Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.10 @ 23:03:56 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (1586) 1586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 4053 Bonus ------- Follower Combat Kills 254 Friendly Fire -192 Cogmind --------- Core Integrity 529/550 Matter 300/450 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Core Shielding > --- WEAPON (4) ------- Beam Rifle Light Assault Rifle Missile Launcher Welding Torch > --- INVENTORY (20) --- Carbon-fiber Leg Wheel Wheel Heat Sink Small Storage Unit Large Storage Unit Improved Terrain Scanner Recoil Stabilizer Light Armor Plating Shield Generator Tractor Beam Particle Gun EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Welding Torch Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Core Shielding > --- WEAPON ----------- Beam Rifle Light Assault Rifle Missile Launcher Welding Torch > --- INVENTORY -------- Carbon-fiber Leg Wheel Wheel Heat Sink Small Storage Unit Large Storage Unit Improved Terrain Scanner Recoil Stabilizer Light Armor Plating Shield Generator Tractor Beam Particle Gun EM Pulse Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Missile Launcher Welding Torch [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 55 | 9 7 11 14 6 8 Power 6 | 1 1 1 1 1 1 Engine 5 | 1 1 1 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 4 . 3 . 1 Treads 10 | 2 4 . 3 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 4 . 3 3 3 2 Device 5 | 2 . 1 1 1 . Storage 8 | 2 . 2 1 2 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 24 | 2 2 7 7 2 4 Energy Gun 2 | . . . 1 . 1 Energy Cannon 5 | . 1 2 2 . . Ballistic Gun 6 | 2 . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 1 1 3 1 . Special Weapon 5 | . . 2 1 1 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 1 1 5 1 Power 3 | . 1 . . 2 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 . . 1 Weapon 3 | . . . 1 2 . Highest Loss Streak 3 | . 1 1 1 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 99 96 94 87 Engine 11 | . 14 14 11 9 . Treads 24 | . 28 28 22 21 18 Device 9 | . 14 8 15 9 2 Storage 16 | . 14 18 11 14 18 Protection 3 | . . . 4 8 7 Energy Gun 3 | . . . 6 9 8 Energy Cannon 4 | . 1 1 9 9 . Ballistic Gun 7 | . 16 10 4 . 8 Launcher 9 | . 10 10 9 9 9 Special Weapon 4 | . . 5 1 2 9 Peak Build Rating 21 | 9 10 11 15 17 21 Average Rating 10 | 7 7 10 13 14 18 On Entrance 9 | . 7 10 11 15 12 Naked Turns . | . . . . . . Heaviest Build 100 | 16 16 32 58 97 100 Greatest Support 46 | 40 46 46 46 40 40 Greatest Overweight (x) 2 | . . . 1 2 2 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 20 | 8 8 15 20 20 20 Average Capacity 12 | 7 8 14 15 20 20 Most Carried 20 | 8 8 15 16 20 20 Average Carried 11 | 7 7 12 14 18 17 Final Capacity 20 | 8 8 15 20 20 20 Final Carried 19 | 8 8 15 16 18 19 Class Distribution -------------------- 76% | Mutant 12% | Scavenger-Tank 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1298 | 425 6 359 178 152 178 Remotely . | . . . . . . Salvage Created 1509 | 249 76 314 501 157 212 Parts 142 | 20 10 36 37 21 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 47 | 2 5 10 12 11 7 Guns 10 | 2 2 2 3 . 1 Cannons 7 | . . 2 5 . . AOE 30 | . 3 6 4 11 6 Classes Destroyed 10 | 4 3 2 . 1 . Worker 6 | 3 . 1 1 1 . Builder 9 | . . 1 4 2 2 Tunneler 12 | 6 . 6 . . . Recycler 4 | 1 . 1 1 . 1 Watcher 2 | . 1 . 1 . . Swarmer 21 | . 3 4 3 7 4 Grunt 18 | . 2 5 6 3 2 Duelist 1 | . . . . 1 . Sentry 5 | . . 1 3 . 1 Demolisher 2 | 2 . . . . . Thug 1 | . . . 1 . . Best Kill Streak 10 | 2 6 5 10 5 3 Combat Bots Only 6 | 2 5 4 6 4 2 Max Kills in Single Turn 5 | 1 2 3 3 5 2 Gunslinging . | . . . . . . Exploded 3 | . 1 2 1 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 123 | 5 16 33 24 28 17 Missed 27 | . 3 9 4 1 10 Damage Taken 1542 | 157 138 206 319 645 77 Core 272 | 13 7 44 73 114 21 Absorbed by Shields . | . . . . . . Redirected to Shielding 11 | . . . 7 . 4 Ignored by Resistances 367 | 43 45 63 92 102 22 Core Remaining (%) 73 | 94 . 74 . 53 . Volleys Fired 150 | 29 7 58 18 24 14 Largest 3 | 2 2 2 3 3 3 Hottest 224 | 40 50 120 224 160 112 Shots Fired 262 | 58 11 72 49 38 34 Gun 158 | 58 7 49 18 6 20 Cannon 29 | . . 5 18 6 . Launcher 45 | . 4 10 12 9 10 Special 30 | . . 8 1 17 4 Kinetic 130 | 58 7 49 6 . 10 Thermal 84 | . . 13 28 29 14 Explosive 45 | . 4 10 12 9 10 Electromagnetic 3 | . . . 3 . . Robot Hit Streak 24 | 16 12 14 24 8 5 Robot Miss Streak 3 | 2 . 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 152 | 44 5 49 26 16 12 Core Hits 127 | 15 11 32 33 18 18 Critical Kills 2 | 2 . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 2 . . . . . Destroy 2 | 2 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4836 | 444 270 1018 1130 1148 826 Guns 1034 | 431 38 292 134 44 95 Cannons 364 | . . 41 241 82 . Explosions 3211 | . 232 528 753 980 718 Melee . | . . . . . . Ramming 131 | 13 . 85 2 18 13 Kinetic 832 | 431 38 292 36 . 35 Thermal 604 | . . 113 281 150 60 Explosive 3211 | . 232 528 753 980 718 Electromagnetic 58 | . . . 58 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . 1 7 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . 5 5 . Message Errors 4 | . . . 2 2 . Matter Fused 2 | . . . 1 1 . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . Overload Shots . | . . . . . . Overflow Damage 157 | . . . 38 90 29 Projectiles . | . . . . . . Explosions 157 | . . . 38 90 29 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . . 125 89 . Shots 6 | . . . 3 3 . Rammed 34 | 3 . 22 1 5 3 Targets Rammed 38 | 4 . 25 1 5 3 Kicked . | . . . . . . Crushed 4 | 1 . 3 . . . Highest Temperature 435 | . 22 108 435 198 144 Average Temperature 60 | . 11 26 117 47 35 Received Heat Transfer 339 | . 24 96 111 72 36 Effects 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1273 | . . 224 592 309 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 402 | 60 161 132 324 256 402 Initial 75 | . 8 2 1 75 22 Average 56 | 4 38 48 145 149 154 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 93 | 100 100 100 66 86 62 Level 1 6 | . . . 33 13 27 Level 2 . | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 1 7 1 1 Investigation 6 | . . . 6 . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | 2 7 18 17 11 12 Peak Tracking Total 5 | 2 5 4 5 4 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . 4 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 15 | . 1 2 4 5 3 Max in Single Turn 3 | . 1 2 2 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 2 1 7 . . Terminals 8 | . 2 1 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 31 | . 8 2 21 . . Successful 12 | . 4 . 8 . . Failed 19 | . 4 2 13 . . Catastrophic 4 | . . 1 3 . . Database Lockouts . | . . . . . . Manual 28 | . 8 2 18 . . Terminals 26 | . 8 2 16 . . Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 5 . . Branch Access Points 3 | . 1 . 2 . . Unreport Threat 3 | . 1 . 2 . . Disarm Traps 1 | . 1 . . . . Garrison Status 1 | . . . 1 . . Coupling Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Reject 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 2 1 7 . . Full Trace Events 5 | . . 1 4 . . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . 8 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 6 | . . 4 . 2 . Largest Group 4 | . . 4 3 2 2 Highest-Rated Group 71 | . . 71 63 45 45 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . Ally Attacks 70 | . . 31 18 1 20 Total Damage 1015 | . . 478 202 21 314 Kills 12 | . . 4 6 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 8044 | 3367 182 2397 709 935 454 Spaces Moved 3107 | 812 97 1341 378 327 152 Core 10 | 10 . . . . . Treads 3097 | 802 97 1341 378 327 152 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 Average Speed 173 | 158 160 160 161 248 246 Slowest Speed 320 | 160 160 160 240 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 50 | 66 21 92 38 71 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 25 | . . 5 1 15 4 Terrain Destroyed 484 | . 19 78 150 90 147 Melee . | . . . . . . Projectile 27 | . . 5 3 15 4 AOE 457 | . 19 73 147 75 143 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 5467 | 2841 115 1508 439 372 192 Wait 2040 | 1968 . 45 13 7 7 Move 3102 | 811 96 1340 377 326 152 Hop . | . . . . . . Pick Up 49 | 14 1 17 7 4 6 Fast Attach 10 | 7 . . 2 . 1 Attach 10 | . 1 1 1 2 5 Detach . | . . . . . . Swap 35 | 2 6 10 11 4 2 Drop 33 | 6 4 12 9 . 2 Fire 150 | 29 7 58 18 24 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 38 | 4 . 25 1 5 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 1660 | -11/Scrapyard | Assembled infested the area 3368 | -11/Scrapyard | Entered Materials 3370 | -10/Materials | Build established: Mutant 3429 | -10/Materials | Identified exit to Mines 3550 | -10/Materials | Entered Mines 3562 | -10/Mines | Learned location of Zion (-6) 4002 | -10/Mines | Met a Derelict testing a Signal Generator 4212 | -10/Mines | Discovered new exit (range 9) 4744 | -10/Mines | Discovered new exit (range 5) 5102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5169 | -10/Mines | Discovered new exit (range 7) 5947 | -10/Mines | Entered Materials 5947 | -9/Materials | Accompanied by 3 allies 5947 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 6164 | -9/Materials | Discovered new exit (range 15) 6306 | -9/Materials | Identified exit to Mines 6306 | -9/Materials | Identified exit to Storage 6656 | -9/Materials | Entered Mines 6658 | -9/Mines | Build established: Scavenger-Tank 7438 | -9/Mines | Crushed by falling debris 7469 | -9/Mines | Lost 3 parts (1p2w) 7547 | -9/Mines | Discovered new exit (range 9) 7591 | -9/Mines | Entered Materials 7591 | -8/Materials | Accompanied by 2 allies 7591 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7596 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7982 | -8/Materials | Build established: Tank 8045 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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