Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.07 @ 21:52:13 Player: Shadow Pussy wanter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (201) 1005 Value Destroyed (6651) 6651 Prototype IDs (25) 500 Alien Tech Used (2) 400 Bonus (1193) 1193 TOTAL SCORE: 15349 Bonus ------- High Alert Combat Kills 693 Entered Garrisons 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 128/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Huge Storage Unit Hardened Heavy Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Experimental Power Shielding Improved Heavy Armor Plating Mapping Drone Bay > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun Gauss Rifle Coil Gun Improved Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Cooled Deuterium Engine Cooled Deuterium Engine Improved Heat Sink Advanced Heat Sink Improved Cooling System Energy Well High-capacity Matter Pod Makeshift Salvage Targeting Computer Improved Targeting Computer Particle Accelerator Kinecellerator Weapon Cycler Improved Propulsion Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Reflective Plating Hardlight Generator Shield Generator Improved Dynamic Insulation System Transdimensional Reconstructor Heavy Rocket Launcher Heavy Missile Launcher [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . 2 . . 4 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . Utility 6 | . . . 1 . 1 . . 2 . . . . 2 Weapon 4 | . . 2 . . . . . 2 . . . . . Parts Attached 127 | 7 5 17 30 6 19 1 7 10 9 4 8 3 1 Power 12 | 1 1 2 5 . 1 . 1 . . . 1 . . Engine 9 | 1 1 2 3 . 1 . 1 . . . . . . Core 2 | . . . 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 30 | 2 1 2 9 2 6 1 1 1 2 . . 2 1 Treads 22 | . . 2 9 2 4 . 1 1 1 . . 2 . Leg 4 | 2 1 . . . . . . . 1 . . . . Wheel 3 | . . . . . 2 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 35 | 2 1 3 7 4 4 . 1 7 2 2 1 1 . Device 12 | 1 . . 1 1 2 . 1 3 1 2 . . . Storage 4 | 1 1 1 . . 1 . . . . . . . . Processor 3 | . . . 2 . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . Protection 16 | . . 2 4 3 1 . . 3 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 50 | 2 2 10 9 . 8 . 4 2 5 2 6 . . Energy Gun 5 | 2 . 3 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 39 | . 2 7 9 . 7 . 4 2 4 . 4 . . Ballistic Cannon 2 | . . . . . . . . . . 1 1 . . Launcher 4 | . . . . . 1 . . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 3 . . . . . . . 3 1 . Parts Lost 39 | . 1 . 10 1 6 5 1 3 5 3 . 3 1 Power 3 | . . . 2 . . 1 . . . . . . . Propulsion 16 | . . . 3 . 5 2 . 1 2 1 . 1 1 Utility 8 | . . . 2 1 . 1 . 2 1 . . 1 . Weapon 12 | . 1 . 3 . 1 1 1 . 2 2 . 1 . Highest Loss Streak 4 | . 1 . 3 1 4 4 1 2 3 3 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 100 97 97 90 98 97 88 52 85 3 Engine 6 | . 14 11 6 9 7 6 6 5 5 5 2 . . Treads 19 | . . 18 26 27 26 15 23 19 18 11 11 12 . Leg 2 | . 28 3 . . . . . . 3 5 5 4 . Wheel 1 | . . . . . 1 13 7 2 . . . . . Device 6 | . 14 3 . 1 7 7 6 16 14 11 7 4 . Storage 7 | . 14 11 9 9 7 7 7 5 5 5 5 4 . Processor 4 | . . . 3 9 7 7 7 5 5 5 5 4 . Protection 7 | . . 7 14 7 7 6 . 4 5 5 7 10 . Energy Gun 1 | . 15 6 . . . . . . . . . . . Ballistic Gun 28 | . 11 37 35 36 29 29 29 34 34 24 . 19 . Naked Turns 104 | . . . . . . . . . . . . 28 76 Heaviest Build 143 | 13 29 61 74 73 110 110 105 127 132 134 143 143 . Greatest Support 91 | 20 20 40 60 60 80 26 60 83 91 71 51 79 9 Greatest Overweight (x) 12 | 3 1 1 1 1 10 10 10 12 2 2 2 2 . Average Overweight (x) 2 | . . . . 1 1 4 9 7 1 1 2 1 . Largest Inventory Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 14 16 20 20 23 25 25 25 25 25 25 24 5 Most Carried 25 | 7 15 17 20 20 25 25 23 21 21 22 25 25 5 Average Carried 19 | 5 12 15 19 19 20 24 20 17 19 18 23 24 5 Final Capacity 25 | 8 15 20 20 20 25 25 25 25 25 25 25 5 5 Final Carried 25 | 7 15 17 19 20 25 24 20 21 18 22 25 5 5 Class Distribution -------------------- 24% | Scavenger-Gunner 21% | Mutant 15% | Scavenger-Executioner 15% | Scavenger-Tank 13% | Gunner 4% | Tank 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Matter Collected 6151 | 270 52 788 1357 774 995 138 213 235 726 303 . 300 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7299 | 256 229 1032 1430 873 1529 322 518 322 541 81 . 166 . Parts 422 | 23 13 71 81 53 101 21 16 13 22 . . 8 . Haulers Intercepted 9 | . . 3 4 . 1 1 . . . . . . . Recyclers Shooed 14 | . 1 4 4 . 1 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 19 . . 5 . Prevented 5 | . . . . . . . . . 5 . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 143 | . 6 20 25 28 27 5 1 8 12 1 . 10 . Melee 2 | . . . 1 . . . . 1 . . . . . Guns 129 | . 6 20 24 28 25 5 1 7 10 . . 3 . AOE 12 | . . . . . 2 . . . 2 1 . 7 . Classes Destroyed 17 | 3 3 3 2 1 1 1 . . 1 . . 2 . Worker 7 | 1 . 1 2 . 3 . . . . . . . . Builder 7 | . . . 4 . 2 . . 1 . . . . . Tunneler 9 | 7 . . . . 2 . . . . . . . . Hauler 9 | . . 3 4 . 1 1 . . . . . . . Recycler 13 | 1 . 1 2 . 3 . 6 . . . . . . Mechanic 2 | . . 1 . . 1 . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 10 | . 1 3 4 . 2 . . . . . . . . Swarmer 39 | . 3 9 6 10 7 . . . . . . 4 . Grunt 57 | . 3 5 11 8 13 3 . 4 7 . . 3 . Duelist 1 | . . . . . . . . . . . . 1 . Protector 1 | . . . . . 1 . . . . . . . . Sentry 26 | . . 6 6 8 3 1 1 1 . . . . . Hunter 7 | . . . 2 1 . . . 1 2 1 . . . Programmer 9 | . . . . 1 3 1 . 2 2 . . . . Behemoth 1 | . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . 1 . . . Best Kill Streak 13 | 3 5 5 6 10 13 3 4 5 4 1 . 5 . Combat Bots Only 10 | . 5 4 5 10 9 3 1 4 4 1 . 5 . Max Kills in Single Turn 3 | 2 1 2 2 2 3 2 2 3 2 1 . 3 . Gunslinging 1 | . . 1 . 1 1 . . 1 1 . . . . Exploded 3 | . . . . . 2 . . . 2 1 . 3 . Melee 1 | . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Damage Taken 10099 | . 288 675 1788 841 1576 630 65 666 935 270 . 1142 1223 Core 2178 | . 34 55 149 78 163 40 . 61 126 . . 315 1157 Absorbed by Shields 192 | . . . . 64 . . . 76 52 . . . . Redirected to Shielding 21 | . . . . . . . . . . . . 21 . Regen/Repaired (Parts) 139 | . . . . . 139 . . . . . . . . Core Remaining (%) 75 | 100 86 86 . 58 . . 71 . . . . 49 . Volleys Fired 353 | 15 21 62 71 55 47 7 9 14 18 18 . 16 . Largest 6 | 2 2 4 4 4 4 4 4 6 6 6 . 5 . Hottest 164 | 100 100 116 109 104 112 112 112 157 164 164 . 147 . Shots Fired 1237 | 30 40 248 280 160 181 28 30 84 96 32 1 27 . Gun 1212 | 30 40 248 280 160 179 28 30 84 94 27 1 11 . Cannon 4 | . . . . . . . . . . . . 4 . Launcher 21 | . . . . . 2 . . . 2 5 . 12 . Special . | . . . . . . . . . . . . . . Kinetic 1109 | . 10 201 280 160 179 28 30 84 94 27 1 15 . Thermal 107 | 30 30 47 . . . . . . . . . . . Explosive 21 | . . . . . 2 . . . 2 5 . 12 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | 5 10 17 12 16 14 13 12 13 13 12 . 4 . Robot Miss Streak 9 | 2 3 4 8 9 8 3 2 8 5 6 . 3 . Penetration Max 1 | . . . . . 1 1 1 . . . . . . Secondary Targets 20 | . . 2 . 6 4 . 1 3 4 . . . . Max Gunslinging Chain 2 | . . 1 . 1 1 . 1 2 1 . . . . Shots Hit Robots 793 | 17 27 136 182 104 120 15 23 64 74 21 . 10 . Core Hits 548 | 11 13 53 88 87 112 14 18 54 65 10 . 20 3 Critical Kills 4 | . . . 2 . . 2 . . . . . . . Critical Parts Destroyed 7 | . . 1 2 . 1 1 1 1 . . . . . Critical Strikes 17 | 1 4 2 4 . 1 3 1 1 . . . . . Burn 6 | 1 4 1 . . . . . . . . . . . Destroy 11 | . . 1 4 . 1 3 1 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15814 | 251 352 1693 2933 1872 2681 431 430 1270 1887 424 . 1471 119 Guns 13563 | 249 345 1693 2912 1872 2442 431 408 1219 1647 226 . 119 . Cannons 19 | . . . . . . . . . . . . 19 . Explosions 1953 | . . . . . 182 . . . 240 198 . 1333 . Melee . | . . . . . . . . . . . . . . Ramming 279 | 2 7 . 21 . 57 . 22 51 . . . . 119 Kinetic 12575 | . 51 1229 2912 1872 2442 431 408 1219 1647 226 . 138 . Thermal 1007 | 249 294 464 . . . . . . . . . . . Explosive 1953 | . . . . . 182 . . . 240 198 . 1333 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . 5 6 3 3 3 7 7 7 7 7 3 Average Corruption 5 | . . . 3 5 2 3 3 6 7 7 7 7 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 259 | . . . 18 36 30 6 14 13 45 34 17 44 2 Message Errors 53 | . . . 3 7 4 4 4 2 5 9 3 11 1 Matter Fused 68 | . . . 4 5 9 . 5 7 11 12 5 10 . Heat Flow Errors 34 | . . . 3 6 5 1 1 . 7 2 1 7 1 Energy Discharges 40 | . . . 5 3 6 . 1 2 10 4 4 5 . Parts Rejected 3 | . . . . . 1 . 1 . . . . 1 . Parts Fused 4 | . . . . 3 1 . . . . . . . . Data Loss (minor) 21 | . . . 1 1 . . 1 1 6 4 2 5 . Data Loss (major) 9 | . . . 2 1 1 . 1 . 2 . 1 1 . Misfires 10 | . . . . 2 1 . . 1 1 2 1 2 . Alerts 6 | . . . . 3 . 1 . . . 1 . 1 . Weapon Failures 11 | . . . . 5 2 . . . 3 . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . . . . 56 . Projectiles . | . . . . . . . . . . . . . . Explosions 56 | . . . . . . . . . . . . 56 . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . 1 . . . 1 . . . . . . 1 . Impact 2 | . 1 . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . . . . . 123 54 Shots 3 | . . . . . . . . . . . . 3 . Rammed 52 | . . . 6 . 3 . 2 3 . . . . 38 Targets Rammed 61 | 1 6 . 6 . 4 . 2 4 . . . . 38 Kicked 7 | 1 6 . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . 1 . . . . . Highest Temperature 689 | 177 474 399 689 347 294 248 129 134 498 235 243 265 200 Average Temperature 108 | 81 200 105 104 96 70 87 50 48 163 91 125 82 109 Received Heat Transfer 2059 | . 120 216 576 213 375 135 24 63 172 . . 165 . Effects 27 | . 6 1 10 3 . . . . 7 . . . . Shutdowns 4 | . 1 1 1 . . . . . 1 . . . . Energy Bleed 5 | . 2 . 2 . . . . . 1 . . . . Interference 11 | . 2 . 6 3 . . . . . . . . . Short Circuit 2 | . . . 1 . . . . . 1 . . . . Damage (minor) 2 | . 1 . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 8 . . . . . . 1 . . . . . Heat Transferred 2997 | 814 1110 1073 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Peak Influence 1004 | 45 239 210 345 1004 849 524 232 165 . . . . 215 Initial 527 | . 29 3 37 224 527 386 192 . . . . . 200 Average 285 | 18 81 70 162 568 632 454 125 67 . . . . 204 Maximum Alert Level 3 | . 1 1 1 3 3 2 1 . . . . . 1 Low Security (%) 49 | 100 82 98 62 . . . 71 100 . . . . . Level 1 18 | . 17 1 37 27 . 33 28 . . . . . 100 Level 2 22 | . . . . 37 78 66 . . . . . . . Level 3 8 | . . . . 35 21 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . 2 3 . 7 2 . 4 . . . . 1 Investigation 4 | . . 1 . . 2 . . . . . . . 1 Extermination 4 | . . . . . 3 . . 1 . . . . . Reinforcement 7 | . . 1 2 . 1 . . 3 . . . . . Assault 1 | . . . . . 1 . . . . . . . . Garrison 3 | . . . 1 . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . 1 2 4 . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 197 | . 9 28 38 31 33 11 1 11 14 1 . 14 6 Peak Tracking Total 7 | . 7 5 7 7 7 4 1 5 4 1 . 5 5 Tactical Retreats 10 | . 2 . 3 3 1 . . . 1 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . . . 3 4 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 4 4 . . . Exploded 1 | . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Disabled 8 | . . 1 . 2 3 . . 1 . . . 1 . Max in Single Turn 2 | . . 1 . 1 2 . . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Machines Accessed 34 | . 4 3 7 . 4 3 4 2 . . 4 1 2 Terminals 21 | . 4 2 6 . 1 3 4 . . . . . 1 Fabricators 3 | . . . . . 1 . . 1 . . . . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . Total Hacks 100 | . 11 12 20 . 11 10 11 4 . . 17 1 3 Successful 53 | . 8 7 7 . 6 3 3 1 . . 17 1 . Failed 45 | . 2 4 13 . 5 7 8 3 . . . . 3 Catastrophic 13 | . 2 1 3 . . 1 3 1 . . . . 2 Database Lockouts 2 | . 1 1 . . . . . . . . . . . Manual 55 | . 10 9 18 . 1 7 10 . . . . . . Terminals 64 | . 11 10 19 . 1 10 11 . . . . . 2 Fabricators 7 | . . . . . 3 . . 3 . . . . 1 Repair Stations 5 | . . . . . 5 . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 3 | . . . 1 . 2 . . . . . . . . Terminal Hacks 29 | . 5 3 1 . . 1 1 . . . 17 1 . Record 6 | . . . . . . . . . . . 5 1 . Part Schematic 5 | . . 1 . . . . . . . . 4 . . Robot Analysis 6 | . 2 . . . . . . . . . 4 . . Prototype ID Bank 7 | . 1 1 1 . . . . . . . 4 . . Open Door 1 | . . . . . . 1 . . . . . . . Unreport Threat 3 | . 1 1 . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . 1 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 3 2 5 . . 2 2 . . . . . . Terminals 14 | . 3 2 5 . . 2 2 . . . . . . Botnet 14 | . 3 2 5 . . 2 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 4 2 6 . 3 3 4 2 . . . . 2 Full Trace Events 4 | . . 1 . . 2 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . . . . . . . 4 . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . . . Total Part Build Rating 1 | . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 61 | . . . . . 61 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . . . . . . . Machine Destruction 6 | . . . . 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 1 . 1 . EXPLORE 2 | . . . . . . . . . . 1 . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 2 . . . . . . . . . 4 . . Derelict Logs Recovered 3 | . . . . . . . . . 1 . . 2 . Drone Launches 4 | . . . . . . . . . . 3 . 1 . Drone Recoveries 1 | . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Turns Passed 13564 | 215 600 1320 1940 1071 1991 341 759 966 1277 1027 517 1254 286 Spaces Moved 5516 | 119 270 513 652 376 797 197 305 348 472 292 156 426 593 Core 141 | 12 . . . . . . . . . . . 50 79 Treads 3566 | . . 447 652 376 646 . 5 144 472 292 156 376 . Legs 443 | 107 270 66 . . . . . . . . . . . Wheels 852 | . . . . . 151 197 300 204 . . . . . Hover 514 | . . . . . . . . . . . . . 514 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 160 160 240 150 150 215 245 240 240 320 50 40 Average Speed 210 | 122 188 195 239 240 210 158 230 253 241 306 320 262 41 Slowest Speed 330 | 200 190 240 240 240 330 230 246 260 323 320 320 320 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 49 38 68 40 22 32 80 11 59 77 60 50 13 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . 1 . 3 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 3 . 1 . Spaces Dug 18 | . . . . . . . . . . . . 18 . Terrain Destroyed 239 | . . . . . 50 . . 9 18 27 . 135 . Melee . | . . . . . . . . . . . . . . Projectile 6 | . . . . . 3 . . . . . . 3 . AOE 233 | . . . . . 47 . . 9 18 27 . 132 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Mat Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Total 6761 | 155 317 709 875 461 998 209 322 392 567 405 175 542 634 Wait 527 | 5 8 78 58 13 117 3 . 8 61 86 . 90 . Move 5503 | 118 269 512 651 375 796 196 304 347 471 291 155 425 593 Hop . | . . . . . . . . . . . . . . Pick Up 94 | 9 6 15 27 3 10 1 . 7 4 5 3 3 1 Fast Attach 47 | 5 2 8 7 . 5 . 1 3 1 1 9 4 1 Attach 44 | 2 . 3 12 1 6 1 4 7 5 3 . . . Detach 3 | . . . 2 . . . . . . 1 . . . Swap 38 | . 3 6 11 5 8 . 2 . 3 . . . . Drop 87 | . 2 25 30 5 5 1 . 2 4 . 8 4 1 Fire 353 | 15 21 62 71 55 47 7 9 14 18 18 . 16 . Melee . | . . . . . . . . . . . . . . Ram 39 | . . . . . . . 1 . . . . . 38 Kick 7 | 1 6 . . . . . . . . . . . . Crush 15 | . . . 6 . 4 . 1 4 . . . . . Escape Stasis 4 | . . . . 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 20 | -11/Junkyard | Discovered new exit (range 16) 216 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 679 | -10/Materials | Central database locked down 759 | -10/Materials | Discovered new exit (range 11) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Weapon x2 1125 | -9/Materials | Build established: Scavenger-Gunner 1332 | -9/Materials | Central database locked down 1482 | -9/Materials | Build established: Scavenger-Tank 1885 | -9/Materials | Discovered new exit (range 7) 2136 | -9/Materials | Entered another Materials area 2136 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -8/Materials | Discovered new exit (range 10) 3614 | -8/Materials | Lost 3 parts (1p2n) 3877 | -8/Materials | Discovered new exit (range 16) 3962 | -8/Materials | Build established: Gunner 3997 | -8/Materials | Garrison activated, responded to threat 4074 | -8/Materials | Identified exit to Garrison 4076 | -8/Materials | Entered Garrison 4182 | -8/Garrison | Triggered checkpoint 4371 | -8/Garrison | Garrison Relay disabled 4692 | -8/Garrison | Triggered checkpoint 4792 | -8/Garrison | Destroyed 10 combat bots 4906 | -8/Garrison | Triggered checkpoint 5004 | -8/Garrison | Garrison Relay disabled 5075 | -8/Garrison | Discovered new exit (range 15) 5147 | -8/Garrison | Entered Factory 5147 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -7/Factory | Repaired Broken Flak Gun 5450 | -7/Factory | Build established: Scavenger-Gunner 5708 | -7/Factory | Fabricated Huge Storage Unit (x1) 6136 | -7/Factory | Noticed a derelict Sapper rigging charges 6361 | -7/Factory | Discovered new exit (range 7) 6373 | -7/Factory | Discovered new exit (range 14) 6747 | -7/Factory | First assault squad dispatched 6827 | -7/Factory | Lost 4 parts (4n) 6831 | -7/Factory | Destroyed 9 combat bots 7138 | -7/Factory | Entered Storage 7297 | -7/Storage | Garrison activated, responded to threat 7471 | -7/Storage | Used back door to open Recycling access 7471 | -7/Storage | Discovered new exit (range 5) 7479 | -7/Storage | Entered Recycling 7497 | -7/Recycling | Lost 4 parts (1p1n1u1w) 7737 | -7/Recycling | Build established: Gunner 8047 | -7/Recycling | Build established: Scavenger-Gunner 8219 | -7/Recycling | Discovered new exit (range 8) 8238 | -7/Recycling | Entered Factory 8238 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 8285 | -5/Factory | Spotted B-75 Beast 8553 | -5/Factory | Build established: Scavenger-Executioner 8936 | -5/Factory | Discovered new exit (range 5) 9204 | -5/Factory | Entered Upper Caves 9464 | -5/Upper Caves | Learned location of Warlord (-4) 9590 | -5/Upper Caves | Encountered a Warlord checkpoint 10145 | -5/Upper Caves | Spotted B-75 Beast 10294 | -5/Upper Caves | Destroyed B-75 Beast 10307 | -5/Upper Caves | Lost 3 parts (1u2w) 10467 | -5/Upper Caves | Discovered new exit (range 6) 10481 | -5/Upper Caves | Entered another Upper Caves area 10647 | -5/Upper Caves | Lost 3 parts (1n2w) 10919 | -5/Upper Caves | Build established: Mutant 11302 | -5/Upper Caves | Discovered new exit (range 15) 11508 | -5/Upper Caves | Entered Zhirov 11511 | -5/Zhirov | Discovered new exit (range 3) 11569 | -5/Zhirov | Met Zhirov 11639 | -5/Zhirov | Learned location of Quarantine (-2) 11639 | -5/Zhirov | Learned location of Testing (-3) 11639 | -5/Zhirov | Learned location of Command (-1) 11659 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11713 | -5/Zhirov | Found Alien Artifact 11753 | -5/Zhirov | Found Alien Artifact 11753 | -5/Zhirov | Identified Integrated Reactor 11753 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12025 | -5/Zhirov | Entered Proximity Caves 12167 | -4/Proximity Caves | Learned Research terminal intel 12245 | -4/Proximity Caves | Learned 4 Research zone layouts 12625 | -4/Proximity Caves | Spotter reported a threat 12934 | -4/Proximity Caves | Build established: Tank 13193 | -4/Proximity Caves | Found Alien Artifact 13193 | -4/Proximity Caves | Identified Dimensional Node Initializer 13193 | -4/Proximity Caves | Initialized slip node 13235 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13251 | -4/Proximity Caves | Released all parts (13) 13262 | -4/Proximity Caves | Core integrity fell below 50% 13276 | -4/Proximity Caves | Discovered new exit (range 6) 13279 | -4/Proximity Caves | Entered Factory 13279 | -4/Factory | Evolved 2 slots: Utility x2 13391 | -4/Factory | Spotted B-86 Titan 13432 | -4/Factory | Build established: Mutant 13544 | -4/Factory | Core integrity fell below 50% 13558 | -4/Factory | Core integrity fell below 20% 13565 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13373_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 13382_ K-01 Serf cleans the Assembly Bed. 13406_ System corrupted: Heat flow error (+235). 13438_ Dropped Hcp. Matter Pod. 13438_ Acquired Lrn. Tractor Beam. 13451_ ALERT: All DSF locations entering lockdown mode. 13456_ %Q/QSQ04FZ=/ZQV6YXQV6=XHM MP2GN|#QQ 13486_ Connecting with Fabricator... 13509_ Slammed into S-27 Virus. 13526_ Linear Gravjet destroyed. 13527_ Slammed into S-27 Virus. 13531_ Destabilizing: Core damaged (-34). 13532_ Slammed into S-27 Virus. 13539_ Destabilizing: Core damaged (-23). 13540_ Slammed into S-27 Virus. 13544_ Destabilizing: Core damaged (-23). 13545_ Slammed into S-27 Virus. 13556_ Destabilizing: System corrupted (+2). 13557_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????###############???????????????? | | ??????????????# ! ] ]ss #???????????????? | | ??????????????# ss@s #???????????????? | | ??????????????# """ """ """ #???#####?##????? | | ??????????????# """ """ """ #???# ????? | | ??????????????# """ """ """ #???# """ ""????? | | ??????????????# #???# """ """???? | | ?????# ##########+#####+##### """ """???? | | ?????# # ???? | | ?????# # """ """???? | | ?????# + """ """???? | | ???? # """ """ # | | ????## # # | | ?????# ################ # """ """ # | | ?????# ????????? ???# # """ """???? | | ?????# ??????????? ??# + """ """???? | | ?????? ????????????" """??# ##### ??? | | ??????? ?????????"" """ ?# #???############# | | ?????# ????"" """ """ ## #???# # | | ?????# ?# + #???# """""" """# | | ?????# ???????######### #???# """""" """# | | ?????# ?????????####### ##### """""" F"# | | ?????# ?????????# # """""" ""# | | ?????+ ????????# # # | | ?????# ????????# + """""" # | | ?????# ????????# # """""" # | | ?????# ????????# # """""" ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 90 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralNetworkBay Manual? 0 Play Time 01:00:36 Cumulative 197.5 hours Start 2023.08.07 @ 18:27:24 End 2023.08.07 @ 21:52:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/1/0/0 Lore% 68 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b14a32-3106-4749-a436-1ba73c038a9b