Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:05:19 Player: gabr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (179) 895 Value Destroyed (4825) 4825 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 12092 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/1300 Matter 243/300 Energy 94/100 System Corruption 16% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- Linear Accelerator > --- INVENTORY (5) ---- Improved Cooling System Improved Sensor Array Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer Matter Filter Hardened Medium Armor Plating Advanced Force Field Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Coil Gun Hypervelocity Gauss Rifle KE Penetrator Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Antimatter Reactor Heavy Antimatter Reactor Flexi-carbon Leg Wheel Advanced Heat Sink Advanced Heat Sink Improved Cooling System Compact Matter Pod Improved Sensor Array Matter Filter Energy Filter Improved Particle Charger Improved Transmission Jammer Improved Force Field Improved Field Recycling Unit Pulse Rifle Pulse Rifle Heavy Beamcaster Heavy Rocket Launcher [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . . 2 . Utility 6 | . . . . 2 . . . 2 1 . . . 1 Weapon 3 | . . . . . 2 . . . . . . . 1 Parts Attached 192 | 12 12 20 13 18 23 13 . 20 5 6 2 9 39 Power 21 | 1 1 3 1 . 2 . . 1 2 1 . 2 7 Engine 10 | 1 1 3 1 . 2 . . 1 . . . . 1 Core 4 | . . . . . . . . . 2 1 . 1 . Reactor 7 | . . . . . . . . . . . . 1 6 Propulsion 76 | 6 4 10 9 6 11 5 . 9 . . . 4 12 Treads 4 | 2 . . . . . 2 . . . . . . . Leg 10 | 2 . . . 1 4 . . 2 . . . . 1 Wheel 48 | 2 4 10 5 5 7 2 . 7 . . . 4 2 Hover 4 | . . . . . . 1 . . . . . . 3 Flight 10 | . . . 4 . . . . . . . . . 6 Utility 43 | 2 2 2 . 7 5 3 . 4 3 2 1 2 10 Device 16 | 1 . . . 2 1 . . 2 2 . . 1 7 Storage 7 | 1 1 . . 2 1 . . . . 1 . . 1 Processor 3 | . . 1 . . 1 . . . . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . Protection 16 | . 1 1 . 3 2 3 . 2 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 52 | 3 5 5 3 5 5 5 . 6 . 3 1 1 10 Energy Gun 26 | 1 1 . 1 5 4 5 . 2 . 2 1 . 4 Energy Cannon 2 | . . . 1 . . . . . . . . . 1 Ballistic Gun 14 | 2 1 4 . . . . . 2 . 1 . 1 3 Ballistic Cannon 7 | . 3 1 1 . . . . 1 . . . . 1 Launcher 3 | . . . . . 1 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . 1 2 Parts Lost 64 | . . 2 4 1 . 2 . 6 . 3 . . 46 Power 6 | . . . . . . . . 1 . . . . 5 Propulsion 29 | . . 2 4 1 . 1 . 3 . 1 . . 17 Utility 15 | . . . . . . 1 . . . 2 . . 12 Weapon 14 | . . . . . . . . 2 . . . . 12 Highest Loss Streak 43 | . . 1 2 1 . 1 . 4 . 2 . . 43 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 100 99 87 86 93 91 92 92 99 96 94 88 60 Engine 6 | . 14 11 11 9 7 7 7 5 . . . . . Core 1 | . . . . . . . . . 10 11 11 9 1 Leg 2 | . . . . . 9 . . . . . . . . Wheel 22 | . 28 43 22 25 14 21 23 20 23 19 17 19 13 Device 8 | . . . . 9 9 7 7 10 16 17 17 15 9 Storage 7 | . 14 11 11 9 7 7 7 6 5 5 5 5 3 Processor 4 | . . 3 11 3 3 7 7 6 5 5 5 5 5 Protection 8 | . 13 7 . 12 8 7 7 15 11 10 11 5 1 Energy Gun 16 | . 9 . . 13 30 30 30 15 11 11 11 10 4 Ballistic Gun 3 | . 13 7 10 . . . . 5 5 5 5 5 5 Ballistic Cannon 3 | . 5 14 10 4 . . . 3 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 123 | 14 22 27 29 44 60 55 53 67 66 99 103 115 123 Greatest Support 78 | 40 20 40 48 54 50 48 48 48 40 40 30 60 78 Greatest Overweight (x) 6 | 1 1 . 6 1 3 1 1 6 1 3 3 3 5 Average Overweight (x) . | . . . . . . . 1 1 1 1 3 2 . Largest Inventory Capacity 20 | 8 10 10 10 10 15 15 15 15 15 20 20 20 20 Average Capacity 13 | 7 9 10 10 10 14 15 15 15 15 17 20 20 15 Most Carried 20 | 7 10 10 10 10 15 15 14 15 15 16 15 20 20 Average Carried 12 | 3 8 9 9 9 13 14 14 14 14 15 15 16 13 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 20 20 20 5 Final Carried 20 | 7 10 10 10 10 15 14 14 15 15 16 15 20 3 Class Distribution -------------------- 39% | Scavenger-Gunner 28% | Mutant 15% | Scavenger-Tank 7% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Matter Collected 3693 | 312 149 525 269 683 252 125 . 224 70 424 . 231 429 Remotely 104 | 104 . . . . . . . . . . . . . Salvage Created 6512 | 102 294 964 174 966 884 482 21 700 66 549 . 239 1071 Parts 369 | 5 19 83 15 53 46 20 . 53 2 18 . 12 43 Haulers Intercepted 13 | . 2 5 . 3 . . . 1 . . . 1 1 Recyclers Shooed 9 | 1 1 1 . 2 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 17 . . . 17 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 104 | . 8 16 12 12 14 10 . 11 1 8 . 1 11 Guns 71 | . 7 2 6 10 13 10 . 8 . 6 . . 9 Cannons 29 | . 1 12 6 2 . . . 3 1 2 . 1 1 AOE 3 | . . 2 . . . . . . . . . . 1 Classes Destroyed 17 | 2 4 5 2 . 3 . . . . 1 . . . Worker 28 | . 1 8 . 2 6 . . 7 . . . 1 3 Builder 16 | . . 4 2 2 2 . . 2 . . . 2 2 Tunneler 5 | 1 . 1 . . 1 . . 1 . . . 1 . Hauler 13 | . 2 5 . 3 . . . 1 . . . 1 1 Recycler 8 | 1 . 1 . 4 . . . . . . . . 2 Operator 1 | . . . . . 1 . . . . . . . . Watcher 6 | . . 2 . 1 . . . 2 . . . . 1 Swarmer 33 | . 6 4 8 4 . . . 6 . . . . 5 Grunt 37 | . 2 5 . 5 5 6 . 3 . 7 . . 4 Brawler 4 | . . 1 . 1 . 1 . . . 1 . . . Duelist 2 | . . 1 . . 1 . . . . . . . . Sentry 14 | . . 5 . 2 3 1 . . 1 . . 1 1 Demolisher 2 | . . . 2 . . . . . . . . . . Hunter 4 | . . . . . 2 1 . . . . . . 1 Programmer 6 | . . . . . 3 1 . 2 . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . . . . . . Best Kill Streak 12 | 2 3 12 4 6 3 4 . 6 1 3 . 2 6 Combat Bots Only 6 | . 3 3 4 6 3 4 . 3 1 3 . 1 4 Max Kills in Single Turn 3 | 1 1 3 1 1 2 1 1 3 1 1 . 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Hostile Shots Fired 1044 | . 59 69 45 61 139 71 . 84 4 37 . 4 471 Missed 351 | . 22 25 7 19 54 24 . 22 3 9 . 1 165 Damage Taken 9651 | . 313 534 407 538 774 649 . 878 18 435 . 34 5071 Core 1927 | . 93 65 57 62 77 102 . 57 . 92 . . 1322 Absorbed by Shields 1013 | . . . . 4 110 . . 57 6 156 . 37 643 Redirected to Shielding 126 | . 2 6 . . . . . 20 . 98 . . . Core Remaining (%) 84 | 100 62 . 69 88 . . 74 93 . . 90 100 . Volleys Fired 376 | 4 43 64 27 59 49 19 1 32 2 23 . 12 41 Largest 5 | 2 2 2 2 2 4 4 4 4 4 4 . 4 5 Hottest 290 | 70 70 70 62 110 290 290 267 220 215 227 . 209 239 Shots Fired 1016 | 8 86 128 54 118 155 75 4 110 8 91 . 48 131 Gun 782 | 8 78 35 27 94 153 75 4 94 6 68 . 36 104 Cannon 229 | . 8 93 27 24 . . . 15 2 23 . 12 25 Launcher 5 | . . . . . 2 . . 1 . . . . 2 Special . | . . . . . . . . . . . . . . Kinetic 464 | 4 54 128 54 24 . . . 38 4 46 . 24 88 Thermal 547 | 4 32 . . 94 153 75 4 71 4 45 . 24 41 Explosive 5 | . . . . . 2 . . 1 . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 8 11 12 15 16 9 5 13 6 10 . 12 15 Robot Miss Streak 6 | 1 5 3 4 5 4 4 . 4 1 2 . 6 6 Penetration Max 1 | . . . . . . . . 1 . 1 . 1 1 Secondary Targets 5 | . 1 . . . . 2 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 . 1 . . . . 1 Shots Hit Robots 598 | 4 49 79 27 75 91 46 1 61 6 63 . 28 68 Core Hits 318 | 3 19 42 16 31 47 30 1 36 3 24 . 9 57 Critical Kills 3 | . . . . . . . . 1 . . . . 2 Critical Parts Destroyed 5 | . . 1 . . . . . 1 . 3 . . . Critical Strikes 31 | 1 2 2 . 8 1 4 . 2 . 5 . 1 5 Burn 19 | 1 2 . . 7 1 4 . . . 1 . 1 2 Destroy 8 | . . 1 . . . . . 2 . 3 . . 2 Blast 4 | . . 1 . 1 . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13410 | 50 539 1876 453 1481 2019 942 19 1590 128 1314 . 645 2354 Guns 8949 | 50 484 287 258 1164 1974 942 19 866 76 884 . 493 1452 Cannons 2979 | . 55 1163 195 317 . . . 289 52 430 . 152 326 Explosions 1482 | . . 426 . . 45 . . 435 . . . . 576 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5336 | 13 252 1450 453 317 . . . 426 58 724 . 395 1248 Thermal 6948 | 37 287 . . 1164 1974 942 19 1085 70 590 . 250 530 Explosive 1126 | . . 426 . . 45 . . 79 . . . . 576 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 2 1 . 8 8 . 16 Average Corruption 5 | . . . . . . 1 2 1 . 8 8 . 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . . 4 . 4 . 13 1 . 4 Message Errors 7 | . . . . . . 1 . 2 . 4 . . . Matter Fused 6 | . . . . . . . . 2 . 1 1 . 2 Heat Flow Errors 2 | . . . . . . . . . . 2 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . 1 . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 139 | . . 27 9 20 . . . . . 11 . . 72 Projectiles 53 | . . 2 9 20 . . . . . 11 . . 11 Explosions 86 | . . 25 . . . . . . . . . . 61 Melee . | . . . . . . . . . . . . . . Knockbacks 24 | . 1 8 1 3 . . . 3 . 4 . . 4 Impact . | . . . . . . . . . . . . . . Kinetic 23 | . 1 8 1 3 . . . 2 . 4 . . 4 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 134 | . . . . . 27 . . . . . . . 107 Shots 3 | . . . . . 1 . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 407 | 40 190 33 38 405 350 407 120 320 89 188 . 161 180 Average Temperature 85 | 20 58 13 16 83 135 153 66 99 51 73 . 66 55 Received Heat Transfer 1175 | . 27 129 . 199 170 168 . 195 6 120 . 8 153 Effects 6 | . . . . . 2 2 . 2 . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . Interference 3 | . . . . . 1 . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 29 | 1 3 . . 2 11 7 . 2 . 1 . 1 1 Heat Transferred 14719 | 185 999 . . 2775 3955 2233 37 1606 111 999 . 518 1301 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Peak Influence 747 | 10 191 558 464 485 243 . . 747 320 . . 152 176 Initial 275 | . 6 26 217 180 122 . . 9 275 . . 75 79 Average 211 | 2 78 269 401 326 126 . . 417 292 . . 102 108 Maximum Alert Level 3 | . 1 2 2 2 1 . . 3 1 . . . . Low Security (%) 59 | 100 99 31 . 17 83 . . 36 . . . 100 100 Level 1 23 | . . 55 25 42 16 . . 5 100 . . . . Level 2 15 | . . 12 74 39 . . . 43 . . . . . Level 3 1 | . . . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . . 1 . 2 7 . . 2 . . . . 4 Investigation 3 | . . 1 . . 2 . . . . . . . . Extermination 5 | . . . . . 3 . . 1 . . . . 1 Reinforcement 8 | . . . . 2 2 . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Distress Signals 5 | . . 1 . 1 . . . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 153 | . 11 18 15 18 17 13 . 15 1 11 . 1 33 Peak Tracking Total 10 | . 5 4 4 9 4 4 . 4 1 4 . 1 10 Tactical Retreats 13 | . 1 1 2 . . 3 . 1 . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Traps Triggered . | . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Disabled 29 | . . 6 1 . . . . 22 . . . . . Max in Single Turn 6 | . . 3 1 . . . . 6 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Machines Accessed 17 | . 1 1 1 1 8 1 . 2 . . . 1 1 Terminals 12 | . 1 1 . 1 7 . . 2 . . . . . Fabricators 2 | . . . . . 1 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 35 | . 3 2 1 5 19 1 . 2 . . . 1 1 Successful 15 | . 1 . 1 2 6 1 . 2 . . . 1 1 Failed 20 | . 2 2 . 3 13 . . . . . . . . Catastrophic 5 | . . . . 2 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 3 . . 1 6 . . . . . . . . Terminals 29 | . 3 2 . 5 17 . . 2 . . . . . Fabricators 3 | . . . . . 2 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 13 | . 1 . 1 2 6 1 . 2 . . . . . Record 2 | . . . . . 2 . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . Open DSF 4 | . . . . . 2 . . 2 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 . 1 7 . . . . . . . . Full Trace Events 3 | . . 1 . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Robot Analysis Total 2 | . . . . 1 1 . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Turns Passed 6463 | 114 496 538 397 540 1433 934 28 437 225 661 22 226 412 Spaces Moved 4644 | 75 411 370 282 335 919 813 25 259 175 513 16 140 311 Core 10 | 3 . . . . . . . . . . . . 7 Treads 12 | 12 . . . . . . . . . . . . . Legs 186 | 27 . . . . 151 . . 6 . . . . 2 Wheels 4230 | 33 411 370 260 335 768 813 25 253 175 513 16 140 118 Hover 16 | . . . . . . . . . . . . . 16 Flight 190 | . . . 22 . . . . . . . . . 168 Fastest Speed 34 | 50 80 80 80 86 86 86 101 95 95 95 125 95 34 Average Speed 98 | 106 82 80 98 91 114 101 101 104 95 108 125 118 67 Slowest Speed 530 | 160 95 80 530 105 330 105 101 400 95 125 125 125 470 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . 15 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 46 44 41 20 17 86 5 10 6 57 6 5 8 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . 1 . . 5 . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 151 | . . 22 2 1 7 . . 81 . 4 . 2 32 Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . 2 1 . . . . . 4 . 2 3 AOE 139 | . . 22 . . 7 . . 81 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Total 5729 | 98 500 497 354 457 1189 870 25 355 228 560 17 166 413 Wait 316 | . 1 10 15 14 162 10 . 25 44 12 . 1 22 Move 4604 | 74 410 369 281 334 918 812 24 258 174 512 15 139 284 Hop 12 | . . . . . . . . . . . . . 12 Pick Up 76 | 3 13 10 4 9 12 5 . 8 2 2 . 3 5 Fast Attach 88 | 11 4 7 12 11 9 6 . 7 . 2 . 4 15 Attach 36 | 1 . 2 . 1 3 2 . 4 2 . 1 1 19 Detach 19 | 5 3 . . 2 5 . . 2 . . . 1 1 Swap 68 | . 8 11 1 6 11 5 . 9 3 4 1 4 5 Drop 134 | . 18 24 14 21 20 11 . 10 1 5 . 1 9 Fire 376 | 4 43 64 27 59 49 19 1 32 2 23 . 12 41 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Gar) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 14) 611 | -10/Materials | Entered another Materials area 611 | -9/Materials | Evolved 2 slots: Propulsion x2 770 | -9/Materials | Discovered new exit (range 16) 1131 | -9/Materials | Build established: Scavenger-Mutant 1132 | -9/Materials | Discovered new exit (range 4) 1149 | -9/Materials | Entered Mines 1186 | -9/Mines | Met a Derelict bent on vengeance 1347 | -9/Mines | Assembled infested the area 1466 | -9/Mines | Found a hidden stash of uninstalled traps 1467 | -9/Mines | Discovered new exit (range 12) 1486 | -9/Mines | Learned Materials stockpile data 1507 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1546 | -9/Mines | Entered Materials 1546 | -8/Materials | Evolved 2 slots: Utility x2 1699 | -8/Materials | Build established: Mutant 1936 | -8/Materials | Discovered new exit (range 15) 2086 | -8/Materials | Entered Factory 2086 | -7/Factory | Evolved 2 slots: Weapon x2 2371 | -7/Factory | Build established: Tank 2777 | -7/Factory | Build established: Scavenger-Tank 3134 | -7/Factory | Build established: Scavenger-Gunner 3432 | -7/Factory | Discovered new exit (range 16) 3519 | -7/Factory | Entered Lower Caves 3695 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3811 | -7/Lower Caves | Encountered a Warlord checkpoint 3982 | -7/Lower Caves | Spotted B-75 Beast 4228 | -7/Lower Caves | Learned Factory emergency access door positions 4443 | -7/Lower Caves | Discovered new exit (range 4) 4453 | -7/Lower Caves | Entered another Lower Caves area 4468 | -7/Lower Caves | Discovered new exit (range 15) 4481 | -7/Lower Caves | Entered Factory 4481 | -6/Factory | Evolved 2 slots: Utility x2 4645 | -6/Factory | Spotted B-75 Beast 4743 | -6/Factory | Lost 4 parts (1p2n1w) 4910 | -6/Factory | Discovered new exit (range 9) 4918 | -6/Factory | Entered another Factory area 4918 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5111 | -5/Factory | Discovered new exit (range 16) 5143 | -5/Factory | Entered Upper Caves 5610 | -5/Upper Caves | Encountered a Warlord checkpoint 5779 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5795 | -5/Upper Caves | Discovered new exit (range 8) 5804 | -5/Upper Caves | Entered another Upper Caves area 5817 | -5/Upper Caves | Discovered new exit (range 8) 5826 | -5/Upper Caves | Entered Factory 5826 | -4/Factory | Evolved 2 slots: Propulsion x2 5837 | -4/Factory | Identified exit to Garrison 5981 | -4/Factory | Discovered new exit (range 6) 6052 | -4/Factory | Entered Research 6052 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6154 | -3/Research | Spotted B-86 Titan 6187 | -3/Research | Lost 3 parts (1n1u1w) 6381 | -3/Research | Core integrity fell below 50% 6387 | -3/Research | System corruption reached 10% 6395 | -3/Research | Spotted B-86 Titan 6432 | -3/Research | Core integrity fell below 20% 6464 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06433_ Slug penetrates Wall. 06436_ Acquired Nuclear Pulse Array. 06440_ S-43 Plague knocked back. 06443_ Cld. Impulse Thruster destroyed. 06445_ Penetrated by Slug. 06446_ Slug penetrates Field Manipulator. 06447_ Chain reaction triggered in Lgt. Antimatter Reactor. 06447_ S-43 Plague destroyed. 06447_ Field Manipulator disabled. 06447_ P-80 Master destroyed. 06447_ M-28 Smith destroyed. 06449_ Slug penetrates Wall. 06449_ Penetrated by Slug. 06449_ Slug penetrates Wall. 06449_ P-80 Master resets H-77 Assassin, system corruption cleaned. 06451_ B-86 Titan activates siege mode. 06458_ Nuclear Pulse Array destroyed. 06464_ Destroyed Xenon Bombardment Thruster. 06464_ S-43 Plague knocked back. 06464_ Door malfunctions. Map ----- +----------------------------------------------------+ | ?????????####+#### ####### #???????? | | ??????????# ## #???# " #???????? | | ????# ### " #???# " "#???????? | | ????# "T #???### !! T"######### | | ????# ### #?????# !! """# | | ??????????# ##/######### !! " " | | ??????????### ### ## " %=% | | ????????????# #?# ## !% | | ????????????# #?# """" + % " [ | | ????????????# #?# ""S"" ## " | | ????????????# ??# "" "" ### # " | | ????????????# ??# #?# ###"##"##### """ | | ????????????# ??# ### ###"###"############ | | ????????????# ??# ## # #???????? | | ????????????# ??############ + #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????## ## #???????? | | ????????????????????????????# ############???????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ?????????????##########?????# #??????????????????? | | ?????????????? ????# #??????????????????? | | ???????????????? #???# #??????????????????? | | ????????????????" """ s;#### ########???????????? | | ????????????????" """ s pkp +??????? | | ????????????????" """ #@ ########???????????? | | ???????????????? # # #?????????????? | | ?????????????? /s + ########??????? | | ????????????? ##### # # #??????? | | ???????????? ????# # # ###????? | | ???????????? " "" ?????# # = # #????? | | ???????????#? "R"" ! ?????# # ! # ! ! ##????? | | ????????????????"" ??????# # = # ! ###???? | | ????????????????##/##?####??# ###### *!=*%= #???? | | ????????????????? ?? ######### ########## | | ???????????????? ??? *%! % = % % | | ???????????????# ??? = % % | | ????????????????????? ########## ##%% % | | ??????????????????????# ######## # # % % | | ??????????????????????# # =# ### "![ | | ??????????????????????# # ###??#" | | ??????????????????????# # "" %######" | | ??????????????????????# # "" / %! | | ??????????????????????# # F" %####### | | ??????????????????????# # " #??#"#" "" | | ????????????########### # = #???" """ | | ????????????# # # % % "???? "T | | ????????????# # ###+######"####?" """ | | ????????????# ! """# "" | | ????????????# """# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 45 Energy Capacity 580 Matter Stores 440 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommSubatomicCore Manual? 0 Play Time 01:22:14 Cumulative 70.2 hours Start 2024.04.08 @ 16:18:59 End 2024.04.08 @ 19:05:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d994d30-5937-4e67-a0ac-c002592c8a02