Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 19:31:13 Player: DocSui Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1756) 1756 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 4186 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Target Analyzer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Precision Beam Rifle Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine Hybrid Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Sensor Array Target Analyzer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Precision Beam Rifle Particle Cannon Heavy Assault Rifle Gauss Rifle [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 55 | 5 15 . 9 . 26 Power 12 | 1 4 . 1 . 6 Engine 9 | 1 2 . . . 6 Core 3 | . 2 . 1 . . Reactor . | . . . . . . Propulsion 18 | 2 4 . 3 . 9 Treads 3 | . . . . . 3 Leg 14 | 2 4 . 3 . 5 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 . 2 . 6 Device 4 | . 3 . . . 1 Storage . | . . . . . . Processor 4 | . . . 2 . 2 Hackware 1 | . . . . . 1 Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 2 4 . 3 . 5 Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 . . 1 . 2 Ballistic Cannon 2 | . 1 . . . 1 Launcher 4 | . 1 . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 8 . 1 . 17 Power 3 | . 1 . . . 2 Propulsion 10 | . 3 . . . 7 Utility 5 | . 1 . . . 4 Weapon 8 | . 3 . 1 . 4 Highest Loss Streak 11 | . 7 . 1 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 76 100 82 100 91 Engine 6 | . 7 . . . 12 Core 6 | . 4 14 8 11 4 Treads 2 | . . . . . 6 Leg 20 | . 25 28 22 22 16 Device 17 | . 11 28 22 22 15 Processor 7 | . . . 8 22 9 Protection 3 | . . . . . 8 Energy Gun 3 | . 11 14 2 . . Ballistic Gun 6 | . 14 . . 11 5 Ballistic Cannon 4 | . . 14 10 . 3 Launcher 6 | . . . 8 11 7 Peak Build Rating 36 | 5 10 9 14 14 36 Average Rating 15 | 3 6 9 9 14 25 On Entrance 8 | . 5 9 9 14 14 Naked Turns . | . . . . . . Heaviest Build 36 | 6 11 11 14 14 36 Greatest Support 84 | 20 20 20 20 20 84 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | . 4 5 3 5 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 1 Class Distribution -------------------- 49% | Mutant 39% | Scavenger-Mutant 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1480 | 254 265 . 392 8 561 Remotely . | . . . . . . Salvage Created 1696 | 40 502 . 462 28 664 Parts 101 | 4 27 . 31 3 36 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 2 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 44 | 1 9 . 14 3 17 Guns 16 | 1 6 . . 1 8 Cannons 9 | . . . 7 . 2 AOE 18 | . 2 . 7 2 7 Classes Destroyed 10 | 1 4 . 3 . 2 Worker 7 | . . . 6 . 1 Builder 5 | . 1 . 2 . 2 Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 3 | . 2 . 1 . . Swarmer 6 | . . . 3 3 . Grunt 28 | 1 9 . 8 . 10 Sentry 8 | . . . 3 . 5 Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 4 . 7 3 6 Combat Bots Only 5 | 1 3 . 4 3 5 Max Kills in Single Turn 4 | 1 3 . 4 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 405 | 1 113 . 50 5 236 Missed 99 | 1 30 . 18 1 49 Damage Taken 4239 | . 1006 . 445 59 2729 Core 936 | . 199 . 156 16 565 Absorbed by Shields 420 | . . . . . 420 Regen/Repaired (Parts) 65 | . 17 . 48 . . Core Remaining (%) 59 | 100 . 20 . 57 . Volleys Fired 196 | 1 62 . 44 2 87 Largest 2 | 2 2 . 2 2 2 Hottest 105 | 40 105 . 75 56 77 Shots Fired 291 | 2 118 . 59 4 108 Gun 175 | 2 115 . 4 2 52 Cannon 79 | . . . 44 . 35 Launcher 37 | . 3 . 11 2 21 Special . | . . . . . . Kinetic 196 | 2 77 . 44 2 71 Thermal 58 | . 38 . 4 . 16 Explosive 37 | . 3 . 11 2 21 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 2 9 . 5 1 7 Robot Miss Streak 5 | . 3 . 3 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 175 | 2 68 . 37 1 67 Core Hits 113 | 2 29 . 29 3 50 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 4 | . 3 . . . 1 Burn 2 | . 2 . . . . Destroy 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4684 | 21 950 . 1295 86 2332 Guns 1375 | 21 775 . 22 12 545 Cannons 1066 | . . . 529 . 537 Explosions 2235 | . 175 . 744 74 1242 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 1791 | 21 415 . 529 12 814 Thermal 650 | . 360 . 22 . 268 Explosive 2235 | . 175 . 744 74 1242 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . 4 . . . 5 Projectiles . | . . . . . . Explosions 9 | . 4 . . . 5 Melee . | . . . . . . Knockbacks 6 | . . . 3 . 3 Impact . | . . . . . . Kinetic 6 | . . . 3 . 3 Secondary . | . . . . . . Self-Inflicted Damage 139 | . 24 . 48 33 34 Shots 4 | . 1 . 1 1 1 Rammed 4 | . . . . . 4 Targets Rammed 5 | . . . . . 5 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 444 | . 165 . 3 . 444 Average Temperature 73 | . 32 . 3 . 95 Received Heat Transfer 1790 | . 558 . 135 . 1097 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 1522 | . 991 . 50 . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 491 | 20 162 19 332 206 491 Initial 129 | . 13 19 7 129 79 Average 188 | 4 69 19 159 191 298 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 52 | 100 100 100 47 18 29 Level 1 35 | . . . 52 81 39 Level 2 12 | . . . . . 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 4 . 4 Investigation 5 | . 1 . 4 . . Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 2 . 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | 1 14 . 12 3 32 Peak Tracking Total 5 | 1 5 . 4 3 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 3 | . . . 1 . 2 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 4 . 6 1 2 Terminals 8 | . 3 . 3 1 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 2 | . . . 1 . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 43 | . 10 . 26 3 4 Successful 29 | . 6 . 19 1 3 Failed 14 | . 4 . 7 2 1 Catastrophic 4 | . 1 . 3 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 24 | . 7 . 12 3 2 Fabricators . | . . . . . . Repair Stations 7 | . 3 . 4 . . Recycling Units 7 | . . . 5 . 2 Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 4 . 9 1 1 Record 7 | . 2 . 4 1 . Prototype ID Bank 2 | . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks 6 | . . . 4 . 2 Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 1 . 1 Retrieve Components 2 | . . . 1 . 1 Scanalyzer 4 | . . . 4 . . Insert Component 1 | . . . 1 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . 6 . 2 Full Trace Events 4 | . 1 . 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 76 | . 38 . 38 . . Parts Recycled 1 | . . . 1 . . Recycled Matter 6 | . . . 6 . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 1 . 2 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2484 | 79 483 87 714 135 986 Spaces Moved 1302 | 65 220 73 366 106 472 Core 27 | 20 5 . . . 2 Treads 109 | . . . . . 109 Legs 1166 | 45 215 73 366 106 361 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 50 Average Speed 129 | 98 119 120 120 120 150 Slowest Speed 240 | 120 120 120 120 120 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 7 38 22 29 35 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 292 | . 9 . 112 9 162 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 286 | . 9 . 112 9 156 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1819 | 78 328 72 582 110 649 Wait 195 | . 19 . 148 3 25 Move 1297 | 64 219 72 365 105 472 Hop . | . . . . . . Pick Up 42 | 8 9 . 9 . 16 Fast Attach 13 | . 7 . 2 . 4 Attach 26 | 5 5 . 2 . 14 Detach . | . . . . . . Swap 16 | . 3 . 5 . 8 Drop 29 | . 4 . 7 . 18 Fire 196 | 1 62 . 44 2 87 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 80 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 365 | -10/Materials | Core integrity fell below 50% 389 | -10/Materials | Lost 7 parts (1p2n1u3w) 459 | -10/Materials | Repaired Lgt. Nuclear Core 538 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Entered Mines 591 | -10/Mines | Discovered new exit (range 13) 610 | -10/Mines | Build established: Scavenger-Mutant 650 | -10/Mines | Entered Materials 650 | -9/Materials | Evolved 2 slots: Utility x2 1125 | -9/Materials | Repaired Lgt. Nuclear Core 1327 | -9/Materials | Discovered new exit (range 13) 1360 | -9/Materials | Identified exit to Mines 1364 | -9/Materials | Entered Mines 1365 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1365 | -9/Mines | Assembled infested the area 1476 | -9/Mines | Discovered new exit (range 17) 1497 | -9/Mines | Identified exit to Materials 1499 | -9/Mines | Entered Materials 1499 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2006 | -8/Materials | Build established: Mutant 2450 | -8/Materials | Core integrity fell below 50% 2474 | -8/Materials | Core integrity fell below 20% 2485 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- Recycling unit begins recycling process. Slug penetrates G-47 Trooper. R-06 Scavenger collects Targeting Computer. Penetrated by Slug. Slug penetrates G-47 Trooper. Hardlight Generator destroyed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Penetrated by Slug. Gauss Rifle destroyed. R-06 Scavenger collects Imp. Heat Sink. Acquired 42 matter. Penetrated by Slug. Imp. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Penetrated by Slug. G-47 Trooper destroyed. Acquired 45 matter. Penetrated by Slug. R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | !#???????????????????????????????????????????????? | | #??????????????????########?????????????????????? | | #################### ! #?????????????????????? | | ^ % + #?????????????????????? | | ^ ### #?????????????????????? | | #?# ! ########??????????????? | | #?# # #??????????????? | | #?# # ! / [#??????????????? | | ###### #####+##+# #??????????????? | | ###### + #??????????????? | | **## ############### # #??????????????? | | **## ## = #????# #! #?H????????????? | | ]]## ### * #????# ########??????????????? | | ]]## ## ! "" #????# #?????????????????????? | | !!## # #[ R #????# #?????????????????????? | | !! # # # "" !#????# # ????????????????????? | | ###### ## * ###### # ????????????????????? | | ##### #####+### ## ##????????????????????? | | #?????????????????????? | | ##### ######### ##### #?????????????????????? | | # # ##/## ### ?## ##???# #?????????????????????? | | ### !#???##?# #????# #?????????????????????? | | #?##""" #??????# #???## #?????????????????????? | | #??#""" #??????# #???## #?????????????????????? | | #??#""" #??????# ######r#?????????????????????? | | #??# #??????# # ]@ #?????????????????????? | | #??# #??????# # x #?????????????????????? | | #??########??????# # ""#?????????????????????? | | #????????????????# # mY"#?????????????????????? | | #????????????????? # r""#?????????????????????? | | ?????????????????? # #?????????????????????? | | ?????????????????? ###+####?????????????????????? | | ?????????????????? ?? ????????????????????????? | | ?????????????????? ? ????????????????????????? | | #?????????????????? ????????????????????????? | | ??????????????????? ? ##????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ????????????????????= ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ??????????????????? ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Loot Pinata Novice Programmer Remodeling Challenges ------------ None Game ------ Seed SniperFireArachnoskeleton Manual? 0 Play Time 01:03:51 Cumulative 1.7 hours Start 2025.01.17 @ 18:23:52 End 2025.01.17 @ 19:31:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 803d16e2-f11f-405d-a925-6fe3f28dc56f