Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.03 @ 11:31:00 Player: Ecllection Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1695) 1695 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4556 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 269/300 Energy 62/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Nuclear Core Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser Heavy Laser EM Pulse Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 71 | 6 4 . 10 32 19 Power 17 | 1 1 . 4 7 4 Engine 10 | 1 . . 4 4 1 Core 7 | . 1 . . 3 3 Reactor . | . . . . . . Propulsion 10 | 2 . . 2 6 . Treads 8 | 2 . . 2 4 . Leg 2 | . . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 1 2 . 1 12 6 Device 8 | . 1 . . 2 5 Storage 2 | 1 1 . . . . Processor 4 | . . . 1 3 . Hackware . | . . . . . . Protection 8 | . . . . 7 1 Artifact . | . . . . . . Weapon 22 | 2 1 . 3 7 9 Energy Gun 14 | . . . 2 6 6 Energy Cannon 4 | . . . . 1 3 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 32 | . . . 1 11 20 Power 8 | . . . 1 3 4 Propulsion 3 | . . . . 2 1 Utility 12 | . . . . 3 9 Weapon 9 | . . . . 3 6 Highest Loss Streak 18 | . . . 1 9 18 Average Slot Usage (%) 96 | . 96 100 93 97 96 Engine 8 | . 3 . 15 13 . Core 8 | . 10 14 6 3 14 Treads 15 | . 28 28 22 12 . Leg 4 | . . . . 4 14 Device 13 | . 10 14 11 7 24 Storage 10 | . 14 14 11 9 6 Processor 5 | . . . 4 9 6 Protection 8 | . . . . 17 12 Energy Gun 10 | . . . 9 17 13 Ballistic Gun 8 | . 28 28 9 . . Naked Turns 2 | . . . . . 2 Heaviest Build 54 | 10 26 26 31 52 54 Greatest Support 43 | 40 40 40 43 43 30 Greatest Overweight (x) 5 | 2 . . . 3 5 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 5 6 6 10 10 10 Average Carried 6 | 1 3 6 8 7 6 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 9 | 2 6 6 9 7 . Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 1402 | 205 161 78 284 589 85 Remotely . | . . . . . . Salvage Created 1987 | . 228 85 224 1143 307 Parts 116 | . 19 . 27 54 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 49 | . 5 2 10 24 8 Melee 2 | . . . . 2 . Guns 39 | . 5 2 6 18 8 Cannons 4 | . . . 4 . . AOE 2 | . . . . 2 . Classes Destroyed 9 | . 4 . 2 2 1 Worker 2 | . . . . 2 . Builder 1 | . 1 . . . . Recycler 1 | . . . . 1 . Watcher 5 | . 3 . 1 1 . Swarmer 20 | . 3 . 7 7 3 Grunt 20 | . 2 2 1 11 4 Duelist 1 | . . . 1 . . Sentry 7 | . . . 1 6 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 2 4 9 3 Combat Bots Only 8 | . 3 2 4 8 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5320 | . 188 82 524 2357 2169 Core 1274 | . 44 . 129 399 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 82 67 27 . Volleys Fired 162 | . 19 5 37 64 37 Largest 2 | . 2 2 2 2 2 Hottest 126 | . 40 40 112 125 126 Shots Fired 306 | . 38 10 73 115 70 Gun 276 | . 38 10 52 112 64 Cannon 30 | . . . 21 3 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 105 | . 38 10 57 . . Thermal 195 | . . . 16 112 67 Explosive . | . . . . . . Electromagnetic 6 | . . . . 3 3 Robot Hit Streak 16 | . 6 7 8 16 13 Robot Miss Streak 3 | . 3 1 3 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 . 5 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 218 | . 21 8 46 91 52 Core Hits 95 | . 14 5 14 46 16 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3725 | . 281 88 645 1728 983 Guns 3319 | . 281 88 465 1590 895 Cannons 305 | . . . 169 50 86 Explosions 74 | . . . . 74 . Melee . | . . . . . . Ramming 27 | . . . 11 14 2 Kinetic 799 | . 281 88 430 . . Thermal 2789 | . . . 204 1664 921 Explosive . | . . . . . . Electromagnetic 110 | . . . . 50 60 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 5 8 . Average Corruption 6 | . . . 4 7 . Corruption Purged . | . . . . . . Effects 30 | . . . 4 26 . Message Errors 3 | . . . . 3 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 6 | . . . 2 4 . Energy Discharges 2 | . . . 1 1 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Targeting Errors 11 | . . . 1 10 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 9 | . . . . 9 . Projectiles . | . . . . . . Explosions 9 | . . . . 9 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 146 | . . . . 45 101 Shots 2 | . . . . 1 1 Rammed 8 | . . . 1 5 2 Targets Rammed 8 | . . . 1 5 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 636 | . 2 . 255 636 9 Average Temperature 193 | . 2 . 83 212 5 Received Heat Transfer 1725 | . 54 45 75 873 678 Effects 34 | . . . . 34 . Shutdowns 10 | . . . . 10 . Energy Bleed 2 | . . . . 2 . Interference 6 | . . . . 6 . Matter Decay 7 | . . . . 7 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 2 | . . . . 2 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 17 | . . . 2 14 1 Heat Transferred 5613 | . . . 444 3504 1665 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 407 | . 224 69 258 407 335 Initial 184 | . . 19 26 89 184 Average 164 | . 112 49 144 198 232 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 61 | 100 69 100 79 59 23 Level 1 37 | . 30 . 20 36 77 Level 2 1 | . . . . 3 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 1 3 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison 4 | . . . . 3 1 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 10 2 28 32 28 Peak Tracking Total 9 | . 3 2 6 6 9 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 7 | . . . 3 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 3349 | 74 470 292 760 953 800 Spaces Moved 1607 | 41 245 168 351 380 422 Core 28 | 22 . . . . 6 Treads 1050 | 19 245 168 351 267 . Legs 529 | . . . . 113 416 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 150 50 Average Speed 159 | 148 160 160 160 170 149 Slowest Speed 300 | 160 160 160 160 210 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 52 40 39 40 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 24 | . . . . 4 20 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 23 | . . . . 4 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2080 | 54 285 181 476 569 515 Wait 144 | . 9 9 60 39 27 Move 1602 | 40 244 167 350 379 422 Hop . | . . . . . . Pick Up 63 | 8 7 . 11 30 7 Fast Attach 2 | . . . 1 1 . Attach 38 | 6 1 . 2 15 14 Detach . | . . . . . . Swap 31 | . 3 . 7 16 5 Drop 30 | . 2 . 7 20 1 Fire 162 | . 19 5 37 64 37 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 2 | . . . . 2 . Crush 4 | . . . 1 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Entered Mines 749 | -10/Mines | Discovered new exit (range 7) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1531 | -9/Materials | Discovered new exit (range 12) 1597 | -9/Materials | Entered another Materials area 1597 | -8/Materials | Evolved 2 slots: Utility x2 2091 | -8/Materials | Core integrity fell below 50% 2216 | -8/Materials | Garrison activated, responded to threat 2295 | -8/Materials | Destroyed 8 combat bots 2305 | -8/Materials | Lost 9 parts (2p2n2u3w) 2491 | -8/Materials | Discovered new exit (range 10) 2550 | -8/Materials | Entered Factory 2550 | -7/Factory | Evolved 2 slots: Utility x2 2591 | -7/Factory | Build established: Scavenger-Mutant 3293 | -7/Factory | Garrison activated, responded to threat 3333 | -7/Factory | Core integrity fell below 50% 3347 | -7/Factory | Core integrity fell below 20% 3350 | -7/Factory | Discovered new exit (range 16) 3350 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Imp. Medium Laser destroyed. Y-54 Guardian heat damages Lgt. Treads, Imp. Heat Sink, Imp. Deuterium Engine, Lgt. Treads. Imp. Heat Sink destroyed. Lgt. Nuclear Core destroyed. Hvy. Laser destroyed. Imp. Targeting Computer destroyed. Y-54 Guardian heat damages core (-16). Imp. Medium Laser destroyed. Lgt. Nuclear Core destroyed. Slammed into G-47 Trooper. K-01 Serf cleans the Construction Platform. Imp. Heat Sink destroyed. Y-54 Guardian heat spikes uncontrollably. Hrd. Medium Armor Plating severed. K-01 Serf cleans the Construction Platform. Slammed into G-50 Soldier. Imp. Heat Sink destroyed. Dropped Lrg. Storage Unit. 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[ + ""Y"" | | ????????????????????????# # | | ????????????????????????#[ # | | ????????????????????????# ?# | | ????????????????????????# ?######## | | ????????????????????????# ?????????# """ """ | | ????????????????????????# ?????????# """ """ | | ????????????????????????# ??????????# """ """ | | ????????????????????????# ??????????# | | ????????????????????????# ???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight It's Just You Challenges ------------ None Game ------ Seed StealthNovaSource Manual? 0 Play Time 00:38:33 Cumulative 15.8 hours Start 2022.02.03 @ 10:37:32 End 2022.02.03 @ 11:31:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d39c677e-14fc-458a-9e28-6af5c4d5559b