Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 21:25:42 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (151) 755 Value Destroyed (4219) 4219 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (-194) -194 TOTAL SCORE: 8200 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 40 Friendly Fire -272 Cogmind --------- Core Integrity 295/700 Matter 238/300 Energy 211/315 System Corruption 1% Temperature Warning (314) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Huge Storage Unit Particle Charger Medium Armor Plating System Shield > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Enhanced Autogun > --- INVENTORY (25) --- Neutrino Core Neutrino Core Compact Wheel Compact Wheel Compact Wheel Compact Wheel Coolant Injector Huge Storage Unit Compact Battery (200) Core Analyzer Particle Charger Hardened Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Lightning Gun Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Shock Bomb Launcher Missile Launcher Plasma Flamer Power Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Huge Storage Unit Particle Charger Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Enhanced Autogun > --- INVENTORY -------- Neutrino Core Neutrino Core Compact Wheel Compact Wheel Compact Wheel Compact Wheel Coolant Injector Huge Storage Unit Compact Battery Core Analyzer Particle Charger Hardened Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Shock Rifle Cooled Particle Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle Shock Bomb Launcher Missile Launcher Plasma Flamer Power Maul [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 . . . 1 2 Weapon 2 | . . . 1 . . . 1 . Parts Attached 117 | 8 13 4 22 2 2 12 34 20 Power 10 | 1 1 . 2 . . 2 2 2 Engine 9 | 1 1 . 2 . . 2 2 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 5 2 2 . . 2 4 3 Treads 1 | . 1 . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 17 | . 4 2 2 . . 2 4 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 3 1 . 6 . . 2 10 4 Device 13 | 2 . . 1 . . 2 6 2 Storage 2 | 1 1 . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . . 1 Protection 10 | . . . 5 . . . 4 1 Artifact . | . . . . . . . . . Weapon 61 | 2 6 2 12 2 2 6 18 11 Energy Gun 47 | . 5 2 9 1 2 4 15 9 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 2 . . . . . 1 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . 1 1 . 1 1 . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 Corrupted Parts 2 | . . . . . . 2 . . System Corruption 4 | . . . . . . 4 . . Parts Lost 29 | . 2 2 2 1 . 8 14 . Power 2 | . . . . . . 1 1 . Propulsion 9 | . 1 1 1 . . 3 3 . Utility 5 | . . . . . . 1 4 . Weapon 13 | . 1 1 1 1 . 3 6 . Highest Loss Streak 9 | . 1 2 1 1 . 3 9 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 98 90 98 95 89 92 96 100 Engine 10 | . 13 14 11 11 11 10 9 4 Wheel 18 | . 21 19 21 22 22 16 15 15 Device 15 | . 14 14 10 11 11 11 19 23 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 7 | . . . 11 11 11 10 7 7 Energy Gun 28 | . 12 28 32 28 22 32 34 28 Ballistic Gun 2 | . 12 . . . . . 1 1 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 14 91 90 103 104 102 102 113 118 Greatest Support 32 | 20 20 20 20 20 20 20 32 32 Greatest Overweight (x) 10 | 3 8 8 9 5 5 10 10 4 Average Overweight (x) 4 | . 4 6 4 4 4 6 5 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 24 25 25 Average Carried 23 | 6 19 24 24 25 24 21 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 23 25 25 23 21 25 25 Class Distribution -------------------- 40% | Tank 31% | Mutant 14% | Scavenger-Tank 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Tank | -8/Mines Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2094 | 304 354 112 441 42 . 91 490 260 Remotely . | . . . . . . . . . Salvage Created 5527 | 139 433 162 1325 426 . 513 1765 764 Parts 321 | 7 31 13 94 32 . 25 89 30 Haulers Intercepted 10 | . 1 . 5 . . . 4 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 109 | . 8 5 20 14 . 17 31 14 Guns 82 | . 7 4 13 9 . 10 26 13 AOE 23 | . . 1 7 5 . 6 3 1 Classes Destroyed 12 | 2 5 1 2 . . 1 . 1 Worker 6 | . . 1 2 . . . 2 1 Builder 7 | . 2 . 3 1 . . 1 . Tunneler 3 | 3 . . . . . . . . Hauler 10 | . 1 . 5 . . . 4 . Recycler 2 | 1 . . . . . . . 1 Watcher 13 | . 2 . 5 . . . 5 1 Swarmer 34 | . 3 3 5 7 . 10 6 . Grunt 51 | . 5 2 7 6 . 6 15 10 Duelist 4 | . . . 1 1 . . 2 . Sentry 16 | . . . 8 . . . 8 . Hunter 1 | . . . . . . 1 . . Programmer 4 | . . . . . . . . 4 Best Kill Streak 7 | 3 5 4 5 4 . 7 7 3 Combat Bots Only 7 | . 5 3 3 4 . 7 7 3 Max Kills in Single Turn 4 | 1 2 2 4 3 . 4 3 2 Gunslinging 1 | . 1 . . . . . 1 . Exploded 3 | . . 1 3 2 . 3 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 4320 | . 450 224 528 205 . 558 1520 835 Core 1071 | . 118 33 144 39 . 78 254 405 Absorbed by Shields 202 | . . . . . . . 202 . Redirected to Shielding 101 | . . . . . . . 101 . Regen/Repaired (Parts) 183 | . 97 . 86 . . . . . Core Remaining (%) 56 | 100 . 39 . . . 34 53 . Volleys Fired 273 | 6 50 10 53 18 . 29 74 33 Largest 4 | 2 2 2 3 3 . 3 4 4 Hottest 258 | 40 80 80 135 130 . 125 258 245 Shots Fired 811 | 12 96 19 147 44 . 84 277 132 Gun 801 | 12 92 19 145 42 . 83 276 132 Cannon . | . . . . . . . . . Launcher 9 | . 4 . 1 2 . 1 1 . Special 1 | . . . 1 . . . . . Kinetic 125 | 12 68 . . . . . 33 12 Thermal 208 | . . . 1 . . . 131 76 Explosive 9 | . 4 . 1 2 . 1 1 . Electromagnetic 469 | . 24 19 145 42 . 83 112 44 Robot Hit Streak 26 | 2 10 3 10 9 . 9 26 9 Robot Miss Streak 7 | 2 4 3 7 6 . 4 5 5 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 1 1 . . 4 3 1 Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 1 Shots Hit Robots 459 | 5 50 9 91 25 . 44 168 67 Core Hits 243 | 5 22 8 50 22 . 29 72 35 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . 1 1 1 . . 4 5 Burn 7 | . . . . . . . 3 4 Corrupt 5 | . . 1 1 1 . . 1 1 Melee Attacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Slashing 1 | . . . 1 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9829 | 51 594 211 2001 919 . 1029 3489 1535 Guns 7392 | 51 594 129 1363 409 . 586 2843 1417 Cannons . | . . . . . . . . . Explosions 2437 | . . 82 638 510 . 443 646 118 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 724 | 51 363 . . . . . 203 107 Thermal 4081 | . . 82 436 278 . 313 1908 1064 Explosive 804 | . . . 202 232 . 130 240 . Electromagnetic 4220 | . 231 129 1363 409 . 586 1138 364 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . 4 2 1 Average Corruption 1 | . . . . . . 3 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 16 3 Message Errors 2 | . . . . . . . 2 . Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 3 | . . . . . . . 3 . Energy Discharges 4 | . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 201 | . . . 28 2 . 19 152 . Projectiles . | . . . . . . . . . Explosions 201 | . . . 28 2 . 19 152 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 351 | . . 25 126 39 . 5 156 . Shots 9 | . . 1 4 1 . 1 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 769 | . 132 100 345 197 . 311 491 769 Average Temperature 107 | . 39 44 90 79 . 130 111 192 Received Heat Transfer 1555 | . 198 54 153 57 . 180 661 252 Effects 22 | . . . 1 . . 3 3 15 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 4 | . . . 1 . . 1 . 2 Interference 6 | . . . . . . 2 2 2 Matter Decay 2 | . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 4 | . . . . . . . . 4 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . 1 . 2 . . 1 1 . Combat Hostiles 3 | . 1 . . . . 1 1 . Parts Fried 22 | . 1 . 6 1 . 3 9 2 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 25 | . . . . . . . 17 8 Heat Transferred 6972 | . . 50 550 300 . 350 3717 2005 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 19 | . . 1 6 4 . 3 4 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 495 | 20 290 75 495 340 . 285 480 286 Initial 158 | . 13 . . 100 . . 16 158 Average 191 | 8 98 42 273 230 . 150 246 178 Maximum Alert Level 2 | . 1 . 2 1 . 1 2 1 Low Security (%) 53 | 100 82 100 16 50 . 77 36 61 Level 1 41 | . 17 . 71 49 . 22 50 38 Level 2 5 | . . . 11 . . . 12 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . 2 . . . 1 7 Investigation 7 | . 1 . 1 . . . 1 4 Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 3 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . 16 5 29 12 . 19 42 18 Peak Tracking Total 8 | . 3 3 4 3 . 7 8 4 Tactical Retreats 6 | . . . . . . 1 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . 3 . 1 . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 2 . 4 . . . . . Reused 2 | . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . 1 . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . 2 . . 3 . 1 4 3 Max in Single Turn 2 | . 1 . . 1 . 1 2 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 43 | . 11 . 13 . 1 . 11 7 Terminals 28 | . 8 . 8 . . . 10 2 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 152 | . 48 . 51 . 1 . 33 19 Successful 90 | . 35 . 30 . 1 . 20 4 Failed 62 | . 13 . 21 . . . 13 15 Catastrophic 4 | . 1 . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 66 | . 33 . 15 . . . 16 2 Terminals 106 | . 37 . 30 . . . 31 8 Fabricators 5 | . . . . . . . . 5 Repair Stations 15 | . 7 . 8 . . . . . Recycling Units 12 | . 4 . 5 . . . . 3 Scanalyzers 11 | . . . 8 . . . 2 1 Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 36 | . 13 . 11 . 1 . 11 . Record 1 | . . . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 11 | . 5 . 2 . . . 4 . Prototype ID Bank 8 | . 1 . 3 . . . 4 . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 2 | . 1 . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . 1 . 1 . . . 2 . Locate Traps 3 | . 1 . 2 . . . . . Reprogram Traps 2 | . 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 12 | . 6 . 6 . . . . . Scan Component 6 | . 3 . 3 . . . . . Repair 6 | . 3 . 3 . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . 1 Retrieve Components 5 | . 2 . 2 . . . . 1 Scanalyzer 10 | . . . 8 . . . 2 . Insert Component 5 | . . . 4 . . . 1 . Analyze 5 | . . . 4 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 25 | . 14 . 3 . . . 7 1 Terminals 21 | . 12 . 2 . . . 7 . Track 6 | . 4 . . . . . 2 . Assimilate 3 | . 2 . . . . . 1 . Botnet 8 | . 5 . 1 . . . 2 . Disrupt 1 | . . . . . . . 1 . Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 Reject 2 | . 1 . . . . . . 1 Mask 1 | . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 39 | . 8 . 13 . . . 11 7 Full Trace Events 4 | . . . 1 . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . 4 . . . 1 . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 42 | . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . 8 Parts Repaired 6 | . 3 . 3 . . . . . Time 126 | . 78 . 48 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 39 | . 19 . 20 . . . . . Parts Scanalyzed 5 | . . . 4 . . . 1 . Part Schematics Acquired 5 | . . . 4 . . . 1 . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 7 | . . 3 . 3 . . 1 . Largest Group 3 | . . 3 3 2 2 . 1 1 Highest-Rated Group 54 | . . 40 40 54 54 . 10 10 Highest-Rated Ally 31 | . . 16 16 31 31 . 10 10 Total Orders 4 | . . . . . . . . 4 STAY 2 | . . . . . . . . 2 FOLLOW 2 | . . . . . . . . 2 Ally Attacks 33 | . . . 28 5 . . . . Total Damage 276 | . . . 255 21 . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 11 | . 5 . 2 . . . 4 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 11188 | 123 1443 1099 2372 971 346 989 2580 1265 Spaces Moved 6077 | 71 724 591 1375 594 244 459 1313 706 Core 10 | 10 . . . . . . . . Treads 31 | . 31 . . . . . . . Legs 86 | 61 25 . . . . . . . Wheels 5950 | . 668 591 1375 594 244 459 1313 706 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 140 155 130 145 Average Speed 156 | 121 152 172 146 148 141 179 165 149 Slowest Speed 230 | 200 200 200 215 155 155 230 230 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 96 98 96 97 59 95 89 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 6 | . . 1 1 3 1 . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 5 | . . 1 . 1 . 3 . . Spaces Dug 2 | . . . 2 . . . . . Terrain Destroyed 181 | . 27 7 34 29 . 33 46 5 Melee 1 | . . . 1 . . . . . Projectile 1 | . . . 1 . . . . . AOE 179 | . 27 7 32 29 . 33 46 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 7165 | 93 974 652 1620 642 246 559 1545 834 Wait 512 | . 156 40 129 29 . 54 67 37 Move 6069 | 70 723 590 1374 593 243 458 1312 706 Hop . | . . . . . . . . . Pick Up 116 | 8 25 3 21 . . 5 36 18 Fast Attach 25 | 8 3 . 4 . . 2 6 2 Attach 44 | . 6 2 7 . 2 6 18 3 Detach 2 | . . . 1 . . . 1 . Swap 48 | . 4 2 11 2 . 4 10 15 Drop 75 | 1 7 5 19 . 1 1 21 20 Fire 273 | 6 50 10 53 18 . 29 74 33 Melee 1 | . . . 1 . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 379 | -10/Materials | Discovered new exit (range 5) 589 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Discovered new exit (range 6) 1011 | -10/Materials | Discovered new exit (range 13) 1446 | -10/Materials | Repaired Wheel 1474 | -10/Materials | Repaired EM Pulse Gun 1501 | -10/Materials | Repaired Ion Engine 1567 | -10/Materials | Entered Mines 1584 | -10/Mines | Learned location of Mines (-8) 1595 | -10/Mines | Core integrity fell below 50% 1762 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1853 | -10/Mines | Discovered new exit (range 5) 1873 | -10/Mines | Discovered new exit (range 5) 2055 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2379 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2666 | -10/Mines | Entered Materials 2666 | -9/Materials | Accompanied by 3 allies 2666 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2885 | -9/Materials | Discovered new exit (range 14) 3164 | -9/Materials | Discovered new exit (range 16) 3312 | -9/Materials | Build established: Tank 3516 | -9/Materials | Discovered new exit (range 6) 4068 | -9/Materials | Build established: Scavenger-Tank 4153 | -9/Materials | Identified exit to Mines 4497 | -9/Materials | Discovered new exit (range 14) 4734 | -9/Materials | Repaired EM Pulse Gun 4932 | -9/Materials | Repaired Imp. Ion Engine 4952 | -9/Materials | Repaired Imp. Terrain Scanner 5038 | -9/Materials | Entered Mines 5177 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5177 | -9/Mines | Discovered new exit (range 5) 5213 | -9/Mines | Discovered new exit (range 9) 5216 | -9/Mines | Learned location of Zion (-7) 5220 | -9/Mines | Build established: Tank 5236 | -9/Mines | Escorted by a lone wolf Derelict 5859 | -9/Mines | Discovered new exit (range 7) 5942 | -9/Mines | Build established: Mutant 6009 | -9/Mines | Entered Exiles 6009 | -9/Exiles | Accompanied by 2 allies 6039 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6043 | -9/Exiles | Met 8R-AWN 6068 | -9/Exiles | Met EX-HEX 6173 | -9/Exiles | Met EX-BIN 6193 | -9/Exiles | Met EX-DEC 6299 | -9/Exiles | Discovered new exit (range 14) 6355 | -9/Exiles | Entered Mines 6514 | -8/Mines | Discovered new exit (range 9) 6525 | -8/Mines | Core integrity fell below 50% 6550 | -8/Mines | Destroyed 7 combat bots 6591 | -8/Mines | Discovered new exit (range 14) 6630 | -8/Mines | Build established: Tank 6998 | -8/Mines | Lost 3 parts (1n2w) 7344 | -8/Mines | Entered Materials 7344 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7911 | -8/Materials | Discovered new exit (range 9) 8253 | -8/Materials | Lost 4 parts (1u3w) 8575 | -8/Materials | Destroyed 7 combat bots 8582 | -8/Materials | Lost 9 parts (1p3n3u2w) 9024 | -8/Materials | Discovered new exit (range 10) 9455 | -8/Materials | Discovered new exit (range 14) 9924 | -8/Materials | Entered Factory 9924 | -7/Factory | Accompanied by 1 ally 9924 | -7/Factory | Evolved 2 slots: Utility x2 10072 | -7/Factory | Discovered new exit (range 15) 10125 | -7/Factory | Fabricated Power Maul? 10381 | -7/Factory | Build established: Gunner 11183 | -7/Factory | Core integrity fell below 50% 11189 | -7/Factory | Self-destructed Last Messages --------------- 11175_ Power failure averted by Cryofiber Web. 11175_ G-47 Trooper destroyed. 11176_ Power failure averted by Cryofiber Web. 11176_ Overheating: Huge Storage Unit damaged (-186). 11176_ U-05 Engineer builds a Door. 11177_ Overheating: Com. Wheel damaged (-13). 11177_ Overheating: Cryofiber Web damaged (-4). 11177_ Overheating: System Shield damaged (-2). 11177_ Overheating: Adv. Beam Rifle damaged (-58). 11177_ K-01 Serf collects debris. 11178_ Power failure averted by Cryofiber Web. 11178_ Overheating: System interference. 11178_ Cryofiber Web temporarily disabled. 11178_ Particle Charger temporarily disabled. 11179_ Overheating: Energy bleed (-25). 11180_ K-01 Serf collects debris. 11181_ Overheating: Com. Wheel damaged (-11). 11183_ Power failure, Neutrino Core shutdown. 11183_ Overheating: Core damaged (-98). 11184_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????#==! ??# | | ???????????????????????????#=! ## | | ???????????????????????????# """ # | | ???????????????????????????# """ + | | ???????????????????????????# """ # | | ???????????????????????????# # ##+####### | | ???????????????????????????# [ ?# #?????????? | | ???????????????????????????# ?# #?????????? | | ???????????????????????????######??# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????######?## ##????????? | | ???????????????????????????# [ # #????????? | | ???????????????????????????# # "T ########?? | | ???????????????????????????# !! + "" ??? | | ???????????????????????????# !! # ######???? | | ???????????????????????????# [ # #????????? | | ???????????????????????????# ?### ###????????? | | ?????????????????################+#?# #??????????? | | ?????????????????? #?????# #?# #??????????? | | ?????????????????""""" #?????# #?# #??????????? | | ????????????????"""""" #?????# #?# #??????????? | | ??????????????# """""" #?????# #?# #####+###### | | ??????????????# """""" %####### #?# | | ??????????????# =%k% #?# #???? | | ??????????????# [ @# ### #???? | | ??????????????############# "" #???? | | ??????????????????????+ "" ! #???? | | ??????????????????????##### """ #???? | | ??????????????????????????# """ ##+#### #???? | | ??????????????????????????# """ # * # #???? | | ??????????????????????????# # " #? #???? | | ??????????????????????????# # """ #? #???? | | ????????????????????????? # G #?? #???? | | ???????????????????????? ### ##!""" #???#???? | | ???????????????????????? #?# ## " #???????? | | ???????????????????????### #?# ## #???????? | | ?????????????????????????# #?# ## #???????? | | ?????????????????????????# #?# ## #???????? | | ?????????????????????????#+##+??#+?# !! #???????? | | ???????????????????????????????? ?# != +???????? | | ???????????????????????????????? ?# # ??????? | | ???????????????????????????????? ??####### ?????? | | ???????????????????????????????? ?????????? ????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 1 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Plasma Flamer | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Lrg. Battery | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Power Maul | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelExplosiveRailgun Manual? 0 Play Time 01:38:23 Cumulative 316.8 hours Start 2022.04.30 @ 17:07:41 End 2022.04.30 @ 21:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98debdf9-bb0d-48c2-89a8-82db3f02d58a