Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.13 @ 17:40:47 Player: CyberVixen Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (3016) 3016 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2723) 2723 TOTAL SCORE: 9759 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 94 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 214/300 Energy 150/150 System Corruption 5% Temperature Critical (961) Movement Flying (445) Ox5 Location -6/DSF Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY (4) ------ Improved Cooling System Targeting Computer > --- WEAPON (4) ------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (5) ---- Experimental Terrain Scan Processor Reaction Control System Phase Shifter Relay Coupler [Demolisher] (28) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Phase Shifter Makeshift Hacking Suite > --- WEAPON ----------- Heavy Laser Gauss Rifle Heavy Machine Gun Ripper > --- INVENTORY -------- Improved Deuterium Engine Experimental Terrain Scan Processor Reaction Control System Relay Coupler [Demolisher] DRS Beacon [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Improved Terrain Scan Processor Device Phase Shifter Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Mining Laser Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Slots Evolved 8 | . . . . 8 . . . Power 2 | . . . . 2 . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . 2 . . . Parts Attached 73 | 6 1 5 16 2 28 . 15 Power 13 | 2 . 1 2 1 6 . 1 Engine 11 | 2 . 1 1 1 5 . 1 Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 30 | 2 . . 7 . 13 . 8 Treads 5 | . . . 2 . 3 . . Leg 18 | 2 . . 3 . 10 . 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . 2 . . . 5 Utility 12 | . 1 1 4 1 5 . . Device 8 | . 1 . 3 . 4 . . Storage . | . . . . . . . . Processor 2 | . . . 1 . 1 . . Hackware 1 | . . . . 1 . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 3 3 . 4 . 6 Energy Gun 4 | 1 . . 1 . 1 . 1 Energy Cannon 5 | . . 1 . . . . 4 Ballistic Gun 7 | 1 . 1 1 . 3 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 31 | . . 3 5 . 19 . 4 Power 8 | . . 1 1 . 5 . 1 Propulsion 8 | . . . 1 . 7 . . Utility 6 | . . . 1 . 3 . 2 Weapon 9 | . . 2 2 . 4 . 1 Highest Loss Streak 10 | . . 1 5 . 10 . 2 To Critical Strikes 2 | . . 1 . . 1 . . Average Backups 3 | . 2 3 3 3 3 4 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 3 2 4 4 Weapon 1 | . 2 1 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 5 . . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . 2 . . . 4 Weapon 3 | . . 1 2 . . . . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 82 | . 83 81 93 48 73 60 58 Engine 11 | . 14 12 12 2 10 6 4 Core 1 | . . . . 6 2 . . Treads 6 | . . . 14 . 3 . . Leg 13 | . 28 28 3 13 17 6 9 Flight 4 | . . . 9 . . . 3 Device 10 | . 12 9 12 9 10 13 11 Processor 5 | . . . 11 . . 6 6 Hackware 1 | . . . . 2 6 6 1 Protection 1 | . . 4 1 . . . . Energy Gun 3 | . 14 1 1 6 8 6 1 Energy Cannon 1 | . . 5 . . . . 13 Ballistic Gun 9 | . 14 14 10 . 5 6 3 Special Weapon 6 | . . 5 12 . . . . Slashing Weapon 2 | . . . 1 6 6 6 . Peak Build Rating 71 | 5 6 11 26 35 71 39 54 Average Rating 24 | 3 5 7 20 30 49 39 39 On Entrance 20 | . 5 6 10 26 35 39 39 Avg Prop Armor Cover (%) 10 | . . . 13 . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 54 | 9 11 26 30 30 54 25 53 Greatest Support 85 | 20 20 20 42 34 85 15 65 Greatest Overweight (x) 14 | . . 1 2 . 11 1 14 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 3 3 5 5 5 5 5 5 Average Carried 4 | . 2 3 4 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 3 5 3 5 5 5 Scrap Suit Usage (%) 16 | . . . 8 100 47 . . Parts Cannibalized 15 | . . . 5 2 8 . . Class Distribution -------------------- 65% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Gunner 4% | Scavenger-Scrapper 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Resources | -11 -10 -10 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Matter Collected 1639 | 256 8 71 279 30 667 . 328 Remotely . | . . . . . . . . Salvage Created 3015 | 47 214 287 335 90 1274 . 768 Parts 129 | 1 9 18 13 4 60 . 24 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . 8 2 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Combat Hostiles Destroyed 59 | 1 5 6 5 1 31 . 10 Melee 6 | . . . 2 1 3 . . Guns 41 | 1 1 6 3 . 26 . 4 Cannons 3 | . . . . . . . 3 AOE 4 | . 4 . . . . . . Classes Destroyed 15 | 1 3 2 3 1 3 . 2 Builder 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Turret 1 | . . 1 . . . . . Watcher 1 | . . . . 1 . . . Swarmer 17 | . 3 . . . 14 . . Grunt 16 | 1 2 . . 1 9 . 3 Brawler 1 | . . . . . 1 . . Sentry 6 | . . . . . 5 . 1 Specialist 4 | . . . . . . . 4 Hunter 4 | . . . . . 2 . 2 Heavy 1 | . . . . . . . 1 Subdweller 6 | . . 6 . . . . . Federalist 1 | . . . 1 . . . . Ranger 1 | . . . 1 . . . . Scrapper 3 | . . . 3 . . . . Best Kill Streak 9 | 1 7 5 4 1 9 . 3 Combat Bots Only 9 | 1 5 5 4 1 9 . 3 Max Kills in Single Turn 3 | 1 3 1 1 1 2 . 1 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . 3 . . . . . . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Hostile Shots Fired 641 | 2 6 42 92 6 400 . 93 Missed 191 | 1 2 12 26 3 117 . 30 Hits 450 | 1 4 30 66 3 283 . 63 Melee 1 | . . . . . 1 . . Projectile 449 | 1 4 30 66 3 282 . 63 Critical Strikes 15 | . . 1 3 . 7 . 4 Damage Taken 5102 | 8 67 359 696 46 2650 . 1276 Core 1173 | . 19 66 133 15 434 . 506 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1373 | 3 19 80 196 12 796 . 267 Regen/Repaired (Parts) 132 | . . . 45 11 76 . . Core Remaining (%) 56 | 100 . . 12 . . . . Volleys Fired 180 | 2 6 30 27 3 84 . 28 Largest 4 | 2 2 2 1 1 3 . 4 Hottest 360 | 60 60 125 100 80 218 . 360 Shots Fired 295 | 4 12 43 27 3 150 . 56 Gun 244 | 4 12 27 26 3 150 . 22 Cannon 38 | . . 4 . . . . 34 Launcher . | . . . . . . . . Special 13 | . . 12 1 . . . . Kinetic 132 | 2 6 23 10 . 76 . 15 Thermal 151 | . . 16 17 3 74 . 41 Explosive . | . . . . . . . . Electromagnetic 12 | 2 6 4 . . . . . Robot Hit Streak 34 | 2 5 7 5 6 34 . 28 Robot Miss Streak 4 | 2 2 1 2 . 4 . 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 7 | . . 2 . . 5 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 231 | 2 9 18 22 7 129 . 44 Core Hits 145 | 2 9 9 12 4 87 . 22 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 11 | . . 1 1 2 5 . 2 Burn 3 | . . . . 1 2 . . Meltdown 1 | . . . . . . . 1 Destroy 2 | . . . 1 . . . 1 Corrupt 1 | . . 1 . . . . . Sever 4 | . . . . 1 3 . . Melee Attacks 29 | . . . 5 5 19 . . Impact . | . . . . . . . . Slashing 29 | . . . 5 5 19 . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5571 | 26 382 180 542 211 2987 . 1243 Guns 3493 | 26 99 163 387 65 2303 . 450 Cannons 810 | . . 17 . . . . 793 Explosions 283 | . 283 . . . . . . Melee 985 | . . . 155 146 684 . . Ramming . | . . . . . . . . Kinetic 1865 | 14 48 129 129 . 1281 . 264 Thermal 2624 | . 283 17 258 65 1022 . 979 Explosive . | . . . . . . . . Electromagnetic 97 | 12 51 34 . . . . . Impact . | . . . . . . . . Slashing 985 | . . . 155 146 684 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . . . 5 Average Corruption 2 | . . . 1 . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . 1 . . . 8 Matter Fused 4 | . . . 1 . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1 | . 1 . . . . . . Projectiles . | . . . . . . . . Explosions 1 | . 1 . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . 39 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 961 | 6 24 16 502 67 732 . 961 Average Temperature 238 | 6 18 9 182 33 212 . 399 Received Heat Transfer 1692 | 6 12 90 555 27 852 . 150 Effects 90 | . . . 8 . 46 . 36 Shutdowns 27 | . . . 3 . 17 . 7 Energy Bleed 8 | . . . 2 . 4 . 2 Interference 15 | . . . 2 . 10 . 3 Matter Decay 7 | . . . . . 3 . 4 Short Circuit 6 | . . . . . . . 6 Damage (minor) 7 | . . . . . 2 . 5 Damage (major) 17 | . . . 1 . 10 . 6 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . 2 . 3 Combat Hostiles 5 | . . . . . 2 . 3 Parts Melted 28 | . . . 3 1 8 . 16 Heat Transferred 4955 | . 300 37 509 250 2184 . 1675 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Maximum Alert Level 3 | . . . . . 3 1 1 Low Security (%) 48 | 100 100 . . 100 33 . 24 Level 1 27 | . . . . . 24 100 75 Level 2 21 | . . . . . 38 . . Level 3 2 | . . . . . 4 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 759 | 20 132 . . 20 759 345 389 Initial 345 | . 5 . . . 7 345 200 Average 256 | 1 40 . . 1 355 336 279 Influence Increases 1465 | 20 142 20 5 30 979 . 269 Destroy 0b10 Robot/C 1040 | 20 100 20 . 20 680 . 200 Destroy 0b10 Robot/NC 20 | . 10 . 5 5 . . . Destroy Leader 82 | . 20 . . 2 30 . 30 Allied During Kill 12 | . . . . . 12 . . Successful Hack 15 | . . . . 3 12 . . Disable Machine 9 | . . . . . . . 9 Anti-Garrison Action 200 | . . . . . 200 . . Destroy Structure 12 | . 12 . . . . . . Lose Combat Pursuer 75 | . . . . . 45 . 30 Influence Decreases 1076 | 10 90 82 5 17 233 434 205 Entered New Map 585 | . 5 35 . . 6 414 125 Time Decay 184 | 10 85 47 5 17 . 20 . Lost Part 207 | . . . . . 167 . 40 Lost Ally 100 | . . . . . 60 . 40 Squads Dispatched 3 | . 1 . . . . . 2 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | 1 5 29 21 3 33 . 12 Peak Tracking Total 10 | 1 4 7 10 2 7 . 4 Tactical Retreats 8 | . . 2 1 . 3 . 2 ECM-based Alert Blocks 18 | . . 18 . . . . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Traps Triggered 6 | . . 2 . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Machines Disabled 3 | . . . . . 2 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Relay 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Machines Accessed 15 | . 3 1 6 2 2 1 . Terminals 6 | . 3 . . . 2 1 . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 66 | . 8 4 45 4 3 2 . Successful 60 | . 5 4 45 3 2 1 . Failed 6 | . 3 . . 1 1 1 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 3 1 . 1 . 1 . Terminals 13 | . 8 . . . 3 2 . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 3 . . . Terminal Hacks 57 | . 5 4 45 . 2 1 . Record 51 | . 3 4 44 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . 1 . . Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . . 1 2 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Fac DSF Used RIF Installer 2 | . . . . . 2 . . Alert ID Control 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . Machine Destruction 8 | . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Total Allies 6 | . . . . . 6 . . Largest Group 3 | . . . . . 3 3 3 Highest-Rated Group 138 | . . . . . 138 138 138 Highest-Rated Ally 51 | . . . . . 51 46 46 Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . . 17 . 8 Total Damage 514 | . . . . . 366 . 148 Kills 3 | . . . . . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . 4 . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Active Infowar (turns) 751 | . 346 309 . 65 31 . . ECM 751 | . 346 309 . 65 31 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Turns Passed 5799 | 87 359 1144 2397 146 1254 51 361 Spaces Moved 3711 | 69 260 709 1753 115 637 29 139 Core 36 | 21 . . 7 . 6 . 2 Treads 904 | . . . 793 . 111 . . Legs 2026 | 48 260 709 232 115 520 29 113 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 745 | . . . 721 . . . 24 Fastest Speed 32 | 50 120 120 32 110 50 180 90 Average Speed 131 | 98 120 138 130 110 132 180 159 Slowest Speed 750 | 120 120 190 195 110 600 180 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 8 43 52 87 5 44 1 82 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 9 | . . 1 8 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . 11 . . . 1 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 11 | . 11 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Fac DSF Total 4290 | 84 295 802 1845 125 880 28 231 Wait 189 | . 26 52 2 . 71 . 38 Move 3703 | 68 259 708 1752 114 635 28 139 Hop . | . . . . . . . . Pick Up 38 | 7 3 4 19 . 5 . . Fast Attach 49 | . . . 8 1 25 . 15 Attach 21 | 5 1 4 6 2 3 . . Detach 4 | . . 1 2 . 1 . . Swap 8 | 1 . 2 5 . . . . Drop 42 | 1 . 1 19 . 13 . 8 Fire 180 | 2 6 30 27 3 84 . 28 Melee 29 | . . . 5 5 19 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 4 | . . . . . 1 . 3 Rewire 23 | . . . . . 23 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 88 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Entered Subcaves 448 | -10/Subcaves | Approached by a straggling Scientist 457 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 465 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 489 | -10/Subcaves | Discovered new exit (range 7) 492 | -10/Subcaves | Visited Clippyterm 496 | -10/Subcaves | Learned Factory stockpile data 496 | -10/Subcaves | Learned Factory garrison access intel 510 | -10/Subcaves | Ambushed by swarm of Subdwellers 518 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 699 | -10/Subcaves | Discovered new exit (range 14) 871 | -10/Subcaves | Discovered new exit (range 15) 903 | -10/Subcaves | Learned location of Zion (-6) 903 | -10/Subcaves | Met a Zionite searching for "candidates" 923 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1093 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1117 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1120 | -10/Subcaves | Learned Materials interactive machine intel 1128 | -10/Subcaves | Learned Materials non-interactive machine intel 1591 | -10/Subcaves | Entered Scraptown 1972 | -8/Scraptown | Discovered new exit (range 5) 2065 | -8/Scraptown | Visited TADAMA 2097 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2109 | -8/Scraptown | Visited Cyclists 2162 | -8/Scraptown | Visited Bundlers 2305 | -8/Scraptown | Visited Comm Corps 2394 | -8/Scraptown | Visited Assassins FH 2439 | -8/Scraptown | Visited Fellowship of the Rings 2474 | -8/Scraptown | Visited UFD Registry 2710 | -8/Scraptown | Registered with UFD as "Armorrigger" 2763 | -8/Scraptown | Visited Science Guys 2821 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2844 | -8/Scraptown | Found DCF Scrap (31 items) 2909 | -8/Scraptown | Visited Curators Association 3335 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3472 | -8/Scraptown | Visited Science Testing Area 3517 | -8/Scraptown | Met Optimus 3517 | -8/Scraptown | Accepted into 0bPrime 3587 | -8/Scraptown | Visited Infowarlord's Domain 3596 | -8/Scraptown | Found Exp. Terrain Scan Processor 3634 | -8/Scraptown | Visited Derelict Rescue Squad 3646 | -8/Scraptown | Found DRS Beacon 3654 | -8/Scraptown | Found DRS Beacon 3665 | -8/Scraptown | Civil war broke out across Scraptown 3719 | -8/Scraptown | Core integrity fell below 50% 3759 | -8/Scraptown | Lost 5 parts (1p1n1u2w) 3768 | -8/Scraptown | Visited Junk Repository 3793 | -8/Scraptown | Found Scrap Suit 3829 | -8/Scraptown | Identified exit to Factory 3903 | -8/Scraptown | Lost 24 allies 3928 | -8/Scraptown | Core integrity fell below 20% 3959 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3965 | -8/Scraptown | Found Scrap Suit 3988 | -8/Scraptown | Entered Factory 3988 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 3990 | -6/Factory | Loaded intel: 4 garrison access locations 3990 | -6/Factory | Lost 3 allies 4129 | -6/Factory | Identified exit to Garrison 4134 | -6/Factory | Entered Garrison 4144 | -6/Garrison | Triggered checkpoint 4212 | -6/Garrison | Lost 6 parts (2p2n1u1w) 4272 | -6/Garrison | Garrison Relay disabled 4352 | -6/Garrison | Triggered checkpoint 4352 | -6/Garrison | Triggered checkpoint 4356 | -6/Garrison | Triggered checkpoint 4502 | -6/Garrison | Build established: Scavenger-Mutant 4544 | -6/Garrison | Triggered checkpoint 4623 | -6/Garrison | Triggered checkpoint 4694 | -6/Garrison | Destroyed 7 combat bots 4758 | -6/Garrison | Discovered new exit (range 10) 4854 | -6/Garrison | Garrison Relay disabled 4899 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4959 | -6/Garrison | Installed Relay Interface Framework 5060 | -6/Garrison | Triggered checkpoint 5072 | -6/Garrison | Destroyed 9 combat bots 5097 | -6/Garrison | Discovered new exit (range 14) 5130 | -6/Garrison | Triggered checkpoint 5189 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 5263 | -6/Garrison | Core integrity fell below 50% 5295 | -6/Garrison | Lost 10 parts (3p4n3w) 5300 | -6/Garrison | Triggered checkpoint 5388 | -6/Garrison | Entered Factory 5388 | -6/Factory | Accompanied by 3 allies 5432 | -6/Factory | Identified exit to DSF 5439 | -6/Factory | Entered DSF 5439 | -6/DSF | Accompanied by 3 allies 5482 | -6/DSF | Additional patrols routed to DSF 5521 | -6/DSF | Lost 3 allies 5693 | -6/DSF | Sterilization system engaged 5713 | -6/DSF | Ambient heat levels rising (+10) 5728 | -6/DSF | Ambient heat levels rising (+10) 5743 | -6/DSF | Ambient heat levels rising (+10) 5758 | -6/DSF | Ambient heat levels rising (+10) 5769 | -6/DSF | Core integrity fell below 20% 5773 | -6/DSF | Ambient heat levels rising (+10) 5788 | -6/DSF | Ambient heat levels rising (+10) 5801 | -6/DSF | Core melted Last Messages --------------- An alarm sounds. System corrupted: Matter fused (-6). A-15 Conveyor heat damages core (-12). A-15 Conveyor heat damages Transport Network Coupler, Med. Treads, Imp. Ion Engine, Adv. Weight Redist. System. A-15 Conveyor heat spikes uncontrollably. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Matter decay (-38). A-15 Conveyor heat damages Med. Treads. ALERT: Ambient heat levels +10. Overheating: Field Propulsion Drive damaged (-16). A-15 Conveyor heat damages Transport Network Coupler. Acquired 14 matter. Overheating: Core damaged (-93). Power failure, Lgt. Angular Momentum Engine shutdown. Field Propulsion Drive broken. Overheating: Short circuit. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Core damaged (-144). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????##??????????#""?????????? | | ???????????? #??????????#"#?????????? | | ???????#####"###???????##"####??????? | | ########!!!!^! #########"""""#??????? | | #[[#[[[#!!^^! #===# ##"""""#??????? | | % %%!! % ""##"#???? | | = [[!%![! """""#???? | | #]]# [###!* ###===#==##%! ""###????? | | #]]# ]]###! ###===#==###%=###??????? | | ######## !!########## ##???????? | | #??????# !!#??????#== =#???????? | | #??????# !!#??????#== =#???????? | | #??????### ###??????### ##???????? | | #??????#!! !!#??????#== #???????? | | #??????#!! !!#??????#==@ #???????? | | #???????!! !!???????#== #???????? | | ########## ############ ###??????? | | ]]]#!!!### ###***# ##[% #??????? | | ]]]"!!!## ##***# *## % ##?????? | | ^^ %! =! !=%!!!;#?????? | | * !%! =!%[ !!##?????? | | !]! [*!%!!#??????? | | #!!!## "=##!!!# ## #??????? | | #!!!### % ###!!!# ## #??????? | | ########## "#################??????? | | ???????#!! =#????????????????????? | | ???????#!! = = #????????????????????? | | ???????#!!== #????????????????????? | | ???????### = ###????????????????????? | | ???????#!! ?????????????????????? | | ???????#!! #????????????????????? | | ???????#!! #????????????????????? | | ???????### ###????????????????????? | | ?????????# #??????????????????????? | | ????????? ??????????????????????? | | ???????? ??????????????????????? | | ????????!!=== ??????????????????????? | | ???????#!!=== ??????????????????????? | | ???????########?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 41 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A New Friend A Problem For Future Me Civilization 2243 DATA ERROR: Steam Global Achievement% First Step to Greatness Heavy Suspicion Hot Goods It's Just You Join The Dark Side Librarian Link The Feds Please Form A Line Plot Armor Serviceable Loadout Slippery One Sprinter Uncivil War Well Done You Will Be Upgraded Challenges ------------ None Game ------ Seed AngularBeamWall Manual? 0 Play Time 01:32:45 Cumulative 2.8 hours Start 2026.07.13 @ 16:04:26 End 2026.07.13 @ 17:40:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a65bff4c-94ce-4cf6-bad9-7935d6338f08