Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.30 @ 17:43:12 Player: LauraPalmer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2449) 2449 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 7493 Bonus ------- High Alert Combat Kills 84 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 136/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Transmission Jammer Improved Core Shielding Recalibrator Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Light Armor Plating Hacking Suite Improved Hacking Suite Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Heavy Particle Gun Heavy Gauss Cannon > --- INVENTORY -------- Light Treads Gravmag System Gravmag System Improved Antigrav System Machine Analyzer Transmission Jammer Core Shielding Improved Core Shielding [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Slots Evolved 8 | . . . 2 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 1 1 2 . . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 195 | 4 12 10 19 50 5 14 55 9 17 Power 17 | 1 2 1 2 3 . 2 6 . . Engine 12 | 1 2 . 2 3 . 1 3 . . Core 5 | . . 1 . . . 1 3 . . Reactor . | . . . . . . . . . . Propulsion 62 | 2 3 2 8 18 . 2 17 6 4 Treads 11 | . . . . 6 . . 4 . 1 Leg 15 | . . . 3 6 . 2 3 1 . Wheel 22 | 2 3 2 5 4 . . 4 2 . Hover 13 | . . . . 1 . . 6 3 3 Flight 1 | . . . . 1 . . . . . Utility 77 | . 3 6 5 17 4 7 21 2 12 Device 34 | . 2 1 2 5 2 3 14 1 4 Storage 4 | . . . . 3 . . 1 . . Processor 8 | . . . 1 2 1 3 1 . . Hackware 4 | . 1 . . 1 . . . 1 1 Protection 27 | . . 5 2 6 1 1 5 . 7 Artifact . | . . . . . . . . . . Weapon 39 | 1 4 1 4 12 1 3 11 1 1 Energy Gun 19 | 1 3 1 . 7 . 2 5 . . Energy Cannon 2 | . . . . 1 . . 1 . . Ballistic Gun 5 | . . . 2 1 . 1 1 . . Ballistic Cannon 4 | . . . . 1 1 . . 1 1 Launcher 3 | . . . 2 1 . . . . . Special Weapon 4 | . 1 . . . . . 3 . . Impact Weapon 2 | . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 . 1 3 . . Corrupted Parts 6 | . 2 . . . . 3 1 . . System Corruption 21 | . 2 . . . . 18 1 . . Parts Lost 59 | . 1 2 12 3 . 7 10 . 24 Power 5 | . . . 2 . . 1 1 . 1 Propulsion 19 | . 1 . 5 1 . 4 3 . 5 Utility 25 | . . 1 3 2 . 1 4 . 14 Weapon 10 | . . 1 2 . . 1 2 . 4 Highest Loss Streak 20 | . 1 1 9 3 . 3 2 . 20 To Critical Strikes 2 | . . . . . . 1 . . 1 Average Slot Usage (%) 82 | . 82 98 87 84 99 52 82 92 57 Engine 6 | . 14 12 8 7 7 . 4 6 3 Treads 3 | . . . . 9 . . 4 . . Leg 7 | . . . 7 10 30 13 3 5 1 Wheel 9 | . 27 28 19 6 . . 5 3 4 Hover 2 | . . . . . . . 6 14 3 Device 8 | . 10 7 15 7 7 1 10 12 2 Storage 2 | . . . . 4 7 3 2 6 2 Processor 13 | . . . 5 12 22 21 20 13 10 Hackware 1 | . 4 2 . . . . . . 10 Protection 8 | . . 17 11 7 7 3 8 13 10 Energy Gun 9 | . 20 27 . 9 13 4 6 13 2 Ballistic Gun 1 | . . . 10 2 . 2 . . . Launcher 1 | . . . 7 . . . . . . Special Weapon 1 | . 2 . . . . . 3 . . Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 50 | 5 15 17 19 38 43 50 30 42 41 Greatest Support 52 | 20 20 20 42 52 52 52 28 38 38 Greatest Overweight (x) 6 | . 1 1 1 6 . 6 4 1 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 8 8 8 Average Capacity 7 | 5 5 5 5 9 15 10 6 8 6 Most Carried 15 | 5 5 5 5 15 15 15 8 8 8 Average Carried 6 | 3 4 4 4 8 14 9 5 7 5 Final Capacity 15 | 5 5 5 5 15 15 5 8 8 5 Final Carried 15 | 5 5 5 3 15 15 4 8 8 5 Class Distribution -------------------- 54% | Scavenger-Mutant 40% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Matter Collected 2729 | 240 65 143 379 697 . 179 785 . 241 Remotely . | . . . . . . . . . . Salvage Created 3513 | 78 193 262 576 844 . 181 962 304 113 Parts 174 | 4 8 22 47 44 . . 38 10 1 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . Parts Field Recycled 9 | . . . . 9 . . . . . Retrieved Matter 22 | . . . . 22 . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Combat Hostiles Destroyed 57 | 1 4 9 15 11 . 1 15 . 1 Guns 44 | 1 4 9 8 6 . 1 14 . 1 Cannons 5 | . . . . 5 . . . . . AOE 7 | . . . 7 . . . . . . Classes Destroyed 16 | 2 1 3 4 2 . 1 2 . 1 Worker 8 | 1 . . 2 1 . . 2 2 . Builder 3 | . . . 2 1 . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 9 | . . . 2 3 . . 2 2 . Mechanic 2 | . . . 1 1 . . . . . Operator 3 | . 2 . 1 . . . . . . Watcher 4 | . . . . 3 . . 1 . . Swarmer 16 | . . 6 3 3 . . 4 . . Grunt 21 | 1 4 2 8 4 . . 2 . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . 1 3 4 . . 2 . . Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . . . 2 . . Programmer 5 | . . . . . . . 5 . . Compactor 1 | . . . . . . 1 . . . Best Kill Streak 5 | 1 3 4 4 5 . 1 4 4 1 Combat Bots Only 4 | 1 2 4 3 4 . 1 3 . 1 Max Kills in Single Turn 3 | 1 1 1 3 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Damage Taken 8002 | 54 107 342 1283 634 . 243 1789 . 3550 Core 1834 | 12 33 64 255 192 . 100 314 . 864 Absorbed by Shields 150 | . . . . . . . . . 150 Redirected to Shielding 235 | . . 6 53 15 . . 8 . 153 Regen/Repaired (Parts) 172 | . . . . . . . 172 . . Core Remaining (%) 58 | 95 . 56 36 65 . . 40 . . Volleys Fired 344 | 8 32 30 83 59 . 8 86 7 31 Largest 3 | 1 2 2 2 2 . 2 2 3 2 Hottest 181 | 40 156 112 61 160 . 128 120 181 116 Shots Fired 466 | 8 59 58 91 83 . 16 98 15 38 Gun 374 | 8 48 58 82 60 . 9 88 14 7 Cannon 65 | . . . . 23 . 7 3 1 31 Launcher 9 | . . . 9 . . . . . . Special 18 | . 11 . . . . . 7 . . Kinetic 141 | . . . 82 13 . 8 6 1 31 Thermal 268 | . 56 58 . 70 . 8 62 7 7 Explosive 9 | . . . 9 . . . . . . Electromagnetic 41 | 8 3 . . . . . 23 7 . Robot Hit Streak 20 | 3 6 12 10 20 . 10 16 9 14 Robot Miss Streak 7 | 1 4 4 3 7 . 1 4 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 319 | 6 27 36 59 70 . 16 74 9 22 Core Hits 157 | 3 12 14 40 42 . 6 32 6 2 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 22 | 1 6 6 1 1 . . 4 . 3 Burn 15 | . 6 6 . 1 . . 2 . . Destroy 1 | . . . 1 . . . . . . Blast 3 | . . . . . . . . . 3 Corrupt 2 | 1 . . . . . . 1 . . Smash 1 | . . . . . . . 1 . . Melee Attacks 4 | . . . . . . . 4 . . Impact 4 | . . . . . . . 4 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7543 | 73 433 541 1959 1464 . 380 1815 214 664 Guns 5220 | 73 409 521 1206 1167 . 185 1350 214 95 Cannons 1107 | . . . . 295 . 195 49 . 568 Explosions 861 | . . . 733 . . . 128 . . Melee 288 | . . . . . . . 288 . . Ramming 43 | . . 20 20 2 . . . . 1 Kinetic 2253 | . . . 1206 182 . 195 102 . 568 Thermal 3519 | . 397 521 . 1280 . 185 984 57 95 Explosive 733 | . . . 733 . . . . . . Electromagnetic 707 | 73 36 . . . . . 441 157 . Impact 288 | . . . . . . . 288 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 39 | . 2 3 6 . 2 39 39 . . Average Corruption 19 | . 1 2 2 . 2 17 30 . . Corruption Purged 14 | . . . . . . . 14 . . Corruption Blocked 19 | . . . . . . 19 . . . Effects 115 | . . 7 7 . 2 17 82 . . Message Errors 20 | . . 4 2 . . 3 11 . . Matter Fused 28 | . . 1 2 . 1 3 21 . . Heat Flow Errors 13 | . . 1 . . 1 . 11 . . Energy Discharges 15 | . . . 1 . . 4 10 . . Parts Rejected 3 | . . . 1 . . . 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . 1 7 . . Data Loss (major) 7 | . . . . . . 1 6 . . Misfires 7 | . . 1 . . . 1 5 . . Alerts 2 | . . . . . . 1 1 . . Misdirections 5 | . . . . . . 2 3 . . Weapon Failures 6 | . . . 1 . . . 5 . . Overload Shots . | . . . . . . . . . . Overflow Damage 215 | . . . 37 1 . . 132 . 45 Projectiles 46 | . . . . 1 . . . . 45 Explosions 65 | . . . 37 . . . 28 . . Melee 104 | . . . . . . . 104 . . Knockbacks 10 | . . 1 . . . . 2 . 7 Impact 3 | . . 1 . . . . 2 . . Kinetic 7 | . . . . . . . . . 7 Secondary . | . . . . . . . . . . Self-Inflicted Damage 203 | . . 9 56 . . . 138 . . Shots 5 | . . . 3 . . . 2 . . Rammed 9 | . . 3 2 2 . . . . 2 Targets Rammed 9 | . . 3 2 2 . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | 30 396 378 12 577 105 335 267 15 . Average Temperature 112 | 17 90 134 7 165 66 178 75 10 . Received Heat Transfer 1236 | 30 78 90 486 216 . . 186 . 150 Effects 13 | . 1 . . 9 . 3 . . . Shutdowns 3 | . . . . 3 . . . . . Energy Bleed 4 | . 1 . . 3 . . . . . Interference 3 | . . . . . . 3 . . . Short Circuit 2 | . . . . 2 . . . . . Damage (minor) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | 1 . . . . . . 3 2 . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 23 | . 2 5 . 11 . . 5 . . Heat Transferred 8670 | . 1456 1776 . 2865 . 425 1852 111 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Peak Influence 621 | 25 138 303 621 406 137 47 319 178 166 Initial 195 | . 16 53 117 195 137 47 . 156 124 Average 197 | 3 91 187 419 301 137 7 146 162 113 Maximum Alert Level 2 | . . 1 2 2 . . 1 . . Low Security (%) 57 | 100 100 65 8 6 100 100 68 100 100 Level 1 36 | . . 34 27 93 . . 31 . . Level 2 6 | . . . 64 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 1 . 6 1 . . 5 . 2 Investigation 4 | . . . 2 . . . 2 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 7 | . 1 . 3 1 . . . . 2 Assault 1 | . . . 1 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Distress Signals 2 | . . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | 1 5 11 28 28 . 9 23 1 17 Peak Tracking Total 9 | 1 3 4 6 5 . 4 4 1 9 Tactical Retreats 18 | . . 1 2 4 . 1 4 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Traps Triggered 9 | . . . 1 3 2 . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Machines Disabled 9 | . . . 1 1 . . 6 . 1 Max in Single Turn 2 | . . . 1 1 . . 2 . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Machines Accessed 22 | . 3 . 5 3 . . 9 2 . Terminals 14 | . 3 . 4 2 . . 4 1 . Fabricators 3 | . . . . . . . 2 1 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 1 | . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 64 | . 10 . 14 11 . . 27 2 . Successful 37 | . 7 . 8 6 . . 14 2 . Failed 27 | . 3 . 6 5 . . 13 . . Catastrophic 2 | . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 39 | . 10 . 12 8 . . 8 1 . Fabricators 6 | . . . . . . . 5 1 . Repair Stations 11 | . . . . . . . 11 . . Recycling Units 2 | . . . 2 . . . . . . Scanalyzers 3 | . . . . 3 . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 23 | . 7 . 7 4 . . 4 1 . Record 6 | . 2 . 2 . . . 2 . . Prototype ID Bank 2 | . . . . 2 . . . . . Open DSF 2 | . . . . . . . 1 1 . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 3 | . 1 . . 1 . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . Dispatch Records 2 | . 2 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . 3 1 . Load Schematic 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 1 1 . Repair Station Hacks 6 | . . . . . . . 6 . . Scan Component 3 | . . . . . . . 3 . . Repair 3 | . . . . . . . 3 . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Report Inventory 1 | . . . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 5 3 . . 8 . . Full Trace Events 5 | . . . 3 . . . 2 . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built 4 | . . . . . . . 2 2 . Authchips . | . . . . . . . . . . Time 109 | . . . . . . . 51 58 . Total Part Build Rating 16 | . . . . . . . 2 14 . Parts Repaired 3 | . . . . . . . 3 . . Time 198 | . . . . . . . 198 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . . . . . 5 . . Non-combat 5 | . . . . . . . 5 . . Combat . | . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . 6 . . parse_system 3 | . . . . . . . 3 . . no_distress 2 | . . . . . . . 2 . . find_recycling 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . Total Damage 101 | . . . . . . 101 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Turns Passed 5238 | 76 384 394 548 1226 244 369 1491 210 296 Spaces Moved 3803 | 65 292 313 366 705 187 322 1231 163 159 Core 396 | 16 . . 15 23 . 221 68 . 53 Treads 176 | . . . . 174 . . 1 . 1 Legs 525 | . . . 14 215 187 101 8 . . Wheels 2095 | 49 292 313 337 245 . . 762 44 53 Hover 611 | . . . . 48 . . 392 119 52 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 50 50 122 50 50 62 50 Average Speed 95 | 72 80 81 81 126 122 75 92 73 111 Slowest Speed 350 | 80 95 95 120 350 122 350 250 115 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 9 35 39 43 39 5 82 28 6 78 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 23 | . 7 . 16 . . . . . . Terrain Destroyed 136 | . 8 . 84 . . . 37 2 5 Melee . | . . . . . . . . . . Projectile 15 | . 8 . . . . . . 2 5 AOE 121 | . . . 84 . . . 37 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Fac DSF Total 4913 | 85 363 399 522 947 206 435 1477 243 236 Wait 329 | . 9 27 34 64 . 78 54 47 16 Move 3795 | 64 291 312 365 704 187 321 1230 162 159 Hop . | . . . . . . . . . . Pick Up 103 | 9 9 8 7 30 7 6 14 8 5 Fast Attach 107 | . 3 2 10 37 2 3 38 1 11 Attach 82 | 4 8 8 9 12 3 11 13 8 6 Detach 19 | . 2 1 . 2 . 4 7 3 . Swap 7 | . 1 . . 1 . . 5 . . Drop 114 | . 8 8 12 36 7 4 26 7 6 Fire 344 | 8 32 30 83 59 . 8 86 7 31 Melee 4 | . . . . . . . 4 . . Ram 9 | . . 3 2 2 . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 57 | -11/Junkyard | Discovered new exit (range 8) 77 | -11/Junkyard | Entered Materials 306 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Entered Mines 614 | -10/Mines | Discovered new exit (range 9) 729 | -10/Mines | Discovered new exit (range 9) 855 | -10/Mines | Entered Materials 855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 855 | -9/Materials | Discovered new exit (range 15) 1161 | -9/Materials | Discovered new exit (range 12) 1206 | -9/Materials | Identified exit to Mines 1206 | -9/Materials | Identified exit to Storage 1255 | -9/Materials | First assault squad dispatched 1304 | -9/Materials | Discovered new exit (range 15) 1392 | -9/Materials | Core integrity fell below 50% 1403 | -9/Materials | Entered another Materials area 1403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1426 | -8/Materials | Lost 9 parts (1p4n3u1w) 1497 | -8/Materials | Lost 3 parts (1n2u) 2105 | -8/Materials | Build established: Scavenger-Mutant 2429 | -8/Materials | Discovered new exit (range 15) 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Utility x2 2873 | -7/Factory | Sucked down chute 2873 | -7/Factory | Entered Waste 2874 | -7/Waste | Met a frightened Derelict 2888 | -7/Waste | EMP discharged 2888 | -7/Waste | System corruption reached 10% 2906 | -7/Waste | Spotted C-40 Crusher 2933 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2936 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2937 | -7/Waste | Destroyed C-40 Crusher 2967 | -7/Waste | Lost 3 parts (1p2n) 2988 | -7/Waste | EMP discharged 3004 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Spotted C-40 Crusher 3052 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3060 | -7/Waste | Spotted C-40 Crusher 3084 | -7/Waste | Spotted C-40 Crusher 3084 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3087 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3088 | -7/Waste | EMP discharged 3107 | -7/Waste | Spotted C-40 Crusher 3118 | -7/Waste | Lost 3 parts (1n1u1w) 3188 | -7/Waste | EMP discharged 3221 | -7/Waste | Discovered new exit (range 11) 3223 | -7/Waste | Build established: Mutant 3237 | -7/Waste | System corruption reached 30% 3242 | -7/Waste | Entered Factory 3720 | -7/Factory | Build established: Scavenger-Mutant 4173 | -7/Factory | Repaired Tesla Rifle 4232 | -7/Factory | Core integrity fell below 50% 4239 | -7/Factory | Fabricated Core Shielding? 4263 | -7/Factory | Repaired Broken Imp. Antigrav System? 4372 | -7/Factory | Repaired Tesla Rifle? 4662 | -7/Factory | Discovered new exit (range 16) 4729 | -7/Factory | Identified exit to Factory 4733 | -7/Factory | Entered another Factory area 4733 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4822 | -6/Factory | Fabricated Hvy. Gauss Cannon (x2) 4941 | -6/Factory | Identified exit to DSF 4943 | -6/Factory | Entered DSF 4970 | -6/DSF | Discovered new exit (range 11) 4982 | -6/DSF | Additional patrols routed to DSF 4982 | -6/DSF | Identified exit to Factory 5046 | -6/DSF | Lost 4 parts (2n2w) 5172 | -6/DSF | Core integrity fell below 50% 5223 | -6/DSF | Core integrity fell below 20% 5239 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05187_ Identified Imp. Core Shielding. 05191_ Acquired Imp. Core Shielding. 05193_ Penetrated by Slug. 05194_ Hrd. Light Armor Plating destroyed. 05198_ Penetrated by Slug. 05198_ Matter Repository disabled. 05198_ Penetrated by Slug. 05198_ X-67 Chaingunner springs to life. 05206_ Slammed into S-27 Virus. 05208_ Hrd. Light Armor Plating destroyed. 05209_ Acquired Imp. Heavy Armor Plating. 05215_ Penetrated by Slug. 05215_ Imp. Hacking Suite destroyed. 05216_ S-27 Virus destroyed. 05224_ Slug penetrates Wall. 05225_ Critical hit (Destroy). 05231_ Imp. Core Shielding destroyed. 05232_ Imp. Heavy Armor Plating destroyed. 05232_ Knocked back. 05234_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????# | | ?????????#???????????????????????????# | | ???????###"?????????#########???????## | | ??????#"""""?######## #########" | | ??????#"""""##!!# # s #!!!#!!##" | | ??????#"" s x %* | | ?????"""" @ s % h | | ??????#"" x## #!!!### ###!! # ## | | ??????### ???# #!!!##" #?#!!!# ### | | ?????????????########[[ //########## | | ????????????????????#[[ //#??????# | | ????????????????????#[[ //#??????#! | | ????????????????????### ###??????### | | ??????????????????????] !????????#!! | | ?????????????????????]] !!???????#!! | | ?????????????????????]] !!???????# | | ????????????????###?### ###???###### | | ????????????????#!!!?## H #?#]??# ?# | | ?????????????????!!!## ##]]]# ## | | ?????????????????? | | ??????????????????? | | ???????????????????? | | ?????????????????????# ##!!!#===## | | ??????????????????????# #?#!!?#===?# | | ????????????????????### ###???###### | | ????????????????????#!! ]]#??????#!! | | ????????????????????#!! ]]#??????#!! | | ????????????????????#!! ] #??????#! | | ????????????????????### ""#??????### | | ????????????????????# =!!#??????#!! | | ????????????????????# !%#??????#!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Block 11 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Core Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Core Shielding | x2 | -7/Factory Hvy. Gauss Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Just What I Needed One Hack Too Far Oops Power Corrupts Significant Disruption Challenges ------------ None Game ------ Seed MolecularMakeshiftAxe Manual? 0 Play Time 04:17:17 Cumulative 13.2 hours Start 2023.09.30 @ 11:04:51 End 2023.09.30 @ 17:43:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cef34cd3-8339-45de-8231-73c1e353e837