Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:23:27 Player: Nat Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (226) 226 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1386 Bonus ------- None Cogmind --------- Core Integrity 258/400 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Medium Matter Pod (95) Machine Analyzer Targeting Computer ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Small Storage Unit Medium Matter Pod Machine Analyzer Targeting Computer ECM Suite Reaction Control System Plasma Cutter [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 6 4 1 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . 1 . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 4 | . . . 4 Parts Lost 13 | . . 6 7 Power 2 | . . 2 . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 8 | . . 2 6 Highest Loss Streak 4 | . . 4 3 To Critical Strikes . | . . . . Average Backups 4 | 1 4 5 6 Power . | . 1 . . Propulsion . | . . . . Utility 1 | . . 1 3 Weapon 2 | . 1 2 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 61 | . 88 77 39 Engine 5 | . 13 8 . Leg 12 | . 26 18 2 Device 7 | . 3 14 5 Storage 13 | . 18 14 11 Processor 2 | . . . 5 Energy Gun 1 | . 2 . 2 Energy Cannon 5 | . 10 10 . Ballistic Gun 11 | . 13 12 10 Peak Build Rating 9 | 6 7 7 9 Average Rating 5 | 5 6 5 5 On Entrance 4 | . 6 7 3 Naked Turns . | . . . . Heaviest Build 15 | 12 15 15 13 Greatest Support 20 | 20 20 20 13 Greatest Overweight (x) 3 | . 2 3 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 3 8 7 10 Average Carried 5 | 1 4 5 6 Final Capacity 10 | 8 8 8 10 Final Carried 6 | 2 5 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 533 | 238 39 93 163 Remotely . | . . . . Salvage Created 309 | . 53 93 163 Parts 22 | . 6 6 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 3 6 3 Melee 1 | . . . 1 Guns 7 | . 1 4 2 Cannons 3 | . 2 1 . Classes Destroyed 4 | . 1 . 3 Swarmer 9 | . 3 6 . Grunt 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 146 | . 19 76 51 Missed 42 | . 4 21 17 Hits 104 | . 15 55 34 Melee 7 | . . . 7 Projectile 97 | . 15 55 27 Critical Strikes 3 | . . 1 2 Damage Taken 1161 | . 118 429 614 Core 238 | . 33 63 142 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 42 | 1 9 20 12 Largest 2 | 2 2 2 2 Hottest 90 | 70 80 80 90 Shots Fired 69 | 2 18 33 16 Gun 42 | 2 9 17 14 Cannon 27 | . 9 16 2 Launcher . | . . . . Special . | . . . . Kinetic 29 | 1 9 17 2 Thermal 38 | 1 9 16 12 Explosive . | . . . . Electromagnetic 2 | . . . 2 Robot Hit Streak 8 | . 2 4 8 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 5 17 15 Core Hits 18 | . 3 7 8 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 561 | . 77 271 213 Guns 290 | . 24 114 152 Cannons 249 | . 53 157 39 Explosions . | . . . . Melee . | . . . . Ramming 22 | . . . 22 Kinetic 154 | . 24 114 16 Thermal 346 | . 53 157 136 Explosive . | . . . . Electromagnetic 39 | . . . 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Data Loss (major) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 5 | . . . 5 Targets Rammed 9 | . . . 9 Kicked 4 | . . . 4 Crushed . | . . . . Highest Temperature 220 | 9 162 220 20 Average Temperature 74 | 6 82 86 8 Received Heat Transfer 153 | . . . 153 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted . | . . . . Heat Transferred 815 | . 111 333 371 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 61 | . 61 50 42 Initial 7 | . . 7 . Average 7 | . 13 14 5 Influence Increases 310 | . 71 140 99 Destroy 0b10 Robot/C 240 | . 60 120 60 Destroy Leader 50 | . 10 20 20 Successful Hack 4 | . . . 4 Disable Machine 15 | . . . 15 Destroy Structure 1 | . 1 . . Influence Decreases 288 | . 50 161 77 Entered New Map 14 | . . 14 . Time Decay 202 | . 50 100 52 Lost Part 72 | . . 47 25 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 3 6 3 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 . 6 Successful 4 | . 1 . 3 Failed 4 | . 1 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 2 | . 1 . 1 Emergency Access Points 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 122 | . 71 51 . ECM 122 | . 71 51 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1383 | 282 272 266 563 Spaces Moved 697 | 55 180 149 313 Core 304 | 3 5 48 248 Treads . | . . . . Legs 393 | 52 175 101 65 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 116 121 130 153 Slowest Speed 200 | 120 190 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 28 39 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1043 | 271 217 190 365 Wait 236 | 202 9 18 7 Move 694 | 54 179 148 313 Hop . | . . . . Pick Up 29 | 8 10 2 9 Fast Attach . | . . . . Attach 22 | 6 7 2 7 Detach 1 | . 1 . . Swap 4 | . 1 . 3 Drop 2 | . 1 . 1 Fire 42 | 1 9 20 12 Melee . | . . . . Ram 5 | . . . 5 Kick 4 | . . . 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . . 4 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Entered Mines 776 | -10/Mines | Lost 4 parts (1p2n1w) 786 | -10/Mines | Discovered new exit (range 12) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Propulsion x2 1263 | -9/Materials | Lost 3 parts (3w) 1384 | -9/Materials | Self-destructed Last Messages --------------- Sml. Laser destroyed. Med. Laser destroyed. Y-45 Defender heat short circuits Hvy. Assault Rifle. Dismantling Repair Station with Plasma Cutter. Repair Station dismantled. System corrupted: Matter fused (-8). Kicked Y-45 Defender out of the way. Imp. Aluminum Leg destroyed. Slammed into Y-45 Defender. Plasma Cutter destroyed. System corrupted by crushing effect (+5). Slammed into Y-45 Defender. Destabilizing: Core damaged (-16). System corrupted: Substantial component data lost. Slammed into Y-45 Defender. Y-45 Defender destroyed. Acquired 60 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????##################### | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# #/ """ | | ???????????????????????####### ]// # """ | | ??????????????????????##!!!!## ]// #! 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