Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.07 @ 21:39:07 Player: Runia Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (193) 965 Value Destroyed (5918) 5918 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (943) 943 TOTAL SCORE: 12766 Bonus ------- High Alert Combat Kills 568 Follower Combat Kills 97 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 428/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (460) Ox4 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads Makeshift Leg > --- UTILITY (8) ------ Coolant Injector Huge Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Makeshift Armor Plating Mobile Refinery Mk. CCLXVII > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (25) --- Large Matter Pod (150) Improved Trap Scanner Makeshift Terrain Scan Processor Improved Armor Integrity Analyzer Matter Filter Improved Transmission Jammer Makeshift Armor Plating Makeshift Armor Plating Force Field System Shield Makeshift System Shield Improved Field Recycling Unit (0) Phasing AFG XL Autogun Array Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Ripper Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Matter Filter Improved Transmission Jammer > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Angular Momentum Engine Advanced Treads Advanced Treads Medium Treads Coolant Injector Large Matter Pod Improved Trap Scanner Improved Armor Integrity Analyzer Weapon Cycler Heavy Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Improved Shield Generator Force Field Long-range Tractor Beam XL Autogun Array Heavy Assault Cannon Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 6 | . . 1 . . . 1 2 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 177 | . 12 24 9 2 3 53 14 28 21 6 5 Power 13 | . 2 3 2 . . 4 . 1 1 . . Engine 8 | . 2 1 2 . . 2 . . 1 . . Core 5 | . . 2 . . . 2 . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 43 | . 3 9 1 . . 18 5 3 3 . 1 Treads 29 | . . 6 1 . . 14 2 3 3 . . Leg 7 | . 3 3 . . . . . . . . 1 Wheel 7 | . . . . . . 4 3 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 65 | . 3 2 2 1 . 10 8 21 10 4 4 Device 35 | . . . . . . 3 5 15 6 3 3 Storage 3 | . 2 . . 1 . . . . . . . Processor 8 | . 1 . . . . 2 3 2 . . . Hackware . | . . . . . . . . . . . . Protection 19 | . . 2 2 . . 5 . 4 4 1 1 Artifact . | . . . . . . . . . . . . Weapon 56 | . 4 10 4 1 3 21 1 3 7 2 . Energy Gun 9 | . 1 4 . . . 4 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 24 | . 3 5 3 . 2 9 . . 2 . . Ballistic Cannon 9 | . . . . . . 3 . 1 4 1 . Launcher 13 | . . . 1 1 1 5 1 2 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 2 . . 1 . 2 Parts Lost 37 | . 1 6 2 . . 13 . . 8 7 . Power 7 | . . 2 1 . . 2 . . 1 1 . Propulsion 13 | . . 1 . . . 7 . . 3 2 . Utility 9 | . . 1 . . . 2 . . 3 3 . Weapon 8 | . 1 2 1 . . 2 . . 1 1 . Highest Loss Streak 5 | . 1 2 1 . . 5 . . 3 5 . Average Slot Usage (%) 85 | . 99 97 99 100 100 95 90 85 84 75 64 Engine 5 | . 14 8 6 11 11 5 7 3 4 4 . Core 1 | . . 1 4 . . 2 . 2 1 . . Treads 18 | . . 14 33 33 33 31 23 13 17 13 6 Leg 3 | . 28 18 . . . . . . . . 2 Wheel 1 | . . . . . . 2 4 6 2 . . Device 9 | . . . . . . 5 12 17 13 13 15 Storage 8 | . 14 11 11 11 11 9 7 6 6 6 6 Processor 14 | . 13 11 1 . . 8 17 23 22 20 20 Protection 9 | . . 10 20 22 22 12 7 3 4 5 6 Energy Gun 2 | . 23 6 . . . 3 . . . . . Ballistic Gun 6 | . 4 14 21 22 20 11 . . 2 4 . Ballistic Cannon 3 | . . . . . . 1 6 5 5 5 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 14 29 38 39 98 99 117 118 122 122 110 109 Greatest Support 112 | 20 20 63 63 63 63 112 98 28 100 78 37 Greatest Overweight (x) 9 | . 1 1 . 1 1 6 9 4 4 3 4 Average Overweight (x) 1 | . . . . . 1 . 2 3 2 1 3 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | . 11 15 15 21 25 25 25 25 25 25 25 Most Carried 25 | . 11 15 15 20 20 25 25 25 25 15 21 Average Carried 18 | . 7 13 14 17 20 23 24 24 19 14 17 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 15 15 20 20 25 25 25 14 14 21 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Matter Collected 5250 | 200 188 476 302 15 . 1719 287 964 789 279 31 Remotely 279 | . . . . . . . . . 279 . . Salvage Created 7237 | . 690 1338 166 . 9 2613 265 1005 715 436 . Parts 376 | . 40 105 4 . 9 141 12 30 22 13 . Haulers Intercepted 11 | . 1 3 . . . 5 1 1 . . . Recyclers Shooed 9 | . . . . . 1 6 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 19 9 . Prevented 5 | . . . . . . . . . . 5 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Combat Hostiles Destroyed 146 | . 12 28 8 . 2 46 8 13 19 10 . Guns 77 | . 12 28 5 . . 30 . . 2 . . Cannons 38 | . . . . . . 4 5 10 12 7 . AOE 31 | . . . 3 . 2 12 3 3 5 3 . Classes Destroyed 18 | . 7 1 1 . 1 6 1 . 1 . . Worker 11 | . 1 5 . . . 4 . 1 . . . Builder 7 | . 1 . . . . 4 1 1 . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 11 | . 1 3 . . . 5 1 1 . . . Recycler 13 | . 1 2 . . . 5 1 4 . . . Operator 3 | . . . . . . 2 . 1 . . . Watcher 6 | . 2 1 . . . 2 1 . . . . Swarmer 37 | . 3 14 . . 2 10 3 3 2 . . Grunt 67 | . 9 8 3 . . 19 1 7 12 8 . Brawler 2 | . . . . . . 1 . . 1 . . Duelist 6 | . . . . . . 2 . . 2 2 . Sentry 17 | . . 6 . . . 8 . 2 1 . . Specialist 2 | . . . . . . 2 . . . . . Hunter 3 | . . . . . . 3 . . . . . Programmer 5 | . . . . . . . 4 1 . . . Heavy 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . 1 . . Assembled 5 | . . . 5 . . . . . . . . Best Kill Streak 7 | . 6 6 3 . 2 7 5 3 6 4 . Combat Bots Only 7 | . 5 5 3 . 2 7 4 3 5 4 . Max Kills in Single Turn 3 | . 2 2 3 . 1 2 2 3 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . 3 . 1 2 1 3 2 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Damage Taken 9125 | . 632 1353 392 . 173 3002 247 846 1711 769 . Core 910 | . 185 104 22 . 9 168 . 147 182 93 . Absorbed by Shields 38 | . . . . . . . . 38 . . . Core Remaining (%) 72 | 100 26 . . . 66 69 100 . . . . Volleys Fired 589 | . 56 92 28 . 6 202 29 70 68 38 . Largest 2 | . 2 2 2 . 1 2 1 1 2 2 . Hottest 101 | . 90 101 43 . 33 96 60 60 76 76 . Shots Fired 978 | . 111 182 55 . 6 385 29 70 78 62 . Gun 727 | . 111 182 54 . . 345 . . 11 24 . Cannon 212 | . . . . . . 25 25 66 61 35 . Launcher 39 | . . . 1 . 6 15 4 4 6 3 . Special . | . . . . . . . . . . . . Kinetic 767 | . 31 116 54 . . 344 25 66 72 59 . Thermal 148 | . 79 43 . . . 26 . . . . . Explosive 36 | . . . 1 . 6 15 4 4 6 . . Electromagnetic 27 | . 1 23 . . . . . . . 3 . Robot Hit Streak 18 | . 15 17 8 . 2 14 9 10 18 18 . Robot Miss Streak 14 | . 3 4 3 . 4 14 1 3 2 3 . Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets 7 | . 3 4 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 662 | . 74 129 35 . 1 244 21 45 68 45 . Core Hits 316 | . 33 55 14 . 3 126 13 22 30 20 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 . . . 1 . Critical Strikes 31 | . 3 2 1 . . 4 5 9 6 1 . Burn 5 | . 3 2 . . . . . . . . . Destroy 3 | . . . 1 . . 1 . . . 1 . Blast 23 | . . . . . . 3 5 9 6 . . Melee Attacks 1 | . . 1 . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16945 | . 895 1744 521 . 346 4745 1742 2910 2739 1303 . Guns 6859 | . 895 1744 397 . . 3183 . . 240 400 . Cannons 6708 | . . . . . . 482 1330 2442 1783 671 . Explosions 3356 | . . . 124 . 346 1080 412 446 716 232 . Melee . | . . . . . . . . . . . . Ramming 22 | . . . . . . . . 22 . . . Kinetic 11945 | . 305 1019 397 . . 3358 1330 2442 2023 1071 . Thermal 1380 | . 590 483 . . . 307 . . . . . Explosive 3124 | . . . 124 . 346 1080 412 446 716 . . Electromagnetic 474 | . . 242 . . . . . . . 232 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 1 . . . . . Average Corruption 3 | . . . 4 4 4 1 . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 36 | . . . 12 10 14 . . . . . . Message Errors 6 | . . . 2 2 2 . . . . . . Matter Fused 10 | . . . 4 1 5 . . . . . . Heat Flow Errors 6 | . . . 2 2 2 . . . . . . Energy Discharges 5 | . . . 3 1 1 . . . . . . Data Loss (minor) 9 | . . . 1 4 4 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 813 | . . . . . 49 34 326 297 107 . . Projectiles 609 | . . . . . . . 289 287 33 . . Explosions 204 | . . . . . 49 34 37 10 74 . . Melee . | . . . . . . . . . . . . Knockbacks 53 | . . . . . . 5 10 17 15 6 . Impact . | . . . . . . . . . . . . Kinetic 53 | . . . . . . 5 10 17 15 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 379 | . . . . . 71 91 . 93 124 . . Shots 10 | . . . . . 2 3 . 3 2 . . Rammed 2 | . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 388 | . 279 322 283 206 227 388 100 78 97 268 . Average Temperature 64 | . 83 80 81 94 111 57 32 16 32 73 . Received Heat Transfer 2698 | . 339 414 42 . 9 954 . 190 489 261 . Effects 6 | . 1 . 4 . . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . Interference 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 2 3 . . . 3 . . . 2 . Heat Transferred 3866 | . 1831 1369 . . . 666 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Peak Influence 866 | . 352 633 396 . 111 866 447 564 . . . Initial 336 | . . 103 228 . . 42 336 128 . . . Average 291 | . 224 268 262 . 25 474 255 204 . . . Maximum Alert Level 3 | . 1 2 1 . . 3 2 2 . . . Low Security (%) 39 | . 35 47 43 . 100 22 36 37 . . . Level 1 36 | . 64 23 56 . . 15 48 59 . . . Level 2 17 | . . 29 . . . 38 15 2 . . . Level 3 6 | . . . . . . 23 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 3 . . . 11 4 5 . . . Investigation 6 | . 1 1 . . . 2 . 2 . . . Extermination 4 | . . . . . . . 3 1 . . . Reinforcement 10 | . . 2 . . . 6 . 2 . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 3 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Distress Signals 16 | . 2 4 1 . . 8 . 1 . . . Communications Jammed 9 | . . . . . . 5 . 3 . 1 . Distress Signals 2 | . . . . . . . . 1 . 1 . Times Spotted 213 | . 21 45 13 . 6 73 10 16 18 11 . Peak Tracking Total 7 | . 6 7 3 . 3 7 2 4 3 4 . Tactical Retreats 16 | . 3 2 . . 2 6 . 1 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Traps Triggered 2 | . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Disabled 11 | . . 1 3 . . 1 2 3 1 . . Max in Single Turn 2 | . . 1 2 . . 1 1 2 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Machines Accessed 40 | . 3 11 . 2 . 10 4 9 . 1 . Terminals 21 | . 2 9 . . . 6 . 4 . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 4 | . . 1 . . . 1 . 2 . . . Recycling Units 7 | . 1 1 . . . 1 3 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Total Hacks 100 | . 5 39 . 2 . 27 7 19 . 1 . Successful 54 | . 2 16 . 2 . 15 7 11 . 1 . Failed 46 | . 3 23 . . . 12 . 8 . . . Catastrophic 11 | . 1 4 . . . 4 . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 3 19 . 1 . 12 6 6 . . . Terminals 67 | . 4 37 . . . 17 . 9 . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations 8 | . . 1 . . . 4 . 3 . . . Recycling Units 10 | . 1 1 . . . 1 5 2 . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 7 | . . . . . . 2 . 5 . . . Terminal Hacks 29 | . 1 11 . 2 . 7 . 7 . 1 . Record 2 | . . . . 1 . . . . . 1 . Prototype ID Bank 4 | . . 3 . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Alert Level 6 | . . 2 . . . 3 . 1 . . . Unreport Threat 4 | . . 1 . . . 2 . 1 . . . Locate Traps 5 | . 1 2 . . . 1 . 1 . . . Recall Investigation 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . 3 . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . 2 . . . Scan Component 3 | . . . . . . 2 . 1 . . . Repair 3 | . . . . . . 2 . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 1 5 . . . 1 6 2 . . . Terminals 4 | . . 4 . . . . . . . . . Track 1 | . . 1 . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Siphon 1 | . . . . . . . 1 . . . . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 1 1 . . . 1 4 1 . . . Recyclers 2 | . . . . . . . 1 1 . . . Mask 4 | . . . . . . 1 3 . . . . Tunnel 2 | . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Jam 1 | . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 2 10 . . . 8 2 8 . . . Full Trace Events 4 | . . 1 . . . 2 . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . 1 . . . Time 102 | . . . . . . 64 . 38 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Total Allies 3 | . . . 1 . . . . . 2 . . Largest Group 2 | . . . 1 . . . . . 2 2 . Highest-Rated Group 49 | . . . 31 . . . . . 49 49 . Highest-Rated Ally 31 | . . . 31 . . . . . 29 29 . Total Orders . | . . . . . . . . . . . . Ally Attacks 57 | . . . 19 . . . . . 19 19 . Total Damage 943 | . . . 228 . . . . . 351 364 . Kills 7 | . . . 6 . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Turns Passed 15076 | . 645 1370 815 666 611 2448 1318 1613 1002 1460 3128 Spaces Moved 5616 | 1 280 596 443 313 228 879 583 813 409 405 666 Core . | . . . . . . . . . . . . Treads 3322 | . . 277 443 313 228 773 293 . 155 405 435 Legs 831 | 1 280 319 . . . . . . . . 231 Wheels 1463 | . . . . . . 106 290 813 254 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 115 | 120 120 120 160 160 260 115 145 145 145 255 360 Average Speed 226 | 120 150 172 160 211 260 191 204 153 191 335 459 Slowest Speed 460 | 120 200 200 160 260 260 360 258 160 255 460 460 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 53 | 2 57 56 77 70 62 76 18 22 63 55 78 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 7 | . . . 1 . . . . . 1 3 2 Spaces Dug 89 | . . 1 . . 7 43 . 37 1 . . Terrain Destroyed 404 | . . 1 6 . 53 127 33 92 84 8 . Melee 1 | . . 1 . . . . . . . . . Projectile 55 | . . . . . . 7 8 26 9 5 . AOE 348 | . . . 6 . 53 120 25 66 75 3 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Total 6957 | . 394 761 500 318 240 1291 670 1065 539 450 729 Wait 351 | . 19 10 13 . 4 84 14 132 23 1 51 Move 5605 | . 279 595 442 312 227 878 582 812 408 404 666 Hop . | . . . . . . . . . . . . Pick Up 115 | . 13 21 3 3 . 39 14 11 3 1 7 Fast Attach 29 | . 2 7 1 . . 12 2 1 1 1 2 Attach 51 | . . 10 2 . . 16 3 6 12 1 1 Detach 1 | . . . . . . . . . 1 . . Swap 97 | . 10 7 6 2 3 25 9 21 8 4 2 Drop 107 | . 15 18 5 1 . 35 17 10 6 . . Fire 589 | . 56 92 28 . 6 202 29 70 68 38 . Melee 1 | . . 1 . . . . . . . . . Ram 2 | . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Core integrity fell below 50% 444 | -10/Materials | Discovered new exit (range 7) 580 | -10/Materials | Discovered new exit (range 15) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 705 | -9/Materials | Build established: Mutant 1076 | -9/Materials | Discovered new exit (range 6) 1520 | -9/Materials | Discovered new exit (range 9) 1625 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Entered Mines 2033 | -9/Mines | Met a Derelict bent on vengeance 2109 | -9/Mines | Assembled infested the area 2114 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2178 | -9/Mines | Received a Mining Laser from a helpful Derelict 2215 | -9/Mines | Found a hidden stash of uninstalled traps 2261 | -9/Mines | Discovered new exit (range 6) 2525 | -9/Mines | Learned Materials trap positions 2600 | -9/Mines | Discovered new exit (range 16) 2823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2825 | -9/Mines | Discovered new exit (range 5) 2831 | -9/Mines | Entered Exiles 2871 | -9/Exiles | Met 8R-AWN 2897 | -9/Exiles | Met EX-HEX 2959 | -9/Exiles | Met EX-DEC 2972 | -9/Exiles | Learned location of Zion (-6) 2999 | -9/Exiles | Met EX-BIN 3025 | -9/Exiles | Aligned with FarCom system 3027 | -9/Exiles | Given EX-Vault access code 3063 | -9/Exiles | Opened EX-Vault 3077 | -9/Exiles | Found XL Autogun Array 3137 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3475 | -9/Exiles | Discovered new exit (range 10) 3497 | -9/Exiles | Left Exiles lab with XL Autogun Array 3497 | -9/Exiles | Entered Mines 4090 | -8/Mines | Discovered new exit (range 8) 4108 | -8/Mines | Entered Materials 4108 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4109 | -8/Materials | Loaded intel: 30 trap records 4557 | -8/Materials | Garrison activated, responded to threat 4891 | -8/Materials | Identified exit to Factory 4896 | -8/Materials | Lost 5 parts (3n2w) 5282 | -8/Materials | Destroyed 7 combat bots 5403 | -8/Materials | Repaired Hrd. Light Armor Plating 5437 | -8/Materials | Repaired Hrd. Light Armor Plating 5443 | -8/Materials | Build established: Mutant 6556 | -8/Materials | Entered Factory 6556 | -7/Factory | Evolved 2 slots: Utility x2 7148 | -7/Factory | Build established: Scavenger-Mutant 7320 | -7/Factory | Discovered new exit (range 8) 7538 | -7/Factory | Build established: Scavenger-Skirmisher 7815 | -7/Factory | Garrison activated, responded to threat 7850 | -7/Factory | Discovered new exit (range 15) 7874 | -7/Factory | Entered another Factory area 7874 | -6/Factory | Evolved 2 slots: Utility x2 8934 | -6/Factory | Discovered new exit (range 15) 8976 | -6/Factory | Repaired Hrd. Medium Armor Plating 9005 | -6/Factory | Identified exit to Factory 9371 | -6/Factory | Discovered new exit (range 11) 9485 | -6/Factory | Identified exit to Lower Caves 9487 | -6/Factory | Entered Lower Caves 9742 | -6/Lower Caves | Build established: Mutant 9951 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10007 | -6/Lower Caves | Lost 3 parts (2n1w) 10196 | -6/Lower Caves | Encountered a Warlord checkpoint 10210 | -6/Lower Caves | Spotted B-75 Beast 10237 | -6/Lower Caves | Destroyed B-75 Beast 10294 | -6/Lower Caves | Learned Factory emergency access door positions 10426 | -6/Lower Caves | Discovered new exit (range 12) 10489 | -6/Lower Caves | Entered another Lower Caves area 10489 | -6/Lower Caves | Accompanied by 2 allies 11522 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 11880 | -6/Lower Caves | Discovered new exit (range 16) 11949 | -6/Lower Caves | Entered Zion 12014 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12361 | -6/Zion | Discovered new exit (range 15) 13254 | -6/Zion | Found Prototype Device 13333 | -6/Zion | Identified Phasing AFG 13523 | -6/Zion | Given A8's code to call for help 13789 | -6/Zion | Found Prototype Device 13836 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15077 | -6/Zion | Self-destructed Last Messages --------------- 9K-MW9(z) examines a few pieces of the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. I7-RWT(z) plays with the Twisted Machinery. Acquired Mak. Leg. Acquired Mak. Armor Plating. Acquired Mak. System Shield. Acquired Mak. Terrain Scan Processor. XP-7F5(z) examines a few pieces of the Twisted Machinery. TI-TCR(z) plays with the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. XP-7F5(z) rummages through the Twisted Machinery. 7B-1CD(z): Does not compute. OT-HQT(z) examines a few pieces of the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. SS-F7P(z) examines a few pieces of the Twisted Machinery. SS-F7P(z) rummages through the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. Map ----- +----------------------------------------------------+ | #""" ""##"##"""#"# | | " """" "#######"#### | | "!!## #"" """""""" "" ""#?????###??? | | #### """"""""" "" """""##??????????? | | ???## """ """#" """"""##???????????? | | ????## """ """ ""##""##????????????? | | ?????## """ """ "######?????????????? | | ??????#" "" "" ""##????????????????? | | ??????#"" " ""#"#????????????????? | | ??????##"" " " """##????????????????? | | ???????##" "" " ""#?????????????????? | | ???????##" """ " ""#?????????????????? | | ########"" "#" "##?????????????????? | | ""#"#"#"""" """"" """#?????????????????? | | """"""""""" """"""" z ""##?????????????????? | | """""""" """"""""" #""#?????????????????? | | """ """ """##????????????????? | | """ """#????????????????? | | """"""""" "" "" "###????????????????? | | """"""""""" """"" """#????????????????? | | """"""""""" "#""" """##????????????????? | | """" """""" ""###????????????????? | | """"" "" """"#????????????????? | | """"" "" """##????????????????? | | ""#"" ## ## "" ""#????????????????? | | "##"" # # @ ""####?????????????? | | "?##" """ z "###"##????????????? | | "??#" """ """ ""#"""#???????????## | | #??## """ """ """< "###??####??##" | | #???# # z # """" """" ####""####"# | | #???# ## ## """ """" #"#"""#"""" | | ????# " "" """"""""" | | ???????#####"" "" "" | | ?????????###"" "" "" | | ?????????#"""" """ | | ?????????#""" """""""" """""" | | ?????????##" """"""" """"" | | ?????????#""" "" """" "" """"" | | ?????????##"""""" """ "" "" """"" | | ??????????#"""""" """ """ | | ??????????###"" """ "" | | ???????????###" "" """ """" | | ?????????###""" """ "##" | | ?????????""""" """" """ ""#?# | | ?????????#""" """"""""" """#? | | ????????#"" """"""""""" "" "###? | | ???????#"" ""#"""####"""""" """#?? | | ???????"#" "" ""#"####??###"""" """"#?? | | ???????#"" """" """"###???????##""" """###?? | | ????????""""""""""###???????????"" ""###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCatalystJammer Manual? 0 Play Time 01:07:24 Cumulative 365.5 hours Start 2021.10.07 @ 20:33:25 End 2021.10.07 @ 21:39:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 79 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5727c311-3da4-46f0-a53b-f8a7825c238d