Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.28 @ 20:07:35 Player: M4NZ Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (1611) 1611 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3776 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 99/100 System Corruption 1% Temperature Cool (27) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- High-capacity Battery (250) Medium Matter Pod (100) System Shield Drone Bay (2/2) Advanced Beam Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- High-capacity Battery Medium Matter Pod System Shield Advanced Beam Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Proton Missile Launcher Grenade Launcher Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 62 | 6 11 22 12 11 Power 8 | 1 3 2 1 1 Engine 8 | 1 3 2 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 7 4 5 Treads . | . . . . . Leg 16 | 2 2 7 4 1 Wheel 4 | . . . . 4 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 3 2 . Device 1 | . . 1 . . Storage 5 | 1 2 1 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 3 10 5 5 Energy Gun 5 | 1 1 3 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 4 | 1 1 2 . . Ballistic Cannon 4 | . . 1 1 2 Launcher 10 | . 1 2 4 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . 1 4 7 13 Power 4 | . . 1 1 2 Propulsion 13 | . . 2 3 8 Utility 3 | . . . 1 2 Weapon 5 | . 1 1 2 1 Highest Loss Streak 6 | . 1 2 4 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 98 97 54 Engine 10 | . 14 10 8 3 Leg 24 | . 28 21 35 5 Wheel 1 | . . . . 6 Device 5 | . . 11 6 . Storage 13 | . 24 11 9 9 Processor 9 | . 2 11 10 17 Hackware 6 | . . 11 9 6 Energy Gun 7 | . 17 6 1 . Energy Cannon 1 | . . 4 1 . Ballistic Gun 5 | . 7 8 . . Ballistic Cannon 2 | . . . 5 4 Launcher 3 | . 2 1 9 1 Naked Turns . | . . . . . Heaviest Build 44 | 11 20 33 44 36 Greatest Support 43 | 20 20 23 43 42 Greatest Overweight (x) 8 | 1 1 1 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 11 | 7 9 10 15 15 Most Carried 15 | 2 10 12 15 13 Average Carried 9 | 1 7 9 12 11 Final Capacity 15 | 8 10 15 15 15 Final Carried 12 | 2 9 10 10 12 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1394 | 260 231 347 317 239 Remotely . | . . . . . Salvage Created 2361 | . 386 581 972 422 Parts 142 | . 26 40 51 25 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 44 | . 7 17 13 7 Guns 12 | . 4 8 . . Cannons 8 | . . 4 2 2 AOE 22 | . 3 5 9 5 Classes Destroyed 11 | . 6 4 1 . Worker 10 | . . 3 5 2 Builder 4 | . . 1 3 . Hauler 2 | . 1 . 1 . Recycler 6 | . 1 2 1 2 Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 13 | . 3 10 . . Grunt 24 | . 4 5 10 5 Brawler 2 | . . . 1 1 Duelist 1 | . . 1 . . Sentry 4 | . . 1 2 1 Best Kill Streak 9 | . 3 4 9 5 Combat Bots Only 6 | . 3 4 6 5 Max Kills in Single Turn 3 | . 2 2 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2960 | . 328 772 841 1019 Core 690 | . 57 71 78 484 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 77 82 . . Volleys Fired 158 | . 31 52 42 33 Largest 2 | . 2 2 2 2 Hottest 124 | . 90 124 78 87 Shots Fired 216 | . 48 91 43 34 Gun 109 | . 46 63 . . Cannon 58 | . . 20 12 26 Launcher 49 | . 2 8 31 8 Special . | . . . . . Kinetic 76 | . 6 32 12 26 Thermal 72 | . 21 51 . . Explosive 10 | . 2 8 . . Electromagnetic 58 | . 19 . 31 8 Robot Hit Streak 11 | . 8 8 7 11 Robot Miss Streak 7 | . 2 7 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 135 | . 33 44 29 29 Core Hits 99 | . 20 27 36 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 4 . . Burn 4 | . . 4 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4422 | . 565 1060 1704 1093 Guns 843 | . 416 427 . . Cannons 1088 | . . 209 272 607 Explosions 2489 | . 149 424 1432 484 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 1169 | . 24 266 272 607 Thermal 868 | . 247 519 39 63 Explosive 389 | . 114 275 . . Electromagnetic 1994 | . 180 . 1393 421 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 55 | . . 28 . 27 Projectiles 7 | . . . . 7 Explosions 48 | . . 28 . 20 Melee . | . . . . . Knockbacks 11 | . . . 6 5 Impact . | . . . . . Kinetic 10 | . . . 5 5 Secondary 1 | . . . 1 . Self-Inflicted Damage 65 | . 43 1 8 13 Shots 7 | . 2 1 3 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 364 216 35 21 Average Temperature 65 | . 129 45 8 7 Received Heat Transfer 1191 | . 162 111 432 486 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 6 | . . . 6 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2126 | . 679 1247 100 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 380 | . 291 379 380 350 Initial 148 | . . 42 148 144 Average 212 | . 162 229 251 245 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 44 | 100 60 35 43 20 Level 1 55 | . 39 64 56 79 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 2 4 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 6 | . 1 1 3 1 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 8 | . 1 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 10 22 19 17 Peak Tracking Total 8 | . 4 5 4 8 Tactical Retreats 3 | . . . 2 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 5 | . 1 1 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 2 2 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 6 6 2 1 Successful 12 | . 3 6 2 1 Failed 3 | . 3 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 9 | . 6 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . 2 1 Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer 5 | . . 5 . . Insert Component 3 | . . 3 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2389 | 81 612 793 563 340 Spaces Moved 1337 | 63 381 446 301 146 Core 34 | 10 . . . 24 Treads . | . . . . . Legs 1228 | 53 381 446 301 47 Wheels 75 | . . . . 75 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 93 Average Speed 130 | 112 128 128 126 159 Slowest Speed 450 | 120 190 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 45 34 27 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 22 23 11 10 Melee . | . . . . . Projectile 5 | . . . 2 3 AOE 61 | . 22 23 9 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1758 | 70 457 577 435 219 Wait 145 | . 19 41 64 21 Move 1333 | 62 380 445 300 146 Hop . | . . . . . Pick Up 30 | 2 8 8 11 1 Fast Attach 15 | 6 1 . 2 6 Attach 23 | . 3 8 7 5 Detach 11 | . 2 2 1 6 Swap 24 | . 7 14 3 . Drop 18 | . 6 7 5 . Fire 158 | . 31 52 42 33 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 3) 624 | -10/Materials | Identified exit to Mines 684 | -10/Materials | Build established: Scavenger-Mutant 693 | -10/Materials | Identified exit to Materials 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Discovered new exit (range 12) 1085 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Discovered new exit (range 10) 1485 | -9/Materials | Identified exit to Materials 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Propulsion x2 1884 | -8/Materials | Garrison activated, responded to threat 1891 | -8/Materials | Lost 4 parts (1p2n1u) 2006 | -8/Materials | Discovered new exit (range 12) 2049 | -8/Materials | Identified exit to Storage 2050 | -8/Materials | Entered Storage 2160 | -8/Storage | Lost 4 parts (1p3n) 2317 | -8/Storage | Lost 3 parts (1n1u1w) 2365 | -8/Storage | Core integrity fell below 50% 2388 | -8/Storage | Core integrity fell below 20% 2390 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02304_ K-01 Serf knocked back. 02305_ K-01 Serf collects debris. 02308_ K-01 Serf destroyed. 02308_ K-01 Serf collects debris. 02310_ K-01 Serf destroyed. 02310_ K-01 Serf collects debris. 02318_ Acquired Wheel. 02320_ K-01 Serf collects debris. 02324_ Acquired 48 matter. 02324_ K-01 Serf collects debris. 02325_ Acquired 10 matter. 02353_ Wheel destroyed. 02356_ Critical hit (Burn: +37). 02361_ Lgt. Ion Engine destroyed. 02367_ Com. Wheel destroyed. 02378_ Critical hit (Burn: +37). 02378_ Com. Wheel destroyed. 02381_ Signal Interpreter destroyed. 02382_ Acquired VSS Leg. 02386_ VSS Leg destroyed. 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""" # %#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 515 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityLinkedRailgun Manual? 0 Play Time 00:51:59 Cumulative 45.0 hours Start 2022.12.28 @ 19:15:09 End 2022.12.28 @ 20:07:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dd67c7e-5cdc-44da-a1e2-4b22e44b0e59