Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.23 @ 22:26:20 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (325) 325 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2295 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 253/265 System Corruption 1% Temperature Cool (78) Movement Rolling (101) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Light EM Pulse Cannon Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Compact Wheel Heat Sink Signal Interpreter Improved Terrain Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Mining Laser Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Light EM Pulse Cannon Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Heat Sink Signal Interpreter Seismic Detector Medium Armor Plating Medium Armor Plating Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Mining Laser Maul [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 22 | 5 2 1 11 3 Power 2 | . . . 2 . Engine 2 | . . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 6 | 4 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 5 1 Device 3 | 1 . . 2 . Storage 3 | . 2 . 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 5 | . . 1 3 1 Energy Gun . | . . . . . Energy Cannon 2 | . . . 2 . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 100 98 Engine 11 | . 14 14 11 9 Wheel 31 | . 28 28 33 35 Device 10 | . 14 14 9 1 Storage 11 | . 14 14 11 9 Processor 6 | . . . 11 9 Protection 1 | . . . 1 7 Energy Gun 6 | . 14 14 2 . Energy Cannon 5 | . . . 8 9 Ballistic Gun 13 | . 14 14 11 17 Naked Turns . | . . . . . Heaviest Build 41 | 14 29 19 37 41 Greatest Support 46 | 20 20 20 30 46 Greatest Overweight (x) 1 | 1 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 Average Capacity 12 | 8 9 10 14 15 Most Carried 15 | 8 10 10 15 15 Average Carried 10 | 6 7 10 12 13 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 7 10 10 15 15 Class Distribution -------------------- 45% | Scavenger-Mutant 38% | Mutant 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 466 | 261 33 20 90 62 Remotely . | . . . . . Salvage Created 730 | 143 66 96 425 . Parts 57 | 17 6 13 21 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 11 | . 1 6 4 . Guns 7 | . 1 6 . . Cannons 3 | . . . 3 . AOE 1 | . . . 1 . Classes Destroyed 7 | 2 2 1 2 . Tunneler 6 | 5 . . 1 . Hauler 2 | . . . 2 . Recycler 2 | 1 . . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 4 | . 1 . 3 . Sentry 1 | . . . 1 . Best Kill Streak 4 | 4 1 4 3 . Combat Bots Only 3 | . 1 3 2 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 387 | . 115 84 121 67 Core 91 | . 27 16 48 . Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 82 88 . Volleys Fired 48 | 11 13 10 12 2 Largest 3 | 2 2 2 2 3 Hottest 96 | 70 70 70 76 96 Shots Fired 98 | 22 26 20 24 6 Gun 84 | 22 26 20 12 4 Cannon 14 | . . . 12 2 Launcher . | . . . . . Special . | . . . . . Kinetic 50 | 11 13 10 12 4 Thermal 34 | 11 13 10 . . Explosive . | . . . . . Electromagnetic 14 | . . . 12 2 Robot Hit Streak 7 | 4 4 1 5 7 Robot Miss Streak 4 | 2 3 4 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 52 | 12 14 7 14 5 Core Hits 30 | 9 5 7 8 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | 1 2 . . . Burn 3 | 1 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 819 | 137 152 67 394 69 Guns 421 | 137 152 67 34 31 Cannons 271 | . . . 233 38 Explosions 127 | . . . 127 . Melee . | . . . . . Ramming . | . . . . . Kinetic 197 | 37 52 43 34 31 Thermal 351 | 100 100 24 127 . Explosive . | . . . . . Electromagnetic 271 | . . . 233 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 4 | . . . 4 . Projectiles 4 | . . . 4 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 70 | . . . 70 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 146 | 100 146 100 112 78 Average Temperature 49 | 50 59 42 46 38 Received Heat Transfer 93 | . 36 . 12 45 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1088 | 370 444 74 200 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 284 | 30 131 221 284 154 Initial 119 | . 19 51 85 119 Average 120 | 19 63 158 176 128 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 79 60 100 Level 1 18 | . . 20 39 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 6 6 10 5 Peak Tracking Total 4 | . 4 3 4 4 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . . 1 1 1 Terminals 3 | . . 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . 2 2 3 Successful 3 | . . . 2 1 Failed 4 | . . 2 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 5 | . . 2 . 3 Terminals 7 | . . 2 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Transport Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 759 | 122 157 86 302 92 Spaces Moved 571 | 68 110 69 232 92 Core . | . . . . . Treads . | . . . . . Legs 37 | 37 . . . . Wheels 534 | 31 110 69 232 92 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 80 80 80 80 85 Average Speed 87 | 101 80 80 89 85 Slowest Speed 120 | 120 95 80 95 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 31 18 23 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 9 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 741 | 100 154 82 304 101 Wait 73 | 10 26 2 35 . Move 567 | 67 109 68 231 92 Hop . | . . . . . Pick Up 16 | 2 3 . 8 3 Fast Attach 5 | 3 . . 2 . Attach 4 | . . . 2 2 Detach 1 | . . . 1 . Swap 13 | 2 2 1 7 1 Drop 14 | 5 1 1 6 1 Fire 48 | 11 13 10 12 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 123 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 10) 280 | -10/Materials | Entered Mines 361 | -10/Mines | Discovered new exit (range 6) 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 565 | -9/Materials | Discovered new exit (range 17) 620 | -9/Materials | Build established: Scavenger-Mutant 668 | -9/Materials | Entered another Materials area 668 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -8/Materials | Self-destructed Last Messages --------------- 00659_ K-01 Serf collects debris. 00660_ R-06 Scavenger collects Corrupted Tractor Beam. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 00682_ Acquired Imp. Terrain Scanner. 00683_ Dropped Imp. Terrain Scanner. 00689_ Acquired 62 matter. 00703_ Critical hit (Burn: +37). 00736_ Acquired Hrd. Medium Armor Plating. 00745_ Connecting with Terminal... 00745_ Current location identified: Materials >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 00756_ Wheel destroyed. 00760_ Visual Processing Unit destroyed. 00760_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | ???????????????????????????????# """ #???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????? ""????????????? | | ?????????????????????????""????? T"????????????? | | ??????????????????? ?? """ ???? "?????????????? | | ????????????????? 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