Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 09:09:19 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (222) 1110 Value Destroyed (10136) 10136 Prototype IDs (12) 240 Alien Tech Used (2) 400 Bonus (5908) 5908 TOTAL SCORE: 25694 Bonus ------- High Alert Combat Kills 1789 Follower Combat Kills 270 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -151 Cogmind --------- Core Integrity 0/1300 Matter 71/300 Energy 340/340 System Corruption 6% Temperature Cool (9) Movement Treading (180) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Medium Treads Medium Treads Improved Antigrav System Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Faulty Precision Matter Filter Faulty Experimental Field Recycling Unit Experimental Field Recycling Unit Experimental Field Recycling Unit > --- WEAPON (3) ------- Heavy Shock Bomb Launcher Enhanced Force Lance > --- INVENTORY (4) ---- Improved Antigrav System High-capacity Storage Unit Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Medium Reactive Plating Heavy Reflective Plating Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Antimatter Reactor Heavy Treads Improved Coolant Injector High-capacity Storage Unit Long-range Sensor Array Hardened Heavy Armor Plating Improved Powered Armor Improved Powered Armor Improved Powered Armor Improved Powered Armor Experimental Shield Generator Vortex Shotgun Heavy Proton Missile Launcher Heavy Proton Missile Launcher Heavy Proton Missile Launcher Improved Plasma Cutter [Rating: 133] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Powered Armor Weapon Heavy Plasma Cannon Energy Gun Vortex Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 . . . . . . 2 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . 2 . . . Utility 8 | . . . . . 3 1 . . 1 . . 1 . . . . . . . 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 239 | 6 . 4 2 1 17 . 1 48 15 8 2 2 8 12 4 2 3 4 6 68 9 17 Power 25 | 1 . . . . 2 . . 4 2 1 1 . . 2 . 1 . . . 8 1 2 Engine 6 | 1 . . . . . . . . 2 1 1 . . . . 1 . . . . . . Core 9 | . . . . . 2 . . 4 . . . . . 2 . . . . . 1 . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 7 1 2 Propulsion 52 | 2 . . . . 6 . . 14 4 1 . 1 2 . . . 1 1 1 11 3 5 Treads 28 | 2 . . . . 1 . . . 4 1 . 1 2 . . . 1 1 1 10 2 2 Leg 14 | . . . . . 2 . . 10 . . . . . . . . . . . 1 1 . Wheel 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . 3 . . 3 . . . . . . . . . . . . . . Utility 77 | 1 . 2 2 . 5 . . 13 5 2 1 1 3 6 1 1 . 1 2 24 1 6 Device 28 | . . . . . . . . 5 2 2 1 . 2 2 . . . . . 7 1 6 Storage 7 | 1 . 1 2 . . . . 1 1 . . . . 1 . . . . . . . . Processor 6 | . . . . . . . . 5 . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Protection 35 | . . 1 . . 5 . . 2 2 . . 1 1 3 1 1 . 1 2 15 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 . 2 . 1 4 . 1 17 4 4 . . 3 4 3 . 2 2 3 25 4 4 Energy Gun 19 | 2 . 1 . . 1 . . 1 . 2 . . . . . . 1 . . 11 . . Energy Cannon 28 | . . . . . 1 . 1 8 2 1 . . 3 2 2 . 1 1 3 2 1 . Ballistic Gun 14 | . . . . . . . . 6 . . . . . 2 . . . . . 6 . . Ballistic Cannon 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . Launcher 17 | . . 1 . . . . . 2 2 1 . . . . 1 . . 1 . 5 1 3 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . . . 3 . . . . 1 . . . 1 . . 5 1 2 Parts Lost 93 | . . 1 . 1 10 . . 21 4 3 1 . . 1 1 . 1 1 3 35 8 2 Power 10 | . . . . . 1 . . 3 . 1 . . . 1 . . . . . 3 1 . Propulsion 25 | . . . . . 5 . . 4 1 . . . . . . . 1 . 1 9 3 1 Utility 28 | . . . . . 2 . . 4 2 1 1 . . . . . . . 1 13 3 1 Weapon 30 | . . 1 . 1 2 . . 10 1 1 . . . . 1 . . 1 1 10 1 . Highest Loss Streak 17 | . . 1 . 1 4 . . 7 2 2 1 . . 1 1 . 1 1 2 17 5 2 Average Slot Usage (%) 81 | . 85 95 100 99 57 30 35 72 94 92 99 97 85 80 87 88 88 93 83 76 20 25 Engine 4 | . 14 14 14 14 2 . . . 4 7 13 11 11 6 5 5 5 5 5 . . . Core 3 | . . . . . 1 7 7 6 6 3 . . . 3 5 5 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 6 . 2 Treads 13 | . 28 28 28 28 8 . . . 13 20 20 21 17 11 11 11 11 16 16 14 3 4 Leg 2 | . . . . . 3 . . 13 6 . . . . . . . . . . . 2 . Device 11 | . . . . . . . . 5 12 15 21 23 13 12 17 17 17 17 15 13 3 8 Storage 10 | . 14 14 17 28 14 . . 5 9 13 13 11 11 11 11 11 11 11 10 8 . . Processor 4 | . . . . . . . . 9 9 6 6 5 5 5 5 5 5 5 5 4 3 . Protection 7 | . . 10 11 . 12 . . 3 10 6 4 3 5 7 10 11 11 11 9 8 . . Energy Gun 3 | . 28 19 14 10 2 . . . . 6 13 11 . . . . 2 5 1 4 . . Energy Cannon 9 | . . . . . . . 4 8 16 8 6 5 16 16 16 17 14 9 11 2 . . Ballistic Gun 1 | . . . . . . . . 7 . . . . . . . . . . . 3 . . Launcher 1 | . . 7 14 14 . . . 1 2 2 . . . . . . . . . . . 2 Naked Turns 60 | . . . . . 32 . . . . . . . . . . . . . . . 22 6 Heaviest Build 192 | 11 11 28 73 76 86 5 14 56 107 108 108 113 157 158 135 134 135 144 143 192 13 71 Greatest Support 210 | 40 40 40 40 40 60 21 21 55 68 76 76 104 140 140 140 140 140 126 149 210 57 56 Greatest Overweight (x) 24 | . . . 1 1 24 . . 5 2 1 1 1 1 1 . . 1 1 1 3 2 2 Average Overweight (x) . | . . . . 1 1 . . . 1 1 1 1 . . . . . 1 . 1 . . Largest Inventory Capacity 28 | 6 6 10 20 20 20 4 4 12 20 20 20 20 20 28 20 20 20 20 20 20 4 4 Average Capacity 16 | 5 6 7 11 20 17 4 4 10 16 20 20 20 20 20 20 20 20 20 20 19 4 4 Most Carried 20 | 1 2 9 11 16 16 4 4 12 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Average Carried 14 | . 1 6 9 14 11 4 4 6 14 19 19 19 19 19 19 19 19 18 18 17 3 2 Final Capacity 20 | 6 6 10 20 20 4 4 4 12 20 20 20 20 20 20 20 20 20 20 20 4 4 4 Final Carried 20 | 1 2 9 10 15 4 4 4 10 19 20 20 19 20 20 20 20 20 19 17 4 4 3 Class Distribution -------------------- 24% | Hauler-Tank 19% | Mutant 15% | Hauler-Mutant 14% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Matter Collected 4091 | 220 . 113 39 65 147 . . 1112 370 141 30 . 100 170 80 20 . 60 50 1239 . 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12074 | . . 52 . 195 201 . . 1698 1021 198 76 1 314 472 670 316 . 167 581 5810 122 180 Parts 501 | . . . . 19 17 . . 90 32 6 3 . 2 15 21 8 . 12 13 247 3 13 Haulers Intercepted 7 | . . . . . . . . 2 2 . . . . . . . . . . 3 . . Recyclers Shooed 14 | . . . . 1 . . . 3 4 . . . . . . . . . 1 5 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 17 5 . . . 4 12 37 12 . . . . Prevented 23 | . . . . . . . . . . . . . . . 11 5 7 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Combat Hostiles Destroyed 165 | . . 2 . 7 8 . . 28 16 3 3 . . 9 10 3 . 6 9 57 2 2 Melee 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Guns 37 | . . 1 . . 1 . . 10 . . 3 . . . . . . 2 1 19 . . Cannons 55 | . . . . . 3 . . 9 8 1 . . . 8 2 3 . 4 5 11 1 . AOE 51 | . . 1 . 7 4 . . 8 8 2 . . . . 7 . . . 2 11 1 . Classes Destroyed 18 | . . 1 . 3 4 . . 5 2 . . . . . . 1 . . . 2 . . Worker 13 | . . . . 1 . . . 7 1 . . . . . . . . . . 4 . . Builder 13 | . . . . . 2 . . 4 2 . . . . . . . . . . 5 . . Tunneler 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Hauler 7 | . . . . . . . . 2 2 . . . . . . . . . . 3 . . Recycler 13 | . . . . . . . . 3 1 . . . . . . . . . . 9 . . Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Operator 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 Watcher 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Swarmer 20 | . . . . . . . . 4 1 . 3 . . 4 1 . . 4 . 3 . . Grunt 80 | . . 2 . 5 6 . . 18 8 3 . . . . 5 2 . 2 3 24 2 . Brawler 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Duelist 4 | . . . . . . . . . 1 . . . . . 2 . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . . . . 1 . . 1 3 . . . . 2 2 . . . 2 5 . 1 Hunter 17 | . . . . . 1 . . 3 . . . . . 3 . . . . 4 6 . . Programmer 19 | . . . . . . . . 2 1 . . . . . . 1 . . . 14 . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . . 1 . 9 5 . . 6 10 1 3 . . 3 9 3 . 3 3 12 2 1 Combat Bots Only 9 | . . 1 . 5 4 . . 6 7 1 3 . . 3 9 3 . 3 3 9 2 1 Max Kills in Single Turn 5 | . . 1 . 2 2 . . 3 3 1 1 . . 1 5 1 . 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . 1 2 . . 2 3 1 . . . . 5 . . . 2 2 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Damage Taken 23045 | . 69 248 . 340 1812 42 . 2448 1285 182 129 47 . 961 691 133 461 310 990 10735 1592 570 Core 2610 | . 17 37 . 118 376 13 . 426 172 18 12 . . 13 63 . . 23 18 625 517 162 Absorbed by Shields 842 | . . . . . . . . . . 12 38 17 . . . . . . . 753 . 22 Reduced by Siege Mode 383 | . . . . . . . . . . . . . . . . . . 10 . 373 . . Core Remaining (%) 66 | 100 . . . 31 31 . . 37 . . 76 . . . . . . 90 98 . . . Volleys Fired 594 | . . 13 . 14 33 . . 137 58 8 5 1 8 28 11 19 4 23 22 204 5 1 Largest 3 | . . 2 . 2 2 . . 3 3 3 3 3 3 3 3 3 1 3 3 3 1 1 Hottest 270 | . . 100 . 77 79 . . 164 204 240 240 240 270 270 270 270 98 240 270 270 113 46 Shots Fired 1085 | . . 20 . 19 51 . . 205 124 15 15 3 24 74 17 57 4 36 59 356 5 1 Gun 373 | . . 13 . . 4 . . 86 . 7 10 2 . . . . . 8 8 235 . . Cannon 614 | . . . . 5 42 . . 113 107 4 5 1 24 74 11 57 4 28 51 85 3 . Launcher 97 | . . 7 . 14 5 . . 6 17 4 . . . . 6 . . . . 36 1 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 216 | . . . . 5 35 . . 81 . . . . . . . . . . . 95 . . Thermal 619 | . . 12 . . 11 . . 118 107 11 15 3 24 74 11 57 4 28 51 89 4 . Explosive 60 | . . 7 . 14 5 . . 6 17 4 . . . . . . . . . 7 . . Electromagnetic 155 | . . 1 . . . . . . . . . . . . 6 . . . . 146 1 1 Entropic 35 | . . . . . . . . . . . . . . . . . . 8 8 19 . . Robot Hit Streak 49 | . . 4 . 5 7 . . 12 17 7 6 1 23 16 25 16 . 27 29 49 1 . Robot Miss Streak 6 | . . 3 . 1 4 . . 5 2 1 2 1 . 3 1 1 . 3 6 4 3 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 782 | . . 12 . 11 30 . . 141 87 13 6 1 23 52 16 23 . 23 46 291 1 6 Core Hits 462 | . . 7 . 18 23 . . 85 51 10 3 . 2 15 20 10 . 10 20 178 5 5 Critical Hits 34 | . . . . . . . . 7 11 . . . . . . . . . . 16 . . Critical Kills 17 | . . . . . . . . 2 5 . . . . . . . . . . 10 . . Critical Parts Destroyed 16 | . . . . . . . . 5 6 . . . . . . . . . . 5 . . Melee Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29944 | . . 416 . 1169 1284 . . 4111 3652 754 118 . 749 1412 1083 779 . 809 2186 10907 213 302 Guns 7702 | . . 82 . . 69 . . 1196 . 146 87 . . . . . . 442 431 5249 . . Cannons 11547 | . . . . 51 592 . . 1900 1638 124 31 . 749 1412 264 779 . 367 1312 2245 83 . Explosions 10079 | . . 334 . 1099 585 . . 958 1904 484 . . . . 819 . . . 403 3366 114 13 Melee 277 | . . . . . . . . . . . . . . . . . . . . . . 277 Ramming 324 | . . . . 19 38 . . 57 110 . . . . . . . . . 40 47 1 12 Kinetic 3289 | . . . . 51 460 . . 1148 . . . . . . . . . . . 1630 . . Thermal 12499 | . . 67 . . 438 . . 1948 1638 270 118 . 749 1412 488 779 . 367 1312 2815 98 . Explosive 6120 | . . 334 . 1099 348 . . 958 1904 484 . . . . . . . . 403 590 . . Electromagnetic 5610 | . . 15 . . . . . . . . . . . . 595 . . . . 4873 114 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 277 | . . . . . . . . . . . . . . . . . . . . . . 277 Entropic 1825 | . . . . . . . . . . . . . . . . . . 442 431 952 . . Highest Corruption 48 | . . . . . . . 6 13 3 3 3 1 1 1 1 2 2 . . 47 48 6 Average Corruption 5 | . . . . . . . 6 10 3 3 3 1 1 1 1 1 2 . . 7 47 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . . . . . . . 70 3 8 1 . 4 2 2 6 . . . 80 29 2 Message Errors 32 | . . . . . . . . 6 . 2 1 . 2 1 1 4 . . . 13 2 . Matter Fused 25 | . . . . . . . . 7 2 3 . . . . . . . . . 9 3 1 Heat Flow Errors 16 | . . . . . . . . 9 . 1 . . . . . . . . . 4 2 . Energy Discharges 17 | . . . . . . . . 11 . 2 . . . . 1 . . . . 2 . 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . Data Loss (minor) 19 | . . . . . . . . 6 1 . . . 2 . . 1 . . . 7 2 . Data Loss (major) 4 | . . . . . . . . 1 . . . . . . . . . . . 1 2 . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Misdirections 19 | . . . . . . . . 2 . . . . . . . . . . . 2 15 . Targeting Errors 57 | . . . . . . . . 21 . . . . . 1 . 1 . . . 31 3 . Weapon Failures 12 | . . . . . . . . 4 . . . . . . . . . . . 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 694 | . . 35 . 71 12 . . 30 235 . . . 9 9 . 87 . 16 100 84 . 6 Projectiles 255 | . . . . . 1 . . 12 27 . . . 9 9 . 87 . 16 33 61 . . Explosions 431 | . . 35 . 69 11 . . 18 208 . . . . . . . . . 67 23 . . Melee 8 | . . . . 2 . . . . . . . . . . . . . . . . . 6 Knockbacks 8 | . . . . 1 5 . . . 1 . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Kinetic 6 | . . . . 1 5 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1139 | . . 7 . 250 4 . . 174 202 . . . . . 56 . . . 68 342 30 6 Shots 43 | . . 1 . 7 . . . 4 5 . . . . . 4 . . . 2 19 1 . Rammed 39 | . . . . 2 8 . . 10 10 . . . . . . . . . 2 4 2 1 Targets Rammed 41 | . . . . 2 9 . . 11 10 . . . . . . . . . 2 4 2 1 Kicked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 404 | . . 330 . 99 210 . . 377 366 315 306 78 108 404 144 180 . 51 147 337 197 236 Average Temperature 98 | . . 155 . 48 70 . . 88 127 132 177 46 56 136 79 68 . 22 56 91 92 126 Received Heat Transfer 3332 | . . 126 . 45 567 9 . 597 303 90 . . . 45 108 18 81 39 186 848 195 75 Effects 12 | . . 1 . . . . . 3 3 . 2 . . 2 . . . . . 1 . . Shutdowns 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . 3 . 2 . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . 1 . 1 . 1 . 4 . . Total Turns 217 | . . . . . . . . . . . . . . 8 . 21 . 17 . 171 . . Longest Duration 63 | . . . . . . . . . . . . . . 8 . 21 . 17 . 63 . . Robots Corrupted 17 | . . . . . . . . . . . . . . . 1 . . . . 15 . 1 Combat Hostiles 16 | . . . . . . . . . . . . . . . 1 . . . . 15 . . Parts Fried 42 | . . . . . . . . . . . . . . . 1 . . . . 39 . 2 Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Parts Melted 54 | . . 2 . . . . . 2 7 . . . . 18 3 2 . . 7 13 . . Heat Transferred 17618 | . . 185 . . 483 . . 2986 2812 407 185 . 1150 2150 574 1033 . 446 1621 3475 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Peak Influence 1061 | . 6 76 . 178 503 249 117 903 703 . . 295 103 240 . . . . 570 1061 864 526 Initial 585 | . . 1 . . 68 144 87 81 396 . . 263 103 . . . . . 65 194 585 420 Average 358 | . 3 5 . 59 325 190 99 442 447 . . 270 58 132 . . . . 364 575 682 485 Maximum Alert Level 3 | . . . . . 2 1 . 3 3 . . 1 . 1 . . . . 2 3 3 2 Low Security (%) 32 | 100 100 100 . 100 10 50 100 11 . . . . 100 79 . . . . 10 4 . . Level 1 26 | . . . . . 78 50 . 35 37 . . 100 . 20 . . . . 46 31 . . Level 2 29 | . . . . . 11 . . 40 57 . . . . . . . . . 43 27 67 100 Level 3 12 | . . . . . . . . 12 5 . . . . . . . . . . 36 32 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . . . . . 3 1 . 9 3 . . . . . . . . . 3 13 3 5 Investigation 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . Extermination 9 | . . . . . . . . 2 2 . . . . . . . . . . 4 . 1 Reinforcement 18 | . . . . . 3 1 . 4 1 . . . . . . . . . 1 4 2 2 Assault 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . Garrison 7 | . . . . . . . . 1 . . . . . . . . . . . 4 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 1 . . . . . . . . . 1 2 . . Haulers Reinforced 5 | . . . . . . . . 3 . . . . . . . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Distress Signals 16 | . 1 . . . 3 . . 2 . . . . . . . . 1 . 1 6 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 300 | . 4 4 . 10 33 7 6 40 23 8 3 1 . 12 10 4 6 7 12 84 16 10 Peak Tracking Total 10 | . 5 2 . 3 10 6 5 6 6 3 3 1 . 4 9 2 6 4 3 8 9 7 Tactical Retreats 28 | . . 2 . 2 5 1 . 5 1 . . . . 1 . . . 1 . 6 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Traps Triggered 14 | . . . . . 4 1 . . 5 . . 2 . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 2 . . . . . 2 10 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Machines Disabled 32 | . . 1 . . 3 . . 6 5 . . 1 . . 1 . . . 9 2 1 3 Max in Single Turn 4 | . . 1 . . 2 . . 3 3 . . 1 . . 1 . . . 4 1 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Machines Accessed 21 | . 1 1 1 . . . . 2 2 . . . . 1 . 2 4 . 2 5 . . Terminals 10 | . 1 . . . . . . 1 2 . . . . 1 . . . . 1 4 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 49 | . 3 1 1 . . . . 2 5 . . . . 4 . 8 7 . 5 13 . . Successful 32 | . 1 1 1 . . . . 1 2 . . . . 3 . 8 7 . 2 6 . . Failed 17 | . 2 . . . . . . 1 3 . . . . 1 . . . . 3 7 . . Catastrophic 3 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 3 . . . . . . 2 1 . . . . 4 . . . . 2 4 . . Terminals 27 | . 3 . . . . . . 1 5 . . . . 4 . . . . 2 12 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 26 | . 1 1 1 . . . . . 2 . . . . 2 . 8 7 . . 4 . . Record 15 | . . . 1 . . . . . . . . . . . . 7 6 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Terminals 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . . . 1 2 . . . . 1 . . . . 2 5 . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Total Allies 21 | . . . . 3 . . . . 3 . . . . . 2 . . . . . 6 7 Largest Group 7 | . . . . 3 . . . . 3 3 2 . . . 2 2 . . . . 6 7 Highest-Rated Group 101 | . . . . 40 . . . . 93 93 57 . . . 58 58 . . . . 84 101 Highest-Rated Ally 31 | . . . . 16 . . . . 31 31 31 . . . 29 29 . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . . . . 38 2 . . . 3 21 . . . . 45 42 Total Damage 2526 | . . . . . . . . . . 638 41 . . . 58 260 . . . . 827 702 Kills 17 | . . . . . . . . . . 5 1 . . . . 1 . . . . 4 6 Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 1 . . . 1 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Turns Passed 12091 | 66 83 650 283 333 404 24 30 1246 1063 485 223 43 699 554 783 663 834 747 403 1899 281 295 Spaces Moved 6537 | 39 52 378 171 120 196 69 82 814 488 250 113 21 363 240 452 358 453 378 183 652 477 188 Core 588 | 5 . . . . 81 . . . . . . . . . . . . . . 15 473 14 Treads 4619 | 34 52 378 171 120 42 . . . 311 250 113 21 363 240 452 358 453 378 183 637 4 59 Legs 558 | . . . . . 26 . . 355 177 . . . . . . . . . . . . . Wheels 201 | . . . . . . . . 86 . . . . . . . . . . . . . 115 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 571 | . . . . . 47 69 82 373 . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 180 34 34 34 34 156 180 180 180 160 160 160 160 160 180 160 50 50 50 Average Speed 146 | 145 160 160 163 180 131 34 34 98 171 180 180 180 179 172 160 160 160 180 175 178 51 122 Slowest Speed 1250 | 160 160 160 180 180 1250 37 34 242 200 180 180 180 180 180 160 160 180 180 180 220 157 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . 2 5 . 11 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 14 84 52 37 31 4 66 26 14 46 18 1 96 8 74 50 71 62 9 28 50 14 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . . 1 1 . . . . . . . 1 . . . . 2 . 1 . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 . . . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . . . . . 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 1 . . . . . 1 1 . . . 1 3 . 1 . . . . Spaces Dug 176 | . . . . 38 . . . . 97 . . . . . . 18 3 9 . 11 . . Terrain Destroyed 862 | . . 52 . 101 69 . . 97 247 66 4 1 . 27 6 33 4 13 63 78 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 122 | . . . . 3 4 . . 7 1 . 4 1 . 27 . 33 4 13 10 14 1 . AOE 740 | . . 52 . 98 65 . . 90 246 66 . . . . 6 . . . 53 64 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Total 7968 | 45 52 403 174 217 295 64 82 1045 600 269 122 25 398 323 495 406 558 411 214 1041 502 227 Wait 317 | . . . . 75 8 . . 18 1 . . . . 26 2 25 91 5 . 56 5 5 Move 6482 | 38 51 377 170 119 191 60 81 791 487 249 112 21 362 239 451 357 452 377 182 651 476 188 Hop 17 | . . . . . 2 4 . 11 . . . . . . . . . . . . . . Pick Up 100 | 1 1 8 1 6 9 . . 13 15 2 1 1 5 8 1 1 4 1 2 19 . 1 Fast Attach 133 | 6 . 1 . . 7 . 1 38 6 5 2 . 4 7 1 1 1 . 1 29 8 15 Attach 71 | . . 1 . 1 8 . . 6 5 1 . 2 . 2 2 1 1 3 4 29 2 3 Detach 12 | . . . . . 2 . . . . . . . . . 1 . . 1 . 4 3 1 Swap 37 | . . 2 2 . 2 . . 4 4 2 . . 4 3 1 . 1 1 1 10 . . Drop 119 | . . 1 1 . 20 . . 16 8 2 2 . 15 10 . 2 4 . . 35 1 2 Fire 594 | . . 13 . 14 33 . . 137 58 8 5 1 8 28 11 19 4 23 22 204 5 1 Melee 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Ram 20 | . . . . . 7 . . 10 . . . . . . . . . . . . 2 1 Kick 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Crush 20 | . . . . 2 2 . . . 10 . . . . . . . . . 2 4 . . Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . 25 . . . . . . . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 150 | -10/Materials | Entered Mines 164 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 227 | -10/Mines | Discovered new exit (range 9) 228 | -10/Mines | Learned location of Storage (-8) 290 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 324 | -10/Mines | Build established: Mutant 410 | -10/Mines | Learned location of 1 exit from Materials 601 | -10/Mines | Discovered new exit (range 15) 692 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 792 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 792 | -10/Mines | Discovered new exit (range 5) 800 | -10/Mines | Entered Exiles 839 | -10/Exiles | Met 8R-AWN 866 | -10/Exiles | Met EX-HEX 940 | -10/Exiles | Met EX-DEC 970 | -10/Exiles | Learned location of Zion (-6) 1065 | -10/Exiles | Discovered new exit (range 11) 1083 | -10/Exiles | Entered Mines 1109 | -9/Mines | Found a hidden stash of uninstalled traps 1171 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1244 | -9/Mines | Excavation squad dispatched 1244 | -9/Mines | A large section of the Mines collapsed 1317 | -9/Mines | Build established: Hauler-Mutant 1323 | -9/Mines | Core integrity fell below 50% 1396 | -9/Mines | Discovered new exit (range 10) 1416 | -9/Mines | Entered Materials 1416 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1417 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Lost 4 parts (1p2n1u) 1742 | -8/Materials | Lost 4 parts (1n1u2w) 1755 | -8/Materials | Core integrity fell below 50% 1820 | -8/Materials | Entered Factory 1820 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1844 | -7/Factory | Manually triggered Chute Trap 1844 | -7/Factory | Sucked down chute 1844 | -7/Factory | Entered Waste 1852 | -7/Waste | Spotted C-40 Crusher 1853 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Spotted C-40 Crusher 1856 | -7/Waste | Spotted C-40 Crusher 1859 | -7/Waste | EMP discharged 1866 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | Spotted C-40 Crusher 1868 | -7/Waste | Discovered new exit (range 16) 1874 | -7/Waste | Entered Factory 1923 | -7/Factory | Discovered new exit (range 6) 2277 | -7/Factory | Lost 5 parts (1p1u3w) 2477 | -7/Factory | System corruption reached 10% 2500 | -7/Factory | Core integrity fell below 50% 2526 | -7/Factory | Lost 7 parts (1p2n4w) 2617 | -7/Factory | Lost 4 parts (1p1n2u) 2920 | -7/Factory | Garrison activated, responded to threat 3044 | -7/Factory | Discovered new exit (range 14) 3067 | -7/Factory | Build established: Scavenger-Bomber 3074 | -7/Factory | First assault squad dispatched 3118 | -7/Factory | Identified exit to Factory 3120 | -7/Factory | Entered another Factory area 3120 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3180 | -6/Factory | Identified exit to Lower Caves 3180 | -6/Factory | Identified exit to Extension 3733 | -6/Factory | Build established: Scavenger-Tank 4010 | -6/Factory | Destroyed 7 combat bots 4161 | -6/Factory | Allied Derelicts emerged from ambush trap array 4183 | -6/Factory | Entered Lower Caves 4183 | -6/Lower Caves | Accompanied by 3 allies 4268 | -6/Lower Caves | Build established: Scavenger-Mutant 4623 | -6/Lower Caves | Discovered new exit (range 13) 4668 | -6/Lower Caves | Entered another Lower Caves area 4668 | -6/Lower Caves | Accompanied by 2 allies 4864 | -6/Lower Caves | Build established: Scavenger-Tank 4881 | -6/Lower Caves | Discovered new exit (range 6) 4891 | -6/Lower Caves | Entered Factory 4891 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4934 | -5/Factory | Sucked down chute 4934 | -5/Factory | Entered Waste 4934 | -5/Waste | The area was eerily silent 4939 | -5/Waste | Found Prototype Device 4939 | -5/Waste | Identified Exp. Shield Generator 5094 | -5/Waste | Found Damper Plating 5105 | -5/Waste | Found Damper Plating 5124 | -5/Waste | Found Damper Plating 5388 | -5/Waste | Build established: Scavenger-Gunner 5555 | -5/Waste | Discovered new exit (range 13) 5633 | -5/Waste | Entered Factory 5727 | -5/Factory | Identified exit to Upper Caves 5961 | -5/Factory | Found Imp. Powered Armor 5964 | -5/Factory | Found Imp. Powered Armor 5967 | -5/Factory | Found Imp. Powered Armor 5976 | -5/Factory | Found Imp. Powered Armor 5979 | -5/Factory | Found Imp. Powered Armor 5982 | -5/Factory | Found Imp. Powered Armor 5984 | -5/Factory | Found Imp. Powered Armor 6187 | -5/Factory | Entered Upper Caves 6260 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6306 | -5/Upper Caves | Destroyed 9 combat bots 6503 | -5/Upper Caves | Encountered a Warlord checkpoint 6602 | -5/Upper Caves | Build established: Hauler-Tank 6757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6894 | -5/Upper Caves | Learned Factory terminal intel 6941 | -5/Upper Caves | Discovered new exit (range 10) 6970 | -5/Upper Caves | Entered another Upper Caves area 6970 | -5/Upper Caves | Accompanied by 2 allies 7523 | -5/Upper Caves | Learned Factory stockpile data 7543 | -5/Upper Caves | Learned location of Armory (-4) 7543 | -5/Upper Caves | Learned Factory garrison access intel 7591 | -5/Upper Caves | Discovered new exit (range 15) 7633 | -5/Upper Caves | Entered Warlord 7688 | -5/Warlord | System corruption cleaned by Quarantine Array 7852 | -5/Warlord | Learned Quarantine stockpile data 7853 | -5/Warlord | Learned 4 Armory zone layouts 7855 | -5/Warlord | Learned Factory repair station intel 7855 | -5/Warlord | Learned Research terminal intel 7855 | -5/Warlord | Learned Research repair station intel 8075 | -5/Warlord | Visited the Vortex Lab 8086 | -5/Warlord | Warlord's base attacked by MAIN.C 8088 | -5/Warlord | Found Prototype Energy Gun 8091 | -5/Warlord | Found Prototype Energy Gun 8092 | -5/Warlord | Identified Vortex Shotgun (x2) 8186 | -5/Warlord | Met Warlord 8322 | -5/Warlord | Build established: Hauler-Mutant 8416 | -5/Warlord | Opened side exit 8436 | -5/Warlord | Warlord forces counterattacked 8450 | -5/Warlord | Spotted Striker 8453 | -5/Warlord | Discovered new exit (range 9) 8467 | -5/Warlord | Entered Proximity Caves 8644 | -4/Proximity Caves | Learned 8 Research zone layouts 8853 | -4/Proximity Caves | Build established: Hauler-Tank 9190 | -4/Proximity Caves | Discovered new exit (range 15) 9214 | -4/Proximity Caves | Entered Factory 9214 | -4/Factory | Evolved 2 slots: Propulsion x2 9215 | -4/Factory | Identified exit to Armory 9217 | -4/Factory | Loaded intel: 20 terminal locations 9218 | -4/Factory | Loaded intel: 6 repair station locations 9219 | -4/Factory | Loaded intel: 4 garrison access locations 9230 | -4/Factory | Build established: Hauler-Mutant 9592 | -4/Factory | Discovered new exit (range 15) 9617 | -4/Factory | Entered Research 9617 | -3/Research | Evolved 2 slots: Utility x2 9619 | -3/Research | Loaded intel: 14 terminal locations 9620 | -3/Research | Loaded intel: 4 repair station locations 9699 | -3/Research | Lost 4 parts (1p1n2w) 9752 | -3/Research | Build established: Hauler-Tank 10237 | -3/Research | Garrison activated, responded to threat 10536 | -3/Research | Spotted B-86 Titan 10562 | -3/Research | Destroyed B-86 Titan 10619 | -3/Research | Found Hvy. Reflective Plating 10666 | -3/Research | Build established: Scavenger-Mutant 10678 | -3/Research | Garrison activated, responded to threat 10714 | -3/Research | Lost 3 parts (2u1w) 10858 | -3/Research | Spotted B-86 Titan 10984 | -3/Research | Lost 4 parts (1n2u1w) 11034 | -3/Research | Destroyed B-86 Titan 11049 | -3/Research | Found Hvy. Reflective Plating 11268 | -3/Research | System corruption reached 10% 11416 | -3/Research | First assault squad dispatched 11419 | -3/Research | System corruption reached 30% 11460 | -3/Research | Discovered new exit (range 13) 11472 | -3/Research | Destroyed 9 combat bots 11490 | -3/Research | Lost 17 parts (2p3n7u5w) 11516 | -3/Research | Entered Quarantine 11542 | -3/Quarantine | Lost 4 parts (3n1w) 11639 | -3/Quarantine | Core integrity fell below 50% 11716 | -3/Quarantine | Found Alien Artifact 11716 | -3/Quarantine | Identified Core Reset Matrix 11716 | -3/Quarantine | Used Core Reset Matrix 11720 | -3/Quarantine | Detected hypermatrix surge 11720 | -3/Quarantine | Emitted hypermatrix ping 11720 | -3/Quarantine | Sensed 18 artifacts in vicinity 11725 | -3/Quarantine | Assembled emerged from beneath the floor 11730 | -3/Quarantine | Lost 5 parts (1p3n1w) 11731 | -3/Quarantine | Found Unknown Piercing Weapon 11731 | -3/Quarantine | Identified Enh. Force Lance 11758 | -3/Quarantine | Spotted Fortress 11765 | -3/Quarantine | Core integrity fell below 20% 11766 | -3/Quarantine | First assault squad dispatched 11794 | -3/Quarantine | Discovered new exit (range 6) 11797 | -3/Quarantine | Entered Section 7 11798 | -3/Section 7 | Build established: Mutant 11798 | -3/Section 7 | Emitted hypermatrix ping 11798 | -3/Section 7 | Sensed 19 artifacts in vicinity 11803 | -3/Section 7 | Assembled emerged from beneath the floor 11806 | -3/Section 7 | Lost 3 parts (3u) 11870 | -3/Section 7 | Found Integrated Reactor 11870 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11938 | -3/Section 7 | Garrison activated, responded to threat 12092 | -3/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11961_ Acquired Med. Treads. 11964_ Acquired Particle Reactor. 11967_ Acquired Hvy. Shock Bomb Launcher. 11972_ Acquired Unknown Device. 11972_ Identified Adv. Heat Sink. 11981_ Acquired Prototype Device. 11981_ Identified Exp. Field Recycling Unit. 11981_ Malfunction: Heat surge (+292). 11984_ Acquired Exp. Field Recycling Unit. 11998_ Acquired Prototype Device. 11998_ Identified Prc. Matter Filter. 11998_ Malfunction: System corrupted (+3). 11999_ System corrupted: Energy discharge (-119). 12047_ ALERT: Rogue bot located, Programmers report to Section 7 Zone 8H. 12070_ P-80 Master destroyed. 12076_ Acquired Unknown Hover Unit. 12076_ Identified Imp. Antigrav System. 12077_ System corrupted: Matter fused (-6). 12080_ Acquired Imp. Antigrav System. 12089_ Acquired 62 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# ############# ?????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ????????????????????????????# ????? | | ?????????????????????????#### ##############?????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????+ #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????########## #??????????????????? | | ????????????????# *#! #??????????????????? | | ????????????????# |@ * #??????????????????? | | ????????????????# #! #??????????????????? | | ????????????????# """"" #[ #??????????????????? | | ????????????????# """!" # #??????????????????? | | ????????????????# " """ # ?????????????????? | | ????????????????# " # ????????????????? | | ????????????????# "" # ??????????????? | | ?????????????????? # gg?????????????? | | ???????????????????##################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????!???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 77 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 90 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 18 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMetafieldNanosword Manual? 0 Play Time 01:20:28 Cumulative 452.6 hours Start 2021.06.18 @ 07:46:20 End 2021.06.18 @ 09:09:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 341 Adventurer 0 Explorer 7 Win Type - Total 21 Types 8/2/9/1/0/0/0/1/0 Lore% 83 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6b28b93-cf3a-4ab0-8320-8b15d79ad424