Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.05 @ 18:54:14 Player: littleman Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (785) 785 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2325 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 145/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (8) ---- Machine Analyzer Visual Processing Unit Seismic Detector Light Armor Plating Particle Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Shock Rifle Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Machine Analyzer Seismic Detector Hacking Suite Heavy Assault Rifle Grenade Launcher Improved Datajack Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 22 | 7 . 5 10 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads . | . . . . . Leg 6 | 2 . 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 . . 1 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 2 6 . Energy Gun 3 | 2 . . 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | . . 2 . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 4 7 4 Power 3 | . . 1 2 . Propulsion 6 | . . 2 2 2 Utility . | . . . . . Weapon 6 | . . 1 3 2 Highest Loss Streak 6 | . . 4 6 4 To Critical Strikes . | . . . . . Average Backups 5 | 1 4 5 6 6 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 1 1 3 4 Weapon 2 | 1 3 3 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . . . 5 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 78 | . 100 78 73 77 Engine 4 | . 14 4 2 . Leg 20 | . 28 17 21 22 Device 7 | . 14 14 2 . Storage 12 | . 14 14 11 11 Hackware 3 | . . . 6 11 Energy Gun 8 | . 28 13 . . Energy Cannon 2 | . . . 5 . Ballistic Gun 10 | . . 14 9 11 Ballistic Cannon 3 | . . . 6 11 Launcher 2 | . . . 4 11 Special Weapon 1 | . . . 2 . Peak Build Rating 18 | 9 9 10 18 12 Average Rating 9 | 5 9 8 11 11 On Entrance 8 | . 9 9 10 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 14 14 14 27 15 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | 2 . 3 4 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 5 7 8 6 Average Carried 5 | 1 4 4 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 3 5 4 6 6 Class Distribution -------------------- 58% | Mutant 21% | Gunner 11% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 712 | 270 . 88 354 . Remotely . | . . . . . Salvage Created 1092 | 104 48 343 597 . Parts 76 | 4 5 28 39 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 33 | . 3 11 19 . Guns 17 | . 3 11 3 . Cannons 14 | . . . 14 . AOE 2 | . . . 2 . Classes Destroyed 9 | 2 2 2 3 . Worker 2 | . . 1 1 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . 1 . . Operator 1 | . . . 1 . Watcher 3 | . 1 . 2 . Swarmer 22 | . 3 9 10 . Grunt 7 | . . 2 5 . Sentry 4 | . . . 4 . Best Kill Streak 7 | 1 3 4 7 . Combat Bots Only 7 | . 3 3 7 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 213 | . 12 67 126 8 Missed 58 | . 5 17 34 2 Hits 155 | . 7 50 92 6 Projectile 155 | . 7 50 92 6 AOE 8 | . . . . 8 Critical Strikes 1 | . . . 1 . Damage Taken 2017 | . 61 531 1134 291 Core 573 | . 9 146 304 114 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 . 38 . . Volleys Fired 122 | 14 10 34 64 . Largest 3 | 2 2 2 3 . Hottest 186 | 90 90 90 186 . Shots Fired 251 | 27 20 67 137 . Gun 175 | 27 20 67 61 . Cannon 70 | . . . 70 . Launcher 4 | . . . 4 . Special 2 | . . . 2 . Kinetic 95 | . . 21 74 . Thermal 146 | 27 20 46 53 . Explosive 4 | . . . 4 . Electromagnetic 6 | . . . 6 . Robot Hit Streak 11 | 3 5 5 11 . Robot Miss Streak 8 | 8 2 5 7 . Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 120 | 9 12 31 68 . Core Hits 57 | 4 6 17 30 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | 1 2 . 3 . Burn 3 | 1 2 . . . Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2050 | 107 137 387 1419 . Guns 963 | 107 137 387 332 . Cannons 874 | . . . 874 . Explosions 213 | . . . 213 . Melee . | . . . . . Ramming . | . . . . . Kinetic 792 | . . 172 620 . Thermal 987 | 107 137 215 528 . Explosive 195 | . . . 195 . Electromagnetic 76 | . . . 76 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 17 | . . . 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 745 | 122 120 227 745 . Average Temperature 161 | 54 38 117 239 . Received Heat Transfer 420 | . . 159 261 . Effects 32 | . . . 32 . Shutdowns 8 | . . . 8 . Energy Bleed 3 | . . . 3 . Interference 1 | . . . 1 . Matter Decay 7 | . . . 7 . Short Circuit 3 | . . . 3 . Damage (minor) 1 | . . . 1 . Damage (major) 6 | . . . 6 . Damage (core) 3 | . . . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2411 | 371 520 558 962 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 188 | 5 60 100 188 31 Initial 31 | . . . . 31 Average 52 | . 14 27 83 23 Influence Increases 950 | 15 77 270 588 . Destroy 0b10 Robot/C 660 | . 60 220 380 . Destroy 0b10 Robot/NC 55 | 15 5 10 25 . Destroy Leader 158 | . 12 40 106 . Successful Hack 3 | . . . 3 . Disable Machine 60 | . . . 60 . Destroy Structure 14 | . . . 14 . Influence Decreases 950 | 15 77 270 506 82 Entered New Map 51 | . . . . 51 Time Decay 768 | 15 77 230 436 10 Lost Part 131 | . . 40 70 21 Squads Dispatched 4 | . . . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . . . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 7 11 37 2 Peak Tracking Total 7 | . 3 3 7 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 5 | . 1 1 3 . Terminals 3 | . . 1 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 2 2 9 . Successful 9 | . 2 2 5 . Failed 4 | . . . 4 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 2 7 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 2 5 . Record 6 | . . 2 4 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 24 | . 24 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 1324 | 46 285 786 207 . Terrain 1324 | 46 285 786 207 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 2546 | 174 285 786 1268 33 Spaces Moved 936 | 101 137 200 473 25 Core 67 | 27 . 32 6 2 Treads . | . . . . . Legs 869 | 74 137 168 467 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 115 120 132 121 133 Slowest Speed 250 | 150 120 200 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 25 41 38 17 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . 11 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE 9 | . . . 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2097 | 131 237 654 1050 25 Wait 989 | . 89 413 487 . Move 932 | 100 136 199 472 25 Hop . | . . . . . Pick Up 27 | 10 2 3 12 . Fast Attach . | . . . . . Attach 19 | 7 . 4 8 . Detach . | . . . . . Swap 5 | . . 1 4 . Drop 3 | . . . 3 . Fire 122 | 14 10 34 64 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 175 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 6) 460 | -10/Materials | Entered Mines 699 | -10/Mines | Discovered new exit (range 4) 700 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Lost 4 parts (1p2n1w) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1475 | -9/Materials | Core integrity fell below 50% 1517 | -9/Materials | Lost 6 parts (2p2n2w) 2046 | -9/Materials | Destroyed 7 combat bots 2313 | -9/Materials | Build established: Gunner 2503 | -9/Materials | Discovered new exit (range 10) 2514 | -9/Materials | Entered Mines 2515 | -9/Mines | Assembled infested the area 2541 | -9/Mines | Core integrity fell below 20% 2547 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE ALERT: Infestation in the mines, dispatching Demolisher response squad. C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Aluminum Leg destroyed. The unstable cave ceiling collapses. Grenade Launcher destroyed. Imp. Light Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????## ?????????????????????????????? | | ???????????????## ??????????? ? #??????????????? | | ????????????#### ??????????? #??????????????? | | ????????????? #?????????? #??????????????? | | ?????????????? ###?????? #??????????????? | | ???????????????# ##????? #??????????????? | | ????????????#### %d #????? #???????????????? | | ????????????#g d ##??# #????????????????? | | ?????????????g # ### #????????????????? | | ???????????????? #????????????????? | | ??????????????????# #????????????????? | | ?????????????????## #????????????????? | | ?????????????????# @ #?????????????????# | | ?????????????????## #????????????????# | | ??????????????????# #??????????????# | | ??????????????????### ##????????????? | | ????????????????????## # ##???????????? | | ????????????????????? ##### ######??????# # | | ???????????????????? ????### ##???## #? | | ??????????????????? ???????## ##### ## | | ?????????????????? ????????## ## ## # | | ????????????????? 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""" #????? | | ???????????????????????????????##### """ #????? | | ???????????????????????????????????## #????? | | ????????????????????????????????????##### ##????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ????????????????????????????????????????# #?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed ZipBraceCasing Manual? 0 Play Time 00:16:02 Cumulative 64.0 hours Start 2026.04.05 @ 18:37:43 End 2026.04.05 @ 18:54:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 8 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 610d72ba-b9db-4c5b-b1cb-a701ce7073da