Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 15:40:36 Player: winnking222 Result: Destroyed by as-39170 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1140) 1140 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 2564 Bonus ------- Follower Combat Kills 14 Friendly Fire -160 Cogmind --------- Core Integrity 0/400 Matter 165/300 Energy 250/250 System Corruption 18% Temperature Cool (0) Movement Rolling (215) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Autogun Autogun > --- INVENTORY (25) --- Medium Treads Titanium Leg Titanium Leg Titanium Leg Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (200) Improved Light Armor Plating Improved Medium Laser Improved Medium Laser EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Titanium Leg Titanium Leg Titanium Leg Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Seismic Detector Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Autogun Autogun EMP Blaster Grenade Launcher Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 41 | 7 7 4 12 11 Power 5 | 1 1 . 1 2 Engine 5 | 1 1 . 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 6 6 Treads 5 | 2 . . . 3 Leg 8 | . . . 5 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 . 1 1 Device 2 | 1 . . . 1 Storage 4 | 1 3 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 3 4 4 2 Energy Gun 6 | 1 2 1 2 . Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 1 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 15 | . . . . 15 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 5 | . . . . 5 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Backups 18 | 6 17 20 21 15 Power . | 1 . 1 1 . Propulsion 3 | 3 3 2 5 5 Utility 4 | . 4 6 5 4 Weapon 8 | 1 9 11 8 5 Tool/Special . | . . . . . Unused Backups 20 | . 4 2 6 8 Power . | . . . . . Propulsion 5 | . 2 . . 3 Utility 8 | . . 2 3 3 Weapon 7 | . 2 . 3 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 99 100 98 73 Engine 12 | . 14 14 11 10 Treads 20 | . 28 28 2 16 Leg 7 | . . . 28 9 Device 10 | . 14 14 8 2 Storage 12 | . 14 14 11 11 Energy Gun 9 | . 25 4 4 1 Ballistic Gun 15 | . 2 23 17 17 Ballistic Cannon 2 | . . . 10 3 Peak Build Rating 21 | 7 10 12 21 21 Average Rating 12 | 5 9 11 19 12 On Entrance 10 | . 7 10 12 21 Naked Turns . | . . . . . Heaviest Build 100 | 11 88 50 100 98 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 9 | . 2 1 5 9 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 25 20 25 25 Average Capacity 20 | 7 19 20 21 25 Most Carried 24 | 8 20 20 24 24 Average Carried 18 | 6 17 19 21 15 Final Capacity 25 | 8 20 20 25 25 Final Carried 24 | 7 20 20 24 12 Class Distribution -------------------- 78% | Mutant 15% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1786 | 273 149 470 484 410 Remotely . | . . . . . Salvage Created 1586 | 74 208 378 561 365 Parts 103 | 9 10 20 44 20 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 44 | . 4 12 13 15 Guns 31 | . 3 12 9 7 Cannons 7 | . . . 4 3 AOE 6 | . 1 . . 5 Classes Destroyed 11 | 1 2 1 3 4 Builder 2 | . . . . 2 Tunneler 6 | 5 . . 1 . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Watcher 4 | . 1 . 3 . Swarmer 7 | . . 4 3 . Grunt 18 | . 4 8 6 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Demolisher 2 | . . . . 2 Assembled 13 | . . . . 13 Thug 1 | . . . . 1 Best Kill Streak 4 | 2 2 3 3 4 Combat Bots Only 4 | . 2 3 3 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 219 | . 17 45 40 117 Missed 55 | . 7 11 8 29 Hits 164 | . 10 34 32 88 Melee 8 | . . . . 8 Projectile 156 | . 10 34 32 80 AOE 16 | . . . . 16 Critical Strikes 1 | . . . . 1 Part Disruptions 2 | . . . . 2 Damage Taken 2973 | . 109 390 386 2088 Core 465 | . . 55 108 302 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 148 | 19 14 37 31 47 Largest 3 | 2 2 2 3 3 Hottest 112 | 60 80 80 112 112 Shots Fired 323 | 38 28 69 93 95 Gun 259 | 38 27 69 62 63 Cannon 54 | . . . 31 23 Launcher 10 | . 1 . . 9 Special . | . . . . . Kinetic 250 | 19 4 64 84 79 Thermal 41 | 19 3 3 9 7 Explosive 9 | . . . . 9 Electromagnetic 23 | . 21 2 . . Robot Hit Streak 11 | 6 8 11 10 4 Robot Miss Streak 6 | 4 2 3 3 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 177 | 20 21 41 55 40 Core Hits 85 | 6 8 15 22 34 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . 1 1 1 . Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3383 | 222 348 629 1036 1148 Guns 2218 | 209 260 629 643 477 Cannons 629 | . . . 393 236 Explosions 523 | . 88 . . 435 Melee . | . . . . . Ramming 13 | 13 . . . . Kinetic 2289 | 76 25 629 913 646 Thermal 479 | 133 76 . 123 147 Explosive 355 | . . . . 355 Electromagnetic 247 | . 247 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . . . . 18 Average Corruption 16 | . . . . 16 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 38 | . . . . 38 Message Errors 9 | . . . . 9 Matter Fused 8 | . . . . 8 Heat Flow Errors 6 | . . . . 6 Energy Discharges 4 | . . . . 4 Data Loss (minor) 3 | . . . . 3 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 56 | . . . 3 53 Projectiles 43 | . . . 3 40 Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks 9 | . . . 3 6 Impact . | . . . . . Kinetic 8 | . . . 3 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 100 | . . . . 100 Shots 3 | . . . . 3 Rammed 5 | 5 . . . . Targets Rammed 6 | 6 . . . . Kicked . | . . . . . Crushed 1 | 1 . . . . Highest Temperature 228 | 60 168 78 161 228 Average Temperature 49 | 26 63 19 43 85 Received Heat Transfer 701 | . 60 183 138 320 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 932 | 300 125 . 259 248 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | 5 50 151 130 53 Initial 40 | . . . 40 . Average 27 | . 5 34 66 7 Influence Increases 1038 | 25 140 281 409 183 Destroy 0b10 Robot/C 660 | . 80 240 260 80 Destroy 0b10 Robot/NC 70 | 25 5 . 25 15 Destroy Leader 130 | . 22 20 68 20 Allied During Kill 3 | . . . . 3 Successful Hack 26 | . 15 6 5 . Disable Machine 30 | . 15 . . 15 Destroy Structure 59 | . 3 . 6 50 Lose Combat Pursuer 60 | . . 15 45 . Influence Decreases 1015 | 25 140 177 513 160 Entered New Map 64 | . . . 64 . Time Decay 850 | 25 140 177 398 110 Lost Part 50 | . . . . 50 Purge Threat 51 | . . . 51 . Squads Dispatched 3 | . 1 . 1 1 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 6 13 23 22 Peak Tracking Total 7 | . 2 3 5 7 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 12 | . 6 1 4 1 Terminals 11 | . 6 1 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 14 3 10 1 Successful 19 | . 10 3 5 1 Failed 9 | . 4 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 13 . 3 . Terminals 27 | . 14 3 10 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . . 3 4 1 Record 1 | . . 1 . . Open Door 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 10 . 1 . Terminals 11 | . 10 . 1 . Track 1 | . 1 . . . Botnet 3 | . 2 . 1 . Operators 1 | . 1 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . 4 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 6 | . . . . 6 Total Damage 42 | . . . . 42 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 4270 | 86 1282 1840 855 207 Seismic 4270 | 86 1282 1840 855 207 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5325 | 254 1282 1840 1056 893 Spaces Moved 1704 | 114 361 577 405 247 Core 9 | 9 . . . . Treads 1224 | 105 361 577 . 181 Legs 352 | . . . 287 65 Wheels 119 | . . . 118 1 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 140 215 Average Speed 229 | 151 219 240 204 299 Slowest Speed 335 | 160 320 240 265 335 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 5 53 89 49 53 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 68 | . 2 . 1 65 Melee . | . . . . . Projectile 2 | . . . 1 1 AOE 66 | . 2 . . 64 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2854 | 157 827 976 571 323 Wait 869 | . 415 355 88 11 Move 1700 | 113 360 576 404 247 Hop . | . . . . . Pick Up 52 | 12 21 2 15 2 Fast Attach 9 | 2 . . 7 . Attach 20 | 5 1 . 1 13 Detach . | . . . . . Swap 20 | . 7 4 7 2 Drop 30 | . 9 2 18 1 Fire 148 | 19 14 37 31 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 6 | 6 . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: Mat / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 5) 529 | -10/Materials | Discovered new exit (range 5) 790 | -10/Materials | Discovered new exit (range 12) 980 | -10/Materials | Identified exit to Materials 1060 | -10/Materials | Learned Storage trap positions 1128 | -10/Materials | Loaded intel: 13 trap records 1186 | -10/Materials | Learned Storage interactive machine intel 1234 | -10/Materials | Identified exit to Subcaves 1273 | -10/Materials | Learned 2 Storage zone layouts 1320 | -10/Materials | Learned 2 Mines zone layouts 1376 | -10/Materials | Learned 2 Storage zone layouts 1537 | -10/Materials | Entered Mines 1595 | -10/Mines | Discovered exit to Materials (range 11) 1807 | -10/Mines | Excavation squad dispatched 1807 | -10/Mines | A large section of the Mines collapsed 2057 | -10/Mines | Excavation squad dispatched 2470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2559 | -10/Mines | Learned location of Mines (-9) 2705 | -10/Mines | Discovered exit to Subcaves (range 14) 2996 | -10/Mines | Learned 4 Materials zone layouts 3046 | -10/Mines | Discovered exit to Materials (range 8) 3377 | -10/Mines | Entered Materials 3377 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3378 | -9/Materials | Identified exit to Materials 3378 | -9/Materials | Identified exit to Storage 3746 | -9/Materials | Build established: Gunner 4111 | -9/Materials | Discovered exit to Storage (range 7) 4201 | -9/Materials | Discovered new exit (range 14) 4433 | -9/Materials | Entered Mines 4474 | -9/Mines | Assembled infested the area 4506 | -9/Mines | Core integrity fell below 50% 4510 | -9/Mines | Crushed by falling debris 4542 | -9/Mines | Lost 7 parts (1p3n2u1w) 4602 | -9/Mines | Discovered exit to Materials (range 8) 4659 | -9/Mines | Core integrity fell below 20% 4664 | -9/Mines | System corruption reached 10% 4677 | -9/Mines | Met a Derelict shopkeep closing up shop 4711 | -9/Mines | Lost 4 parts (1n1u2w) 4798 | -9/Mines | Discovered exit to Materials (range 10) 5060 | -9/Mines | Received a Mining Laser from a helpful Derelict 5064 | -9/Mines | Build established: Mutant 5326 | -9/Mines | Destroyed by as-39170 with Assembled Heavy Rifle Last Messages --------------- 05151_ ZI:OIUT,R 05273_ System corrupted: Heat flow error (+181). 05290_ UF7:L6&AE3 I1 E/MUMURZEZ BRAQF 05316_ 3D-3KA(g): "You look like you can take it from here!" 05316_ 3D-3KA(g) slips back into the shadows. 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""" ### #### =#??# ## #? | | ???????????????# ??????# #??# #??# #? | | ????????????????????????# #??# #?# #? | | ????????????????????????# #??# #?# ##? | | ????????????????????????# #??# #?#### ##?? | | ????????????????????????# #??# #????#####??? | | ????????????????????????#@#??# #???????????? | | ????????????????????????# #??# #???????????? | | ????????####?????????#### #??# #???????????? | | ???????## #####?????# #??# #???????????? | | ??????## =%* ##????# ####??# ####????????? | | ?????## [%= #????# #?????# #????????? | | ?????# =%[ ###### #?????# | #????????? | | ?????# = [ * #????## #????????? | | ?????## ### #########????# ##????????? | | ??????####?#####????????????## ##?????????? | | ?????????????????????????????#####??????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedTransmissionBotcube Manual? 0 Play Time 00:23:39 Cumulative 185.1 hours Start 2025.09.18 @ 15:18:58 End 2025.09.18 @ 15:40:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 252 Rogue 252 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6d29e93-df9b-483a-b7d6-8a3b33b76809