Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 23:20:41 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (1124) 5620 Value Destroyed (65537) 65537 Prototype IDs (288) 5760 Alien Tech Used (13) 2600 Bonus (113850) 113850 TOTAL SCORE: 204067 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 52640 Follower Combat Kills 2704 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 294 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1088 Cogmind --------- Core Integrity 850/1850 Matter 246/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Zero-point Reactor Experimental Targeting Computer Advanced Variable Charge Gun Long-range Gatling Laser Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Servo Lattice Advanced Weapon Cycler Experimental Phase Shifter SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Helical Railgun Helical Railgun Multirail Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Graphene Brace Focal Shield Experimental Force Field AEGIS Remote Shield Long-range Tractor Beam Transdimensional Reconstructor Advanced Variable Charge Gun Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Helical Railgun [Rating: 262] Favorites ----------- Power Improved Quantum Reactor Engine Improved Ion Engine Reactor Improved Quantum Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Improved Hacking Suite Protection SHELL Armor Artifact Microwarp Drive Weapon Helical Railgun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Helical Railgun Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . 1 1 . . . . 1 . . . . 2 . . . . . . . 1 . . 1 . 1 . . Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Attached 702 | 6 17 10 37 3 47 16 14 4 16 17 21 18 13 4 3 8 . 2 12 10 20 42 12 9 44 95 35 37 20 92 18 Power 39 | 1 3 1 6 . 3 1 . . 1 1 . 1 . . . . . . . . 1 . . 1 2 3 2 1 2 7 2 Engine 16 | 1 3 1 6 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 2 3 2 1 2 7 2 Propulsion 65 | 2 2 1 10 2 15 . . . 1 1 2 2 2 . . . . . . . . 3 . . 2 1 2 6 1 7 3 Treads 62 | 2 2 1 9 2 15 . . . 1 1 2 2 2 . . . . . . . . 3 . . 2 1 2 4 1 7 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 378 | 1 5 1 7 . 16 7 4 . 5 13 9 14 9 4 3 6 . 2 5 8 15 37 7 4 28 65 25 15 10 47 6 Device 294 | . 3 . 3 . 5 3 2 . 2 10 7 14 3 2 3 4 . 1 3 6 15 36 2 4 27 50 23 12 9 42 3 Storage 7 | 1 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 14 | . . . . . 1 1 . . . . 2 . 1 . . . . . 1 . . . . . 1 1 . . 1 2 3 Hackware 6 | . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 2 . . . 1 . . . . Protection 52 | . . 1 3 . 9 2 2 . 3 2 . . 5 1 . 2 . 1 1 2 . 1 3 . . 11 . 3 . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . Weapon 220 | 2 7 7 14 1 13 8 10 4 9 2 10 1 2 . . 2 . . 7 2 4 2 5 4 12 26 6 15 7 31 7 Energy Gun 33 | . 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 1 . 3 8 2 3 . 10 1 Energy Cannon 21 | . . . . . . . . . . . 5 . . . . . . . . . . . 1 . 1 . . . 1 7 6 Ballistic Gun 149 | 2 4 4 12 1 10 8 7 3 8 1 5 1 2 . . 2 . . 6 1 3 1 3 4 8 18 4 12 6 13 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 2 2 2 . 1 . 2 . . 1 . . . . . . . . 1 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . 5 . . 10 . 3 . 4 . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . Parts Lost 53 | . 2 1 1 . 1 1 . . 4 1 . 2 . . . . . . . . . . . . . 11 4 8 3 1 13 Power 7 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 1 . 1 Propulsion 9 | . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 1 . . 3 Utility 18 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . 4 1 3 . 1 5 Weapon 19 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 5 1 3 2 . 4 Highest Loss Streak 5 | . 1 1 1 . 1 1 . . 4 1 . 1 . . . . . . . . . . . . . 2 4 3 1 1 5 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Average Slot Usage (%) 87 | . 97 99 99 100 99 99 99 100 88 93 100 100 98 93 93 94 94 94 91 88 88 88 89 88 89 78 79 67 69 77 78 Engine 3 | . 13 13 10 11 8 7 7 7 7 5 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 5 5 5 9 9 9 8 7 9 11 10 Treads 17 | . 27 28 21 22 26 23 23 23 23 23 26 26 25 20 20 17 17 17 17 17 15 14 15 14 13 9 8 9 11 11 10 Device 12 | . 12 4 11 11 9 6 6 7 6 7 6 6 2 1 6 16 17 16 14 11 14 14 12 13 14 16 15 15 19 17 12 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 2 Processor 7 | . . . . . . 7 7 7 7 7 13 13 20 20 13 11 11 11 11 11 10 10 10 9 11 10 8 8 7 7 13 Hackware 2 | . . . . . 9 7 7 7 3 . 6 6 6 6 6 5 5 5 5 5 5 5 7 9 6 . 4 . . . . Protection 5 | . . 9 10 11 8 7 7 7 7 7 6 6 3 4 6 5 5 5 5 5 5 5 5 4 4 4 3 3 3 3 2 Energy Gun 1 | . 10 12 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 2 Ballistic Gun 21 | . 17 14 32 33 26 29 29 29 20 29 23 26 26 26 26 23 23 23 22 23 25 25 25 21 21 20 24 12 13 15 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 267 | 13 91 98 102 102 104 117 112 108 122 129 126 122 123 124 125 135 129 129 142 145 171 171 172 190 190 218 224 221 229 267 267 Greatest Support 240 | 40 40 40 40 40 69 60 60 60 60 60 87 97 137 134 134 134 134 134 134 134 134 160 150 150 180 180 170 190 225 240 220 Greatest Overweight (x) 13 | 2 4 2 9 2 2 1 1 1 2 2 1 1 1 . . 1 . . 1 1 2 1 1 1 1 1 1 13 1 1 1 Average Overweight (x) . | . . 2 2 2 1 1 1 1 1 1 1 1 . . . . . . . . 1 1 . 1 1 . 1 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 11 22 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 8 13 24 24 24 24 24 24 22 24 24 24 24 24 23 24 25 24 24 24 23 24 24 24 24 24 24 22 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 10 22 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 21 25 25 25 5 Class Distribution -------------------- 29% | Scavenger-Executioner 23% | Scavenger-Tank 16% | Scavenger-Skirmisher 10% | Tank 7% | Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Extension Skirmisher | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Tank | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 56912 | 231 529 253 1508 200 1408 238 641 398 655 796 308 1387 485 358 579 285 74 84 789 394 1482 2794 449 212 2059 7974 1348 9884 9798 9260 52 Remotely 37225 | . . . . . . . . . . . . . . . . . . . . 119 698 1464 . . 1561 5611 920 8605 9565 8682 . Salvage Created 88836 | . 555 105 2469 208 2138 238 510 294 394 835 490 1910 645 438 696 285 . 134 207 583 1833 2610 74 307 3105 13710 2459 13985 15060 20252 2307 Parts 2687 | . 41 8 170 19 124 9 18 8 21 43 20 83 25 21 35 9 . 11 10 28 101 115 4 17 170 374 118 290 243 434 118 Haulers Intercepted 20 | . 2 . 6 . 6 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . . Recyclers Shooed 9 | . . . 2 . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . 21 4 . 48 . . . . . . . 7 . 28 . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1043 | . 17 8 45 9 25 2 11 1 4 13 6 22 10 3 9 2 . 2 3 9 22 35 1 5 30 155 33 160 165 213 23 Guns 1003 | . 14 5 42 9 25 2 3 1 4 11 6 22 10 3 9 2 . 2 3 9 22 35 1 5 29 155 33 160 165 213 3 Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 AOE 19 | . 3 3 3 . . . 8 . . 2 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 28 | . 4 . 5 1 2 . . 2 . 2 . 2 . . 1 . . . . . . 3 . 2 2 1 . 1 . . . Worker 56 | . . . 7 . 5 . . . . . . . . . 3 1 . . . . 1 . . . 12 2 . 4 12 9 . Builder 27 | . . . 1 . 1 . . . . . . 1 . . . . . . . . 6 . . . 1 6 . 3 8 . . Hauler 20 | . 2 . 6 . 6 1 . . . . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . . Recycler 27 | . . . 5 . 6 . . . . 1 1 3 . . 1 . . . . . 2 . . . . 1 . . 1 6 . Carrier 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 15 1 . Mechanic 42 | . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . 3 7 1 6 8 13 . Operator 22 | . . . 5 . 3 . . . . . . 2 . 6 . . . . . . . 1 . . 1 1 . 1 . 2 . Drone 4 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . Watcher 38 | . 1 . 4 . 1 . . . . 2 1 3 1 . 1 . . . . . 3 3 . 1 2 6 . 2 1 6 . Swarmer 72 | . 6 8 14 7 . . . . . . 3 . 6 . . . . . . . 4 . . 3 . 8 . 7 . 6 . Saboteur 38 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 8 12 11 . Grunt 414 | . 11 . 23 1 12 . 7 . . 7 1 16 . . 6 . . . 2 5 9 13 . . 15 57 6 62 64 97 . Brawler 46 | . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . 7 1 10 8 15 . Duelist 61 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . 15 1 16 10 16 . Protector 43 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 4 1 12 11 13 . Researcher 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . 2 . . . Sentry 59 | . . . 8 . 8 2 1 . . 3 1 3 . 3 1 1 . . . . 4 6 . . 3 5 . . 3 7 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 7 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Hunter 58 | . . . . . . . . . . . . . . . . 1 . 2 . . . 4 . . 2 7 6 17 9 10 . Programmer 111 | . . . . . . . . 1 . . 1 . . . . . . . . 2 5 7 . . 5 26 7 13 28 16 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Behemoth 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 2 . Cetus Guard 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . . . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 2 . 2 . Investigator 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 1 2 . Striker 31 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 4 3 10 6 . Executioner 31 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 6 8 7 6 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | . 3 3 9 3 4 1 5 1 1 3 3 6 4 5 9 1 . 2 3 5 18 13 1 5 18 25 10 40 32 35 5 Combat Bots Only 36 | . 3 3 9 3 3 1 5 1 1 3 3 5 4 2 6 1 . 2 2 5 13 12 1 5 6 23 10 36 28 33 5 Max Kills in Single Turn 6 | . 1 3 2 1 1 1 3 1 1 2 2 2 3 1 3 1 . 1 2 2 2 3 1 3 3 4 4 6 5 4 1 Gunslinging 3 | . . 1 1 . . . . . . . . 1 2 . . . . . . 1 1 2 . 1 1 2 2 3 2 2 . Exploded 3 | . 1 3 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 3 Data Miner (-7/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3257 | . 84 26 146 27 86 63 11 2 34 28 16 123 3 4 31 16 . 11 6 15 85 97 3 5 162 517 198 250 156 426 626 Missed 898 | . 26 5 36 8 14 27 6 . 8 17 8 51 2 . 4 1 . 1 3 2 16 20 1 . 37 85 45 45 72 162 196 Damage Taken 35710 | . 606 177 1174 162 1139 239 150 30 1224 147 86 1234 159 116 550 233 . 69 53 139 663 927 26 103 1806 5878 2728 3651 1066 4242 6933 Core 2539 | . 96 27 105 16 78 18 19 . 187 28 . 91 14 24 18 . . . 17 . 11 31 . . 39 394 444 73 34 290 485 Absorbed by Shields 22433 | . . . . . . . . . . . . . 78 . . . . . 50 128 701 907 27 103 1871 4012 1890 1005 1070 3967 6624 Reduced by Siege Mode 2024 | . . . . . . . . . . . . . . . 41 13 . 3 . 13 18 53 7 . 172 387 85 266 118 682 166 Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . 62 . . . Ignored by Resistances 102 | . . . . . . 34 10 . . . . . . . . 38 . 20 . . . . . . . . . . . . . Regen/Repaired (Parts) 7335 | . 90 . 87 . 68 . . . . . . . . . . . . . 108 . . . . 587 . 1674 167 915 377 1638 1624 Core Remaining (%) 74 | 100 . 50 . 69 85 . . . . 64 . . . . 82 . . . . 98 . . 100 . . 59 . 63 . . 45 Volleys Fired 2455 | . 73 18 116 14 98 11 31 33 27 32 44 54 18 21 26 28 . 10 8 22 49 82 15 4 93 339 34 317 326 386 126 Largest 6 | . 2 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 . 4 4 4 5 5 5 5 5 5 6 6 5 6 6 Hottest 720 | . 70 95 69 69 69 102 102 102 96 112 112 112 112 126 126 136 . 136 141 141 178 240 178 178 181 240 249 240 196 700 720 Shots Fired 8434 | . 137 36 344 42 294 44 52 53 107 117 89 213 72 79 76 71 . 28 27 63 201 360 59 20 313 1232 198 962 985 1473 687 Gun 7759 | . 129 35 341 42 294 44 47 53 107 115 60 213 72 79 76 71 . 28 26 62 201 360 59 20 298 1232 198 962 982 1450 103 Cannon 637 | . . . . . . . . . . . 29 . . . . . . . . . . . . . 15 . . . 3 6 584 Launcher 38 | . 8 1 3 . . . 5 . . 2 . . . . . . . . 1 1 . . . . . . . . . 17 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7332 | . 96 18 341 42 294 44 47 53 107 115 60 213 72 79 76 71 . 28 26 62 196 347 55 20 279 1174 197 949 982 1289 . Thermal 803 | . 33 17 . . . . . . . . 29 . . . . . . . . . 5 13 4 . 34 58 1 6 3 20 580 Explosive 21 | . 8 1 3 . . . 5 . . 2 . . . . . . . . 1 1 . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 Slashing 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 147 103 Robot Hit Streak 163 | . 15 9 20 7 38 21 23 10 27 16 19 31 20 22 16 17 . 7 3 16 35 33 7 8 53 58 35 126 65 163 37 Robot Miss Streak 11 | . 5 2 3 4 2 1 2 1 3 4 2 3 3 2 1 1 . 1 3 11 2 4 2 1 5 7 7 5 3 4 3 Penetration Max 2 | . . . . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 2 2 1 1 2 . Secondary Targets 346 | . 3 1 11 . 2 . . . 1 . . 2 5 . 4 . . . 1 3 11 7 . 2 10 53 13 76 68 66 7 Max Gunslinging Chain 3 | . 1 1 1 . 1 . . . 1 . . 1 3 . 1 . . . 1 1 1 2 . 1 2 2 3 3 2 2 1 Shots Hit Robots 5956 | . 83 25 230 23 216 35 26 16 79 66 41 145 46 50 46 30 . 9 9 30 100 180 39 16 217 875 135 801 795 1087 506 Core Hits 4137 | . 41 10 100 10 82 11 25 8 33 38 18 73 32 25 25 6 . 4 19 22 64 85 14 10 114 747 124 643 672 867 215 Critical Kills 123 | . . . 1 . 1 . . . . . . 4 3 2 4 2 . . 2 2 9 16 . 1 10 24 2 7 2 26 5 Critical Parts Destroyed 151 | . . . 2 . 3 . . . . . 1 4 . 3 4 3 . 1 2 2 5 14 1 1 15 43 4 7 12 24 . Critical Strikes 307 | . 2 2 3 . 4 . . . . . 1 8 3 5 9 5 . 1 4 4 14 37 1 3 30 72 7 15 15 55 7 Burn 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Destroy 295 | . . . 3 . 4 . . . . . 1 8 3 5 9 5 . 1 4 4 14 37 1 3 29 72 7 15 15 55 . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . . 4 1 8 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 4 1 8 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 230933 | . 1158 495 3763 392 3488 620 1016 310 1345 1565 922 3458 1113 1222 1321 1001 . 181 761 1160 3499 5248 771 734 6998 39586 6364 35124 36049 53248 18021 Guns 212192 | . 888 306 3479 382 3431 596 402 310 1256 1376 895 3438 1113 1222 1321 1001 . 174 537 1142 3492 5182 771 698 6486 39573 6364 35124 36049 53114 2070 Cannons 16173 | . . . . . . . . . . . . . . . . . . . . . . . . . 175 . . . . 47 15951 Explosions 1988 | . 237 129 174 . . . 614 . . 189 . . . . . . . . 224 18 . 66 . . 337 . . . . . . Melee 89 | . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . . . . . Ramming 491 | . 33 60 110 10 57 24 . . . . 27 20 . . . . . 7 . . 7 . . 36 . 13 . . . 87 . Kinetic 205113 | . 590 96 3479 382 3431 596 402 310 1256 1376 895 3438 1113 1222 1321 1001 . 174 537 1142 3466 5182 771 698 6486 39573 6364 34909 36049 48854 . Thermal 16568 | . 298 210 . . . . . . . . . . . . . . . . . . 26 . . . 175 . . . . 47 15812 Explosive 1905 | . 237 129 174 . . . 614 . . 189 . . . . . . . . 224 18 . 66 . . 254 . . . . . . Electromagnetic 222 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . . . 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6634 | . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . 215 . 4260 2070 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 54 | . 2 2 5 5 . . . 1 1 1 . 1 6 6 3 . . . 4 1 5 10 11 . 17 54 3 6 3 7 15 Average Corruption 9 | . 2 2 5 5 . . . 1 1 1 . 1 1 5 3 . . . 4 1 3 6 10 . 13 44 1 5 2 3 8 Corruption Purged 17 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 11 . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 21 . . . . Effects 1101 | . 11 35 82 34 . . . 10 4 18 . 21 6 10 1 . . . . 8 9 66 22 . 44 429 4 86 30 134 37 Message Errors 216 | . 3 8 18 11 . . . 1 . 6 . 5 1 . . . . . . 3 3 16 5 . 11 64 1 18 3 31 8 Matter Fused 243 | . 2 3 22 9 . . . 2 2 2 . 6 1 2 1 . . . . 3 2 18 5 . 9 86 1 19 8 32 8 Heat Flow Errors 117 | . . 6 13 3 . . . 4 1 1 . 2 . 2 . . . . . . 2 4 2 . 5 37 . 12 4 18 1 Energy Discharges 131 | . 1 5 11 3 . . . 1 1 5 . 3 2 1 . . . . . . . 10 4 . 7 38 . 14 3 17 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 11 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 6 . . . 1 1 Data Loss (minor) 84 | . 2 3 7 5 . . . . . 1 . 3 . . . . . . . . 1 6 2 . 3 28 1 3 4 10 5 Data Loss (major) 50 | . 2 3 4 . . . . 1 . 2 . . 2 . . . . . . . 1 1 1 . 1 17 . 3 3 9 . Misfires 39 | . . 4 3 1 . . . . . 1 . . . . . . . . . . . 5 1 . . 14 . 3 2 5 . Alerts 25 | . 1 1 2 . . . . . . . . 1 . . . . . . . . . 2 1 . 1 7 1 4 1 2 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Weapon Failures 179 | . . 2 1 1 . . . 1 . . . 1 . 5 . . . . . 1 . 4 1 . 7 126 . 10 2 9 8 Overload Shots 26 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . 4 1 3 . 14 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 121 | . 1 10 6 . . . . . . . . . . . . . . 3 . . . . . 16 21 . . . . . 64 Projectiles 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Explosions 38 | . 1 10 6 . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . Melee 19 | . . . . . . . . . . . . . . . . . . 3 . . . . . 16 . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . Impact 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 3 . . . 50 . . . . . . . 95 . . . . . . . . . . . . . . 18 . Shots 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . Rammed 51 | . 5 10 17 2 5 1 . . . . 3 . . . . 1 . 1 . . . . . 1 . 1 . . . 4 . Targets Rammed 61 | . 5 10 21 2 8 1 . . . . 3 1 . . . 1 . 1 . . 1 . . 1 . 1 . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . . 4 . 3 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . Highest Temperature 386 | . 38 244 216 236 14 194 126 259 233 123 241 216 120 386 35 37 . 34 202 48 237 206 221 . 170 261 157 161 158 158 138 Average Temperature 99 | . 12 92 99 115 5 75 61 70 114 49 65 39 45 69 13 21 . 25 49 26 26 37 68 . 67 72 11 135 129 87 105 Received Heat Transfer 3658 | . 273 . 420 24 531 78 27 . . 69 12 312 . 18 220 18 . . 172 18 99 118 . . 132 287 110 225 52 428 15 Effects 8 | . . 1 . 1 . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations 120 | . . . . . . . . . . . . . . 1 2 2 . 1 . 4 5 12 1 1 11 25 7 11 6 23 8 Total Turns 6665 | . . . . . . . . . . . . . . 11 32 25 . 21 . 114 78 172 41 9 229 2228 151 285 1216 1951 102 Longest Duration 1209 | . . . . . . . . . . . . . . 11 17 21 . 21 . 81 38 82 41 9 75 1209 38 113 1183 905 27 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . . . . . . . 1 4 . . . . 1 . . . . . . . . . . . . 5 Impact Corruptions 4 | . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Parts Melted 56 | . 5 1 . . . . . . . . . . . . . . . . . . 1 2 . 1 6 . 1 . 6 . 33 Heat Transferred 9741 | . 999 629 . . . . . . . . . . . . . . . . . . 37 . . . 251 . . . . 37 7788 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 10194 | . 246 85 1034 403 329 199 . . . . 621 425 729 599 1017 588 . . . . 597 867 . 110 726 3537 3297 5906 7827 10194 . Initial 5008 | . . 41 8 403 87 149 . . . . 489 128 221 291 209 497 . . . . 302 291 . . 61 360 1989 1842 3543 5008 . Average 2396 | . 109 11 441 316 99 92 . . . . 410 262 467 543 674 476 . . . . 303 451 . 16 390 1662 2350 4979 6390 8775 . Maximum Alert Level 5 | . 1 . 3 2 1 . . . . . 2 2 3 2 3 2 . . . . 2 3 . . 3 5 5 5 5 5 . Low Security (%) 25 | 100 92 100 12 . 83 100 . . . . . 28 . . . . . . . . 28 25 . 100 21 13 . . . . . Level 1 17 | . 7 . 47 71 16 . . . . . 58 70 45 10 21 7 . . . . 51 16 . . 36 4 . . . . . Level 2 10 | . . . 21 28 . . . . . . 41 . 47 89 19 92 . . . . 20 34 . . 25 6 . . . . . Level 3 4 | . . . 19 . . . . . . . . . 6 . 58 . . . . . . 22 . . 15 7 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 20 9 11 41 . High Security 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 79 90 88 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Squads Dispatched 237 | . 3 . 12 . 6 . . . . 1 1 5 . . 4 4 . . . . 6 11 . 4 10 48 3 44 36 39 . Investigation 20 | . 2 . 5 . 1 . . . . 1 . 2 . . 2 1 . . . . 2 1 . 2 . . 1 . . . . Extermination 22 | . . . . . . . . . . . 1 . . . . . . . . . 2 5 . . 2 10 . . . 2 . Reinforcement 39 | . 1 . 5 . 4 . . . . . . 3 . . . 2 . . . . 2 2 . 2 2 8 2 4 1 1 . Assault 137 | . . . 2 . 1 . . . . . . . . . 1 . . . . . . 3 . . 3 22 . 34 35 36 . Garrison 8 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 3 . 3 . . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 3 . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . 1 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 55 | . 1 . 5 . 3 . . . . . 1 2 2 . . . . . 1 . 1 1 . 7 1 2 5 2 2 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1517 | . 25 8 64 12 33 4 11 1 4 21 13 31 17 9 12 2 . 1 52 11 29 47 1 10 40 209 91 212 210 284 53 Peak Tracking Total 32 | . 4 3 8 4 3 1 5 1 2 5 4 6 5 2 7 1 . 2 14 5 6 5 1 6 5 21 32 16 13 16 4 Tactical Retreats 39 | . 1 1 3 1 . . . . . 1 1 3 . . 1 . . . . . 1 1 . . 1 . 7 1 . 16 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 18 | . 3 . 3 . 4 . . . . . . 1 . . . . . . . . 1 2 . . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Objects Rigged 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 101 | . 1 . 2 1 . . 1 . . 2 2 4 1 5 5 . . . . . 9 8 3 . 10 20 2 9 3 10 3 Max in Single Turn 3 | . 1 . 1 1 . . 1 . . 1 1 1 1 1 3 . . . . . 2 2 1 . 1 2 1 2 2 1 1 Garrison Access 8 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 1 2 . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 87 | . 8 . 11 1 9 4 1 . 4 2 4 10 . . 2 2 1 1 . . 3 4 1 4 4 6 1 1 1 2 . Terminals 59 | . 6 . 6 1 8 2 . . . 1 4 10 . . 1 1 . . . . 2 3 . 2 2 6 1 . 1 2 . Fabricators 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . Repair Stations 6 | . 1 . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Total Hacks 305 | . 27 . 33 2 30 8 1 . 31 3 7 25 . . 8 11 1 1 . . 17 13 20 17 9 28 5 2 1 5 . Successful 174 | . 14 . 17 1 17 3 1 . 31 3 2 9 . . 1 7 1 1 . . 12 8 20 10 4 10 1 1 . . . Failed 130 | . 13 . 16 1 12 5 . . . . 5 16 . . 7 4 . . . . 5 5 . 7 5 18 4 1 1 5 . Catastrophic 14 | . . . 1 . 2 . . . . . . 2 . . . 1 . . . . . 1 . . 2 3 . 1 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 18 . 23 2 20 3 . . . . 6 4 1 . 3 7 . . 1 . 11 7 . 2 4 13 . . 1 4 . Terminals 192 | . 22 . 20 2 27 4 . . . 1 7 25 . . 3 8 . . . . 12 11 . 6 5 28 5 . 1 5 . Fabricators 10 | . . . . . . . . . . 2 . . . . . 3 . . . . . 2 . 3 . . . . . . . Repair Stations 23 | . 4 . 5 . 3 3 . . . . . . . . . . . . . . . . . 8 . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . 6 . . . . . . . . . . . . . . . . . 5 . . . 2 . . 2 . . . Garrison Access 8 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . 2 . . . . . . Terminal Hacks 107 | . 7 . 3 . 12 . 1 . 31 1 1 8 . . 1 2 1 1 . . 4 4 20 1 1 7 1 . . . . Record 31 | . . . . . . . . . 11 . . . . . . . . . . . . . 20 . . . . . . . . Part Schematic 11 | . . . . . . . . . 10 . . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . 2 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Open Door 13 | . . . . . . . 1 . . 1 1 7 . . . . 1 1 . . . . . . . 1 . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Unreport Threat 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 2 . . . 2 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 5 | . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Zone Layout 5 | . 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 18 | . 2 . 5 . 2 1 . . . . . . . . . . . . . . . . . 8 . . . . . . . Scan Component 10 | . 1 . 3 . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Repair 8 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . 4 . . . . . . . . . . . . . . . . . 5 . . . 2 . . 1 . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . Analyze 6 | . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 29 | . 5 . 5 1 3 1 . . . . 1 1 . . . 3 . . . . 3 3 . . . 3 . . . . . Terminals 26 | . 4 . 3 1 3 1 . . . . 1 1 . . . 3 . . . . 3 3 . . . 3 . . . . . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 22 | . 4 . 3 1 3 . . . . . 1 1 . . . 1 . . . . 2 3 . . . 3 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 7 . 9 1 8 3 . . . 1 3 8 . . 2 2 . . . . 2 3 . 3 4 6 1 1 1 2 . Full Trace Events 12 | . 2 . 1 . 1 . . . . 1 . 2 . . 2 1 . . . . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . 10 . . . . . 1 . . . . . 1 . . . . 6 . 1 . . . Parts Built 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 243 | . . . . . . . . . . 53 . . . . . 73 . . . . . 117 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 12 . . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Time 494 | . 26 . 52 . 51 . . . . . . . . . . . . . . . . . . 365 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . . Machine Destruction 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 43 | . . . . . . . 1 . . 11 . 15 . . . . . . 5 . . 11 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 65 | . . 5 . . . 1 1 . . 11 . 25 5 . . . . . 5 . 1 11 . . . . . . . . . Largest Group 7 | . . 3 3 . . 1 2 2 2 6 2 7 6 5 4 . . . 5 1 2 4 1 . . . . . . . . Highest-Rated Group 639 | . . 42 40 . . 26 55 55 55 208 64 237 639 543 377 . . . 250 65 75 188 56 . . . . . . . . Highest-Rated Ally 159 | . . 31 16 . . 26 32 32 32 40 32 159 159 159 96 . . . 65 65 65 56 56 . . . . . . . . Total Orders 9 | . . . . . . 2 2 . 2 . . . 2 . . . . . . . . 1 . . . . . . . . . STAY 6 | . . . . . . 1 1 . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 485 | . . 12 10 . . . 5 1 . 32 11 125 57 30 32 . . . 80 . . 87 3 . . . . . . . . Total Damage 13633 | . . 95 111 . . . 117 70 . 925 479 2010 1794 985 1724 . . . 2590 . . 2675 58 . . . . . . . . Kills 74 | . . 2 3 . . . 2 . . 8 2 14 13 1 6 . . . 9 . . 14 . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 139 | . 2 . 1 . 2 . . . 134 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . 1 . . . . . . 1 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 59881 | 83 1557 2764 5103 1420 3479 882 1133 959 886 2079 961 2240 595 374 216 760 548 959 1587 1359 936 2349 520 1011 1647 5753 830 3084 3087 9843 877 Spaces Moved 18938 | 51 526 738 1392 424 1167 314 406 333 244 543 308 706 185 120 67 366 330 418 709 451 276 694 178 283 446 1221 305 1129 936 3470 202 Core 24 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 18455 | 34 526 738 1389 424 1167 314 406 333 244 543 308 706 185 120 67 366 330 418 709 451 276 694 178 283 446 1182 225 877 936 3385 195 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 255 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 252 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 215 320 240 250 250 250 250 250 250 247 163 166 166 166 166 166 166 166 246 243 160 243 240 160 240 190 180 160 50 Average Speed 238 | 143 239 320 319 320 249 250 250 250 270 329 250 248 226 166 166 166 166 166 189 245 246 245 242 243 242 239 240 228 181 203 242 Slowest Speed 560 | 160 480 320 560 320 330 250 250 250 330 330 250 250 247 166 166 246 166 166 246 246 320 246 243 243 245 240 249 320 270 270 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 1 Microwarps 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . 3 . Exploration Rate (%) 55 | 4 81 97 92 98 93 9 59 49 80 68 15 85 56 84 11 12 50 67 80 61 12 50 94 8 65 70 17 94 25 72 20 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 28 | . 1 2 2 . . . . . 22 . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 23 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . 2 . 1 . . 5 1 . 4 . . . . . . 1 1 . 2 . . . . . . . . . . . Spaces Dug 224 | . 23 . . . . . 4 7 . 20 11 . . . 1 21 . 2 1 19 16 26 . . 7 26 5 1 . 28 6 Terrain Destroyed 1164 | . 38 13 13 . . . 49 7 . 38 28 3 1 13 182 33 . 18 13 43 41 57 6 1 37 84 108 24 29 84 201 Melee 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 685 | . . . . . . . 1 4 . 3 28 3 1 12 19 33 . 17 4 30 41 44 6 1 24 77 66 24 6 40 201 AOE 423 | . 38 13 13 . . . 45 . . 35 . . . . 163 . . . 9 13 . 5 . . 12 . 42 . 21 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 31123 | 58 694 1087 1767 454 1520 387 474 417 415 753 420 1050 320 247 114 474 330 665 939 663 441 1156 244 595 855 3481 432 1790 2536 5963 382 Wait 8044 | . 52 293 140 8 136 29 6 41 99 77 35 156 82 90 17 69 1 233 167 174 67 217 18 292 239 1764 107 241 1228 1941 25 Move 18715 | 50 525 737 1391 423 1166 313 405 332 243 542 307 705 184 119 66 365 329 417 708 450 275 693 177 282 445 1183 232 1128 935 3387 201 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 331 | 2 13 15 24 1 20 5 2 2 11 8 6 6 8 5 1 3 . 1 10 3 12 7 7 4 13 42 4 22 13 54 7 Fast Attach 171 | 6 8 . 6 . 26 6 2 . . 2 . 2 3 2 . . . . 3 2 5 6 8 5 5 17 5 11 1 36 4 Attach 129 | . 2 1 4 . 4 2 . . 7 2 2 2 1 1 . 2 . . . . 2 . 2 2 4 23 7 19 10 17 13 Detach 25 | . . . . . . . . . 4 . . . . . . . . . 1 . 1 . . . . 2 2 13 . 2 . Swap 419 | . 7 9 27 3 17 9 12 4 9 13 19 14 9 1 3 6 . 2 9 8 13 36 4 2 36 63 24 9 9 40 2 Drop 409 | . 9 4 38 3 45 11 4 2 7 8 4 5 15 8 1 . . 1 15 4 16 13 13 3 20 41 5 18 8 84 4 Fire 2455 | . 73 18 116 14 98 11 31 33 27 32 44 54 18 21 26 28 . 10 8 22 49 82 15 4 93 339 34 317 326 386 126 Melee 13 | . . . . . . . 4 1 8 . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 59 | . 5 10 19 2 8 1 . . . . 3 1 . . . 1 . 1 . . 1 . . 1 . 1 . . . 5 . Escape Stasis 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 12 6 8 . Rewire 307 | . . . . . . . 8 2 . 69 . 105 . . . . . . 18 . . 102 . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 17) 765 | -10/Materials | Discovered new exit (range 6) 1393 | -10/Materials | Discovered new exit (range 14) 1528 | -10/Materials | Repaired Lgt. Treads 1618 | -10/Materials | Discovered new exit (range 8) 1641 | -10/Materials | Entered Mines 1642 | -10/Mines | Assembled infested the area 2082 | -10/Mines | Learned location of Zion (-6) 2095 | -10/Mines | Learned location of Storage (-9) 2146 | -10/Mines | Discovered new exit (range 5) 2673 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2679 | -10/Mines | Found Prototype Device 2898 | -10/Mines | Discovered new exit (range 15) 3155 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3425 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4006 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4405 | -10/Mines | Entered Materials 4405 | -9/Materials | Accompanied by 3 allies 4405 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4693 | -9/Materials | Build established: Scavenger-Tank 5066 | -9/Materials | Destroyed 7 combat bots 5345 | -9/Materials | Discovered new exit (range 16) 6717 | -9/Materials | Discovered new exit (range 7) 7042 | -9/Materials | Identified Exp. Sensor Array 7264 | -9/Materials | Repaired Lgt. Armor Plating 7291 | -9/Materials | Repaired Lgt. Armor Plating 8568 | -9/Materials | Destroyed 9 combat bots 8678 | -9/Materials | Discovered new exit (range 8) 8722 | -9/Materials | Build established: Tank 9205 | -9/Materials | First assault squad dispatched 9466 | -9/Materials | Discovered new exit (range 14) 9508 | -9/Materials | Entered Mines 9957 | -9/Mines | Discovered new exit (range 4) 10098 | -9/Mines | Discovered new exit (range 5) 10236 | -9/Mines | Learned Materials non-interactive machine intel 10928 | -9/Mines | Entered Materials 10928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10929 | -8/Materials | Loaded intel: 42 non-interactive machine locations 11453 | -8/Materials | Discovered new exit (range 15) 11456 | -8/Materials | Central database locked down 11771 | -8/Materials | Repaired Cld. Ion Engine 12182 | -8/Materials | Discovered new exit (range 5) 14407 | -8/Materials | Entered Factory 14407 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15049 | -7/Factory | Discovered new exit (range 8) 15064 | -7/Factory | Identified exit to Lower Caves 15288 | -7/Factory | Build established: Scavenger-Skirmisher 15289 | -7/Factory | Entered Lower Caves 15289 | -7/Lower Caves | Accompanied by 1 ally 15319 | -7/Lower Caves | Learned 4 Factory zone layouts 15616 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16141 | -7/Lower Caves | Discovered new exit (range 8) 16239 | -7/Lower Caves | Identified exit to Lower Caves 16422 | -7/Lower Caves | Entered another Lower Caves area 16422 | -7/Lower Caves | Accompanied by 2 allies 16517 | -7/Lower Caves | Encountered a Warlord checkpoint 16629 | -7/Lower Caves | Learned Factory emergency access door positions 16995 | -7/Lower Caves | Discovered new exit (range 13) 17372 | -7/Lower Caves | Identified exit to Data Miner 17381 | -7/Lower Caves | Entered Data Miner 17381 | -7/Data Miner | Accompanied by 2 allies 17381 | -7/Data Miner | Discovered new exit (range 6) 17429 | -7/Data Miner | Identified exit to Proximity Caves 17493 | -7/Data Miner | Met Data Miner 17553 | -7/Data Miner | Learned location of Section 7 (-3) 17553 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17588 | -7/Data Miner | Received God Mode back door access code from Data Miner 17699 | -7/Data Miner | Destroyed Data Miner 17701 | -7/Data Miner | Interfaced with the Data Conduit 17820 | -7/Data Miner | Lost 4 parts (1n3u) 18258 | -7/Data Miner | Build established: Skirmisher 18267 | -7/Data Miner | Entered Proximity Caves 18270 | -6/Proximity Caves | Spotter reported a threat 18270 | -6/Proximity Caves | Spotter reported a threat 18416 | -6/Proximity Caves | Spotter reported a threat 18507 | -6/Proximity Caves | Learned 4 Factory zone layouts 19330 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 19638 | -6/Proximity Caves | Lost 5 allies 19643 | -6/Proximity Caves | Discovered new exit (range 8) 19966 | -6/Proximity Caves | Lost 3 allies 20162 | -6/Proximity Caves | Fabricated Arm. Medium Treads? 20338 | -6/Proximity Caves | Identified exit to Factory 20346 | -6/Proximity Caves | Entered Factory 20346 | -6/Factory | Accompanied by 2 allies 20346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20347 | -6/Factory | Identified exit to Factory 20349 | -6/Factory | Loaded intel: 278 machine locations 20696 | -6/Factory | Search patrols dispatched 21226 | -6/Factory | Discovered new exit (range 10) 21303 | -6/Factory | Identified exit to Extension 21307 | -6/Factory | Entered Extension 21308 | -6/Extension | Loaded intel: 36 machine locations 21858 | -6/Extension | Lost 4 allies 22107 | -6/Extension | Lost 4 allies 22131 | -6/Extension | Rescued a captive Derelict 22606 | -6/Extension | Spotted B-75 Beast 22632 | -6/Extension | Destroyed B-75 Beast 22676 | -6/Extension | Spotted B-75 Beast 22694 | -6/Extension | Destroyed B-75 Beast 22820 | -6/Extension | Rescued a captive Derelict 22822 | -6/Extension | Rescued a captive Derelict 22893 | -6/Extension | Rescued a captive Derelict 22894 | -6/Extension | Rescued a captive Derelict 22980 | -6/Extension | Rescued a captive Derelict 23141 | -6/Extension | Lost 7 allies 23297 | -6/Extension | Rescued a captive Derelict 23297 | -6/Extension | Rescued a captive Derelict 23332 | -6/Extension | Disrupted transfer network 23381 | -6/Extension | Rescued A7 23402 | -6/Extension | Rescued a captive Derelict 23493 | -6/Extension | Discovered exit to Factory (range 10) 23495 | -6/Extension | Discovered new exit (range 6) 23538 | -6/Extension | Identified exit to Cetus 23547 | -6/Extension | Entered Cetus 23547 | -6/Cetus | Accompanied by 3 allies (A7) 23548 | -6/Cetus | Loaded intel: 24 machine locations 23552 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 23586 | -6/Cetus | Spotted Cetus Guard 23586 | -6/Cetus | Spotted Cetus Guard 23587 | -6/Cetus | Allies destroyed Cetus Guard 23592 | -6/Cetus | Destroyed Cetus Guard 23595 | -6/Cetus | Spotted Cetus Guard 23596 | -6/Cetus | Spotted Cetus Guard 23597 | -6/Cetus | Allies destroyed Cetus Guard 23602 | -6/Cetus | Destroyed Cetus Guard 23754 | -6/Cetus | Started Cetus Manufacturing Module 23779 | -6/Cetus | Manufactured an Enhanced Grunt 23804 | -6/Cetus | Manufactured an Enhanced Grunt 23829 | -6/Cetus | Manufactured an Enhanced Grunt 23854 | -6/Cetus | Manufactured an Enhanced Grunt 23879 | -6/Cetus | Manufactured an Enhanced Grunt 23907 | -6/Cetus | Discovered new exit (range 16) 23992 | -6/Cetus | Spotted Cetus Guard 23993 | -6/Cetus | Spotted Cetus Guard 23993 | -6/Cetus | Spotted Cetus Guard 23997 | -6/Cetus | Allies destroyed Cetus Guard 23997 | -6/Cetus | Spotted Cetus Guard 23999 | -6/Cetus | Allies destroyed Cetus Guard 24009 | -6/Cetus | Destroyed Cetus Guard 24013 | -6/Cetus | Destroyed Cetus Guard 24031 | -6/Cetus | Discovered exit to Factory (range 15) 24046 | -6/Cetus | Met Revision 17 24136 | -6/Cetus | Identified exit to Archives 24142 | -6/Cetus | Entered Archives 24142 | -6/Archives | Accompanied by 5 allies (A7) 24143 | -6/Archives | Loaded intel: 8 machine locations 24217 | -6/Archives | Discovered exit to Factory (range 15) 24355 | -6/Archives | Build established: Scavenger-Gunner 24388 | -6/Archives | Discovered new exit (range 16) 24478 | -6/Archives | Discovered new exit (range 15) 24507 | -6/Archives | Identified exit to Hub_04(d) 24516 | -6/Archives | Entered Hub_04(d) 24516 | -6/Hub_04(d) | Accompanied by 4 allies 24517 | -6/Hub_04(d) | Loaded intel: 110 machine locations 24561 | -6/Hub_04(d) | Garrison activated, responded to threat 24589 | -6/Hub_04(d) | Discovered exit to Factory (range 7) 24655 | -6/Hub_04(d) | Lost 4 allies 24710 | -6/Hub_04(d) | Network Hub disabled 24732 | -6/Hub_04(d) | Entered Factory 24732 | -5/Factory | Evolved 2 slots: Utility x2 24733 | -5/Factory | Loaded intel: 268 machine locations 24857 | -5/Factory | Fabricated Lrn. Tractor Beam? 25028 | -5/Factory | Build established: Scavenger-Skirmisher 25245 | -5/Factory | Identified exit to Upper Caves 25476 | -5/Factory | Garrison activated, responded to threat 25492 | -5/Factory | Entered Upper Caves 25498 | -5/Upper Caves | Learned Factory garrison access intel 25822 | -5/Upper Caves | Discovered new exit (range 6) 26038 | -5/Upper Caves | Identified exit to Upper Caves 26040 | -5/Upper Caves | Entered another Upper Caves area 26057 | -5/Upper Caves | Encountered a Warlord checkpoint 26553 | -5/Upper Caves | Discovered new exit (range 14) 26573 | -5/Upper Caves | Identified exit to Warlord 26596 | -5/Upper Caves | Learned 12 Factory zone layouts 26999 | -5/Upper Caves | Entered Warlord 27057 | -5/Warlord | System corruption cleaned by Quarantine Array 27483 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27659 | -5/Warlord | Met Warlord 27673 | -5/Warlord | Opened Warlord's prototype stash 27679 | -5/Warlord | Found Vortex Chain Reactor 27684 | -5/Warlord | Warlord's base attacked by MAIN.C 27884 | -5/Warlord | Lost 5 allies 28032 | -5/Warlord | Spotted Executioner 28034 | -5/Warlord | Warlord forces counterattacked 28038 | -5/Warlord | Allies destroyed Executioner 28078 | -5/Warlord | Lost 4 allies 28084 | -5/Warlord | Found Exp. Core Analyzer 28096 | -5/Warlord | Found Adv. Kinecellerator 28165 | -5/Warlord | Lost 11 allies 28184 | -5/Warlord | Spotted B-86 Titan 28185 | -5/Warlord | Spotted Striker 28192 | -5/Warlord | Spotted B-75 Beast 28237 | -5/Warlord | Build established: Scavenger-Gunner 28241 | -5/Warlord | Lost 11 allies 28359 | -5/Warlord | Warlord base infiltrated, sounded retreat 28495 | -5/Warlord | Spotted Striker 28499 | -5/Warlord | Spotted Striker 28536 | -5/Warlord | Discovered new exit (range 14) 28563 | -5/Warlord | Identified exit to Proximity Caves 28565 | -5/Warlord | Lost 10 allies 28586 | -5/Warlord | Entered Proximity Caves 28586 | -4/Proximity Caves | Accompanied by 1 ally 28589 | -4/Proximity Caves | Spotter reported a threat 28651 | -4/Proximity Caves | Learned 4 Research zone layouts 28686 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 29190 | -4/Proximity Caves | Spotter reported a threat 29586 | -4/Proximity Caves | Discovered new exit (range 15) 29840 | -4/Proximity Caves | Found Imp. Powered Armor 29938 | -4/Proximity Caves | Identified exit to Factory 29945 | -4/Proximity Caves | Entered Factory 29945 | -4/Factory | Accompanied by 1 ally 29945 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 29946 | -4/Factory | Identified exit to Research 29947 | -4/Factory | Loaded intel: 269 machine locations 29948 | -4/Factory | Loaded intel: 4 garrison access locations 30049 | -4/Factory | Identified exit to Upper Caves 30049 | -4/Factory | Identified exit to Armory 30120 | -4/Factory | Build established: Scavenger-Tank 30787 | -4/Factory | Destroyed 13 combat bots 30881 | -4/Factory | Entered Armory 30882 | -4/Armory | Loaded intel: 88 machine locations 31621 | -4/Armory | Lost 3 allies 31971 | -4/Armory | Destroyed 12 combat bots 32631 | -4/Armory | First assault squad dispatched 32857 | -4/Armory | Discovered new exit (range 3) 33039 | -4/Armory | System corruption reached 10% 33227 | -4/Armory | Identified exit to Lab 33230 | -4/Armory | Entered Lab 33230 | -4/Lab | Accompanied by 1 ally 33231 | -4/Lab | Discovered exit to Research (range 9) 33258 | -4/Lab | Hidden lab's door opened automatically 33258 | -4/Lab | Sensor layout match revealed 33259 | -4/Lab | Gained access to the hidden lab's interior 33274 | -4/Lab | Detected by scanners 33293 | -4/Lab | Confronted by A5 33323 | -4/Lab | Destroyed A5 33419 | -4/Lab | Decrypted terminal 33419 | -4/Lab | Acquired modification code for an L2 power cell 33448 | -4/Lab | Found Prototype Energy Cannon 33448 | -4/Lab | Identified Warp Cannon 33464 | -4/Lab | Found Prototype Protection 33464 | -4/Lab | Identified Exp. Powered Armor 33471 | -4/Lab | Found Prototype Hackware 33471 | -4/Lab | Identified Quantum Router 33522 | -4/Lab | Found Alien Artifact 33522 | -4/Lab | Identified Core Regenerator 33522 | -4/Lab | Used Core Regenerator, restored core integrity (+42) 33541 | -4/Lab | Found Alien Artifact 33541 | -4/Lab | Identified Integrated Mediator 33541 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 33563 | -4/Lab | Found Alien Artifact 33580 | -4/Lab | Found Alien Artifact 33750 | -4/Lab | Entered Research 33750 | -3/Research | Evolved 2 slots: Power x1, Utility x1 33752 | -3/Research | Loaded intel: 130 machine locations 33813 | -3/Research | Identified exit to Quarantine 33950 | -3/Research | Revision forces began assault on 0b10 33988 | -3/Research | Met up with Revision 17++ 34144 | -3/Research | Repaired Adv. Force Field 34249 | -3/Research | Repaired Adv. KE Penetrator 34349 | -3/Research | Repaired Adv. KE Penetrator 34450 | -3/Research | Repaired Adv. KE Penetrator 34450 | -3/Research | Research terminal network offline 34652 | -3/Research | Spotted Striker 34653 | -3/Research | Spotted Executioner 34661 | -3/Research | Destroyed Executioner 34661 | -3/Research | Destroyed Striker 34761 | -3/Research | Entered Quarantine 34762 | -3/Quarantine | Loaded intel: 87 machine locations 34819 | -3/Quarantine | Identified Core Reset Matrix 34819 | -3/Quarantine | Identified Transdimensional Reconstructor 34953 | -3/Quarantine | Warped through subspace 35397 | -3/Quarantine | Discovered new exit (range 6) 35406 | -3/Quarantine | Identified exit to Research 35458 | -3/Quarantine | Found Alien Artifact 35467 | -3/Quarantine | Found Transdimensional Reconstructor 35520 | -3/Quarantine | Found Alien Artifact 35716 | -3/Quarantine | Intercept squad dispatched 35720 | -3/Quarantine | Spotted Tracker 35725 | -3/Quarantine | Spotted Tracker 35726 | -3/Quarantine | Destroyed Tracker 35731 | -3/Quarantine | Spotted Combat Programmer 35732 | -3/Quarantine | Spotted Combat Programmer 35732 | -3/Quarantine | Destroyed Tracker 35738 | -3/Quarantine | System corruption reached 10% 35741 | -3/Quarantine | Destroyed Combat Programmer 35750 | -3/Quarantine | Destroyed Combat Programmer 35761 | -3/Quarantine | First assault squad dispatched 35789 | -3/Quarantine | Crushed by falling debris 35834 | -3/Quarantine | Found Exp. Targeting Computer 35981 | -3/Quarantine | Spotted Fortress 36031 | -3/Quarantine | Destroyed Fortress 36122 | -3/Quarantine | Found Vortex Chain Reactor 36145 | -3/Quarantine | Found Vortex Chain Reactor 36152 | -3/Quarantine | Found Prototype Protection 36311 | -3/Quarantine | Discovered new exit (range 5) 36318 | -3/Quarantine | Identified exit to Section 7 36408 | -3/Quarantine | Entered Section 7 36409 | -3/Section 7 | Loaded intel: 150 machine locations 36455 | -3/Section 7 | Spotted S7 Guard 36484 | -3/Section 7 | Destroyed S7 Guard 36505 | -3/Section 7 | Found Prototype Protection 36526 | -3/Section 7 | Found Core Regenerator 36526 | -3/Section 7 | Used Core Regenerator, restored core integrity (+110) 36868 | -3/Section 7 | Found Alien Artifact 36868 | -3/Section 7 | Identified Integrated Reactor 36868 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 36961 | -3/Section 7 | Found Alien Artifact 36961 | -3/Section 7 | Identified Integrated Dissipator 36961 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37037 | -3/Section 7 | Found Alien Artifact 37037 | -3/Section 7 | Identified Spacefold Activator 37196 | -3/Section 7 | Warped through subspace 37332 | -3/Section 7 | Spotted S7 Guard 37344 | -3/Section 7 | Destroyed S7 Guard 37499 | -3/Section 7 | Intercept squad dispatched 37502 | -3/Section 7 | Spotted Tracker 37502 | -3/Section 7 | Spotted Tracker 37508 | -3/Section 7 | Spotted Combat Programmer 37508 | -3/Section 7 | Destroyed Tracker 37508 | -3/Section 7 | Garrison activated, responded to threat 37509 | -3/Section 7 | Spotted Combat Programmer 37513 | -3/Section 7 | System corruption reached 30% 37519 | -3/Section 7 | Destroyed Tracker 37523 | -3/Section 7 | Destroyed Combat Programmer 37534 | -3/Section 7 | Destroyed Combat Programmer 37565 | -3/Section 7 | Found Alien Artifact 37577 | -3/Section 7 | Identified Hvy. Regenerative Plating 37584 | -3/Section 7 | Found Exp. Targeting Computer 37660 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 37660 | -3/Section 7 | Warped through subspace 37828 | -3/Section 7 | Found Alien Artifact 37861 | -3/Section 7 | Identified Microwarp Drive 38028 | -3/Section 7 | Spotted Alpha 7 38033 | -3/Section 7 | Spotted Alpha 7 38054 | -3/Section 7 | Destroyed Alpha 7 38082 | -3/Section 7 | Destroyed Alpha 7 38098 | -3/Section 7 | Found Prototype Ballistic Gun 38148 | -3/Section 7 | Identified Multirail 38182 | -3/Section 7 | Destroyed 11 combat bots 38214 | -3/Section 7 | Spotted B-99 Colossus 38224 | -3/Section 7 | Scanned by Researcher 38252 | -3/Section 7 | Destroyed B-99 Colossus 38267 | -3/Section 7 | Found Multirail 38285 | -3/Section 7 | Found Multirail 38365 | -3/Section 7 | Found Alien Artifact 38365 | -3/Section 7 | Identified Core Expander 38365 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 38408 | -3/Section 7 | First assault squad dispatched 38493 | -3/Section 7 | Found Alien Artifact 38493 | -3/Section 7 | Identified LRC Armor 38493 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 38561 | -3/Section 7 | Destroyed 8 combat bots 38566 | -3/Section 7 | Build established: Scavenger-Skirmisher 38641 | -3/Section 7 | Found Integrated Dissipator 38641 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38747 | -3/Section 7 | Intercept squad dispatched 38759 | -3/Section 7 | Spotted Tracker 38766 | -3/Section 7 | Destroyed Tracker 38786 | -3/Section 7 | Spotted Combat Programmer 38793 | -3/Section 7 | Destroyed Combat Programmer 39123 | -3/Section 7 | Found Alien Energy Gun 39140 | -3/Section 7 | Build established: Scavenger-Tank 39160 | -3/Section 7 | Spotted Striker 39165 | -3/Section 7 | Destroyed Striker 39165 | -3/Section 7 | Spotted Striker 39174 | -3/Section 7 | Destroyed Striker 39174 | -3/Section 7 | Spotted Striker 39179 | -3/Section 7 | Spotted Striker 39189 | -3/Section 7 | Destroyed Striker 39189 | -3/Section 7 | Destroyed Striker 40119 | -3/Section 7 | Destroyed 8 combat bots 40551 | -3/Section 7 | High security lockdown imminent 40631 | -3/Section 7 | High security lockdown engaged 40827 | -3/Section 7 | Destroyed 18 combat bots 40885 | -3/Section 7 | Spotted Investigator 40901 | -3/Section 7 | Destroyed Striker 40911 | -3/Section 7 | Spotted Executioner 40922 | -3/Section 7 | Destroyed Executioner 40940 | -3/Section 7 | Destroyed Investigator 40961 | -3/Section 7 | Destroyed 16 combat bots 40987 | -3/Section 7 | Sterilization system engaged 40987 | -3/Section 7 | Non-combat units ordered to evacuate 40994 | -3/Section 7 | Spotted Striker 40995 | -3/Section 7 | Destroyed Striker 41042 | -3/Section 7 | Destroyed Investigator 41045 | -3/Section 7 | Destroyed Striker 41087 | -3/Section 7 | Combat units ordered to evacuate 41088 | -3/Section 7 | Destroyed 23 combat bots 41287 | -3/Section 7 | Ambient heat levels rising (+10) 41327 | -3/Section 7 | Found Transdimensional Reconstructor 41332 | -3/Section 7 | Found Transdimensional Reconstructor 41371 | -3/Section 7 | Spotted Executioner 41371 | -3/Section 7 | Spotted Executioner 41399 | -3/Section 7 | Destroyed Executioner 41402 | -3/Section 7 | Destroyed Executioner 41418 | -3/Section 7 | Found Exp. Core Analyzer 41437 | -3/Section 7 | Ambient heat levels rising (+10) 41454 | -3/Section 7 | Build established: Scavenger-Skirmisher 41587 | -3/Section 7 | Ambient heat levels rising (+10) 41737 | -3/Section 7 | Ambient heat levels rising (+10) 41887 | -3/Section 7 | Ambient heat levels rising (+10) 42037 | -3/Section 7 | Ambient heat levels rising (+10) 42137 | -3/Section 7 | Discovered exit to Research (range 8) 42161 | -3/Section 7 | Entered Research 42161 | -2/Research | Warlord forces began assault on 0b10 42161 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 42162 | -2/Research | Loaded intel: 94 machine locations 42203 | -2/Research | Identified exit to Testing 42225 | -2/Research | Met up with Warlord 42242 | -2/Research | Crushed by falling debris 42251 | -2/Research | Lost 6 allies 42271 | -2/Research | Research machine network offline 42335 | -2/Research | High security lockdown imminent 42415 | -2/Research | High security lockdown engaged 42475 | -2/Research | Build established: Scavenger-Executioner 42631 | -2/Research | Spotted Striker 42637 | -2/Research | Spotted Investigator 42638 | -2/Research | Destroyed Striker 42641 | -2/Research | Destroyed Investigator 42652 | -2/Research | Spotted Executioner 42657 | -2/Research | Destroyed Executioner 42678 | -2/Research | Destroyed 8 combat bots 42685 | -2/Research | Borebot progress halted 42713 | -2/Research | Lost 6 allies 42777 | -2/Research | Warlord destroyed during the assault 42803 | -2/Research | Spotted Executioner 42803 | -2/Research | Destroyed Executioner 42827 | -2/Research | Destroyed 10 combat bots 42828 | -2/Research | Spotted Executioner 42828 | -2/Research | Spotted Executioner 42828 | -2/Research | Destroyed Executioner 42838 | -2/Research | Destroyed Executioner 42865 | -2/Research | Lost 11 allies 42872 | -2/Research | Spotted Striker 42872 | -2/Research | Spotted Executioner 42877 | -2/Research | Destroyed Executioner 42880 | -2/Research | Destroyed Striker 42914 | -2/Research | Destroyed 7 combat bots 42932 | -2/Research | Spotted Striker 42932 | -2/Research | Spotted Executioner 42934 | -2/Research | Spotted Striker 42939 | -2/Research | Spotted Investigator 42939 | -2/Research | Destroyed Striker 42942 | -2/Research | Destroyed Executioner 42953 | -2/Research | Destroyed Striker 42953 | -2/Research | Spotted Striker 42957 | -2/Research | Spotted Executioner 42957 | -2/Research | Warped through subspace 42957 | -2/Research | Spotted Striker 42964 | -2/Research | Spotted Striker 42968 | -2/Research | Spotted Executioner 42970 | -2/Research | Spotted Executioner 42983 | -2/Research | Spotted Executioner 42983 | -2/Research | Spotted Striker 42984 | -2/Research | Spotted B-90 Cyclops 42991 | -2/Research | Entered Testing 42992 | -2/Testing | Loaded intel: 52 machine locations 43021 | -2/Testing | Lost 4 parts (2n1u1w) 43021 | -2/Testing | Identified Integrated Thermoelectric Network 43021 | -2/Testing | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 43026 | -2/Testing | Identified Subatomic Replicator 43026 | -2/Testing | Used Subatomic Replicator to replicate Linked Autogun 43095 | -2/Testing | Garrison activated, responded to threat 43241 | -2/Testing | First assault squad dispatched 43280 | -2/Testing | High security lockdown imminent 43298 | -2/Testing | Lost 3 parts (1u2w) 43306 | -2/Testing | Destroyed 17 combat bots 43358 | -2/Testing | Destroyed 7 combat bots 43360 | -2/Testing | High security lockdown engaged 43379 | -2/Testing | Found Prototype Protection 43379 | -2/Testing | Identified SHELL Armor 43405 | -2/Testing | Destroyed Executioner 43435 | -2/Testing | Destroyed 17 combat bots 43524 | -2/Testing | Destroyed Investigator 43556 | -2/Testing | Destroyed 20 combat bots 43687 | -2/Testing | Spotted Executioner 43687 | -2/Testing | Destroyed Executioner 43692 | -2/Testing | Destroyed Investigator 43702 | -2/Testing | Spotted Executioner 43702 | -2/Testing | Destroyed Executioner 43704 | -2/Testing | Destroyed Executioner 43706 | -2/Testing | Spotted Executioner 43708 | -2/Testing | Destroyed Executioner 43743 | -2/Testing | Destroyed 23 combat bots 43743 | -2/Testing | Found Exp. Targeting Computer 43875 | -2/Testing | Spotted Striker 43875 | -2/Testing | Spotted Executioner 43885 | -2/Testing | Destroyed Striker 43890 | -2/Testing | Destroyed Executioner 43896 | -2/Testing | Destroyed Investigator 43926 | -2/Testing | Destroyed Executioner 43949 | -2/Testing | Destroyed 31 combat bots 43957 | -2/Testing | Lost 3 parts (1p1n1w) 44044 | -2/Testing | Intercept squad dispatched 44053 | -2/Testing | Spotted Tracker 44054 | -2/Testing | Spotted Tracker 44058 | -2/Testing | Destroyed Tracker 44059 | -2/Testing | Destroyed Tracker 44063 | -2/Testing | Found Exp. Targeting Computer 44073 | -2/Testing | Spotted Combat Programmer 44075 | -2/Testing | Destroyed Combat Programmer 44077 | -2/Testing | Spotted Combat Programmer 44078 | -2/Testing | Destroyed Combat Programmer 44082 | -2/Testing | Found Exp. Phase Shifter 44155 | -2/Testing | Sterilization system engaged 44155 | -2/Testing | Non-combat units ordered to evacuate 44165 | -2/Testing | Destroyed Executioner 44170 | -2/Testing | Spotted Striker 44173 | -2/Testing | Destroyed Striker 44174 | -2/Testing | Destroyed Striker 44198 | -2/Testing | Destroyed 36 combat bots 44255 | -2/Testing | Combat units ordered to evacuate 44455 | -2/Testing | Ambient heat levels rising (+10) 44605 | -2/Testing | Ambient heat levels rising (+10) 44755 | -2/Testing | Ambient heat levels rising (+10) 44871 | -2/Testing | Discovered new exit (range 14) 44905 | -2/Testing | Ambient heat levels rising (+10) 44929 | -2/Testing | Identified exit to Access 45055 | -2/Testing | Ambient heat levels rising (+10) 45194 | -2/Testing | Identified Sigix Sheargun 45205 | -2/Testing | Ambient heat levels rising (+10) 45215 | -2/Testing | Found Zero-point Reactor 45355 | -2/Testing | Ambient heat levels rising (+10) 45505 | -2/Testing | Ambient heat levels rising (+10) 45655 | -2/Testing | Ambient heat levels rising (+10) 45805 | -2/Testing | Ambient heat levels rising (+10) 45955 | -2/Testing | Ambient heat levels rising (+10) 46075 | -2/Testing | Entered Access 46075 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 46076 | -1/Access | Loaded intel: 127 machine locations 46325 | -1/Access | First assault squad dispatched 46445 | -1/Access | High security lockdown imminent 46525 | -1/Access | High security lockdown engaged 46637 | -1/Access | Destroyed 7 combat bots 46684 | -1/Access | Destroyed 9 combat bots 46721 | -1/Access | Spotted Striker 46721 | -1/Access | Destroyed Striker 46723 | -1/Access | Destroyed Investigator 46750 | -1/Access | Destroyed 14 combat bots 46854 | -1/Access | Spotted Striker 46855 | -1/Access | Destroyed Striker 46855 | -1/Access | Spotted Executioner 46856 | -1/Access | Destroyed Executioner 46880 | -1/Access | Destroyed 16 combat bots 46939 | -1/Access | Destroyed 8 combat bots 47065 | -1/Access | Destroyed Executioner 47097 | -1/Access | Destroyed 12 combat bots 47099 | -1/Access | Destroyed Executioner 47184 | -1/Access | Destroyed Executioner 47186 | -1/Access | Destroyed Executioner 47212 | -1/Access | Destroyed Striker 47233 | -1/Access | Destroyed 8 combat bots 47355 | -1/Access | Destroyed Executioner 47355 | -1/Access | Destroyed Striker 47355 | -1/Access | Destroyed Executioner 47362 | -1/Access | Destroyed Striker 47363 | -1/Access | Destroyed Striker 47364 | -1/Access | Spotted Striker 47364 | -1/Access | Destroyed Striker 47370 | -1/Access | Sterilization system engaged 47389 | -1/Access | Destroyed 28 combat bots 47437 | -1/Access | Spotted Striker 47437 | -1/Access | Spotted Striker 47437 | -1/Access | Destroyed Striker 47438 | -1/Access | Destroyed Striker 47442 | -1/Access | Destroyed Striker 47463 | -1/Access | Destroyed 8 combat bots 47670 | -1/Access | Ambient heat levels rising (+10) 47820 | -1/Access | Ambient heat levels rising (+10) 47917 | -1/Access | Spotted B-99 Colossus 47920 | -1/Access | Destroyed B-99 Colossus 47920 | -1/Access | Spotted B-99 Colossus 47925 | -1/Access | Destroyed B-99 Colossus 47946 | -1/Access | Found Multirail 47958 | -1/Access | Found Multirail 47970 | -1/Access | Ambient heat levels rising (+10) 48112 | -1/Access | Energy Cycler disabled 48120 | -1/Access | Ambient heat levels rising (+10) 48270 | -1/Access | Ambient heat levels rising (+10) 48313 | -1/Access | Destroyed 10 combat bots 48399 | -1/Access | Spotted B-99 Colossus 48420 | -1/Access | Ambient heat levels rising (+10) 48516 | -1/Access | Found Heavy Servo Lattice 48570 | -1/Access | Ambient heat levels rising (+10) 48720 | -1/Access | Ambient heat levels rising (+10) 48870 | -1/Access | Ambient heat levels rising (+10) 49020 | -1/Access | Ambient heat levels rising (+10) 49107 | -1/Access | Discovered new exit (range 9) 49162 | -1/Access | Entered Command 49163 | -1/Command | Loaded intel: 56 machine locations 49453 | -1/Command | First assault squad dispatched 49582 | -1/Command | Destroyed 9 combat bots 49706 | -1/Command | High security lockdown imminent 49786 | -1/Command | High security lockdown engaged 49816 | -1/Command | Destroyed 11 combat bots 49931 | -1/Command | Destroyed 13 combat bots 50020 | -1/Command | Destroyed Investigator 50043 | -1/Command | Destroyed 9 combat bots 50212 | -1/Command | Destroyed Striker 50277 | -1/Command | Destroyed 29 combat bots 50384 | -1/Command | Spotted Executioner 50386 | -1/Command | Spotted Investigator 50386 | -1/Command | Destroyed Executioner 50388 | -1/Command | Destroyed Investigator 50402 | -1/Command | Spotted Executioner 50405 | -1/Command | Destroyed Executioner 50407 | -1/Command | Destroyed Executioner 50424 | -1/Command | Spotted Executioner 50426 | -1/Command | Destroyed Executioner 50468 | -1/Command | Destroyed 33 combat bots 50629 | -1/Command | Spotted Executioner 50629 | -1/Command | Spotted Striker 50630 | -1/Command | Destroyed Striker 50632 | -1/Command | Destroyed Executioner 50638 | -1/Command | Spotted Striker 50646 | -1/Command | Destroyed Striker 50646 | -1/Command | Destroyed Executioner 50664 | -1/Command | Spotted Striker 50668 | -1/Command | Destroyed Striker 50674 | -1/Command | Spotted Striker 50675 | -1/Command | Destroyed Striker 50684 | -1/Command | Spotted Striker 50688 | -1/Command | Destroyed Striker 50718 | -1/Command | Destroyed 30 combat bots 51463 | -1/Command | Found Adv. Kinecellerator 53913 | -1/Command | Spotted M Guard 53913 | -1/Command | Spotted M Guard 53913 | -1/Command | Spotted Combat Programmer 53913 | -1/Command | Spotted Combat Programmer 53936 | -1/Command | Destroyed Combat Programmer 53936 | -1/Command | Destroyed Combat Programmer 53976 | -1/Command | Destroyed M Guard 54011 | -1/Command | Destroyed M Guard 54011 | -1/Command | All MAIN.C guards destroyed 54047 | -1/Command | Found Prototype Device 54047 | -1/Command | Identified AEGIS Remote Shield 55389 | -1/Command | Met MAIN.C 55391 | -1/Command | 0b10 Conduit disabled 55413 | -1/Command | Destroyed MAIN.C Shell 55416 | -1/Command | MAIN.C activated Command garrisons 55438 | -1/Command | Destroyed MAIN.C 55455 | -1/Command | Discovered new exit (range 31) 55455 | -1/Command | Discovered new exit (range 99) 55455 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 55461 | -1/Command | Found Exp. Targeting Computer 55465 | -1/Command | Spotted B-99 Colossus 55479 | -1/Command | Destroyed B-99 Colossus 55489 | -1/Command | Found Zero-point Reactor 55494 | -1/Command | Found Zero-point Reactor 55517 | -1/Command | Found Multirail 55545 | -1/Command | Spotted B-99 Colossus 55572 | -1/Command | Destroyed B-99 Colossus 55605 | -1/Command | Found Corrupted Multirail 56117 | -1/Command | Found AEGIS Remote Shield 56123 | -1/Command | Found Zero-point Reactor 56125 | -1/Command | Found Zero-point Reactor 56132 | -1/Command | Found Exp. System Purifier 56162 | -1/Command | Found Exp. Force Field 57161 | -1/Command | Found Exp. Targeting Computer 58015 | -1/Command | Found Multirail 58365 | -1/Command | Found Exp. Targeting Computer 58372 | -1/Command | Found Exp. Core Analyzer 58995 | -1/Command | Warped through subspace to slip node 58995 | -1/Command | Discovered new exit (range 4) 59005 | -1/Command | Entered Access_0 59006 | -1/Access_0 | Loaded intel: 63 machine locations 59008 | -1/Access_0 | Met Architect 59009 | -1/Access_0 | Architect warped through subspace 59022 | -1/Access_0 | Destroyed A8 59053 | -1/Access_0 | Architect warped through subspace 59081 | -1/Access_0 | Architect warped through subspace 59105 | -1/Access_0 | Architect warped through subspace 59135 | -1/Access_0 | Architect warped through subspace 59157 | -1/Access_0 | Architect warped through subspace 59184 | -1/Access_0 | Architect warped through subspace 59204 | -1/Access_0 | Architect warped through subspace 59221 | -1/Access_0 | Subspace Access Node disabled 59229 | -1/Access_0 | Spotted Enhanced Programmer 59245 | -1/Access_0 | Destroyed Enhanced Programmer 59255 | -1/Access_0 | Architect warped through subspace 59291 | -1/Access_0 | Architect warped through subspace 59293 | -1/Access_0 | Spotted Enhanced Programmer 59306 | -1/Access_0 | Destroyed Enhanced Programmer 59321 | -1/Access_0 | Architect warped through subspace 59347 | -1/Access_0 | Architect warped through subspace 59367 | -1/Access_0 | Architect warped through subspace 59372 | -1/Access_0 | Found Exp. Weapon Cycler 59376 | -1/Access_0 | Found Exp. Targeting Computer 59399 | -1/Access_0 | Spotted Enhanced Programmer 59407 | -1/Access_0 | System corruption reached 10% 59409 | -1/Access_0 | Architect warped through subspace 59416 | -1/Access_0 | Destroyed Enhanced Programmer 59431 | -1/Access_0 | Architect warped through subspace 59462 | -1/Access_0 | Spotted Enhanced Programmer 59469 | -1/Access_0 | Destroyed Enhanced Programmer 59473 | -1/Access_0 | Architect warped through subspace 59511 | -1/Access_0 | Architect warped through subspace 59528 | -1/Access_0 | Subspace Access Node disabled 59544 | -1/Access_0 | Architect warped through subspace 59568 | -1/Access_0 | Architect warped through subspace 59590 | -1/Access_0 | Architect warped through subspace 59630 | -1/Access_0 | Architect warped through subspace 59654 | -1/Access_0 | Architect warped through subspace 59655 | -1/Access_0 | A6 warped into view 59665 | -1/Access_0 | Destroyed A6 59668 | -1/Access_0 | Spotted Enhanced Programmer 59670 | -1/Access_0 | Subspace Access Node disabled 59671 | -1/Access_0 | Lost 5 parts (3n2u) 59678 | -1/Access_0 | Architect warped through subspace 59683 | -1/Access_0 | Destroyed Enhanced Programmer 59691 | -1/Access_0 | Spotted Enhanced Programmer 59691 | -1/Access_0 | Found Exp. Targeting Computer 59692 | -1/Access_0 | Destroyed Enhanced Programmer 59707 | -1/Access_0 | Architect warped through subspace 59732 | -1/Access_0 | Architect warped through subspace 59758 | -1/Access_0 | Architect warped through subspace 59790 | -1/Access_0 | Architect warped through subspace 59799 | -1/Access_0 | Spotted Enhanced Programmer 59809 | -1/Access_0 | Architect warped through subspace 59811 | -1/Access_0 | Destroyed Enhanced Programmer 59819 | -1/Access_0 | Architect warped through subspace 59842 | -1/Access_0 | Subspace Access Node disabled 59864 | -1/Access_0 | Lost 3 parts (1p2w) 59875 | -1/Access_0 | Destroyed Architect 59876 | -1/Access_0 | Architect triggered a singularity event 59878 | -1/Access_0 | Released all parts (21) 59878 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 59878 | -1/Access_0 | Warped through subspace to slip node 59878 | -1/Access_0 | Discovered new exit (range 8) 59879 | -1/Access_0 | Core integrity fell below 50% 59882 | *** | Escaped singularity! Last Messages --------------- 59878_ Released Enh. Nova Cannon. 59878_ Released Exp. Core Analyzer. 59878_ Released Imp. Quantum Reactor. 59878_ Released Exp. Weapon Cycler. 59878_ Released AEGIS Remote Shield. 59878_ Released Enh. Nova Cannon. 59878_ Released Exp. Targeting Computer. 59878_ Released Arm. Heavy Treads. 59878_ Released Adv. Heavy Siege Treads. 59878_ Released Enh. Nova Cannon. 59878_ Released Zero-point Reactor. 59878_ Released Enh. Nova Cannon. 59878_ Enh. Nova Cannon crushed and broken. 59878_ Acquired Hpw. Transdimensional Reconstructor. 59878_ Warped through subspace, drawn to slip node. 59878_ EXIT=FOUND 59879_ A0_COM: 8. 59880_ A0_COM: 7. 59881_ A0_COM: 6. 59882_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 121 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1800 Resistance: KI 20 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 6 Particle Charging 20 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 24 Defensive Hacking 25 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Lrn. Tractor Beam | -6/Hub_04(d) | Hacked Centrium Heavy Treads | -4/Factory | Scanalyzed Adv. KE Penetrator | -3/Section 7 | Archive Adv. Plasma Rifle | -3/Section 7 | Archive Neutron Missile Launcher | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Gravity Neutralizer | -3/Section 7 | Archive Adv. Variable Charge Gun | -3/Section 7 | Archive Exp. Power Amplifier | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -3/Section 7 | Archive A-27 Freighter | -2/Testing | Archive P-80 Master | -2/Testing | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Proximity Caves Lrn. Tractor Beam | x2 | -5/Factory Alien Tech Used ----------------- Core Regenerator Integrated Mediator Transdimensional Reconstructor Integrated Reactor Integrated Dissipator Spacefold Activator High-powered Transdimensional Reconstructor Microwarp Drive Core Expander LRC Armor Integrated Thermoelectric Network Subatomic Replicator Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHardenedScythe Manual? 0 Play Time 07:01:56 Cumulative 1870.5 hours Start 2024.01.03 @ 21:44:10 End 2024.01.06 @ 23:20:41 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 653 Rogue 653 Adventurer 0 Explorer 0 Win Type 6 Total 145 Types 29/13/64/7/1/2/27/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 748e3832-a763-4c45-8729-3a052ab1a040