Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 01:17:21 Player: lvl5hm Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (313) 1565 Value Destroyed (12136) 12136 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5035) 5035 TOTAL SCORE: 25236 Bonus ------- High Alert Combat Kills 1626 Follower Combat Kills 109 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 87/300 Energy 45/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Neutrino Core VSS Leg Wheel Combat Gravmag System Coolant Injector Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Superbattery Transmission Jammer Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Cooled Pulse Rifle Thermic Laser Cooled Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core Wheel Improved Cooling System Coolant Injector Experimental Sensor Array Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Shield Generator Relay Coupler [NC] Improved Spread Laser Improved Spread Laser Plasma Rifle Heavy Ion Cannon Antimatter Cannon Antimatter Cannon Precision Rocket Launcher Improved Remote Datajack [Rating: 71] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . 2 . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 . . . 1 . . . 1 . 1 Utility 4 | . . . . . 2 . . . 1 . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 186 | 7 8 . 1 5 35 14 2 3 23 5 23 8 26 13 13 Power 14 | 1 1 . . 1 . 1 1 . 2 . 1 1 1 2 2 Engine 11 | 1 1 . . 1 . . 1 . 2 . 1 . 1 2 1 Core 3 | . . . . . . 1 . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 57 | 2 1 . . 3 13 4 . . 5 1 5 6 8 6 3 Treads 26 | 2 1 . . 3 13 4 . . 1 . . . . 1 1 Leg 24 | . . . . . . . . . 4 1 3 6 6 4 . Wheel 4 | . . . . . . . . . . . 2 . 2 . . Hover 3 | . . . . . . . . . . . . . . 1 2 Flight . | . . . . . . . . . . . . . . . . Utility 56 | 2 3 . . 1 8 5 . 3 6 4 8 1 8 4 3 Device 28 | 1 2 . . 1 5 2 . 3 3 2 2 1 3 2 1 Storage 6 | 1 1 . . . 1 1 . . . . . . 1 . 1 Processor 3 | . . . . . . 1 . . . . 1 . . . 1 Hackware 3 | . . . . . . . . . . . 1 . 2 . . Protection 16 | . . . . . 2 1 . . 3 2 4 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 . 1 . 14 4 1 . 10 . 9 . 9 1 5 Energy Gun 15 | . 2 . . . . 1 . . 4 . 4 . 4 . . Energy Cannon 7 | . . . . . . . . . 2 . 3 . 1 . 1 Ballistic Gun 18 | 2 1 . . . 8 3 1 . 2 . . . . . 1 Ballistic Cannon 6 | . . . . . 3 . . . . . . . 2 . 1 Launcher 6 | . . . . . 2 . . . 1 . 1 . 1 . 1 Special Weapon 3 | . . . . . . . . . . . 1 . 1 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . . . 3 . 1 . 1 . . Parts Lost 43 | . . . . 2 1 3 1 1 . 3 3 . 3 18 8 Power 4 | . . . . . . . 1 . . . . . . 2 1 Propulsion 18 | . . . . 2 . . . . . 3 2 . 2 7 2 Utility 10 | . . . . . 1 1 . 1 . . 1 . 1 4 1 Weapon 11 | . . . . . . 2 . . . . . . . 5 4 Highest Loss Streak 10 | . . . . 2 1 2 1 1 . 2 2 . 1 10 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 16 | . 9 15 14 13 17 19 19 18 18 18 18 18 19 17 4 Power . | . . 1 1 1 1 1 . . . 1 1 1 1 2 . Propulsion 2 | . . 2 2 1 3 4 4 3 2 . . 1 1 2 2 Utility 7 | . 2 4 6 7 7 7 6 6 8 10 11 9 9 6 1 Weapon 5 | . 5 6 5 3 5 7 9 9 6 6 5 5 6 5 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . . . 1 . 2 1 . . 6 . . 1 2 6 1 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . 2 . . . . . 1 Utility 8 | . . . . . 1 1 . . 1 . . 1 2 2 . Weapon 8 | . . . 1 . 1 . . . 3 . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 94 99 99 99 90 92 91 98 97 78 17 Engine 7 | . 14 14 14 14 8 5 1 9 7 7 7 5 . 4 . Core 1 | . . . . . . 3 7 . . . . 1 5 . 1 Treads 16 | . 27 28 28 27 26 27 27 26 17 . . . . . . Leg 9 | . . . . . . . . . 12 25 18 28 26 24 . Device 14 | . 14 14 14 14 12 10 18 24 16 18 12 19 16 13 2 Storage 9 | . 14 14 14 14 9 12 9 9 7 7 7 7 10 9 . Processor 1 | . . . . . . 3 . . . . 6 3 . . 2 Protection 6 | . . . . . 9 8 9 2 5 8 7 7 4 3 . Energy Gun 9 | . 15 14 14 14 . 3 9 9 11 22 17 19 15 9 . Energy Cannon 1 | . . . . . . . . . 2 . 4 3 . 1 . Ballistic Gun 9 | . 12 14 8 14 17 17 17 17 6 . . . . . 2 Ballistic Cannon 2 | . . . . . 8 6 . . . . . . 1 3 . Peak Build Rating 71 | 7 11 12 13 21 38 40 37 36 58 58 56 53 68 71 32 Average Rating 38 | 5 9 11 12 13 32 37 36 34 46 53 50 49 60 54 16 On Entrance 29 | . 7 11 12 13 14 38 37 36 35 56 48 44 50 68 6 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 8 . 5 . 10 27 41 Naked Turns 35 | . . . . . . . . . . . . . . 14 21 Heaviest Build 98 | 14 32 32 32 37 82 83 80 80 88 76 84 72 86 98 19 Greatest Support 80 | 40 40 40 40 40 65 64 62 62 80 74 51 66 75 75 70 Greatest Overweight (x) 23 | . . . . . 1 1 1 1 1 2 8 1 7 23 3 Average Overweight (x) . | . . . . . . 1 1 1 . . 2 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 14 15 15 15 17 20 20 20 20 20 20 20 20 17 5 Most Carried 20 | 1 15 15 15 15 20 20 20 19 20 20 20 20 20 20 5 Average Carried 17 | . 9 15 14 13 17 19 19 18 18 19 19 19 19 16 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 15 15 14 14 20 20 19 19 19 20 20 20 20 5 5 Class Distribution -------------------- 26% | Tank 25% | Scavenger-Tank 19% | Mutant 12% | Skirmisher 6% | Bothacker-Skirmisher 4% | Scavenger-Skirmisher 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 6990 | 298 442 15 . 114 1591 967 171 445 749 131 578 305 392 569 223 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 11076 | 133 759 26 . 151 2174 1133 616 472 1729 386 1127 518 1002 627 223 Parts 596 | 10 32 7 . 12 131 66 40 30 85 22 60 19 42 24 16 Haulers Intercepted 9 | . 2 . . . 4 . . . 2 . 1 . . . . Recyclers Shooed 11 | 1 . 1 . . 1 . 1 . 1 . 2 . 4 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 242 | . 15 2 . 4 34 31 13 16 36 15 18 15 23 19 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 173 | . 13 2 . 4 32 15 8 12 31 9 11 10 19 7 . Cannons 26 | . . . . . 2 7 . . 4 . 3 1 4 5 . AOE 38 | . . . . . . 9 5 4 1 6 3 4 . 6 . Classes Destroyed 20 | 2 5 . . 1 5 2 1 1 . . 1 . . 2 . Worker 11 | . . . . . 1 . 1 . . . 2 . 5 . 2 Builder 9 | . . . . . . . 2 . 3 . 3 . 1 . . Tunneler 10 | 3 . . . . . . . . . . 5 . . . 2 Hauler 9 | . 2 . . . 4 . . . 2 . 1 . . . . Recycler 13 | 1 1 . . . 5 . . . 3 . 2 . . . 1 Mechanic 1 | . . . . . . . . . . . 1 . . . . Operator 3 | . 1 . . . 1 . . . 1 . . . . . . Watcher 13 | . 3 . . . 3 . 1 . 2 . 1 2 1 . . Swarmer 69 | . 6 2 . 1 7 4 . 7 16 11 1 7 6 . 1 Grunt 101 | . 9 . . 2 13 17 5 7 14 1 7 6 9 11 . Brawler 6 | . . . . 1 2 . 1 . . . 2 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . Sentry 35 | . . . . . 9 6 7 . 2 2 3 1 3 2 . Demolisher 2 | . . . . . . 1 . . . . . . . 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . Hunter 6 | . . . . . 1 1 . . 1 . . 1 . 2 . Programmer 17 | . . . . . . . . 2 3 1 5 . 5 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 10 | 4 4 2 . 2 5 7 8 4 7 4 10 4 4 8 3 Combat Bots Only 8 | . 3 2 . 2 4 7 6 4 7 4 4 4 4 8 1 Max Kills in Single Turn 6 | 1 2 1 . 1 2 3 3 2 3 4 6 3 2 2 1 Gunslinging 1 | . . . . . 1 . . . 1 . . . 1 . . Exploded 3 | . . . . . . 3 2 2 1 3 3 3 . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1755 | . 67 11 . 56 120 151 54 63 164 110 147 45 183 397 187 Missed 594 | . 27 5 . 14 35 39 23 18 46 35 62 14 61 145 70 Hits 1161 | . 40 6 . 42 85 112 31 45 118 75 85 31 122 252 117 Melee 10 | . . . . 6 2 . 2 . . . . . . . . Projectile 1151 | . 40 6 . 36 83 112 29 45 118 75 85 31 122 252 117 AOE 10 | . . . . . . 1 . . . . . . 2 5 2 Critical Strikes 45 | . . . . 4 8 3 1 2 9 2 2 1 1 8 4 Part Disruptions 4 | . . . . . . . . . 2 . . . 1 . 1 Damage Taken 15809 | . 371 52 . 504 1361 1751 385 433 1582 913 975 384 1255 3426 2417 Core 2762 | . 80 9 . 79 151 230 10 64 120 58 160 50 54 685 1012 Absorbed by Shields 1568 | . . . . . 92 69 128 167 30 5 . . 456 621 . Regen/Repaired (Parts) 428 | . 36 . . . 275 . . . . . 117 . . . . Core Remaining (%) 41 | 100 . . . 32 . . . 17 . . . 44 . 13 . Volleys Fired 734 | 7 63 6 . 18 114 85 31 39 98 37 54 34 66 63 19 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 1 Hottest 255 | 40 112 79 . 79 120 123 123 123 170 170 180 240 255 141 90 Shots Fired 1768 | 14 126 12 . 34 337 207 73 90 251 77 144 70 165 149 19 Gun 1475 | 14 126 12 . 34 314 156 65 85 219 72 104 51 134 81 8 Cannon 240 | . . . . . 21 45 1 . 31 . 33 17 22 59 11 Launcher 39 | . . . . . 2 6 7 5 1 5 1 2 2 8 . Special 14 | . . . . . . . . . . . 6 . 7 1 . Kinetic 847 | 14 64 6 . 17 335 173 47 54 69 . . . 16 37 15 Thermal 868 | . 62 6 . 17 . 28 19 31 181 72 137 68 140 103 4 Explosive 39 | . . . . . 2 6 7 5 1 5 1 2 2 8 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 30 | 8 13 2 . 2 30 23 8 10 20 14 12 17 28 20 10 Robot Miss Streak 10 | 1 4 2 . 3 3 1 3 2 10 8 5 3 4 7 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 21 | . 2 1 . . 5 2 1 1 5 . 1 . 3 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 1 1 . 1 . 1 . . Shots Hit Robots 1157 | 9 78 4 3 16 233 140 48 51 167 43 101 47 107 98 12 Core Hits 652 | 5 30 2 . 5 90 55 37 24 118 51 71 42 67 49 6 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 1 . . . . . 1 Critical Strikes 36 | . 2 . . . 1 1 3 1 8 2 3 . 8 6 1 Burn 30 | . 2 . . . . . 2 1 7 2 3 . 8 5 . Destroy 4 | . . . . . 1 . 1 . 1 . . . . . 1 Blast 2 | . . . . . . 1 . . . . . . . 1 . Melee Attacks 15 | . . . 3 . 2 . . . 2 . . . . . 8 Impact 2 | . . . . . 2 . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . . Piercing 8 | . . . . . . . . . . . . . . . 8 Sneak Attacks 4 | . . . 3 . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28134 | 104 1129 54 . 273 3893 3230 1519 1359 3850 1615 3097 1437 2720 3485 369 Guns 18940 | 104 1126 54 . 273 3677 1886 811 1024 3264 967 1533 979 1977 1145 120 Cannons 3758 | . . . . . 216 681 . . 383 . 540 82 519 1261 76 Explosions 5229 | . . . . . . 663 708 335 181 648 1023 376 216 1079 . Melee 157 | . . . . . . . . . . . . . . . 157 Ramming 50 | . 3 . . . . . . . 22 . 1 . 8 . 16 Kinetic 10130 | 104 472 12 . 200 3893 2247 497 565 628 . . . 440 919 153 Thermal 12674 | . 654 42 . 73 . 320 314 459 3019 967 2179 1061 2056 1487 43 Explosive 5123 | . . . . . . 663 708 335 181 648 917 376 216 1079 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 157 | . . . . . . . . . . . . . . . 157 Highest Corruption 8 | . . . . 2 . . . 2 1 3 7 7 6 6 8 Average Corruption 3 | . . . . 2 . . . 1 1 1 4 7 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 145 | . . . . 3 . . . 6 11 5 46 21 28 24 1 Message Errors 37 | . . . . . . . . 2 2 1 12 6 9 4 1 Matter Fused 33 | . . . . 1 . . . . 4 3 12 4 3 6 . Heat Flow Errors 19 | . . . . . . . . 1 . . 8 . 6 4 . Energy Discharges 14 | . . . . . . . . 1 2 1 2 1 2 5 . Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . Parts Fused 4 | . . . . . . . . 1 . . . 1 2 . . Data Loss (minor) 8 | . . . . . . . . . 1 . 2 3 1 1 . Data Loss (major) 8 | . . . . . . . . . 1 . 3 2 1 1 . Misfires 5 | . . . . . . . . . . . 4 1 . . . Alerts 4 | . . . . . . . . . 1 . . 1 1 1 . Weapon Failures 11 | . . . . 2 . . . 1 . . 3 1 3 1 . Overload Shots 1 | . . . . . . . . . . . 1 . . . . Effects 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Overflow Damage 203 | . . . . . . 2 10 17 . 47 46 3 50 24 4 Projectiles 10 | . . . . . . . . . . . 7 3 . . . Explosions 189 | . . . . . . 2 10 17 . 47 39 . 50 24 . Melee 4 | . . . . . . . . . . . . . . . 4 Knockbacks 8 | . . . . . 1 2 . . . . . . 2 3 . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . 1 2 . . . . . . 2 3 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 379 | . . . . . . 36 . 43 . 56 33 8 75 122 6 Shots 12 | . . . . . . 2 . 2 . 2 1 1 1 3 . Rammed 6 | . 1 . . . . . . . . . . . . . 5 Targets Rammed 12 | . 1 . . . . . . . 4 . 1 . 1 . 5 Kicked 6 | . . . . . . . . . 4 . 1 . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 563 | . 278 . . 2 374 325 27 113 416 138 262 345 474 563 49 Average Temperature 87 | . 96 . . 2 94 60 10 16 73 50 63 86 116 173 26 Received Heat Transfer 4143 | . 108 . . 48 483 792 143 54 477 108 204 126 161 1256 183 Effects 20 | . 1 . . . 4 2 . . 3 . . 3 2 5 . Shutdowns 4 | . . . . . 2 . . . . . . . . 2 . Energy Bleed 6 | . . . . . . . . . 2 . . 2 1 1 . Interference 5 | . 1 . . . 2 1 . . . . . 1 . . . Short Circuit 2 | . . . . . . 1 . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 1 . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . 2 . . . . . . . . . 1 . . 1 . Combat Hostiles 4 | . 2 . . . . . . . . . 1 . . 1 . Parts Melted 70 | . 3 . . . . 1 2 2 16 1 18 4 21 2 . Heat Transferred 25259 | . 1813 111 . 185 . 673 900 1000 5240 1233 3424 2215 5480 2948 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 4 | . 1 . . . 1 4 3 3 2 3 3 3 2 2 1 Low Security (%) 33 | 100 87 100 . 100 56 . . . 62 . . . . 13 . Level 1 29 | . 12 . . . 43 22 . . 23 . 36 23 26 55 100 Level 2 25 | . . . . . . 18 83 62 13 51 42 65 73 30 . Level 3 10 | . . . . . . 50 16 37 . 48 20 10 . . . Level 4 . | . . . . . . 8 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1109 | 15 237 140 . 55 351 1109 764 918 665 993 747 761 523 611 371 Initial 540 | . . 85 . . . 227 540 476 481 464 520 281 399 152 310 Average 346 | 2 63 37 . 24 178 705 554 698 207 743 496 527 425 371 274 Influence Increases 8580 | 20 533 55 . 105 1114 912 441 452 1144 559 911 480 850 621 383 Destroy 0b10 Robot/C 4796 | . 300 40 . 80 680 536 260 320 720 340 360 300 480 360 20 Destroy 0b10 Robot/NC 345 | 20 35 . . . 65 . 20 . 55 . 75 10 35 5 25 Destroy Leader 886 | . 80 . . 10 194 16 92 30 138 30 114 30 122 30 . Allied During Kill 18 | . . . . . . . . . . 11 . . 6 1 . Successful Hack 177 | . 12 . . . 38 . 14 14 35 7 45 . 12 . . Select Force Hacks 150 | . 60 . . . 60 . . . . . . . 30 . . Disable Machine 405 | . . 15 . . . 15 15 . 45 15 195 . 75 15 15 Anti-Garrison Action 630 | . . . . . . 280 . 50 . 100 . 100 . 100 . Destroy Structure 441 | . 1 . . . 32 53 25 38 16 41 77 25 60 65 8 Partial Spotted 30 | . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 702 | . 45 . . 15 45 12 15 . 135 15 45 15 30 30 300 Influence Decreases 8237 | 20 314 274 . 105 764 153 817 267 1399 229 1502 121 1393 246 633 Entered New Map 3024 | . . 134 . . . 123 569 257 437 199 473 121 362 66 283 Time Decay 3513 | 20 314 140 . 85 604 . 238 . 662 . 624 . 556 . 270 Lost Part 430 | . . . . 20 10 30 10 10 . 30 30 . 30 180 80 Lost Ally 20 | . . . . . . . . . . . . . 20 . . Purge Threat 1250 | . . . . . 150 . . . 300 . 375 . 425 . . Squads Dispatched 42 | . 4 . . . 4 . 4 . 9 . 11 . 8 . 2 Investigation 12 | . 4 . . . 3 . . . . . 3 . 2 . . Extermination 14 | . . . . . . . . . 5 . 5 . 3 . 1 Reinforcement 11 | . . . . . 1 . 1 . 3 . 2 . 3 . 1 Assault 2 | . . . . . . . 1 . . . 1 . . . . Garrison 3 | . . . . . . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 14 | . 1 . . . 2 . 5 . 2 . 1 . 3 . . Communications Jammed 75 | . . . . . . . . . 35 . . 6 . 34 . Distress Signals 75 | . . . . . . . . . 35 . . 6 . 34 . Times Spotted 357 | . 24 3 . 7 49 30 23 14 61 18 24 15 34 27 28 Peak Tracking Total 12 | . 4 3 . 7 4 7 7 4 8 5 4 4 4 9 12 Tactical Retreats 28 | . 2 . . 1 2 1 1 . 5 1 2 1 2 1 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 30 | . 2 . . . 1 10 . 3 1 3 2 4 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 34 | . . 1 . . . 4 1 . 3 2 13 2 5 2 1 Max in Single Turn 4 | . . 1 . . . 1 1 . 2 1 4 1 3 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . 1 . 1 Garrison Relay 7 | . . . . . . 3 . . . 1 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 73 | . 8 . 1 . 18 3 3 2 14 1 10 2 8 1 2 Terminals 44 | . 5 . . . 11 3 2 2 9 1 6 2 1 1 1 Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations 7 | . 1 . . . 2 . . . . . 2 . 2 . . Recycling Units 5 | . 2 . . . 2 . . . . . . . 1 . . Scanalyzers 6 | . . . . . 2 . . . 3 . 1 . . . . Garrison Access 8 | . . . . . 1 . 1 . 2 . 1 . 2 . 1 Total Hacks 176 | . 20 . 1 . 49 6 7 5 27 2 30 6 17 2 4 Successful 93 | . 15 . 1 . 33 1 3 1 14 1 15 1 7 . 1 Failed 81 | . 5 . . . 15 5 4 4 12 1 15 5 10 2 3 Catastrophic 14 | . . . . . 2 1 . 1 5 1 2 . 1 1 . Database Lockouts 2 | . . . . . 1 . . . 1 . . . . . . Manual 85 | . 14 . 1 . 28 . 6 . 16 . 13 . 4 . 3 Terminals 112 | . 15 . . . 32 6 6 5 18 2 15 6 2 2 3 Fabricators 3 | . . . . . . . . . . . . . 3 . . Repair Stations 26 | . 3 . . . 9 . . . . . 5 . 9 . . Recycling Units 5 | . 2 . . . 2 . . . . . . . 1 . . Scanalyzers 20 | . . . . . 5 . . . 7 . 8 . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . 2 . 2 . 1 Terminal Hacks 15 | . 2 . 1 . 5 1 . 1 2 1 . 1 1 . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . . 2 . . . 1 . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . 2 . . . 8 . . . . . 3 . 3 . . Scan Component 10 | . 1 . . . 4 . . . . . 2 . 3 . . Repair 6 | . 1 . . . 4 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . . . 4 . 5 . . . . Insert Component 3 | . . . . . 1 . . . . . 2 . . . . Analyze 4 | . . . . . 2 . . . . . 2 . . . . Retrieve Study 6 | . . . . . 1 . . . 4 . 1 . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 2 . 2 . 2 . 1 Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . Seal Access 3 | . . . . . . . . . 1 . . . 1 . 1 Coupler Status 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 40 | . 11 . . . 15 . 2 . 6 . 5 . 1 . . Terminals 35 | . 9 . . . 13 . 2 . 6 . 5 . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . Botnet 8 | . 4 . . . 2 . . . 1 . 1 . . . . Skim 25 | . 5 . . . 10 . 2 . 5 . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 . . . . . . . 1 . . Tunnel 5 | . 2 . . . 2 . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . . . 11 3 2 1 12 1 9 2 5 1 1 Full Trace Events 8 | . . . . . . 1 . 1 . 1 3 . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . 3 . 1 . . . . Parts Repaired 6 | . 1 . . . 4 . . . . . 1 . . . . Time 195 | . 26 . . . 147 . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . Robots Hacked 11 | . . . 3 . . . . . . . 1 . 6 1 . Non-combat 5 | . . . 2 . . . . . . . 1 . 2 . . Combat 6 | . . . 1 . . . . . . . . . 4 1 . Autooverrided 2 | . . . . . . . . . . . . . 2 . . Robot Hacks Applied 13 | . . . 3 . . . . . . . 3 . 6 1 . parse_system 4 | . . . 3 . . . . . . . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . purge_threat 5 | . . . . . . . . . . . 3 . 2 . . overwrite_iff 2 | . . . . . . . . . . . . . 1 1 . formatsys_high 1 | . . . . . . . . . . . . . 1 . . Relay Couplers Released 32 | . . . . . . 12 . . . 5 3 9 . 3 . Machine Destruction 29 | . . . . . . 12 . . . 5 . 9 . 3 . Programmers 3 | . . . . . . . . . . . 3 . . . . Attached 3 | . . . . . . . . . . . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 8 | . . . . . 1 . . . . 2 . . 4 1 . Largest Group 2 | . . . . . 1 . . . . 2 . . 2 1 . Highest-Rated Group 58 | . . . . . 10 . . . . 50 . . 58 29 . Highest-Rated Ally 29 | . . . . . 10 . . . . 25 . . 29 29 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 6 . . 13 5 . Total Damage 433 | . . . . . . . . . . 168 . . 172 93 . Kills 3 | . . . . . . . . . . 2 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 7664 | 46 840 . . 1 1502 . . . 2172 418 1426 530 492 139 98 Sensors 1482 | . . . . 1 . . . . . . 1383 . . . 98 Seismic 4566 | 46 840 . . . 1502 . . . 1435 399 43 96 205 . . Jamming 1886 | . . . . . . . . . 737 88 . 434 488 139 . Robot Analysis Total 3 | . . . . . 3 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 18419 | 129 1247 542 511 200 4085 1562 504 628 2609 553 2135 776 1630 727 581 Spaces Moved 8247 | 62 572 322 310 85 1666 513 165 200 1223 199 973 288 610 367 692 Core 302 | 2 . . . . . . . . . . . . . 169 131 Treads 4540 | 60 572 322 310 85 1666 513 165 200 637 . . . . . 10 Legs 2444 | . . . . . . . . . 586 199 735 288 464 172 . Wheels 384 | . . . . . . . . . . . 238 . 146 . . Hover 577 | . . . . . . . . . . . . . . 26 551 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 158 233 238 238 111 111 125 180 120 50 50 Average Speed 174 | 156 160 160 160 160 199 236 238 239 168 179 188 184 173 128 67 Slowest Speed 1200 | 160 160 160 160 160 243 238 238 243 225 252 252 190 190 1200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 78 65 68 19 97 60 23 41 32 32 30 45 19 40 25 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 15 | . 5 . . . 7 . . . 2 . . . 1 . . Known Exits Taken 7 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . 8 1 1 . 3 27 . . 8 2 . Terrain Destroyed 385 | . . . . . 24 19 23 36 16 31 105 11 59 57 4 Melee 4 | . . . . . 2 . . . 2 . . . . . . Projectile 30 | . . . . . 10 . 1 . 3 . 1 . 2 9 4 AOE 351 | . . . . . 12 19 22 36 11 31 104 11 57 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Total 10857 | 78 779 338 325 112 2181 704 219 280 1586 329 1163 463 1034 499 767 Wait 1218 | 2 121 7 4 . 301 46 17 24 156 52 64 97 281 29 17 Move 8236 | 61 571 321 309 84 1666 512 165 199 1222 198 973 287 610 366 692 Hop . | . . . . . . . . . . . . . . . . Pick Up 83 | 1 9 2 3 1 12 8 . . 23 2 6 4 8 2 2 Fast Attach 83 | 7 4 . . . 17 2 . 2 6 2 14 4 5 8 12 Attach 54 | . . . 1 2 4 7 1 1 15 1 1 4 7 8 2 Detach 34 | . 3 . . . 2 3 . 2 8 1 1 5 3 3 3 Swap 181 | . 5 . 1 5 30 14 4 7 18 10 26 15 35 11 . Drop 153 | . 2 2 4 2 33 9 1 2 32 2 23 8 18 8 7 Fire 734 | 7 63 6 . 18 114 85 31 39 98 37 54 34 66 63 19 Melee 15 | . . . 3 . 2 . . . 2 . . . . . 8 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 6 | . . . . . . . . . 4 . 1 . 1 . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . 18 . 4 2 15 . 5 . 1 . Rewire 9 | . . . . . . . . . . 9 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: Mat / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 9 exits: *Fac x4 / Sto x2 / Low x2 / Gar) -7/Garrison -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory -6/Garrison -5/Factory (discovered 3 exits: [*Upp] / Ext x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Repaired Lgt. Treads 567 | -10/Materials | Discovered new exit (range 8) 739 | -10/Materials | Discovered new exit (range 16) 884 | -10/Materials | Identified exit to Mines 884 | -10/Materials | Identified exit to Materials 990 | -10/Materials | Learned 2 Mines zone layouts 1026 | -10/Materials | Learned location of Recycling (-7) 1137 | -10/Materials | Learned 4 Materials zone layouts 1377 | -10/Materials | Entered Mines 1393 | -10/Mines | Met a Derelict bent on vengeance 1608 | -10/Mines | Discovered new exit (range 6) 1662 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1664 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1763 | -10/Mines | Found Prototype Device 1853 | -10/Mines | Learned Materials emergency access door positions 1919 | -10/Mines | Entered Exiles 1920 | -10/Exiles | Identified exit to Mines 1959 | -10/Exiles | Met 8R-AWN 1985 | -10/Exiles | Met EX-HEX 2033 | -10/Exiles | Met EX-BIN 2055 | -10/Exiles | Aligned with FarCom system 2057 | -10/Exiles | Given EX-Vault access code 2097 | -10/Exiles | Opened EX-Vault 2114 | -10/Exiles | Found Superbattery 2121 | -10/Exiles | Found 0b10 Alert Chip 2154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2325 | -10/Exiles | Met EX-DEC 2430 | -10/Exiles | Stole two prototypes: Superbattery, 0b10 Alert Chip 2430 | -10/Exiles | Entered Mines 2461 | -9/Mines | Core integrity fell below 50% 2525 | -9/Mines | Found a hidden stash of uninstalled traps 2621 | -9/Mines | Identified Exp. Sensor Array 2624 | -9/Mines | Discovered new exit (range 5) 2630 | -9/Mines | Entered Materials 2630 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2696 | -8/Materials | Repaired Beam Rifle 2996 | -8/Materials | Build established: Skirmisher 3206 | -8/Materials | Discovered new exit (range 13) 3352 | -8/Materials | Learned Factory emergency access door positions 3363 | -8/Materials | Learned location of Lower Caves (-6) 3376 | -8/Materials | Learned Storage emergency access door positions 3397 | -8/Materials | Learned location of Extension (-5) 3919 | -8/Materials | Discovered new exit (range 13) 4039 | -8/Materials | Build established: Tank 4177 | -8/Materials | Learned 2 Lower Caves zone layouts 4237 | -8/Materials | Learned Factory trap positions 4286 | -8/Materials | Identified exit to Factory 4372 | -8/Materials | Learned location of Zion (-6) 4402 | -8/Materials | Learned Storage emergency access door positions 4440 | -8/Materials | Learned Factory terminal intel 4561 | -8/Materials | Build established: Skirmisher 4628 | -8/Materials | Central database locked down 4796 | -8/Materials | Repaired Rnf. Ion Engine 4830 | -8/Materials | Repaired Imp. Treads 4882 | -8/Materials | Repaired Imp. Assault Rifle 5185 | -8/Materials | Build established: Tank 6715 | -8/Materials | Identified exit to Garrison 6715 | -8/Materials | Entered Garrison 6770 | -8/Garrison | Triggered checkpoint 6904 | -8/Garrison | Garrison Relay disabled 7064 | -8/Garrison | Triggered checkpoint 7085 | -8/Garrison | Triggered checkpoint 7142 | -8/Garrison | Triggered checkpoint 7187 | -8/Garrison | Triggered checkpoint 7211 | -8/Garrison | Build established: Skirmisher 7217 | -8/Garrison | Destroyed 7 combat bots 7226 | -8/Garrison | Core integrity fell below 50% 7351 | -8/Garrison | Garrison Relay disabled 7528 | -8/Garrison | Discovered new exit (range 14) 7829 | -8/Garrison | Garrison Relay disabled 7983 | -8/Garrison | Discovered new exit (range 14) 8126 | -8/Garrison | Build established: Tank 8151 | -8/Garrison | Installed Relay Interface Framework 8277 | -8/Garrison | Entered Materials 8652 | -8/Materials | Garrison activated, responded to threat 8677 | -8/Materials | First assault squad dispatched 8781 | -8/Materials | Identified exit to Garrison 8781 | -8/Materials | Entered Garrison 8917 | -8/Garrison | Triggered checkpoint 9035 | -8/Garrison | Expanded RIF knowledge: Hotswap 9232 | -8/Garrison | Core integrity fell below 20% 9252 | -8/Garrison | Build established: Scavenger-Skirmisher 9273 | -8/Garrison | Triggered checkpoint 9380 | -8/Garrison | Discovered exit to Factory (range 13) 9409 | -8/Garrison | Entered Factory 9409 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9410 | -7/Factory | Identified exit to Storage 9410 | -7/Factory | Identified exit to Lower Caves 9411 | -7/Factory | Loaded intel: 118 trap records 9411 | -7/Factory | FarCom data flow suspended 9413 | -7/Factory | Loaded intel: 26 terminal locations 9711 | -7/Factory | Build established: Scavenger-Tank 9981 | -7/Factory | Central database locked down 10812 | -7/Factory | Discovered new exit (range 4) 10866 | -7/Factory | Identified exit to Factory 10923 | -7/Factory | Loaded intel: 6 fabricator locations 11047 | -7/Factory | Learned location of Cetus (-5) 11103 | -7/Factory | Learned location of Proximity Caves (-5) 11609 | -7/Factory | Build established: Tank 11991 | -7/Factory | Identified exit to Garrison 11991 | -7/Factory | Garrison activated, responded to threat 12018 | -7/Factory | Entered Garrison 12028 | -7/Garrison | Destroyed 7 combat bots 12048 | -7/Garrison | Triggered checkpoint 12115 | -7/Garrison | Expanded RIF knowledge: Autooverride 12191 | -7/Garrison | Garrison Relay disabled 12469 | -7/Garrison | Build established: Bothacker-Tank 12549 | -7/Garrison | Discovered new exit (range 10) 12571 | -7/Garrison | Entered Factory 12910 | -7/Factory | Build established: Bothacker-Skirmisher 13062 | -7/Factory | Repaired Imp. Carbon-fiber Leg+ 13371 | -7/Factory | First assault squad dispatched 14115 | -7/Factory | Discovered exit to Factory (range 9) 14706 | -7/Factory | Identified exit to Garrison 14706 | -7/Factory | Entered Garrison 14846 | -7/Garrison | Triggered checkpoint 14867 | -7/Garrison | Core integrity fell below 50% 14892 | -7/Garrison | Garrison Relay disabled 14909 | -7/Garrison | Discovered exit to Factory (range 76) 14909 | -7/Garrison | Discovered exit to Factory (range 31) 14909 | -7/Garrison | Discovered exit to Factory (range 64) 14909 | -7/Garrison | Discovered new exit (range 55) 14999 | -7/Garrison | Triggered checkpoint 15028 | -7/Garrison | Triggered checkpoint 15333 | -7/Garrison | Expanded RIF knowledge: Robot Detection 15339 | -7/Garrison | Build established: Scavenger-Tank 15350 | -7/Garrison | Triggered checkpoint 15435 | -7/Garrison | Garrison Relay disabled 15482 | -7/Garrison | Entered Factory 15482 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16143 | -6/Factory | Spotted B-75 Beast 17112 | -6/Factory | Identified exit to Garrison 17112 | -6/Factory | Entered Garrison 17182 | -6/Garrison | Triggered checkpoint 17444 | -6/Garrison | Garrison Relay disabled 17494 | -6/Garrison | Spotted B-75 Beast 17576 | -6/Garrison | Destroyed B-75 Beast 17645 | -6/Garrison | Triggered checkpoint 17660 | -6/Garrison | Triggered checkpoint 17665 | -6/Garrison | Core integrity fell below 50% 17687 | -6/Garrison | Lost 10 parts (1p5n2u2w) 17688 | -6/Garrison | Destroyed 8 combat bots 17755 | -6/Garrison | Lost 4 parts (1p1u2w) 17766 | -6/Garrison | Triggered checkpoint 17779 | -6/Garrison | Discovered new exit (range 10) 17821 | -6/Garrison | Core integrity fell below 20% 17839 | -6/Garrison | Entered Factory 17839 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17840 | -5/Factory | Identified exit to Extension 17941 | -5/Factory | Build established: Mutant 17963 | -5/Factory | Discovered new exit (range 11) 18297 | -5/Factory | Spotted B-75 Beast 18325 | -5/Factory | Core integrity fell below 50% 18354 | -5/Factory | Lost 4 parts (1p1n1u1w) 18394 | -5/Factory | Core integrity fell below 20% 18420 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 18392_ Destroyed Imp. Remote Datajack. 18396_ Penetrated by Slug. 18396_ HV Slug penetrates Wall. 18398_ CR#&JO>E|SGB%##KR:MTCP0SY,JMYZHPT 18401_ Penetrated by Slug. 18401_ Hyp. Gauss Cannon destroyed. 18405_ Acquired Hvy. Phase Cannon. 18407_ Penetrated by Slug. 18412_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 18413_ Penetrated by Slug. 18415_ Drone sends a signal. 18415_ Slug penetrates Wall. 18416_ Hvy. Treads destroyed. 18416_ Hvy. Phase Cannon destroyed. 18417_ Slammed into Y-64 Sentinel. 18417_ Destabilizing: System corrupted (+2). 18418_ Slammed into Y-64 Sentinel. 18419_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????########## | | ???????????????????????????????????????# | | ???????????????????????????????????????# """ """ " | | ????????????????????????????####???????# """ """ " | | ????????????????????######### ######### """ """ " | | ????????????????????+ # | | ????????????????????### ######## # | | ??????????????????????# ;##????# ##+##+##+## | | ????????????????????###pY;#????# | | ?????###+#########+## @######+## | | ?????# p %## ! # | | ?????# ## + | | ###### ## # ############## | | ! #########+## ## # #???# # | | #?????? ;#;############ #???? """ + | | """ """ #####? ####?????????? ???? """ # | | """ """ ] + #????????????? ????? """ ??# | | """ """ # +????????????? ???? ????# | | # #????????????? ???# ??????# | | + #???????????? ???#????????# | | ########## #????????????####????????????+ | | ! #? ?# #????????????????????????????# | | #? """ # #????????????????????????????# | | # """ #? #????????????????????????????? | | # """ #?? #????????????????????????????? | | + #?? #????????????????????????????? | | # """ ! #??? #????????????????????????????? | | #= """ ????####????????????????????????????? | | #####? """ ????????????????????????????????????? | | ?????? ?????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 65 Energy Generation 19 Energy Capacity 1800 Matter Stores 477 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 50 Item Schematics ----------------- Graphene Brace | -8/Materials | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 74% | -10/Materials Beam Rifle | 10% | -8/Materials Rnf. Ion Engine | 46% | -8/Materials Imp. Treads | 50% | -8/Materials Imp. Assault Rifle | 60% | -8/Materials Imp. Carbon-fiber Leg | 6% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Well-fed Force Field Zeroed Repercussions Challenges ------------ None Game ------ Seed ElectrostormFactoryCore Manual? 0 Play Time 02:39:08 Cumulative 167.6 hours Start 2025.10.22 @ 22:05:00 End 2025.10.23 @ 01:17:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1f810b8-70c2-4bd4-954d-5dff56aec489