Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 00:00:30 Player: Maulwurf Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (810) 810 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 6475 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 556 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 207/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Ion Engine Micro Nuclear Core Advanced Signal Interpreter Advanced Hacking Suite Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Ion Engine Advanced Signal Interpreter Pulse Rifle Advanced Plasma Cannon [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility 0b10 Decoder Chip [Looter] Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Advanced Hacking Suite Weapon Makeshift Hammer Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . . 2 1 Utility 3 | . . . . . . . 2 1 Weapon 3 | . . . 2 . . . 1 . Parts Attached 60 | 7 5 4 8 4 11 4 13 4 Power 8 | 1 . 1 2 . 1 1 1 1 Engine 7 | 1 . 1 2 . 1 1 1 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 11 | 2 . . 1 1 . 3 4 . Treads 2 | 2 . . . . . . . . Leg 2 | . . . . . . 2 . . Wheel 1 | . . . . . . 1 . . Hover 4 | . . . . . . . 4 . Flight 2 | . . . 1 1 . . . . Utility 21 | 2 4 . 1 . 8 . 4 2 Device 5 | 1 1 . . . . . 1 2 Storage 3 | 1 2 . . . . . . . Processor 11 | . 1 . 1 . 8 . 1 . Hackware 2 | . . . . . . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 3 4 3 2 . 4 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 . 2 1 . 1 . 3 . Ballistic Cannon 2 | . . . . . . . 1 1 Launcher 6 | . . 1 3 2 . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . . 8 . . . Parts Lost 15 | . . 6 . . . 1 1 7 Power 4 | . . 1 . . . 1 . 2 Propulsion 4 | . . 2 . . . . . 2 Utility 4 | . . 1 . . . . . 3 Weapon 3 | . . 2 . . . . 1 . Highest Loss Streak 7 | . . 5 . . . 1 1 7 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 65 | . 100 66 34 23 61 63 76 61 Engine 10 | . 14 7 2 . 10 10 12 6 Treads 3 | . 28 15 . . . . . . Leg 1 | . . . . . . 8 . . Hover 1 | . . . . . . . 12 9 Flight 5 | . . . 9 8 10 . . . Device 2 | . 14 11 . . . . 5 6 Storage 1 | . 14 8 . . . . . . Processor 15 | . . . 3 2 20 22 6 4 Hackware 1 | . . . . . . . 13 10 Ballistic Gun 5 | . 24 12 16 5 . . 11 14 Special Weapon 7 | . . . . . 9 11 5 . Impact Weapon 8 | . . . . 5 11 11 5 . Peak Build Rating 73 | 7 9 9 8 7 29 34 67 73 Average Rating 26 | 6 7 5 4 3 26 30 63 60 On Entrance 17 | . 7 8 1 5 5 28 34 65 Naked Turns 53 | . . . . 31 . . . 22 Heaviest Build 39 | 15 31 32 7 4 14 16 39 39 Greatest Support 40 | 40 40 40 4 4 4 30 40 40 Greatest Overweight (x) 9 | . . 9 1 . 4 5 . 3 Average Overweight (x) 1 | . . . . . 2 1 . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 Average Capacity 5 | 7 9 11 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 5 5 5 5 5 Average Carried 3 | 2 6 6 4 4 3 3 3 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 Final Carried 7 | 4 7 5 5 4 4 3 3 5 Class Distribution -------------------- 90% | Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1347 | 384 214 35 18 100 159 237 141 59 Remotely . | . . . . . . . . . Salvage Created 989 | 260 384 16 78 27 . . 39 185 Parts 65 | 20 26 . 7 3 . . 1 8 Haulers Intercepted 2 | . 1 . . . . . . 1 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 24 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 25 | . 8 5 7 3 . . 1 1 Guns 13 | . 8 2 . 1 . . 1 1 AOE 12 | . . 3 7 2 . . . . Classes Destroyed 13 | 3 5 1 2 . . . . 2 Worker 2 | 1 1 . . . . . . . Builder 1 | . . . . . . . . 1 Tunneler 7 | 7 . . . . . . . . Hauler 2 | . 1 . . . . . . 1 Recycler 1 | 1 . . . . . . . . Operator 2 | . 2 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 9 | . 3 . 3 3 . . . . Grunt 8 | . 5 . 2 . . . 1 . Duelist 1 | . . . 1 . . . . . Sentry 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 Assembled 5 | . . 5 . . . . . . Best Kill Streak 5 | 5 3 4 4 3 . . 1 2 Combat Bots Only 4 | . 3 4 4 3 . . 1 1 Max Kills in Single Turn 2 | 1 2 2 2 2 . . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . 2 2 1 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 279 | . 41 62 16 21 . 10 3 126 Missed 91 | . 14 21 10 5 . 2 2 37 Damage Taken 3252 | . 318 597 59 241 . 178 18 1841 Core 1409 | . 45 198 21 138 . . . 1007 Absorbed by Shields 45 | . . . . . . . . 45 Core Remaining (%) 65 | 100 . 2 . . . 60 100 . Volleys Fired 84 | 19 32 9 6 3 . . 5 10 Largest 4 | 2 2 2 4 3 . . 3 4 Hottest 143 | 40 85 95 106 73 . . 60 143 Shots Fired 193 | 38 63 18 19 8 . . 14 33 Gun 169 | 38 63 11 11 6 . . 10 30 Cannon 3 | . . . . . . . . 3 Launcher 17 | . . 7 8 2 . . . . Special 4 | . . . . . . . 4 . Kinetic 162 | 38 60 4 11 6 . . 10 33 Thermal 10 | . 3 7 . . . . . . Explosive 21 | . . 7 8 2 . . 4 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 9 11 3 1 4 . . 1 4 Robot Miss Streak 7 | 2 2 2 2 2 . . 3 7 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 95 | 26 36 8 8 4 . . 1 12 Core Hits 68 | 9 20 13 13 3 . . 5 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . 2 Destroy 1 | . . . . . . . . 1 Blast 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . 12 . . 1 . Impact 13 | . . . . 12 . . 1 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2879 | 351 508 398 587 206 . . 445 384 Guns 1450 | 351 508 84 51 37 . . 87 332 Cannons 34 | . . . . . . . . 34 Explosions 1357 | . . 314 536 149 . . 358 . Melee . | . . . . . . . . . Ramming 38 | . . . . 20 . . . 18 Kinetic 1409 | 351 479 38 51 37 . . 87 366 Thermal 163 | . 29 46 . . . . 88 . Explosive 1269 | . . 314 536 149 . . 270 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 7 . . 10 Average Corruption 5 | . . . . . 6 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . 6 . . 4 Message Errors 4 | . . . . . 3 . . 1 Matter Fused 3 | . . . . . 2 . . 1 Energy Discharges 3 | . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 43 | . . . 41 2 . . . . Projectiles . | . . . . . . . . . Explosions 43 | . . . 41 2 . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . 65 . 40 . . . 8 Shots 3 | . . 2 . 1 . . . . Rammed 15 | . . . . 9 . . . 6 Targets Rammed 15 | . . . . 9 . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 177 | . 48 177 57 . . . 1 138 Average Temperature 50 | . 17 89 27 . . . 1 48 Received Heat Transfer 487 | . 213 64 12 54 . 21 9 114 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 235 | . 74 111 . . . . 50 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Peak Influence 515 | 45 189 30 366 357 . . 515 420 Initial 356 | . 29 . 11 142 . . 356 224 Average 169 | 22 89 1 140 287 . . 372 329 Maximum Alert Level 2 | . . . 1 1 . . 2 2 Low Security (%) 60 | 100 100 100 54 . . . . . Level 1 36 | . . . 45 99 . . 84 89 Level 2 3 | . . . . . . . 15 10 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . 2 4 Investigation 3 | . . . 1 . . . 1 1 Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 2 . . . . . . 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 3 | . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 14 16 12 13 . 4 5 13 Peak Tracking Total 16 | . 3 16 5 5 . 3 4 8 Tactical Retreats 9 | . . 2 1 3 . . . 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 4 | . . . 1 1 . . 1 1 Max in Single Turn 1 | . . . 1 1 . . 1 . Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 11 | . 2 . 5 . . 1 2 1 Terminals 9 | . 2 . 5 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 7 . 10 . . 1 6 1 Successful 14 | . 2 . 4 . . 1 6 1 Failed 11 | . 5 . 6 . . . . . Catastrophic 4 | . . . 4 . . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 7 . 7 . 9 1 3 . Terminals 19 | . 7 . 10 . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 3 . . 1 . 1 Record 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . . . 6 . Insert Component 3 | . . . . . . . 3 . Analyze 3 | . . . . . . . 3 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . Terminals 3 | . 2 . 1 . . . . . Botnet 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 5 . . 1 2 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . 13 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 14 | . . 3 . . 11 . . . Largest Group 11 | . . 3 . . 11 8 5 3 Highest-Rated Group 471 | . . 40 . . 471 321 220 164 Highest-Rated Ally 96 | . . 16 . . 96 96 89 89 Total Orders . | . . . . . . . . . Ally Attacks 91 | . . 9 . . . 66 13 3 Total Damage 3273 | . . 40 . . . 2552 605 76 Kills 23 | . . . . . . 17 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 5 | . . . . . . . 5 . Items 5 | . . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 7530 | 238 822 257 185 154 3615 1550 378 331 Spaces Moved 4880 | 102 340 242 349 264 1854 822 465 442 Core 2065 | 11 . 171 46 42 1474 310 . 11 Treads 502 | 91 340 71 . . . . . . Legs 476 | . . . . . . 463 13 . Wheels 49 | . . . . . . 49 . . Hover 883 | . . . . . . . 452 431 Flight 905 | . . . 303 222 380 . . . Fastest Speed 35 | 50 160 50 35 35 40 95 56 50 Average Speed 132 | 148 160 89 42 39 178 177 57 56 Slowest Speed 500 | 160 160 500 115 50 250 300 120 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 5 48 60 25 64 91 82 10 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 8 | . . 1 . 1 3 3 . . Spaces Dug 14 | . . . . 2 . . 12 . Terrain Destroyed 146 | . . 23 62 13 . . 42 6 Melee 3 | . . . . 2 . . 1 . Projectile 8 | . . . . . . . 2 6 AOE 135 | . . 23 62 11 . . 39 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 5781 | 151 554 264 377 290 2162 917 565 501 Wait 625 | 13 170 6 . . 269 81 62 24 Move 4864 | 101 339 241 348 255 1853 821 464 442 Hop 4 | . . . . 4 . . . . Pick Up 65 | 11 6 1 7 2 15 6 12 5 Fast Attach . | . . . . . . . . . Attach 55 | 7 . 2 8 4 14 4 13 3 Detach 22 | . . 1 4 1 8 1 5 2 Swap 8 | . 5 2 . . . . . 1 Drop 20 | . 2 2 4 . 3 4 3 2 Fire 84 | 19 32 9 6 3 . . 5 10 Melee 13 | . . . . 12 . . 1 . Ram 15 | . . . . 9 . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 908 | -10/Materials | Discovered new exit (range 9) 953 | -10/Materials | Discovered new exit (range 16) 1061 | -10/Materials | Entered Mines 1065 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1081 | -10/Mines | Learned 2 Materials zone layouts 1166 | -10/Mines | Assembled infested the area 1171 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1201 | -10/Mines | Core integrity fell below 50% 1208 | -10/Mines | Core integrity fell below 20% 1215 | -10/Mines | Lost 4 allies 1234 | -10/Mines | Lost 5 parts (1p2n2w) 1268 | -10/Mines | Discovered new exit (range 15) 1315 | -10/Mines | Discovered new exit (range 5) 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Evolved 2 slots: Weapon x2 1319 | -9/Materials | Identified exit to Mines 1319 | -9/Materials | Identified exit to Materials 1503 | -9/Materials | Entered Mines 1547 | -9/Mines | Released all parts (4) 1582 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1633 | -9/Mines | Learned location of Zion (-7) 1653 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1657 | -9/Mines | Discovered exit to Materials (range 13) 1657 | -9/Mines | Entered Zion 1695 | -7/Zion | Gained Derelict followers 1725 | -7/Zion | Given A8's code to call for help 1839 | -7/Zion | Found Prototype Processor 1840 | -7/Zion | Identified Exp. Melee Analysis Suite 1842 | -7/Zion | Found Prototype Processor 1843 | -7/Zion | Identified Spectral Analyzer 1845 | -7/Zion | Found Prototype Processor 1846 | -7/Zion | Identified Exp. Target Analyzer 1852 | -7/Zion | Found Prototype Processor 1853 | -7/Zion | Identified Exp. Core Analyzer 1860 | -7/Zion | Found Faulty Exp. Core Analyzer 1883 | -7/Zion | Found Prototype Processor 1884 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2026 | -7/Zion | System corruption cleaned by Quarantine Array 2214 | -7/Zion | Found Prototype Special Weapon 2215 | -7/Zion | Identified RU-N14's Throwing Claymores 2667 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2676 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2713 | -7/Zion | Received a visual enhancement algorithm 3820 | -7/Zion | Met Imprinter 3872 | -7/Zion | Imprinted 3875 | -7/Zion | Declared Zion's savior 5235 | -7/Zion | Discovered new exit (range 15) 5272 | -7/Zion | Entered Proximity Caves 5272 | -6/Proximity Caves | Accompanied by 8 allies 5437 | -6/Proximity Caves | Spotted B-75 Beast 5449 | -6/Proximity Caves | Allies destroyed B-75 Beast 5671 | -6/Proximity Caves | Spotter reported a threat 5715 | -6/Proximity Caves | Learned Factory trap positions 5754 | -6/Proximity Caves | Spotter reported a threat 6753 | -6/Proximity Caves | Discovered new exit (range 9) 6822 | -6/Proximity Caves | Entered Factory 6822 | -6/Factory | Accompanied by 5 allies 6822 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6823 | -6/Factory | Loaded intel: 82 trap records 7172 | -6/Factory | Search patrols dispatched 7182 | -6/Factory | Discovered new exit (range 16) 7190 | -6/Factory | Identified exit to Factory 7197 | -6/Factory | Build established: Hacker-Skirmisher 7200 | -6/Factory | Entered another Factory area 7200 | -5/Factory | Accompanied by 3 allies 7200 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7499 | -5/Factory | System corruption reached 10% 7519 | -5/Factory | Core integrity fell below 50% 7527 | -5/Factory | Core integrity fell below 20% 7531 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07518_ K-01 Serf collects debris. 07520_ Wall collapses. 07520_ Penetrated by Slug. 07521_ Slug penetrates C-35 Carver. 07521_ C-35 Carver suffers critical hit (Destroy). 07521_ C-35 Carver destroyed. 07521_ K-01 Serf collects debris. 07522_ Acquired Mic. Nuclear Core. 07524_ K-01 Serf collects debris. 07525_ Critical hit (Burn: +37). 07525_ Slug penetrates C-35 Carver. 07527_ K-01 Serf collects debris. 07527_ M-13 Machinist repairs C-35 Carver. 07527_ Slug penetrates M-13 Machinist. 07527_ M-13 Machinist suffers critical hit (Destroy). 07527_ M-13 Machinist destroyed. 07527_ K-01 Serf collects debris. 07528_ Penetrated by Slug. 07530_ K-01 Serf collects debris. 07531_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????""""????????????????????????????? | | ??????????????????"""????????????????????????????? | | ??????????????????""""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????? ?????????????##############? | | ???????????????????##/############## #? | | ???????????????????# + [ # """"""""" #? | | ???????????????????# #### # #? | | ???????????????????# #??#[ # """"""""" #? | | ???????????????????# #??# ! #= #? | | ???????????????????# #??#! + """"""""" #? | | ???????????????????# #??#! # #? | | ???????????????????# ##?# ! # """"""""" #? | | ???????????????????# #?# # #? | | ???????????????##### #?# # """"""""" #? | | ???????##+###### #######+#### #? | | ???????# ! #?# ! #? | | ? !%! #?#####+#+####### | | ???????# | #?????# | | ????????# ## ## ######### #?????# ##### | | ???????????####??# ### ## R ##????# #???? | | ????????????????# #??# h # #????# #???? | | ???????????????# #???# cY*h #????# #???? | | ??????????????# #????# @c/g +????# #??## | | ??????????????##?????# k!k# ] #????# ####T | | ?????????????????????# # #????# | | ?????????????????######+####### "##????# | | ?????????????????# #??# ##?????#!! | | ?????????????????# #### ########!! | | ?????????????????# | /[ %! !!% | | ?????????????????# #+##+##########+####### | | ?????????????????# # # | | ?????????????????# """ """ # """" # """" """" | | ?????????????????# """ """ # """" # """" """" | | ?????????????????# """ """ # """" # """" """" | | ?????????????????########### """" # """" """" | | ???????????????????????????# # """" """" | | ???????????????????????????####??## """" """" | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????################ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 63 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 26 Item Schematics ----------------- Imp. Trap Scanner | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Lance | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Gravmag System | -6/Factory | Scanalyzed Imp. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed CommSpreadBiocell Manual? 0 Play Time 01:00:59 Cumulative 52.7 hours Start 2025.02.02 @ 21:13:21 End 2025.02.03 @ 00:00:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa20c90e-c5b0-4cbb-8335-e112f9b2b536