Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 11:25:46 Player: Shyllaena Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1163) 1163 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3253 Bonus ------- None Cogmind --------- Core Integrity 330/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web High-capacity Storage Unit Improved Targeting Computer Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Beam Rifle Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Cryofiber Web High-capacity Storage Unit Improved Targeting Computer Shield Generator [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 53 | 6 10 20 16 1 Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 1 5 10 . Treads 11 | 2 1 1 7 . Leg . | . . . . . Wheel 4 | . . 2 2 . Hover . | . . . . . Flight 3 | . . 2 1 . Utility 18 | 1 4 10 3 . Device 11 | . 3 8 . . Storage 1 | 1 . . . . Processor 4 | . . 1 3 . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 13 | 2 5 3 2 1 Energy Gun 9 | 1 5 2 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 1 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 13 | . . 4 1 8 Power 2 | . . . . 2 Propulsion 3 | . . 2 . 1 Utility 3 | . . 1 1 1 Weapon 5 | . . 1 . 4 Highest Loss Streak 8 | . . 2 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 89 93 81 Engine 12 | . 14 11 12 13 Treads 16 | . 27 10 11 13 Wheel 3 | . . 5 5 . Flight 1 | . . 2 . . Device 15 | . 13 18 15 7 Processor 11 | . . 10 19 27 Protection 4 | . 10 3 . . Energy Gun 21 | . 26 23 18 13 Ballistic Gun 4 | . . 2 9 6 Naked Turns . | . . . . . Heaviest Build 22 | 13 17 18 22 21 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 5 | . . 5 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | . 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 4 5 4 4 Class Distribution -------------------- 46% | Mutant 43% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 891 | 242 99 218 236 96 Remotely . | . . . . . Salvage Created 1764 | 89 371 711 427 166 Parts 100 | 2 18 40 32 8 Haulers Intercepted 4 | . . 2 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 7 13 7 3 Guns 28 | . 6 12 7 3 AOE 1 | . 1 . . . Classes Destroyed 10 | 1 3 5 . 1 Worker 1 | . . 1 . . Builder 2 | . 1 1 . . Tunneler 2 | . . 2 . . Hauler 4 | . . 2 2 . Recycler 1 | 1 . . . . Watcher 6 | . 2 4 . . Swarmer 7 | . . 6 1 . Grunt 13 | . 7 4 2 . Brawler 1 | . . . . 1 Sentry 9 | . . 3 4 2 Best Kill Streak 8 | 1 4 8 4 2 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 2031 | 38 195 720 294 784 Core 410 | . 33 157 34 186 Absorbed by Shields 112 | . . 112 . . Regen/Repaired (Parts) 62 | . 55 7 . . Core Remaining (%) 82 | 100 86 60 . . Volleys Fired 131 | 1 17 58 35 20 Largest 3 | 2 2 3 2 2 Hottest 157 | 60 101 157 79 79 Shots Fired 270 | 2 34 128 70 36 Gun 270 | 2 34 128 70 36 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 60 | 1 . 4 35 20 Thermal 172 | . 17 104 35 16 Explosive . | . . . . . Electromagnetic 38 | 1 17 20 . . Robot Hit Streak 12 | 2 6 12 6 6 Robot Miss Streak 4 | . 2 4 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 170 | 2 22 76 48 22 Core Hits 69 | 1 12 30 19 7 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 2 7 3 1 Burn 10 | . . 7 2 1 Destroy 1 | . . . 1 . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2664 | 45 451 1152 689 327 Guns 2535 | 12 366 1141 689 327 Cannons . | . . . . . Explosions 110 | 33 77 . . . Melee . | . . . . . Ramming 19 | . 8 11 . . Kinetic 480 | . . 13 269 198 Thermal 1804 | 33 266 956 420 129 Explosive . | . . . . . Electromagnetic 361 | 12 177 172 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 4 . . Matter Fused 4 | . . 4 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 43 | 38 . 5 . . Shots 1 | 1 . . . . Rammed 1 | . . 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 359 | 32 196 359 23 . Average Temperature 113 | 22 90 125 15 . Received Heat Transfer 674 | . 105 299 126 144 Effects 5 | . . 5 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Matter Decay 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 12 | . 1 10 1 . Heat Transferred 5169 | . 581 2960 1221 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 354 | 5 204 320 354 213 Initial 135 | . 3 4 135 85 Average 151 | 2 75 191 228 123 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 60 | 100 82 36 46 95 Level 1 39 | . 17 63 53 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 9 21 11 11 Peak Tracking Total 8 | . 3 4 4 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 10 | . 3 5 . 2 Terminals 5 | . 1 2 . 2 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 30 | . 11 14 . 5 Successful 20 | . 7 9 . 4 Failed 10 | . 4 5 . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 13 | . 2 6 . 5 Fabricators . | . . . . . Repair Stations 12 | . 8 4 . . Recycling Units 3 | . 1 2 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 3 . 4 Open Door 1 | . . . . 1 Locate Traps 1 | . . . . 1 Disarm Traps 1 | . . . . 1 Investigation Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . 5 2 . . Scan Component 3 | . 2 1 . . Repair 3 | . 2 1 . . Refit 1 | . 1 . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 . 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 2 1 . . Time 84 | . 58 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . . 8 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 2312 | 122 646 765 560 219 Spaces Moved 1240 | 75 328 409 275 153 Core 91 | 11 . 3 . 77 Treads 885 | 64 328 172 245 76 Legs . | . . . . . Wheels 232 | . . 202 30 . Hover . | . . . . . Flight 32 | . . 32 . . Fastest Speed 50 | 50 160 80 80 50 Average Speed 137 | 143 160 121 153 104 Slowest Speed 360 | 160 160 360 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 47 33 24 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 4 | 2 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 4 | 2 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 1580 | 87 413 558 347 175 Wait 92 | . 45 44 3 . Move 1236 | 74 327 408 274 153 Hop . | . . . . . Pick Up 40 | 6 11 15 7 1 Fast Attach 7 | . . 5 2 . Attach 18 | 6 5 4 2 1 Detach . | . . . . . Swap 28 | . 5 11 12 . Drop 26 | . 2 12 12 . Fire 131 | 1 17 58 35 20 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 7 | -11/Junkyard | Discovered new exit (range 16) 123 | -11/Junkyard | Entered Materials 331 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 636 | -10/Materials | Repaired Sensor Array 676 | -10/Materials | Repaired Beam Rifle 769 | -10/Materials | Entered another Materials area 769 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1400 | -9/Materials | Repaired Sensor Array 1490 | -9/Materials | Discovered new exit (range 3) 1532 | -9/Materials | Identified exit to Materials 1534 | -9/Materials | Entered another Materials area 1534 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1689 | -8/Materials | Build established: Scavenger-Skirmisher 1909 | -8/Materials | Discovered new exit (range 16) 2047 | -8/Materials | Discovered new exit (range 19) 2092 | -8/Materials | Identified exit to Storage 2094 | -8/Materials | Entered Storage 2192 | -8/Storage | Garrison activated, responded to threat 2210 | -8/Storage | Discovered new exit (range 11) 2305 | -8/Storage | Lost 8 parts (2p1n1u4w) 2313 | -8/Storage | Self-destructed Last Messages --------------- Acquired 52 matter. U-05 Engineer builds a Door. Y-45 Defender destroyed. Cld. Ion Engine destroyed. L-31 Rogue suffers critical hit (Burn). Faulty Imp. Medium Laser destroyed. Hvy. Assault Rifle destroyed. Beam Rifle destroyed. Imp. Treads severed. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Imp. Treads. Acquired Hvy. Assault Rifle. Lgt. Ion Engine destroyed. Imp. Treads destroyed. Acquired 41 matter. Imp. Heat Sink destroyed. Acquired 3 matter. Hvy. Assault Rifle destroyed. Critical hit (Burn: +37). Connecting with Door Terminal... 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"""???# """ # """ #??# T#?? | | ???? ?????? ????# ! # " """" #?## ##?? | | ######+#########+#########+##### " "" " #?#""""#?? | | ^ # " "" " #?## #?? | | + """" " #??# < #?? | | # """ #??# #?? | | ################################ #??#####?? | | ???????????????????????????????# #????????? | | ???????????????????????????????##########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 230 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed LaserMissileBlade Manual? 0 Play Time 00:41:07 Cumulative 4.5 hours Start 2023.03.08 @ 10:47:05 End 2023.03.08 @ 11:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6c7f71e5-86c7-448b-8bdc-35e64b9aca83