Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 14:40:35 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3727) 3727 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7697 Bonus ------- None Cogmind --------- Core Integrity 794/850 Matter 193/300 Energy 221/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Ion Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Light Treads Improved Treads Advanced Treads Cryofiber Web Cooling System High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite EM Shield Authchip [R/Combat] Authchip [Processor] High-powered Tractor Beam Recalibrator Minigun Minigun Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Sensor Array Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Improved Treads Advanced Treads Cryofiber Web Cooling System High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite EM Shield Authchip [R/Combat] Authchip [Processor] High-powered Tractor Beam Recalibrator Heavy Ion Cannon Minigun Minigun Proton Missile Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . 1 2 1 . 1 Weapon 1 | . . . . . . 1 Parts Attached 98 | 7 5 23 35 11 14 3 Power 10 | 1 1 2 4 . 2 . Engine 6 | 1 1 1 2 . 1 . Core 4 | . . 1 2 . 1 . Reactor . | . . . . . . . Propulsion 23 | 2 . 7 10 3 1 . Treads 19 | 2 . 7 10 . . . Leg . | . . . . . . . Wheel 4 | . . . . 3 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 2 2 6 13 8 7 1 Device 16 | 2 . 3 5 3 3 . Storage 4 | . 1 1 1 1 . . Processor 12 | . 1 . 5 3 2 1 Hackware 1 | . . . . 1 . . Protection 6 | . . 2 2 . 2 . Artifact . | . . . . . . . Weapon 26 | 2 2 8 8 . 4 2 Energy Gun 3 | . . 3 . . . . Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 14 | 2 2 5 5 . . . Ballistic Cannon 3 | . . . . . 3 . Launcher 2 | . . . 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 2 | . . 2 . . . . System Corruption 8 | . . 8 . . . . Parts Lost 20 | . 1 9 6 . 3 1 Power 4 | . . 1 1 . 2 . Propulsion 4 | . . 4 . . . . Utility 6 | . 1 1 4 . . . Weapon 6 | . . 3 1 . 1 1 Highest Loss Streak 2 | . 1 2 2 . 1 1 To Critical Strikes . | . . . . . . . Average Backups 18 | . 10 15 19 22 24 23 Power 1 | . . 2 1 1 . 1 Propulsion 1 | . . . 2 . 2 4 Utility 11 | . 5 9 12 16 14 14 Weapon 4 | . 4 3 3 4 5 4 Tool/Special . | . . . . . . . Unused Backups 30 | . . 5 8 2 2 13 Power 5 | . . 1 3 . . 1 Propulsion 4 | . . . 2 . . 2 Utility 13 | . . 1 1 1 1 9 Weapon 8 | . . 3 2 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 96 98 98 83 85 Engine 6 | . 14 6 3 7 5 6 Core 3 | . . 4 5 . 1 . Treads 24 | . 28 32 27 22 . . Wheel 2 | . . . . 6 15 13 Device 12 | . 10 10 13 11 18 19 Storage 9 | . 13 11 9 7 7 6 Processor 10 | . 3 3 14 20 13 13 Protection 4 | . . 5 6 2 3 6 Energy Gun 3 | . . 10 . . . . Ballistic Gun 14 | . 28 11 16 15 3 . Ballistic Cannon 1 | . . . . . 7 13 Peak Build Rating 54 | 9 11 19 31 47 53 54 Average Rating 25 | 4 9 14 26 36 49 52 On Entrance 23 | . 9 11 19 31 47 50 Avg Prop Armor Cover (%) 17 | . . 8 . 18 . . Naked Turns . | . . . . . . . Heaviest Build 118 | 10 32 56 65 100 112 118 Greatest Support 65 | 40 40 60 65 65 56 56 Greatest Overweight (x) 6 | . . 1 1 6 1 2 Average Overweight (x) . | . . . . 3 1 1 Largest Inventory Capacity 25 | 5 15 20 20 25 25 25 Average Capacity 19 | 5 14 18 20 23 25 25 Most Carried 25 | . 15 20 20 25 25 25 Average Carried 18 | . 10 15 19 22 24 23 Final Capacity 25 | 5 15 20 20 25 25 25 Final Carried 25 | . 15 20 20 25 25 23 Class Distribution -------------------- 57% | Mutant 20% | Scavenger-Mutant 13% | Skirmisher 4% | Assassin 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Assassin | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 3492 | 306 545 559 1249 69 764 . Remotely 691 | . . . 126 . 565 . Salvage Created 4918 | 89 578 1368 1586 40 1257 . Parts 255 | 6 34 73 77 5 60 . Haulers Intercepted 12 | . 1 4 4 . 3 . Recyclers Shooed 3 | . . . 2 . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 90 | . 13 24 31 1 21 . Guns 61 | . 13 23 23 1 1 . Cannons 8 | . . . 1 . 7 . AOE 18 | . . 1 7 . 10 . Classes Destroyed 16 | 2 4 3 3 1 3 . Worker 4 | . . 1 1 . 2 . Builder 3 | . . 1 1 . 1 . Tunneler 2 | 2 . . . . . . Hauler 12 | . 1 4 4 . 3 . Recycler 2 | 1 1 . . . . . Mechanic 1 | . . . 1 . . . Drone 1 | . . . . . 1 . Watcher 8 | . 1 2 3 . 2 . Swarmer 19 | . 3 2 10 . 4 . Grunt 42 | . 10 14 11 . 7 . Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . . . 2 . Protector 1 | . . . . . 1 . Sentry 19 | . . 8 7 . 4 . Hunter 4 | . . . 2 . 2 . Programmer 1 | . . . . 1 . . Best Kill Streak 12 | 2 3 7 9 1 12 . Combat Bots Only 10 | . 3 7 7 1 10 . Max Kills in Single Turn 3 | 1 1 2 3 1 3 . Gunslinging . | . . . . . . . Exploded 3 | . . 1 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 546 | . 45 142 176 4 155 24 Missed 169 | . 10 44 51 2 57 5 Hits 377 | . 35 98 125 2 98 19 Melee 6 | . . . 3 . 2 1 Projectile 371 | . 35 98 122 2 96 18 Critical Strikes 11 | . . 1 8 . 2 . Damage Taken 5458 | . 399 1334 2103 32 1253 337 Core 586 | . 18 160 201 . 151 56 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 47 | . . . 17 . 30 . Core Remaining (%) 78 | 100 92 60 63 . 78 . Volleys Fired 339 | 9 43 102 118 3 62 2 Largest 3 | 2 2 2 2 2 2 3 Hottest 145 | 40 46 85 68 50 80 145 Shots Fired 610 | 18 86 195 215 6 86 4 Gun 515 | 18 86 195 194 6 16 . Cannon 77 | . . . 14 . 60 3 Launcher 18 | . . . 7 . 10 1 Special . | . . . . . . . Kinetic 497 | 18 86 115 194 6 76 2 Thermal 15 | . . . 14 . . 1 Explosive . | . . . . . . . Electromagnetic 98 | . . 80 7 . 10 1 Robot Hit Streak 38 | 5 12 20 38 4 14 4 Robot Miss Streak 5 | 3 5 3 3 1 4 . Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 456 | 11 64 147 167 4 60 3 Core Hits 212 | 5 34 54 72 2 45 . Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 17 | . . 7 2 . 7 1 Destroy 4 | . . 2 2 . . . Blast 8 | . . . . . 7 1 Corrupt 5 | . . 5 . . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9253 | 100 862 2182 3132 91 2805 81 Guns 5598 | 100 862 2008 2305 91 232 . Cannons 1397 | . . . 206 . 1110 81 Explosions 2230 | . . 162 605 . 1463 . Melee . | . . . . . . . Ramming 28 | . . 12 16 . . . Kinetic 5963 | 100 862 1208 2305 91 1342 55 Thermal 862 | . . 162 327 . 347 26 Explosive . | . . . . . . . Electromagnetic 2400 | . . 800 484 . 1116 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 2 8 . . . . Average Corruption 5 | . 1 5 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . 4 35 . . . . Message Errors 7 | . . 7 . . . . Matter Fused 7 | . 2 5 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 12 | . 1 11 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 4 | . . 4 . . . . Data Loss (major) 2 | . . 2 . . . . Misfires 1 | . . 1 . . . . Alerts 2 | . 1 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 58 | . . . 17 . 41 . Projectiles . | . . . . . . . Explosions 58 | . . . 17 . 41 . Melee . | . . . . . . . Knockbacks 6 | . . . . . 4 2 Impact . | . . . . . . . Kinetic 6 | . . . . . 4 2 Secondary . | . . . . . . . Self-Inflicted Damage 438 | . . 85 74 . 260 19 Shots 15 | . . 2 4 . 8 1 Rammed 3 | . . 2 1 . . . Targets Rammed 5 | . . 3 2 . . . Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 141 | . 12 128 100 . 141 69 Average Temperature 28 | . 3 15 30 . 45 31 Received Heat Transfer 1725 | . 192 513 756 . 237 27 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Fried 16 | . . 4 2 . 10 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 4 . . . Heat Transferred 1407 | . . 300 620 . 450 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 11 | . . 3 2 . 6 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 90 | 100 100 94 79 100 79 100 Level 1 9 | . . 5 20 . 20 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 321 | 5 111 218 321 67 318 110 Initial 110 | . . 39 67 67 . 110 Average 97 | . 37 116 144 8 131 47 Influence Increases 2934 | 15 343 810 992 60 699 15 Destroy 0b10 Robot/C 1780 | . 260 480 620 20 400 . Destroy 0b10 Robot/NC 180 | 15 15 40 50 . 60 . Destroy Leader 500 | . 54 152 174 10 110 . Allied During Kill 2 | . . . . . 2 . Successful Hack 94 | . 14 7 33 . 40 . Select Force Hacks 30 | . . . . 30 . . Disable Machine 135 | . . 30 45 . 45 15 Destroy Structure 63 | . . 11 10 . 42 . Lose Combat Pursuer 150 | . . 90 60 . . . Influence Decreases 2934 | 15 248 744 1003 210 455 259 Entered New Map 367 | . . 56 94 83 . 134 Time Decay 1887 | 15 238 598 559 127 235 115 Lost Part 180 | . 10 90 50 . 20 10 Lost Ally 50 | . . . . . 50 . Purge Threat 450 | . . . 300 . 150 . Squads Dispatched 22 | . 2 2 10 3 4 1 Investigation 6 | . . 1 3 1 1 . Extermination 3 | . . . . 2 . 1 Reinforcement 5 | . 2 1 1 . 1 . Assault 2 | . . . . . 2 . Garrison 6 | . . . 6 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 16 | . 2 7 5 . 2 . Communications Jammed 28 | . . . . . 28 . Distress Signals 28 | . . . . . 28 . Times Spotted 142 | . 17 39 47 2 27 10 Peak Tracking Total 11 | . 4 6 6 1 8 11 Tactical Retreats 10 | . . 4 6 . . . ECM-based Alert Blocks 6 | . . . 6 . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 9 | . 2 . 4 . 1 2 Indirectly 3 | . . . . . 1 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 9 | . . 2 3 . 3 1 Max in Single Turn 1 | . . 1 1 . 1 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 35 | . 3 10 11 4 6 1 Terminals 24 | . 3 8 8 1 4 . Fabricators . | . . . . . . . Repair Stations 4 | . . 1 1 . 2 . Recycling Units 2 | . . . 1 1 . . Scanalyzers 4 | . . 1 1 1 . 1 Garrison Access 1 | . . . . 1 . . Total Hacks 102 | . 9 26 38 12 15 2 Successful 64 | . 8 9 24 9 12 2 Failed 37 | . 1 16 14 3 3 . Catastrophic 5 | . . 2 1 1 1 . Database Lockouts 1 | . . 1 . . . . Manual 14 | . 3 1 6 1 3 . Terminals 68 | . 9 18 30 1 10 . Fabricators . | . . . . . . . Repair Stations 10 | . . 3 2 . 5 . Recycling Units 5 | . . . 3 2 . . Scanalyzers 18 | . . 5 3 8 . 2 Garrison Access 1 | . . . . 1 . . Terminal Hacks 33 | . 7 5 14 . 7 . Prototype ID Bank 3 | . 1 . 2 . . . Open Door 2 | . . . . . 2 . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 2 | . 1 . . . 1 . Alert Level 7 | . 1 1 4 . 1 . Unreport Threat 3 | . . . 2 . 1 . Locate Traps 3 | . 1 2 . . . . Dispatch Records 4 | . 1 . 2 . 1 . Hauler Manifests 1 | . . . 1 . . . Zone Layout 6 | . 1 2 2 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . 1 2 . 4 . Scan Component 4 | . . 1 1 . 2 . Repair 3 | . . . 1 . 2 . Recycling Unit Hacks 3 | . . . 2 1 . . Report Inventory 2 | . . . 1 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 14 | . . 3 3 6 . 2 Insert Component 3 | . . 1 1 1 . . Analyze 3 | . . . 1 2 . . Retrieve Study 8 | . . 2 1 3 . 2 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 6 | . 1 . 3 1 1 . Terminals 4 | . 1 . 3 . . . Assimilate 2 | . . . 2 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Mechanics 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Extract 1 | . . . . 1 . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 2 10 11 2 4 1 Full Trace Events 3 | . . 2 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 8 | . . 2 1 3 . 2 Parts Repaired 3 | . . . 1 . 2 . Time 106 | . . . 36 . 70 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 3 | . . 1 1 1 . . Part Schematics Acquired 2 | . . . 1 1 . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 3 | . . . 1 . 2 . Largest Group 2 | . . . 1 1 2 . Highest-Rated Group 62 | . . . 10 10 62 . Highest-Rated Ally 31 | . . . 10 10 31 . Total Orders 5 | . . . . . 5 . ROAM 1 | . . . . . 1 . EXPLORE 4 | . . . . . 4 . Ally Attacks 8 | . . . . . 8 . Total Damage 105 | . . . . . 105 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 5403 | 14 784 584 2114 1014 618 275 Optics 1552 | . 210 584 . 758 . . Sensors 3020 | . . 545 990 1014 196 275 Terrain 1270 | 9 9 . 1186 66 . . Structural 726 | . . . 16 169 270 271 Traps 388 | . . . . . 221 167 Seismic 588 | 14 574 . . . . . Jamming 981 | . . . . 353 523 105 ECM 355 | . . . 345 10 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . . 4 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 7011 | 93 784 2113 2114 1014 618 275 Spaces Moved 3311 | 38 380 977 916 557 315 128 Core 2 | 2 . . . . . . Treads 2440 | 36 380 977 916 131 . . Legs . | . . . . . . . Wheels 869 | . . . . 426 315 128 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 115 115 105 Average Speed 157 | 154 160 163 159 172 115 125 Slowest Speed 240 | 160 160 240 240 190 115 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 76 68 72 13 63 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 1 . 1 . Terrain Destroyed 49 | . . 9 3 . 37 . Melee 1 | . . . 1 . . . Projectile 19 | . . . . . 19 . AOE 29 | . . 9 2 . 18 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 4549 | 53 474 1313 1373 610 486 240 Wait 588 | . 27 165 223 15 62 96 Move 3305 | 37 379 976 915 556 314 128 Hop . | . . . . . . . Pick Up 103 | . 16 27 33 11 14 2 Fast Attach 20 | 7 2 3 3 1 4 . Attach 50 | . 2 14 12 7 8 7 Detach 10 | . 1 . 1 4 1 3 Swap 56 | . 1 6 32 6 10 1 Drop 72 | . 3 17 33 7 11 1 Fire 339 | 9 43 102 118 3 62 2 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 3 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 12) 94 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 16) 686 | -10/Materials | Identified exit to Mines 843 | -10/Materials | Discovered new exit (range 14) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1117 | -9/Materials | Destroyed 7 combat bots 2386 | -9/Materials | Discovered new exit (range 8) 2414 | -9/Materials | Build established: Scavenger-Mutant 2440 | -9/Materials | Central database locked down 2577 | -9/Materials | Discovered new exit (range 16) 2991 | -9/Materials | Entered another Materials area 2991 | -8/Materials | Evolved 2 slots: Utility x2 3501 | -8/Materials | Garrison activated, responded to threat 3697 | -8/Materials | Repaired Broken Sensor Array 3787 | -8/Materials | Build established: Mutant 3882 | -8/Materials | Garrison activated, responded to threat 4423 | -8/Materials | Destroyed 7 combat bots 5071 | -8/Materials | Discovered new exit (range 16) 5097 | -8/Materials | Identified exit to Factory 5105 | -8/Materials | Entered Factory 5105 | -7/Factory | Accompanied by 1 ally 5105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5418 | -7/Factory | Build established: Skirmisher 5834 | -7/Factory | Cargo convoy interrupted 6076 | -7/Factory | Discovered new exit (range 10) 6118 | -7/Factory | Identified exit to Storage 6119 | -7/Factory | Entered Storage 6119 | -7/Storage | Accompanied by 1 ally 6179 | -7/Storage | Build established: Mutant 6297 | -7/Storage | Lost 4 allies 6421 | -7/Storage | Met a pair of Derelict thieves 6533 | -7/Storage | Destroyed 10 combat bots 6641 | -7/Storage | Repaired Sensor Array 6686 | -7/Storage | Repaired Transmission Jammer 6727 | -7/Storage | Discovered new exit (range 9) 6737 | -7/Storage | Entered Factory 6737 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7012 | -6/Factory | Self-destructed Last Messages --------------- +10% accuracy >>Study(Arm. Huge Wheel) Identified Arm. Huge Wheel... Downloading performance data... Effective improvements: -10 time/move 06849_ Acquired Adv. Melee Analysis Suite. 06951_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7K. 06994_ ALERT: All DSF locations entering lockdown mode. 06995_ DSF Access disabled. 06995_ Door malfunctions. 06995_ Ambush Trap short circuited. 06995_ L-41 Fighter emerges from a hatch in the floor. 06995_ G-50 Soldier emerges from a hatch in the floor. 06995_ Proton Missile Launcher+ destroyed. 07000_ L-41 Fighter knocked back. 07000_ L-41 Fighter suffers critical hit (Blast). 07000_ Destroyed Imp. Melee Analysis Suite. 07000_ L-41 Fighter knocked back. 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"?????????????? | | ?????## =!! ##????????????? ??????????????? | | ?????## =!! ##????????????????????????????? | | ?????## !!! ##????????????????????????????? | | ?????## ##????????????????????????????? | | ?????## ##????????????????????????????? | | ?????## ##????????????????????????????? | | ?????################????????????????????????????? | | ?????################????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 7 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 15% | -8/Materials | Broken Sensor Array | 30% | -7/Storage Transmission Jammer | 20% | -7/Storage Studied --------- Particle Cannon | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Adv. Treads | -7/Factory | Hacked Minigun | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Adv. Assault Cannon | -6/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed MiniMagneticModule Manual? 0 Play Time 02:12:52 Cumulative 207.5 hours Start 2026.09.24 @ 14:05:25 End 2026.09.25 @ 14:40:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2748a81d-8aa6-47f3-ae47-9f97cccdad5d