Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 13:26:01 Player: Lava Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1416) 1416 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (224) 224 TOTAL SCORE: 4395 Bonus ------- Aligned with FarCom 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/550 Matter 127/300 Energy 66/250 System Corruption 14% Temperature Cool (18) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Weight Redist. System Weight Redist. System Signal Interpreter Hacking Suite Assault Rifle Assault Rifle Light Assault Rifle Battle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Signal Interpreter Hardened Light Armor Plating Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Autogun Missile Launcher > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Weight Redist. System Weight Redist. System Signal Interpreter Hacking Suite EM Pulse Gun Precision Shock Rifle Precision Shock Rifle Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Battle Cannon Rocket Launcher Heavy Hammer [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 40 | 6 13 3 1 3 14 Power 5 | 1 1 1 . 1 1 Engine 5 | 1 1 1 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . . 2 . Treads 2 | 2 . . . . . Leg 4 | . 2 . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 . 1 . 6 Device 3 | . 2 . 1 . . Storage 2 | 1 1 . . . . Processor 4 | . . . . . 4 Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 7 2 . . 7 Energy Gun 5 | 2 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 8 | . 6 1 . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 3 | . 1 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 19 | . 5 1 . . 13 Power 3 | . 1 1 . . 1 Propulsion 4 | . 2 . . . 2 Utility 6 | . 1 . . . 5 Weapon 6 | . 1 . . . 5 Highest Loss Streak 10 | . 3 1 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 99 100 100 83 Engine 13 | . 13 13 14 14 7 Treads 7 | . 19 . . . . Leg 18 | . 6 28 28 28 13 Device 13 | . 13 14 14 14 8 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . . 17 Energy Gun 1 | . 2 . . . . Ballistic Gun 24 | . 22 26 28 28 11 Peak Build Rating 37 | 6 12 12 20 26 37 Average Rating 14 | 3 10 11 15 20 29 On Entrance 12 | . 6 12 12 20 26 Naked Turns . | . . . . . . Heaviest Build 64 | 13 53 52 50 56 64 Greatest Support 40 | 40 40 20 20 25 25 Greatest Overweight (x) 15 | . 2 2 2 2 15 Average Overweight (x) 1 | . 1 2 2 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 5 15 20 20 20 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 20 20 20 20 14 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1312 | 220 688 160 . 75 169 Remotely . | . . . . . . Salvage Created 1666 | . 861 180 . 100 525 Parts 102 | . 44 18 . 4 36 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 18 8 . 2 13 Guns 29 | . 18 8 . 2 1 AOE 12 | . . . . . 12 Classes Destroyed 11 | . 6 . . . 5 Worker 2 | . 1 1 . . . Builder 2 | . . . . . 2 Hauler 1 | . . . . . 1 Recycler 2 | . 1 . . . 1 Operator 3 | . 2 . . . 1 Watcher 3 | . 3 . . . . Swarmer 13 | . 5 6 . . 2 Grunt 26 | . 13 2 . 2 9 Brawler 1 | . . . . . 1 Hunter 1 | . . . . . 1 Zionite 1 | . . . . . 1 Best Kill Streak 13 | . 5 3 . 2 13 Combat Bots Only 9 | . 2 3 . 2 9 Max Kills in Single Turn 3 | . 1 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 314 | . 114 49 . 5 146 Missed 88 | . 34 10 . 2 42 Damage Taken 3026 | . 834 388 . 44 1760 Core 799 | . 175 51 . 15 558 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 140 | . 88 27 . 5 20 Largest 2 | . 2 2 . 2 2 Hottest 110 | . 90 46 . 46 110 Shots Fired 250 | . 163 54 . 10 23 Gun 237 | . 163 54 . 10 10 Cannon . | . . . . . . Launcher 13 | . . . . . 13 Special . | . . . . . . Kinetic 210 | . 144 54 . 10 2 Thermal 19 | . 19 . . . . Explosive 13 | . . . . . 13 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 13 | . 13 10 . 4 5 Robot Miss Streak 4 | . 4 3 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 153 | . 96 29 . 8 20 Core Hits 82 | . 38 11 . 3 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 16 | . 4 6 . . 6 Impact 16 | . 4 6 . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3661 | . 1436 411 . 128 1686 Guns 2051 | . 1433 395 . 128 95 Cannons . | . . . . . . Explosions 1419 | . . . . . 1419 Melee 167 | . . . . . 167 Ramming 24 | . 3 16 . . 5 Kinetic 1788 | . 1265 395 . 128 . Thermal 168 | . 168 . . . . Explosive 1419 | . . . . . 1419 Electromagnetic 95 | . . . . . 95 Impact 167 | . . . . . 167 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 9 | . . . . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 52 | . . . . . 52 Projectiles . | . . . . . . Explosions 52 | . . . . . 52 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 2 . . . . Targets Rammed 8 | . 2 3 . 1 2 Kicked 6 | . . 3 . 1 2 Crushed . | . . . . . . Highest Temperature 174 | . 174 35 . 25 62 Average Temperature 21 | . 24 13 . 10 19 Received Heat Transfer 1188 | . 282 114 . 27 765 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 434 | . 434 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 320 | . 202 156 . 52 320 Initial 1 | . . 1 . . . Average 50 | . 63 51 . . 111 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 96 | 100 99 100 . 100 66 Level 1 3 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . . 1 4 Investigation 4 | . 2 . . 1 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 35 8 . 2 19 Peak Tracking Total 6 | . 3 3 . 2 6 Tactical Retreats 7 | . 6 1 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Reconfigurated 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 4 1 1 1 2 Terminals 7 | . 4 1 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 7 2 1 1 4 Successful 6 | . 2 1 1 1 1 Failed 9 | . 5 1 . . 3 Catastrophic 5 | . 4 1 . . . Database Lockouts . | . . . . . . Manual 10 | . 6 1 1 . 2 Terminals 13 | . 7 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 1 1 1 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . 1 . . . Unreport Threat 2 | . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 1 . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 42 | . . . . 42 11 Highest-Rated Ally 31 | . . . . 31 11 Total Orders . | . . . . . . Ally Attacks 4 | . . . . 4 . Total Damage 42 | . . . . 42 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4821 | 76 1773 1068 559 913 432 Spaces Moved 1725 | 41 640 369 215 344 116 Core 14 | 6 . . . . 8 Treads 531 | 35 496 . . . . Legs 1180 | . 144 369 215 344 108 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 260 260 190 260 Average Speed 248 | 143 229 260 260 259 291 Slowest Speed 800 | 160 320 260 260 260 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 4 81 65 41 79 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 11 | . 4 4 . . 3 Terrain Destroyed 78 | . 4 4 . . 70 Melee 8 | . 4 4 . . . Projectile . | . . . . . . AOE 70 | . . . . . 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2020 | 58 798 419 216 357 172 Wait 38 | . 23 10 . . 5 Move 1720 | 40 639 368 214 343 116 Hop . | . . . . . . Pick Up 44 | 12 23 1 . 1 7 Fast Attach 3 | . 1 1 1 . . Attach 21 | 6 5 . . . 10 Detach . | . . . . . . Swap 16 | . 7 2 . 3 4 Drop 14 | . 6 1 1 4 2 Fire 140 | . 88 27 . 5 20 Melee 16 | . 4 6 . . 6 Ram . | . . . . . . Kick 6 | . . 3 . 1 2 Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 9) 745 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Discovered new exit (range 10) 1437 | -10/Materials | Core integrity fell below 50% 1474 | -10/Materials | Lost 3 parts (1p1n1w) 1647 | -10/Materials | Discovered new exit (range 16) 1850 | -10/Materials | Entered Mines 1876 | -10/Mines | Met a Derelict bent on vengeance 2113 | -10/Mines | Core integrity fell below 20% 2205 | -10/Mines | Assembled infested the area 2447 | -10/Mines | Discovered new exit (range 4) 2721 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2902 | -10/Mines | Discovered new exit (range 5) 2918 | -10/Mines | Entered Exiles 2983 | -10/Exiles | Met 8R-AWN 3025 | -10/Exiles | Met EX-HEX 3106 | -10/Exiles | Met EX-BIN 3139 | -10/Exiles | Aligned with FarCom system 3142 | -10/Exiles | Given EX-Vault access code 3202 | -10/Exiles | Opened EX-Vault 3218 | -10/Exiles | Found Trap Reconfigurator 3274 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3448 | -10/Exiles | Discovered new exit (range 14) 3477 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3477 | -10/Exiles | Entered Mines 3564 | -9/Mines | Met a Derelict shopkeep closing up shop 3779 | -9/Mines | Learned location of Zion (-6) 3781 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4349 | -9/Mines | Discovered new exit (range 11) 4390 | -9/Mines | Entered Materials 4390 | -8/Materials | Accompanied by 1 ally 4390 | -8/Materials | Evolved 4 slots: Utility x4 4685 | -8/Materials | Destroyed 9 combat bots 4701 | -8/Materials | Build established: Scavenger-Mutant 4763 | -8/Materials | System corruption reached 10% 4771 | -8/Materials | Core integrity fell below 50% 4793 | -8/Materials | Lost 10 parts (1p2n4u3w) 4799 | -8/Materials | Core integrity fell below 20% 4822 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- The unstable cave ceiling collapses. Aluminum Leg crushed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Destroyed Lgt. Armor Plating. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Prc. Shock Rifle destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. B-36 Bruiser destroyed. Prc. Shock Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 45 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# g ###???????????????????? | | ???????????????????????# a ???????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????? # #????????????????????? | | ?????????????????????? # [ #####????????????????? | | ?????????????????????###%*% [ ????Y???????????? | | ?????????????????????# # [=# ? ?????????????? | | ?????????????????????### * ??????????????? | | ?????????????????????# # [# """"??????????????? | | ????????????????????## #*@=# """"""?????????????? | | ????????????????????# #| k; """""?????????????? | | ????????????????????## #%! #= """""?????????????? | | ?????????????????????###g # """??????????????? | | ?????????????????????# # ### ####+#???????????? | | ????????????????????## #= """ #####???????? | | ???????????????????### # T = !!#???????? | | ??????????????????### ##u[! w !!#???????? | | ??????????????????# #[/[ ]]#???????? | | ??????????????##### # #u[[ ]]#???????? | | ??????????????#]] * ! !!#???????? | | ??????????????#]] [ !!#???????? | | ??????????????#[[ * !!! #####???????? | | ??????????????# # +# != #???????????? | | ??????????????#!! ## # !!= #???????????? | | ??????????????#!! ##""" # #???????????? | | ?????????########## ##""" + #???????????? | | ?????????# #### ##""" # #???????????? | | ?????????# + ## # ##+#+#???????????? | | ?????????# # ## # #????????????????? | | ?????????# " # ######### #????????????????? | | ?????????# T + #???????# #????????????????? | | ?????????# " # ##+######### #????????????????? | | ?????????# # ## # #????????????????? | | ?????????###/### ## # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictFlightDetonator Manual? 0 Play Time 00:24:43 Cumulative 20.0 hours Start 2025.03.19 @ 13:03:08 End 2025.03.19 @ 13:26:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1795d51d-98f7-485c-b25c-e4e205d13a28