Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 13:50:17 Player: aoemica Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (3562) 3562 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (111) 111 TOTAL SCORE: 8203 Bonus ------- Follower Combat Kills 111 Cogmind --------- Core Integrity 837/1000 Matter 207/300 Energy 167/710 System Corruption 8% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Fission Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Cooling System Huge Storage Unit Compact Battery Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Improved EM Pulse Cannon Great Axe > --- INVENTORY (25) --- Fission Core Fission Core Light Treads Light Treads Advanced Treads Medium Treads Improved Matter Compressor (108) Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Phase Cannon Gauss Cannon Heavy Flak Cannon Heavy Shock Bomb Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Matter Compressor Weapon Cycler Hardened Medium Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Fission Core Fission Core Light Treads Light Treads Light Treads Light Treads Advanced Treads Medium Treads Improved Cooling System Compact Battery Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Gauss Cannon Heavy Flak Cannon Rocket Launcher Rocket Launcher Great Axe [Rating: 64] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . . 1 . Utility 6 | . . . 2 2 . 2 Weapon 1 | . . 1 . . . . Parts Attached 156 | 4 7 36 30 46 16 17 Power 10 | . 1 5 . 2 2 . Engine 8 | . 1 5 . 1 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 23 | 2 1 3 6 5 4 2 Treads 23 | 2 1 3 6 5 4 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | 1 2 7 9 7 6 9 Device 22 | 1 . 3 6 3 4 5 Storage 8 | . 2 2 . . . 4 Processor 1 | . . . . . 1 . Hackware 1 | . . . . 1 . . Protection 9 | . . 2 3 3 1 . Artifact . | . . . . . . . Weapon 82 | 1 3 21 15 32 4 6 Energy Gun 37 | . . 9 11 15 2 . Energy Cannon 17 | . . 2 . 11 . 4 Ballistic Gun 10 | 1 2 7 . . . . Ballistic Cannon 3 | . . . . 3 . . Launcher 6 | . 1 1 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 9 | . . 2 2 3 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 3 1 . 1 Parts Lost 12 | . . 2 . 1 . 9 Power 1 | . . 1 . . . . Propulsion 3 | . . . . . . 3 Utility 4 | . . 1 . . . 3 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 7 | . . 1 . 1 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 98 99 99 Engine 8 | . 14 11 9 5 2 . Core 1 | . . . . 1 10 11 Treads 27 | . 27 33 27 23 25 22 Device 16 | . 14 6 17 20 19 27 Storage 9 | . 14 11 9 7 6 6 Hackware 2 | . . . . 5 6 5 Protection 5 | . . 4 9 9 6 4 Energy Gun 12 | . . 12 24 12 19 8 Energy Cannon 3 | . . 2 . 9 . 6 Ballistic Gun 9 | . 27 11 1 . . . Slashing Weapon 1 | . . 6 1 1 . . Peak Build Rating 64 | 7 8 22 32 43 50 64 Average Rating 27 | 6 7 17 29 37 47 58 On Entrance 23 | 6 7 8 21 32 41 49 Naked Turns . | . . . . . . . Heaviest Build 136 | 12 88 110 111 119 123 136 Greatest Support 80 | 40 40 60 63 63 80 80 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 8 14 22 25 25 25 25 Most Carried 25 | 5 12 25 25 25 25 25 Average Carried 20 | 2 9 21 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 2 12 25 25 25 25 22 Class Distribution -------------------- 44% | Scavenger-Tank 30% | Mutant 10% | Scavenger-Mutant 8% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2357 | 260 289 589 355 427 239 198 Remotely . | . . . . . . . Salvage Created 5640 | 88 499 1533 1459 1076 319 666 Parts 313 | 6 46 87 97 49 9 19 Haulers Intercepted 11 | . 2 4 3 1 1 . Recyclers Shooed 10 | . 1 4 2 . 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 13 17 26 14 3 8 Melee 2 | . . 1 . 1 . . Guns 54 | . 11 14 20 5 2 2 Cannons 6 | . . . . 4 . 2 AOE 11 | . 2 2 4 2 1 . Classes Destroyed 15 | 2 6 2 2 2 . 1 Worker 8 | . 3 1 3 . . 1 Builder 2 | . . . 2 . . . Tunneler 5 | 1 1 3 . . . . Hauler 11 | . 2 4 3 1 1 . Recycler 12 | 1 1 6 2 1 . 1 Mechanic 2 | . . . 1 1 . . Operator 3 | . 1 2 . . . . Watcher 6 | . 2 1 1 2 . . Swarmer 20 | . 9 . 11 . . . Grunt 38 | . 4 12 9 7 1 5 Duelist 3 | . . 2 . 1 . . Sentry 13 | . . 3 6 2 2 . Specialist 1 | . . . . . . 1 Hunter 3 | . . . . 1 . 2 Programmer 3 | . . . . 3 . . Best Kill Streak 6 | 1 3 5 6 3 1 5 Combat Bots Only 5 | . 3 2 5 3 1 3 Max Kills in Single Turn 3 | 1 2 1 3 2 1 2 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . 2 1 3 1 1 . Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 441 | . 54 45 73 104 26 139 Missed 126 | . 10 14 24 34 11 33 Damage Taken 4176 | . 374 414 599 1001 169 1619 Core 432 | . 57 89 71 52 . 163 Absorbed by Shields 176 | . . . . . 26 150 Regen/Repaired (Parts) 183 | . 77 . 106 . . . Core Remaining (%) 88 | 100 77 77 87 92 100 . Volleys Fired 229 | 5 43 59 45 38 11 28 Largest 3 | 2 2 3 3 3 3 3 Hottest 225 | 40 40 110 150 225 155 188 Shots Fired 500 | 10 83 135 109 94 23 46 Gun 416 | 10 80 132 107 61 19 7 Cannon 63 | . . . . 33 . 30 Launcher 21 | . 3 3 2 . 4 9 Special . | . . . . . . . Kinetic 179 | 10 80 80 4 5 . . Thermal 28 | . . . . 28 . . Explosive 8 | . 3 3 2 . . . Electromagnetic 285 | . . 52 103 61 23 46 Robot Hit Streak 23 | 5 17 15 12 8 19 23 Robot Miss Streak 7 | 1 7 4 5 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 1 1 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 373 | 7 49 119 78 72 16 32 Core Hits 231 | 3 32 58 62 40 12 24 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 2 . . . . Destroy 1 | . 1 . . . . . Sever 2 | . . 2 . . . . Melee Attacks 55 | . . 34 5 13 1 2 Impact . | . . . . . . . Slashing 55 | . . 34 5 13 1 2 Piercing . | . . . . . . . Sneak Attacks 19 | . . 14 4 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10844 | 75 882 2855 2278 1929 659 2166 Guns 4768 | 75 610 1454 1344 875 269 141 Cannons 1019 | . . . . 472 . 547 Explosions 3046 | . 218 196 538 292 377 1425 Melee 1731 | . . 1195 245 260 . 31 Ramming 280 | . 54 10 151 30 13 22 Kinetic 1415 | 75 610 684 46 . . . Thermal 1775 | . . 92 241 764 79 599 Explosive 619 | . 218 104 297 . . . Electromagnetic 5024 | . . 770 1298 875 567 1514 Impact . | . . . . . . . Slashing 1731 | . . 1195 245 260 . 31 Piercing . | . . . . . . . Highest Corruption 8 | . . . . 1 . 8 Average Corruption 1 | . . . . 1 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . 5 . 1 Matter Fused 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 467 | . . 76 85 30 1 275 Projectiles 24 | . . . . 24 . . Explosions 288 | . . . 6 6 1 275 Melee 155 | . . 76 79 . . . Knockbacks 2 | . 1 . 1 . . . Impact 2 | . 1 . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . 18 . 81 . 136 Shots 6 | . . 1 . 2 . 3 Rammed 31 | 1 10 2 11 3 2 2 Targets Rammed 33 | 1 12 2 11 3 2 2 Kicked . | . . . . . . . Crushed 2 | . 2 . . . . . Highest Temperature 272 | . 4 168 272 272 93 96 Average Temperature 45 | . 2 39 41 65 37 34 Received Heat Transfer 925 | . 45 180 171 276 57 196 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . 2 3 1 4 Combat Hostiles 8 | . . . 2 2 . 4 Parts Fried 27 | . . 1 7 9 2 8 Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 1742 | . . 200 250 842 50 400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 13 | . . 3 3 4 2 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 354 | 10 264 298 354 301 153 303 Initial 161 | . 6 45 26 161 . 3 Average 117 | 6 61 151 121 189 39 92 Maximum Alert Level 1 | . 1 1 1 1 . 1 Low Security (%) 75 | 100 97 68 79 45 100 71 Level 1 24 | . 2 31 20 54 . 28 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 3 2 5 3 1 Investigation 2 | . 1 . 1 . . . Extermination 4 | . . . . 3 1 . Reinforcement 8 | . 1 3 1 2 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 14 | . . 6 7 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 27 34 35 19 6 23 Peak Tracking Total 12 | . 3 4 6 3 4 12 Tactical Retreats 11 | . 3 2 2 2 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 2 . 3 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 15 | . . 2 1 2 1 9 Max in Single Turn 6 | . . 1 1 2 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 25 | . 9 5 3 5 . 3 Terminals 17 | . 7 4 1 3 . 2 Fabricators 2 | . . . . 1 . 1 Repair Stations 5 | . 1 1 2 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 58 | . 21 7 8 13 . 9 Successful 30 | . 9 1 7 8 . 5 Failed 27 | . 11 6 1 5 . 4 Catastrophic 4 | . 2 1 . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 21 | . 9 5 3 1 . 3 Terminals 44 | . 17 6 4 11 . 6 Fabricators 4 | . . . . 1 . 3 Repair Stations 9 | . 3 1 4 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 7 1 3 7 . 3 Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Unreport Threat 5 | . . 1 1 1 . 2 Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Hauler Manifests 2 | . . . 1 1 . . Zone Layout 2 | . . . . 2 . . Fabricator Hacks 3 | . . . . 1 . 2 Network Status 2 | . . . . 1 . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . 2 . 4 . . . Scan Component 3 | . 1 . 2 . . . Repair 3 | . 1 . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 9 5 1 5 . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 117 | . . . . . . 117 Total Part Build Rating 14 | . . . . . . 14 Parts Repaired 3 | . 1 . 2 . . . Time 90 | . 26 . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 93 | . . . . 93 93 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 40 | . . . . 5 35 . Total Damage 409 | . . . . 26 383 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 9933 | 71 2357 1894 1981 2075 767 788 Spaces Moved 3528 | 31 989 629 649 676 275 279 Core . | . . . . . . . Treads 3528 | 31 989 629 649 676 275 279 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 160 | 160 160 160 240 240 240 240 Average Speed 222 | 160 188 224 240 240 240 240 Slowest Speed 320 | 160 320 240 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 97 50 43 21 8 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . . . 1 10 1 . Terrain Destroyed 120 | . 20 23 31 29 1 16 Melee 9 | . . . 1 7 1 . Projectile 3 | . . . . 3 . . AOE 108 | . 20 23 30 19 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5105 | 44 1398 938 973 1026 367 359 Wait 930 | . 323 137 180 228 45 17 Move 3522 | 30 988 628 648 675 274 279 Hop . | . . . . . . . Pick Up 82 | . 15 25 21 9 7 5 Fast Attach 23 | 1 2 5 6 3 2 4 Attach 27 | 2 . 5 4 6 3 7 Detach 4 | . 1 . . . 1 2 Swap 106 | 1 5 26 20 37 11 6 Drop 92 | 4 9 17 33 14 10 5 Fire 229 | 5 43 59 45 38 11 28 Melee 55 | . . 34 5 13 1 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 33 | 1 12 2 11 3 2 2 Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 505 | -10/Materials | Central database locked down 542 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Discovered new exit (range 9) 766 | -10/Materials | Discovered new exit (range 16) 955 | -10/Materials | Discovered new exit (range 16) 2261 | -10/Materials | Repaired Lgt. Treads 2429 | -10/Materials | Entered another Materials area 2429 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2727 | -9/Materials | Build established: Gunner 3326 | -9/Materials | Build established: Scavenger-Mutant 3807 | -9/Materials | Build established: Mutant 4282 | -9/Materials | Discovered new exit (range 15) 4323 | -9/Materials | Entered another Materials area 4323 | -8/Materials | Evolved 2 slots: Utility x2 4841 | -8/Materials | Repaired Katana 5050 | -8/Materials | Build established: Scavenger-Tank 5078 | -8/Materials | Repaired Lgt. Treads 5313 | -8/Materials | Discovered new exit (range 8) 5742 | -8/Materials | Discovered new exit (range 16) 5834 | -8/Materials | Discovered new exit (range 10) 6110 | -8/Materials | Build established: Tank 6304 | -8/Materials | Entered Factory 6304 | -7/Factory | Evolved 2 slots: Utility x2 6534 | -7/Factory | Discovered new exit (range 4) 6603 | -7/Factory | Build established: Scavenger-Tank 6609 | -7/Factory | Identified exit to Lower Caves 8095 | -7/Factory | Allied Derelicts emerged from ambush trap array 8208 | -7/Factory | Discovered new exit (range 7) 8379 | -7/Factory | Entered another Factory area 8379 | -6/Factory | Accompanied by 3 allies 8379 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8904 | -6/Factory | Discovered new exit (range 4) 8920 | -6/Factory | Identified exit to Factory 9001 | -6/Factory | Garrison activated, responded to threat 9146 | -6/Factory | Entered another Factory area 9146 | -5/Factory | Evolved 2 slots: Utility x2 9268 | -5/Factory | Identified exit to Upper Caves 9438 | -5/Factory | Fabricated Myomer Leg? 9883 | -5/Factory | Cargo convoy interrupted 9886 | -5/Factory | Garrison activated, responded to threat 9934 | -5/Factory | Self-destructed Last Messages --------------- 09920_ Slug penetrates Wall. 09923_ Slug penetrates X-72 Disruptor. 09923_ Slug penetrates Wall. 09923_ Lgt. Treads destroyed. 09926_ Hrd. Medium Armor Plating destroyed. 09926_ Lgt. Treads destroyed. 09926_ Slug penetrates Wall. 09928_ System corrupted: FCS attempts to trigger Imp. EM Pulse Cannon. 09928_ System corrupted: Imp. EM Pulse Cannon misfires. 09928_ X-72 Disruptor system terminally corrupted. 09928_ Lrg. Battery fried. 09930_ Slug penetrates Wall. 09930_ K-01 Serf collects debris. 09931_ I-47 Archangel sends out distress signal. 09933_ Wall collapses. 09933_ K-01 Serf collects debris. 09933_ U-05 Engineer lays Concrete. 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