Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.16 @ 12:58:32 Player: Hydrogenious Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (462) 462 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 2721 Bonus ------- Follower Combat Kills 124 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 49/250 System Corruption 4% Temperature Cool (38) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (25) --- Small Storage Unit Beam Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Terrain Scanner Light Armor Plating Splice Drone Bay > --- WEAPON ----------- Assault Rifle Light Assault Rifle Makeshift Sword > --- INVENTORY -------- Ion Engine Wheel Wheel Wheel Small Storage Unit Beam Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 37 | 6 2 . 9 2 18 Power 7 | 1 . . 2 . 4 Engine 4 | 1 . . 2 . 1 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 6 | 2 . . 1 . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 . . 1 . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . 2 2 1 Device 4 | . 1 . 1 2 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 16 | 2 . . 4 . 10 Energy Gun 4 | 1 . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 22 | . . . 1 . 21 Power 4 | . . . 1 . 3 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 9 | . . . . . 9 Highest Loss Streak 7 | . . . 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 93 100 72 97 68 Engine 9 | . 14 14 9 11 5 Core 1 | . . . . . 2 Wheel 18 | . 28 28 21 22 11 Device 14 | . 8 14 6 21 14 Storage 10 | . 14 14 11 11 9 Protection 2 | . . . 3 8 1 Energy Gun 6 | . 14 14 1 . 6 Energy Cannon 1 | . . . . . 2 Ballistic Gun 14 | . 14 14 15 22 10 Launcher 1 | . . . 4 . 1 Slashing Weapon 1 | . . . . . 2 Peak Build Rating 30 | 6 7 7 10 26 30 Average Rating 14 | 4 6 7 7 17 20 On Entrance 9 | . 6 7 7 10 26 Naked Turns . | . . . . . . Heaviest Build 101 | 11 88 88 90 98 101 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 32 | . 4 4 8 4 32 Average Overweight (x) 4 | . 1 4 4 4 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 17 25 25 25 25 Most Carried 10 | 4 5 6 8 9 10 Average Carried 6 | 1 4 5 5 6 6 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 9 | 2 5 6 6 9 2 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 615 | 251 9 27 149 20 159 Remotely . | . . . . . . Salvage Created 631 | . 31 . 96 . 504 Parts 36 | . 1 . 8 . 27 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 15 | . 1 . 6 . 8 Guns 6 | . 1 . . . 5 AOE 9 | . . . 6 . 3 Classes Destroyed 5 | . 1 . 1 . 3 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Recycler 2 | . . . . . 2 Swarmer 6 | . . . 3 . 3 Grunt 9 | . 1 . 3 . 5 Best Kill Streak 3 | . 1 . 3 . 3 Combat Bots Only 3 | . 1 . 3 . 2 Max Kills in Single Turn 3 | . 1 . 3 . 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 157 | . 9 4 21 . 123 Missed 51 | . 2 1 8 . 40 Damage Taken 2038 | . 78 38 187 . 1735 Core 615 | . 23 . 27 . 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 . 90 . 93 . Volleys Fired 46 | . 7 . 12 . 27 Largest 3 | . 2 . 2 . 3 Hottest 161 | . 70 . 50 . 161 Shots Fired 92 | . 14 . 20 . 58 Gun 76 | . 14 . 16 . 46 Cannon 7 | . . . . . 7 Launcher 9 | . . . 4 . 5 Special . | . . . . . . Kinetic 57 | . 7 . 16 . 34 Thermal 19 | . 7 . . . 12 Explosive 5 | . . . 4 . 1 Electromagnetic 11 | . . . . . 11 Robot Hit Streak 10 | . 5 . 7 . 10 Robot Miss Streak 4 | . 2 . 1 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 54 | . 9 . 14 . 31 Core Hits 37 | . 2 . 11 . 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . . 2 Burn 3 | . 1 . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1295 | . 94 . 371 . 830 Guns 504 | . 94 . 105 . 305 Cannons 74 | . . . . . 74 Explosions 698 | . . . 266 . 432 Melee . | . . . . . . Ramming 19 | . . . . . 19 Kinetic 362 | . 31 . 105 . 226 Thermal 194 | . 63 . . . 131 Explosive 377 | . . . 266 . 111 Electromagnetic 343 | . . . . . 343 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . . . . . 36 Shots 1 | . . . . . 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . 100 . 13 . 117 Average Temperature 38 | . 47 . 6 . 39 Received Heat Transfer 729 | . 42 21 63 . 603 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 692 | . 259 . . . 433 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 329 | . 32 27 329 127 139 Initial 127 | . . 12 10 127 . Average 64 | . 12 26 203 118 24 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 91 | 100 100 100 36 100 100 Level 1 8 | . . . 63 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 . 5 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 4 16 . 16 Peak Tracking Total 6 | . 1 2 6 . 4 Tactical Retreats 5 | . . 2 1 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 1 1 2 Terminals 5 | . 2 . 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 7 . 2 1 3 Successful 8 | . 5 . 1 1 1 Failed 5 | . 2 . 1 . 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 7 . 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 . 1 1 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Repair Station Index 1 | . 1 . . . . Alert Level 2 | . 1 . . . 1 Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 22 . 2 Total Damage 273 | . . . 263 . 10 Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2255 | 80 175 335 294 428 943 Spaces Moved 1310 | 85 146 236 176 302 365 Core 16 | 6 . . . . 10 Treads . | . . . . . . Legs . | . . . . . . Wheels 1294 | 79 146 236 176 302 355 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 140 140 140 140 Average Speed 150 | 77 101 140 140 140 205 Slowest Speed 1650 | 80 140 140 200 140 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 22 50 17 47 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . 23 . 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . . . 23 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1514 | 98 159 241 203 307 506 Wait 92 | . 1 5 . . 86 Move 1305 | 84 145 235 175 301 365 Hop . | . . . . . . Pick Up 33 | 8 4 1 7 4 9 Fast Attach . | . . . . . . Attach 31 | 6 1 . 7 1 16 Detach . | . . . . . . Swap 6 | . 1 . 2 1 2 Drop . | . . . . . . Fire 46 | . 7 . 12 . 27 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 11) 205 | -10/Materials | Identified exit to Mines 256 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 365 | -10/Mines | Met a Derelict bent on vengeance 459 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 502 | -10/Mines | Discovered new exit (range 14) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Accompanied by 3 allies 591 | -9/Materials | Evolved 2 slots: Utility x2 869 | -9/Materials | Discovered new exit (range 11) 885 | -9/Materials | Entered Mines 969 | -9/Mines | Found the Drone Emporium 978 | -9/Mines | Found Prototype Device 979 | -9/Mines | Identified Splice Drone Bay 1027 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1044 | -9/Mines | Discovered new exit (range 10) 1055 | -9/Mines | Learned location of Zion (-6) 1230 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1233 | -9/Mines | Found Prototype Device 1234 | -9/Mines | Identified Exp. Sensor Array 1313 | -9/Mines | Entered Materials 1313 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Lost 4 parts (2n1u1w) 1830 | -8/Materials | Lost 4 parts (1n2u1w) 1889 | -8/Materials | Core integrity fell below 50% 1925 | -8/Materials | Lost 7 parts (2p1n1u3w) 2225 | -8/Materials | Core integrity fell below 20% 2256 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Lgt. Nuclear Core destroyed. U-05 Engineer builds a Door. Critical hit (Burn: +37). EMP Blaster destroyed. EM Pulse Cannon destroyed. Integrated Corrupted Lgt. Nuclear Core (+4). R-06 Scavenger destroyed. Door malfunctions. G-47 Trooper IFF system glitched. System corrupted: Lgt. Nuclear Core rejected. K-01 Serf collects debris. Field Laser destroyed. U-05 Engineer lays Concrete. G-47 Trooper misfires. K-01 Serf cleans the Electrolysis Chamber. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Penetrated by Slug. Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????#??## #?????????????????????? | | ???? *# #?????????????????????? | | ?# """#%% #?????????????????????? | | ?# "" #! ##########+##?????????? | | ??? """# k*k=% u ????????? | | ??????? %; h%=g ????????? | | ?? ???????# @% g! ????????? | | ??????????# ###/###???????????????? | | ??????????# #?????????????????????? | | ???? ?????# #?????????????????????? | | ????????#?# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ?????????## #?????????????????????? | | ??????????# #?????????????????????? | | ?????????## #?????????????????????? | | ?##########k #?????????????????????? | | ?# T # #???????#?????????????? | | ?# # #?????????????????????? | | ?# # #?????????????????????? | | ?# # #????????????#????????? | | ?# | + #??#??????????????????? | | ?# | # #?????????#????#?????#? | | ## || # #?#???#???#????##?????? | | ?# # #????????#????????????# | | ## # #????????##??????????## | | ?###+###+## #??????##?##?#???#???# | | ??## #?# ## #???#??#????#?######## | | #?## #?# ## ####????#?????# [ # | | ???# ### ## #?#??????????## # | | ?### #?# ## #??#??#???##??# """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed SlugWarpThrower Manual? 0 Play Time 00:20:59 Cumulative 5.3 hours Start 2025.01.16 @ 12:28:33 End 2025.01.16 @ 12:58:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2fbdad1a-f674-4f2b-b5c8-f504fb0cfd95