Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 20:59:22 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1741) 1741 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5781 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 700/700 Matter 169/300 Energy 79/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Cooled Airjet > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Seismic Detector Relay Coupler [NC] (29) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Heavy Ion Engine Relay Coupler [Specialist] (25) Lightning Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Seismic Detector Drone Bay > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Aluminum Leg Aluminum Leg Heat Sink Structural Scanner Improved EM Shotgun Improved Medium Laser Mining Laser [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 56 | 7 2 13 22 2 4 4 2 Power 7 | 1 1 3 2 . . . . Engine 6 | 1 . 3 2 . . . . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 6 1 2 . 1 Treads . | . . . . . . . . Leg 11 | 2 . 2 6 1 . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . 2 . . Utility 18 | 2 1 2 7 . 1 4 1 Device 9 | 1 1 1 4 . . 1 1 Storage 1 | 1 . . . . . . . Processor 4 | . . 1 1 . . 2 . Hackware 1 | . . . . . . 1 . Protection 3 | . . . 2 . 1 . . Artifact . | . . . . . . . . Weapon 17 | 2 . 6 7 1 1 . . Energy Gun 9 | 1 . 3 3 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . 2 4 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . 1 Parts Lost 16 | . . 2 2 . 12 . . Power 1 | . . 1 . . . . . Propulsion 6 | . . . . . 6 . . Utility 4 | . . . 2 . 2 . . Weapon 5 | . . 1 . . 4 . . Highest Loss Streak 7 | . . 1 1 . 7 . . To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 5 7 7 6 6 2 2 Power 1 | 1 1 1 1 1 1 1 1 Propulsion 1 | . . 2 2 . . . . Utility 2 | . 1 2 2 2 3 1 1 Weapon 1 | . 2 1 2 3 2 . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 3 1 1 . . . 3 Power 2 | . . . 1 . . . 1 Propulsion 2 | . 2 . . . . . . Utility 1 | . . . . . . . 1 Weapon 3 | . 1 1 . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 98 74 27 43 Engine 8 | . 7 8 11 9 6 . . Core 1 | . 6 2 . . . . . Leg 21 | . 28 22 22 34 23 . . Device 15 | . 14 22 17 18 5 1 8 Storage 9 | . 14 11 11 9 7 . . Processor 10 | . . 10 11 9 9 15 15 Protection 2 | . . . 3 . 5 . . Energy Gun 9 | . 14 11 11 9 7 . . Ballistic Gun 9 | . 14 10 10 9 5 . . Peak Build Rating 20 | 7 10 14 20 18 18 11 18 Average Rating 13 | 4 8 12 15 17 13 5 14 On Entrance 9 | . 7 10 14 16 18 2 11 Naked Turns . | . . . . . . . . Heaviest Build 26 | 13 15 20 26 21 23 2 3 Greatest Support 40 | 20 20 23 23 40 40 3 8 Greatest Overweight (x) 5 | . . . 1 . 5 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 7 8 4 3 Average Carried 6 | 2 5 7 7 6 6 2 2 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 7 4 2 3 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scout | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Matter Collected 1116 | 294 43 272 507 . . . . Remotely . | . . . . . . . . Salvage Created 2353 | 85 259 644 1228 . 137 . . Parts 136 | 10 11 43 65 . 7 . . Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 2 | . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Combat Hostiles Destroyed 44 | . 2 14 22 . 6 . . Guns 42 | . 2 12 22 . 6 . . AOE 2 | . . 2 . . . . . Classes Destroyed 9 | 1 3 3 2 . . . . Builder 4 | . 3 1 . . . . . Tunneler 4 | 4 . . . . . . . Hauler 3 | . . . 3 . . . . Recycler 3 | . 1 . 2 . . . . Watcher 2 | . . . 2 . . . . Swarmer 14 | . . 2 7 . 5 . . Grunt 14 | . 2 5 6 . 1 . . Duelist 1 | . . 1 . . . . . Sentry 15 | . . 6 9 . . . . Best Kill Streak 6 | 4 2 5 6 . 4 . . Combat Bots Only 6 | . 2 5 6 . 4 . . Max Kills in Single Turn 3 | 1 2 3 2 . 1 . . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 2 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Hostile Shots Fired 420 | . 7 85 122 . 206 . . Missed 131 | . 4 29 29 . 69 . . Hits 289 | . 3 56 93 . 137 . . Projectile 289 | . 3 56 93 . 137 . . Critical Strikes 9 | . . 2 2 . 5 . . Damage Taken 3351 | . 63 769 1113 . 1406 . . Core 893 | . 15 163 187 . 528 . . Absorbed by Shields 67 | . . . . . 67 . . Core Remaining (%) 52 | 100 94 . 12 . . 4 . Volleys Fired 173 | 8 11 45 82 . 18 5 4 Largest 2 | 2 2 2 2 . 2 1 1 Hottest 100 | 60 60 100 100 . 100 100 100 Shots Fired 324 | 16 22 89 163 . 25 5 4 Gun 312 | 16 22 88 162 . 24 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 12 | . . 1 1 . 1 5 4 Kinetic 151 | 8 11 44 81 . 7 . . Thermal 126 | . . 31 82 . 4 5 4 Explosive . | . . . . . . . . Electromagnetic 47 | 8 11 14 . . 14 . . Robot Hit Streak 14 | 5 8 14 14 . 7 . . Robot Miss Streak 5 | 3 2 4 5 . 4 4 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 201 | 8 15 61 100 . 17 . . Core Hits 89 | 4 9 27 41 . 8 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 9 | 1 1 2 5 . . . . Burn 5 | . . . 5 . . . . Destroy 1 | . . 1 . . . . . Corrupt 3 | 1 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3260 | 108 333 977 1579 . 263 . . Guns 3013 | 108 184 879 1579 . 263 . . Cannons . | . . . . . . . . Explosions 247 | . 149 98 . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1526 | 40 52 459 871 . 104 . . Thermal 1259 | . 149 386 708 . 16 . . Explosive . | . . . . . . . . Electromagnetic 475 | 68 132 132 . . 143 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 5 | . . 5 . . . . . Projectiles . | . . . . . . . . Explosions 5 | . . 5 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 37 | . . 37 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 24 183 357 . 37 19 . Average Temperature 67 | . 13 40 92 . 14 10 . Received Heat Transfer 1068 | . 24 318 324 . 402 . . Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 1 5 . . . . Heat Transferred 3062 | . 150 840 2035 . 37 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Maximum Alert Level 1 | . . 1 1 . 1 . . Low Security (%) 81 | 100 100 48 81 100 98 100 100 Level 1 18 | . . 51 18 . 1 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 316 | 10 42 316 278 116 202 91 30 Initial 119 | . 6 . 119 111 62 91 30 Average 133 | 2 13 186 159 105 124 76 11 Influence Increases 1551 | 20 72 517 661 5 245 16 15 Destroy 0b10 Robot/C 880 | . 40 280 440 . 120 . . Destroy 0b10 Robot/NC 80 | 20 20 5 35 . . . . Destroy Leader 210 | . 10 90 110 . . . . Successful Hack 47 | . . 16 26 5 . . . Disable Machine 90 | . . 30 30 . . 15 15 Anti-Garrison Action 50 | . . . . . 50 . . Destroy Structure 14 | . 2 6 5 . . 1 . Lose Combat Pursuer 180 | . . 90 15 . 75 . . Influence Decreases 1551 | 10 82 233 679 175 154 136 82 Entered New Map 491 | . 4 . 165 155 34 96 37 Time Decay 900 | 10 78 213 494 20 . 40 45 Lost Part 160 | . . 20 20 . 120 . . Squads Dispatched 2 | . . . 2 . . . . Investigation 2 | . . . 2 . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Distress Signals 7 | . . 4 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 2 24 27 . 23 . . Peak Tracking Total 13 | . 2 9 4 . 13 . . Tactical Retreats 9 | . . 3 1 . 5 . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Traps Triggered 6 | . 1 . 2 . 3 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Machines Disabled 7 | . . 2 2 . 1 1 1 Max in Single Turn 1 | . . 1 1 . 1 1 1 Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Machines Accessed 12 | . 1 2 7 2 . . . Terminals 10 | . . 2 7 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 32 | . 3 4 18 7 . . . Successful 15 | . 1 1 8 5 . . . Failed 17 | . 2 3 10 2 . . . Catastrophic 3 | . . 1 2 . . . . Database Lockouts . | . . . . . . . . Manual 14 | . . 3 8 3 . . . Terminals 28 | . . 4 18 6 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 9 | . . . 6 3 . . . Part Schematic 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 2 | . . . 2 . . . . Branch Access Points 2 | . . . 1 1 . . . Emergency Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 4 | . . 1 2 1 . . . Terminals 4 | . . 1 2 1 . . . Botnet 2 | . . . 1 1 . . . Disrupt 2 | . . 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 2 6 2 . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 9 | . . . 9 . . . . EXPLORE 6 | . . . 6 . . . . RETURN 3 | . . . 3 . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Active Infowar (turns) 2304 | 9 216 507 1154 58 169 75 116 Optics 191 | . . . . . . 75 116 Sensors 491 | . . . 382 . . 10 99 Terrain 548 | . . 505 43 . . . . Structural 282 | . . . 282 . . . . Seismic 1638 | 9 216 507 662 58 169 . 17 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . 6 . . . . Drone Recoveries 5 | . . . 5 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Turns Passed 2662 | 74 218 507 1306 58 287 96 116 Spaces Moved 1473 | 38 141 259 551 45 198 117 124 Core 273 | 16 . . . . 26 117 114 Treads . | . . . . . . . . Legs 1159 | 22 141 259 551 45 141 . . Wheels . | . . . . . . . . Hover 10 | . . . . . . . 10 Flight 31 | . . . . . 31 . . Fastest Speed 37 | 50 120 120 120 120 37 50 50 Average Speed 124 | 90 120 120 170 120 104 50 50 Slowest Speed 300 | 120 120 120 190 120 300 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . 4 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 31 32 80 7 29 20 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . 2 2 . . . 1 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 4 | . 2 2 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Total 1956 | 59 172 372 757 48 247 137 164 Wait 164 | 1 6 39 73 . 2 10 33 Move 1459 | 37 140 258 550 44 190 116 124 Hop 3 | . . . . . 3 . . Pick Up 32 | 6 8 6 7 1 2 1 1 Fast Attach 12 | 4 . . 2 . 2 2 2 Attach 16 | 3 . 4 3 2 2 2 . Detach 2 | . . . 1 . 1 . . Swap 39 | . 2 10 22 1 3 1 . Drop 37 | . 5 10 17 . 5 . . Fire 173 | 8 11 45 82 . 18 5 4 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 19 | . . . . . 19 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 5) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 693 | -9/Materials | Discovered new exit (range 14) 788 | -9/Materials | Build established: Scavenger-Mutant 795 | -9/Materials | Discovered new exit (range 3) 800 | -9/Materials | Entered Storage 1058 | -9/Storage | Identified exit to Recycling 1229 | -9/Storage | Core integrity fell below 50% 1756 | -9/Storage | Build established: Mutant 2026 | -9/Storage | Core integrity fell below 20% 2073 | -9/Storage | Discovered new exit (range 15) 2105 | -9/Storage | Identified exit to Materials 2106 | -9/Storage | Entered Materials 2106 | -8/Materials | Evolved 2 slots: Propulsion x2 2163 | -8/Materials | Identified exit to Garrison 2164 | -8/Materials | Entered Garrison 2218 | -8/Garrison | Triggered checkpoint 2227 | -8/Garrison | Garrison Relay disabled 2274 | -8/Garrison | Installed Relay Interface Framework 2310 | -8/Garrison | Triggered checkpoint 2318 | -8/Garrison | Triggered checkpoint 2383 | -8/Garrison | Lost 7 parts (3n2u2w) 2386 | -8/Garrison | Triggered checkpoint 2407 | -8/Garrison | Core integrity fell below 50% 2442 | -8/Garrison | Core integrity fell below 20% 2446 | -8/Garrison | Discovered new exit (range 8) 2449 | -8/Garrison | Identified exit to Materials 2451 | -8/Garrison | Entered Materials 2476 | -8/Materials | Lost 5 parts (3n2w) 2546 | -8/Materials | Discovered new exit (range 3) 2547 | -8/Materials | Identified exit to Factory 2547 | -8/Materials | Entered Factory 2547 | -7/Factory | Evolved 2 slots: Utility x2 2663 | -7/Factory | Self-destructed Last Messages --------------- 02471_ Acquired Adv. Visual Processing Unit. 02506_ U-05 Engineer builds a Wall. 02521_ TF Node disabled. 02521_ Imp. Sensor Array tumbles out of TF Node. 02521_ Imp. Signal Interpreter tumbles out of TF Node. 02526_ Acquired Imp. Sensor Array. 02528_ Acquired Imp. Signal Interpreter. 02536_ Discarded Signal Interpreter. 02546_ EXIT=FOUND 02547_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE 02585_ Acquired Lightning Gun. 02592_ Acquired Prototype Hover Unit. 02592_ Identified Cld. Airjet. 02623_ TF Node disabled. 02623_ Imp. Sensor Array tumbles out of TF Node. 02623_ Imp. Signal Interpreter tumbles out of TF Node. 02645_ Acquired Seismic Detector. 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""F"" ???????????? | | ?????# "" "" ?????????? | | ?????# ?????????? | | ?????# ??????????? | | ?????# ??????????? | | ?????# ????? ?? | | ?????# ?????? | | ?????# ????? | | ?????# ??? | | ####### """"""""" | | # @# """"""""" | | # # """"""""" | | # + """"""""" | | # """ # """"""""" | | # """ # """"""""" | | # """ # | | # + | | # """ ########## ######## | | # """ ######### #?????# | | # """ + ! !#?????# | | # ###### ## #?????# | | # #????# ### ##?????# | | #######????#+###+######## | | ???????????# # #? | | ???????????# """ """ + #? | | ???????????# """ """ # #? | | ???????????# """ """ # #? | | ???????????# # #? | | ???????????############## #? | | ??????????############### ## | | ??????????# ## ## | | ??????????# """## ## | | ??????????# " " " """## ## | | ??????????# " " " ""## ## | | ??????????# " " " F""## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 62 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricCannonReactor Manual? 0 Play Time 00:41:50 Cumulative 222.7 hours Start 2025.06.22 @ 20:18:46 End 2025.06.22 @ 20:59:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 386 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a942dd3-0803-45a3-b77e-c3a4d6bf3371