Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.18 @ 21:47:36 // AFD2020/Player2 Player: opdo Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (35) 175 Value Destroyed (1289) 1289 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3575) 3575 TOTAL SCORE: 10819 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 2159 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 354 Friendly Fire -585 Cogmind --------- Core Integrity 0/1000 Matter 262/300 Energy 415/415 System Corruption 1% Temperature Warm (117) Movement Walking (190) Ox1 Location -5/Warlord Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg (fused) Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Experimental Optical Array Advanced Terrain Scanner Experimental Core Analyzer Hacking Suite System Mapper > --- WEAPON (4) ------- Vortex Shotgun Vortex Shotgun Helical Railgun Scythe > --- INVENTORY (15) --- Light Nuclear Core Vortex Chain Reactor Advanced Heat Sink Experimental Heat Sink Improved Sensor Array Experimental Targeting Computer Transmission Jammer Experimental Phase Shifter Experimental Thermal Shield Thermal Barrier Improved Remote Force Field Improved Component Analysis Suite Hypervelocity Gauss Rifle Plasma Lance Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Advanced Terrain Scanner Experimental Core Analyzer Hacking Suite System Mapper > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Helical Railgun Scythe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Vortex Chain Reactor Advanced Heat Sink Experimental Heat Sink Improved Sensor Array Transmission Jammer Experimental Phase Shifter Experimental Thermal Shield Thermal Barrier Improved Remote Force Field Improved Component Analysis Suite Hypervelocity Gauss Rifle Plasma Lance [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Utility Shielding Weapon Tesla Rifle Energy Gun Tesla Rifle Ballistic Gun High-powered Shotgun Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . . Power 2 | . . . . . 1 . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 4 | . . . . . 2 1 . . . . 1 . . . Weapon 2 | . . . . . . 1 . . . . 1 . . . Parts Attached 94 | 6 1 . 2 . 9 2 1 2 . 10 19 20 5 17 Power 14 | 1 . . . . 2 . . . . 2 3 4 . 2 Engine 8 | 1 . . . . 2 . . . . 2 1 1 . 1 Core 5 | . . . . . . . . . . . 1 3 . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 17 | 2 . . . . 1 . . 1 . 1 2 4 4 2 Treads . | . . . . . . . . . . . . . . . Leg 16 | 2 . . . . 1 . . 1 . 1 1 4 4 2 Wheel . | . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . Utility 32 | 1 1 . 2 . 3 1 . . . 4 7 4 . 9 Device 21 | . . . 1 . 2 1 . . . 1 7 3 . 6 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 5 | . 1 . . . . . . . . 2 . . . 2 Hackware 2 | . . . . . . . . . . . . 1 . 1 Protection 2 | . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 . . . . 3 1 1 1 . 3 7 8 1 4 Energy Gun 21 | 1 . . . . 2 1 . . . 2 6 6 1 2 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . . 1 . . 1 . . 1 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . 1 . . Unidentified Prototypes 13 | . . . 1 . . . . . . . 3 1 . 8 Parts Lost 24 | . . . . . . . . . . 7 2 11 1 3 Power 6 | . . . . . . . . . . 2 1 3 . . Propulsion 6 | . . . . . . . . . . 1 1 3 . 1 Utility 6 | . . . . . . . . . . 3 . 3 . . Weapon 6 | . . . . . . . . . . 1 . 2 1 2 Highest Loss Streak 4 | . . . . . . . . . . 4 2 4 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 88 99 100 100 100 91 88 88 99 99 Engine 7 | . 14 14 14 14 12 15 15 15 15 12 3 . . . Core 5 | . . . . . . . . . . . 1 7 17 16 Leg 21 | . 28 28 28 28 25 23 23 23 23 21 15 17 22 22 Device 21 | . . . 9 14 18 30 30 30 30 17 19 20 23 22 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 Processor 1 | . 11 14 4 . . . . . . 4 6 1 . . Hackware 2 | . . . . . . . . . . . . 3 5 5 Protection 1 | . . . . . 4 . . . . 4 6 1 . . Energy Gun 13 | . 14 14 14 14 10 14 12 1 . . 8 17 22 22 Ballistic Gun 6 | . 14 14 14 14 7 7 7 13 15 14 7 1 . . Slashing Weapon 2 | . . . . . . . 2 7 7 7 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 14 14 14 31 31 41 44 44 46 46 52 67 85 66 75 Greatest Support 79 | 20 20 20 20 20 37 37 37 42 42 47 56 79 75 65 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 3 4 5 5 10 9 11 12 11 12 11 15 15 15 Average Carried 9 | 1 2 3 4 4 6 8 10 11 11 8 7 10 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 3 4 4 5 10 9 11 11 11 7 8 13 10 15 Class Distribution -------------------- 30% | Scavenger-Skirmisher 27% | Mutant 15% | Skirmisher 15% | Scavenger-Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Matter Collected 1624 | 95 43 17 . 184 139 24 12 49 . 57 252 380 202 170 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1427 | . 18 18 . 31 98 . . 19 . 259 193 425 296 70 Parts 50 | . . . . 2 9 . . . . 4 10 12 13 . Haulers Intercepted 2 | . . . . . . . . . . . . 2 . . Recyclers Shooed 3 | . . . . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 4 . 4 . . 9 . Prevented 11 | . . . . . . . . . . . . . 11 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Combat Hostiles Destroyed 30 | . 1 1 . 2 1 . . 1 . 4 9 5 4 2 Melee 5 | . . . . . . . . . . 4 1 . . . Guns 20 | . 1 1 . 2 1 . . 1 . . 4 5 3 2 AOE 4 | . . . . . . . . . . . 4 . . . Classes Destroyed 9 | . 1 . . . 2 . . . . 2 1 1 1 1 Worker 1 | . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . . . . . . . 2 . . Watcher 2 | . . . . . 2 . . . . . . . . . Swarmer 17 | . 1 1 . 2 1 . . 1 . . 8 3 . . Grunt 7 | . . . . . . . . . . 2 . 1 3 1 Brawler 2 | . . . . . . . . . . 2 . . . . Sentry 1 | . . . . . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . . 1 1 . . Striker 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 1 1 . 2 2 . . 1 . 2 5 3 2 2 Combat Bots Only 5 | . 1 1 . 2 1 . . 1 . 2 5 3 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 . . 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . Melee 1 | . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Hostile Shots Fired 216 | . 13 8 . 25 11 . . 2 . 26 16 56 27 32 Missed 54 | . 2 3 . 6 5 . . . . 6 4 12 4 12 Damage Taken 4135 | . 91 35 . 161 136 . . 45 . 461 272 1463 785 686 Core 1171 | . 8 23 . 47 15 . . . . 108 29 436 347 158 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . 10 54 . . Regen/Repaired (Parts) 209 | . . . . . . . . . . . . 67 . 142 Core Remaining (%) 76 | 100 . . . 50 81 . . . . 70 82 . . . Volleys Fired 113 | . 4 3 . 11 14 5 . 3 . 5 18 32 9 9 Largest 4 | . 2 2 . 2 2 3 . 2 . 2 3 4 4 4 Hottest 271 | . 70 70 . 70 90 140 . 75 . 58 125 229 261 271 Shots Fired 312 | . 8 6 . 22 28 15 . 6 . 13 52 98 35 29 Gun 312 | . 8 6 . 22 28 15 . 6 . 13 52 98 35 29 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 93 | . 4 3 . 11 14 5 . 4 . 13 27 10 . 2 Thermal 115 | . 4 3 . 11 14 10 . 2 . . . 49 16 6 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 90 | . . . . . . . . . . . 25 39 19 7 Entropic 14 | . . . . . . . . . . . . . . 14 Robot Hit Streak 6 | . 3 1 . 2 5 2 . 1 . 4 3 6 3 5 Robot Miss Streak 10 | . 2 5 . 8 4 6 . 4 . 3 10 3 4 6 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 7 | . 1 . . . . . . 1 . . 2 1 1 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . 1 1 1 1 Shots Hit Robots 191 | . 5 1 . 6 16 7 . 3 . 17 24 74 18 20 Core Hits 86 | . 1 1 . 4 9 3 . 2 . 7 16 24 9 10 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . . Critical Strikes 11 | . . . . 2 . . . . . 2 1 6 . . Burn 5 | . . . . 2 . . . . . . . 3 . . Destroy 2 | . . . . . . . . . . . . 2 . . Sever 4 | . . . . . . . . . . 2 1 1 . . Melee Attacks 28 | . . . . . . . . . . 11 5 12 . . Impact . | . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 11 5 11 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4783 | . 69 26 . 127 288 96 . 32 . 481 860 1613 423 768 Guns 3423 | . 61 26 . 127 256 96 . 32 . 224 364 1124 412 701 Cannons . | . . . . . . . . . . . . . . . Explosions 460 | . . . . . . . . . . . 288 105 . 67 Melee 849 | . . . . . . . . . . 257 208 384 . . Ramming 51 | . 8 . . . 32 . . . . . . . 11 . Kinetic 924 | . 35 14 . 51 208 23 . 19 . 224 224 70 . 56 Thermal 1506 | . 26 12 . 76 48 73 . 13 . . 288 771 129 70 Explosive 67 | . . . . . . . . . . . . . . 67 Electromagnetic 925 | . . . . . . . . . . . 140 388 283 114 Impact . | . . . . . . . . . . . . . . . Slashing 849 | . . . . . . . . . . 257 208 384 . . Piercing . | . . . . . . . . . . . . . . . Entropic 461 | . . . . . . . . . . . . . . 461 Highest Corruption 18 | . . . . . . . . . . 16 2 17 18 18 Average Corruption 13 | . . . . . . . . . . 13 2 10 17 18 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 124 | . . . . . . . . . . 44 . 35 40 5 Message Errors 35 | . . . . . . . . . . 13 . 14 8 . Matter Fused 29 | . . . . . . . . . . 9 . 8 9 3 Heat Flow Errors 17 | . . . . . . . . . . 4 . 1 12 . Energy Discharges 13 | . . . . . . . . . . 6 . 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . . . . . . . 7 . 2 4 . Data Loss (major) 4 | . . . . . . . . . . 2 . 1 1 . Misfires 8 | . . . . . . . . . . 3 . 4 . 1 Alerts 1 | . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . . . 59 6 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 36 | . . . . . . . . . . . 36 . . . Melee 29 | . . . . . . . . . . . 23 6 . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . . . . . . . 56 26 . 49 Shots 3 | . . . . . . . . . . . 1 1 . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . 3 . . . . . . 1 1 . Kicked 6 | . 1 . . . 3 . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 698 | . 36 18 . 54 39 198 . 6 . 268 159 698 680 414 Average Temperature 148 | . 19 9 . 21 15 101 . 3 . 97 42 222 198 157 Received Heat Transfer 579 | . . . . 6 54 . . . . 108 27 108 189 87 Effects 38 | . . . . . . . . . . . . 24 12 2 Shutdowns 13 | . . . . . . . . . . . . 7 4 2 Energy Bleed 4 | . . . . . . . . . . . . 2 2 . Interference 8 | . . . . . . . . . . . . 6 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . . 6 . . Damage (core) 4 | . . . . . . . . . . . . 2 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . . . 3 . . Heat Transferred 2964 | . 74 37 . 370 148 185 . 37 . . 200 1598 222 93 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 2 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Peak Influence 688 | . 135 154 . 199 372 234 . . . . 458 688 . . Initial 148 | . . 52 . . 77 111 . . . . 28 148 . . Average 196 | . 98 133 . 72 203 127 . . . . 228 248 . . Maximum Alert Level 2 | . . . . . 1 1 . . . . 2 2 . . Low Security (%) 62 | 100 100 100 . 100 43 74 . . . . 28 64 . . Level 1 21 | . . . . . 56 25 . . . . 63 . . . Level 2 15 | . . . . . . . . . . . 8 34 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . . 1 . . . . 2 3 . . Investigation 2 | . 1 . . . . . . . . . . 1 . . Extermination 4 | . . . . . . . . . . . 2 2 . . Reinforcement 2 | . 1 . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Distress Signals . | . . . . . . . . . . . . . . . Communications Jammed 15 | . . . . . . . . . . . . 2 . 13 Distress Signals 14 | . . . . . . . . . . . . 1 . 13 Times Spotted 111 | . 6 3 . 6 13 6 . 5 . 9 19 23 7 14 Peak Tracking Total 9 | . 4 3 . 4 3 3 . 4 . 4 6 9 4 6 Tactical Retreats 8 | . . . . . . . . . . 1 2 2 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Traps Triggered 7 | . 1 . . . 1 . . . . . 2 2 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . 25 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Machines Disabled 6 | . . . . . . . . . . . 5 . . 1 Max in Single Turn 2 | . . . . . . . . . . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Machines Accessed 21 | . 2 . . . 4 1 . . 4 . . 8 . 2 Terminals 7 | . . . . . 3 . . . . . . 4 . . Fabricators 3 | . . . . . . 1 . . . . . 2 . . Repair Stations 2 | . 1 . . . . . . . . . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Total Hacks 52 | . 2 . . . 5 3 . . 27 . . 12 . 3 Successful 45 | . 1 . . . 4 2 . . 27 . . 8 . 3 Failed 7 | . 1 . . . 1 1 . . . . . 4 . . Catastrophic 2 | . . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . . . 1 . 4 1 . . . . . 4 . 2 Terminals 9 | . . . . . 3 . . . . . . 6 . . Fabricators 6 | . . . . . . 3 . . . . . 3 . . Repair Stations 3 | . 1 . . . . . . . . . . 2 . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Terminal Hacks 35 | . . . . . 1 . . . 27 . . 4 . 3 Record 14 | . . . . . 1 . . . 9 . . 2 . 2 Part Schematic 9 | . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 . . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . . . . 1 . . Terminals 2 | . . . . . 2 . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . 3 1 . . . . . 7 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Total Allies 3 | . 1 . . . . 1 . . . 1 . . . . Largest Group 2 | . 1 1 1 1 1 2 1 1 1 2 2 1 1 1 Highest-Rated Group 181 | . 60 60 60 60 69 76 73 74 74 177 181 101 122 142 Highest-Rated Ally 142 | . 60 60 60 60 69 73 73 74 74 96 99 101 122 142 Total Orders 1 | . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . 1 . . . . . . . . Ally Attacks 254 | . 8 5 . 8 25 13 . 8 . 27 27 84 30 19 Total Damage 5897 | . 144 103 . 205 692 420 . 165 . 842 758 568 332 1668 Kills 76 | . 4 2 . 5 11 7 . 3 . 5 8 20 4 7 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 1 . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . 8 2 . . Garrisons 1 | . . . . . . . . . . . . 1 . . Patrols 4 | . . . . . . . . . . . 4 . . . Guards 5 | . . . . . . . . . . . 4 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Turns Passed 10357 | 45 193 34 462 319 745 616 833 487 168 1405 502 1750 889 1909 Spaces Moved 5268 | 35 147 21 343 151 411 283 430 245 88 625 230 867 528 864 Core 14 | 14 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 5254 | 21 147 21 343 151 411 283 430 245 88 625 230 867 528 864 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 123 193 193 193 193 123 123 120 120 190 Average Speed 174 | 94 120 120 126 190 161 193 193 193 193 193 169 170 158 190 Slowest Speed 260 | 190 120 120 190 190 193 193 193 193 193 195 190 260 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 31 9 61 36 34 10 61 54 69 69 6 18 63 71 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 43 | . . . . . . . . . . . 7 . . 36 Melee . | . . . . . . . . . . . . . . . Projectile 13 | . . . . . . . . . . . . . . 13 AOE 30 | . . . . . . . . . . . 7 . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Total 6162 | 47 155 24 374 162 465 342 434 253 87 795 296 1052 564 1112 Wait 521 | . . . 26 . 14 50 . 2 . 140 4 89 . 196 Move 5254 | 34 146 20 342 150 410 282 429 244 87 624 229 866 527 864 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 7 3 1 2 1 12 2 3 1 . 4 15 26 10 17 Fast Attach . | . . . . . . . . . . . . . . . Attach 64 | 6 1 . 2 . 7 2 . . . 8 14 17 3 4 Detach 2 | . . . . . 1 . . . . . 1 . . . Swap 30 | . . . . . 2 . 1 2 . 2 5 3 2 13 Drop 40 | . . . 2 . 2 1 1 1 . 1 5 6 12 9 Fire 113 | . 4 3 . 11 14 5 . 3 . 5 18 32 9 9 Melee 28 | . . . . . . . . . . 11 5 12 . . Ram . | . . . . . . . . . . . . . . . Kick 6 | . 1 . . . 3 . . . . . . 1 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 239 | -10/Materials | Entered Mines 269 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 269 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Entered Exiles 300 | -10/Exiles | Build established: Mutant 302 | -10/Exiles | Met 8R-AWN 324 | -10/Exiles | Met EX-HEX 361 | -10/Exiles | Met EX-BIN 377 | -10/Exiles | Aligned with FarCom system 378 | -10/Exiles | Given EX-Vault access code 410 | -10/Exiles | Opened EX-Vault 415 | -10/Exiles | Found Prototype Device 417 | -10/Exiles | Identified PSU Rigger 452 | -10/Exiles | Warned to stay clear of 0b10 Research branches 603 | -10/Exiles | Met EX-DEC 712 | -10/Exiles | Discovered new exit (range 14) 735 | -10/Exiles | Left Exiles lab with PSU Rigger 735 | -10/Exiles | Entered Mines 972 | -9/Mines | Discovered new exit (range 5) 1022 | -9/Mines | Learned Materials interactive machine intel 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1055 | -8/Materials | Loaded intel: 18 interactive machine locations 1648 | -8/Materials | Build established: Skirmisher 1734 | -8/Materials | Discovered new exit (range 16) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1955 | -7/Factory | Fabricated K-01 Serf (x1) 2403 | -7/Factory | Discovered new exit (range 7) 2415 | -7/Factory | Entered Lower Caves 2571 | -7/Lower Caves | Learned Factory emergency access door positions 3243 | -7/Lower Caves | Discovered new exit (range 3) 3248 | -7/Lower Caves | Entered another Lower Caves area 3264 | -7/Lower Caves | Build established: Mutant 3442 | -7/Lower Caves | Spotted B-75 Beast 3725 | -7/Lower Caves | Discovered new exit (range 4) 3735 | -7/Lower Caves | Entered Data Miner 3735 | -7/Data Miner | Discovered new exit (range 6) 3772 | -7/Data Miner | Met Data Miner 3836 | -7/Data Miner | Learned location of Section 7 (-2) 3836 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3851 | -7/Data Miner | Received God Mode back door access code from Data Miner 3903 | -7/Data Miner | Entered Proximity Caves 3907 | -6/Proximity Caves | Learned Factory interactive machine intel 4119 | -6/Proximity Caves | Escorted by Enhanced Grunt 4148 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 4443 | -6/Proximity Caves | System corruption reached 10% 4734 | -6/Proximity Caves | Build established: Scavenger-Mutant 4940 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5299 | -6/Proximity Caves | Discovered new exit (range 6) 5308 | -6/Proximity Caves | Entered Factory 5308 | -6/Factory | Accompanied by 1 ally 5308 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5310 | -6/Factory | Loaded intel: 53 interactive machine locations 5404 | -6/Factory | Found Prototype Device 5462 | -6/Factory | Identified Exp. Thermal Shield 5645 | -6/Factory | Discovered new exit (range 15) 5741 | -6/Factory | Build established: Scavenger-Assassin 5810 | -6/Factory | Entered another Factory area 5810 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6110 | -5/Factory | Identified exit to DSF 6461 | -5/Factory | Lost 4 parts (1n2u1w) 6965 | -5/Factory | System corruption reached 10% 7019 | -5/Factory | Lost 4 parts (1p1n1u1w) 7192 | -5/Factory | Core integrity fell below 50% 7277 | -5/Factory | Build established: Scavenger-Skirmisher 7439 | -5/Factory | Repaired Tesla Rifle 7542 | -5/Factory | Discovered new exit (range 6) 7560 | -5/Factory | Entered Upper Caves 7854 | -5/Upper Caves | Core integrity fell below 20% 8284 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8438 | -5/Upper Caves | Discovered new exit (range 8) 8443 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8449 | -5/Upper Caves | Entered Warlord 8560 | -5/Warlord | System corruption cleaned by Quarantine Array 9260 | -5/Warlord | Visited the Vortex Lab 9267 | -5/Warlord | Warlord's base attacked by MAIN.C 9278 | -5/Warlord | Found Prototype Energy Gun 9281 | -5/Warlord | Found Prototype Energy Gun 9282 | -5/Warlord | Identified Vortex Shotgun (x2) 9617 | -5/Warlord | Warlord forces counterattacked 9942 | -5/Warlord | Warlord base infiltrated, sounded retreat 10014 | -5/Warlord | Met Warlord 10124 | -5/Warlord | Opened Warlord's prototype stash 10136 | -5/Warlord | Found Prototype Hackware 10137 | -5/Warlord | Identified System Mapper 10149 | -5/Warlord | Found Prototype Device 10150 | -5/Warlord | Identified Exp. Phase Shifter 10161 | -5/Warlord | Found Prototype Device 10162 | -5/Warlord | Identified Thermal Barrier 10174 | -5/Warlord | Found Prototype Reactor 10220 | -5/Warlord | Spotted Striker 10228 | -5/Warlord | Allies destroyed Striker 10291 | -5/Warlord | Spotted Striker 10301 | -5/Warlord | Spotted Striker 10307 | -5/Warlord | Destroyed Striker 10318 | -5/Warlord | Found Corrupted Prototype Device 10336 | -5/Warlord | Found Prototype Processor 10337 | -5/Warlord | Identified Exp. Core Analyzer 10346 | -5/Warlord | Found Prototype Processor 10358 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10322_ Wave Gun ripped off. 10322_ Vortex penetrates G-67 Veteran. 10323_ G-67 Veteran destroyed. 10326_ Vortex penetrates Wall. 10330_ Dropped Carbon-fiber Leg. 10331_ Acquired Prototype Processor. 10332_ Identified Exp. Optical Array. 10335_ Identified Helical Railgun. 10336_ Acquired Prototype Processor. 10337_ Identified Exp. Core Analyzer. 10343_ Slug penetrates Wall. 10343_ Vortex penetrates Reinforced Barrier. 10346_ Dropped Cld. Fission Core. 10346_ Acquired Prototype Processor. 10347_ Slug penetrates Wall. 10347_ Vortex penetrates Wall. 10352_ Acquired 52 matter. 10357_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?##########?#??#????#########??#????#??#??# | | ?## #??#??#???# #?????#?#?????# | | #?# ##??????### / ! #?????#??#?#??# | | ??# % #;######### / ! #######??#?#??? | | ??# ^ ## ! + ^######### | | ??# %# ## # ^ | | ?##### ##/!%=/! ####+##+# # | | #????# !%=!%!= ^ # | | ??#??# # #!|%*==== ^ # | | ?????# #? =#!%/%%!!*/ # | | #????#g#?##!=!%[[!%!%= ^ | | ??#?## ##[%%==[%!]%% ^ # | | #????# #? ===*=[!=!## ################+## | | ##??## #?##!p*%=!=%[ #########?#????# | | ???### # ##|! %%/!%* ##??#???##?##?# """ | | ?#? #? !/= ###??####?#?### """ | | ???# """"#??## [%[ ##?#???#??#??## """ | | ???# """"#?#?## ;@; #?##?#?##?#?#?# | | ??## """"#???## ; * ## #?##?#???#?####### | | #??# """"##???# ;=/ ## ################?? | | ##?# ##??## ; * # ##"""""""""""""#??# | | ???#############;;;;;;#"##""" """""""#??# | | #?#?#?####?### ;![% ##""""X ""#??? | | ?#??#?#???#####; = * """"" ""#??? | | ???##########?## % ;# " ""#??? | | ??#?#"""""""#?## %= = ;; ""#??? | | ##??#" "#### % ;# """ ""#?## | | ???##" "##?# %!! ##"""" "##?# | | ?##?#" #?## ! ! ##"""" ]/ #?#? | | ??#?#"""" #### !! ##""""""" ##?? | | #?#?# ##?# = ;############ #??? | | #???####+##########@;;; #"###########++##?# | | ??#?##^^ = #??? | | #??#?# ######### #### | | ?#######+###?#?? ?## ##?? | | ## #####?#?### #;X###############?# | | #??#???#?## #####?????##???#### | | ##?#??#?### #######?#?#?######## | | ##????##?# #### ######## !!##? | | # ####?#??## + #?# | | # ##?######+###+##+##### # !#?? | | # #???# #?#?# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 50 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Utility Shielding 33 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 6 Core Analysis 8 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Adventurer Brute Force Generalissimo I'm Back, Baby! Leap Before You Look My Command Is Your Wish Reappropriation Respectable Loadout Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp War Slots Evolved 10 | . . . . 4 2 . . . . 2 2 . . . Power 1 | . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 . . . . Utility 6 | . . . . 1 2 . . . . 1 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 79 | . 8 . . . 11 5 . 3 . 11 14 10 12 5 Parts Lost 23 | . . . . . 1 3 . 1 . 4 10 1 3 . Damage Taken 2934 | . 27 9 . 29 304 241 . 147 . 401 1029 450 221 76 Core 429 | . 17 . . 29 85 19 . 39 . 40 124 76 . . Player 2/Cogmind (%) 26 | . 68 . . 38 85 100 . 100 . 27 81 14 . . Absorbed by Shields 88 | . . . . . . . . . . . . . 60 28 Damage Inflicted 5411 | . 144 103 . 205 692 420 . 165 . 511 603 568 332 1668 Player 2/Cogmind (%) 53 | . 67 79 . 61 70 81 . 83 . 51 41 26 43 68 Combat Hostiles Destroyed 63 | . 3 2 . 5 8 5 . 3 . 2 7 17 4 7 Player 2/Cogmind (%) 67 | . 75 66 . 71 88 100 . 75 . 33 43 77 50 77 Game ------ Seed LauncherCoolantStreamer Manual? 0 Play Time 01:17:05 Cumulative 14.1 hours Start 2024.03.18 @ 20:14:18 End 2024.03.18 @ 21:47:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 34 Rogue 32 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa476c8-bdf7-4ca9-b356-a1786cf0783e