Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 14:48:00 Player: Carpathian Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (709) 709 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2594 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/400 Matter 296/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Hacking Suite Improved Trap Extractor (0/6) Sensor Drone Bay (20/20) Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Transport Network Coupler Improved Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Slug Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Hacking Suite Improved Trap Extractor Sensor Drone Bay Heavy EM Pulse Gun Autogun Heavy Battle Rifle Rocket Launcher Mining Laser [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 6 2 4 10 2 2 8 Power 6 | 1 . 1 2 . . 2 Engine 5 | 1 . 1 2 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 3 . 2 . Treads 5 | 2 . . 1 . 2 . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 2 2 1 . 2 Device 3 | . . 2 . 1 . . Storage 2 | 1 1 . . . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 12 | 2 1 1 3 1 . 4 Energy Gun 2 | . . 1 . . . 1 Energy Cannon 2 | . 1 . . . . 1 Ballistic Gun 4 | 2 . . . 1 . 1 Ballistic Cannon 3 | . . . 2 . . 1 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 11 | . . . . . . 11 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon 5 | . . . . . . 5 Highest Loss Streak 6 | . . . . . . 6 To Critical Strikes . | . . . . . . . Average Backups 6 | 2 3 4 5 7 8 6 Power 1 | . 1 1 1 2 2 . Propulsion . | 1 2 2 . . . . Utility 2 | . . . 1 3 3 3 Weapon 2 | . . . 1 2 3 3 Tool/Special . | . . . . . . . Unused Backups 6 | . . . 3 . 1 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 85 90 87 88 88 86 Engine 10 | . 14 14 11 11 11 6 Treads 12 | . 28 28 11 . 5 21 Leg 10 | . . . 10 22 16 . Device 2 | . . 4 7 . . . Storage 11 | . 14 14 11 11 11 11 Processor 15 | . . . 14 22 22 18 Energy Gun 2 | . . 10 4 . . . Energy Cannon 3 | . 7 14 8 . . . Ballistic Gun 7 | . 20 3 . 9 11 8 Ballistic Cannon 8 | . . . 6 11 11 11 Peak Build Rating 29 | 6 6 12 23 26 25 29 Average Rating 17 | 4 6 8 17 18 20 23 On Entrance 12 | . 6 6 12 18 19 24 Naked Turns . | . . . . . . . Heaviest Build 41 | 10 27 32 38 35 34 41 Greatest Support 56 | 40 40 40 40 30 56 56 Greatest Overweight (x) 6 | . . . 1 1 1 6 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 13 | 4 5 7 8 8 13 11 Average Carried 6 | 2 3 4 5 7 8 6 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 10 | 3 4 7 7 8 10 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 913 | 157 103 66 160 110 28 289 Remotely . | . . . . . . . Salvage Created 688 | . 43 120 381 80 . 64 Parts 62 | . 10 10 31 8 . 3 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . 3 6 Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 3 4 8 2 . 3 Guns 9 | . 2 3 3 1 . . Cannons 10 | . 1 1 5 1 . 2 Classes Destroyed 9 | . 1 1 4 1 . 2 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . 2 . . . Swarmer 5 | . 3 2 . . . . Grunt 11 | . . 2 7 2 . . Duelist 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | . 3 2 4 3 . 1 Combat Bots Only 3 | . 3 2 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 191 | . 16 19 31 10 . 115 Missed 50 | . 7 7 10 1 . 25 Hits 141 | . 9 12 21 9 . 90 Projectile 141 | . 9 12 21 9 . 90 Critical Strikes 7 | . 1 1 . 2 . 3 Damage Taken 2468 | . 83 155 228 123 . 1879 Core 479 | . 33 45 23 32 . 346 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 . 68 . . . . Volleys Fired 79 | . 5 11 25 11 . 27 Largest 2 | . 2 2 2 2 . 2 Hottest 125 | . 80 80 125 56 . 83 Shots Fired 147 | . 10 22 48 17 . 50 Gun 55 | . 5 11 11 6 . 22 Cannon 83 | . 5 11 37 11 . 19 Launcher 9 | . . . . . . 9 Special . | . . . . . . . Kinetic 78 | . 5 11 12 17 . 33 Thermal 55 | . 5 11 36 . . 3 Explosive 9 | . . . . . . 9 Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 5 | . 1 3 4 5 . 5 Robot Miss Streak 4 | . 2 3 4 1 . 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 77 | . 4 10 23 11 . 29 Core Hits 35 | . 3 7 13 4 . 8 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 1 . . 2 Burn 1 | . . . 1 . . . Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1640 | . 60 131 452 202 . 795 Guns 479 | . 25 45 113 66 . 230 Cannons 912 | . 35 86 339 136 . 316 Explosions 249 | . . . . . . 249 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 843 | . 25 45 127 202 . 444 Thermal 519 | . 35 86 325 . . 73 Explosive 249 | . . . . . . 249 Electromagnetic 29 | . . . . . . 29 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . . . . . . 31 Shots 1 | . . . . . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 256 | . 140 120 138 36 . 256 Average Temperature 53 | . 77 59 45 18 . 57 Received Heat Transfer 456 | . 6 54 126 108 . 162 Effects 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . . . 3 . . 3 Heat Transferred 1147 | . 74 185 777 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 75 | . 70 61 75 55 . . Initial 11 | . . 11 . . . . Average 11 | . 13 18 15 4 . . Influence Increases 544 | . 70 100 207 56 . 111 Destroy 0b10 Robot/C 420 | . 60 80 160 40 . 80 Destroy 0b10 Robot/NC 25 | . . . 20 5 . . Destroy Leader 94 | . 10 20 24 10 . 30 Allied During Kill 1 | . . . . . . 1 Destroy Structure 4 | . . . 3 1 . . Influence Decreases 544 | . 40 130 207 56 . 111 Entered New Map 19 | . . 19 . . . . Time Decay 503 | . 40 111 207 56 . 89 Lost Part 22 | . . . . . . 22 Squads Dispatched 3 | . 1 . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 30 | . 6 4 12 2 . 6 Peak Tracking Total 3 | . 3 2 3 2 . 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 5 | . 2 1 1 1 . . Terminals 3 | . 2 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 1 3 1 . . Successful 6 | . 2 1 2 1 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 1 2 1 . . Record 1 | . . . 1 . . . Open Door 2 | . . 1 . 1 . . Alert Level 2 | . 1 . 1 . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 1 | . . . 1 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 40 | . . . . 40 40 16 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders . | . . . . . . . Ally Attacks 5 | . . . . . . 5 Total Damage 74 | . . . . . . 74 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 2922 | . . . 269 705 1266 682 T.N.C. 2922 | . . . 269 705 1266 682 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4394 | 83 310 474 874 705 1266 682 Spaces Moved 2258 | 51 182 258 406 337 668 356 Core 13 | 11 . . . . . 2 Treads 1249 | 40 182 258 214 . 201 354 Legs 996 | . . . 192 337 467 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 190 160 160 Average Speed 172 | 136 160 160 174 190 180 161 Slowest Speed 350 | 160 160 160 190 190 190 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 27 50 25 62 73 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 7 | . . . . 1 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . 3 1 . 28 Melee . | . . . . . . . Projectile 6 | . . . 3 1 . 2 AOE 26 | . . . . . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2608 | 65 191 300 526 386 726 414 Wait 173 | . . 18 59 35 49 12 Move 2252 | 50 181 257 405 336 667 356 Hop . | . . . . . . . Pick Up 40 | 9 2 7 13 1 5 3 Fast Attach . | . . . . . . . Attach 17 | 6 . 1 2 1 . 7 Detach 1 | . . . . 1 . . Swap 23 | . 2 3 10 1 2 5 Drop 22 | . 1 3 12 . 3 3 Fire 79 | . 5 11 25 11 . 27 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 400 | -10/Mines | Met a Derelict bent on vengeance 771 | -10/Mines | Discovered new exit (range 16) 803 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Utility x2 1722 | -9/Materials | Discovered new exit (range 6) 1729 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Entered Mines 1914 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1990 | -9/Mines | Found the Drone Emporium 1995 | -9/Mines | Learned Materials emergency access door positions 1999 | -9/Mines | Found Prototype Device 2025 | -9/Mines | Identified Sensor Drone Bay 2365 | -9/Mines | Learned Materials terminal intel 2436 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2443 | -9/Mines | Identified exit to Zion 2447 | -9/Mines | Entered Zion 2447 | -7/Zion | Accompanied by 3 allies 2852 | -7/Zion | Received a visual enhancement algorithm 2854 | -7/Zion | Ran a visual enhancement algorithm 3060 | -7/Zion | Learned Factory terminal intel 3670 | -7/Zion | Given the Hacking Drone Bay 3682 | -7/Zion | Build established: Scavenger-Mutant 3691 | -7/Zion | Discovered new exit (range 15) 3712 | -7/Zion | Identified exit to Proximity Caves 3713 | -7/Zion | Entered Proximity Caves 3713 | -6/Proximity Caves | Accompanied by 1 ally 3790 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4056 | -6/Proximity Caves | Spotted B-75 Beast 4115 | -6/Proximity Caves | Destroyed B-75 Beast 4136 | -6/Proximity Caves | Lost 6 parts (1p2u3w) 4373 | -6/Proximity Caves | Core integrity fell below 50% 4390 | -6/Proximity Caves | Core integrity fell below 20% 4395 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04356_ P-60 Hacker suffers critical hit (Meltdown). 04356_ Remote Datajack melted. 04356_ Imp. Heat Sink melted. 04361_ Acquired 41 matter. 04372_ Slug penetrates Wall. 04376_ Penetrated by Slug. 04376_ Slug penetrates Wall. 04379_ Ion Cannon destroyed. 04379_ Penetrated by Slug. 04382_ Spk. Medium Treads destroyed. 04382_ Penetrated by Slug. 04382_ Spk. Medium Treads destroyed. 04382_ Penetrated by Slug. 04385_ Lgt. Nuclear Core destroyed. 04385_ Penetrated by Slug. 04385_ Autogun destroyed. 04385_ Penetrated by Slug. 04392_ Slug penetrates Wall. 04393_ Slammed into H-66 Slayer. 04395_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????? ???????????????????????????????????? | | ???????????? ? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ?????????? ??????????????????????????????????? | | ?????????? ?????????? ##?????????????????????? | | ??????????? ??????????? ###???????????????????? | | ??????????? ?????????? ????????????????????? | | ??????????? ?????????? ?????????????????????? | | ???????????# #?????????? #?????????????????????? | | ???????????# #?????????# #?????????????????????? | | ???????????# #####????# #??????????????????????? | | ?????####### # ##??? #???????????????????????? | | ?????# #??# #????????????????????????? | | ?????# #?## ##???????????????????????? | | ?????# ###### #### #???????????????????????? | | ???### ####?## ### #?????##????????????????? | | ??## ##?## #????# ##???????????????? | | ??# #??## ##???# #???????????????? | | ### ####???## # ##?### #???????????????? | | / ! #?????### ## ### #???????????????? | | ! = ##?????# ## ##??????????????? | | # #??????## ## #??????????????? | | # ! #???????## ## #??????????????? | | # ##????????### @h #????????? | | ####???????????# h #?????????? | | ##?????????????# #??????????? | | #??????????????# ##??????????? | | ##?????????????# #???????????? | | # #####?????????## #??????????? | | # ## ##?????????# ??????????? | | # % #?????????# #####??????????? | | # / #????????? #??????????????? | | #???????? ## #?????????????? | | #??????? ?# ?????????????? | | #### ##??????? ? #????????????? | | ???## #???????## ? ??????????????? | | ????### #????????## ? ????????????????? | | ??????# #?????????## ?## ???????????????????? | | ??????# ########????# ???# ?????????????????????? | | ??????# #????????#????????????????????????? | | ??????# ##????? #????????????????????????? | | ??????# #### ##?? ??????????????????????????? | | ??????# #????? ## #?????????????????????????? | | ??????# #????? ??????????????????????????? | | #?????# ###### ??????????????????????????? | | ##????# #?????????????????????????????????? | | #????# % *#?????????????????????????????????? | | #????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fission Core | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronSignalRipteeth Manual? 0 Play Time 00:24:25 Cumulative 27.4 hours Start 2025.05.26 @ 14:23:11 End 2025.05.26 @ 14:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ffccf47-271f-48f9-877e-53193467e766