Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.11 @ 12:59:08 Player: JServo Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (31) 155 Value Destroyed (863) 863 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7198 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cooled Nuclear Pulse Thruster Large Storage Unit Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Recoil Stabilizer Advanced Component Analysis Suite System Guard > --- WEAPON ----------- Quantum Rifle Improved Datajack Remote Datajack Katana > --- INVENTORY -------- Fission Core Cooled Nuclear Pulse Thruster Remote Datajack Remote Datajack Remote Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Particle Reactor Propulsion Cesium-ion Thruster Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility System Shield Device Improved Shield Generator Storage Compact Battery Processor Transport Network Coupler Hackware System Shield Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . . 1 Propulsion 5 | . . 1 . 1 . . . 1 1 . . . 1 Utility 5 | . . 1 . . 1 . . 1 1 1 . . . Weapon 2 | . . . . 1 . . . . . 1 . . . Parts Attached 100 | 6 12 22 . 9 8 9 3 12 2 1 . . 16 Power 10 | 1 1 2 . . 1 . . 1 . 1 . . 3 Engine 6 | 1 1 2 . . 1 . . 1 . . . . . Core 3 | . . . . . . . . . . 1 . . 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 30 | 2 2 6 . 4 3 4 . 6 . . . . 3 Treads 2 | . . . . . . . . . . . . . 2 Leg 11 | . . 3 . . . 4 . 4 . . . . . Wheel 6 | 2 2 2 . . . . . . . . . . . Hover 3 | . . . . . 1 . . 2 . . . . . Flight 8 | . . 1 . 4 2 . . . . . . . 1 Utility 28 | 1 7 5 . 3 2 2 2 1 . . . . 5 Device 11 | 1 3 . . . 1 . 2 1 . . . . 3 Storage 7 | . 3 2 . . . 1 . . . . . . 1 Processor 3 | . . . . 2 . . . . . . . . 1 Hackware 4 | . . 3 . . . 1 . . . . . . . Protection 3 | . 1 . . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 2 9 . 2 2 3 1 4 2 . . . 5 Energy Gun 7 | 1 2 . . . . 1 . 1 1 . . . 1 Energy Cannon 8 | . . 4 . 1 . . . 3 . . . . . Ballistic Gun 5 | 1 . 1 . . . 1 1 . 1 . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . 2 Impact Weapon 5 | . . 4 . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . . . . . 1 Parts Lost 30 | . . 5 . . . 1 3 11 2 . . . 8 Power 3 | . . 1 . . . . . 1 . . . . 1 Propulsion 11 | . . 3 . . . 1 1 4 . . . . 2 Utility 6 | . . . . . . . 1 2 . . . . 3 Weapon 10 | . . 1 . . . . 1 4 2 . . . 2 Highest Loss Streak 10 | . . 5 . . . 1 3 10 2 . . . 8 Average Slot Usage (%) 52 | . 93 67 77 72 66 78 72 32 . . . . 33 Engine 5 | . 14 9 11 9 7 7 7 1 . . . . . Leg 6 | . . 10 22 7 . 18 24 8 . . . . . Wheel 3 | . 26 6 . . . . . . . . . . . Flight 6 | . . . . 21 29 10 . . . . . . . Device 3 | . 11 . . . 5 . 8 4 . . . . 6 Storage 4 | . 3 6 11 9 . 6 7 4 . . . . 2 Hackware 7 | . . 21 22 9 7 14 10 4 . . . . . Protection 2 | . 8 . . 5 6 7 1 . . . . . . Energy Gun 2 | . 14 . . . . 4 1 . . . . . 1 Energy Cannon 2 | . . 7 11 7 . . . 4 . . . . . Ballistic Gun 1 | . 14 1 . . . . 1 1 . . . . . Ballistic Cannon 1 | . . . . . 6 6 7 1 . . . . . Naked Turns 763 | . . . . . . . . 108 120 211 166 54 104 Heaviest Build 53 | 8 17 23 19 22 24 28 28 35 10 . . . 53 Greatest Support 64 | 20 26 36 20 24 24 60 60 64 3 3 3 3 56 Greatest Overweight (x) 6 | . . 3 . 6 . . . 4 3 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 10 8 8 8 8 4 4 4 4 4 4 4 10 Average Capacity 5 | 4 4 6 8 8 4 4 4 4 4 4 4 4 7 Most Carried 8 | 3 4 8 7 8 8 4 3 4 4 4 4 4 5 Average Carried 3 | . 3 4 7 7 3 2 1 1 3 3 4 4 4 Final Capacity 8 | 4 8 8 8 8 4 4 4 4 4 4 4 4 4 Final Carried 7 | 3 4 7 7 7 2 2 . 4 3 4 4 4 4 Class Distribution -------------------- 49% | Mutant 15% | Hacker-Mutant 15% | Scavenger-Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 1244 | 256 116 254 . 60 125 134 74 9 . 96 . . 120 Remotely . | . . . . . . . . . . . . . . Salvage Created 913 | 35 126 254 . 141 102 29 43 9 80 . . . 94 Parts 55 | 4 11 15 . 5 6 1 6 . 3 . . . 4 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 9 6 . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 25 | 1 5 6 . 3 4 1 4 . 1 . . . . Melee 1 | . . 1 . . . . . . . . . . . Guns 8 | 1 5 . . . . . 1 . 1 . . . . Cannons 12 | . . 3 . 1 4 1 3 . . . . . . AOE 2 | . . 1 . 1 . . . . . . . . . Classes Destroyed 9 | 1 2 3 . 1 . 1 . . . . . . 1 Worker 2 | . 2 . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 Watcher 2 | . . 2 . . . . . . . . . . . Swarmer 13 | . 4 3 . . 2 . 4 . . . . . . Grunt 9 | 1 1 2 . 2 2 . . . 1 . . . . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . Best Kill Streak 4 | 1 4 4 . 3 2 1 4 . 1 . . . 1 Combat Bots Only 4 | 1 4 3 . 3 2 1 4 . 1 . . . . Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 1 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 1 | . . 1 . 1 . . . . . . . . . Melee 1 | . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Damage Taken 6760 | 11 76 649 . 216 99 124 621 1354 867 156 404 . 2183 Core 3494 | . 8 257 . 32 12 10 101 578 633 156 404 . 1303 Absorbed by Shields 90 | . . . . . 39 . . 51 . . . . . Core Remaining (%) 65 | 100 96 . 35 94 . . 82 32 36 . . 51 . Volleys Fired 85 | 2 14 20 . 9 11 3 9 5 3 . . . 9 Largest 3 | 2 2 2 . 1 1 1 3 3 2 . . . 1 Hottest 161 | 70 70 83 . 63 48 48 147 161 110 . . . 94 Shots Fired 129 | 4 28 30 . 9 11 3 14 15 6 . . . 9 Gun 69 | 4 28 12 . . . . 5 5 6 . . . 9 Cannon 60 | . . 18 . 9 11 3 9 10 . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 65 | 2 14 12 . . 11 3 10 10 3 . . . . Thermal 37 | 2 14 . . . . . 4 5 3 . . . 9 Explosive . | . . . . . . . . . . . . . . Electromagnetic 27 | . . 18 . 9 . . . . . . . . . Robot Hit Streak 9 | 3 5 4 . 9 6 4 3 3 2 . . . 5 Robot Miss Streak 5 | 1 3 2 . 1 2 . 5 2 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 87 | 3 9 26 . 10 8 3 6 8 4 . . . 10 Core Hits 47 | 2 8 10 . 4 6 2 6 1 2 1 2 . 3 Critical Hits 2 | . . 1 . . . . . . 1 . . . . Critical Kills 1 | . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 23 | . . 16 . 2 . . . . . . . . 5 Impact 18 | . . 16 . 2 . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . 1 . . . . . . . . . . . Damage Inflicted 2712 | 27 321 721 . 460 213 54 226 145 94 16 16 . 419 Guns 674 | 27 135 73 . . . . 45 32 89 . . . 273 Cannons 1135 | . . 384 . 216 213 54 181 87 . . . . . Explosions 416 | . 186 60 . 170 . . . . . . . . . Melee 424 | . . 204 . 74 . . . . . . . . 146 Ramming 63 | . . . . . . . . 26 5 16 16 . . Kinetic 755 | 15 62 73 . . 213 54 206 89 43 . . . . Thermal 684 | 12 73 60 . 170 . . 20 30 46 . . . 273 Explosive 186 | . 186 . . . . . . . . . . . . Electromagnetic 600 | . . 384 . 216 . . . . . . . . . Impact 278 | . . 204 . 74 . . . . . . . . . Slashing 146 | . . . . . . . . . . . . . 146 Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . . . . 3 Average Corruption 1 | . . . . . . . . 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 90 | . . 58 . 32 . . . . . . . . . Projectiles 12 | . . . . 12 . . . . . . . . . Explosions 3 | . . 3 . . . . . . . . . . . Melee 75 | . . 55 . 20 . . . . . . . . . Knockbacks 8 | . . 1 . . 3 1 3 . . . . . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic 6 | . . . . . 3 1 2 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 95 | . . . . 66 . . . 12 2 8 7 . . Shots 2 | . . . . 2 . . . . . . . . . Rammed 17 | . . . . . . . . 7 1 4 5 . . Targets Rammed 17 | . . . . . . . . 7 1 4 5 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 304 | 18 108 120 . 201 26 16 96 304 56 . . . 165 Average Temperature 63 | 10 48 49 . 87 12 10 59 167 28 . . . 80 Received Heat Transfer 829 | 6 6 66 . 63 32 . . 422 72 18 . . 144 Effects 3 | . . . . . . . . 3 . . . . . Interference 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . Parts Fried 5 | . . 5 . . . . . . . . . . . Impact Corruptions 6 | . . 5 . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1053 | 37 222 100 . 250 . . 37 37 74 . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 290 | 20 223 290 34 103 261 . . 80 75 101 . . 55 Average Influence 82 | 5 108 210 34 41 119 . . 37 22 49 . . 31 Maximum Alert Level 1 | . 1 1 . . 1 . . . . . . . . Low Security (%) 88 | 100 92 44 100 100 84 . . 100 100 100 . . 100 Level 1 11 | . 7 55 . . 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 1 . . 1 1 1 . . 3 Investigation 3 | . 1 . . . 1 . . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 4 | . . 1 . 1 . . . . 1 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 6 | . 1 2 . . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | 1 7 11 . 6 12 2 4 18 20 6 8 . 14 Peak Tracking Total 12 | 1 3 5 . 4 7 1 4 10 12 4 4 . 12 Tactical Retreats 12 | . . 1 . . 1 . . 5 1 . 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 5 | . 1 . . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 5 | . 4 . . . . . . 1 . . . . . Max in Single Turn 2 | . 2 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 17 | . 3 1 . 3 6 2 . 1 . . 1 . . Terminals 8 | . 1 . . 2 4 . . . . . 1 . . Fabricators 1 | . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 1 . . 1 . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 57 | . 11 4 . 15 17 6 . 2 . . 2 . . Successful 45 | . 10 4 . 12 11 6 . . . . 2 . . Failed 11 | . 1 . . 3 5 . . 2 . . . . . Catastrophic 3 | . . . . 1 1 . . 1 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 6 | . 1 . . 1 4 . . . . . . . . Terminals 24 | . 5 . . 8 9 . . . . . 2 . . Fabricators 4 | . . . . . 4 . . . . . . . . Repair Stations 10 | . 2 4 . . 4 . . . . . . . . Recycling Units 11 | . 4 . . 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 22 | . 4 . . 5 5 6 . . . . 2 . . Record 17 | . 2 . . 5 3 5 . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 10 | . 2 4 . . 4 . . . . . . . . Scan Component 5 | . 1 2 . . 2 . . . . . . . . Repair 5 | . 1 2 . . 2 . . . . . . . . Recycling Unit Hacks 11 | . 4 . . 7 . . . . . . . . . Recycle Component 4 | . 1 . . 3 . . . . . . . . . Process 2 | . 1 . . 1 . . . . . . . . . Report Inventory 4 | . 2 . . 2 . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 1 . 3 6 . . 1 . . 1 . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Matter 168 | . . . . . 168 . . . . . . . . Time 42 | . . . . . 42 . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . Parts Repaired 5 | . 1 2 . . 2 . . . . . . . . Time 154 | . 26 52 . . 76 . . . . . . . . Parts Recycled 4 | . 1 . . 3 . . . . . . . . . Recycled Matter 100 | . . . . 100 . . . . . . . . . Retrieved Matter 100 | . . . . 100 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 3457 | 70 354 425 20 368 308 420 125 413 130 212 166 54 392 Spaces Moved 3795 | 68 288 181 17 307 459 589 81 492 218 349 322 107 317 Core 1504 | 16 . 17 . 1 . . . 302 218 349 322 107 172 Treads 136 | . . . . . . . . . . . . . 136 Legs 675 | . . 119 17 109 . 218 81 131 . . . . . Wheels 376 | 52 288 36 . . . . . . . . . . . Hover 59 | . . . . . . . . 59 . . . . . Flight 1045 | . . 9 . 197 459 371 . . . . . . 9 Fastest Speed 31 | 50 80 80 120 31 31 31 120 50 50 50 50 50 35 Average Speed 65 | 72 81 120 120 65 31 64 120 71 50 50 50 50 96 Slowest Speed 350 | 80 90 200 120 350 31 120 120 250 200 50 50 50 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 8 | . . . . 1 5 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 21 | 7 50 11 5 19 15 65 14 13 5 9 62 24 7 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . 4 1 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 37 | . 26 2 . 4 1 . . 4 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . 1 . . 4 . . . . . AOE 32 | . 26 2 . 4 . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Upp Upp Res Total 4568 | 81 379 327 16 459 610 624 96 540 231 386 326 106 387 Wait 447 | 3 46 65 . 123 122 18 . 6 5 30 . . 29 Move 3767 | 67 287 180 16 304 448 584 80 491 217 349 321 106 317 Hop 8 | . . . . 1 5 2 . . . . . . . Pick Up 46 | 3 6 12 . 5 5 2 . 6 2 1 . . 4 Fast Attach 59 | 6 8 9 . 6 3 6 1 9 . 1 . . 10 Attach 27 | . . 8 . 1 2 3 2 3 2 . . . 6 Detach 22 | . 2 5 . 3 . 2 2 2 . 1 . . 5 Swap 14 | . 4 5 . 2 3 . . . . . . . . Drop 44 | . 12 8 . 3 11 4 1 1 1 1 . . 2 Fire 85 | 2 14 20 . 9 11 3 9 5 3 . . . 9 Melee 22 | . . 15 . 2 . . . . . . . . 5 Ram 16 | . . . . . . . . 7 1 3 5 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . Rewire 1 | . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 46 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Com. Wheel 401 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 554 | -9/Materials | Core integrity fell below 50% 597 | -9/Materials | Lost 5 parts (1p3n1w) 684 | -9/Materials | Repaired Aluminum Leg 717 | -9/Materials | Build established: Hacker-Mutant 818 | -9/Materials | Repaired Ion Engine 831 | -9/Materials | Discovered new exit (range 8) 850 | -9/Materials | Entered Mines 855 | -9/Mines | Discovered new exit (range 3) 870 | -9/Mines | Entered Materials 870 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1235 | -8/Materials | Discovered new exit (range 9) 1238 | -8/Materials | Entered Factory 1238 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1326 | -7/Factory | Build established: Sprinter 1337 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 1380 | -7/Factory | Central database locked down 1423 | -7/Factory | Repaired Cesium-ion Thruster 1462 | -7/Factory | Repaired Imp. Light Armor Plating 1482 | -7/Factory | Discovered new exit (range 10) 1546 | -7/Factory | Entered Lower Caves 1579 | -7/Lower Caves | Learned Factory terminal intel 1862 | -7/Lower Caves | Learned Factory terminal intel 1886 | -7/Lower Caves | Discovered new exit (range 8) 1966 | -7/Lower Caves | Entered another Lower Caves area 2029 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2052 | -7/Lower Caves | Discovered new exit (range 11) 2091 | -7/Lower Caves | Entered Factory 2091 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2092 | -6/Factory | Loaded intel: 20 terminal locations 2271 | -6/Factory | Lost 10 parts (1p3n2u4w) 2393 | -6/Factory | Released all parts (9) 2415 | -6/Factory | Core integrity fell below 50% 2461 | -6/Factory | Build established: Mutant 2479 | -6/Factory | Discovered new exit (range 15) 2504 | -6/Factory | Entered another Factory area 2504 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2505 | -5/Factory | Loaded intel: 22 terminal locations 2618 | -5/Factory | Core integrity fell below 50% 2628 | -5/Factory | Discovered new exit (range 9) 2634 | -5/Factory | Entered another Factory area 2634 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2635 | -4/Factory | Identified exit to Research 2832 | -4/Factory | Discovered new exit (range 8) 2846 | -4/Factory | Entered Upper Caves 3005 | -4/Upper Caves | Discovered new exit (range 12) 3012 | -4/Upper Caves | Entered another Upper Caves area 3057 | -4/Upper Caves | Discovered exit to Research (range 11) 3066 | -4/Upper Caves | Entered Research 3066 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3318 | -3/Research | Spotted B-86 Titan 3356 | -3/Research | Garrison activated, responded to threat 3368 | -3/Research | Released all parts (3) 3395 | -3/Research | Lost 8 parts (1p2n3u2w) 3438 | -3/Research | Core integrity fell below 50% 3450 | -3/Research | Core integrity fell below 20% 3458 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 03431_ Dropped Remote Datajack. 03432_ Penetrated by Slug. 03433_ B-86 Titan activates siege mode. 03433_ K-01 Serf collects debris. 03435_ Penetrated by Slug. 03435_ Acquired Lrg. Storage Unit. 03440_ Penetrated by Slug. 03441_ Slug penetrates Door. 03441_ Penetrated by Slug. 03441_ Slug penetrates Wall. 03442_ U-05 Engineer lays Concrete. 03443_ Penetrated by Slug. 03444_ Slug penetrates Wall. 03447_ Penetrated by Slug. 03455_ Slug penetrates Wall. 03456_ Y-72 Warden emerges from the garrison. 03456_ Slug penetrates Door. 03457_ Penetrated by Slug. 03457_ Slug penetrates Door. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????????###????????????????????????????? | | #???????? ?????????????????????????????? | | #???????? ????#????????????????????????? | | #???????? """ ?????????????????????????? | | #??#???"" """ ?????????????????????????? | | #??# """ """ ?????????????????????????? | | +########### ?????????????????????????? | | # #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #????????????????????????? | | # """ """ #???######???????????????? | | # #??? ????????????????? | | # #?? ?????????????????? | | #####;#########? """?????????????????? | | h # """" ????????????????? | | phl # """" #??????????????? | | @ """ #??????????????? | | """"w # #??????????????? | | ^"""" # #??????????????? | | " " """" #? [ #??????????????? | | "G" """" #?#+######??????????????? | | """ ??????????????????????? | | ?????????????????????? | | ?????????????????????? | | ### ????????????????????? | | #####?# ################### ???????????????????? | | ??????# ??????????????????? ???????????????????? | | ??????###????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 590 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Prevention 12 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Dangerous Findings Just What I Needed Leap Before You Look Loot Pinata Made in Tau Ceti IV Novice Programmer Power Corrupts Serviceable Loadout Streaker Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed PlasmaSurveybotHammer Manual? 0 Play Time 02:32:10 Cumulative 7.1 hours Start 2020.01.08 @ 19:47:58 End 2020.01.11 @ 12:59:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33dab847-0b22-4717-b289-6c6f69b0f875