Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 22:16:57 Player: HeartGrenade Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (330) 1650 Value Destroyed (17228) 17228 Prototype IDs (56) 1120 Alien Tech Used (7) 1400 Bonus (8009) 8009 TOTAL SCORE: 37807 Bonus ------- High Alert Combat Kills 1170 Follower Combat Kills 418 Network Hubs Disabled 400 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -279 Cogmind --------- Core Integrity 0/1450 Matter 28/300 Energy 175/175 System Corruption 46% Temperature Cool (0) Movement Treading (135) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Particle-Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg Treaded Siege-FC Exoskeleton > --- UTILITY (10) ----- 2N-1CE's Frost Array Layered Medium Armor Plating > --- WEAPON (4) ------- Hyp. Ballistic Rail Construct/G > --- INVENTORY (5) ---- Microwarp Drive Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg Treaded Siege-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Structural Scanner Experimental Signal Interpreter Experimental Core Analyzer Improved Phase Shifter Phase Armor Improved Remote Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Gamma Bomb Array Hyp. Ballistic Rail Construct/G Hpw. Thermal Quantum Construct/G > --- INVENTORY -------- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Advanced Cooling System 2N-1CE's Frost Array Advanced Energy Well Long-range Sensor Array Advanced Terrain Scan Processor Experimental Core Analyzer Hardened Heavy Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator HERF Cannon Nanosword [Rating: 216] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Biometal Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Nanosword Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . 4 2 . . 4 . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 2 . . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . . . 2 2 . . 1 . . . . 2 . . . . 1 . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 183 | 4 5 . 7 41 9 5 7 5 9 3 3 10 15 3 2 2 1 4 3 15 12 18 Power 14 | . 2 . 1 3 2 . . . . 1 . . . 1 . . . . . 1 . 3 Engine 7 | . 2 . 1 2 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 38 | 2 . . 2 13 2 2 1 2 3 1 . 1 1 . 1 . . . . 4 1 2 Treads 26 | 2 . . 2 13 2 2 1 1 . 1 . 1 . . 1 . . . . . . . Leg 12 | . . . . . . . . 1 3 . . . 1 . . . . . . 4 1 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 94 | . 3 . . 13 5 3 4 2 5 1 3 8 9 1 1 2 1 3 2 9 9 10 Device 48 | . 1 . . 2 4 2 3 1 4 . 3 4 6 1 1 . . 2 2 5 4 3 Storage 6 | . 2 . . 1 1 . . . . . . . . . . 1 . . . . . 1 Processor 11 | . . . . 3 . . . . . . . 1 2 . . . 1 1 . . 1 2 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Protection 26 | . . . . 7 . 1 1 1 1 1 . 2 1 . . 1 . . . 3 3 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 37 | 2 . . 4 12 . . 2 1 1 . . 1 5 1 . . . 1 1 1 2 3 Energy Gun 10 | . . . 2 7 . . 1 . . . . . . . . . . . . . . . Energy Cannon 7 | . . . 1 1 . . . . . . . . 2 . . . . . . 1 1 1 Ballistic Gun 7 | 2 . . 1 1 . . 1 . . . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 6 | . . . . 1 . . . . 1 . . 1 1 . . . . 1 . . 1 . Special Weapon 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . . . . . . 2 . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 . . 1 . . 2 . 1 1 . . 3 . 2 . . 1 3 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . 5 . . . . . . . . . . . 6 Parts Lost 87 | . . . 1 5 1 3 4 3 1 1 1 8 5 . . . . 3 6 6 9 30 Power 11 | . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 7 Propulsion 11 | . . . . 3 . 1 1 2 . . . . . . . . . 1 1 . 1 1 Utility 44 | . . . . 2 . 2 1 1 1 . 1 4 3 . . . . 1 5 2 6 15 Weapon 21 | . . . . . 1 . 2 . . . . 3 2 . . . . 1 . 4 1 7 Highest Loss Streak 8 | . . . 1 2 1 1 2 1 1 1 1 5 1 . . . . 3 3 3 3 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Backups 15 | 1 6 8 9 10 15 16 17 14 18 18 16 17 17 18 19 18 18 18 19 16 18 9 Power . | . . 1 . . 1 1 . 1 . . . . . . 1 1 1 1 . . . . Propulsion 2 | . 3 5 4 2 4 4 4 . . . 1 1 1 1 2 2 2 1 1 2 2 . Utility 8 | . . 1 2 3 5 5 5 9 12 10 10 10 11 12 12 11 10 9 13 9 9 4 Weapon 3 | . 1 1 2 3 4 5 6 3 4 4 4 4 3 3 3 3 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 . 5 6 4 2 5 1 2 4 1 2 2 1 . 2 1 . 5 . 5 2 Power 4 | . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . Propulsion 9 | . 1 . . 1 1 2 3 . . 1 . . . . . . . . . . . . Utility 29 | . . . 2 4 1 . . . 2 3 1 2 2 1 . 2 1 . 3 . 4 1 Weapon 8 | . . . 3 . 1 . 1 1 . . . . . . . . . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 91 100 100 97 99 99 91 81 76 71 69 68 65 68 69 72 73 70 70 67 66 61 Engine 3 | . 10 14 14 4 2 7 6 5 2 . . . . 2 5 5 5 4 . . . . Core 1 | . . . . 4 3 . . . 2 . . . 2 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 5 5 5 2 . . . . . 3 5 4 3 Treads 13 | . 28 28 28 34 26 27 29 17 4 9 10 11 1 2 6 10 10 9 9 . . 2 Leg 3 | . . . . . . . . . 13 3 . . 4 . . . . . . 10 12 10 Device 14 | . 10 14 14 6 13 13 9 11 16 17 16 16 17 15 15 14 15 21 19 17 15 10 Storage 6 | . 11 14 14 8 6 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . 8 6 7 7 5 5 5 5 . 4 10 10 10 10 4 9 8 7 7 Hackware 1 | . . . . . . . . . . . . 3 5 5 5 5 5 4 3 3 . . Protection 6 | . . . . 9 13 14 13 10 5 5 5 5 5 5 5 5 5 4 3 1 3 3 Energy Gun 6 | . . . 15 15 23 21 8 8 10 11 5 2 . . . . . . . 3 3 4 Energy Cannon 2 | . . . 4 2 . . . . . . . . 9 2 3 5 . . . 4 4 3 Ballistic Gun 3 | . 28 28 7 . . . 4 . . 5 11 12 . . . . 4 4 3 . 1 . Ballistic Cannon 1 | . . . . . . . . 5 3 . . . . 5 5 5 5 4 3 . . . Slashing Weapon 2 | . . . . 1 1 . 1 . . . . . 4 5 2 1 5 2 3 3 3 3 Peak Build Rating 216 | 4 9 9 13 44 51 51 56 80 101 119 131 138 132 131 136 139 137 148 166 182 216 208 Average Rating 102 | 2 8 9 11 27 49 49 45 72 90 112 115 130 121 127 132 135 135 137 159 161 189 178 On Entrance 90 | . 4 9 9 13 44 50 51 56 77 100 115 131 119 130 130 136 135 136 148 135 182 169 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 2 19 19 29 50 76 76 83 79 99 99 106 113 109 108 97 97 92 100 97 149 193 184 Greatest Support 189 | 20 40 40 40 89 83 83 83 90 88 122 180 180 118 93 113 113 113 165 165 151 187 189 Greatest Overweight (x) 2 | . . . . . . . . 1 2 2 1 . 1 1 1 . . . . 1 2 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 8 10 10 12 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 4 8 10 10 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 2 6 8 9 11 17 19 18 15 19 19 18 19 18 19 20 19 19 19 19 17 19 11 Final Capacity 20 | 5 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 10 10 15 20 19 14 19 20 18 19 16 19 20 20 20 20 19 18 19 18 3 Scrap Engine Consumption 193 | . . . . . . . 11 12 22 16 2 6 22 4 5 4 . 10 7 16 23 33 Constructs Created 17 | . . . . . . . 2 1 2 . . . 2 . . . 1 . 1 1 2 5 Constructs Modified 57 | . . . . . . . . 4 5 3 3 2 9 2 . . . . 6 8 7 8 Class Distribution -------------------- 25% | Construct 20% | Mutant 15% | Scavenger-Construct 10% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Alien-Mutant 3% | Gunner 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Subdweller-Mutant | -7/Recycling Gunner | -5/Factory Construct | -5/Extension Construct | -5/Cetus Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Mutant | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Construct | -3/Testing Construct | -2/Research Scavenger-Construct | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 7562 | 200 116 22 93 503 120 172 95 386 600 48 191 540 410 234 222 60 41 347 497 587 1043 1035 Remotely 1216 | . . . . . . . . . . . . . . . . . . . 354 . 365 497 Salvage Created 20228 | . 122 140 198 1710 531 1180 264 597 2533 490 662 1430 1084 335 204 318 . 684 870 1825 2325 2726 Parts 950 | . 8 5 11 78 25 41 21 23 71 26 36 71 54 7 6 3 . 26 68 91 140 139 Haulers Intercepted 12 | . . . . 3 1 2 . 1 1 . . 2 1 . . . . 1 . . . . Recyclers Shooed 10 | . . . . 1 . 1 . 1 1 . . . . . . . . . . 3 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . 6 . . . . . . . . . . . 6 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 248 | . 3 2 2 28 11 17 6 7 32 6 4 16 14 . 3 . . 9 10 18 28 32 Melee 5 | . . . . 1 . . . . . . . . . . . . . . . 4 . . Guns 126 | . 3 2 2 16 8 17 6 6 17 4 4 15 . . . . . . 5 1 9 11 Cannons 51 | . . . . 6 . . . 1 4 . . 1 9 . 2 . . . 5 7 9 7 AOE 26 | . . . . . . . . . 5 1 . . 4 . 1 . . 6 . 2 3 4 Classes Destroyed 23 | . 1 2 1 5 2 2 1 1 2 . 1 . . 1 . . . . . . . 4 Worker 10 | . . . . 1 . . . . . . . 3 2 . . . . . 1 1 1 1 Builder 19 | . . . . . . 1 1 1 . . . 1 1 . . . . 1 1 6 2 4 Tunneler 3 | . . . . 1 1 . . 1 . . . . . . . . . . . . . . Hauler 12 | . . . . 3 1 2 . 1 1 . . 2 1 . . . . 1 . . . . Recycler 15 | . . 1 . 3 . 2 . 1 5 . . . 1 . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 14 | . . . . . . . . 2 . 2 . 1 2 . . . . . 3 3 1 . Swarmer 29 | . . 1 1 4 5 3 . . 3 . . . . . . . . 2 . 4 2 4 Grunt 78 | . 3 1 . 13 2 6 . 1 17 . . 8 1 . . . . 7 . . 7 12 Brawler 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 45 | . . . 1 8 1 7 . 2 6 . 4 1 2 . 1 . . . . 2 6 4 Hunter 20 | . . . . 2 . . . 1 3 . . . 4 . 2 . . . 2 4 . 2 Programmer 48 | . . . . . 2 1 . 3 . . . 4 7 . . . . . 8 7 12 4 Heavy 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Cetus Guard 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Subdweller 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 10 | . 3 2 2 4 5 5 2 2 10 3 4 5 5 . 1 . . 4 5 7 7 5 Combat Bots Only 10 | . 3 1 2 4 5 3 2 2 10 3 2 5 2 . 1 . . 4 4 6 7 5 Max Kills in Single Turn 3 | . 1 1 1 2 2 2 1 1 2 2 1 2 1 1 1 . . 2 2 1 2 3 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 1 . . 1 . 1 . . 2 . 1 2 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 2548 | . 22 5 11 176 94 182 20 70 174 72 52 118 227 . 16 . . 76 182 203 292 556 Missed 856 | . 8 1 5 37 41 63 6 18 61 22 22 24 93 . 2 . . 33 30 93 122 175 Hits 1692 | . 14 4 6 139 53 119 14 52 113 50 30 94 134 . 14 . . 43 152 110 170 381 Melee 11 | . . . . 6 . . . 3 . . . . . . . . . . . . 2 . Projectile 1681 | . 14 4 6 133 53 119 14 49 113 50 30 94 134 . 14 . . 43 152 110 168 381 AOE 8 | . . . 6 . . . . . . . . . 2 . . . . . . . . . Critical Strikes 86 | . . 1 . 5 1 2 . 3 6 7 . 10 4 . 2 . . . 13 6 10 16 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 33340 | . 154 30 305 2091 712 1154 326 966 1234 1116 689 3164 2255 . 178 . . 857 2363 2417 3610 9719 Core 2870 | . 22 7 32 316 26 134 . 39 111 41 . 287 201 . 27 . . 114 85 138 312 978 Absorbed by Shields 4025 | . . . . . . . . . 859 228 120 183 402 . 62 . . 310 836 170 855 . Reduced by Siege Mode 258 | . . . . . . . . . . 43 . 110 . . . . . . 105 . . . Redirected to Core 454 | . . . . . . . . . . . . . . . . . . . . . 73 381 Redirected to Shielding 60 | . . . . 17 . . . . . . . . . . . . . . . . . 43 Ignored by Resistances 92 | . . . . . . . . . . . . . . . . . . . . . . 92 Regen/Repaired (Parts) 6553 | . . . . . . 140 . 92 606 137 523 167 928 458 . . 130 . 282 777 1304 1009 Core Remaining (%) 72 | 100 . . 75 42 . . 77 . . . . 52 . . . . 80 . 84 . . . Volleys Fired 1007 | . 13 11 34 114 30 48 16 45 89 23 47 76 71 . 10 . 3 24 44 66 86 157 Largest 4 | . 2 2 2 3 4 3 3 3 3 3 3 3 3 . 2 . 1 2 3 3 3 4 Hottest 338 | . 40 40 120 170 225 165 190 192 201 201 201 201 254 . 164 . 66 154 269 338 245 276 Shots Fired 2063 | . 26 22 67 228 93 144 37 96 199 68 95 191 119 . 16 . 3 36 90 112 169 252 Gun 1483 | . 26 22 67 173 93 144 37 61 146 68 95 168 4 . . . . 12 50 40 104 173 Cannon 499 | . . . . 54 . . . 35 42 . . 20 108 . 12 . 3 14 40 54 57 60 Launcher 81 | . . . . 1 . . . . 11 . . 3 7 . 4 . . 10 . 18 8 19 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 714 | . 26 22 23 . . . 10 62 42 . 45 125 12 . 6 . 3 14 60 25 104 135 Thermal 1146 | . . . 44 222 84 144 27 34 145 46 45 31 74 . 6 . . 12 30 69 57 76 Explosive 18 | . . . . 1 . . . . . . . 3 7 . 4 . . 3 . . . . Electromagnetic 185 | . . . . 5 9 . . . 12 22 5 32 26 . . . . 7 . 18 8 41 Robot Hit Streak 26 | . 6 8 24 16 14 19 23 12 16 9 24 18 7 . 4 . . 6 6 12 5 26 Robot Miss Streak 6 | . 4 4 2 3 4 6 1 5 3 3 4 6 4 . 1 . . 3 4 5 5 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . 1 . 1 1 Secondary Targets 12 | . . . . 1 4 2 . . 2 1 . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 1 . . . . . . . . 1 . 1 . Shots Hit Robots 1351 | . 17 14 50 164 63 93 30 66 139 52 71 133 72 11 9 10 . 18 53 70 83 133 Core Hits 721 | . 6 7 10 50 20 47 15 35 76 25 28 60 40 5 6 4 . 19 29 47 73 119 Critical Kills 13 | . . . . 1 . . . . 1 1 2 4 3 . . . . . . 1 . . Critical Parts Destroyed 19 | . . . . 1 . . . . 2 1 6 8 . . . . . . . . . 1 Critical Strikes 69 | . . . 1 13 2 8 3 3 6 2 9 13 4 . . . . . . 2 1 2 Burn 23 | . . . . 10 2 8 3 . . . . . . . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Destroy 32 | . . . 1 1 . . . . 3 2 9 12 3 . . . . . . . . 1 Blast 9 | . . . . . . . . 3 3 . . 1 . . . . . . . . 1 1 Sever 3 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Melee Attacks 163 | . . . . 6 4 . 2 . . . . . 17 15 . 10 3 9 12 33 18 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . 6 4 . 2 . . . . . 17 15 . 10 3 9 12 33 18 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . 2 . . . . . . . . 4 4 . . . 1 . 5 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47775 | . 147 119 866 3554 1254 1923 623 1712 5387 1713 1800 4349 3186 787 436 843 . 1706 1877 3964 4794 6735 Guns 24221 | . 147 119 866 2360 1254 1915 623 1207 2624 1421 1800 3589 71 . . . . 153 836 782 1593 2861 Cannons 9393 | . . . . 862 . . . 505 910 . . 267 2028 . 238 . . 198 974 1274 1205 932 Explosions 10440 | . . . . 159 . . . . 1853 292 . 461 785 . 198 . . 1284 . 882 1715 2811 Melee 3676 | . . . . 168 . . . . . . . . 302 787 . 843 . 71 67 1026 281 131 Ramming 45 | . . . . 5 . 8 . . . . . 32 . . . . . . . . . . Kinetic 12185 | . 147 119 149 . . . 121 880 910 . 837 2514 267 . 138 . . 198 1430 473 1593 2409 Thermal 20843 | . . . 717 3285 1128 1915 502 832 3232 1239 845 592 1286 . 100 . . 232 380 1655 1700 1203 Explosive 2238 | . . . . 23 . . . . . . . 461 785 . 198 . . 417 . . . 354 Electromagnetic 8788 | . . . . 73 126 . . . 1245 474 118 750 546 . . . . 788 . 810 1220 2638 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3676 | . . . . 168 . . . . . . . . 302 787 . 843 . 71 67 1026 281 131 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . 1 . . . 5 6 11 11 22 4 . . . . . 21 8 42 44 Average Corruption 10 | . . . . 1 . . . 3 5 9 8 5 2 . . . . . 10 5 21 16 Corruption Purged 11 | . . . . . . . . . . . 11 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 317 | . . . . 15 . . . 6 50 11 14 8 9 . . . . . 19 14 100 71 Message Errors 74 | . . . . 3 . . . 1 11 5 5 3 2 . . . . . 7 2 23 12 Matter Fused 63 | . . . . 2 . . . 4 6 1 1 2 3 . . . . . 3 4 22 15 Heat Flow Errors 22 | . . . . 2 . . . 1 4 1 . . . . . . . . . . 10 4 Energy Discharges 33 | . . . . 3 . . . . 4 . 1 1 2 . . . . . 2 4 10 6 Parts Rejected 8 | . . . . . . . . . 2 . . . . . . . . . . . 1 5 Parts Fused 4 | . . . . . . . . . 2 . 1 . . . . . . . . . 1 . Data Loss (minor) 38 | . . . . 3 . . . . 8 . 2 1 1 . . . . . 3 1 12 7 Data Loss (major) 10 | . . . . . . . . . 2 2 . . . . . . . . 2 . 3 1 Misfires 11 | . . . . 1 . . . . 1 . . . . . . . . . . 3 2 4 Alerts 11 | . . . . 1 . . . . 3 1 . . . . . . . . 1 . 5 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon Failures 40 | . . . . . . . . . 7 1 4 1 1 . . . . . 1 . 10 15 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1237 | . . . . 23 . . . 9 33 . . . 170 201 . 165 . 21 24 395 167 29 Projectiles 214 | . . . . 21 . . . 9 . . . . 50 . . . . . 24 13 84 13 Explosions 108 | . . . . 2 . . . . 33 . . . 3 . . . . 21 . 16 17 16 Melee 915 | . . . . . . . . . . . . . 117 201 . 165 . . . 366 66 . Knockbacks 29 | . . . . . . . . 6 2 . . 5 3 . 1 . . 1 11 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . 6 2 . . 5 3 . 1 . . 1 10 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 906 | . . . . . . . . . 32 . . . . . . . . 25 . 152 254 443 Shots 49 | . . . . . . . . . 2 . . . . . . . . 1 . 5 16 25 Rammed 8 | . . . . 4 . 1 . . . . . 3 . . . . . . . . . . Targets Rammed 8 | . . . . 4 . 1 . . . . . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . . . . 445 315 454 194 203 246 383 51 199 335 . 192 . . 123 162 360 237 455 Average Temperature 82 | . . . . 106 118 109 68 87 32 83 11 43 92 . 74 . . 46 39 104 66 103 Received Heat Transfer 3327 | . 84 . 24 747 99 414 42 45 189 . 66 112 51 . 6 . . 99 60 378 173 738 Effects 24 | . . . . 4 . 4 . 1 . 1 . . 5 . . . . . . . . 9 Shutdowns 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 Interference 7 | . . . . 2 . . . . . . . . 5 . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Siege Activations 12 | . . . . . . . . . . 1 . 6 . . . . . . 5 . . . Total Turns 274 | . . . . . . . . . . 34 . 122 . . . . . . 118 . . . Longest Duration 51 | . . . . . . . . . . 34 . 41 . . . . . . 51 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 31 | . . . . . . . . . 4 1 . . 2 . . . . 3 . 3 7 11 Combat Hostiles 28 | . . . . . . . . . 3 1 . . 1 . . . . 3 . 3 7 10 Parts Fried 51 | . . . . . . . . . 2 2 . 1 4 . . . . 7 . 9 8 18 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . 5 3 . . . 1 . . . . . . . . . . 1 . . Combat Hostiles 10 | . . . . 5 3 . . . 1 . . . . . . . . . . 1 . . Parts Melted 56 | . . . . 9 13 11 2 5 5 . 2 . 1 . . . . . . 6 2 . Heat Transferred 31561 | . . . 875 6496 2183 4255 1290 1800 5203 1890 1221 740 600 . 150 . . 272 518 1927 1188 953 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 . . . . 2 1 . . . . . . . 1 . 2 3 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Maximum Alert Level 3 | . . . . 1 . . . . 3 2 1 1 . . . . . 1 1 2 2 3 Low Security (%) 61 | 100 100 100 . 62 100 100 100 100 41 . 86 86 100 . . . . 22 96 52 5 . Level 1 26 | . . . . 37 . . . . 35 79 13 13 . . . . . 77 3 31 84 12 Level 2 7 | . . . . . . . . . 18 20 . . . . . . . . . 16 9 40 Level 3 4 | . . . . . . . . . 4 . . . . . . . . . . . . 47 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1084 | . 70 69 . 317 141 148 12 63 760 420 226 304 188 . . . . 381 234 460 651 1084 Initial 420 | . . 23 . . 137 35 12 . 7 420 134 44 148 . . . . . 119 112 247 331 Average 185 | . 20 9 . 149 53 65 . 15 272 369 168 124 56 . . . . 221 78 221 308 648 Influence Increases 10181 | . 100 104 40 954 332 529 13 304 1417 201 202 769 675 10 70 15 . 580 509 779 1051 1527 Destroy 0b10 Robot/C 5020 | . 60 40 40 560 220 340 . 140 780 160 80 320 280 . 60 . . 180 200 360 560 640 Destroy 0b10 Robot/NC 440 | . . 5 . 40 10 25 5 30 35 10 35 35 35 10 . 15 . 10 25 60 20 35 Destroy Leader 1084 | . 10 20 . 166 60 114 . 56 110 . . 86 76 . 10 . . 32 46 106 72 120 Allied During Kill 149 | . . 9 . . . . . . 133 7 . . . . . . . . . . . . Successful Hack 535 | . . . . 53 38 17 5 16 27 . . . 62 . . . . 49 126 76 12 54 Select Force Hacks 110 | . 30 . . 30 . . . . . . . 50 . . . . . . . . . . Disable Machine 690 | . . . . 30 . 15 . . 45 . 75 90 75 . . . . 15 60 15 150 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1313 | . . . . 30 4 3 3 32 92 24 12 98 72 . . . . 84 52 132 222 453 Lose Combat Pursuer 690 | . . 30 . 45 . 15 . 30 195 . . 90 75 . . . . 60 . 30 15 105 Influence Decreases 9173 | . 40 145 59 651 557 575 45 287 682 616 411 593 795 194 70 15 . 368 521 538 902 1109 Entered New Map 1765 | . . 37 11 . 166 43 20 . 10 332 203 84 156 69 . . . . 93 88 194 259 Time Decay 5969 | . 40 105 48 601 271 392 25 267 501 214 198 409 434 125 70 15 . 338 368 380 618 550 Lost Part 801 | . . . . 50 10 30 . 20 10 10 10 80 41 . . . . 30 60 60 90 300 Lost Ally 374 | . . 3 . . . 110 . . 161 60 . 20 10 . . . . . . 10 . . Purge Threat 264 | . . . . . 110 . . . . . . . 154 . . . . . . . . . Squads Dispatched 73 | . 3 . . 4 6 3 . 5 3 . . 8 10 . . . . 3 5 6 7 10 Investigation 8 | . 2 . . 1 . . . . 1 . . 1 1 . . . . 1 1 . . . Extermination 23 | . . . . . 1 1 . 2 . . . 2 3 . . . . . 2 2 6 4 Reinforcement 36 | . 1 . . 3 2 2 . 3 2 . . 5 6 . . . . 2 2 4 1 3 Assault 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 . . . 2 1 . . . . . . 2 . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 31 | . . . . 1 1 4 1 . 3 2 . 2 3 . . . . 9 1 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 4 4 5 51 16 22 6 14 49 8 13 34 22 . 2 . . 21 19 28 44 54 Peak Tracking Total 11 | . 3 3 2 6 3 4 3 3 8 5 2 9 4 . 1 . . 6 4 4 7 11 Tactical Retreats 31 | . . 1 . 3 . 1 1 2 7 . . 3 3 . . . . 3 . 2 1 4 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 10 | . 1 . . 1 . . . . 1 . . . 2 . . . . 2 . . 3 . Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 50 | . . . 1 2 . 1 . . 4 . 5 6 5 . . . . 2 5 1 10 8 Max in Single Turn 2 | . . . 1 1 . 1 . . 1 . 1 1 2 . . . . 1 1 1 2 1 Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . . 1 1 1 . . Network Hub 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 80 | . 2 . 1 11 5 5 4 2 6 1 . 2 7 . 1 4 . 4 7 6 8 4 Terminals 51 | . 1 . . 9 2 4 3 1 6 1 . 2 4 . . . . 2 3 4 6 3 Fabricators 4 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . Repair Stations 7 | . . . . . . 1 . 1 . . . . 1 . . . . 1 1 . 1 1 Recycling Units 5 | . 1 . . 1 1 . . . . . . . 1 . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . . 1 1 1 . . Total Hacks 244 | . 3 . 1 24 15 11 8 4 20 2 . 4 34 . 1 17 . 18 30 12 24 16 Successful 106 | . 1 . 1 12 8 4 4 1 7 . . 1 16 . 1 17 . 3 9 7 11 3 Failed 138 | . 2 . . 12 7 7 4 3 13 2 . 3 18 . . . . 15 21 5 13 13 Catastrophic 41 | . . . . 3 1 . 1 1 1 1 . 1 4 . . . . 4 6 3 8 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 3 . . 19 7 3 2 . 2 . . 3 15 . . . . 4 3 3 5 3 Terminals 162 | . 2 . . 20 10 7 5 3 20 2 . 4 28 . . . . 12 18 8 13 10 Fabricators 9 | . . . . . 2 . . . . . . . 2 . . . . . 5 . . . Repair Stations 24 | . . . . . . 4 . 1 . . . . 2 . . . . 4 4 . 3 6 Recycling Units 10 | . 1 . . 3 1 . . . . . . . 2 . . . . . . 3 . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Garrison Access 9 | . . . . 1 2 . . . . . . . . . . . . 2 3 1 . . Terminal Hacks 59 | . . . 1 3 5 2 4 1 6 . . . 8 . 1 17 . 2 4 2 1 2 Record 6 | . . . . . . . 1 . . . . . . . . 5 . . . . . . Part Schematic 7 | . . . . . . . . . . . . . 1 . . 4 . 1 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . 1 . . . . . . 4 . . . . . . Open Door 5 | . . . . . . 1 . . 2 . . . . . 1 . . . . 1 . . Branch Access Points 5 | . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 5 | . . . . 1 1 . . . . . . . 2 . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . Locate Traps 4 | . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 9 | . . . . . . 2 . . . . . . 2 . . . . 1 1 . 2 1 Scan Component 6 | . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 1 Repair 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . . . . . 1 1 . . Seal Access 4 | . . . . 1 1 . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 23 | . 1 . . 8 2 . . . 1 . . 1 5 . . . . . 2 3 . . Terminals 17 | . . . . 7 2 . . . 1 . . 1 2 . . . . . 2 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Botnet 7 | . . . . 1 2 . . . 1 . . . 2 . . . . . 1 . . . Skim 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . 1 . . . . . . . . 2 . . . . . . 1 . . Recyclers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 1 . . 7 5 5 3 2 6 1 . 2 4 . . . . 4 4 3 7 4 Full Trace Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 1 . . 4 . 1 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Time 146 | . . . . . . 16 . . . . . . 108 . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 8 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 17 | . . 3 . . . . . . 13 . . . . . . . . . . 1 . . Largest Group 6 | . . 3 2 . . . . . 6 3 . . . . . . . . . 1 . . Highest-Rated Group 179 | . . 40 32 . . . . . 179 82 . . . . . . . . . 45 . . Highest-Rated Ally 45 | . . 16 16 . . . . . 39 31 . . . . . . . . . 45 . . Total Orders 13 | . . . . . . 2 1 . 3 . . 2 5 . . . . . . . . . EXPLORE 7 | . . . . . . 1 1 . 1 . . 1 3 . . . . . . . . . RETURN 6 | . . . . . . 1 . . 2 . . 1 2 . . . . . . . . . Ally Attacks 105 | . . 13 2 . . . . . 77 13 . . . . . . . . . . . . Total Damage 1695 | . . 127 13 . . . . . 1257 298 . . . . . . . . . . . . Kills 11 | . . . . . . . . . 9 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Active Infowar (turns) 13698 | . . . . 703 885 928 1177 576 . . . 202 590 1275 882 243 542 1003 979 764 1877 1072 Optics 1310 | . . . . 703 . . 607 . . . . . . . . . . . . . . . Sensors 8264 | . . . . . . . . . . . . . 243 1275 882 243 542 975 774 645 1613 1072 IFF 538 | . . . . . . . . . . . . 202 336 . . . . . . . . . Terrain 74 | . . . . . . . . . . . . . . . . . . . . . . 74 Structural 5045 | . . . . . . . 372 576 . . . . . . . . . 837 979 647 1634 . Seismic 2250 | . . . . . 885 928 198 . . . . . . . . . . . . 239 . . Jamming 912 | . . . . . . . . . . . . . 11 . . . . 901 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 5 | . . 2 1 . . . . . . . . . . 2 . . . . . . . . Drone Launches 27 | . . . . . . 16 . . 3 . . 3 5 . . . . . . . . . Drone Recoveries 10 | . . . . . . 2 . . 3 . . 1 4 . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 23061 | 30 175 936 782 2591 935 928 1283 1063 1590 443 415 1056 1260 1314 918 271 542 1003 979 893 2064 1590 Spaces Moved 11455 | 38 105 554 409 1274 481 359 728 422 546 210 163 482 557 636 470 163 355 608 472 516 1144 763 Core 78 | 37 41 . . . . . . . . . . . . . . . . . . . . . Treads 8117 | 1 64 554 409 1274 481 359 728 422 106 181 163 482 114 278 470 163 355 608 472 48 28 357 Legs 2771 | . . . . . . . . . 440 29 . . 312 . . . . . . 468 1116 406 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 489 | . . . . . . . . . . . . . 131 358 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 162 160 162 121 142 125 125 121 127 143 143 143 143 143 91 125 110 Average Speed 156 | 52 117 160 160 160 160 162 161 206 206 158 147 140 168 198 182 143 143 143 143 103 140 118 Slowest Speed 279 | 160 160 160 160 160 162 162 162 255 260 260 200 142 244 279 230 143 143 143 143 189 250 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . . . . . . . . . . . . . . . . 28 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 50 | 4 18 90 19 78 13 68 92 10 74 65 81 56 35 64 61 60 59 20 62 19 94 29 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 6 | . 1 . . 1 . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 12 | . . . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 11 | . . 1 3 . . . . . . . . . . 4 1 . 2 . . . . . Spaces Dug 228 | . . . . 17 3 . 1 7 2 . . . 15 4 . . 6 42 11 25 19 76 Terrain Destroyed 687 | . . . . 32 3 . 1 15 46 17 13 59 41 4 36 . 6 60 25 48 77 204 Melee 98 | . . . . 2 3 . 1 . . . . . 11 4 . . 3 8 10 15 11 30 Projectile 247 | . . . . 12 . . . 15 12 . 13 24 9 . 3 . 3 11 15 26 33 71 AOE 341 | . . . . 18 . . . . 34 17 . 35 21 . 33 . . 41 . 7 32 103 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 14544 | 45 137 586 479 1592 572 600 804 525 841 275 246 707 738 672 506 186 383 689 670 719 1411 1161 Wait 1060 | . 3 20 9 84 24 170 25 33 83 22 25 116 39 2 18 . 17 26 101 47 79 117 Move 11429 | 37 104 553 408 1273 480 358 727 421 545 209 162 481 556 635 469 162 354 607 471 515 1143 759 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | 4 8 2 9 22 10 4 3 11 11 6 3 6 12 6 . 2 . 5 11 10 18 6 Fast Attach 104 | 4 1 . 1 18 1 2 4 1 4 1 3 4 5 3 1 5 2 3 1 3 7 30 Attach 97 | . 2 . 2 7 2 3 4 4 5 1 2 7 8 . . . . 3 5 13 9 20 Detach 53 | . . . 1 4 . 1 7 2 4 2 2 2 5 . . . 2 1 2 6 2 10 Swap 166 | . 2 . 4 24 10 2 1 4 7 1 . 6 17 2 7 1 . 7 13 20 28 10 Drop 186 | . 4 . 11 33 11 4 12 4 11 10 2 6 8 9 . 6 2 4 10 6 19 14 Fire 1007 | . 13 11 34 114 30 48 16 45 89 23 47 76 71 . 10 . 3 24 44 66 86 157 Melee 163 | . . . . 6 4 . 2 . . . . . 17 15 . 10 3 9 12 33 18 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . 4 . 1 . . . . . 3 . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . 2 4 Rewire 82 | . . . . . . . . . 82 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 14 | . . . . 3 . 7 3 . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 31 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 603 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 701 | -10/Mines | Learned Materials terminal intel 720 | -10/Mines | Discovered new exit (range 10) 779 | -10/Mines | Discovered new exit (range 7) 1131 | -10/Mines | Discovered new exit (range 8) 1142 | -10/Mines | Entered Subcaves 1142 | -10/Subcaves | Accompanied by 2 allies 1260 | -10/Subcaves | Visited 4L-MR0's lab 1282 | -10/Subcaves | Found Gun Armor 1336 | -10/Subcaves | Discovered new exit (range 16) 1348 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 1350 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1550 | -10/Subcaves | Learned Materials stockpile data 1924 | -10/Subcaves | Entered Materials 1924 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1926 | -8/Materials | Loaded intel: 12 terminal locations 2172 | -8/Materials | Discovered new exit (range 3) 3520 | -8/Materials | Core integrity fell below 50% 3564 | -8/Materials | Build established: Scavenger-Mutant 3721 | -8/Materials | Discovered new exit (range 15) 3977 | -8/Materials | Learned Storage security intel 4008 | -8/Materials | Learned Storage terminal intel 4028 | -8/Materials | Learned Factory terminal intel 4036 | -8/Materials | Learned 4 Lower Caves zone layouts 4037 | -8/Materials | Learned Storage stockpile data 4038 | -8/Materials | Learned location of 1 exit from Lower Caves 4039 | -8/Materials | Identified exit to Factory 4041 | -8/Materials | Learned Factory repair station intel 4048 | -8/Materials | Learned Factory emergency access door positions 4183 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 4468 | -8/Materials | Build established: Scavenger-Gunner 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Utility x2 4517 | -7/Factory | Loaded intel: 24 terminal locations 4518 | -7/Factory | Loaded intel: 6 repair station locations 4699 | -7/Factory | Identified exit to Storage 4699 | -7/Factory | Identified exit to Lower Caves 5160 | -7/Factory | Garrison activated, responded to threat 5450 | -7/Factory | Entered Storage 5453 | -7/Storage | Loaded intel: 13 terminal locations 5742 | -7/Storage | Used back door to open Recycling access 5742 | -7/Storage | Discovered new exit (range 5) 5833 | -7/Storage | Repaired Imp. Treads 6106 | -7/Storage | Learned location of Armory (-3) 6278 | -7/Storage | Lost 5 allies 6331 | -7/Storage | Lost 4 allies 6378 | -7/Storage | Entered Recycling 6378 | -7/Recycling | Accompanied by 2 allies 6836 | -7/Recycling | Discovered new exit (range 19) 6888 | -7/Recycling | Build established: Subdweller-Mutant 7346 | -7/Recycling | Entered Scraplab 7377 | -7/Recycling | Found Prototype Device 7377 | -7/Recycling | Identified Scrap Engine 7661 | -7/Recycling | Entered Factory 7661 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8068 | -5/Factory | Identified exit to Upper Caves 8068 | -5/Factory | Identified exit to Extension 8209 | -5/Factory | Build established: Gunner 8724 | -5/Factory | Entered Extension 8812 | -5/Extension | Rescued a captive Derelict 8931 | -5/Extension | Rescued a captive Derelict 8931 | -5/Extension | Rescued a captive Derelict 9080 | -5/Extension | Build established: Tank 9232 | -5/Extension | Energy Cycler disabled 9233 | -5/Extension | Rescued a captive Derelict 9235 | -5/Extension | Rescued a captive Derelict 9410 | -5/Extension | Spotted B-75 Beast 9432 | -5/Extension | Destroyed B-75 Beast 9463 | -5/Extension | Lost 4 allies 9474 | -5/Extension | Discovered new exit (range 15) 9534 | -5/Extension | Build established: Construct 9549 | -5/Extension | Disrupted transfer network 9561 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9960 | -5/Extension | Build established: Scavenger-Construct 10031 | -5/Extension | Destroyed 10 combat bots 10279 | -5/Extension | Discovered new exit (range 10) 10281 | -5/Extension | Discovered new exit (range 6) 10314 | -5/Extension | Entered Cetus 10314 | -5/Cetus | Accompanied by 3 allies 10346 | -5/Cetus | Spotted Cetus Guard 10346 | -5/Cetus | Spotted Cetus Guard 10349 | -5/Cetus | Spotted Cetus Guard 10354 | -5/Cetus | Allies destroyed Cetus Guard 10370 | -5/Cetus | Spotted Cetus Guard 10373 | -5/Cetus | Destroyed Cetus Guard 10381 | -5/Cetus | Allies destroyed Cetus Guard 10398 | -5/Cetus | Destroyed Cetus Guard 10439 | -5/Cetus | System corruption reached 10% 10529 | -5/Cetus | Discovered new exit (range 16) 10576 | -5/Cetus | Build established: Construct 10598 | -5/Cetus | Spotted Cetus Guard 10598 | -5/Cetus | Spotted Cetus Guard 10601 | -5/Cetus | Spotted Cetus Guard 10602 | -5/Cetus | Spotted Cetus Guard 10610 | -5/Cetus | Destroyed Cetus Guard 10631 | -5/Cetus | Destroyed Cetus Guard 10631 | -5/Cetus | Destroyed Cetus Guard 10637 | -5/Cetus | Destroyed Cetus Guard 10655 | -5/Cetus | Discovered new exit (range 15) 10662 | -5/Cetus | Met Revision 17 10757 | -5/Cetus | Entered Archives 10951 | -5/Archives | Discovered new exit (range 15) 10963 | -5/Archives | Discovered new exit (range 14) 10981 | -5/Archives | Unable to access archive contents 11020 | -5/Archives | Discovered new exit (range 15) 11172 | -5/Archives | Entered Hub_04(d) 11580 | -5/Hub_04(d) | Found Prototype Launcher 11639 | -5/Hub_04(d) | Discovered new exit (range 5) 11676 | -5/Hub_04(d) | Discovered new exit (range 15) 12019 | -5/Hub_04(d) | Network Hub disabled 12024 | -5/Hub_04(d) | Network Hub disabled 12050 | -5/Hub_04(d) | Spotted Lightning 12054 | -5/Hub_04(d) | Spotted Lightning 12055 | -5/Hub_04(d) | Spotted Lightning 12086 | -5/Hub_04(d) | Spotted Lightning 12087 | -5/Hub_04(d) | Destroyed Lightning 12094 | -5/Hub_04(d) | Destroyed Lightning 12106 | -5/Hub_04(d) | Spotted Lightning 12114 | -5/Hub_04(d) | Spotted Lightning 12137 | -5/Hub_04(d) | Identified Mni. Smartbomb Launcher 12194 | -5/Hub_04(d) | Lost 5 parts (1p2u2w) 12228 | -5/Hub_04(d) | Entered Factory 12228 | -4/Factory | Evolved 2 slots: Utility x2 12303 | -4/Factory | Discovered new exit (range 100) 12517 | -4/Factory | Noticed a derelict Sapper rigging charges 12983 | -4/Factory | Identified exit to Research 13046 | -4/Factory | Found Prototype Launcher 13046 | -4/Factory | Identified Scatter Rocket Array 13266 | -4/Factory | Identified exit to Upper Caves 13488 | -4/Factory | Entered Upper Caves 13579 | -4/Upper Caves | Encountered a Warlord checkpoint 13798 | -4/Upper Caves | Build established: Mutant 14250 | -4/Upper Caves | Learned 8 Research zone layouts 14262 | -4/Upper Caves | Learned Research terminal intel 14465 | -4/Upper Caves | Build established: Construct 14625 | -4/Upper Caves | Discovered new exit (range 11) 14648 | -4/Upper Caves | Identified exit to Upper Caves 14802 | -4/Upper Caves | Entered another Upper Caves area 15019 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15592 | -4/Upper Caves | Discovered new exit (range 7) 15600 | -4/Upper Caves | Identified exit to Zhirov 15720 | -4/Upper Caves | Entered Zhirov 15720 | -4/Zhirov | Discovered new exit (range 3) 15746 | -4/Zhirov | Met Zhirov 15773 | -4/Zhirov | Learned location of Quarantine (-2) 15773 | -4/Zhirov | Learned location of Testing (-3) 15773 | -4/Zhirov | Learned location of Command (-1) 15786 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15808 | -4/Zhirov | Found Alien Artifact 15808 | -4/Zhirov | Identified Integrated Dissipator 15808 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15829 | -4/Zhirov | Found Alien Artifact 15990 | -4/Zhirov | Identified exit to Proximity Caves 15991 | -4/Zhirov | Entered Proximity Caves 16476 | -3/Proximity Caves | Discovered exit to Research (range 12) 16533 | -3/Proximity Caves | Entered Research 16533 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16534 | -3/Research | Identified exit to Testing 16535 | -3/Research | Loaded intel: 18 terminal locations 16654 | -3/Research | Found Prototype Device 16654 | -3/Research | Identified Exp. Shield Generator 16733 | -3/Research | Revision forces began assault on 0b10 16902 | -3/Research | Met up with Revision 17++ 17026 | -3/Research | Build established: Scavenger-Construct 17233 | -3/Research | Research terminal network offline 17433 | -3/Research | Spotted Executioner 17433 | -3/Research | Spotted Striker 17485 | -3/Research | Found Prototype Processor 17485 | -3/Research | Identified Exp. Core Analyzer 17492 | -3/Research | Found Exp. Core Analyzer 17496 | -3/Research | Lost 3 parts (1n1u1w) 17536 | -3/Research | Entered Testing 17690 | -3/Testing | Found Prototype Device 17697 | -3/Testing | Identified Exp. EM Disruption Field 17731 | -3/Testing | Found Prototype Device 17736 | -3/Testing | Identified 2N-1CE's Frost Array 17931 | -3/Testing | Found Prototype Device 17948 | -3/Testing | Identified Exp. Thermal Shield 18227 | -3/Testing | System corruption reached 10% 18272 | -3/Testing | Found Prototype Energy Cannon 18306 | -3/Testing | Identified Disintegrator 18488 | -3/Testing | Lost 3 parts (3u) 18501 | -3/Testing | Discovered new exit (range 7) 18513 | -3/Testing | Identified exit to Research 18515 | -3/Testing | Entered Research 18515 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 18536 | -2/Research | Lost 3 parts (1n2u) 18726 | -2/Research | Spotted B-90 Cyclops 18766 | -2/Research | Destroyed B-90 Cyclops 18848 | -2/Research | Build established: Construct 19042 | -2/Research | Lost 3 parts (1u2w) 19082 | -2/Research | Discovered new exit (range 9) 19100 | -2/Research | Identified exit to Access 19152 | -2/Research | Found Prototype Launcher 19154 | -2/Research | Identified Enh. Gamma Bomb Array 19205 | -2/Research | Identified exit to Quarantine 19372 | -2/Research | Found Prototype Processor 19380 | -2/Research | Identified Exp. Signal Interpreter 19408 | -2/Research | Entered Quarantine 19525 | -2/Quarantine | Found Alien Artifact 19549 | -2/Quarantine | System corruption reached 10% 19620 | -2/Quarantine | Found Alien Artifact 19918 | -2/Quarantine | Discovered exit to Access (range 11) 19953 | -2/Quarantine | Repaired Hrd. Heavy Armor Plating 20049 | -2/Quarantine | Build established: Scavenger-Construct 20214 | -2/Quarantine | Found Alien Artifact 20300 | -2/Quarantine | Found Fusion Bomb Launcher 20553 | -2/Quarantine | Cryocooling Duct disabled 20568 | -2/Quarantine | Ambient heat levels rising (+20) 20568 | -2/Quarantine | Non-combat units ordered to evacuate 20721 | -2/Quarantine | Found Alien Artifact 20896 | -2/Quarantine | System corruption reached 30% 20989 | -2/Quarantine | Found Alien Artifact 20989 | -2/Quarantine | Identified Phase Armor 21192 | -2/Quarantine | Identified Core Reset Matrix 21192 | -2/Quarantine | Identified Dimensional Node Initializer 21192 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21295 | -2/Quarantine | Destroyed 7 combat bots 21375 | -2/Quarantine | Spotted Fortress 21425 | -2/Quarantine | Lost 3 parts (1n2u) 21467 | -2/Quarantine | Discovered new exit (range 5) 21467 | -2/Quarantine | Discovered new exit (range 6) 21471 | -2/Quarantine | Identified exit to Section 7 21472 | -2/Quarantine | Entered Section 7 21472 | -2/Section 7 | Identified Transdimensional Reconstructor 21472 | -2/Section 7 | Identified Subatomic Replicator 21472 | -2/Section 7 | Used Core Reset Matrix 21476 | -2/Section 7 | Detected hypermatrix surge 21476 | -2/Section 7 | Sensed 18 artifacts in vicinity 21543 | -2/Section 7 | Found Integrated Mediator 21543 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 21789 | -2/Section 7 | Build established: Alien-Skirmisher 21913 | -2/Section 7 | Found Microwarp Drive 21972 | -2/Section 7 | First assault squad dispatched 21977 | -2/Section 7 | Core integrity fell below 50% 22131 | -2/Section 7 | Found Prototype Device 22131 | -2/Section 7 | Identified Exp. EM Shield 22189 | -2/Section 7 | Scanned by Researcher 22194 | -2/Section 7 | Spotted Alpha 7 22224 | -2/Section 7 | Spotted Alpha 7 22256 | -2/Section 7 | Warped through subspace 22284 | -2/Section 7 | Lost 8 parts (1p3u4w) 22411 | -2/Section 7 | Lost 3 parts (1p2u) 22690 | -2/Section 7 | Build established: Alien-Mutant 22771 | -2/Section 7 | Found Integrated Dissipator 22771 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 22790 | -2/Section 7 | Core integrity fell below 20% 22863 | -2/Section 7 | Found Unknown Protection 22863 | -2/Section 7 | Identified Hvy. Reactive Plating 22875 | -2/Section 7 | Lost 3 parts (1p2u) 22928 | -2/Section 7 | Used Subatomic Replicator to replicate Centrium Leg 22931 | -2/Section 7 | Warped through subspace 22961 | -2/Section 7 | Lost 6 parts (3p1u2w) 22999 | -2/Section 7 | Crushed by falling debris 23009 | -2/Section 7 | Crushed by falling debris 23026 | -2/Section 7 | Crushed by falling debris 23039 | -2/Section 7 | Crushed by falling debris 23051 | -2/Section 7 | Crushed by falling debris 23063 | -2/Section 7 | Crushed by falling debris 23063 | -2/Section 7 | Smashed by cave-in Last Messages --------------- 23039_ The unstable cave ceiling collapses. 23039_ Crushed by falling debris. 23039_ Exp. Core Analyzer destroyed. 23039_ System corrupted by crushing effect (+1). 23040_ System corrupted: Hyp. Ballistic Rail Construct/G failed to cycle. 23044_ Slug penetrates Earth. 23049_ S/QZHPYPSI2C3ORJTUU:T>QJ 23051_ The unstable cave ceiling collapses. 23051_ Crushed by falling debris. 23051_ Scrap Engine destroyed. 23051_ System corrupted by crushing effect (+5). 23053_ ALERT: Potential suspicious activity detected, Programmers report to Section 7 Zone 3G. 23059_ Slug penetrates Earth. 23063_ The unstable cave ceiling collapses. 23063_ Crushed by falling debris. 23063_ Exp. Signal Interpreter destroyed. 23063_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ####"#???????????????????????????????????????????? | | #????????#####????######????????????????????? | | "" ##?####### ####### @ #????????????????????? | | """ "### ## # ## #???????????????????? | | S" # # # # #############???#???????????????????? | | """ ## ######???????????????????????????????????? | | """ ####????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Energy Generation 76 Energy Capacity 1511 Matter Stores 300 Matter Capacity 800 Sight Range 21 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 100 EM Shielding 3 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 40 Core Shielding 40 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 9% | -7/Storage Hrd. Heavy Armor Plating | 6% | -2/Quarantine Alien Tech Used ----------------- Integrated Dissipator Phase Armor Core Reset Matrix Integrated Mediator High-powered Transdimensional Reconstructor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MachineSuperdenseBasin Manual? 0 Play Time 06:11:40 Cumulative 392.2 hours Start 2025.08.23 @ 16:26:11 End 2025.08.28 @ 22:16:57 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 20 Types 7/2/6/1/2/0/1/1/0/0 Lore% 73 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2c811bc-141b-4cb5-96d0-d66a6b0b117a