Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.16 @ 19:52:38 // AFD2019/Pay2Buy Player: Terminus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (400) 2000 Value Destroyed (24756) 24756 Prototype IDs (291) 5820 Alien Tech Used (0) 0 Bonus (35420) 35420 TOTAL SCORE: 80296 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 5910 Follower Combat Kills 8805 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5882 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2277 Cogmind --------- Core Integrity 183/1600 Matter 206/300 Energy 77/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Force Field Advanced Force Field Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Coolant Network Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Zionite Shade Carapace Advanced Force Field > --- WEAPON ----------- EMDS Enhanced Nova Cannon > --- INVENTORY -------- Combat Linear Gravjet Experimental Power Amplifier Experimental Energy Well Experimental Targeting Computer Experimental Target Analyzer Advanced Particle Charger Experimental Reaction Control System Layered Medium Armor Plating Cooled Phase Cannon Zionite Alpha Cannon [Rating: 225] Favorites ----------- Power Improved Quantum Reactor Engine F-cell Engine Reactor Improved Quantum Reactor Propulsion Combat Linear Gravjet Treads Improved Treads Hover Unit Combat Linear Gravjet Utility Experimental Targeting Computer Device Long-range Sensor Array Storage Experimental Energy Well Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Improved Powered Armor Weapon Cooled Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 10 | . . . 1 . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . 1 . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | . . . . 1 4 3 . 3 2 . 3 3 3 1 . 4 . 1 3 6 2 1 . . 2 2 6 13 4 1 8 2 . 1 13 4 5 8 29 Power 14 | . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . 2 2 1 2 . 2 . . . . . . . 1 Engine 5 | . . . . 1 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . 2 . . . . . . . 1 Propulsion 27 | . . . . . . . . . . . . . . . . 3 . . . 2 . . . . 1 . . 6 . . 6 . . . 3 . 2 1 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . . . 3 . . . 2 . . . . 1 . . 6 . . 6 . . . 3 . 2 1 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 54 | . . . . . 2 . . . . . . . 1 1 . 1 . 1 3 3 2 1 . . 1 . 4 5 . . . 2 . 1 7 3 . 1 15 Device 26 | . . . . . 1 . . . . . . . . . . . . 1 2 2 . . . . 1 . 3 4 . . . 1 . . 1 1 . . 9 Storage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 9 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . 1 . 1 . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 18 | . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . . . . 1 1 . . . . . . 6 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | . . . . . 1 2 . 3 2 . 3 3 2 . . . . . . . . . . . . . . 1 2 1 . . . . 3 1 3 6 10 Energy Gun 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Cannon 30 | . . . . . . 2 . 3 1 . 3 2 1 . . . . . . . . . . . . . . 1 1 1 . . . . 3 1 2 3 6 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 1 Parts Lost 46 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 40 Power 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Propulsion 10 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Utility 18 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 15 Weapon 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 Highest Loss Streak 22 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 97 100 100 100 100 100 78 100 100 100 100 100 100 100 100 100 100 100 100 100 94 94 94 89 89 89 89 90 90 90 85 86 85 88 88 Engine 5 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 11 11 11 11 11 10 6 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 10 9 10 10 10 9 9 9 8 8 8 12 10 Treads 4 | . 28 28 22 22 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . 30 30 30 30 30 30 30 33 33 33 33 33 33 33 29 29 29 29 29 31 31 31 31 31 31 31 28 28 28 29 30 30 28 26 Device 15 | . 14 14 11 11 9 15 15 15 15 15 15 15 13 13 13 13 13 13 13 18 17 17 17 17 15 15 15 17 15 15 15 19 19 19 17 17 17 20 19 Processor 15 | . . . 11 11 18 15 15 15 15 15 15 15 20 20 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 15 15 19 19 19 17 17 17 16 16 Protection 6 | . 13 14 11 11 8 7 7 7 7 7 7 7 6 6 6 6 6 6 6 3 5 5 5 5 5 5 4 3 5 5 5 4 4 4 4 3 4 4 4 Energy Gun 1 | . . . 11 11 11 15 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . 28 28 22 22 15 7 7 22 22 23 2 22 19 20 20 20 20 20 20 17 17 17 17 17 15 15 15 10 8 10 10 9 9 9 8 8 7 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 22 22 25 28 28 31 31 46 46 46 46 46 46 47 47 47 47 47 47 60 60 64 64 64 68 68 75 80 80 81 85 87 87 87 90 90 83 119 118 Greatest Support 119 | 46 46 46 46 46 74 48 48 48 48 48 48 48 62 62 62 68 68 68 68 68 68 68 68 68 82 82 82 96 96 96 102 102 102 102 119 119 119 119 119 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 3 6 6 8 7 7 7 10 9 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 10 10 10 10 9 10 9 9 10 10 10 10 Average Carried 8 | . 1 5 6 5 6 6 7 8 7 8 8 8 9 10 10 10 10 9 10 9 9 10 10 10 7 7 9 8 9 10 10 8 8 9 8 9 9 9 8 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . 3 6 6 6 5 7 7 7 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 7 7 10 8 10 10 10 8 8 9 9 9 10 10 2 Class Distribution -------------------- 41% | Gunner 35% | Mutant 13% | Scout 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Gunner | -5/Factory Commander-Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Gunner | -5/Hub_04(d) Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Scout | -3/Research Scout | -3/Armory Scout | -3/Lab Scout | -2/Research Scout | -2/Quarantine Scout | -2/Section 7 Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Matter Collected 6672 | 108 92 . . 5 32 40 . 57 87 12 . 164 37 10 . . 40 . 40 20 68 10 . . . 48 19 686 402 920 408 90 730 . 413 232 540 785 577 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26380 | 108 514 3 501 34 1178 368 . 176 99 77 . 279 291 1378 337 68 95 . 139 184 723 . 227 562 53 1592 195 1269 1048 2693 892 97 2047 . 912 325 1499 3035 3382 Parts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 305 | . 8 . 9 . 21 3 . 1 5 3 . 8 3 5 3 1 2 . 2 1 7 . 3 3 . 6 2 17 15 41 11 1 27 . 7 2 20 40 28 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 10 | . . . 3 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 155 | . 8 . 5 . 13 . . 1 2 3 . 4 2 3 2 1 1 . 2 1 6 . 1 2 . 6 1 9 6 21 9 . 8 . 3 . 6 21 8 AOE 28 | . . . . . 3 . . . 3 . . 4 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . 3 6 5 Classes Destroyed 27 | 2 4 . 2 1 1 . . 1 2 . . 2 . 1 1 . . . . . . . . 3 . . . . . 6 . . . . . . . . 1 Worker 18 | . 2 . . 1 1 4 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . 1 3 3 Builder 15 | . . . . 1 3 2 . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . Tunneler 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Recycler 8 | 1 . . 1 . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 . . Watcher 31 | . 3 . 1 . 2 1 . 1 . . . . . . . . . . . . 2 . . 2 . . 1 . . . . . 3 . 3 1 2 9 . Swarmer 43 | . . . . . 3 . . . 5 3 . 3 . . . . . . . . 2 . . . . . . . 2 . . . 4 . . . 4 17 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 Grunt 137 | . 8 . 5 . 15 2 . . . . . 1 2 . . . 1 . 1 1 1 . . 1 . . . 12 11 22 4 . 10 . 4 1 9 16 10 Brawler 10 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 1 . 3 . . . 1 . 1 . 1 Duelist 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 1 . 3 . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Sentry 34 | . . . 4 . 3 1 . . . . . . . . 2 . . . 1 . 3 . 3 . . . 1 1 1 . 1 1 2 . 1 1 4 4 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . Hunter 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . . 2 . . . . . 4 Programmer 17 | . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . 1 . . . 2 . . 2 . . . 1 . 2 3 2 Behemoth 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Compactor 11 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . 6 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 . 2 1 6 4 . 2 4 3 . 5 4 2 5 1 1 . 2 1 2 . 3 3 1 1 2 3 4 11 4 1 5 . 4 2 7 10 12 Combat Bots Only 11 | . 3 . 2 . 6 2 . 1 4 3 . 5 3 2 1 1 1 . 2 1 2 . 3 1 . 1 1 3 4 11 4 1 4 . 2 1 6 9 11 Max Kills in Single Turn 5 | 1 2 . 1 1 4 2 . 2 2 1 . 2 2 1 4 1 1 . 1 1 1 . 1 5 1 1 1 1 2 2 1 1 2 . 2 1 3 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . . 2 . . 2 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . . 2 5 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Damage Taken 10165 | . 283 . 116 12 546 154 . 14 138 89 . 88 20 . 78 . . . . 60 152 14 50 90 40 . 140 77 65 112 111 . 201 . 44 19 158 464 6830 Core 1827 | . 18 . 29 . 94 22 . . 46 . . 22 . . . . . . . . 48 . . 45 23 . . . . . 22 . 23 . . . 18 32 1385 Absorbed by Shields 3615 | . . . . . . . . . . . . . . . . . . . . . 19 13 . . . . . . . 59 . . . . . . . 413 3111 Regen/Repaired (Parts) 18 | . . . . . . . . . . . . . . 11 1 . . . . 6 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 92 . 92 82 . . . . . . 87 . . . . . . 100 . . . . 90 . . . . . . 96 . . 98 . . 98 . 11 Volleys Fired 1291 | 5 61 3 40 3 47 61 1 19 13 4 . 14 13 16 22 2 4 . 4 18 23 3 10 25 7 136 18 59 38 102 27 9 87 . 50 48 48 119 132 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . 3 3 3 3 3 3 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 Hottest 191 | 136 136 136 191 191 191 184 184 105 105 105 . 105 105 105 105 105 105 . 105 105 105 105 105 105 35 35 35 105 70 70 120 70 70 . 120 120 120 120 120 Shots Fired 1994 | 10 122 6 104 9 140 175 3 56 28 12 . 32 34 48 66 6 12 . 12 53 67 9 30 71 7 135 21 58 39 102 27 9 87 . 50 48 48 119 139 Gun 222 | . . . 40 3 63 114 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1715 | 10 122 6 64 6 77 61 1 56 24 12 . 26 33 48 66 6 12 . 12 53 67 9 30 71 7 135 21 58 38 102 27 9 87 . 50 48 44 117 100 Launcher 56 | . . . . . . . . . 4 . . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 39 Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1369 | 10 122 6 104 9 140 175 3 56 24 12 . 26 33 48 66 6 12 . 12 53 67 9 30 71 7 135 21 13 5 1 5 2 14 . 24 4 5 1 38 Explosive 23 | . . . . . . . . . 4 . . 6 . . . . . . . . . . . . . . . . 1 . . . . . . . 4 2 6 Electromagnetic 468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 33 101 22 7 73 . 26 18 39 71 33 Phasic 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 45 62 Robot Hit Streak 37 | 3 8 . 10 2 18 12 5 8 10 3 . 9 10 25 14 2 5 . 4 3 13 14 13 5 3 20 3 14 30 37 26 6 13 . 8 23 14 13 32 Robot Miss Streak 6 | 2 4 . 3 1 5 2 . . 1 3 . 2 1 3 3 3 1 . 1 2 2 1 . 1 . 1 1 2 . 2 1 . 2 . 2 1 1 6 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . 1 1 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 826 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 135 21 58 38 102 27 9 87 . 50 32 44 117 99 Shots Hit Robots 1057 | 7 38 . 42 3 78 33 3 3 5 4 . 16 13 39 8 2 5 . 6 3 41 5 9 17 3 119 7 38 27 75 23 5 55 . 18 38 32 65 172 Core Hits 583 | 2 16 . 15 2 46 16 . 4 10 3 . 17 9 10 27 3 1 . 5 3 16 2 4 15 2 18 9 19 13 49 17 1 23 . 13 10 22 52 109 Critical Kills 8 | . . . 1 . 1 . . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 86 | . . . 3 . 1 2 . . . . . . . 2 1 . 1 . . . . . 1 . . . . 5 4 17 7 . 15 . 5 1 9 12 . Burn 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . 1 . 1 . . . . . . . . 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Corrupt 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 17 7 . 15 . 5 1 8 11 . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Damage Inflicted 57188 | 144 1020 36 906 129 1997 907 62 162 450 124 . 834 783 1306 1012 162 268 . 356 163 1369 196 285 1239 101 3991 543 2393 1407 4724 1285 125 3668 . 1486 2166 2508 5820 13061 Guns 1662 | . . . 330 41 752 498 41 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 41726 | 144 819 21 550 21 890 183 21 162 158 124 . 550 384 1306 350 162 268 . 356 163 1369 196 285 579 101 3991 226 2135 1407 4724 1285 125 3668 . 1486 2114 1885 4675 4843 Explosions 9496 | . 175 . . 56 351 226 . . 292 . . 284 399 . 662 . . . . . . . . 660 . . 317 258 . . . . . . . 52 623 1145 3996 Melee 4172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4172 Ramming 132 | . 26 15 26 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 19084 | 144 994 21 880 118 1642 907 62 162 158 124 . 550 464 1306 713 162 268 . 356 163 1369 196 285 579 101 3991 226 714 . . 357 . 364 . 156 42 165 . 1345 Explosive 4175 | . . . . . 351 . . . 292 . . 284 319 . . . . . . . . . . . . . 317 . . . . . . . . . 623 1145 844 Electromagnetic 23472 | . . . . . . . . . . . . . . . 299 . . . . . . . . 660 . . . 1679 1407 4724 928 125 3304 . 1330 746 1720 3398 3152 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4172 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 6153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1378 . 1277 3498 Highest Corruption 29 | . . . . . 1 . 10 10 11 11 11 11 . . . . . . . 8 . . . 1 . 29 29 29 2 2 1 . . . 1 1 2 . 25 Average Corruption 6 | . . . . . 1 . 10 10 10 11 11 11 . . . . . . . 4 . . . 1 . 13 29 11 2 2 1 . . . 1 1 1 . 5 Corruption Purged 37 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 29 . . . . . . . . . . . Corruption Blocked 28 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . 2 . . . . 18 . Effects 173 | . . . . . 5 . 3 11 11 10 2 22 . . . . . . . 4 . . . . . 14 17 27 10 . 4 . . . 4 5 2 . 22 Message Errors 37 | . . . . . 2 . 1 2 3 2 . 3 . . . . . . . . . . . . . 3 7 6 2 . 1 . . . 1 1 . . 3 Matter Fused 37 | . . . . . 1 . . 3 3 2 . 5 . . . . . . . 1 . . . . . 3 3 4 1 . 1 . . . 2 2 . . 6 Heat Flow Errors 20 | . . . . . . . 1 2 . 1 1 2 . . . . . . . . . . . . . 1 1 4 1 . 2 . . . . 1 . . 3 Energy Discharges 18 | . . . . . . . . 2 1 3 . 3 . . . . . . . 1 . . . . . . . 1 3 . . . . . . . 2 . 2 Parts Rejected 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 26 | . . . . . . . . 1 1 2 1 3 . . . . . . . . . . . . . 4 1 6 1 . . . . . 1 1 . . 4 Data Loss (major) 5 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 Misfires 11 | . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . . . 1 3 1 1 . . . . . . . . . . Alerts 5 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . 2 Overload Shots 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . 10 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1486 | 13 49 . 12 20 34 5 . . . . . 10 3 3 4 . 9 . . . 2 8 . 87 . . 36 55 20 100 37 . 187 . 39 104 125 210 314 Projectiles 1138 | 13 14 . 12 12 11 5 . . . . . 10 . 3 4 . 9 . . . 2 8 . 77 . . 7 40 20 100 37 . 187 . 39 104 70 157 197 Explosions 315 | . 35 . . 8 23 . . . . . . . 3 . . . . . . . . . . 10 . . 29 15 . . . . . . . . 55 53 84 Melee 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . 47 . . . . . . . 15 . . . . . . . . . . 60 . . . 91 . . . . . . . . . . . . . . 250 Shots 12 | . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . 8 Rammed 22 | . 6 2 7 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 22 | . 6 2 7 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 310 | 45 153 18 189 66 295 143 100 179 . 142 153 245 . . . . 1 . . 12 12 . 8 8 3 212 249 210 131 133 232 30 60 . 31 132 15 3 310 Average Temperature 51 | 22 42 12 52 38 93 50 42 97 . 80 95 121 . . . . 1 . . 3 4 . 6 7 3 78 77 47 40 50 56 18 19 . 11 94 4 3 72 Received Heat Transfer 1162 | . 135 . 48 6 288 60 . . . . . 12 9 . . . . . . . 25 . 9 . 9 . . 9 9 10 . . 12 . . . 9 10 502 Effects 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 20 2 1 22 . 5 2 11 16 11 Combat Hostiles 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 20 2 1 19 . 4 2 10 13 10 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . 1 . . . . . . . . 2 1 . 1 . . . 1 . 2 . . . . . . . . . . . . . 1 . . Combat Hostiles 10 | . . . 1 . 1 . . . . . . . . 2 1 . 1 . . . 1 . 2 . . . . . . . . . . . . . 1 . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 28265 | 259 1680 37 1739 211 3034 1606 111 250 250 200 . 800 700 2050 800 250 400 . 550 300 2100 300 450 850 150 6250 350 730 . . 200 . 333 . 111 37 111 . 1066 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Peak Influence 4240 | 10 497 268 552 442 623 1168 423 696 . . . . 453 175 1891 . . . . 1043 1156 1138 571 1284 649 243 540 . . . . 341 1786 . 568 1284 1371 2422 4240 Initial 1549 | . 6 193 26 196 172 282 408 292 . . . . 64 158 122 . . . . 74 433 647 455 199 618 227 170 . . . . 290 178 . . 319 591 822 1549 Average 703 | 6 214 176 368 329 348 640 413 453 . . . . 309 172 796 . . . . 711 818 895 518 555 622 235 296 . . . . 319 967 . 344 788 1077 1705 2073 Maximum Alert Level 5 | . 2 1 2 2 2 4 2 2 . . . . 2 . 5 . . . . 3 4 4 2 4 2 1 2 . . . . 1 5 . 2 4 4 5 5 Low Security (%) 18 | 100 58 76 9 16 9 . . . . . . . 23 100 12 . . . . 4 . . . 12 . . 26 . . . . . 1 . 19 . . . 39 Level 1 23 | . 34 23 31 66 62 13 . 43 . . . . 52 . 22 . . . . 14 . . . 27 . 100 64 . . . . 100 11 . 48 3 . . . Level 2 23 | . 6 . 59 17 27 47 100 56 . . . . 24 . 26 . . . . 7 45 8 100 22 100 . 8 . . . . . 17 . 31 45 11 . . Level 3 15 | . . . . . . 29 . . . . . . . . 7 . . . . 73 40 65 . 35 . . . . . . . . 38 . . 38 32 8 . Level 4 8 | . . . . . . 9 . . . . . . . . 19 . . . . . 13 26 . 2 . . . . . . . . 14 . . 12 55 41 2 Level 5 5 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 2 . . . . 47 16 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 2 41 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 2 . 5 1 2 5 . 2 . . . . 1 . 9 . . . 1 4 2 . . 4 . . 4 . . . 1 1 7 . 3 4 3 12 12 Investigation 15 | . 2 . 3 . 1 1 . 1 . . . . . . 2 . . . . 1 1 . . . . . 1 . . . . . . . 1 . 1 . . Extermination 7 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 . Reinforcement 21 | . . . 2 1 1 1 . 1 . . . . . . 4 . . . . . . . . 3 . . . . . . . 1 1 . . . 1 3 2 Assault 29 | . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . . 1 . . . . . . 1 . 5 . 1 3 . 4 10 Garrison 13 | . . . . . . 1 . . . . . . . . 2 . . . . 3 . . . . . . 3 . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . 1 . . . . 2 . Construction Impeded 4 | . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Distress Signals 34 | . 2 . 3 . 2 1 . . . . . . . . 2 . . . . . 1 1 . 2 . . . . . 1 . . 1 . 1 2 2 3 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 558 | . 12 . 27 1 29 7 6 2 5 3 . 5 4 5 13 5 10 . 5 11 25 8 3 7 3 6 6 17 12 53 14 . 50 . 13 17 14 49 111 Peak Tracking Total 19 | . 4 . 4 1 5 2 6 1 3 3 . 2 3 3 5 4 6 . 5 4 8 3 3 3 3 2 4 5 5 15 6 1 9 . 3 5 4 10 19 Tactical Retreats 52 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 8 4 9 6 . 4 . 1 . 4 8 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Traps Triggered 25 | . 2 . . . 2 2 . . . . . . 1 . . . . . . 4 1 . . 1 1 . 1 . . . . . 1 . 3 . . 1 5 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Triggered 21 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 16 . . 1 . . . 1 . 1 Most Traps Carried 3 | . . 3 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Disabled 283 | . 15 3 7 6 11 41 . 22 . . . . 13 . 37 . 2 . . 23 5 1 6 23 1 . 9 1 2 . 1 1 12 . 12 17 3 6 3 Max in Single Turn 10 | . 2 1 1 3 8 9 . 3 . . . . 4 . 6 . . . . 2 2 . 2 10 1 . 5 1 1 . 1 1 3 . 1 2 1 2 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Machines Accessed 41 | . 6 1 5 . 5 1 . 1 . . 4 1 1 . 2 . 1 . . 1 . . 1 1 . . . . 1 6 . . . . 1 1 . . 1 Terminals 25 | . 6 . 5 . 4 1 . 1 . . . 1 1 . 2 . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Total Hacks 131 | . 24 1 17 . 10 2 . 4 . . 28 1 4 . 7 . 1 . . 1 . . 1 1 . . . . 2 23 . . . . 1 1 . . 2 Successful 90 | . 11 1 10 . 3 1 . . . . 28 1 2 . 3 . 1 . . 1 . . 1 . . . . . 2 23 . . . . 1 . . . 1 Failed 39 | . 12 . 6 . 7 1 . 4 . . . . 2 . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Catastrophic 6 | . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 18 . 9 . 6 . . 4 . . . . 4 . 6 . . . . 9 3 1 . 16 3 . 3 . . . . 6 32 . 10 16 12 17 2 Terminals 74 | . 24 . 17 . 9 2 . 4 . . . 1 4 . 7 . . . . 1 . . . . . . . . 2 . . . . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Terminal Hacks 83 | . 9 1 8 . 1 1 . . . . 28 1 2 . 2 . 1 . . 1 . . 1 . . . . . 2 23 . . . . 1 . . . 1 Record 26 | . . . . . . . . . . . 11 1 . . . . . . . . . . 1 . . . . . 2 11 . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 20 | . 3 . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . Branch Access Points 5 | . 1 . 1 . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 6 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 5 . 4 1 . 1 . . . . 1 . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 1 . . . Full Trace Events 5 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 5 . Machine Destruction 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . . . . . . . . . . . . . . . . 1 . 18 . . . . . . . . 2 1 . 12 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total Allies 156 | . . 3 . . . . 1 . . . . 1 12 19 . . . 4 1 5 29 2 . 8 . . 1 . . 2 1 . 22 . 8 2 . 12 23 Largest Group 23 | . . 3 3 1 1 . 1 . . . . 1 9 20 20 11 10 12 12 12 23 17 14 11 . . 1 . . 2 1 . 9 . 6 6 1 7 13 Highest-Rated Group 1738 | . . 40 40 16 16 . 31 . . . . 96 265 798 798 504 463 534 534 559 853 797 572 476 . . 29 . . 121 42 . 655 . 690 690 96 408 1738 Highest-Rated Ally 269 | . . 16 16 16 16 . 31 . . . . 96 96 96 96 96 96 89 89 89 159 159 159 85 . . 29 . . 65 42 . 103 . 115 115 96 122 269 Zionite Dispatches 20 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 . . 1 . . . . . 4 . 4 . . 5 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Fire 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Resupply 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 1 . 2 . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Ally Attacks 1425 | . . . 71 1 5 . 5 . . . . 16 8 18 204 37 47 . 66 78 132 91 39 45 . . . . . 2 . . 115 . 21 159 3 35 227 Total Damage 50273 | . . . 767 16 51 . 105 . . . . 490 136 792 4277 842 1525 . 1892 2825 4206 1939 929 1430 . . . . . 78 . . 4632 . 1192 4400 46 1992 15711 Kills 251 | . . . 15 1 . . . . . . . 2 1 1 28 7 10 . 9 13 24 15 3 11 . . . . . 1 . . 26 . 4 18 . 12 50 Allies Corrupted 9 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 2 . . 1 . . 3 Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 5 . . 5 3 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Turns Passed 19782 | 74 920 512 1153 317 728 553 81 265 264 246 70 586 271 382 503 216 405 706 471 578 1070 246 92 331 143 339 310 1234 500 1053 344 102 892 52 643 552 383 844 1351 Spaces Moved 17734 | 37 413 308 578 159 325 456 107 280 317 339 95 515 269 333 516 164 439 798 337 359 681 129 63 283 218 330 385 806 560 898 519 209 922 18 858 599 507 1345 1260 Core 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 Treads 1820 | 37 413 308 578 159 325 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15870 | . . . . . . 456 107 280 317 339 95 515 269 333 516 164 439 798 337 359 681 129 63 283 218 330 385 806 560 898 519 209 922 18 858 599 507 1345 1216 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 160 160 160 160 160 160 68 68 68 68 68 68 68 64 64 64 64 64 64 64 64 64 64 64 64 60 60 60 60 60 60 40 40 40 40 36 36 36 36 36 Average Speed 64 | 160 160 160 160 160 160 68 68 68 68 68 68 68 64 64 64 64 64 64 64 64 64 64 64 64 60 60 60 60 60 60 40 40 40 40 36 36 36 36 37 Slowest Speed 160 | 160 160 160 160 160 160 68 68 68 68 68 68 68 64 64 64 68 64 64 64 64 64 64 64 64 60 60 60 138 60 60 60 40 40 40 40 36 40 140 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 89 88 70 36 35 14 84 10 55 57 69 74 10 88 26 35 52 85 47 11 84 51 74 37 8 95 11 64 55 84 58 6 52 6 22 61 20 34 28 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 4 . . . . . . Known Exits Taken 25 | . 1 . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 142 | . . . . . . . . . 29 . . . . . 8 1 1 . 1 49 4 . . 2 3 1 2 1 2 . . 2 1 . 8 21 1 5 . Terrain Destroyed 1472 | 2 115 10 . 43 52 204 . 10 55 8 . 62 57 2 198 1 4 . 1 51 16 . 5 211 3 8 76 5 24 13 1 2 12 . 15 72 36 88 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 223 | 2 . . . . . . . 10 18 8 . 8 4 2 20 1 4 . 1 4 16 . 5 34 3 8 9 3 5 12 1 2 3 . 11 1 3 20 5 AOE 1243 | . 115 10 . 43 52 204 . . 37 . . 54 53 . 178 . . . . 47 . . . 177 . . 67 2 19 . . . 8 . 4 71 31 66 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Total 25099 | 42 547 321 723 215 426 566 112 311 341 345 100 724 343 466 638 271 553 993 585 679 1278 287 98 394 231 470 461 1556 723 1411 649 226 1447 61 1187 917 702 1701 1999 Wait 5372 | 1 67 5 98 42 48 41 5 7 7 3 . 193 54 116 101 96 111 192 237 269 390 154 24 87 3 1 52 666 116 402 70 7 290 43 263 266 138 219 488 Move 17697 | 36 412 307 577 158 324 456 106 279 316 338 94 514 269 332 515 163 438 797 336 358 680 128 62 282 218 329 384 805 559 897 518 208 921 17 857 598 506 1344 1259 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 31 | . . 3 . 1 . . . . 1 . . . 1 . . 2 . 1 1 2 1 . 1 . . . . 1 2 . . . 6 . 1 . 1 3 3 Fast Attach 42 | . . . . . 1 . . . . . 3 1 . . . . . . . 1 . 1 . . . 1 1 4 . 1 6 . . . 7 . 1 6 8 Attach 39 | . . . . . 2 . . . . . . . 1 . . . . . . 2 1 . . . 2 . 1 3 2 . . 2 . . 2 1 . 2 18 Detach 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Swap 57 | . . . . 1 1 3 . 3 2 . . 2 2 1 . 4 . 1 3 3 1 . . . . 1 4 6 2 . 2 . . 1 4 3 4 . 3 Drop 110 | . 1 1 1 4 1 3 . 3 1 . 3 . 3 1 . 4 . 2 3 4 1 1 1 . 1 2 1 12 4 1 8 . 6 . 2 1 4 8 22 Fire 1291 | 5 61 3 40 3 47 61 1 19 13 4 . 14 13 16 22 2 4 . 4 18 23 3 10 25 7 136 18 59 38 102 27 9 87 . 50 48 48 119 132 Melee 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 6 2 7 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . . . . . . . . . . . 22 11 . . . . . . . . . . . 5 . . . . . . Rewire 328 | . . . . . . 2 . . . . . . . . . . . . 1 . 170 . . . . . . . . 8 18 . 127 . . . . . 2 Trap 9 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 12) 660 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Discovered new exit (range 13) 860 | -10/Materials | Central database locked down 995 | -10/Materials | Entered Mines 1033 | -10/Mines | Met a Derelict bent on vengeance 1035 | -10/Mines | Found a hidden stash of uninstalled traps 1118 | -10/Mines | Discovered new exit (range 6) 1229 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1474 | -10/Mines | Discovered new exit (range 7) 1488 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1507 | -10/Mines | Entered Materials 1507 | -9/Materials | Accompanied by 3 allies 1507 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1668 | -9/Materials | Identified exit to Mines 1690 | -9/Materials | Discovered new exit (range 15) 1797 | -9/Materials | Build established: Gunner 2266 | -9/Materials | Discovered new exit (range 4) 2643 | -9/Materials | Central database locked down 2660 | -9/Materials | Entered Mines 2660 | -9/Mines | Accompanied by 1 ally 2799 | -9/Mines | Discovered new exit (range 11) 2868 | -9/Mines | Discovered new exit (range 15) 2873 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2977 | -9/Mines | Entered Materials 2977 | -8/Materials | Accompanied by 1 ally 2977 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3085 | -8/Materials | Discovered new exit (range 16) 3415 | -8/Materials | Discovered new exit (range 10) 3705 | -8/Materials | Entered Factory 3705 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -7/Factory | Identified exit to Lower Caves 4258 | -7/Factory | Manually triggered Chute Trap 4258 | -7/Factory | Sucked down chute 4258 | -7/Factory | Entered Waste 4259 | -7/Waste | Met a frightened Derelict 4269 | -7/Waste | Spotted C-40 Crusher 4272 | -7/Waste | Spotted C-40 Crusher 4273 | -7/Waste | EMP discharged 4273 | -7/Waste | System corruption reached 10% 4294 | -7/Waste | Spotted C-40 Crusher 4296 | -7/Waste | Spotted C-40 Crusher 4299 | -7/Waste | Spotted C-40 Crusher 4310 | -7/Waste | Spotted C-40 Crusher 4333 | -7/Waste | Discovered new exit (range 10) 4339 | -7/Waste | Entered Factory 4466 | -7/Factory | Discovered exit to Lower Caves (range 13) 4604 | -7/Factory | Entered Lower Caves 4858 | -7/Lower Caves | Discovered new exit (range 16) 4868 | -7/Lower Caves | Entered another Lower Caves area 4877 | -7/Lower Caves | Discovered new exit (range 4) 5082 | -7/Lower Caves | Discovered new exit (range 2) 5114 | -7/Lower Caves | Entered Data Miner 5116 | -7/Data Miner | Discovered new exit (range 6) 5129 | -7/Data Miner | Met Data Miner 5143 | -7/Data Miner | Learned location of Section 7 (-2) 5143 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5151 | -7/Data Miner | Received God Mode back door access code from Data Miner 5184 | -7/Data Miner | Entered Proximity Caves 5271 | -6/Proximity Caves | Spotted B-75 Beast 5273 | -6/Proximity Caves | Escorted by Enhanced Grunt 5305 | -6/Proximity Caves | Destroyed B-75 Beast 5754 | -6/Proximity Caves | Discovered new exit (range 12) 5770 | -6/Proximity Caves | Entered Factory 5770 | -6/Factory | Accompanied by 1 ally 5770 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5921 | -6/Factory | Identified exit to Lower Caves 6041 | -6/Factory | Sucked down chute 6041 | -6/Factory | Entered Waste 6050 | -6/Waste | 1 allies followed down the chute 6059 | -6/Waste | Spotted C-40 Crusher 6104 | -6/Waste | Allies destroyed C-40 Crusher 6112 | -6/Waste | Spotted C-40 Crusher 6120 | -6/Waste | Destroyed C-40 Crusher 6124 | -6/Waste | Destroyed C-40 Crusher 6148 | -6/Waste | Destroyed C-40 Crusher 6178 | -6/Waste | Destroyed C-40 Crusher 6186 | -6/Waste | Spotted C-40 Crusher 6200 | -6/Waste | Destroyed C-40 Crusher 6303 | -6/Waste | Warlord forces began an assault 6370 | -6/Waste | Discovered new exit (range 11) 6376 | -6/Waste | Identified exit to Factory 6423 | -6/Waste | Entered Factory 6423 | -6/Factory | Accompanied by 20 allies 6645 | -6/Factory | Discovered new exit (range 16) 6658 | -6/Factory | Identified exit to Factory 6750 | -6/Factory | Garrison activated, responded to threat 6773 | -6/Factory | First assault squad dispatched 6795 | -6/Factory | Incoming assault squad redirected 6926 | -6/Factory | Entered Lower Caves 6926 | -6/Lower Caves | Accompanied by 11 allies 7037 | -6/Lower Caves | Found Exp. Targeting Computer 7046 | -6/Lower Caves | Found Exp. Targeting Computer 7104 | -6/Lower Caves | Discovered new exit (range 11) 7110 | -6/Lower Caves | Identified exit to Lower Caves 7142 | -6/Lower Caves | Entered another Lower Caves area 7142 | -6/Lower Caves | Accompanied by 10 allies 7325 | -6/Lower Caves | Attracted the attention of an 0b10 base 7483 | -6/Lower Caves | Discovered new exit (range 10) 7491 | -6/Lower Caves | Identified exit to Zion 7547 | -6/Lower Caves | Entered Zion 7547 | -6/Zion | Accompanied by 8 allies 7726 | -6/Zion | Given A8's code to call for help 7742 | -6/Zion | Given the Hacking Drone Bay 7760 | -6/Zion | Found Prototype Device 7981 | -6/Zion | Imprinted 7983 | -6/Zion | Declared Zion's savior 8094 | -6/Zion | Discovered new exit (range 15) 8219 | -6/Zion | Identified exit to Proximity Caves 8253 | -6/Zion | Entered Proximity Caves 8253 | -5/Proximity Caves | Accompanied by 12 allies 8260 | -5/Proximity Caves | Found Exp. Signal Interpreter 8277 | -5/Proximity Caves | Spotted B-75 Beast 8282 | -5/Proximity Caves | Allies destroyed B-75 Beast 8368 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8660 | -5/Proximity Caves | Discovered exit to Factory (range 5) 8724 | -5/Proximity Caves | Entered Factory 8724 | -5/Factory | Accompanied by 8 allies 8724 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8728 | -5/Factory | Found Quantum Capacitor 8800 | -5/Factory | Retrieved Zion intel report: Branch Access 8800 | -5/Factory | Identified exit to Upper Caves 8800 | -5/Factory | Identified exit to Extension 8801 | -5/Factory | Zion Heavy squad teleported in 8875 | -5/Factory | Garrison activated, responded to threat 8961 | -5/Factory | Zion Fire squad teleported in 9016 | -5/Factory | Discovered new exit (range 12) 9302 | -5/Factory | Entered Extension 9302 | -5/Extension | Accompanied by 9 allies 9343 | -5/Extension | Zion Heavy squad teleported in 9352 | -5/Extension | Rescued a captive Derelict 9353 | -5/Extension | Rescued a captive Derelict 9510 | -5/Extension | Found Exp. Terrain Scan Processor 9578 | -5/Extension | Rescued a captive Derelict 9583 | -5/Extension | Rescued a captive Derelict 9584 | -5/Extension | Rescued a captive Derelict 9602 | -5/Extension | First assault squad dispatched 9632 | -5/Extension | Incoming assault squad redirected 9804 | -5/Extension | Disrupted transfer network 9834 | -5/Extension | Build established: Commander-Gunner 9965 | -5/Extension | Spotted B-75 Beast 9976 | -5/Extension | Allies destroyed B-75 Beast 9989 | -5/Extension | Spotted B-75 Beast 9994 | -5/Extension | Destroyed B-75 Beast 10018 | -5/Extension | Rescued a captive Derelict 10074 | -5/Extension | Rescued a captive Derelict 10087 | -5/Extension | Rescued A7 10235 | -5/Extension | Rescued a captive Derelict 10307 | -5/Extension | Discovered new exit (range 10) 10307 | -5/Extension | Discovered new exit (range 6) 10313 | -5/Extension | Identified exit to Cetus 10372 | -5/Extension | Entered Cetus 10372 | -5/Cetus | Accompanied by 17 allies (A7) 10373 | -5/Cetus | Found Imp. Powered Armor 10377 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10388 | -5/Cetus | Spotted Cetus Guard 10388 | -5/Cetus | Spotted Cetus Guard 10390 | -5/Cetus | Allies destroyed Cetus Guard 10392 | -5/Cetus | Allies destroyed Cetus Guard 10392 | -5/Cetus | Spotted Cetus Guard 10392 | -5/Cetus | Spotted Cetus Guard 10405 | -5/Cetus | Allies destroyed Cetus Guard 10407 | -5/Cetus | Allies destroyed Cetus Guard 10461 | -5/Cetus | Started Cetus Manufacturing Module 10486 | -5/Cetus | Manufactured an Enhanced Grunt 10511 | -5/Cetus | Manufactured an Enhanced Grunt 10522 | -5/Cetus | Cetus Manufacturing Module disabled 10567 | -5/Cetus | Discovered new exit (range 15) 10576 | -5/Cetus | Identified exit to Archives 10618 | -5/Cetus | Entered Archives 10618 | -5/Archives | Accompanied by 15 allies (A7) 10630 | -5/Archives | Found Exp. Targeting Computer 10658 | -5/Archives | Unable to access archive contents 10665 | -5/Archives | Discovered new exit (range 16) 10690 | -5/Archives | Identified exit to Hub_04(d) 10710 | -5/Archives | Entered Hub_04(d) 10710 | -5/Hub_04(d) | Accompanied by 7 allies 10711 | -5/Hub_04(d) | Discovered new exit (range 11) 10714 | -5/Hub_04(d) | Zion Heavy squad teleported in 10719 | -5/Hub_04(d) | Identified exit to Factory 10810 | -5/Hub_04(d) | Zion Hacker squad teleported in 10899 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 10901 | -5/Hub_04(d) | Zion Fire squad teleported in 10938 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 10986 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 10990 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 11034 | -5/Hub_04(d) | Network Hub disabled 11041 | -5/Hub_04(d) | Entered Factory 11041 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11184 | -4/Factory | Sucked down chute 11184 | -4/Factory | Entered Waste 11199 | -4/Waste | EMP discharged 11201 | -4/Waste | Spotted C-40 Crusher 11246 | -4/Waste | Destroyed C-40 Crusher 11255 | -4/Waste | Spotted C-40 Crusher 11269 | -4/Waste | Destroyed C-40 Crusher 11278 | -4/Waste | Spotted C-40 Crusher 11299 | -4/Waste | EMP discharged 11299 | -4/Waste | System corruption reached 10% 11322 | -4/Waste | Destroyed C-40 Crusher 11327 | -4/Waste | Spotted C-40 Crusher 11348 | -4/Waste | Build established: Mutant 11355 | -4/Waste | Destroyed C-40 Crusher 11399 | -4/Waste | EMP discharged 11406 | -4/Waste | Spotted C-40 Crusher 11416 | -4/Waste | Spotted C-40 Crusher 11436 | -4/Waste | Destroyed C-40 Crusher 11469 | -4/Waste | Destroyed C-40 Crusher 11499 | -4/Waste | EMP discharged 11515 | -4/Waste | Discovered new exit (range 11) 11522 | -4/Waste | Identified exit to Factory 11523 | -4/Waste | Entered Factory 11580 | -4/Factory | Zion Infowar Resupply teleported in 11624 | -4/Factory | Incoming investigation squad redirected 11703 | -4/Factory | Identified Hacking Drone Bay 11716 | -4/Factory | Identified exit to Research 11717 | -4/Factory | Identified exit to Upper Caves 11833 | -4/Factory | Entered Upper Caves 11843 | -4/Upper Caves | Found EMDS 12903 | -4/Upper Caves | Discovered new exit (range 16) 12911 | -4/Upper Caves | Identified exit to Upper Caves 13067 | -4/Upper Caves | Entered another Upper Caves area 13095 | -4/Upper Caves | Found Exp. Target Analyzer 13429 | -4/Upper Caves | Attracted the attention of an 0b10 base 13524 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 13524 | -4/Upper Caves | Learned Factory emergency access door positions 13559 | -4/Upper Caves | Discovered new exit (range 5) 13561 | -4/Upper Caves | Identified exit to Warlord 13567 | -4/Upper Caves | Entered Warlord 13587 | -4/Warlord | System corruption cleaned by Quarantine Array 13743 | -4/Warlord | Visited the Vortex Lab 13763 | -4/Warlord | Warlord's base attacked by MAIN.C 13777 | -4/Warlord | Rebuked by Warlord 13840 | -4/Warlord | Learned location of Testing (-3) 13840 | -4/Warlord | Learned Research trap positions 13840 | -4/Warlord | Learned Testing emergency access door positions 13840 | -4/Warlord | Learned Quarantine stockpile data 13841 | -4/Warlord | Learned Factory scanalyzer intel 13841 | -4/Warlord | Learned Research repair station intel 13841 | -4/Warlord | Learned Research scanalyzer intel 13841 | -4/Warlord | Learned 4 Research zone layouts 13841 | -4/Warlord | Learned 4 Research zone layouts 13841 | -4/Warlord | Learned 4 Access zone layouts 13841 | -4/Warlord | Learned 4 Command zone layouts 14047 | -4/Warlord | Warlord forces counterattacked 14165 | -4/Warlord | Spotted Striker 14181 | -4/Warlord | Destroyed Striker 14205 | -4/Warlord | Spotted Striker 14207 | -4/Warlord | Spotted Striker 14208 | -4/Warlord | Destroyed Striker 14209 | -4/Warlord | Destroyed Striker 14243 | -4/Warlord | Destroyed 11 combat bots 14308 | -4/Warlord | Spotted Striker 14313 | -4/Warlord | Destroyed Striker 14318 | -4/Warlord | Spotted Striker 14318 | -4/Warlord | Destroyed Striker 14410 | -4/Warlord | Spotted B-90 Cyclops 14422 | -4/Warlord | Spotted Executioner 14431 | -4/Warlord | Destroyed Executioner 14438 | -4/Warlord | Warlord base infiltrated, sounded retreat 14506 | -4/Warlord | Spotted Striker 14529 | -4/Warlord | Discovered new exit (range 15) 14536 | -4/Warlord | Identified exit to Proximity Caves 14620 | -4/Warlord | Entered Proximity Caves 14679 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 14766 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 14844 | -3/Proximity Caves | P-80 Master assimilated allied Champion 8a 14877 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 14877 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 14945 | -3/Proximity Caves | Discovered exit to Research (range 13) 14964 | -3/Proximity Caves | Entered Research 14964 | -3/Research | Evolved 2 slots: Utility x2 14965 | -3/Research | Identified exit to Testing 14966 | -3/Research | Loaded intel: 102 trap records 14967 | -3/Research | Loaded intel: 4 repair station locations 14968 | -3/Research | Loaded intel: 6 scanalyzer locations 15061 | -3/Research | Retrieved Zion intel report: Branch Access 15061 | -3/Research | Identified exit to Armory 15066 | -3/Research | Entered Armory 15161 | -3/Armory | Zion Hacker squad teleported in 15235 | -3/Armory | Zion Light squad teleported in 15266 | -3/Armory | Zion Heavy squad teleported in 15271 | -3/Armory | Build established: Scout 15282 | -3/Armory | Retrieved Zion intel report: Trap Installations 15334 | -3/Armory | Spotted B-86 Titan 15340 | -3/Armory | Destroyed B-86 Titan 15440 | -3/Armory | Retrieved Zion intel report: Main Access 15440 | -3/Armory | Identified exit to Research 15582 | -3/Armory | Retrieved Zion intel report: Component Stockpiles 15760 | -3/Armory | Retrieved Zion intel report: Active Garrisons 15799 | -3/Armory | Discovered new exit (range 16) 15816 | -3/Armory | First assault squad dispatched 15820 | -3/Armory | Retrieved Zion intel report: Depthwide Sectors/0 15821 | -3/Armory | Zion Trap Resupply teleported in 15834 | -3/Armory | Incoming assault squad redirected 15838 | -3/Armory | High security lockdown imminent 15918 | -3/Armory | High security lockdown engaged 15944 | -3/Armory | Identified exit to Lab 15958 | -3/Armory | Entered Lab 15958 | -3/Lab | Found Exp. Core Analyzer 15960 | -3/Lab | Discovered exit to Research (range 9) 16010 | -3/Lab | Entered Research 16010 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16018 | -2/Research | Zion Zionite Resupply teleported in 16022 | -2/Research | Found Prototype Energy Cannon 16023 | -2/Research | Identified Zio. Alpha Cannon 16072 | -2/Research | Spotted B-90 Cyclops 16079 | -2/Research | Zion Zionite Resupply teleported in 16085 | -2/Research | Found Prototype Protection 16085 | -2/Research | Identified Zio. Shade Carapace 16359 | -2/Research | Zion Light squad teleported in 16426 | -2/Research | Discovered new exit (range 23) 16437 | -2/Research | Discovered new exit (range 20) 16441 | -2/Research | Identified exit to Access 16452 | -2/Research | Identified exit to Quarantine 16486 | -2/Research | Zion Light squad teleported in 16510 | -2/Research | First assault squad dispatched 16653 | -2/Research | Entered Quarantine 16653 | -2/Quarantine | Accompanied by 6 allies 16704 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 16781 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 16808 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 16817 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16823 | -2/Quarantine | Cryocooling Duct disabled 16838 | -2/Quarantine | Ambient heat levels rising (+20) 16838 | -2/Quarantine | Non-combat units ordered to evacuate 16950 | -2/Quarantine | First assault squad dispatched 16956 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 16959 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 16962 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 17035 | -2/Quarantine | Spotted Fortress 17109 | -2/Quarantine | Allies destroyed Fortress 17135 | -2/Quarantine | Discovered new exit (range 13) 17138 | -2/Quarantine | Identified exit to Section 7 17205 | -2/Quarantine | Entered Section 7 17205 | -2/Section 7 | Accompanied by 1 ally 17229 | -2/Section 7 | Retrieved Zion intel report: Main Access 17284 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 17466 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 17588 | -2/Section 7 | Entered Access 17588 | -1/Access | Evolved 2 slots: Power x1, Utility x1 17678 | -1/Access | Destroyed 9 combat bots 17703 | -1/Access | Zion Zionite Resupply teleported in 17719 | -1/Access | Found Zio. Alpha Cannon 17783 | -1/Access | Garrison activated, responded to threat 17827 | -1/Access | Destroyed 8 combat bots 17844 | -1/Access | Zion Zionite Resupply teleported in 17848 | -1/Access | Found Zio. Alpha Cannon 17914 | -1/Access | Allied Derelicts emerged from ambush trap array 17939 | -1/Access | Zion Hacker squad teleported in 18120 | -1/Access | Zion Heavy squad teleported in 18126 | -1/Access | First assault squad dispatched 18132 | -1/Access | Garrison activated, responded to threat 18142 | -1/Access | Incoming assault squad redirected 18221 | -1/Access | Zion Demo squad teleported in 18309 | -1/Access | Retrieved Zion intel report: Trap Installations 18358 | -1/Access | Incoming assault squad redirected 18364 | -1/Access | Discovered new exit (range 22) 18412 | -1/Access | High security lockdown imminent 18431 | -1/Access | Identified exit to Command 18432 | -1/Access | Entered Command 18484 | -1/Command | Spotted Striker 18505 | -1/Command | Spotted Alpha 7 18507 | -1/Command | Spotted Executioner 18509 | -1/Command | Spotted Executioner 18545 | -1/Command | Spotted B-99 Colossus 18561 | -1/Command | Disengaged cave seal 18561 | -1/Command | Zionites emerged from the dark tunnel 18562 | -1/Command | Allies destroyed Striker 18569 | -1/Command | Allies destroyed Executioner 18569 | -1/Command | Allies destroyed Executioner 18575 | -1/Command | Allies destroyed Alpha 7 18591 | -1/Command | Allies destroyed B-99 Colossus 18682 | -1/Command | First assault squad dispatched 18684 | -1/Command | High security lockdown imminent 18750 | -1/Command | Build established: Mutant 18764 | -1/Command | High security lockdown engaged 18792 | -1/Command | Spotted M Guard 18792 | -1/Command | Spotted M Guard 18792 | -1/Command | Spotted Combat Programmer 18827 | -1/Command | Spotted Combat Programmer 18836 | -1/Command | Allies destroyed Combat Programmer 18866 | -1/Command | Destroyed 11 combat bots 18887 | -1/Command | Destroyed M Guard 18888 | -1/Command | Destroyed M Guard 18888 | -1/Command | All MAIN.C guards destroyed 18890 | -1/Command | Found Quantum Capacitor 18978 | -1/Command | Met MAIN.C 18979 | -1/Command | 0b10 Conduit disabled 19010 | -1/Command | Destroyed MAIN.C Shell 19011 | -1/Command | Surrendered to MAIN.C 19011 | -1/Command | Loaded intel: 51 machine locations 19011 | -1/Command | Loaded intel: 93 trap records 19011 | -1/Command | Identified exit to Surface 19011 | -1/Command | Discovered exit to Surface (range 75) 19011 | -1/Command | Discovered exit to Surface (range 46) 19035 | -1/Command | Lost 4 parts (2p2w) 19245 | -1/Command | MAIN.C activated Command garrisons 19283 | -1/Command | Unknown forces attacked Command 19283 | -1/Command | Spotted EQ-000 19283 | -1/Command | Spotted EQ-006 19283 | -1/Command | Spotted EQ-005 19283 | -1/Command | Spotted EQ-002 19284 | -1/Command | Spotted EQ-013 19285 | -1/Command | Spotted EQ-004 19287 | -1/Command | Found Exp. Core Analyzer 19289 | -1/Command | Spotted EQ-001 19291 | -1/Command | Spotted EQ-003 19328 | -1/Command | Spotted EQ-015 19341 | -1/Command | Destroyed EQ-015 19343 | -1/Command | Spotted EQ-012 19352 | -1/Command | Destroyed EQ-012 19366 | -1/Command | Spotted EQ-024 19366 | -1/Command | Spotted EQ-028 19377 | -1/Command | Spotted EQ-034 19377 | -1/Command | Spotted EQ-031 19392 | -1/Command | Spotted EQ-019 19409 | -1/Command | Found Com. Tesla Bomb Launcher 19411 | -1/Command | Found Com. Tesla Bomb Launcher 19427 | -1/Command | Spotted EQ-037 19432 | -1/Command | Destroyed EQ-034 19437 | -1/Command | Lost 3 parts (2n1u) 19457 | -1/Command | Destroyed EQ-031 19479 | -1/Command | Spotted EQ-039 19479 | -1/Command | Spotted EQ-040 19479 | -1/Command | Spotted EQ-038 19479 | -1/Command | Spotted EQ-041 19479 | -1/Command | Spotted EQ-044 19559 | -1/Command | Spotted EQ-016 19592 | -1/Command | Spotted EQ-062 19592 | -1/Command | Spotted EQ-063 19592 | -1/Command | Spotted EQ-061 19592 | -1/Command | Spotted EQ-082 19592 | -1/Command | Spotted EQ-060 19608 | -1/Command | Destroyed EQ-062 19614 | -1/Command | Spotted EQ-074 19616 | -1/Command | Spotted EQ-048 19643 | -1/Command | Spotted EQ-027 19645 | -1/Command | Found Quantum Capacitor 19669 | -1/Command | Lost 4 parts (2p2u) 19699 | -1/Command | System corruption reached 10% 19702 | -1/Command | Core integrity fell below 50% 19706 | -1/Command | Spotted EQ-085 19706 | -1/Command | Spotted EQ-084 19706 | -1/Command | Spotted EQ-089 19706 | -1/Command | Spotted EQ-097 19706 | -1/Command | Spotted EQ-106 19707 | -1/Command | Spotted EQ-018 19725 | -1/Command | Destroyed EQ-089 19741 | -1/Command | Spotted EQ-072 19751 | -1/Command | Discovered exit to Surface (range 38) 19751 | -1/Command | Discovered exit to Surface (range 84) 19751 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19757 | -1/Command | Core integrity fell below 20% 19757 | -1/Command | Spotted EQ-086 19759 | -1/Command | Spotted EQ-088 19783 | *** | Escaped! Last Messages --------------- 19750_ MAIN.C destroyed. 19750_ EQ-085 destroyed. 19751_ EXIT=FOUND: SURFACE 19751_ Acquired data core, extracted map data and part IDs. 19754_ Dropped Quantum Capacitor. 19754_ Com. Tesla Bomb Launcher destroyed. 19754_ Imp. Armor Integrity Analyzer destroyed. 19756_ Exp. Power Amplifier destroyed. 19757_ Acquired 12 matter. 19758_ Cmb. Linear Gravjet destroyed. 19758_ Exp. Energy Well destroyed. 19759_ The unstable cave ceiling collapses. 19759_ Com. Tesla Bomb Launcher destroyed. 19761_ Cmb. Linear Gravjet destroyed. 19761_ Knocked back. 19761_ Plasma Sword destroyed. 19761_ Exp. Target Analyzer destroyed. 19764_ System corrupted: Component data lost. 19767_ Adv. Melee Analysis Suite destroyed. 19771_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """"" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | """" #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | " #???????????????????????????????????????? | | #???????????????????????????????????????? | | " #?????????????#####?????????????????????? | | #????????###??# #?????????????????????? | | ###+###############"#### @ #?????????????????????? | | % % #?????????????????????? | | #?????????????????????? | | ## ##########+#############?????????????????????? | | ?# #??????# ###############????????????### | | ?# #??????# ## #????????????#?? | | ?# #??????# "" ## #????????????#?# | | ## ##?????#""" ## ########?????#?# | | # #?????#"T ## + #?????#?# | | # "" #?????#" ## ###### #?????#?# | | # "T #?????#"" # # # # +######+####??#?# | | # #?????#"" # # # #??#?# | | ##+#######?# ## #??#?# | | #?# ### # #??#?# | | #?# """" ## #??#?# | | ### """" # ## # #??#?# | | + + """" ##### ####"+##""######?# | | ### """" #???# % # ##?# | | ###+######## #???#" % % ###?# | | # #???#" % #?# | | # #???#" ##%"" % #?# | | """"" # #???##" "##### % #### | | ""Y"" #+#"############ ##???# %%% | | #" #????# | | + #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 105 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 40 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 81 Targeting Accuracy 24 Melee Accuracy 16 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Adv. Corruption Screen | -2/Quarantine | Z-intel Imp. Targeting Computer | -2/Quarantine | Z-intel Adv. Targeting Computer | -2/Quarantine | Z-intel Adv. Weight Redist. System | -2/Quarantine | Z-intel Drone Bay | -2/Quarantine | Z-intel Antimatter Reactor | -2/Quarantine | Z-intel Rnf. Quantum Reactor | -2/Quarantine | Z-intel Imp. Core Shielding | -2/Quarantine | Z-intel Imp. System Shield | -2/Quarantine | Z-intel Lrg. Storage Unit | -2/Quarantine | Z-intel Adv. Hacking Suite | -2/Quarantine | Z-intel Imp. Remote Datajack | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Adv. Drone Bay | -2/Quarantine | Z-intel Hvy. Flail | -2/Quarantine | Z-intel Imp. Melee Analysis Suite | -2/Quarantine | Z-intel Particle Reactor | -2/Quarantine | Z-intel Power Amplifier | -2/Quarantine | Z-intel Impulse Thruster Array | -2/Quarantine | Z-intel Railgun | -2/Quarantine | Z-intel Recoil Nullifier | -2/Quarantine | Z-intel Adv. Recalibrator | -2/Quarantine | Z-intel Hrd. Medium Armor Plating | -2/Quarantine | Z-intel Focal Shield | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (145) ------------------------- Imp. Treads (874) Imp. Treads (874) Adv. Beam Cannon (769) Adv. Beam Cannon (769) Cooling System (699) Ion Engine (599) Med. Armor Plating (678) Particle Cannon (Loot Box) Imp. Melee Analysis Suite (Loot Box) Enh. Autogun (Loot Box) Cooling System (603) Sml. Battery (551) Hvy. Particle Gun (656) Adv. Targeting Computer (748) Mak. ECM Suite (868) Cryofiber Web (1079) Hvy. Ion Engine (648) Adv. Beam Rifle (782) Med. Treads (940) Core Analyzer (796) Imp. Cooling System (1258) Imp. Medium Armor Plating (594) Cmb. Airjet (1286) Cmb. Airjet (1286) Cmb. Airjet (1286) Cmb. Airjet (1286) Adv. Sensor Array (1408) F-cell Engine (1060) F-cell Engine (1060) Cld. Plasma Cannon (1223) Cld. Plasma Cannon (1211) Cld. Plasma Cannon (1211) Hrd. Medium Armor Plating (654) Adv. Signal Interpreter (1023) Adv. Cooling System (1221) Cmb. Gravmag System (1464) Cmb. Gravmag System (1464) Cmb. Gravmag System (1464) Adv. Sensor Array (1314) Imp. Weapon Cycler (1445) Imp. Remote Datajack (995) Lyr. Medium Armor Plating (760) Exp. Targeting Computer (1463) Cmb. Gravmag System (1567) Cmb. Gravmag System (1567) Exp. Targeting Computer (1463) Adv. Cooling System (1108) Exp. Cooling System (1285) Exp. Cooling System (1285) Exp. Signal Interpreter (1123) Lrn. Sensor Array (1285) Adv. Particle Charger (2061) Imp. Armor Integrity Analyzer (1472) Quantum Capacitor (2061) Adv. System Restoration Module (2200) Lrn. Terrain Scanner (2124) Exp. Terrain Scan Processor (2239) Imp. Powered Armor (940) Exp. Targeting Computer (2209) Com. Particle Reactor (1417) Particle Reactor (1558) Imp. System Restoration Module (1024) Imp. System Restoration Module (1024) Lrn. Sensor Array (1622) Centrium Leg (Loot Box) Quantum Reactor (Loot Box) Exp. Reaction Control System (Loot Box) Exp. Actuator Array (Loot Box) Lgt. Particle Reactor (Loot Box) Particle Reactor (Loot Box) Exp. Core Shielding (Loot Box) Variable Charge Gun (Loot Box) EMDS (Loot Box) Cmb. Antigrav System (1682) Cmb. Antigrav System (1682) Cmb. Antigrav System (1682) Cmb. Antigrav System (1682) Cmb. Antigrav System (1682) Cmb. Antigrav System (1682) Adv. System Restoration Module (1368) Adv. System Restoration Module (1358) Graviton Reactor (3863) Graviton Reactor (3863) Coolant Network (1450) Exp. Target Analyzer (1937) Exp. Target Analyzer (2163) Tiamat Missile Launcher (3483) Cld. Phase Cannon (1930) Cmb. Linear Gravjet (2872) Cmb. Linear Gravjet (2872) Cmb. Linear Gravjet (2872) Cmb. Linear Gravjet (2872) Cmb. Linear Gravjet (2872) Cmb. Linear Gravjet (2872) Imp. Quantum Reactor (1664) Imp. Quantum Reactor (1664) Exp. Actuator Array (Loot Box) Exp. Core Shielding (Loot Box) Imp. System Guard (Loot Box) Centrium Leg (Loot Box) Quantum Reactor (Loot Box) Exp. Core Shielding (Loot Box) Exp. Actuator Array (Loot Box) Centrium Leg (Loot Box) Biometal Heavy Treads (Loot Box) Exp. Core Analyzer (1463) Cmb. Linear Gravjet (2773) Enh. Nova Cannon (1359) Lyr. Medium Armor Plating (942) Exp. Energy Well (972) Cmb. Linear Gravjet (2451) Cmb. Linear Gravjet (2451) Imp. Quantum Reactor (1348) Adv. Force Field (1424) Exp. Power Amplifier (1424) Quantum Capacitor (1899) Neutron Missile Launcher (2803) Centrium Medium Armor Plating (2555) Adv. Force Field (1992) Com. Tesla Bomb Launcher (3002) Adv. Hacking Suite (1460) Adv. Hacking Suite (1460) Adv. Hacking Suite (1460) Antimissile System (2220) Antimissile System (2220) Com. Tesla Bomb Launcher (3745) Antimissile System (2957) Centrium Medium Armor Plating (2159) Imp. Quantum Reactor (1380) Imp. Quantum Reactor (1369) Exp. Core Analyzer (1157) Quantum Capacitor (3096) Adv. Force Field (3354) Exp. Reaction Control System (7225) Adv. Melee Analysis Suite (913) Adv. Melee Analysis Suite (913) Imp. Armor Integrity Analyzer (1095) Imp. Phase Shifter (4140) Plasma Sword (1607) Plasma Sword (1607) Plasma Sword (1607) Adv. Melee Analysis Suite (1355) Cmb. Linear Gravjet (1558) Cmb. Linear Gravjet (1558) Imp. Quantum Reactor (1330) Game ------ Seed StorageMissileDevice Manual? 0 Play Time 04:31:20 Cumulative 1605.7 hours Start 2022.11.15 @ 22:06:09 End 2022.11.16 @ 19:52:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 566 Rogue 566 Adventurer 0 Explorer 0 Win Type 0 Total 118 Types 26/12/49/6/1/2/20/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c55b472-0140-4e83-9580-b348c2e15a5f