Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 13:38:32 Player: chebyrekser Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (444) 2220 Value Destroyed (18289) 18289 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (9331) 9331 TOTAL SCORE: 39140 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3485 Follower Combat Kills 46 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4476 Friendly Fire -476 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 99/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Matter Compressor (12) Advanced Sensor Array Centrium Light Armor Plating Point Singularity Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Experimental Reaction Control System Medium Reflective Plating > --- WEAPON ----------- Compact HERF Cannon Helical Railgun Enhanced Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Improved Quantum Reactor Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Advanced Heat Sink Experimental Energy Well Matter Compressor Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Improved Core Shielding Layered Medium Armor Plating Centrium Light Armor Plating Improved Powered Armor Advanced Force Field Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Railgun Heavy Hardcell Cannon Point Singularity Launcher Plasma Cutter [Rating: 203] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Improved VSS Leg Treads Armored Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Flight Unit Cooled Impulse Thruster Utility Core Analyzer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Heavy Hardcell Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Improved Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . 1 . 1 . Utility 10 | . . 1 1 1 . . . . 1 2 1 . . . . 1 1 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 288 | 7 5 23 32 22 1 5 . 2 69 19 15 8 1 13 3 21 32 10 . Power 29 | . 2 2 2 1 . . . . 6 3 1 3 . 1 . 1 5 2 . Engine 8 | . 2 2 . . . . . . 3 . . . . . . . . 1 . Core 11 | . . . 2 1 . . . . 3 2 1 2 . . . . . . . Reactor 10 | . . . . . . . . . . 1 . 1 . 1 . 1 5 1 . Propulsion 70 | 3 . 5 10 4 . 1 . 1 17 5 1 1 1 5 1 4 10 1 . Treads 25 | 2 . 2 7 3 . 1 . 1 9 . . . . . . . . . . Leg 32 | . . 1 . . . . . . 2 5 1 1 1 5 1 4 10 1 . Wheel 12 | 1 . 2 3 1 . . . . 5 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . . . Utility 108 | 2 1 9 8 10 . 1 . . 25 8 9 4 . 5 1 10 9 6 . Device 55 | 1 . 2 3 3 . 1 . . 19 4 5 2 . 3 . 5 4 3 . Storage 11 | 1 1 4 1 . . . . . 1 1 1 . . . . . 1 . . Processor 15 | . . . 1 1 . . . . 2 2 1 . . 2 . 3 1 2 . Hackware 2 | . . . . 2 . . . . . . . . . . . . . . . Protection 25 | . . 3 3 4 . . . . 3 1 2 2 . . 1 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 7 12 7 1 3 . 1 21 3 4 . . 2 1 6 8 1 . Energy Gun 22 | 1 1 4 6 1 . . . . 2 . 2 . . . . 2 3 . . Energy Cannon 22 | . . . 2 2 . . . . 9 3 2 . . . . 2 1 1 . Ballistic Gun 16 | 1 1 3 4 . . 1 . 1 1 . . . . . 1 1 2 . . Ballistic Cannon 9 | . . . . 1 . 1 . . 4 . . . . 1 . 1 1 . . Launcher 11 | . . . . 2 1 1 . . 5 . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 5 1 . . . . 9 1 2 1 . 2 . 1 7 . . Corrupted Parts 19 | . . . 1 . . . . 1 5 2 2 1 . 1 1 . 5 . . System Corruption 148 | . . . 7 . . . . 10 32 16 19 6 . 1 9 . 48 . . Parts Lost 131 | . . 3 1 2 . 2 . 2 37 2 12 5 4 6 1 20 12 22 . Power 18 | . . . . . . . . . 3 . 3 2 . 1 . 1 2 6 . Propulsion 30 | . . 2 . . . 1 . 1 8 . 2 . 2 2 . 5 4 3 . Utility 46 | . . 1 1 1 . . . . 14 1 3 2 2 3 1 9 1 7 . Weapon 37 | . . . . 1 . 1 . 1 12 1 4 1 . . . 5 5 6 . Highest Loss Streak 18 | . . 3 1 1 . 1 . 2 16 2 7 4 4 4 1 18 11 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 5 9 14 19 18 18 18 18 17 17 16 18 18 19 20 20 18 22 16 5 Power 1 | 1 1 1 2 2 2 2 2 2 1 2 1 . . . 1 1 2 . . Propulsion 2 | 3 1 1 3 2 2 1 1 1 . 2 2 2 2 2 2 1 3 3 1 Utility 6 | . 2 6 7 6 8 8 8 8 7 6 6 6 6 7 6 5 7 7 3 Weapon 6 | . 3 4 5 5 5 5 6 5 6 5 7 7 10 9 9 8 7 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 4 4 10 4 . 1 . . 4 4 1 . . 1 . . 8 5 1 Power 4 | . 1 . 2 . . . . . . . . . . . . . 1 . . Propulsion 10 | . 2 . 2 . . . . . 1 2 . . . . . . 3 . . Utility 16 | . 1 . 2 1 . . . . 1 2 . . . 1 . . 3 4 1 Weapon 16 | . . 4 4 3 . 1 . . 2 . 1 . . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 97 95 92 90 86 90 74 88 84 96 90 86 80 90 92 88 89 54 . Engine 1 | . 11 11 . . . . . . 4 2 . . . . . . . . . Core 5 | . . . 8 7 7 7 7 7 6 7 7 3 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . 1 4 5 4 5 3 6 3 . Treads 9 | . 28 19 20 15 15 15 15 11 14 3 . . . . . . . . . Leg 10 | . . 2 . . . . . . . 17 24 23 22 24 26 24 23 14 . Wheel 3 | . . 10 9 7 7 7 7 7 5 1 . . . . . . . . . Device 14 | . 14 15 13 11 14 14 15 15 13 17 18 16 14 13 15 16 19 10 . Storage 6 | . 14 11 9 7 7 7 7 7 6 7 6 6 5 5 5 4 4 2 . Processor 11 | . . . 6 9 15 15 15 15 11 14 15 15 15 17 15 15 15 13 . Protection 3 | . . 2 6 4 . . . . 4 3 3 4 5 4 5 2 5 2 . Energy Gun 3 | . 14 10 10 2 2 4 . . . . . . . 4 2 2 2 . . Energy Cannon 3 | . . . . 7 3 9 1 3 4 3 5 4 2 . 4 5 5 1 . Ballistic Gun 3 | . 14 11 6 9 . 1 1 7 1 . . . . . . 2 3 2 . Ballistic Cannon 2 | . . . . . 4 2 1 7 4 1 3 5 2 3 2 1 1 2 . Launcher 1 | . . . . . 3 2 . 3 1 7 . . . 3 3 . . . . Peak Build Rating 203 | 7 8 14 42 52 51 53 51 52 90 98 115 121 121 126 123 137 188 203 3 Average Rating 78 | 4 7 12 30 48 49 50 40 49 67 90 107 114 105 112 119 125 164 114 3 On Entrance 67 | . 7 8 14 41 50 49 51 51 50 69 96 108 121 92 116 119 131 182 3 Naked Turns 192 | . . . . . . . . . . . . . . . . . . 137 55 Heaviest Build 180 | 8 20 57 65 78 77 76 70 71 104 123 161 165 165 167 176 169 178 180 . Greatest Support 210 | 40 40 20 40 48 28 28 28 28 86 68 83 90 90 100 95 133 180 210 3 Greatest Overweight (x) 13 | . . 3 3 3 2 2 2 2 13 5 2 2 3 2 1 2 3 2 . Average Overweight (x) 1 | . . 1 1 2 2 2 1 2 4 2 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 7 9 15 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 18 5 Most Carried 25 | 8 10 20 20 20 20 20 19 19 20 20 25 23 24 25 24 25 25 25 5 Average Carried 19 | 6 9 14 19 19 19 19 19 18 18 19 20 19 21 24 23 21 24 16 5 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 Final Carried 24 | 8 10 20 20 20 20 19 19 18 20 20 22 20 24 23 22 24 24 5 5 Class Distribution -------------------- 30% | Gunner 22% | Mutant 20% | Scavenger-Gunner 12% | Scavenger-Mutant 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 12898 | 274 170 579 844 729 177 382 . 139 3311 923 685 360 226 838 362 766 736 1397 . Remotely 1727 | . . . . . . . . . 1727 . . . . . . . . . . Salvage Created 19871 | 99 377 935 1992 1501 143 1112 . 104 6227 1721 1602 315 97 1139 255 924 730 598 . Parts 861 | 4 34 50 87 92 9 40 . 2 265 56 67 13 3 31 8 40 24 36 . Haulers Intercepted 15 | . 1 3 6 2 . . . . 2 . 1 . . . . . . . . Recyclers Shooed 24 | . 2 2 3 5 . . . . 6 3 2 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 7 18 . . . . . 8 4 . 7 . . . . Prevented 21 | . . . . . 2 15 . 2 . . . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 319 | . 8 11 28 18 5 21 . 4 75 23 21 8 2 38 7 15 8 27 . Guns 72 | . 8 11 21 7 . 3 . . 5 . . . . 3 . 6 4 4 . Cannons 93 | . . . 3 5 2 7 . 1 27 7 11 4 2 7 2 8 2 5 . AOE 115 | . . . 2 5 3 8 . 3 25 10 4 4 . 28 5 1 . 17 . Classes Destroyed 25 | 2 6 2 2 2 . 2 . . 4 1 1 . . 2 1 . . . . Worker 16 | . . 1 . 2 . . . . 12 . . . . . . . . 1 . Builder 21 | . 1 2 . 4 . . . . 9 1 1 . . . . . . 3 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . 1 . Hauler 15 | . 1 3 6 2 . . . . 2 . 1 . . . . . . . . Recycler 34 | 1 . 4 3 4 . . . . 14 3 1 . . . . . 2 2 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . Mechanic 5 | . . . . . . . . . . 2 1 . . 1 . . . 1 . Operator 5 | . 2 . 1 1 . . . . . . . . . . . . 1 . . Watcher 21 | . 3 3 3 2 . . . . 5 1 2 . . . . . . 2 . Swarmer 84 | . 5 4 3 . 4 9 . 4 14 5 1 5 . 11 5 4 4 6 . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . Saboteur 3 | . . . . . . . . . 1 . . . . 2 . . . . . Grunt 103 | . 3 5 14 8 . 4 . . 25 11 4 . 2 12 1 7 . 7 . Brawler 12 | . . . 1 . . 2 . . 3 2 . . . 4 . . . . . Duelist 10 | . . . . . . 2 . . . 1 3 . . 3 . . . 1 . Protector 5 | . . . . . . . . . 2 2 . . . 1 . . . . . Sentry 21 | . . 2 7 3 . 1 . . 3 . 1 1 . . 1 2 . . . Demolisher 2 | . . . . 1 . . . . . . . . . 1 . . . . . Hunter 30 | . . . 3 4 . . . . 13 . 2 2 . . . . . 6 . Programmer 32 | . . . . 2 1 . . . 12 2 6 . . . . 2 . 7 . Heavy 3 | . . . . . . . . . 2 . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . 1 . . 2 . . Executioner 5 | . . . . . . . . . . . . . . 3 . . 2 . . Thug 2 | . . . . . . 1 . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . Fireman 3 | . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 19 | 2 3 5 5 10 4 5 . 4 18 12 10 6 2 15 4 5 4 19 . Combat Bots Only 15 | . 2 4 5 7 4 5 . 4 8 10 9 6 2 15 4 5 4 14 . Max Kills in Single Turn 8 | 1 2 1 2 3 2 2 . 2 8 5 2 2 1 5 3 2 2 3 . Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . 2 2 2 2 . 2 5 5 2 2 . 4 3 1 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 2307 | . 56 60 135 216 36 62 . 15 621 62 124 64 30 51 29 184 127 429 6 Missed 756 | . 16 12 42 79 11 20 . 3 214 19 45 22 6 23 13 42 37 151 1 Hits 1551 | . 40 48 93 137 25 42 . 12 407 43 79 42 24 28 16 142 90 278 5 Melee 33 | . . . 1 . . . . . 3 5 6 . . . . 8 4 6 . Projectile 1518 | . 40 48 92 137 25 42 . 12 404 38 73 42 24 28 16 134 86 272 5 AOE 16 | . . . . 2 . . . . 1 . 2 . . 11 . . . . . Critical Strikes 68 | . . . 6 3 1 1 . . 14 3 5 2 1 1 . 13 2 16 . Part Disruptions 8 | . . . . . . 1 . 1 . . 1 . 1 . . 1 . 3 . Damage Taken 29586 | . 342 560 1320 1759 389 939 . 202 7274 708 1920 698 648 972 366 2695 2231 6444 119 Core 4218 | . 90 58 173 191 62 177 . 16 819 . 282 80 33 48 . 214 356 1500 119 Absorbed by Shields 1989 | . . . . 68 . . . . 705 264 247 111 . 135 113 175 171 . . Redirected to Shielding 130 | . . . . . . . . . . . . 96 16 . . . 18 . . Ignored by Resistances 523 | . . . . . . . . . 27 12 84 . . . . 365 . 35 . Regen/Repaired (Parts) 314 | . . . . . . . . . . . . . . 103 . . 211 . . Core Remaining (%) 67 | 100 64 85 68 . . . . 36 3 100 . . . . 61 83 75 . . Volleys Fired 1047 | 14 69 53 120 68 6 33 . 6 271 54 65 12 7 56 28 71 38 76 . Largest 3 | 2 2 2 2 3 2 3 . 2 3 3 3 2 2 2 2 3 3 3 . Hottest 249 | 60 70 90 118 189 115 189 . 72 193 155 193 178 178 121 140 173 249 214 . Shots Fired 1811 | 28 122 106 234 170 7 70 . 8 408 77 98 18 14 79 39 132 91 110 . Gun 808 | 28 122 106 207 86 . 21 . 2 62 5 9 . . 23 1 56 46 34 . Cannon 811 | . . . 27 75 4 27 . 3 278 52 79 15 14 29 34 72 45 57 . Launcher 192 | . . . . 9 3 22 . 3 68 20 10 3 . 27 4 4 . 19 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 661 | 14 69 58 64 70 3 10 . 5 133 14 30 10 7 29 . 59 30 56 . Thermal 613 | 14 53 40 74 62 1 9 . . 142 30 24 2 7 23 35 56 29 12 . Explosive 54 | . . . . . . . . . 4 . . . . 27 3 1 . 19 . Electromagnetic 483 | . . 8 96 38 3 51 . 3 129 33 44 6 . . 1 16 32 23 . Robot Hit Streak 20 | 7 5 14 14 18 5 14 . 1 20 18 13 4 2 7 4 7 8 5 . Robot Miss Streak 8 | 1 8 3 6 3 . 6 . 4 3 3 6 2 4 4 4 5 4 7 . Penetration Max 1 | . . . . 1 . 1 . . . . . . . . . 1 . . . Secondary Targets 7 | . 2 . 2 1 . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . 1 1 . . Shots Hit Robots 990 | 19 56 77 163 107 5 33 . 1 210 48 53 8 7 37 19 52 48 47 . Core Hits 768 | 5 24 34 82 55 5 34 . 6 169 55 33 13 4 129 13 37 18 52 . Critical Kills 3 | . . . . 2 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 1 . . 1 . . . . . . . . . . . . . Critical Strikes 43 | . 2 2 7 4 . 3 . . 7 1 1 1 . 3 1 4 5 2 . Burn 18 | . 2 1 5 1 . . . . 2 . . . . 2 1 4 . . . Meltdown 2 | . . . . 1 . . . . 1 . . . . . . . . . . Destroy 4 | . . 1 1 1 . 1 . . . . . . . . . . . . . Blast 11 | . . . . 1 . . . . 3 1 1 1 . 1 . . 1 2 . Corrupt 8 | . . . 1 . . 2 . . 1 . . . . . . . 4 . . Melee Attacks 14 | . . . . 14 . . . . . . . . . . . . . . . Impact 14 | . . . . 14 . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51979 | 174 613 1065 3200 3341 315 1879 . 224 14430 3743 3310 694 465 7967 992 1966 1620 5981 . Guns 9606 | 174 613 1065 2449 1229 . 368 . . 953 105 62 . . 371 23 869 700 625 . Cannons 18822 | . . . 569 1399 139 501 . 25 6975 1700 2274 443 465 602 658 966 920 1186 . Explosions 23479 | . . . 182 713 176 1010 . 199 6457 1938 974 251 . 6994 311 131 . 4143 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 72 | . . . . . . . . . 45 . . . . . . . . 27 . Kinetic 13107 | 68 255 506 690 1065 104 251 . 25 4454 801 1421 343 341 602 . 554 486 1141 . Thermal 10610 | 106 358 463 1045 1198 35 267 . . 3140 800 343 40 124 371 745 912 383 280 . Explosive 12479 | . . . . . . . . . 696 399 . . . 6994 247 . . 4143 . Electromagnetic 15711 | . . 96 1465 1078 176 1361 . 199 6095 1743 1546 311 . . . 500 751 390 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . 7 4 5 7 7 17 30 19 22 29 29 29 13 29 48 24 24 Average Corruption 11 | . . . 7 2 4 5 7 7 13 2 7 26 29 6 4 27 13 15 24 Corruption Purged 11 | . . . . . . . . . 10 . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 537 | . . . . 24 18 38 5 24 139 8 24 46 45 15 45 34 47 22 3 Message Errors 118 | . . . . 5 4 6 . 6 32 3 2 7 6 6 14 12 9 4 2 Matter Fused 117 | . . . . 6 3 6 2 6 29 2 7 12 12 3 11 2 8 7 1 Heat Flow Errors 73 | . . . . 4 2 1 1 2 25 . 3 9 10 1 4 3 6 2 . Energy Discharges 63 | . . . . 2 2 6 . 4 15 . 1 7 7 2 5 4 6 2 . Parts Rejected 6 | . . . . 1 . . . . 3 . 1 . 1 . . . . . . Parts Fused 11 | . . . . . 1 2 . . 3 . . . . . 2 1 2 . . Data Loss (minor) 63 | . . . . 3 4 8 . 3 10 2 2 3 6 3 4 4 7 4 . Data Loss (major) 34 | . . . . 1 1 3 2 1 11 . 1 3 1 . 4 2 4 . . Misfires 18 | . . . . . . 3 . . 4 1 2 3 1 . . . 4 . . Alerts 13 | . . . . 2 1 3 . 1 3 . . 1 . . 1 1 . . . Misdirections 3 | . . . . . . . . . 1 . . . . . . . . 2 . Weapon Failures 18 | . . . . . . . . 1 3 . 5 1 1 . . 5 1 1 . Overload Shots 6 | . . . . . . . . . 2 . . . . 4 . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 2033 | . . . . 29 22 9 . 1 968 165 276 10 45 130 48 8 30 292 . Projectiles 1398 | . . . . 29 21 7 . . 688 165 254 . 45 21 48 . 30 90 . Explosions 613 | . . . . . 1 2 . 1 258 . 22 10 . 109 . 8 . 202 . Melee 22 | . . . . . . . . . 22 . . . . . . . . . . Knockbacks 54 | . . . . . 1 1 . . 28 6 6 2 1 1 . . 2 6 . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 50 | . . . . . 1 1 . . 27 5 6 2 1 1 . . 1 5 . Secondary 3 | . . . . . . . . . 1 1 . . . . . . 1 . . Self-Inflicted Damage 1047 | . . . 64 12 22 191 . 19 362 50 89 44 . 17 118 56 . 3 . Shots 44 | . . . 2 1 2 8 . 1 15 2 4 3 . 1 3 1 . 1 . Rammed 4 | . . . . . . . . . 2 . . . . . . . . 2 . Targets Rammed 6 | . . . . . . . . . 2 . . . . . . . . 4 . Kicked 2 | . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 517 | 20 120 227 130 222 187 228 241 244 517 156 261 306 425 31 190 279 55 233 . Average Temperature 93 | 8 37 78 33 57 95 42 135 106 112 38 59 123 144 16 68 116 37 120 . Received Heat Transfer 4518 | . 60 273 594 465 . 206 . . 1668 155 142 27 148 27 33 423 . 297 . Effects 30 | . . 1 . . . . . . 17 . . 1 5 . . 6 . . . Shutdowns 7 | . . . . . . . . . 7 . . . . . . . . . . Energy Bleed 10 | . . 1 . . . . . . 2 . . 1 2 . . 4 . . . Interference 9 | . . . . . . . . . 4 . . . 3 . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . 2 1 . 3 . . 21 6 6 . . . . . 3 1 . Combat Hostiles 37 | . . . 2 1 . 3 . . 17 5 6 . . . . . 2 1 . Parts Fried 128 | . . . 10 3 . 8 . 3 44 19 24 2 . . . 1 13 1 . Impact Corruptions 4 | . . . . . . . . . 1 2 . . . . . . 1 . . Robots Melted 3 | . . . . 1 . . . . 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 1 . . . . . . . . . Parts Melted 18 | 1 . 1 3 2 . . . . 5 1 . . . 2 . 3 . . . Heat Transferred 15691 | 250 1126 1221 2346 1815 37 348 . . 3958 818 222 . . 731 372 1644 470 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 34 | . . . 3 5 . 4 . . 18 1 1 1 . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . 2 2 . . . . 5 4 3 . . . . . . 3 2 Low Security (%) 47 | 100 100 100 62 42 . . . . 19 . . . . . . 100 100 32 . Level 1 10 | . . . 25 47 . . . . 5 . . . . . . . . 5 . Level 2 15 | . . . 11 10 . . . . 34 . 28 . . . . . . 13 100 Level 3 16 | . . . . . . . . . 21 36 71 . . . . . . 49 . Level 4 6 | . . . . . . . . . 8 63 . . . . . . . . . Level 5 2 | . . . . . . . . . 9 . . . . . . . . . . High Security . | . . . . . . . . . 1 . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1891 | 5 106 137 505 454 . . . . 1891 1495 932 . . . . 118 70 789 470 Initial 1100 | . . . 40 223 . . . . . 1100 716 . . . . 10 . 7 455 Average 417 | 1 16 49 155 249 . . . . 711 1204 776 . . . . 27 8 471 455 Influence Increases 10839 | 15 299 383 959 852 135 474 . 95 2801 816 796 180 40 825 170 468 286 1230 15 Destroy 0b10 Robot/C 6220 | . 160 220 560 360 100 340 . 80 1480 420 420 160 40 740 140 300 160 540 . Destroy 0b10 Robot/NC 635 | 15 35 65 65 75 . . . . 225 45 30 . . 10 5 . 15 50 . Destroy Leader 1162 | . 38 62 158 128 20 20 . 10 364 62 96 20 . . 10 50 30 94 . Allied During Kill 23 | . . . . . . 9 . 5 9 . . . . . . . . . . Successful Hack 274 | . 6 5 69 68 . . . . 68 5 53 . . . . . . . . Disable Machine 630 | . . . 45 60 . . . . 270 90 60 . . . . 15 15 75 . Destroy Structure 935 | . . 1 17 71 . . . . 220 134 32 . . . . 88 36 336 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 945 | . 60 30 45 90 15 105 . . 165 60 105 . . 75 15 15 30 135 . Influence Decreases 10563 | 15 299 285 566 1007 471 390 84 95 910 1419 1330 792 356 264 715 484 274 530 277 Entered New Map 3480 | . . . 58 268 125 . 84 . . 965 746 344 61 . 561 6 . 5 257 Time Decay 5597 | 15 201 265 498 559 346 370 . 95 529 434 464 398 255 204 144 306 189 305 20 Lost Part 1217 | . . 20 10 20 . 20 . . 370 20 120 50 40 60 10 172 85 220 . Lost Ally 21 | . . . . 10 . . . . 11 . . . . . . . . . . Purge Threat 248 | . 98 . . 150 . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 1 1 11 . 1 . . 28 7 7 . . . . 3 . 8 . Investigation 7 | . . 1 . 1 . . . . 2 1 1 . . . . . . 1 . Extermination 19 | . . . . 2 . . . . 8 1 2 . . . . 2 . 4 . Reinforcement 22 | . 1 . 1 5 . . . . 8 1 2 . . . . 1 . 3 . Assault 13 | . . . . . . 1 . . 6 4 2 . . . . . . . . Garrison 7 | . . . . 3 . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . 1 1 . . . . . . 1 . Construction Impeded 7 | . . . . 1 . . . . 4 1 . . . . . 1 . . . Haulers Reinforced 5 | . . . . 1 . . . . 1 . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 35 | . 1 . 7 1 . . . . 6 3 1 . . 1 . . 10 5 . Communications Jammed 58 | . . . . . . . . . . . 37 . . . . . . 21 . Distress Signals 48 | . . . . . . . . . . . 27 . . . . . . 21 . Times Spotted 522 | . 26 16 48 39 6 25 . 4 117 33 38 8 3 74 8 17 11 48 1 Peak Tracking Total 15 | . 5 3 4 8 4 7 . 4 14 6 7 5 3 15 4 6 7 10 1 Tactical Retreats 44 | . 2 1 3 4 1 4 . . 8 3 4 . . 4 1 1 2 6 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 31 | . . 1 1 5 . 3 . . 14 1 1 . 3 . . . . 2 . Indirectly 11 | . . . . 2 . 3 . . 6 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 43 | . . . 3 4 . 1 . . 18 6 4 . . . . 1 1 5 . Max in Single Turn 3 | . . . 1 2 . 1 . . 3 1 1 . . . . 1 1 2 . Garrison Access 4 | . . . 1 . . . . . . . 1 . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 71 | . 4 6 11 9 2 3 4 . 17 3 3 1 2 2 . 1 1 1 1 Terminals 38 | . 4 4 9 5 1 . . . 9 1 3 . . . . . 1 . 1 Fabricators 6 | . . . . 2 . . . . 2 1 . . . . . 1 . . . Repair Stations 2 | . . . . 1 . . . . . 1 . . . . . . . . . Recycling Units 8 | . . 1 1 1 . . . . 4 . . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . . . . Total Hacks 200 | . 13 14 44 17 2 5 34 . 30 7 10 1 7 8 . 2 2 2 2 Successful 118 | . 6 7 22 8 2 5 34 . 9 4 5 1 7 8 . . . . . Failed 81 | . 7 7 21 9 . . . . 21 3 5 . . . . 2 2 2 2 Catastrophic 15 | . 1 . 5 2 . . . . 4 . 1 . . . . 1 1 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 67 | . 8 6 26 10 . . . . 11 3 2 . . 1 . . . . . Terminals 110 | . 13 11 41 10 1 . . . 17 3 10 . . . . . 2 . 2 Fabricators 11 | . . . . 4 . . . . 3 2 . . . . . 2 . . . Repair Stations 4 | . . . . 2 . . . . . 2 . . . . . . . . . Recycling Units 12 | . . 1 2 1 . . . . 6 . . . . . . . . 2 . Scanalyzers 3 | . . 2 . . . . . . 1 . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . 3 . . . . . . . . . . Terminal Hacks 88 | . 3 2 14 4 2 5 34 . 3 1 4 1 7 8 . . . . . Record 26 | . . . . . 1 3 11 . . . 1 . 6 4 . . . . . Part Schematic 13 | . . . . . . . 13 . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . 3 . . . . . . 4 . . . . . Open Door 5 | . . . . . 1 2 . . . . . 1 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . 1 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . 1 1 . . . . . . . 2 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 11 | . . . 5 2 . . . . 3 . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . 1 2 1 . . . . 2 . . . . . . . . . . Retrieve Components 6 | . . 1 2 1 . . . . 2 . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 2 5 2 . . . . 3 1 1 . . . . . . . . Terminals 16 | . 3 2 5 1 . . . . 3 1 1 . . . . . . . . Assimilate 3 | . . . 2 . . . . . 1 . . . . . . . . . . Botnet 9 | . 2 1 2 1 . . . . 1 1 1 . . . . . . . . Operators 4 | . 1 1 1 . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 52 | . 4 5 9 8 . . . . 16 3 3 . . . . 1 1 1 1 Full Trace Events 3 | . . . . 1 . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . 13 . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . 6 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . . 9 10 7 . . . . 18 . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . 3 . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 3 . . . . . 2 . . Machine Destruction 5 | . . . . . . . . . . . 3 . . . . . 2 . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 1 . . . . . . . . . Autooverrided 3 | . . . . . . . . . 3 . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 7 | . . . 1 . . 2 . . 4 . . . . . . . . . . Largest Group 2 | . . . 1 1 . 2 1 1 2 . . . . . . . . . . Highest-Rated Group 63 | . . . 10 10 . 36 18 18 63 . . . . . . . . . . Highest-Rated Ally 37 | . . . 10 10 . 20 18 18 37 . . . . . . . . . . Total Orders 7 | . . . . . . . . . 4 . 3 . . . . . . . . EXPLORE 7 | . . . . . . . . . 4 . 3 . . . . . . . . Ally Attacks 16 | . . . . . . 9 . . 7 . . . . . . . . . . Total Damage 232 | . . . . . . 103 . . 129 . . . . . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 2 . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 18558 | 10 807 752 1527 605 788 990 . 771 3428 929 1121 827 877 403 1883 714 1607 519 . Sensors 10771 | . . . 731 . . . . . 2829 686 684 796 877 403 1869 446 947 503 . Terrain 70 | . . . . . . . . . . . . . . . . . . 70 . Seismic 5714 | 10 807 752 796 605 788 990 . 771 195 . . . . . . . . . . T.N.C. 553 | . . . . . . . . . 553 . . . . . . . . . . Jamming 4052 | . . . . . . . . . 120 243 991 237 . . 88 454 1607 312 . Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 2 . . . 1 . . . . . . . Drone Launches 8 | . . . . . . . . . 5 . 3 . . . . . . . . Drone Recoveries 3 | . . . . . . . . . 1 . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 25212 | 163 807 944 2767 1651 804 1283 114 774 4827 1065 1178 948 960 1450 2020 861 1607 934 55 Spaces Moved 12944 | 70 372 503 1520 921 600 847 83 571 2085 464 467 457 413 541 992 301 957 687 93 Core 477 | 4 . . . . . . . . 1 . . . . . . . . 379 93 Treads 752 | 64 372 1 129 19 . . . . 167 . . . . . . . . . . Legs 4778 | . . . . . . . . . 4 338 467 457 413 541 992 301 957 308 . Wheels 6937 | 2 . 502 1391 902 600 847 83 571 1913 126 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 130 130 130 115 130 120 175 177 182 184 182 188 176 113 50 50 Average Speed 155 | 152 160 126 136 134 130 130 116 130 175 179 190 188 220 187 188 185 144 98 50 Slowest Speed 700 | 160 160 240 240 410 130 130 130 130 700 270 267 267 349 265 188 262 320 190 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 59 32 90 29 78 92 68 77 68 11 31 59 61 70 88 8 32 16 3 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 6 | . . . . . . 1 1 2 . . . 1 1 . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . . 1 . 1 . 1 . Scrap Searched 9 | . . . . . 2 3 . 1 . . . 1 1 . 1 . . . . Spaces Dug 220 | . . . . 54 . . . . 79 32 7 . . . 2 22 6 18 . Terrain Destroyed 958 | . . . 13 74 2 23 . 2 265 66 18 6 6 213 80 52 15 123 . Melee 14 | . . . . 14 . . . . . . . . . . . . . . . Projectile 238 | . . . . 9 2 4 . 2 98 12 18 6 6 3 9 36 15 18 . AOE 706 | . . . 13 51 . 19 . . 167 54 . . . 210 71 16 . 105 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Res Acc Com Total 16304 | 98 479 711 1977 1165 614 967 100 592 2836 615 650 520 451 899 1102 477 1109 841 101 Wait 1140 | . 17 90 199 83 . 26 12 12 211 2 35 29 15 270 63 42 7 19 8 Move 12925 | 69 371 502 1519 920 599 846 82 570 2084 463 466 456 412 540 991 300 956 686 93 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 8 8 20 25 13 2 6 . . 60 18 25 4 4 6 2 19 27 10 . Fast Attach 120 | 6 . 4 12 7 . . 3 1 35 10 5 2 1 6 . 7 17 4 . Attach 161 | . 1 4 2 6 1 4 . 1 46 12 19 5 6 7 4 15 11 17 . Detach 40 | . . 1 . . . . . . 11 5 4 1 5 2 1 . . 10 . Swap 303 | 1 4 18 50 27 4 14 . 2 64 25 16 10 1 4 13 20 21 9 . Drop 250 | . 9 19 50 21 2 3 3 . 52 26 15 1 . 8 . 3 32 6 . Fire 1047 | 14 69 53 120 68 6 33 . 6 271 54 65 12 7 56 28 71 38 76 . Melee 14 | . . . . 14 . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 2 . . . . . . . . 2 . Kick 2 | . . . . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . . . . . . . Rewire 35 | . . . . . . 35 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 9) 681 | -10/Materials | Discovered new exit (range 14) 971 | -10/Materials | Entered another Materials area 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Discovered new exit (range 16) 1354 | -9/Materials | Lost 3 parts (2n1u) 1476 | -9/Materials | Discovered new exit (range 16) 1887 | -9/Materials | Build established: Scavenger-Mutant 1915 | -9/Materials | Entered another Materials area 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -8/Materials | Build established: Mutant 3787 | -8/Materials | Discovered new exit (range 16) 3787 | -8/Materials | Central database locked down 4222 | -8/Materials | Discovered new exit (range 9) 4676 | -8/Materials | Identified exit to Factory 4682 | -8/Materials | Entered Factory 4682 | -7/Factory | Accompanied by 1 ally 4682 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4724 | -7/Factory | Identified exit to Storage 4724 | -7/Factory | Identified exit to Lower Caves 4783 | -7/Factory | Garrison activated, responded to threat 4919 | -7/Factory | Destroyed 7 combat bots 4979 | -7/Factory | Build established: Tank 6092 | -7/Factory | Discovered new exit (range 10) 6172 | -7/Factory | Identified exit to Factory 6186 | -7/Factory | Build established: Gunner 6333 | -7/Factory | Entered Lower Caves 6553 | -7/Lower Caves | Build established: Mutant 6596 | -7/Lower Caves | Spotted B-75 Beast 6859 | -7/Lower Caves | Build established: Gunner 7020 | -7/Lower Caves | Discovered new exit (range 9) 7135 | -7/Lower Caves | Identified exit to Lower Caves 7137 | -7/Lower Caves | Entered another Lower Caves area 7141 | -7/Lower Caves | Discovered exit to Factory (range 12) 7188 | -7/Lower Caves | Entered an active Warlord outpost 7386 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7429 | -7/Lower Caves | Core integrity fell below 50% 7891 | -7/Lower Caves | Learned Factory stockpile data 8113 | -7/Lower Caves | Discovered new exit (range 10) 8154 | -7/Lower Caves | Identified exit to Data Miner 8280 | -7/Lower Caves | Ambushed by wild Derelicts 8420 | -7/Lower Caves | Entered Data Miner 8420 | -7/Data Miner | Accompanied by 1 ally 8420 | -7/Data Miner | Discovered new exit (range 6) 8426 | -7/Data Miner | Identified exit to Proximity Caves 8445 | -7/Data Miner | Met Data Miner 8465 | -7/Data Miner | Learned location of Section 7 (-2) 8465 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8487 | -7/Data Miner | Received God Mode back door access code from Data Miner 8534 | -7/Data Miner | Entered Proximity Caves 8534 | -6/Proximity Caves | Accompanied by 1 ally 9260 | -6/Proximity Caves | Discovered exit to Factory (range 6) 9306 | -6/Proximity Caves | System corruption reached 10% 9308 | -6/Proximity Caves | Entered Factory 9308 | -6/Factory | Accompanied by 1 ally 9308 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9355 | -6/Factory | Discovered new exit (range 8) 9363 | -6/Factory | Identified exit to Factory 9796 | -6/Factory | Build established: Skirmisher 10021 | -6/Factory | Garrison activated, responded to threat 10482 | -6/Factory | Cargo convoy interrupted 10529 | -6/Factory | Destroyed 8 combat bots 10578 | -6/Factory | Lost 10 parts (1p2n2u5w) 10735 | -6/Factory | Spotted B-75 Beast 10800 | -6/Factory | Destroyed B-75 Beast 10834 | -6/Factory | Garrison activated, responded to threat 10863 | -6/Factory | Core integrity fell below 50% 10916 | -6/Factory | Lost 16 parts (2p2n7u5w) 10931 | -6/Factory | System corruption reached 10% 11076 | -6/Factory | Build established: Mutant 11549 | -6/Factory | Build established: Scavenger-Mutant 12113 | -6/Factory | Build established: Tank 13040 | -6/Factory | Core integrity fell below 20% 13158 | -6/Factory | First assault squad dispatched 13309 | -6/Factory | Destroyed 8 combat bots 14064 | -6/Factory | High security lockdown imminent 14071 | -6/Factory | Discovered exit to Factory (range 16) 14113 | -6/Factory | Build established: Gunner 14129 | -6/Factory | System corruption reached 30% 14135 | -6/Factory | Entered another Factory area 14135 | -5/Factory | Evolved 2 slots: Utility x2 14435 | -5/Factory | First assault squad dispatched 14473 | -5/Factory | Fabricated Imp. Powered Armor? 14908 | -5/Factory | Destroyed 10 combat bots 14956 | -5/Factory | Discovered new exit (range 7) 14975 | -5/Factory | Identified exit to Factory 15051 | -5/Factory | Incoming assault squad redirected 15186 | -5/Factory | System corruption reached 10% 15200 | -5/Factory | Entered another Factory area 15200 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15558 | -4/Factory | Allied Derelicts emerged from ambush trap array 15591 | -4/Factory | Incoming assault squad redirected 15664 | -4/Factory | Destroyed 9 combat bots 15665 | -4/Factory | Discovered new exit (range 11) 15697 | -4/Factory | Identified exit to Research 15983 | -4/Factory | System corruption reached 10% 16056 | -4/Factory | Lost 7 parts (1p1n2u3w) 16184 | -4/Factory | Discovered new exit (range 5) 16189 | -4/Factory | Identified exit to Upper Caves 16378 | -4/Factory | Entered Upper Caves 16597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16768 | -4/Upper Caves | Lost 4 parts (2p1u1w) 16901 | -4/Upper Caves | Build established: Scavenger-Gunner 17302 | -4/Upper Caves | Discovered new exit (range 13) 17324 | -4/Upper Caves | Identified exit to Upper Caves 17326 | -4/Upper Caves | Entered another Upper Caves area 17358 | -4/Upper Caves | Entered an active Warlord outpost 17381 | -4/Upper Caves | Learned Research trap positions 17482 | -4/Upper Caves | Discovered exit to Research (range 13) 17645 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17696 | -4/Upper Caves | Lost 4 parts (2n2u) 17927 | -4/Upper Caves | Build established: Gunner 18087 | -4/Upper Caves | Discovered new exit (range 16) 18124 | -4/Upper Caves | Identified exit to Warlord 18286 | -4/Upper Caves | Entered Warlord 18348 | -4/Warlord | System corruption cleaned by Quarantine Array 18489 | -4/Warlord | Build established: Mutant 18598 | -4/Warlord | Opened Warlord's prototype stash 18604 | -4/Warlord | Found Prototype Reactor 18629 | -4/Warlord | Found Prototype Processor 18632 | -4/Warlord | Found Prototype Device 18632 | -4/Warlord | Identified System Purifier 18851 | -4/Warlord | Met Warlord 18876 | -4/Warlord | Warlord's base attacked by MAIN.C 18900 | -4/Warlord | Build established: Scavenger-Gunner 19170 | -4/Warlord | Lost 5 allies 19226 | -4/Warlord | Warlord forces counterattacked 19246 | -4/Warlord | Spotted Striker 19251 | -4/Warlord | Destroyed Striker 19336 | -4/Warlord | Destroyed 15 combat bots 19338 | -4/Warlord | Lost 4 parts (1p1n2u) 19343 | -4/Warlord | Spotted Striker 19345 | -4/Warlord | Lost 19 allies 19354 | -4/Warlord | Spotted Executioner 19354 | -4/Warlord | Spotted Executioner 19358 | -4/Warlord | Destroyed Executioner 19358 | -4/Warlord | Destroyed Executioner 19381 | -4/Warlord | Destroyed 12 combat bots 19408 | -4/Warlord | Lost 4 allies 19435 | -4/Warlord | Spotted B-86 Titan 19460 | -4/Warlord | Spotted Striker 19462 | -4/Warlord | Spotted B-90 Cyclops 19471 | -4/Warlord | Spotted Executioner 19476 | -4/Warlord | Destroyed Executioner 19551 | -4/Warlord | Warlord base infiltrated, sounded retreat 19692 | -4/Warlord | Spotted Striker 19696 | -4/Warlord | Spotted Executioner 19719 | -4/Warlord | Discovered new exit (range 11) 19736 | -4/Warlord | Entered Proximity Caves 19744 | -3/Proximity Caves | Lost 8 allies 20168 | -3/Proximity Caves | Build established: Scavenger-Mutant 20881 | -3/Proximity Caves | Build established: Scavenger-Gunner 21434 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21741 | -3/Proximity Caves | Discovered exit to Research (range 4) 21756 | -3/Proximity Caves | Entered Research 21756 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21757 | -3/Research | Loaded intel: 94 trap records 21760 | -3/Research | Identified Exp. Target Analyzer 22053 | -3/Research | System corruption reached 10% 22109 | -3/Research | Lost 18 parts (1p5n7u5w) 22550 | -3/Research | Discovered new exit (range 12) 22617 | -3/Research | Entered another Research area 22617 | -2/Research | Warlord forces began assault on 0b10 22617 | -2/Research | Evolved 2 slots: Power x1, Utility x1 22727 | -2/Research | Research machine network offline 22900 | -2/Research | Spotted Executioner 22907 | -2/Research | Spotted Executioner 22920 | -2/Research | Destroyed Executioner 22927 | -2/Research | Destroyed Executioner 22930 | -2/Research | Identified Vortex Chain Reactor 22989 | -2/Research | Lost 11 parts (2p4n1u4w) 23026 | -2/Research | System corruption reached 10% 23034 | -2/Research | Borebot progress halted 23133 | -2/Research | Borebot progress halted 23222 | -2/Research | Borebot progress halted 23235 | -2/Research | Lost 3 allies 23456 | -2/Research | Found Prototype Device 23456 | -2/Research | Identified Exp. Thermal Shield 23550 | -2/Research | Found Imp. Powered Armor 23726 | -2/Research | Found Prototype Launcher 23727 | -2/Research | Identified Point Singularity Launcher 23991 | -2/Research | Spotted Striker 24014 | -2/Research | Spotted Striker 24016 | -2/Research | Destroyed Striker 24033 | -2/Research | Destroyed Striker 24121 | -2/Research | Given Cave Seal Controls access code 24201 | -2/Research | Discovered new exit (range 6) 24206 | -2/Research | Identified exit to Access 24210 | -2/Research | System corruption reached 30% 24224 | -2/Research | Entered Access 24224 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 24608 | -1/Access | Destroyed 14 combat bots 24734 | -1/Access | Lost 15 parts (5p1n5u4w) 24736 | -1/Access | Destroyed 7 combat bots 24746 | -1/Access | System corruption reached 10% 24821 | -1/Access | Lost 3 parts (2n1w) 24858 | -1/Access | Released all parts (11) 24871 | -1/Access | Core integrity fell below 50% 24907 | -1/Access | Incoming investigation squad redirected 24991 | -1/Access | Build established: Mutant 25118 | -1/Access | Core integrity fell below 20% 25155 | -1/Access | Discovered new exit (range 7) 25158 | -1/Access | Entered Command 25213 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25111_ Adv. Signal Interpreter destroyed. 25111_ Critical hit (Blast). 25111_ Knocked back. 25134_ 0> L=Q&WM6Z,=Z SJWZZHIDPB:%H%KFA Terminal flashes as you approach. 25154_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9Q. Terminal flashes as you approach. 25155_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 25158_ ALERT: Rogue bot within command proximity. Terminate immediately. 25168_ Connecting with Terminal... 25168_ Current location identified: Command 25177_ X3KIBF|FEVLVI2VG6MF#A|SFR X 25192_ >18U& #T,IGE/1R=HHXYZOH79 25208_ System corrupted: Matter fused (-5). 25209_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# !!! #??????????????? | | ????????????????????????#! !!! #??????????????? | | ????????????????????????# !!! #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ?????????????????##+#########+######?????????????? | | ?????????????? #?????????????? | | ?????????????? #?????????????? | | ??????????????????########### #####?????????????? | | ??????????????#?????????????# #?????????????????? | | ??????????????# ????????????# #?????????????????? | | ??????????????# ????????????# #?????????????????? | | ??????????????# ????????????# #?????????????????? | | ??????????????# ????????????# #?????????????????? | | ??????????????# ???????????# #?????????????????? | | ??????????????# ???????????# #?????????????????? | | ??????????????# ???????????# #?????????????????? | | ?????????????## ##????????## ##????????????????? | | ?????????????# ########## p #????????????????? | | ?????????????# T" " #????????????????? | | ?????????????# "" @ "" #????????????????? | | ?????????????# #####+#### #????????????????? | | ?????????????## ##?? ?#### #????????????????? | | ??????????????# ???# #??# #????????????????? | | ??????????????# ???# #??# #????????????????? | | ??????????????# ???# #??# #????????????????? | | ??????????????# ???# #??# #????????????????? | | ??????????????# ???# #??# #????????????????? | | ??????????????# ????########??# #????????????????? | | ??????????????# ??????######### #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????# #????????????????? | | ??????????????#? #????????????????? | | ???????????????? #????????????????? | | ????????????????? #????????????????? | | ?????????????????######### #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????# ????????????????? | | ?????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 79 Energy Capacity 1135 Matter Stores 321 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 69 Targeting Accuracy 8 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Lgt. Angular Momentum Engine | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Imp. Powered Armor | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeShieldStripper Manual? 0 Play Time 04:33:16 Cumulative 90.6 hours Start 2025.08.20 @ 11:33:52 End 2025.08.21 @ 13:38:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 34 Adventurer 0 Explorer 3 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3821c6ba-a0db-42a2-b099-763a9c9dee60