Launcher CPS Tube [Rating: 82] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Centrium Wheel Hover Unit Antigrav Array Flight Unit Cooled Field Propulsion Drive Utility Core Analyzer Device Matter Filter Storage Matter Compressor Processor Core Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Power Maul Energy Gun Makeshift Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Slots Evolved 14 | . . . . 8 . . 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 3 . . . . . . . Utility 3 | . . . . . . . 2 1 . . . Weapon 8 | . . . . 5 . . . 1 . . 2 Parts Attached 93 | 2 . 5 1 21 13 3 28 . 2 7 11 Power 4 | . . . . 1 . . 2 . . 1 . Engine . | . . . . . . . . . . . . Core 4 | . . . . 1 . . 2 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 34 | 2 . . . 6 3 1 8 . 2 4 8 Treads 10 | 2 . . . 1 2 1 . . 2 . 2 Leg 9 | . . . . 1 . . 8 . . . . Wheel 13 | . . . . 4 1 . . . . 4 4 Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 27 | . . 2 . 5 2 1 12 . . 2 3 Device 9 | . . . . 2 1 1 3 . . 1 1 Storage 1 | . . . . 1 . . . . . . . Processor 6 | . . . . . . . 5 . . 1 . Hackware 2 | . . . . . . . . . . . 2 Protection 9 | . . 2 . 2 1 . 4 . . . . Artifact . | . . . . . . . . . . . . Weapon 28 | . . 3 1 9 8 1 6 . . . . Energy Gun 9 | . . 2 . 6 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | . . 1 . 1 5 . . . . . . Ballistic Cannon 3 | . . . . 1 2 . . . . . . Launcher 2 | . . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 5 . . . . Slashing Weapon 2 | . . . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . 1 1 . . 1 1 Parts Lost 46 | . . 1 . 13 . 1 16 1 1 4 9 Power 1 | . . . . . . . 1 . . . . Propulsion 20 | . . . . 4 . 1 6 . 1 4 4 Utility 11 | . . 1 . 2 . . 4 . . . 4 Weapon 14 | . . . . 7 . . 5 1 . . 1 Highest Loss Streak 11 | . . 1 . 8 . 1 11 1 1 3 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . . 2 4 3 4 5 4 4 4 5 5 Power . | . . . . . . . . 1 1 1 . Propulsion . | . . 1 1 . . . . 1 . . . Utility 1 | . . . . 1 2 2 1 1 1 1 2 Weapon 1 | . . . 3 . . 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . . 2 . 2 . 3 . 1 . 5 Power 3 | . . . . . . . 2 . . . 1 Propulsion 3 | . . . 2 . . . . . 1 . . Utility 6 | . . . . . 2 . 1 . . . 3 Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 62 | . 28 52 58 40 75 85 80 57 34 32 37 Engine 1 | . . . . . 4 6 1 . . . . Core 1 | . . . . 1 . . 3 5 . . . Treads 13 | . 28 28 28 5 3 18 5 . 5 5 2 Leg 3 | . . . . . . . 12 10 5 . . Wheel 3 | . . . . 7 16 1 . . . 6 12 Device 3 | . . . . 1 4 12 3 . . . . Processor 5 | . . . . . . . 11 15 15 15 13 Protection 3 | . . 7 8 3 4 . 3 5 . . . Energy Gun 3 | . . 8 8 10 7 . . . . . . Ballistic Gun 10 | . . 7 8 2 23 33 8 . . . . Ballistic Cannon 2 | . . . . 2 7 13 . . . . . Impact Weapon 6 | . . . . . . . 24 15 5 . . Slashing Weapon 1 | . . . 5 3 . . . 5 . 4 3 Peak Build Rating 82 | 2 2 13 13 67 69 76 82 45 59 53 55 Average Rating 41 | 1 2 7 10 25 57 73 64 45 41 36 41 On Entrance 33 | . 2 2 13 7 67 69 74 45 41 53 25 Avg Prop Armor Cover (%) 28 | 41 41 41 39 24 16 10 13 . 33 34 34 Naked Turns 25 | . . . . 25 . . . . . . . Heaviest Build 50 | . . 24 8 43 50 50 50 30 27 3 3 Greatest Support 98 | 3 3 40 40 16 70 98 70 30 30 3 10 Greatest Overweight (x) 4 | . . 1 . 4 4 . 4 . . . . Average Overweight (x) . | . . . . . 1 . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 4 4 4 4 4 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 41% | Mutant 21% | Derelict-Executioner 17% | Gladiator 4% | Tank 4% | Scavenger-Gladiator 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Derelict-Executioner | -6/Waste Derelict-Executioner | -6/Factory Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Matter Collected 2826 | 171 . 136 . 98 573 126 1460 . . 108 154 Remotely . | . . . . . . . . . . . . Salvage Created 3100 | . . 47 . 370 . 234 1736 . . 182 531 Parts 112 | . . 1 . 23 . 11 43 . . 9 25 Haulers Intercepted 4 | . . . . . . 1 1 . . . 2 Recyclers Shooed 3 | . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 47 | . . 1 . 7 . 4 29 . . . 6 Melee 17 | . . . . 3 . . 8 . . . 6 Guns 12 | . . 1 . 3 . 2 6 . . . . Cannons 2 | . . . . . . 2 . . . . . AOE 8 | . . . . . . . 8 . . . . Classes Destroyed 14 | . . 1 . 5 . 1 7 . . . . Worker 8 | . . . . 2 . . 3 . . 2 1 Builder 3 | . . . . 1 . . 2 . . . . Hauler 4 | . . . . . . 1 1 . . . 2 Recycler 5 | . . . . . . . 3 . . 1 1 Mechanic 1 | . . . . . . . . . . 1 . Watcher 1 | . . . . . . . 1 . . . . Swarmer 14 | . . . . 3 . 3 2 . . . 6 Grunt 21 | . . . . 2 . 1 18 . . . . Duelist 3 | . . . . . . . 3 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 3 | . . . . 2 . . 1 . . . . Hunter 2 | . . . . . . . 2 . . . . Programmer 2 | . . . . . . . 2 . . . . Subdweller 1 | . . 1 . . . . . . . . . Surgeon 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 18 | . . 1 . 4 . 2 18 . . 2 4 Combat Bots Only 15 | . . 1 . 3 . 2 15 . . . 4 Max Kills in Single Turn 3 | . . 1 . 3 . 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . Melee 1 | . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Hostile Shots Fired 872 | . . 35 . 355 1 8 234 8 4 31 196 Missed 316 | . . 9 . 127 . 2 74 2 1 11 90 Hits 556 | . . 26 . 228 1 6 160 6 3 20 106 Melee 11 | . . . . . 1 . 5 . 3 . 2 Projectile 545 | . . 26 . 228 . 6 155 6 . 20 104 AOE 1 | . . . . . . . 1 . . . . Critical Strikes 24 | . . . . 3 1 2 9 . 2 3 4 Actively Blocked 1 | . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 10080 | . . 497 . 2785 41 272 3327 118 115 438 2487 Core 2755 | . . 70 . 539 . 44 587 22 78 91 1324 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 325 | . . . . . . . 325 . . . . Ignored by Resistances 29 | . . . . 18 . . 11 . . . . Regen/Repaired (Parts) 218 | . . . . . 100 87 31 . . . . Core Remaining (%) 65 | 100 . . 72 . . 31 41 . . 83 . Volleys Fired 96 | . . 35 . 9 3 8 41 . . . . Largest 7 | . . 2 . 4 7 7 3 . . . . Hottest 263 | . . 150 . 180 263 263 111 . . . . Shots Fired 205 | . . 37 . 21 10 56 81 . . . . Gun 156 | . . 37 . 15 6 40 58 . . . . Cannon 25 | . . . . 5 4 16 . . . . . Launcher 24 | . . . . 1 . . 23 . . . . Special . | . . . . . . . . . . . . Kinetic 161 | . . 28 . 9 10 56 58 . . . . Thermal 14 | . . 9 . 5 . . . . . . . Explosive 23 | . . . . . . . 23 . . . . Electromagnetic 7 | . . . . 7 . . . . . . . Robot Hit Streak 21 | . . 21 . 8 1 5 10 . . . . Robot Miss Streak 7 | . . 1 . 2 3 7 7 . . . . Penetration Max 1 | . . . . . . 1 1 . . . . Secondary Targets 2 | . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 199 | . . 24 . 22 4 23 94 . . 12 20 Core Hits 109 | . . 2 . 17 1 11 61 . . 5 12 Critical Kills 2 | . . . . . . 1 1 . . . . Critical Parts Destroyed 17 | . . . . . 1 4 12 . . . . Critical Strikes 23 | . . . . 1 1 5 13 . . . 3 Destroy 6 | . . . . . 1 5 . . . . . Corrupt 1 | . . . . 1 . . . . . . . Smash 13 | . . . . . . . 13 . . . . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 139 | . . . . 23 . . 75 . . 12 29 Impact 75 | . . . . . . . 75 . . . . Slashing 64 | . . . . 23 . . . . . 12 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 8 . . 3 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . 16 . . . . Damage Inflicted 9485 | . . 183 . 969 86 676 5972 . . 608 991 Guns 1639 | . . 180 . 198 70 432 759 . . . . Cannons 234 | . . . . 27 16 191 . . . . . Explosions 2627 | . . . . 316 . 53 2258 . . . . Melee 4918 | . . . . 388 . . 2933 . . 608 989 Ramming 67 | . . 3 . 40 . . 22 . . . 2 Kinetic 1711 | . . 180 . 63 86 623 759 . . . . Thermal 297 | . . . . 244 . 53 . . . . . Explosive 2258 | . . . . . . . 2258 . . . . Electromagnetic 234 | . . . . 234 . . . . . . . Impact 2933 | . . . . . . . 2933 . . . . Slashing 1985 | . . . . 388 . . . . . 608 989 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 4 4 4 9 . 8 9 6 Average Corruption 4 | . . . . 1 4 4 7 . 8 8 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . 6 17 9 . 2 7 4 Message Errors 10 | . . . . . 1 4 3 . . . 2 Matter Fused 16 | . . . . . 2 5 3 . 1 4 1 Heat Flow Errors 4 | . . . . . . 3 1 . . . . Energy Discharges 6 | . . . . . . 3 . . . 3 . Data Loss (minor) 3 | . . . . . 2 . . . . . 1 Data Loss (major) 4 | . . . . . . 1 2 . 1 . . Misfires 1 | . . . . . 1 . . . . . . Alerts 1 | . . . . . . 1 . . . . . Overload Shots 4 | . . 4 . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Overflow Damage 1295 | . . . . 86 . 13 1082 . . 77 37 Projectiles 32 | . . . . . . 13 19 . . . . Explosions 113 | . . . . 86 . . 27 . . . . Melee 1150 | . . . . . . . 1036 . . 77 37 Knockbacks 24 | . . . . 1 . 3 20 . . . . Impact 16 | . . . . . . . 16 . . . . Kinetic 4 | . . . . 1 . 3 . . . . . Secondary 4 | . . . . . . . 4 . . . . Self-Inflicted Damage 351 | . . . . 279 . 28 43 . . . 1 Shots 5 | . . . . 3 . 1 1 . . . . Rammed 7 | . . 1 . 5 . . . . . . 1 Targets Rammed 15 | . . 1 . 10 . . 3 . . . 1 Kicked 8 | . . . . 5 . . 3 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 268 | . . 70 . 204 160 268 118 . . . . Average Temperature 69 | . . 45 . 67 83 101 21 . . . . Received Heat Transfer 2007 | . . . . 882 . 63 882 39 . 78 63 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . 1 . . 11 . . . . Combat Hostiles 8 | . . . . 1 . . 7 . . . . Parts Fried 20 | . . . . . . . 20 . . . . Impact Corruptions 39 | . . . . . . . 39 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 474 | . . . . 424 . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Maximum Alert Level 5 | . . . . 1 . 3 5 4 2 1 2 Low Security (%) 26 | 100 100 . . 46 100 12 . . . 7 26 Level 1 15 | . . . . 53 . 10 . . 27 92 11 Level 2 17 | . . . . . . 25 11 . 72 . 62 Level 3 14 | . . . . . . 51 15 . . . . Level 4 10 | . . . . . . . 26 100 . . . Level 5 12 | . . . . . . . 38 . . . . High Security 2 | . . . . . . . 7 . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2664 | . . . . 337 85 949 2664 1290 437 280 588 Initial 1290 | . . . . . 85 . 457 1290 437 270 136 Average 775 | . . . . 155 25 571 1724 1275 414 245 377 Influence Increases 5778 | . . . . 620 43 1319 2933 . . 140 723 Destroy 0b10 Robot/C 1720 | . . . . 140 . 400 1060 . . . 120 Destroy 0b10 Robot/NC 155 | . . . . 15 . 15 80 . . 20 25 Destroy Leader 324 | . . . . 40 . 74 184 . . . 26 Allied During Kill 1212 | . . . . . . 489 721 . . . 2 Successful Hack 58 | . . . . . . . 15 . . . 43 Disable Machine 375 | . . . . 75 . 30 270 . . . . Anti-Garrison Action 600 | . . . . . . 200 200 . . . 200 Destroy Structure 539 | . . . . 50 43 96 328 . . . 22 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 780 | . . . . 300 . 15 75 . . 105 285 Influence Decreases 5253 | . . . . 377 286 386 1232 1384 863 267 458 Entered New Map 3032 | . . . . . 158 . 476 1344 813 117 124 Time Decay 1391 | . . . . 147 108 296 446 30 40 110 214 Search Patrol Dispatched 100 | . . . . 100 . . . . . . . Lost Part 450 | . . . . 130 . 10 160 10 10 40 90 Lost Ally 280 | . . . . . 20 80 150 . . . 30 Squads Dispatched 38 | . . . . 6 . 4 18 1 . 3 6 Investigation 12 | . . . . 2 . 1 3 1 . 2 3 Extermination 4 | . . . . . . 1 1 . . . 2 Reinforcement 10 | . . . . 1 . 2 5 . . 1 1 Assault 9 | . . . . . . . 9 . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . . . Construction Impeded 4 | . . . . 1 . . 3 . . . . Haulers Reinforced 3 | . . . . . . 1 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Distress Signals 8 | . . . . . . 2 3 . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 188 | . . 1 . 31 5 14 75 4 5 9 44 Peak Tracking Total 21 | . . 1 . 11 3 3 10 4 5 7 21 Tactical Retreats 24 | . . . . 7 1 1 3 . . 2 10 Traps | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Traps Triggered 7 | . . . . 1 . 1 2 1 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Machines Disabled 25 | . . . . 5 . 2 18 . . . . Max in Single Turn 5 | . . . . 5 . 1 2 . . . . Garrison Access 4 | . . . . . . 1 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Machines Accessed 22 | . . 1 2 3 . 1 4 2 . 4 5 Terminals 5 | . . . . 1 . . 1 1 . . 2 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . 1 . 2 . Recycling Units 4 | . . . . . . . 1 . . 1 2 Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 5 | . . . . 1 . 1 1 . . 1 1 Total Hacks 57 | . . 4 7 7 . 3 11 6 . 9 10 Successful 29 | . . 4 7 . . 1 6 1 . 5 5 Failed 27 | . . . . 7 . 2 4 5 . 4 5 Catastrophic 6 | . . . . 2 . . 1 . . 2 1 Database Lockouts 1 | . . . . . . . 1 . . . . Manual 29 | . . . . 4 . 2 7 5 . 2 9 Terminals 13 | . . . . 3 . . 2 3 . . 5 Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 8 | . . . . . . . . 3 . 5 . Recycling Units 7 | . . . . . . . 2 . . 2 3 Scanalyzers 4 | . . . . . . . 4 . . . . Garrison Access 13 | . . . . 3 . 3 3 . . 2 2 Terminal Hacks 12 | . . 4 7 . . . . . . . 1 Record 5 | . . 4 1 . . . . . . . . Robot Analysis 6 | . . . 6 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 3 . Scan Component 2 | . . . . . . . . . . 2 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . Retrieve Study 3 | . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . . . . 1 3 1 . 1 4 Terminals 3 | . . . . . . . 1 1 . . 1 Assimilate 1 | . . . . . . . . . . . 1 Botnet 2 | . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . 1 2 Fedlink 2 | . . . . . . . 1 . . 1 . Scrapoids 2 | . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . 1 Jam 3 | . . . . . . 1 1 . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . . . . 3 . 1 3 2 . 3 3 Full Trace Events 4 | . . . . 2 . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . Time 103 | . . . . . . . . . . 103 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Total Allies 25 | . . . . . 19 . . . . . 6 Largest Group 19 | . . . . . 19 14 10 . . . 5 Highest-Rated Group 684 | . . . . . 684 551 385 . . . 323 Highest-Rated Ally 67 | . . . . . 50 50 46 . . . 67 Total Orders . | . . . . . . . . . . . . Ally Attacks 289 | . . . . . 103 76 104 . . . 6 Total Damage 11092 | . . . . . 4314 2172 4432 . . . 174 Kills 58 | . . . . . 10 18 29 . . . 1 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Active Infowar (turns) 116 | . . . . . . . 116 . . . . Sensors 116 | . . . . . . . 116 . . . . Robot Analysis Total 6 | . . . 6 . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Turns Passed 5132 | 14 130 658 672 455 420 726 1212 77 97 222 449 Spaces Moved 4272 | 23 33 526 791 387 298 421 587 65 104 344 693 Core 2248 | 23 33 345 545 201 70 . 1 . 52 344 634 Treads 1006 | . . 181 246 . 41 421 117 . . . . Legs 586 | . . . . . . . 469 65 52 . . Wheels 373 | . . . . 186 187 . . . . . . Hover . | . . . . . . . . . . . . Flight 59 | . . . . . . . . . . . 59 Fastest Speed 37 | 50 50 50 50 50 50 160 90 120 50 50 37 Average Speed 93 | 50 50 88 84 84 114 160 142 120 85 50 48 Slowest Speed 250 | 50 50 160 160 140 160 160 250 120 120 50 50 Overloaded Moves 50 | . . . . . . . . . . . 50 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . 9 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 13 34 52 12 96 18 23 2 68 10 23 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 4 | . . 4 . . . . . . . . . Spaces Dug 24 | . . . . 5 . . 10 . . . 9 Terrain Destroyed 223 | . . . . 72 5 29 108 . . . 9 Melee 16 | . . . . 5 . . 2 . . . 9 Projectile 23 | . . . . 2 5 10 6 . . . . AOE 184 | . . . . 65 . 19 100 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Fac Was Fac Res Total 5005 | 24 145 686 798 465 377 448 772 65 114 370 741 Wait 316 | . 113 108 . 5 40 11 31 . . . 8 Move 4248 | 22 32 525 790 387 297 420 586 65 103 343 678 Hop 6 | . . . . . . . . . . . 6 Pick Up 37 | . . 8 3 6 5 2 10 . 1 1 1 Fast Attach 78 | 2 . 3 . 16 10 2 24 . 3 8 10 Attach 18 | . . 3 1 7 1 . 5 . . . 1 Detach 6 | . . 1 . . 2 . . . 2 . 1 Swap 11 | . . . . 1 2 3 3 . . 1 1 Drop 62 | . . 2 4 1 17 2 21 . 5 5 5 Fire 96 | . . 35 . 9 3 8 41 . . . . Melee 112 | . . . . 23 . . 48 . . 12 29 Ram 6 | . . . . 5 . . . . . . 1 Kick 8 | . . . . 5 . . 3 . . . . Crush 1 | . . 1 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat] / Rec / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 15 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 6) 145 | -10/Materials | Entered Subcaves 146 | -10/Subcaves | Approached by a straggling Scientist 267 | -10/Subcaves | Discovered new exit (range 5) 311 | -10/Subcaves | Build established: Mutant 316 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 409 | -10/Subcaves | Disturbed a concealed Subdweller 645 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 686 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 692 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 725 | -10/Subcaves | Learned location of Zion (-7) 725 | -10/Subcaves | Met a Zionite searching for "candidates" 735 | -10/Subcaves | Visited Clippyterm 740 | -10/Subcaves | Identified exit to Recycling 803 | -10/Subcaves | Entered Scraptown 872 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 899 | -8/Scraptown | Visited UFD Registry 899 | -8/Scraptown | Registered with UFD as "Slugblaster" 1023 | -8/Scraptown | Discovered new exit (range 9) 1074 | -8/Scraptown | Guru changed UFD alias to "Gammanuts" 1127 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1131 | -8/Scraptown | Learned Research non-interactive machine intel 1133 | -8/Scraptown | Learned Factory stockpile data 1203 | -8/Scraptown | Visited CPS Storage 1231 | -8/Scraptown | Visited Cyclists 1237 | -8/Scraptown | Entered Cyclist Reading Room 1246 | -8/Scraptown | Visited Comm Corps 1278 | -8/Scraptown | Visited TADAMA 1324 | -8/Scraptown | Visited Analyses Database 1335 | -8/Scraptown | Visited Derelict Rescue Squad 1356 | -8/Scraptown | Visited Research Penetration Think Tank 1368 | -8/Scraptown | Visited Observation Area 1400 | -8/Scraptown | Visited Junk Repository 1446 | -8/Scraptown | Met Optimus 1446 | -8/Scraptown | Accepted into 0bPrime 1474 | -8/Scraptown | Discovered new exit (range 3) 1475 | -8/Scraptown | Entered Factory 1475 | -6/Factory | Evolved 8 slots: Propulsion x3, Weapon x5 1694 | -6/Factory | Lost 4 parts (2n2w) 1748 | -6/Factory | Core integrity fell below 50% 1779 | -6/Factory | Lost 8 parts (2n2u4w) 1825 | -6/Factory | Search patrols dispatched 1930 | -6/Factory | Sucked down chute 1930 | -6/Factory | Entered Waste 1988 | -6/Waste | Spotted C-40 Crusher 2009 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | Spotted C-40 Crusher 2020 | -6/Waste | Spotted C-40 Crusher 2028 | -6/Waste | Warlord forces began an assault 2039 | -6/Waste | Allies destroyed C-40 Crusher 2044 | -6/Waste | Allies destroyed C-40 Crusher 2117 | -6/Waste | Spotted C-40 Crusher 2128 | -6/Waste | Allies destroyed C-40 Crusher 2158 | -6/Waste | Lost 3 allies 2231 | -6/Waste | Allies destroyed C-40 Crusher 2300 | -6/Waste | Discovered new exit (range 10) 2350 | -6/Waste | Build established: Derelict-Executioner 2350 | -6/Waste | Entered Factory 2350 | -6/Factory | Accompanied by 14 allies 2846 | -6/Factory | Spotted B-75 Beast 2850 | -6/Factory | Allies destroyed B-75 Beast 3015 | -6/Factory | Discovered new exit (range 16) 3076 | -6/Factory | Entered another Factory area 3076 | -5/Factory | Accompanied by 10 allies 3076 | -5/Factory | Evolved 2 slots: Utility x2 3193 | -5/Factory | Allied Derelicts emerged from ambush trap array 3536 | -5/Factory | Loaded intel: 8 recycling unit locations 3589 | -5/Factory | Build established: Gladiator 3676 | -5/Factory | First assault squad dispatched 3773 | -5/Factory | Spotted B-75 Beast 3789 | -5/Factory | Allies destroyed B-75 Beast 3822 | -5/Factory | Lost 9 allies 3839 | -5/Factory | P-70 Sage assimilated allied IQ-R9G(m) 3889 | -5/Factory | Destroyed 15 combat bots 3955 | -5/Factory | Lost 11 parts (1p4n2u4w) 4195 | -5/Factory | High security lockdown imminent 4235 | -5/Factory | Central database locked down 4275 | -5/Factory | High security lockdown engaged 4277 | -5/Factory | Discovered new exit (range 10) 4285 | -5/Factory | Core integrity fell below 50% 4288 | -5/Factory | Entered another Factory area 4288 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4316 | -4/Factory | Lost 3 parts (2n1w) 4365 | -4/Factory | Sucked down chute 4365 | -4/Factory | Entered Waste 4373 | -4/Waste | Spotted C-40 Crusher 4380 | -4/Waste | EMP discharged 4383 | -4/Waste | Spotted C-40 Crusher 4383 | -4/Waste | Spotted C-40 Crusher 4387 | -4/Waste | Spotted C-40 Crusher 4388 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4430 | -4/Waste | Spotted C-40 Crusher 4435 | -4/Waste | Crushed by Compactor (1 part destroyed) 4451 | -4/Waste | Discovered new exit (range 13) 4462 | -4/Waste | Entered Factory 4629 | -4/Factory | Lost 3 parts (3n) 4643 | -4/Factory | Discovered new exit (range 10) 4672 | -4/Factory | Loaded intel: 8 recycling unit locations 4672 | -4/Factory | Learned location of Protoforge (-3) 4684 | -4/Factory | Entered Research 4684 | -3/Research | Evolved 2 slots: Weapon x2 4685 | -3/Research | Loaded intel: 70 non-interactive machine locations 4738 | -3/Research | Scrapoids reinforcements arrived? 4803 | -3/Research | Lost 5 allies 4839 | -3/Research | Identified exit to Quarantine 5090 | -3/Research | Spotted B-86 Titan 5096 | -3/Research | Spotted B-86 Titan 5110 | -3/Research | Core integrity fell below 50% 5117 | -3/Research | Core integrity fell below 20% 5133 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05117_ Slug penetrates Wall. 05117_ Acquired 2 matter. 05118_ Slug penetrates Wall. 05118_ Penetrated by Slug. 05119_ FYQD>KXRODBWV2F UGATA,HI7YNV6 &TMOF 05119_ Hacking Suite destroyed. 05119_ P-80 Master resets B-86 Titan, system corruption cleaned. 05120_ G-67 Veteran knocked back. 05125_ Acquired Antigrav Array. 05129_ Slug penetrates Wall. 05131_ Connecting with Recycling Unit... >>Force(Scrapoids) UFD!MEMBER UFD!ALLOCATE<49-3=46> UFD!ETA<11> UFD!SANITIZING UFD!... 05131_ ALERT: Suspicious activity at Recycling Unit R005. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""""""????????????????? | | ??????????????????????????"""""""????????????????? | | ??????????????????????????"""""""????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"""""""????????????????? | | ??????????????????????????"""""""????????????????? | | ??????????????????????????"""""""????????????????? | | ???????####????? ???????????????????????????????? | | ######## #????? ???????????????????????????????? | | " ######+#####??????##+##????????????????? | | ??????? ???????????????? | | ??????? ???????????????? | | ???????? ????????????????? | | ????????? ????????????????? | | ########## #????????????????? | | """ # !! # #????????????????? | | """"" "" " !! # #????????????????? | | """"" "F"" " # #????????????????? | | """" # # #????????????????? | | # " " # #????????????????? | | # "Y" # #????????????????? | | # """ss# #????????????????? | | #####" "" ## % # @s# #????????????????? | | ????#""" F""## BB g ; #??""""??????????? | | ???# #""""""## p####### ##s #??""""??????????? | | ???### """" ## #??# #### #??""""??????????? | | ?????######### #### #### #??""""??????????? | | ???########### ] #??""""??????????? | | ???# # ! #????????????????? | | ???# # #????????????????? | | ???# # #????????????????? | | ???#""" + ??????????????? | | ???#""" # ????????????? | | ???#""" # """"T"""" ???????????? | | ???# # """"""""""" ??????????? | | ???# # #####################??????????? | | ?##########/## #??????????????????????????????? | | ?# # #??????????????????????????????? | | ?# # #??????????????????????"""??"""? | | ?# """"" + #??????????????????????"""??"""? | | ?# """"" # #??????????????????????"""??"""? | | ## """"" # #??????????????????????????????? | | ## # #??????????????????????????????? | | ## # #??????????????????????"""??"""? | | ##/#######+### ???????????????????????"""??"""? | | ????????????????????????"""??"""? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 800 Resistance: KI 20 Weapon Shielding 66 Evasion (%) 62 Melee Accuracy 14 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Nuclear Pulse Array | -5/Factory | Hacked Power Maul | -5/Factory | Hacked Axe | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingPrecisionJammer Manual? 0 Play Time 00:43:04 Cumulative 399.1 hours Start 2025.11.12 @ 09:55:28 End 2025.11.12 @ 10:38:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d35754d-aadc-4fa1-a6b9-d56913f8b1c3