Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 22:09:07 Player: Afro Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (3207) 3207 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 9012 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 394/1000 Matter 296/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Makeshift Salvage Targeting Computer Core Analyzer ECM Suite > --- WEAPON (4) ------- Ionic Axe > --- INVENTORY (20) --- Improved Heat Sink Cooling System Advanced Cooling System Coolant Injector High-capacity Matter Pod (200) Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Matter Filter Cloak of Protection Authchip [R/Combat] Authchip [Armor] Recalibrator Thunder Hammer Ionic Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Treaded FC-Titanium Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Advanced System Restoration Module > --- WEAPON ----------- Accelerated Assault Construct/G Hpw. Electro Shock Construct/G Thunder Hammer Ionic Axe > --- INVENTORY -------- Improved Heat Sink Cooling System Coolant Injector High-capacity Matter Pod Structural Scanner Advanced Signal Interpreter Makeshift Salvage Targeting Computer Matter Filter Transmission Jammer ECM Suite Cloak of Protection Authchip [R/Combat] Authchip [Armor] Recalibrator Ionic Axe Ionic Axe [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Ionic Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . . . 4 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . Utility 5 | . . . . . 2 . . . 3 Weapon 2 | . . . . . 1 1 . . . Parts Attached 73 | 7 18 2 . . 19 7 3 2 15 Power 8 | 1 3 . . . 3 . . 1 . Engine 7 | 1 2 . . . 3 . . 1 . Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 3 1 . . 3 4 . . . Treads 8 | 2 3 1 . . 2 . . . . Leg 5 | . . . . . 1 4 . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 2 5 . . . 7 1 3 1 11 Device 10 | 1 . . . . 3 . 1 1 4 Storage 3 | 1 2 . . . . . . . . Processor 4 | . . . . . . 1 . . 3 Hackware . | . . . . . . . . . . Protection 13 | . 3 . . . 4 . 2 . 4 Artifact . | . . . . . . . . . . Weapon 22 | 2 7 1 . . 6 2 . . 4 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 4 | 2 . . . . 2 . . . . Ballistic Cannon 9 | . 4 . . . 3 2 . . . Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 2 Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 2 Parts Lost 28 | . 4 . . . 2 . . . 22 Power 3 | . 1 . . . . . . . 2 Propulsion 6 | . . . . . 1 . . . 5 Utility 13 | . 2 . . . 1 . . . 10 Weapon 6 | . 1 . . . . . . . 5 Highest Loss Streak 8 | . 2 . . . 1 . . . 8 To Critical Strikes . | . . . . . . . . . . Average Backups 17 | 4 14 19 19 19 19 19 19 18 16 Power 1 | 1 1 1 1 1 1 2 2 1 . Propulsion 2 | 1 5 6 6 6 4 1 . . . Utility 9 | . 3 6 7 7 8 10 10 11 15 Weapon 4 | 1 4 5 5 5 5 4 7 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 7 1 1 . 10 3 1 10 11 Power 7 | . 2 . . . 1 . . 3 1 Propulsion 7 | . 3 1 . . 3 . . . . Utility 18 | . 1 . 1 . 4 2 1 . 9 Weapon 12 | . 1 . . . 2 1 . 7 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 99 100 100 100 89 91 92 73 50 Engine 5 | . 5 . . . 6 7 7 7 3 Core 3 | . 8 14 14 14 2 . . . . Treads 14 | . 28 28 28 28 26 21 . . . Leg 8 | . . . . . . 8 30 19 4 Device 6 | . 2 . . . 9 14 7 7 10 Storage 9 | . 14 14 14 14 9 7 7 7 5 Protection 8 | . 11 14 14 14 8 . 6 7 5 Ballistic Gun 3 | . 1 . . . 4 6 7 4 . Ballistic Cannon 15 | . 25 27 28 28 19 14 15 8 1 Impact Weapon 3 | . . . . . 3 7 7 5 3 Peak Build Rating 76 | 7 15 15 16 16 37 44 45 58 76 Average Rating 34 | 5 11 14 15 16 30 37 44 47 63 On Entrance 24 | . 7 14 15 16 16 32 44 44 53 Avg Prop Armor Cover (%) 3 | . . . . . 3 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 82 | 12 59 58 58 58 73 73 79 82 75 Greatest Support 69 | 40 46 46 46 46 69 66 65 65 48 Greatest Overweight (x) 20 | . 1 1 1 1 1 1 1 20 2 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 14 19 19 20 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 19 20 20 15 Scrap Engine Consumption 70 | . . . . . . . . 35 35 Constructs Created 7 | . . . . . . . . 4 3 Constructs Modified 17 | . . . . . . . . 11 6 Scrap Suit Usage (%) 13 | . . . . . 77 . . . . Parts Cannibalized 1 | . . . . . 1 . . . . Class Distribution -------------------- 46% | Mutant 36% | Skirmisher 16% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Construct | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Matter Collected 3516 | 314 700 42 . 54 943 . 612 489 362 Remotely . | . . . . . . . . . . Salvage Created 4057 | 146 526 77 . . 803 . 573 568 1364 Parts 177 | 16 34 8 . . 37 . 24 17 41 Haulers Intercepted 7 | . 1 . . . 2 . 1 . 3 Recyclers Shooed 4 | . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 67 | . 15 13 . . 15 . 5 6 13 Melee 7 | . . . . . . . . . 7 Guns 5 | . . . . . 2 . 1 2 . Cannons 42 | . 15 4 . . 13 . 4 4 2 AOE 10 | . . 9 . . . . . . 1 Classes Destroyed 16 | 2 5 2 . . 4 . 1 2 . Worker 15 | . 2 2 . . 3 . 7 . 1 Builder 7 | . . . . . 1 . 1 3 2 Tunneler 5 | 4 . . . . 1 . . . . Hauler 7 | . 1 . . . 2 . 1 . 3 Recycler 14 | 1 1 . . . 3 . 3 3 3 Watcher 8 | . 3 . . . 2 . 2 . 1 Swarmer 6 | . 5 1 . . . . . . . Grunt 21 | . 10 . . . 7 . 2 . 2 Duelist 1 | . . . . . 1 . . . . Sentry 10 | . . . . . 6 . 1 3 . Demolisher 2 | . . 2 . . . . . . . Hunter 5 | . . . . . 1 . . . 4 Programmer 9 | . . . . . . . 2 . 7 Scientist 2 | . . . . . . . . 2 . Scrapper 3 | . . . . . . . . 3 . Assembled 10 | . . 10 . . . . . . . Best Kill Streak 12 | 2 3 12 . . 4 . 6 4 5 Combat Bots Only 10 | . 3 10 . . 3 . 2 3 3 Max Kills in Single Turn 3 | 1 1 3 . . 1 . 2 2 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Hostile Shots Fired 812 | . 129 12 . . 118 . 51 140 362 Missed 224 | . 36 4 . . 30 . 21 44 89 Hits 588 | . 93 8 . . 88 . 30 96 273 Melee 2 | . . 1 . . 1 . . . . Projectile 586 | . 93 7 . . 87 . 30 96 273 AOE 3 | . . 3 . . . . . . . Critical Strikes 26 | . . . . . 4 . . . 22 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 8503 | . 950 173 . . 1364 . 284 850 4882 Core 936 | . 103 28 . . 96 . 16 87 606 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 344 | . . . . . . . . . 344 Regen/Repaired (Parts) 322 | . . . . . 10 . . 55 257 Core Remaining (%) 78 | 100 . . . 47 82 . . 85 . Volleys Fired 263 | 11 77 11 . . 59 . 16 27 62 Largest 3 | 2 2 2 . . 3 . 3 3 2 Hottest 100 | 40 100 60 . . 99 . 99 99 78 Shots Fired 499 | 22 153 16 . . 135 . 49 59 65 Gun 109 | 22 8 . . . 22 . 16 27 14 Cannon 376 | . 139 10 . . 113 . 33 32 49 Launcher 8 | . . 6 . . . . . . 2 Special 6 | . 6 . . . . . . . . Kinetic 448 | 22 144 10 . . 135 . 49 59 29 Thermal 10 | . 9 . . . . . . . 1 Explosive 8 | . . 6 . . . . . . 2 Electromagnetic 33 | . . . . . . . . . 33 Robot Hit Streak 15 | 5 6 9 . . 10 . 15 7 7 Robot Miss Streak 9 | 2 4 1 . . 9 . 5 9 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 339 | 13 68 9 . . 90 . 38 40 81 Core Hits 203 | 6 26 28 . . 77 . 17 15 34 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . 1 3 Critical Strikes 16 | . 1 . . . 2 . 2 5 6 Blast 9 | . 1 . . . 2 . 2 4 . Smash 5 | . . . . . . . . 1 4 Sever 2 | . . . . . . . . . 2 Melee Attacks 87 | . . . . . 7 2 12 6 60 Impact 70 | . . . . . 7 2 12 6 43 Slashing 17 | . . . . . . . . . 17 Piercing . | . . . . . . . . . . Sneak Attacks 21 | . . . . . 1 . 8 5 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10281 | 146 1179 822 . 8 2016 . 1536 1387 3187 Guns 1195 | 146 . . . . 273 . 275 377 124 Cannons 4492 | . 1163 113 . . 1615 . 423 422 756 Explosions 1129 | . . 709 . . . . . . 420 Melee 3292 | . . . . . 48 . 838 542 1864 Ramming 173 | . 16 . . 8 80 . . 46 23 Kinetic 5256 | 146 1143 113 . . 1888 . 698 799 469 Thermal 343 | . 20 . . . . . . . 323 Explosive 806 | . . 709 . . . . . . 97 Electromagnetic 411 | . . . . . . . . . 411 Impact 2551 | . . . . . 48 . 838 542 1123 Slashing 741 | . . . . . . . . . 741 Piercing . | . . . . . . . . . . Highest Corruption 32 | . 4 4 4 4 . . 1 1 32 Average Corruption 4 | . 2 4 4 4 . . 1 1 21 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 132 | . 44 6 16 4 . . 1 11 50 Message Errors 32 | . 11 1 4 1 . . . 2 13 Matter Fused 35 | . 13 2 6 . . . . 4 10 Heat Flow Errors 24 | . 4 2 3 1 . . . 3 11 Energy Discharges 10 | . 4 . 1 . . . . . 5 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 13 | . 5 1 . 1 . . . 2 4 Data Loss (major) 4 | . 2 . 1 . . . . . 1 Misfires 6 | . 5 . . . . . 1 . . Alerts 3 | . . . 1 1 . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 1493 | . 6 17 . . 23 . 456 387 604 Projectiles 113 | . 6 . . . . . 35 65 7 Explosions 42 | . . 17 . . . . . . 25 Melee 1338 | . . . . . 23 . 421 322 572 Knockbacks 89 | . 20 2 . . 34 . 6 9 18 Impact 14 | . . . . . . . 2 5 7 Kinetic 68 | . 20 2 . . 33 . 3 2 8 Secondary 7 | . . . . . 1 . 1 2 3 Self-Inflicted Damage 108 | . . . . . . . . . 108 Shots 3 | . . . . . . . . . 3 Rammed 23 | . 7 . . 2 14 . . . . Targets Rammed 32 | . 7 . . 2 16 . . 3 4 Kicked 7 | . . . . . . . . 3 4 Crushed 2 | . . . . . 2 . . . . Highest Temperature 282 | . 213 221 282 110 202 . 146 223 266 Average Temperature 61 | . 51 89 127 60 43 . 42 90 55 Received Heat Transfer 1431 | . 360 . . . 594 . 81 288 108 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 20 | . . . . . . . 6 7 7 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 36 | . . . . . . . 13 6 17 Impact Corruptions 50 | . . . . . 1 . 16 13 20 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . Heat Transferred 237 | . 37 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 199 | 5 96 78 . . 199 81 112 28 101 Initial 81 | . 3 . . . . 81 . . 50 Average 20 | 1 19 28 . . 41 10 23 2 29 Influence Increases 2244 | 25 537 148 . . 478 2 330 154 570 Destroy 0b10 Robot/C 1080 | . 300 60 . . 300 . 100 60 260 Destroy 0b10 Robot/NC 280 | 25 35 10 . . 60 . 70 30 50 Destroy Leader 290 | . 68 10 . . 98 . 36 . 78 Successful Hack 167 | . 48 . . . 4 . 43 44 28 Disable Machine 180 | . 75 15 . . . . 30 15 45 Destroy Structure 107 | . 11 23 . . 16 2 6 5 44 Advance Influence 50 | . . . . . . . . . 50 Lose Combat Pursuer 90 | . . 30 . . . . 45 . 15 Influence Decreases 2169 | 20 542 118 30 . 297 183 329 155 495 Entered New Map 133 | . 2 . 30 . . 100 . 1 . Time Decay 1793 | 20 518 118 . . 287 83 329 154 284 Lost Part 243 | . 22 . . . 10 . . . 211 Squads Dispatched 16 | . 2 . . . 1 1 6 . 6 Investigation 4 | . 2 . . . . . 2 . . Extermination 7 | . . . . . . 1 2 . 4 Reinforcement 5 | . . . . . 1 . 2 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Distress Signals 10 | . 2 . . . 4 . . . 4 Communications Jammed 10 | . . . . . . . 10 . . Distress Signals 10 | . . . . . . . 10 . . Times Spotted 116 | . 24 17 . . 28 . 18 6 23 Peak Tracking Total 17 | . 4 17 . . 5 . 4 3 6 Tactical Retreats 5 | . . 1 . . . . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Traps Triggered 5 | . 3 . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Disabled 13 | . 5 1 . . . . 2 2 3 Max in Single Turn 2 | . 1 1 . . . . 1 1 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Machines Accessed 42 | . 9 . 4 . 9 . 8 9 3 Terminals 31 | . 8 . . . 7 . 7 6 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . 1 1 . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 155 | . 30 . 26 . 27 . 20 45 7 Successful 105 | . 18 . 26 . 15 . 9 35 2 Failed 49 | . 11 . . . 12 . 11 10 5 Catastrophic 5 | . . . . . . . 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 96 | . 29 . 1 . 21 1 18 18 8 Terminals 93 | . 29 . . . 21 . 18 18 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 1 . . . 3 . 2 1 . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 57 | . 1 . 26 . 2 . 2 26 . Record 49 | . . . 25 . . . . 24 . Robot Analysis 3 | . 1 . . . 2 . . . . Open Door 2 | . . . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . 1 1 . Retrieve Matter 3 | . . . . . 1 . 1 1 . Scanalyzer 2 | . . . . . 2 . . . . Retrieve Study 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 42 | . 16 . . . 10 . 6 8 2 Terminals 42 | . 16 . . . 10 . 6 8 2 Botnet 21 | . 8 . . . 5 . 5 3 . Skim 21 | . 8 . . . 5 . 1 5 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 8 . . . 8 . 9 7 3 Full Trace Events 6 | . 3 . . . . . 2 1 . Feedback Events 1 | . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 3 | . . . . . 3 . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Active Infowar (turns) 5151 | 33 533 . . . 37 671 1135 1725 1017 Structural 1286 | . . . . . 2 671 8 . 605 Seismic 566 | 33 533 . . . . . . . . Cloaking 35 | . . . . . 35 . . . . Jamming 3189 | . . . . . . . 1127 1725 337 ECM 75 | . . . . . . . . . 75 Robot Analysis Total 3 | . 1 . . . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Turns Passed 14676 | 208 3061 329 973 236 2561 721 1357 3230 2000 Spaces Moved 6314 | 102 1278 124 405 97 1051 328 534 1534 861 Core 11 | 2 . . . . . . . 9 . Treads 3464 | 100 1278 124 405 97 1051 308 . . 101 Legs 2839 | . . . . . . 20 534 1525 760 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 192 122 95 Average Speed 194 | 157 199 240 240 240 184 211 192 185 179 Slowest Speed 1050 | 160 240 240 240 240 213 213 192 1050 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 7 99 39 87 28 66 8 58 99 17 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . 2 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 25 | . 5 . . . 7 2 1 . 10 Terrain Destroyed 87 | . 5 32 . . 15 2 5 7 21 Melee 19 | . . . . . 6 2 1 . 10 Projectile 28 | . 5 1 . . 9 . 4 7 2 AOE 40 | . . 31 . . . . . . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Total 8131 | 126 1621 140 408 98 1535 358 811 1870 1164 Wait 1135 | . 188 . . . 328 . 227 264 128 Move 6305 | 101 1277 123 404 96 1050 327 533 1533 861 Hop . | . . . . . . . . . . Pick Up 91 | 7 26 1 2 . 21 8 3 10 13 Fast Attach 27 | 7 5 . . . 5 2 2 1 5 Attach 28 | . 5 . . . 5 4 . . 14 Detach 5 | . 1 . . . . . . 1 3 Swap 52 | . 16 3 . . 17 4 4 2 6 Drop 94 | . 19 2 2 . 27 11 4 22 7 Fire 263 | 11 77 11 . . 59 . 16 27 62 Melee 87 | . . . . . 7 2 12 6 60 Ram . | . . . . . . . . . . Kick 7 | . . . . . . . . 3 4 Crush 25 | . 7 . . 2 16 . . . . Escape Stasis 10 | . . . . . . . 10 . . Rewire 2 | . . . . . . . . 1 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 209 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 3) 1178 | -10/Materials | Discovered new exit (range 6) 1205 | -10/Materials | Central database locked down 1299 | -10/Materials | Discovered new exit (range 8) 1389 | -10/Materials | Discovered new exit (range 8) 2229 | -10/Materials | Discovered new exit (range 4) 2374 | -10/Materials | Learned location of 2 exits from Subcaves 2421 | -10/Materials | Loaded intel: 8 trap records 2456 | -10/Materials | Learned Materials stockpile data 2521 | -10/Materials | Learned location of 2 exits from Mines 2568 | -10/Materials | Learned Materials stockpile data 3270 | -10/Materials | Entered Mines 3271 | -10/Mines | Assembled infested the area 3271 | -10/Mines | Identified exit to Materials 3272 | -10/Mines | Identified exit to Exiles 3272 | -10/Mines | Identified exit to Subcaves 3288 | -10/Mines | Core integrity fell below 50% 3309 | -10/Mines | Destroyed 10 combat bots 3398 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3405 | -10/Mines | Found Scrap Suit 3590 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3599 | -10/Mines | Entered Exiles 3600 | -10/Exiles | Identified exit to Mines 3657 | -10/Exiles | Met 8R-AWN 3695 | -10/Exiles | Met EX-HEX 3779 | -10/Exiles | Met EX-BIN 3832 | -10/Exiles | Aligned with FarCom system 3835 | -10/Exiles | Given EX-Vault access code 3914 | -10/Exiles | Opened EX-Vault 3943 | -10/Exiles | Found Modified TNC 3947 | -10/Exiles | Found Cloak of Protection 3994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4058 | -10/Exiles | Met EX-DEC 4078 | -10/Exiles | Learned location of Zion (-6) 4211 | -10/Exiles | Visited The Gauntlet 4572 | -10/Exiles | Left Exiles lab with Cloak of Protection 4572 | -10/Exiles | Entered Mines 4573 | -9/Mines | Identified exit to Materials 4620 | -9/Mines | Learned location of 1 exit from Materials 4750 | -9/Mines | Discovered exit to Materials (range 12) 4808 | -9/Mines | Entered Materials 4808 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4809 | -8/Materials | Identified exit to Factory 5110 | -8/Materials | Build established: Skirmisher 5730 | -8/Materials | Discovered exit to Factory (range 16) 6549 | -8/Materials | Discovered exit to Factory (range 16) 6616 | -8/Materials | Build established: Mutant 7109 | -8/Materials | Learned Storage security intel 7178 | -8/Materials | Learned Storage security intel 7284 | -8/Materials | Learned Storage stockpile data 7322 | -8/Materials | Learned location of Extension (-6) 7352 | -8/Materials | Learned location of Storage (-7) 7369 | -8/Materials | Entered Factory 7369 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7629 | -7/Factory | Build established: Skirmisher 8081 | -7/Factory | Discovered new exit (range 4) 8090 | -7/Factory | Identified exit to Storage 8090 | -7/Factory | Discovered new exit (range 15) 8090 | -7/Factory | Entered Storage 9063 | -7/Storage | Discovered new exit (range 16) 9441 | -7/Storage | Used back door to open Recycling access 9441 | -7/Storage | Discovered new exit (range 4) 9447 | -7/Storage | Entered Recycling 10160 | -7/Recycling | Discovered new exit (range 16) 11137 | -7/Recycling | Scanned before Scraplab entrance 11164 | -7/Recycling | Entered Scraplab 11174 | -7/Recycling | Angered Scraplab inhabitants 11176 | -7/Recycling | Found Prototype Device 11176 | -7/Recycling | Identified Scrap Engine 11765 | -7/Recycling | Build established: Construct 12677 | -7/Recycling | Entered Factory 12677 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 13164 | -5/Factory | Found Hvy. Insulated Plating 13798 | -5/Factory | System corruption reached 10% 13937 | -5/Factory | Lost 5 parts (1p1n2u1w) 14148 | -5/Factory | Build established: Mutant 14407 | -5/Factory | Core integrity fell below 50% 14411 | -5/Factory | System corruption reached 30% 14451 | -5/Factory | Lost 8 parts (1n5u2w) 14677 | -5/Factory | Self-destructed Last Messages --------------- 14653_ >J&>YCLOSBG U#QMHR87J2UM0 14656_ Slug penetrates Wall. 14660_ Wall collapses. 14663_ Penetrated by Slug. 14663_ Scrap Engine destroyed. 14664_ K-01 Serf collects debris. 14665_ U-05 Engineer builds a Wall. 14667_ K-01 Serf collects debris. 14667_ Penetrated by Slug. 14667_ Fission-Deuterium Core destroyed. 14667_ Penetrated by Slug. 14667_ Treaded FC-Titanium Exoskeleton destroyed. 14670_ K-01 Serf collects debris. 14670_ Penetrated by Slug. 14670_ Hpw. Electro Shock Construct/G destroyed. 14671_ System corrupted: Heat flow error (+148). 14673_ Penetrated by Slug. 14674_ K-01 Serf collects debris. 14674_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | """ """ #### """""" # # # | | """ """ #### """""" # ###### | | #### + | | """ """ + + ###### | | """ """ #### """ ######## | | """ """ #### R" ######## | | #### """ ######## | | #### ## | | ##########+####### | | ####+############# ### | | ### | | ??? ### | | ? 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"F" # """"=# ###% | | ??????????????? """ # "" # ### | | ?????????????? # " # ### | | ??????????????? %# ######## | | ???????????????#######+#### # ######## | | ?????????????????????? #### ###+########????#% | | ?????????????????????????## %% ##########+ | | ?????????????????????????## % # | | ?????????????????????????## # | | ?????????????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 321 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 5 Armor Coverage 750 Resistance: EM 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmSubdwellerDevice Manual? 0 Play Time 02:38:37 Cumulative 91.0 hours Start 2026.08.05 @ 11:47:09 End 2026.08.05 @ 22:09:07 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5a1e6c-a034-44b7-ae0d-575349fd3d18