Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 13:38:13 Player: Wotf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2007) 2007 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (488) 488 TOTAL SCORE: 6180 Bonus ------- Follower Combat Kills 237 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 231/265 System Corruption 9% Temperature Cool (9) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Improved Heat Sink Cooling System Experimental Sensor Array Transmission Jammer Cloak of Protection Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Gauss Rifle Flak Cannon > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Cooling System Experimental Sensor Array Transmission Jammer Cloak of Protection Hardened Medium Armor Plating Reflective Plating Reflective Plating Lightning Gun Improved EM Pulse Cannon Assault Cannon Proton Missile Launcher Improved Grenade Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon 1 | . . . . . . 1 Parts Attached 71 | 6 15 3 2 4 14 27 Power 8 | 1 1 1 1 . 1 3 Engine 7 | 1 1 1 1 . 1 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 5 1 . . 3 5 Treads 1 | . . . . . . 1 Leg . | . . . . . . . Wheel 15 | 2 5 1 . . 3 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 6 . 1 . 3 5 Device 2 | . 2 . . . . . Storage 4 | 1 2 . 1 . . . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 7 | . 2 . . . 1 4 Artifact . | . . . . . . . Weapon 31 | 2 3 1 . 4 7 14 Energy Gun 3 | . . . . . . 3 Energy Cannon 3 | . 1 . . 1 . 1 Ballistic Gun 9 | 2 1 1 . 1 2 2 Ballistic Cannon 11 | . 1 . . 1 4 5 Launcher 5 | . . . . 1 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 1 2 . . 2 18 Power 2 | . . . . . . 2 Propulsion 6 | . 1 1 . . 1 3 Utility 5 | . . . . . . 5 Weapon 10 | . . 1 . . 1 8 Highest Loss Streak 18 | . 1 1 . . 2 18 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 97 99 76 100 97 91 Engine 11 | . 14 14 14 14 9 4 Wheel 24 | . 28 27 28 28 26 12 Device 10 | . 8 14 14 14 9 6 Storage 11 | . 14 14 14 14 9 7 Processor 7 | . . . . . 17 22 Protection 3 | . 3 . . . 8 6 Energy Cannon 4 | . 11 10 . 2 . . Ballistic Gun 6 | . 5 3 2 14 8 7 Ballistic Cannon 8 | . 10 14 2 10 8 6 Naked Turns . | . . . . . . . Heaviest Build 66 | 12 30 30 50 55 62 66 Greatest Support 42 | 26 32 26 26 26 42 36 Greatest Overweight (x) 2 | . 1 1 1 2 2 2 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 6 12 15 19 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 Average Carried 15 | 3 9 14 17 19 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 6 15 15 19 20 19 20 Class Distribution -------------------- 58% | Mutant 22% | Skirmisher 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2390 | 264 546 200 . 273 689 418 Remotely . | . . . . . . . Salvage Created 2888 | 63 1048 344 . 315 714 404 Parts 179 | 3 61 22 . 14 43 36 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 8 | . 1 1 . 3 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 16 5 . 4 14 11 Guns 13 | . 8 . . . 2 3 Cannons 22 | . 8 5 . 2 5 2 AOE 15 | . . . . 2 7 6 Classes Destroyed 12 | 1 7 . . 1 1 2 Worker 9 | . 2 3 . . 2 2 Builder 4 | . 1 1 . . 2 . Hauler 4 | . 2 . . . 2 . Recycler 13 | 1 5 1 . 3 3 . Mechanic 1 | . . . . . 1 . Operator 5 | . 2 . . . . 3 Watcher 7 | . 3 . . . 2 2 Swarmer 21 | . 6 . . 2 7 6 Grunt 23 | . 10 5 . 1 7 . Brawler 1 | . . . . 1 . . Specialist 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 8 | 1 4 3 . 2 7 8 Combat Bots Only 7 | . 3 2 . 2 7 6 Max Kills in Single Turn 4 | 1 2 1 . 1 2 4 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 459 | . 56 22 . 11 58 312 Missed 121 | . 17 5 . 4 22 73 Damage Taken 4615 | . 410 223 . 86 516 3380 Core 883 | . 48 48 . 7 69 711 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 58 87 . Volleys Fired 240 | 2 82 34 . 18 71 33 Largest 3 | 2 2 2 . 2 2 3 Hottest 127 | 40 95 95 . 88 69 127 Shots Fired 470 | 4 163 66 1 30 134 72 Gun 206 | 4 66 7 1 18 63 47 Cannon 254 | . 97 59 . 9 67 22 Launcher 10 | . . . . 3 4 3 Special . | . . . . . . . Kinetic 360 | 4 113 40 1 24 130 48 Thermal 76 | . 50 26 . . . . Explosive 10 | . . . . 3 4 3 Electromagnetic 24 | . . . . 3 . 21 Robot Hit Streak 12 | 2 8 6 . 6 8 12 Robot Miss Streak 8 | 1 5 8 . 3 6 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 254 | 3 73 35 . 16 79 48 Core Hits 162 | 2 38 15 . 10 54 43 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . 1 . . 1 2 Destroy 2 | . . . . . 1 1 Blast 1 | . . 1 . . . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5800 | 42 1126 636 . 550 1684 1762 Guns 1950 | 42 514 26 . 209 561 598 Cannons 2591 | . 612 610 . 115 846 408 Explosions 1229 | . . . . 196 277 756 Melee . | . . . . . . . Ramming 30 | . . . . 30 . . Kinetic 3790 | 42 810 428 . 278 1407 825 Thermal 524 | . 316 208 . . . . Explosive 1229 | . . . . 196 277 756 Electromagnetic 227 | . . . . 46 . 181 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 3 3 3 3 . 9 Average Corruption 3 | . 2 3 3 3 . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 73 | . 12 21 23 6 . 11 Message Errors 25 | . 4 6 8 3 . 4 Matter Fused 18 | . 1 6 9 1 . 1 Heat Flow Errors 5 | . 1 2 1 . . 1 Energy Discharges 7 | . 2 1 . 1 . 3 Parts Fused 1 | . 1 . . . . . Data Loss (minor) 5 | . 1 1 3 . . . Data Loss (major) 5 | . . 3 1 . . 1 Misfires 1 | . . . 1 . . . Alerts 2 | . 1 1 . . . . Weapon Failures 4 | . 1 1 . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 61 | . . 10 . 10 41 . Projectiles 21 | . . 10 . . 11 . Explosions 30 | . . . . . 30 . Melee 10 | . . . . 10 . . Knockbacks 43 | . . 7 . 1 26 9 Impact . | . . . . . . . Kinetic 42 | . . 7 . 1 25 9 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 77 | . . . . 37 4 36 Shots 3 | . . . . 1 1 1 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 384 | . 384 203 159 76 167 223 Average Temperature 67 | . 96 59 89 20 38 65 Received Heat Transfer 543 | . 165 111 . 6 216 45 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . 1 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1110 | . 666 444 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 343 | 5 343 302 . 264 270 215 Initial 113 | . 3 101 . . 24 113 Average 126 | 2 180 129 . 180 95 79 Maximum Alert Level 1 | . 1 1 . 1 1 1 Low Security (%) 81 | 100 56 94 . 42 96 98 Level 1 18 | . 43 5 . 57 3 1 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 1 . . 3 3 Investigation 5 | . 3 1 . . 1 . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 28 11 . 9 25 29 Peak Tracking Total 13 | . 4 2 . 5 5 13 Tactical Retreats 5 | . 2 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 9 | . 3 . . . 1 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 5 | . 1 1 . 1 1 1 Max in Single Turn 1 | . 1 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 8 1 5 . 3 2 Terminals 8 | . 6 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 87 | . 25 1 47 . 7 7 Successful 73 | . 16 1 47 . 3 6 Failed 14 | . 9 . . . 4 1 Catastrophic 3 | . . . . . 2 1 Database Lockouts . | . . . . . . . Manual 15 | . 11 . 2 . 2 . Terminals 27 | . 20 . . . 2 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 5 . . . 2 . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . 3 . Terminal Hacks 60 | . 8 1 47 . . 4 Record 51 | . 3 . 46 . . 2 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Level Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . . . . 1 Maintenance Status 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . Retrieve Components 3 | . 2 . . . 1 . Scanalyzer 2 | . . . . . . 2 Insert Component 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 6 . . . 1 . Terminals 5 | . 4 . . . 1 . Botnet 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 4 | . 1 . . . . 3 Used 1 | . . . . . . 1 Hacking Detections 10 | . 5 . . . 3 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 27 | . 17 . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 5 3 2 . Highest-Rated Group 92 | . . 92 92 40 32 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 62 | . . 17 . 29 16 . Total Damage 643 | . . 194 . 248 201 . Kills 13 | . . 6 . 5 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 6566 | 75 1326 1135 1194 507 1094 1235 Spaces Moved 5028 | 59 975 917 1118 411 716 832 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5023 | 54 975 917 1118 411 716 832 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 101 Average Speed 106 | 86 98 105 105 107 107 117 Slowest Speed 130 | 90 115 115 105 120 120 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 5 91 99 92 89 48 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 2 2 1 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 58 | . . . . 12 29 17 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 57 | . . . . 12 29 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5822 | 78 1185 1025 1142 448 914 1030 Wait 313 | . 52 58 8 10 92 93 Move 5022 | 58 974 916 1117 410 715 832 Hop . | . . . . . . . Pick Up 101 | 12 37 8 7 4 13 20 Fast Attach . | . . . . . . . Attach 36 | 6 2 2 1 2 5 18 Detach 3 | . . . 3 . . . Swap 35 | . 13 1 1 2 9 9 Drop 63 | . 25 6 5 1 9 17 Fire 240 | 2 82 34 . 18 71 33 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 403 | -10/Materials | Identified exit to Materials 1402 | -10/Materials | Entered Mines 1425 | -10/Mines | Discovered exit to Materials (range 6) 1538 | -10/Mines | Discovered exit to Materials (range 13) 1547 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1585 | -10/Mines | Discovered new exit (range 5) 1622 | -10/Mines | Learned Materials terminal intel 1766 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1778 | -10/Mines | Found Prototype Device 2103 | -10/Mines | Found a hidden stash of uninstalled traps 2125 | -10/Mines | Learned location of Storage (-9) 2212 | -10/Mines | Learned Materials garrison access intel 2313 | -10/Mines | Met a Derelict shopkeep closing up shop 2537 | -10/Mines | Entered Exiles 2537 | -10/Exiles | Accompanied by 5 allies 2567 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2568 | -10/Exiles | Met 8R-AWN 2615 | -10/Exiles | Discovered new exit (range 15) 2654 | -10/Exiles | Met EX-HEX 2693 | -10/Exiles | Met EX-DEC 2717 | -10/Exiles | Learned location of Zion (-6) 2779 | -10/Exiles | Discovered new exit (range 12) 2847 | -10/Exiles | Met EX-BIN 2871 | -10/Exiles | Aligned with FarCom system 2872 | -10/Exiles | Given EX-Vault access code 2997 | -10/Exiles | Visited The Gauntlet 3282 | -10/Exiles | Opened EX-Vault 3299 | -10/Exiles | Found AWS/Gauss 3334 | -10/Exiles | Found Cloak of Protection 3367 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3731 | -10/Exiles | Left Exiles lab with Cloak of Protection 3731 | -10/Exiles | Entered Mines 3731 | -9/Mines | Accompanied by 3 allies 3832 | -9/Mines | Discovered new exit (range 12) 3993 | -9/Mines | Discovered new exit (range 7) 4026 | -9/Mines | Build established: Skirmisher 4238 | -9/Mines | Entered Materials 4238 | -8/Materials | Accompanied by 2 allies 4238 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4239 | -8/Materials | Loaded intel: 12 terminal locations 4240 | -8/Materials | Loaded intel: 1 garrison access location 4495 | -8/Materials | Discovered new exit (range 3) 4813 | -8/Materials | Build established: Scavenger-Skirmisher 5022 | -8/Materials | Discovered new exit (range 13) 5318 | -8/Materials | Destroyed 7 combat bots 5332 | -8/Materials | Entered Factory 5332 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6066 | -7/Factory | Build established: Skirmisher 6140 | -7/Factory | Identified Exp. Sensor Array 6455 | -7/Factory | Cargo convoy interrupted 6467 | -7/Factory | Garrison activated, responded to threat 6511 | -7/Factory | Core integrity fell below 50% 6540 | -7/Factory | Core integrity fell below 20% 6567 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Arm. Huge Wheel destroyed. Penetrated by Slug. Adv. Targeting Computer destroyed. M-28 Smith repairs H-55 Commando. Penetrated by Slug. Slug penetrates Manufacturing Mainframe. M-28 Smith repairs H-55 Commando. Slug penetrates Manufacturing Mainframe. Acquired 14 matter. Penetrated by Slug. Acquired 33 matter. 8SJWL&FUAWOM9IS4Q7VJD=MZ HB|ZYH<4MKK Penetrated by Slug. Acquired Remote Datajack. Slug penetrates Terminal. Slug penetrates Wall. Slug penetrates Terminal. M-28 Smith repairs H-55 Commando. R-06 Scavenger collects Lrg. Matter Pod. R-06 Scavenger collects Lgt. Ion Engine. 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Flak Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldArmageddonBarrier Manual? 0 Play Time 02:07:43 Cumulative 25.1 hours Start 2024.06.17 @ 21:45:34 End 2024.06.30 @ 13:38:13 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 1 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a707804-2e9a-4236-b5b2-5751928b020a