Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 21:40:58 Player: NoobOne Result: Destroyed by as-12804 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 891 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 248/250 System Corruption 0% Temperature Hot (285) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (15) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Fission Core Light Treads High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Utility Shielding Utility Shielding Beam Cannon Assault Rifle Light Assault Rifle Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Utility Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Light Treads High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Utility Shielding Utility Shielding Weapon Shielding Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Datajack Hammer [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 10 | 5 4 . . 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 3 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 1 . . 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 89 100 100 100 Engine 14 | . 14 14 14 14 Treads 28 | . 28 28 28 28 Storage 13 | . 13 14 14 14 Protection 12 | . 4 14 14 14 Energy Gun 1 | . 7 . . . Ballistic Gun 26 | . 20 28 28 27 Naked Turns . | . . . . . Heaviest Build 30 | 9 30 30 30 30 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 2 7 13 15 14 Average Carried 10 | . 2 9 13 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 1 7 13 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 346 | 210 96 40 . . Remotely . | . . . . . Salvage Created 140 | . 105 . . 35 Parts 2 | . 2 . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 4 | . 2 . . 2 Guns 3 | . 2 . . 1 Cannons 1 | . . . . 1 Classes Destroyed 2 | . 1 . . 1 Grunt 2 | . 2 . . . Assembled 2 | . . . . 2 Best Kill Streak 2 | . 1 . . 2 Combat Bots Only 2 | . 1 . . 2 Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 886 | . 176 . . 710 Core 258 | . 44 . . 214 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 100 | 100 . . . . Volleys Fired 16 | . 12 . . 4 Largest 2 | . 2 . . 2 Hottest 80 | . 60 . . 80 Shots Fired 31 | . 24 . . 7 Gun 28 | . 24 . . 4 Cannon 3 | . . . . 3 Launcher . | . . . . . Special . | . . . . . Kinetic 16 | . 12 . . 4 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 12 | . 12 . . . Robot Hit Streak 6 | . 6 . . 5 Robot Miss Streak 2 | . 2 . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 21 | . 16 . . 5 Core Hits 10 | . 5 . . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 282 | . 208 . . 74 Guns 247 | . 208 . . 39 Cannons 35 | . . . . 35 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 147 | . 108 . . 39 Thermal 35 | . . . . 35 Explosive . | . . . . . Electromagnetic 100 | . 100 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | . 84 . . 265 Average Temperature 64 | . 51 . . 111 Received Heat Transfer 402 | . 102 . . 300 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 55 | . 55 21 . . Initial 21 | . . 21 . . Average 14 | . 34 11 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 2 . . 19 Peak Tracking Total 19 | . 2 . . 19 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 3 . 23 . Successful 26 | . 3 . 23 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 26 | . 3 . 23 . Record 23 | . . . 23 . Robot Analysis 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1895 | 57 283 715 673 167 Spaces Moved 1132 | 36 144 436 419 97 Core 14 | 14 . . . . Treads 1118 | 22 144 436 419 97 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 129 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 3 24 95 76 30 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1200 | 46 175 454 423 102 Wait 13 | . . 13 . . Move 1128 | 35 143 435 418 97 Hop . | . . . . . Pick Up 27 | 6 12 6 3 . Fast Attach . | . . . . . Attach 9 | 5 4 . . . Detach . | . . . . . Swap 1 | . . . . 1 Drop 6 | . 4 . 2 . Fire 16 | . 12 . . 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Entered Mines 386 | -10/Mines | Discovered new exit (range 5) 893 | -10/Mines | Discovered new exit (range 14) 1050 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1050 | -10/Mines | Discovered new exit (range 5) 1056 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Met 8R-AWN 1142 | -10/Exiles | Met EX-HEX 1256 | -10/Exiles | Met EX-DEC 1297 | -10/Exiles | Learned location of Zion (-7) 1373 | -10/Exiles | Visited The Gauntlet 1715 | -10/Exiles | Discovered new exit (range 11) 1729 | -10/Exiles | Entered Mines 1789 | -9/Mines | Identified exit to Materials 1870 | -9/Mines | Assembled infested the area 1875 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1889 | -9/Mines | Core integrity fell below 50% 1896 | -9/Mines | Core integrity fell below 20% 1896 | -9/Mines | Destroyed by as-12804 with Assembled F-torch Last Messages --------------- "Too smart and will end up getting everyone in trouble one day with crazy experiments"? Whatever! ZX-C33: The latest FarCom iteration passed all tests with flying colors, we'll be weaving between patrols like ghosts in no time! I probably said something like that last time, but hopefully no one remembers what really happened. AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. ALERT: Infestation in the mines, dispatching Demolisher response squad. as-72434 destroyed. as-09801 destroyed. Lgt. Treads destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????## ???????????????????????? | | ???????????????????????#[%???????????????????????? | | ??????????????????????##a%???????????????????????? | | ??????????????????????# =%???????????????????????? | | ?????????????????????## a#???????????????????????? | | ?????????????????????# a##???#??????????????????? | | ????????????????????## aa ### ???????????????????? | | ????????????????????? aaa aa ????????????????????? | | ??????????????????????# aa #?????????????????????? | | ???????????????????????#%@#??????????????????????? | | ???????????????????????#a##??????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# ####????????????????????? | | ???????????????????????# #????????????????????? | | ????????????????????#??#### #????????????????????? | | ???????????????????## ????# #????????????????????? | | ??????????????????## ??# #????????????????????? | | ??????????????????# ## ####?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????## ###### #?????????????????? | | ???????????????????###??????# #?????????????????? | | ????????????????????????????# #?????????????????? | | ???????????????????????????## #?????????????????? | | ??????????????????????????## ####??????????????? | | ??????????????????????????# ##?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????# #?????????????? | | ??????????????????????????## ####?????????????? | | ??????????????????????????## ##????????????????? | | ??????????????????????????# #################### | | ????????????????????###???# | | ?????????????? ###### #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tourist Challenges ------------ None Game ------ Seed ResetResetShielding Manual? 0 Play Time 00:18:32 Cumulative 12.5 hours Start 2022.09.11 @ 20:56:00 End 2022.09.11 @ 21:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 1c443066-1aa7-4ba6-ab32-a5beb5247794