Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 01:23:40 Player: Artackni Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (309) 1545 Value Destroyed (12062) 12062 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (22668) 22668 TOTAL SCORE: 43995 Bonus ------- High Alert Combat Kills 2127 Follower Combat Kills 991 Prayed to X0-1V1 5000 Major X0-1V1 Interference 11550 Subatomizer Sterilization 3000 Cogmind --------- Core Integrity 0/1330 Matter 295/700 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON (5) ------- Heavy Pick > --- INVENTORY (5) ---- Large Storage Unit Advanced Cloaking Device Enhanced Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Core Analyzer Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Coil Gun Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Biometal Medium Treads Advanced Coolant Injector Large Storage Unit High-capacity Matter Pod Advanced Melee Analysis Suite Improved Particle Charger Quantum Capacitor Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Focal Shield Phase Gun Railgun Scatter Rocket Array Micro-nuke Launcher [Rating: 143] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . 1 1 . . 1 . . 1 . 1 1 Utility 9 | . . . 2 1 1 . . 1 . . 1 1 1 1 Weapon 2 | . . 1 . . . . . . . . . 1 . . Parts Attached 213 | 7 6 15 22 25 4 . 15 14 2 19 30 30 14 10 Power 17 | 1 . 1 1 3 . . 1 2 . 1 5 1 . 1 Engine 5 | 1 . 1 1 2 . . . . . . . . . . Core 4 | . . . . 1 . . 1 . . . 2 . . . Reactor 8 | . . . . . . . . 2 . 1 3 1 . 1 Propulsion 66 | 2 . 4 7 9 1 . 7 5 . 8 7 9 6 1 Treads 33 | 2 . 4 6 4 . . . 1 . . 7 9 . . Leg 19 | . . . . 4 1 . 7 1 . 5 . . 1 . Wheel 7 | . . . . 1 . . . 3 . 3 . . . . Hover 1 | . . . 1 . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . 5 1 Utility 81 | 2 2 4 7 7 1 . 5 4 2 7 12 13 7 8 Device 39 | 1 1 3 . 2 . . 3 2 2 4 5 7 4 5 Storage 8 | 1 1 1 . 1 . . . . . . 4 . . . Processor 13 | . . . 1 2 1 . . . . . 2 2 3 2 Hackware 3 | . . . . . . . . . . 2 . 1 . . Protection 18 | . . . 6 2 . . 2 2 . 1 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 4 6 7 6 2 . 2 3 . 3 6 7 1 . Energy Gun 8 | 2 1 1 . . . . . . . 1 . 3 . . Energy Cannon 5 | . 1 1 1 1 . . . . . . . 1 . . Ballistic Gun 23 | . 1 4 6 1 . . 1 1 . 1 6 2 . . Ballistic Cannon 6 | . . . . 3 . . 1 1 . 1 . . . . Launcher 3 | . . . . . 2 . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 4 2 4 1 . . 1 . 2 1 2 2 1 Parts Lost 109 | . . 2 9 9 . 1 8 10 . 23 5 26 5 11 Power 8 | . . . 1 1 . . 1 . . 1 2 2 . . Propulsion 45 | . . 1 3 3 . 1 3 5 . 12 . 8 4 5 Utility 39 | . . 1 2 5 . . 3 4 . 6 3 8 1 6 Weapon 17 | . . . 3 . . . 1 1 . 4 . 8 . . Highest Loss Streak 20 | . . 1 4 6 . 1 3 6 . 16 2 20 4 9 To Critical Strikes 2 | . . . . . . . . 1 . . . . 1 . Average Backups 15 | . 11 19 19 17 17 17 17 16 18 17 9 18 4 4 Power . | . . . . . . . 1 2 1 1 . 1 . . Propulsion 2 | . 1 3 3 . . . 2 1 3 2 2 5 . . Utility 6 | . 5 7 8 9 8 8 7 6 8 9 4 8 2 2 Weapon 5 | . 5 8 7 6 7 7 5 4 4 3 1 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 52 | . . 9 6 6 3 . 2 2 3 5 2 9 3 2 Power 5 | . . 2 1 . . . . . . . . 2 . . Propulsion 4 | . . 1 1 . . . . . 2 . . . . . Utility 21 | . . . 2 1 2 . . 2 . 5 1 5 2 1 Weapon 20 | . . 6 2 5 1 . 2 . 1 . . 1 1 1 Tool/Special 2 | . . . . . . . . . . . 1 1 . . Average Slot Usage (%) 89 | . 100 98 97 95 94 92 91 75 99 90 79 84 50 56 Engine 4 | . 14 11 7 5 6 6 1 . . . . . . . Reactor 1 | . . . . . . . . 2 10 5 7 3 . 1 Treads 18 | . 28 33 26 23 . . . 7 11 8 18 26 13 . Leg 4 | . . . . 3 27 25 25 4 . 3 . . 2 . Wheel 1 | . . . . 2 . . . 7 17 13 . . . . Device 9 | . 14 10 9 6 6 6 5 6 16 15 14 11 . 8 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 3 3 . . Processor 10 | . . . 2 12 20 20 20 17 17 11 15 14 22 23 Protection 4 | . . . 12 6 6 6 5 3 . 1 . 3 . 1 Energy Gun 1 | . 10 . . . . . . . . . . . . . Energy Cannon 2 | . 5 6 8 2 . . . . . . . . . . Ballistic Gun 11 | . 9 25 20 12 . . 4 2 5 1 12 15 . . Ballistic Cannon 4 | . . . . 7 19 12 14 12 5 14 . . . . Peak Build Rating 143 | 7 8 30 35 53 63 61 72 71 77 74 121 143 98 111 Average Rating 54 | 5 7 22 26 40 58 58 63 58 73 67 98 122 83 87 On Entrance 48 | . 7 8 19 34 53 56 61 60 69 73 20 121 67 82 Avg Prop Armor Cover (%) 19 | . . . . 17 . . . 17 14 15 24 44 43 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 159 | 14 31 60 76 73 67 71 68 85 93 99 147 159 6 29 Greatest Support 210 | 40 40 60 60 80 88 71 76 84 48 48 210 186 37 37 Greatest Overweight (x) 5 | . . . 1 4 . 2 1 5 1 5 2 1 1 . Average Overweight (x) . | . . . . 1 . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Capacity 17 | 7 14 19 20 20 20 20 20 20 20 19 13 21 5 5 Most Carried 25 | 1 15 20 20 20 20 20 20 20 20 20 25 25 5 5 Average Carried 16 | . 11 19 19 19 19 19 19 17 19 18 10 21 4 4 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 5 25 5 5 5 Final Carried 25 | 1 15 20 20 20 20 19 17 20 20 5 25 5 5 4 Class Distribution -------------------- 20% | Scavenger-Tank 20% | Mutant 12% | Tank 11% | Skirmisher 10% | Scavenger-Skirmisher 10% | Gunner 9% | Scavenger-Gunner 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Tank | -5/Factory Tank | -4/Factory Scavenger-Tank | -3/Research Mutant | -2/Research Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Matter Collected 14366 | 241 382 1600 819 999 596 661 813 2393 292 1029 2497 1401 484 159 Remotely . | . . . . . . . . . . . . . . . Salvage Created 15273 | 43 261 1103 2028 1013 175 1078 955 1684 876 449 3273 2146 30 159 Parts 711 | 8 24 64 107 50 7 2 53 68 2 12 166 133 3 12 Haulers Intercepted 15 | . 2 3 2 2 1 . 1 2 . 1 . 1 . . Recyclers Shooed 11 | . . 1 . . . . 1 5 . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 228 | . 2 25 32 18 4 5 20 30 4 8 47 33 . . Guns 116 | . 2 19 18 9 . . 6 2 . . 45 15 . . Cannons 64 | . . 6 13 8 4 1 14 11 . 7 . . . . AOE 46 | . . . . 1 . 4 . 17 4 . 2 18 . . Classes Destroyed 20 | 1 5 3 4 3 . 1 . 1 . . 1 1 . . Worker 21 | . 1 2 4 1 . . 1 3 . . 2 6 . 1 Builder 8 | . 1 . . 1 . . . 2 . . 2 1 1 . Tunneler 8 | 2 1 . . . . . . 1 . . 1 1 . 2 Hauler 15 | . 2 3 2 2 1 . 1 2 . 1 . 1 . . Recycler 22 | . . 1 1 5 . . 1 6 . 1 3 3 . 1 Operator 2 | . 1 . . 1 . . . . . . . . . . Watcher 3 | . . . 2 1 . . . . . . . . . . Swarmer 59 | . . 11 . 3 2 . 4 17 . . 13 9 . . Grunt 79 | . 2 6 15 5 1 . 7 6 . 5 23 9 . . Brawler 2 | . . . 1 . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 28 | . . 8 8 2 1 . 3 . . . 4 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 13 | . . . 8 . . 1 1 2 . 1 . . . . Hunter 7 | . . . 1 1 . . 2 2 . . . 1 . . Programmer 29 | . . . . 4 . . 3 2 . 2 7 11 . . Heavy 1 | . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Compactor 9 | . . . . . . 5 . . 4 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 13 | 1 3 4 7 3 2 2 4 12 3 4 8 13 1 2 Combat Bots Only 12 | . 1 4 4 3 2 2 3 12 3 3 6 7 . . Max Kills in Single Turn 5 | 1 1 2 2 1 1 2 1 5 1 1 2 3 1 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . Exploded 5 | . . . . 1 . 2 . 5 1 . 1 3 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Hostile Shots Fired 2128 | . 8 116 135 107 33 1 212 285 . 220 292 470 96 153 Missed 658 | . . 30 29 34 10 . 77 88 . 63 74 145 39 69 Hits 1470 | . 8 86 106 73 23 1 135 197 . 157 218 325 57 84 Melee 15 | . . . . 10 . 1 . . . . 4 . . . Projectile 1455 | . 8 86 106 63 23 . 135 197 . 157 214 325 57 84 AOE 7 | . . . . 7 . . . . . . . . . . Critical Strikes 49 | . . 3 4 3 . . 4 4 . 3 14 11 1 2 Part Disruptions 6 | . . . . . . . . . . 3 . 3 . . Damage Taken 25485 | . 89 964 1739 1345 251 422 2086 3146 . 2251 2660 7033 1542 1957 Core 3859 | . . 80 263 67 39 48 363 495 . 158 244 530 227 1345 Absorbed by Shields 1296 | . . . . 40 . . . 199 . 323 734 . . . Reduced by Siege Mode 19 | . . . . . . . . . . . 19 . . . Redirected to Shielding 109 | . . . . . . . . . . . . . . 109 Ignored by Resistances 1367 | . . . . . . 54 . 74 . 65 1004 170 . . Regen/Repaired (Parts) 61 | . . . . 61 . . . . . . . . . . Core Remaining (%) 66 | 100 100 78 51 100 . . 22 . . 10 72 48 80 . Volleys Fired 664 | 7 48 64 82 56 12 16 62 83 8 34 120 71 . 1 Largest 4 | 2 2 3 4 3 3 2 3 3 1 3 3 4 . 1 Hottest 191 | 90 160 114 137 131 120 80 120 120 50 131 98 191 . 113 Shots Fired 1814 | 14 92 184 254 169 36 19 173 211 7 98 341 215 . 1 Gun 1104 | 14 48 147 172 102 . . 46 22 . 16 338 199 . . Cannon 637 | . 20 37 82 67 36 6 127 179 . 82 . . . 1 Launcher 48 | . . . . . . 13 . 9 7 . 3 16 . . Special 25 | . 24 . . . . . . 1 . . . . . . Kinetic 1526 | . 22 147 172 138 36 6 173 201 . 95 338 198 . . Thermal 239 | 14 70 37 82 31 . . . . . 3 . 1 . 1 Explosive 48 | . . . . . . 13 . 9 7 . 3 16 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 35 | 3 11 10 35 10 5 6 13 14 4 6 24 29 . . Robot Miss Streak 8 | 2 5 5 4 8 3 6 4 8 4 7 3 5 . . Penetration Max 2 | . . . 1 . . . 1 . . . 2 1 . . Secondary Targets 21 | . . 4 . 1 . . . . . . 9 7 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 1 . . Shots Hit Robots 1129 | 8 28 105 175 106 19 12 97 140 4 60 253 115 2 5 Core Hits 738 | 2 11 45 76 82 8 22 48 115 13 30 149 133 1 3 Critical Kills 14 | . . . 2 1 . . 2 . . . 8 1 . . Critical Parts Destroyed 10 | . . 1 1 1 . . . . . . 6 1 . . Critical Strikes 47 | . . 1 3 2 1 . 8 10 . 5 14 2 . 1 Meltdown 3 | . . . 2 1 . . . . . . . . . . Destroy 21 | . . 1 1 1 . . 2 . . . 14 2 . . Blast 22 | . . . . . 1 . 6 10 . 5 . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 25 | . . . . . . . . . . . . . 7 18 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 7 18 Sneak Attacks 6 | . . . . . . . . . . . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 37978 | 91 388 1578 3230 2264 570 4331 2487 5002 1689 1534 6803 7507 123 381 Guns 16017 | 91 388 1210 1859 1201 . . 626 341 . 148 6431 3722 . . Cannons 9752 | . . 368 1371 1063 570 108 1779 3067 41 1385 . . . . Explosions 11693 | . . . . . . 4223 71 1594 1648 . 372 3785 . . Melee 500 | . . . . . . . . . . . . . 119 381 Ramming 16 | . . . . . . . 11 . . 1 . . 4 . Kinetic 23087 | . 185 1210 1859 1715 570 108 2405 3408 . 1474 6431 3722 . . Thermal 2682 | 91 203 368 1371 549 . . . . 41 59 . . . . Explosive 11528 | . . . . . . 4223 . 1594 1648 . 372 3691 . . Electromagnetic 165 | . . . . . . . 71 . . . . 94 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 500 | . . . . . . . . . . . . . 119 381 Highest Corruption 41 | . . 1 . 4 . 20 20 19 37 41 5 21 2 5 Average Corruption 10 | . . 1 . 2 . 11 13 19 30 37 2 13 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . 6 9 Effects 197 | . . 1 . 30 . 9 35 10 15 34 23 39 1 . Message Errors 42 | . . . . 8 . 1 5 1 4 8 8 7 . . Matter Fused 39 | . . 1 . 5 . 1 6 1 1 12 4 7 1 . Heat Flow Errors 14 | . . . . 1 . 2 2 1 1 2 2 3 . . Energy Discharges 24 | . . . . 4 . . 7 1 3 3 4 2 . . Parts Rejected 5 | . . . . . . 1 2 . 1 . . 1 . . Parts Fused 2 | . . . . 1 . . . . . . . 1 . . Data Loss (minor) 16 | . . . . 4 . . 4 1 1 2 1 3 . . Data Loss (major) 8 | . . . . 1 . 2 1 2 . 1 . 1 . . Misfires 12 | . . . . 2 . 1 4 . . 2 1 2 . . Alerts 5 | . . . . 2 . . . 1 . . . 2 . . Misdirections 7 | . . . . . . . . . 3 2 . 2 . . Weapon Failures 23 | . . . . 2 . 1 4 2 1 2 3 8 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 322 | . . 1 . . . . 10 78 . 7 . 143 . 83 Projectiles 80 | . . 1 . . . . 10 62 . 7 . . . . Explosions 159 | . . . . . . . . 16 . . . 143 . . Melee 83 | . . . . . . . . . . . . . . 83 Knockbacks 86 | . . . . 6 2 . 21 31 . 26 . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 82 | . . . . 6 2 . 20 30 . 24 . . . . Secondary 4 | . . . . . . . 1 1 . 2 . . . . Self-Inflicted Damage 814 | . . . . . . 404 . 186 . . 18 135 2 69 Shots 39 | . . . . . . 22 . 8 . . 1 7 . 1 Rammed 3 | . 1 . . . . . . . . 1 . . 1 . Targets Rammed 5 | . 1 . . . . . 2 . . 1 . . 1 . Kicked 2 | . . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 394 | 102 146 317 192 228 168 238 333 390 189 325 188 394 . 34 Average Temperature 71 | 41 33 110 50 54 63 88 64 114 42 72 38 102 . 28 Received Heat Transfer 4424 | . 48 279 711 131 42 . 546 450 . 722 689 599 171 36 Effects 9 | . . 4 . . . . 1 3 . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . 3 . . . . 1 . . . . . . . Matter Decay 2 | . . 1 . . . . . 1 . . . . . . Damage (minor) 2 | . . . . . . . . 2 . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . Total Turns 13 | . . . . . . . . . . . 13 . . . Longest Duration 13 | . . . . . . . . . . . 13 . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . 2 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . Parts Melted 17 | . . 6 8 3 . . . . . . . . . . Heat Transferred 5086 | 236 580 740 2405 977 . . . . 37 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Maximum Alert Level 4 | . . 1 1 . . . 2 4 2 1 4 4 3 2 Low Security (%) 55 | 100 100 73 83 100 100 100 70 . . 7 9 . . . Level 1 15 | . . 26 16 . . . 23 27 2 92 22 . . . Level 2 16 | . . . . . . . 5 23 97 . 31 60 54 100 Level 3 8 | . . . . . . . . 44 . . 20 30 45 . Level 4 2 | . . . . . . . . 4 . . 16 8 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . Peak Influence 1243 | 5 30 297 287 155 184 64 454 1184 491 308 1243 1206 795 547 Initial 657 | . . . 109 130 50 38 22 220 405 308 26 647 657 433 Average 271 | . 1 123 85 64 128 43 137 666 455 243 633 711 685 475 Influence Increases 9487 | 10 111 775 931 532 291 124 980 1496 126 239 1858 1179 286 549 Destroy 0b10 Robot/C 5020 | . 40 500 640 320 140 . 500 880 . 160 1120 660 . 60 Destroy 0b10 Robot/NC 420 | 10 30 30 45 55 20 . 20 75 . 10 40 60 5 20 Destroy Leader 1042 | . 14 136 148 106 28 . 142 124 . 12 180 142 . 10 Allied During Kill 309 | . . 20 . . 37 . 48 143 . . 55 . . 6 Successful Hack 63 | . 24 12 7 . . . 5 . . . 7 . 8 . Disable Machine 465 | . . 30 15 15 45 . 90 120 . 15 45 45 . 45 Destroy Structure 1019 | . 3 2 1 6 6 124 25 124 126 42 216 242 9 93 Partial Spotted 60 | . . . . . 15 . . . . . . . 15 30 Lose Combat Pursuer 915 | . . 45 75 30 . . 150 30 . . 195 30 75 285 Miscellaneous 174 | . . . . . . . . . . . . . 174 . Influence Decreases 8977 | 10 111 514 905 715 284 203 562 788 843 625 679 1245 731 762 Entered New Map 2979 | . . . 152 157 54 73 10 230 753 133 29 587 511 290 Time Decay 4446 | 10 111 494 490 468 190 120 413 398 90 262 570 398 170 262 Lost Part 1067 | . . 20 78 90 . 10 79 100 . 230 40 260 50 110 Lost Ally 300 | . . . . . 40 . 60 60 . . 40 . . 100 Purge Threat 185 | . . . 185 . . . . . . . . . . . Squads Dispatched 88 | . 5 2 6 8 2 . 14 13 . 6 13 9 2 8 Investigation 15 | . 2 1 1 2 . . 4 1 . 2 2 . . . Extermination 19 | . . . . 4 . . 3 1 . 1 3 2 1 4 Reinforcement 32 | . 3 1 5 2 1 . 4 4 . 3 4 3 1 1 Assault 7 | . . . . . . . . 5 . . 1 1 . . Garrison 15 | . . . . . 1 . 3 2 . . 3 3 . 3 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 2 1 . . Haulers Reinforced 4 | . . . . 1 . . 1 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Distress Signals 25 | . 3 1 4 . . . . . . 1 7 3 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 482 | . 8 30 46 31 9 6 52 48 5 22 89 55 17 64 Peak Tracking Total 26 | . 2 6 5 4 3 2 14 8 2 5 6 10 6 26 Tactical Retreats 37 | . . 3 4 2 . . 5 1 . . 9 1 4 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Traps Triggered 21 | . 2 3 . 2 1 . 2 4 . 2 3 . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Disabled 31 | . . 2 1 1 3 . 6 8 . 1 3 3 . 3 Max in Single Turn 1 | . . 1 1 1 1 . 1 1 . 1 1 1 . 1 Garrison Access 3 | . . . . . . . 1 2 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Machines Accessed 24 | . 3 3 3 1 . . 5 . . 3 2 1 2 1 Terminals 17 | . 3 2 2 . . . 2 . . 3 1 1 2 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . 1 . . . Total Hacks 61 | . 6 15 9 1 . . 12 . . 8 3 1 5 1 Successful 24 | . 4 5 8 1 . . 2 . . 1 1 . 2 . Failed 37 | . 2 10 1 . . . 10 . . 7 2 1 3 1 Catastrophic 6 | . . 1 . . . . 3 . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 35 | . 7 13 1 1 . . 4 . . 2 1 . 5 1 Terminals 45 | . 6 12 6 . . . 5 . . 8 1 1 5 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 3 . . . 3 . . . . . . . Garrison Access 6 | . . . . . . . 4 . . . 2 . . . Terminal Hacks 11 | . . 4 5 . . . . . . . 1 . 1 . Record 1 | . . . . . . . . . . . 1 . . . Robot Analysis 5 | . . 4 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 3 . . . . . . . . . . . Retrieve Study 4 | . . 1 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 8 | . 4 . . 1 . . 1 . . 1 . . 1 . Terminals 7 | . 4 . . . . . 1 . . 1 . . 1 . Botnet 3 | . . . . . . . 1 . . 1 . . 1 . Operators 1 | . 1 . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 3 1 . . . 5 . . 2 1 . 1 1 Full Trace Events 10 | . . 3 1 . . . 3 . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 1 3 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . 4 . . . . . . Hacks Repelled 2 | . . . . . . . . 2 . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total Allies 32 | . . 5 1 . 3 . 3 7 . . 3 . 3 7 Largest Group 5 | . . 5 1 . 3 1 3 4 . . 3 . 3 4 Highest-Rated Group 276 | . . 90 15 . 129 43 129 181 . . 141 . 207 276 Highest-Rated Ally 69 | . . 18 15 . 43 43 43 54 . . 47 . 69 69 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 175 | . . . 1 . 27 5 22 70 . . 22 . . 28 Total Damage 4996 | . . . 14 . 723 226 538 1738 . . 536 . . 1221 Kills 42 | . . . . . 6 1 6 17 . . 9 . . 3 Allies Corrupted 4 | . . . . . . . . . . . . . 3 1 Allies Melted . | . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 348 | . 13 30 . 40 40 5 . 50 . . . 70 10 90 Good Acts 117 | . . 10 7 7 7 . 6 8 2 5 21 18 14 12 Bad Acts 66 | . . 2 10 2 1 2 6 10 3 3 5 9 2 11 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Active Infowar (turns) 9430 | 64 1134 . . 1434 387 242 1378 950 193 566 1748 808 8 518 Optics 6241 | . . . . . 387 242 1378 950 193 566 1748 777 . . Sensors 3524 | . . . . 1434 387 242 1091 59 . . . . . 311 Terrain 1610 | . . . . . . . . . . . 380 715 4 511 Structural 181 | . . . . . . . . . . . . . 7 174 Seismic 1924 | 64 1134 . . . . . 86 132 134 292 . . . 82 Jamming 230 | . . . . . . . . . . . . 230 . . Robot Analysis Total 5 | . . 4 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Turns Passed 14329 | 143 1434 1516 2198 1689 387 242 1378 950 193 566 1748 959 351 575 Spaces Moved 8805 | 74 730 769 813 893 259 91 908 489 129 315 944 546 569 1276 Core 1200 | 6 . . . . . . . . . 2 286 214 554 138 Treads 3872 | 68 730 769 813 481 . . . 21 . . 658 332 . . Legs 1478 | . . . . 152 259 91 908 68 . . . . . . Wheels 1102 | . . . . 260 . . . 400 129 313 . . . . Hover . | . . . . . . . . . . . . . . . Flight 1153 | . . . . . . . . . . . . . 15 1138 Fastest Speed 32 | 50 160 160 160 130 128 127 112 114 115 50 50 50 32 33 Average Speed 124 | 151 160 160 202 155 129 190 121 129 115 121 130 116 52 37 Slowest Speed 470 | 160 160 160 240 340 130 270 193 470 115 175 168 245 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 77 68 51 18 12 81 28 15 94 10 24 16 14 37 Regions Visited 14 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 . . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 17 | . 4 . . . . . . . . . 2 . 3 8 Terrain Destroyed 905 | . 4 . 1 4 6 369 19 68 127 16 117 142 3 29 Melee 11 | . . . . . . . . . . . . . 3 8 Projectile 148 | . 4 . 1 4 6 2 19 15 . 16 81 . . . AOE 744 | . . . . . . 367 . 53 127 . 36 140 . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Fac Res Res Acc Total 10659 | 88 853 941 1196 1071 284 120 1045 634 153 422 1204 716 604 1328 Wait 569 | . 49 39 243 65 . 8 37 13 6 17 59 19 . 14 Move 8777 | 73 729 768 812 892 259 90 907 489 128 315 943 545 568 1259 Hop 7 | . . . . . . . . . . . . . . 7 Pick Up 145 | 1 14 24 15 11 4 1 7 12 2 13 29 8 2 2 Fast Attach 137 | 7 2 7 7 18 2 2 9 10 1 12 18 20 14 8 Attach 80 | . . 2 9 5 1 1 6 11 1 12 10 18 . 4 Detach 39 | . . 1 . 5 . . 1 6 . 2 4 11 4 5 Swap 73 | . 7 11 10 3 2 1 6 7 3 5 6 10 . 2 Drop 139 | . 3 25 18 16 4 1 8 3 4 12 15 14 8 8 Fire 664 | 7 48 64 82 56 12 16 62 83 8 34 120 71 . 1 Melee 25 | . . . . . . . . . . . . . 7 18 Ram 1 | . . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . 2 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research (discovered 4 exits: *Acc x2 / Qua x2) -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 9) 653 | -10/Materials | Discovered new exit (range 9) 763 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 16) 1492 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1578 | -10/Materials | Entered another Materials area 1578 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1904 | -9/Materials | Discovered new exit (range 8) 2022 | -9/Materials | Build established: Gunner 2027 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2137 | -9/Materials | Discovered new exit (range 7) 2167 | -9/Materials | X0-1V1 foreshadows a heat wave 2399 | -9/Materials | Ambient heat levels rising (+10) 2557 | -9/Materials | Ambient heat levels rising (+10) 2612 | -9/Materials | X0-1V1 activates XOMVISION 2657 | -9/Materials | X0-1V1 sent you to a vault 2677 | -9/Materials | Discovered new exit (range 6) 2707 | -9/Materials | Identified exit to Materials 2707 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2716 | -9/Materials | Discovered exit to Materials (range 12) 2753 | -9/Materials | Lost 4 allies 2763 | -9/Materials | Ambient heat levels falling (-10) 2970 | -9/Materials | Ambient heat levels falling (-10) 3094 | -9/Materials | Entered another Materials area 3094 | -8/Materials | Evolved 2 slots: Utility x2 3128 | -8/Materials | Build established: Scavenger-Gunner 3257 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+7%; -70 max core) 3435 | -8/Materials | Build established: Scavenger-Tank 3819 | -8/Materials | X0-1V1 mutated your Utility slot to Weapon slot 4488 | -8/Materials | X0-1V1 mutated your Weapon slot to Utility slot 4518 | -8/Materials | X0-1V1 activates XOMVISION 4912 | -8/Materials | X0-1V1 turns hostiles against one another 4956 | -8/Materials | X0-1V1 sent you to a vault 4984 | -8/Materials | X0-1V1 sent you into danger 4995 | -8/Materials | Core integrity fell below 50% 5038 | -8/Materials | Lost 4 parts (1n1u2w) 5047 | -8/Materials | Build established: Scavenger-Gunner 5120 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 21) 5254 | -8/Materials | Discovered new exit (range 16) 5277 | -8/Materials | X0-1V1 sent hostile Y-45 Defender (x1) 5282 | -8/Materials | Core integrity restored by X0-1V1 (+79) 5292 | -8/Materials | Entered Factory 5292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5303 | -7/Factory | Identified exit to Factory 5303 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5306 | -7/Factory | X0-1V1 sent you into danger 5376 | -7/Factory | Assembled infested ambush trap array 5428 | -7/Factory | Lost 6 parts (2n4u) 5821 | -7/Factory | Build established: Scavenger-Skirmisher 6540 | -7/Factory | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 6981 | -7/Factory | Entered another Factory area 6981 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6985 | -6/Factory | X0-1V1 sent you to a vault 7016 | -6/Factory | Identified exit to Factory 7016 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7067 | -6/Factory | Build established: Skirmisher 7091 | -6/Factory | X0-1V1 mutated your Propulsion slot to Power slot 7126 | -6/Factory | Garrison activated, responded to threat 7159 | -6/Factory | Found Prototype Launcher 7159 | -6/Factory | Identified Scatter Rocket Array 7368 | -6/Factory | Sucked down chute 7368 | -6/Factory | Entered Waste 7384 | -6/Waste | Spotted C-40 Crusher 7391 | -6/Waste | Spotted C-40 Crusher 7394 | -6/Waste | Destroyed C-40 Crusher 7396 | -6/Waste | X0-1V1 reactivated EMP system 7398 | -6/Waste | 1 allies followed down the chute 7405 | -6/Waste | Spotted C-40 Crusher 7407 | -6/Waste | EMP discharged 7412 | -6/Waste | Allies destroyed C-40 Crusher 7434 | -6/Waste | Spotted C-40 Crusher 7441 | -6/Waste | Destroyed C-40 Crusher 7441 | -6/Waste | Destroyed C-40 Crusher 7462 | -6/Waste | Spotted C-40 Crusher 7479 | -6/Waste | Destroyed C-40 Crusher 7507 | -6/Waste | EMP discharged 7507 | -6/Waste | System corruption reached 10% 7546 | -6/Waste | Discovered new exit (range 21) 7560 | -6/Waste | Spotted C-40 Crusher 7584 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7584 | -6/Waste | Destroyed C-40 Crusher 7607 | -6/Waste | EMP discharged 7609 | -6/Waste | Identified exit to Factory 7610 | -6/Waste | Entered Factory 7661 | -6/Factory | X0-1V1 enhanced Transport squad support 7822 | -6/Factory | Discovered new exit (range 22) 7977 | -6/Factory | Identified exit to Lower Caves 8234 | -6/Factory | X0-1V1 sent you to a vault 8269 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 8299 | -6/Factory | Build established: Gunner 8742 | -6/Factory | Garrison activated, responded to threat 8795 | -6/Factory | Core integrity fell below 50% 8865 | -6/Factory | X0-1V1 sent you into danger 8953 | -6/Factory | Discovered exit to Factory (range 19) 8954 | -6/Factory | Lost 3 parts (1p2n) 8988 | -6/Factory | Entered another Factory area 8988 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8993 | -5/Factory | X0-1V1 released a cloud of subatomizers 9009 | -5/Factory | Build established: Skirmisher 9120 | -5/Factory | Lost 3 parts (3n) 9225 | -5/Factory | X0-1V1 upgraded hostiles (x2) 9227 | -5/Factory | Garrison activated, responded to threat 9250 | -5/Factory | Core integrity fell below 50% 9274 | -5/Factory | Destroyed 12 combat bots 9278 | -5/Factory | Lost 6 parts (2n3u1w) 9353 | -5/Factory | X0-1V1 sent you to a vault 9453 | -5/Factory | Sage 6b assimilated hostile G-50 Soldier 9455 | -5/Factory | Sage 6b assimilated hostile B-60 Warrior 9486 | -5/Factory | X0-1V1 activates XOMVISION 9588 | -5/Factory | First assault squad dispatched 9592 | -5/Factory | X0-1V1 enhanced Transport squad support 9596 | -5/Factory | Cargo convoy interrupted 9634 | -5/Factory | X0-1V1 sent you into danger 9642 | -5/Factory | Sage 6a assimilated hostile G-50 Soldier 9697 | -5/Factory | System corruption reached 10% 9777 | -5/Factory | Lost 3 allies 9813 | -5/Factory | Sage 6c assimilated hostile H-66 Slayer 9849 | -5/Factory | Build established: Scavenger-Tank 9876 | -5/Factory | Sterilization system engaged 9876 | -5/Factory | Non-combat units ordered to evacuate 9890 | -5/Factory | X0-1V1 rewrote Sage 6c IFF filter 9938 | -5/Factory | Sucked down chute 9938 | -5/Factory | Entered Waste 9952 | -5/Waste | Spotted C-40 Crusher 9953 | -5/Waste | EMP discharged 9969 | -5/Waste | Destroyed C-40 Crusher 9978 | -5/Waste | Spotted C-40 Crusher 9992 | -5/Waste | Spotted C-40 Crusher 10016 | -5/Waste | Spotted C-40 Crusher 10019 | -5/Waste | Destroyed C-40 Crusher 10023 | -5/Waste | Destroyed C-40 Crusher 10030 | -5/Waste | X0-1V1 vaporized surrounding terrain (radius 24) 10031 | -5/Waste | Spotted C-40 Crusher 10035 | -5/Waste | Destroyed C-40 Crusher 10040 | -5/Waste | Spotted C-40 Crusher 10053 | -5/Waste | EMP discharged 10053 | -5/Waste | System corruption reached 30% 10079 | -5/Waste | Found Damper Plating 10105 | -5/Waste | Discovered new exit (range 21) 10130 | -5/Waste | Identified exit to Factory 10131 | -5/Waste | Entered Factory 10471 | -5/Factory | Lost 3 parts (3n) 10498 | -5/Factory | X0-1V1 activates XOMVISION 10544 | -5/Factory | X0-1V1 downgraded hostiles (x2) 10617 | -5/Factory | Lost 4 parts (3u1w) 10660 | -5/Factory | Core integrity fell below 20% 10677 | -5/Factory | Discovered new exit (range 3) 10697 | -5/Factory | Entered another Factory area 10697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10726 | -4/Factory | Lost 16 parts (1p9n3u3w) 10732 | -4/Factory | Weapon slot count temporarily expanded by X0-1V1 (+3) 10746 | -4/Factory | Discovered new exit (range 19) 10824 | -4/Factory | X0-1V1 sent hostile Thug (x3) 10832 | -4/Factory | Identified exit to Upper Caves 10832 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 10845 | -4/Factory | X0-1V1 sent you to a vault 11002 | -4/Factory | Build established: Mutant 11384 | -4/Factory | Build established: Tank 11516 | -4/Factory | Spotted B-86 Titan 11516 | -4/Factory | X0-1V1 whisked you away to safety 11947 | -4/Factory | First assault squad dispatched 11980 | -4/Factory | Identified exit to Research 11980 | -4/Factory | X0-1V1 revealed exit location to -3/Research 12007 | -4/Factory | X0-1V1 upgraded hostiles (x2) 12140 | -4/Factory | Garrison activated, responded to threat 12299 | -4/Factory | Found Quantum Capacitor 12346 | -4/Factory | Discovered exit to Research (range 8) 12445 | -4/Factory | Entered Research 12445 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12580 | -3/Research | Discovered new exit (range 5) 12604 | -3/Research | X0-1V1 activates XOMVISION 12876 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 12884 | -3/Research | X0-1V1 vaporized surrounding terrain (radius 18) 13012 | -3/Research | Garrison activated, responded to threat 13019 | -3/Research | Spotted B-86 Titan 13020 | -3/Research | System corruption reached 10% 13068 | -3/Research | Build established: Scavenger-Tank 13096 | -3/Research | Destroyed B-86 Titan 13267 | -3/Research | X0-1V1 sent you into danger 13272 | -3/Research | X0-1V1 whisked you away to safety 13284 | -3/Research | Lost 20 parts (2p6n6u6w) 13305 | -3/Research | Discovered new exit (range 5) 13344 | -3/Research | Core integrity fell below 50% 13350 | -3/Research | Destroyed 7 combat bots 13381 | -3/Research | X0-1V1 downgraded hostiles (x1) 13393 | -3/Research | Identified exit to Research 13393 | -3/Research | X0-1V1 revealed exit location to -2/Research 13404 | -3/Research | Entered another Research area 13404 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13407 | -2/Research | Found Prototype Device 13407 | -2/Research | Identified Adv. Kinecellerator 13441 | -2/Research | X0-1V1 sent you to a vault 13491 | -2/Research | Lost 3 allies 13516 | -2/Research | Build established: Mutant 13525 | -2/Research | Identified exit to Quarantine 13532 | -2/Research | Found Imp. Powered Armor 13597 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 13614 | -2/Research | Identified exit to Access 13614 | -2/Research | X0-1V1 revealed exit location to -1/Access 13740 | -2/Research | Discovered exit to Access (range 10) 13755 | -2/Research | Entered Access 13755 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13773 | -1/Access | Energy Cycler disabled 13785 | -1/Access | Lost 4 parts (3n1u) 13888 | -1/Access | X0-1V1 sent you to a vault 13934 | -1/Access | Garrison activated, responded to threat 13941 | -1/Access | Found Prototype Device 13941 | -1/Access | Identified Exp. EM Shield 14062 | -1/Access | X0-1V1 activates XOMVISION 14074 | -1/Access | X0-1V1 sent allied G-67 Veteran (x3) 14132 | -1/Access | Discovered new exit (range 17) 14181 | -1/Access | X0-1V1 redirected Transport squads to designated parking area 14245 | -1/Access | Spotted B-99 Colossus 14272 | -1/Access | X0-1V1 sent you into danger 14279 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 14287 | -1/Access | Core integrity fell below 50% 14292 | -1/Access | X0-1V1 mutated your Utility slot to Propulsion slot 14304 | -1/Access | Lost 9 parts (5n4u) 14309 | -1/Access | Core integrity fell below 20% 14330 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- (+400 matter capacity) 14292_ X0-1V1: "Evolution hits right when you least expect it." (Utility slot mutated into Propulsion slot) 14298_ X0-1V1 imagines sitting ducks. P-80 Master suddenly freezes. 14298_ K-01 Serf cleans the Sealed Freight Elevator. 14301_ X0-1V1: "The ol' switcheroo!" P-80 Master form resolidifies at new position. Form resolidifies at new position. 14305_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8L. 14307_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-37 heat dissipation) 14310_ Heat dissipation returns to normal. 14311_ C-30 ARC bursts open, deploying its payload. 14311_ S-43 Plague unfolds itself. 14321_ X0-1V1: "Heat sink stocks are down. Don't ask me how I know." (+109 heat dissipation) 14329_ Adv. Terrain Scan Processor destroyed. 14330_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ? ?? + # "" #? ????????????????????????????? | | ?"? ?# # #???????????????????????????????? | | ??"????# # #???????????????????????????????? | | "???? ?# ######/#???????????????????????????????? | | ? ?????# ##############??????????????????? | | ??? ??# # = #??????????????????? | | ??????######## # #??????????????????? | | ??????#?#?????# + #??????????????????? | | ???#??????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# "# #??????????????????? | | ??????????????#"%# #??????????????????? | | ??????????????+ "# != #??????????????????? | | ??????????????# # == #??????????????????? | | ??????????????# " = #??????????????????? | | ??????????????# ##############??????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????### ##### ###############+####????????????? | | ?? ssss @ g g????????? | | ?? ssss gg ????????? | | ?????#############+###################???????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ???????????????? "????????????????????????????? | | ??????????????? """"???????????????????????????? | | ??????????????? """""???????????????????????????? | | ?????????????? """""??????????????????????????? | | ?????????????? """"???????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 100 Energy Generation 52 Energy Capacity 1675 Matter Stores 900 Matter Capacity 900 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 610 Jamming Range 14 Corruption Block 15 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 10 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 78 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderImpactCalibrator Manual? 0 Play Time 02:28:59 Cumulative 286.1 hours Start 2026.07.15 @ 21:49:17 End 2026.07.16 @ 01:23:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 18 Types 14/1/1/1/0/0/0/0/0/1 Lore% 77 Gallery% 74 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14607a51-22f5-44ab-8a45-14a0738e3505