Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.06 @ 18:05:02 Player: Silent Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3265) 3265 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 7009 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 32/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Advanced Targeting Computer Recalibrator > --- WEAPON ----------- Plasma Rifle Gauss Rifle Remote Datajack > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Structural Scanner Improved Terrain Scan Processor Advanced ECM Suite Core Shielding High-powered Tractor Beam [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Particle Cannon Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Slots Evolved 9 | . 1 2 2 2 2 . Power 3 | . 1 . . . 2 . Propulsion 1 | . . . . 1 . . Utility 4 | . . 2 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 81 | 8 4 15 16 17 10 11 Power 24 | 1 2 4 4 3 5 5 Engine 15 | 1 2 4 3 3 2 . Core 8 | . . . 1 . 3 4 Reactor 1 | . . . . . . 1 Propulsion 15 | 2 . 4 4 4 . 1 Treads 6 | . . . 2 3 . 1 Leg 8 | 2 . 4 1 1 . . Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 30 | 3 2 4 4 9 3 5 Device 17 | 2 . 4 1 4 2 4 Storage 6 | . 2 . 3 . . 1 Processor 4 | 1 . . . 2 1 . Hackware 2 | . . . . 2 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 12 | 2 . 3 4 1 2 . Energy Gun 6 | 2 . . 2 1 1 . Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 28 | . . 1 2 7 5 13 Power 9 | . . . 1 2 2 4 Propulsion 2 | . . . . . . 2 Utility 10 | . . . . 3 1 6 Weapon 7 | . . 1 1 2 2 1 Highest Loss Streak 11 | . . 1 1 4 2 11 To Critical Strikes 2 | . . . . 1 . 1 Average Slot Usage (%) 86 | . 100 96 93 87 72 55 Engine 12 | . 25 19 9 9 11 2 Core 3 | . . . 5 2 7 8 Treads 7 | . . . 7 15 6 4 Leg 7 | . 25 19 8 . . . Device 16 | . 7 19 23 13 13 10 Storage 7 | . 4 10 8 7 6 5 Processor 10 | . 12 10 8 10 13 13 Protection 1 | . . . . 4 . . Energy Gun 6 | . 25 5 8 5 2 4 Energy Cannon 6 | . . 12 7 7 2 . Ballistic Gun 2 | . . . . 7 4 . Naked Turns 17 | . . . . . . 17 Heaviest Build 108 | 8 92 42 108 43 44 42 Greatest Support 70 | 20 20 25 40 63 20 70 Greatest Overweight (x) 14 | . 4 1 4 2 14 10 Average Overweight (x) . | . . 1 1 . 2 1 Largest Inventory Capacity 25 | 5 25 15 25 10 10 10 Average Capacity 13 | 5 11 15 19 10 10 9 Most Carried 11 | 4 6 11 10 9 10 9 Average Carried 6 | 1 5 6 7 6 7 7 Final Capacity 15 | 5 15 15 10 10 10 5 Final Carried 9 | 4 5 9 9 7 8 1 Class Distribution -------------------- 67% | Hacker-Mutant 17% | Hacker-Gunner 10% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Matter Collected 1632 | 280 10 165 286 407 260 224 Remotely . | . . . . . . . Salvage Created 4041 | 157 235 1190 576 1198 409 276 Parts 209 | 20 9 65 37 56 16 6 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Combat Hostiles Destroyed 64 | 1 4 19 13 20 6 1 Guns 24 | 1 2 2 3 9 6 1 Cannons 28 | . . 15 3 10 . . AOE 11 | . 1 2 7 1 . . Classes Destroyed 16 | 3 4 6 1 1 . 1 Worker 4 | 1 . 1 . 2 . . Builder 3 | . 1 . 2 . . . Tunneler 5 | 4 . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 6 | . 1 2 . 3 . . Mechanic 1 | . . 1 . . . . Operator 1 | . . 1 . . . . Watcher 8 | . 1 4 1 1 1 . Swarmer 7 | . 2 4 . 1 . . Grunt 30 | 1 2 8 10 6 3 . Brawler 2 | . . 1 . 1 . . Duelist 2 | . . 1 . 1 . . Sentry 11 | . . 5 2 4 . . Hunter 3 | . . . 1 2 . . Programmer 8 | . . . . 5 3 . Compactor 1 | . . . . . . 1 Best Kill Streak 8 | 5 4 7 8 5 4 1 Combat Bots Only 7 | 1 2 7 6 3 4 1 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Hostile Shots Fired 450 | 1 16 59 40 223 70 41 Missed 127 | . 4 18 10 76 19 . Damage Taken 3957 | 6 84 372 304 1379 589 1223 Core 1218 | . 24 51 61 207 105 770 Absorbed by Shields . | . . . . . . . Redirected to Shielding 111 | . . . . 111 . . Ignored by Resistances 2366 | 4 56 244 186 855 357 664 Regen/Repaired (Parts) 363 | . . 87 . 276 . . Core Remaining (%) 87 | 100 90 87 88 70 . . Volleys Fired 264 | 6 31 54 37 68 42 26 Largest 3 | 2 2 2 2 3 2 1 Hottest 166 | 80 80 112 138 166 103 75 Shots Fired 431 | 12 39 90 53 157 54 26 Gun 264 | 12 39 17 17 102 51 26 Cannon 151 | . . 71 24 55 1 . Launcher 14 | . . 2 12 . . . Special 2 | . . . . . 2 . Kinetic 71 | . . . . 55 16 . Thermal 181 | . . . 31 88 36 26 Explosive 14 | . . 2 12 . . . Electromagnetic 163 | 12 39 88 10 14 . . Robot Hit Streak 74 | 7 26 13 19 74 56 38 Robot Miss Streak 3 | 1 2 1 3 1 1 . Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 351 | 8 30 73 44 125 47 24 Core Hits 165 | 6 8 36 33 50 16 16 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . 2 2 4 3 2 Burn 9 | . . . 2 2 3 2 Destroy 1 | . . . . 1 . . Corrupt 3 | . . 2 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8416 | 106 475 1869 1692 2700 974 600 Guns 3701 | 106 338 221 257 1282 967 530 Cannons 2892 | . . 1325 438 1129 . . Explosions 1728 | . 137 323 997 271 . . Melee . | . . . . . . . Ramming 95 | . . . . 18 7 70 Kinetic 928 | . . . . 679 249 . Thermal 3990 | . 137 173 742 1690 718 530 Explosive 1028 | . . 94 762 172 . . Electromagnetic 2375 | 106 338 1602 188 141 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 6 1 4 Average Corruption 2 | . . . . 3 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . 36 9 4 Message Errors 12 | . . . . 9 3 . Matter Fused 13 | . . . . 10 . 3 Heat Flow Errors 7 | . . . . 6 1 . Energy Discharges 5 | . . . . 5 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 8 | . . . . 3 4 1 Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 173 | . 20 103 24 26 . . Projectiles 101 | . . 81 . 20 . . Explosions 72 | . 20 22 24 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . . 56 . 153 . 26 Shots 8 | . . 4 . 4 . . Rammed 37 | . . . . 2 1 34 Targets Rammed 38 | . . 1 . 2 1 34 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 429 | 54 268 405 391 429 179 . Average Temperature 93 | 21 88 102 91 93 83 . Received Heat Transfer 1008 | 6 75 186 234 252 255 . Effects 11 | . 2 6 1 2 . . Shutdowns 2 | . . 1 1 . . . Energy Bleed 3 | . . 2 . 1 . . Interference 5 | . 2 3 . . . . Short Circuit 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 12 | . 5 7 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . . . 1 5 6 . Heat Transferred 7674 | . 200 200 1223 2851 1800 1400 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . 3 5 2 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Peak Influence 433 | 45 171 433 341 249 120 14 Initial 51 | . 22 51 12 . 6 14 Average 66 | 29 120 130 43 78 23 5 Maximum Alert Level 2 | . . 2 1 1 . . Low Security (%) 92 | 100 100 81 91 90 100 100 Level 1 6 | . . 9 8 9 . . Level 2 1 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . . 2 . 14 3 . Investigation 4 | . . 1 . 3 . . Extermination 7 | . . . . 4 3 . Reinforcement 5 | . . 1 . 4 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Distress Signals 2 | . . 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | 1 7 27 16 26 10 3 Peak Tracking Total 4 | 1 3 4 4 4 3 2 Tactical Retreats 5 | . . 1 . 2 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Traps Triggered 8 | . . 1 2 3 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 7 | . . 5 2 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Disabled 16 | . 2 5 1 7 1 . Max in Single Turn 3 | . 1 2 1 3 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Machines Accessed 19 | . 2 9 3 5 . . Terminals 13 | . 1 6 2 4 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 . 1 . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 66 | . 9 32 12 13 . . Successful 47 | . 7 22 10 8 . . Failed 19 | . 2 10 2 5 . . Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 39 | . 3 17 8 11 . . Fabricators . | . . . . . . . Repair Stations 14 | . . 12 . 2 . . Recycling Units 11 | . 6 1 4 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 1 8 7 6 . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . . . 1 . . Alert Level 3 | . . . 2 1 . . Unreport Threat 3 | . . 1 2 . . . Disarm Traps 2 | . . 1 1 . . . Surveillance Status 1 | . . 1 . . . . Extermination Status 1 | . . . . 1 . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 2 | . . 2 . . . . Registered Prototypes 1 | . . . . 1 . . Zone Layout 6 | . 1 2 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . . 11 . 2 . . Scan Component 7 | . . 6 . 1 . . Repair 6 | . . 5 . 1 . . Recycling Unit Hacks 10 | . 6 1 3 . . . Recycle Component 1 | . 1 . . . . . Process 2 | . 2 . . . . . Report Inventory 2 | . 1 1 . . . . Retrieve Matter 2 | . 1 . 1 . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 7 2 5 . . Full Trace Events 5 | . 1 1 . 3 . . Feedback Events 2 | . . . . 2 . . Corruption 2 | . . . . 2 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . 5 . 1 . . Time 188 | . . 169 . 19 . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 11 | . 11 . . . . . Retrieved Matter 296 | . 11 . 285 . . . Retrieved Components 14 | . 1 . 13 . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 31 | . . . . . . 31 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 13 | . . . . . . 13 Total Damage 215 | . . . . . . 215 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Turns Passed 7144 | 218 315 1407 1580 1809 1564 251 Spaces Moved 2508 | 87 136 568 571 775 316 55 Core 49 | 16 . . . . 28 5 Treads 1360 | . . . 248 774 288 50 Legs 1099 | 71 136 568 323 1 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 180 170 161 250 160 Average Speed 211 | 107 172 184 246 180 308 256 Slowest Speed 750 | 120 400 190 450 260 750 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 34 63 41 20 10 21 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 227 | . 8 43 84 92 . . Melee . | . . . . . . . Projectile 6 | . . . 3 3 . . AOE 221 | . 8 43 81 89 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Total 3926 | 196 178 833 690 1054 850 125 Wait 942 | 91 . 168 39 170 474 . Move 2501 | 86 135 567 570 774 316 53 Hop 1 | . . . . . . 1 Pick Up 62 | 5 4 18 16 13 6 . Fast Attach 25 | 6 2 4 1 4 2 6 Attach 31 | 1 1 4 6 9 6 4 Detach 4 | . 1 . 1 1 1 . Swap 25 | 1 1 7 9 4 2 1 Drop 33 | . 3 10 11 9 . . Fire 264 | 6 31 54 37 68 42 26 Melee . | . . . . . . . Ram 17 | . . . . . . 17 Kick 1 | . . 1 . . . . Crush 20 | . . . . 2 1 17 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Identified exit to Materials 53 | -11/Scrapyard | Discovered exit to Materials (range 8) 219 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Evolved 1 slot: Power x1 316 | -10/Materials | Build established: Hacker-Mutant 404 | -10/Materials | Identified exit to Materials 404 | -10/Materials | Discovered exit to Materials (range 15) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Utility x2 739 | -9/Materials | Repaired Imp. Terrain Scanner 765 | -9/Materials | Repaired Ion Engine 813 | -9/Materials | Repaired Aluminum Leg 987 | -9/Materials | Repaired Lgt. Ion Engine 1042 | -9/Materials | Repaired Broken Imp. Terrain Scanner 1114 | -9/Materials | Identified exit to Mines 1114 | -9/Materials | Discovered exit to Mines (range 12) 1466 | -9/Materials | Identified exit to Storage 1466 | -9/Materials | Discovered exit to Storage (range 4) 1555 | -9/Materials | Destroyed 7 combat bots 1726 | -9/Materials | Discovered exit to Mines (range 7) 1887 | -9/Materials | Identified exit to Materials 1887 | -9/Materials | Discovered exit to Materials (range 15) 1941 | -9/Materials | Entered another Materials area 1941 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2148 | -8/Materials | Identified exit to Factory 2148 | -8/Materials | Discovered exit to Factory (range 3) 3106 | -8/Materials | Build established: Hacker-Skirmisher 3521 | -8/Materials | Entered Factory 3521 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -7/Factory | Build established: Hacker-Gunner 4028 | -7/Factory | Identified exit to Lower Caves 4406 | -7/Factory | Garrison activated, responded to threat 4876 | -7/Factory | Lost 4 parts (1p2u1w) 5146 | -7/Factory | Identified exit to Factory 5146 | -7/Factory | Discovered exit to Factory (range 16) 5291 | -7/Factory | Repaired Arm. Treads 5330 | -7/Factory | Entered another Factory area 5330 | -6/Factory | Evolved 2 slots: Power x2 5350 | -6/Factory | Build established: Hacker-Mutant 6894 | -6/Factory | Sucked down chute 6894 | -6/Factory | Entered Waste 6895 | -6/Waste | Met a frightened Derelict 6966 | -6/Waste | Spotted C-40 Crusher 6996 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6999 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7000 | -6/Waste | Destroyed C-40 Crusher 7043 | -6/Waste | Spotted C-40 Crusher 7056 | -6/Waste | Spotted C-40 Crusher 7069 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7072 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7075 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7094 | -6/Waste | Crushed by Compactor (1 part destroyed) 7100 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7106 | -6/Waste | Crushed by Compactor (1 part destroyed) 7106 | -6/Waste | Crushed by Compactor (1 part destroyed) 7121 | -6/Waste | Crushed by Compactor (1 part destroyed) 7124 | -6/Waste | Crushed by Compactor (1 part destroyed) 7128 | -6/Waste | Core integrity fell below 50% 7136 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7136 | -6/Waste | Crushed by Compactor (1 part destroyed) 7139 | -6/Waste | Crushed by Compactor (1 part destroyed) 7140 | -6/Waste | Core integrity fell below 20% 7145 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 07133_ 4 Matter crushed. 07136_ 2 Matter crushed. 07136_ Fusion Compressor crushed. 07136_ Imp. Cooling System crushed. 07136_ Com. Matter Pod crushed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. 07138_ Slammed into C-40 Crusher. 07139_ Adv. ECM Suite crushed. 07139_ Slammed into C-40 Crusher. 07141_ Destabilizing: System corrupted (+2). 07142_ Slammed into C-40 Crusher. 07142_ 5 Matter crushed. 07143_ Slammed into C-40 Crusher. 07145_ 4 Matter crushed. 07145_ Slammed into C-40 Crusher. 07145_ 4 Matter crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????###?????????????????????????? | | ????????????????????????#??#?????????????????????? | | ??????????????????????#???????????# ?????????????? | | ????????????????#???????#????????????????????????? | | ????????????????????#??#????#?#??#???????????????? | | ???????????????##???????????##???????????????????? | | ????????????????????????######????#??????????????? | | ???????????#????????#?### #?#?????????????????? | | ?????????????#???????#?##%CC #???#???????????????? | | ????????????#???#???????#@CC #???????? ??????????? | | ?????????????#??#????#?##CC #????????? ?????????? | | ?????????????????#?#??###CC #???#???????????????? | | ????????????#?????????# #???????? ??????????? | | ??????????#?##??#??#??# #?????#?????????????? | | ?????????????????????## #???#?#? ???????????? | | ?????????#?#??????????# #??#??#?????????????? | | ??????????????????###?### #???????????????????? | | ??????????############??# #?#?????? ??????????? | | ??????????# #??# #?????#???? ????????? | | ??????????# #?## ##??????????????????? | | ??????????# #### #?????#?????????????? | | ??????????# #????#?? ? ?????????? | | ??????????# #??????? ???????????? | | ??????????# #???????? ??????????? | | ??????????# #????#?#????????????? | | ??????????# #### #?????#?????????????? | | ??????????# #??# ##?#??#?????????????? | | ??????????# #?## #??##??# ???????????? | | ??????????############??# #???????????????????? | | ???????????????????????## #???????????????????? | | ????????????????????#??? % ???????????????????? | | ?????#?????????????????? ??????????????????? | | ??????????????????????#? ?????????????????? | | ????????????????????#??? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 53 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Loot Pinata Made in Tau Ceti IV Part-time Mechanic Please Form A Line Remodeling Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed GlidesysLongswordMallet Manual? 0 Play Time 01:13:37 Cumulative 2.6 hours Start 2024.04.06 @ 16:31:32 End 2024.04.06 @ 18:05:02 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6c1b3c9f-d878-428d-a56a-bf009914f600