Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 21:58:47 Player: Skysub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (3) 15 Value Destroyed (106) 106 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38094) 38094 TOTAL SCORE: 45375 Bonus ------- Pacifist 2880 Entered DSFs 1500 Win 3000 Win Speed 30714 Cogmind --------- Core Integrity 802/1600 Matter 140/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (9) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Triangulator Experimental Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Stasis Canceller Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Transmission Jammer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Advanced Power Amplifier Triangulator Stasis Canceller [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Transmission Jammer Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Heavy Hammer Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 . 2 2 2 . 2 2 . 2 Power 3 | . . . . 1 . . . 1 . 1 . . . Propulsion 7 | . . 1 1 . . 1 1 1 . . 1 . 1 Utility 8 | . . 1 1 1 . 1 1 . . 1 1 . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 32 | . . 2 5 . . 5 3 3 3 1 . 5 5 Power 5 | . . . 1 . . 1 . . 1 . . 1 1 Engine 2 | . . . 1 . . . . . 1 . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 6 | . . . 2 . . . . 1 . . . . 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 6 | . . . 2 . . . . 1 . . . . 3 Utility 19 | . . 2 1 . . 4 2 2 2 1 . 4 1 Device 7 | . . . 1 . . 2 1 . 2 1 . . . Storage . | . . . . . . . . . . . . . . Processor 7 | . . 2 . . . 2 1 2 . . . . . Hackware 5 | . . . . . . . . . . . . 4 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 . . . . . Parts Lost 18 | . . . . . . 4 2 . . . . . 12 Power 3 | . . . . . . 1 . . . . . . 2 Propulsion 5 | . . . . . . 2 . . . . . . 3 Utility 9 | . . . . . . 1 2 . . . . . 6 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . 3 2 . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . 1 2 2 2 2 3 3 4 4 5 5 5 3 Power . | . 1 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . 1 2 2 3 2 2 2 3 3 3 3 Weapon . | . . . . . . . . 1 1 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . 1 . . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 4 | . . . . . . 1 . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 29 | . . 11 30 38 38 36 17 17 38 38 34 42 40 Engine 1 | . . . 4 7 7 3 . . 3 4 4 3 . Flight 5 | . . . 11 15 15 8 . . 5 4 4 4 6 Device 5 | . . . 2 . . 6 6 2 6 9 8 8 7 Processor 10 | . . 11 9 7 7 11 9 12 21 19 17 14 8 Hackware 3 | . . . . . . . . . . . . 11 13 Impact Weapon 1 | . . . 3 7 7 3 . . . . . . . Peak Build Rating 79 | . . 5 11 10 10 30 20 44 50 50 49 59 79 Average Rating 23 | . . 2 7 10 10 16 13 18 47 49 49 53 49 On Entrance 22 | . . . 3 10 10 10 15 13 44 50 49 49 59 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 49 | . 45 4 . . . . . . . . . . . Heaviest Build 14 | . . . 8 8 8 14 1 3 12 9 9 10 13 Greatest Support 19 | 3 3 3 8 8 8 17 3 13 13 13 13 13 19 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 3 3 2 2 5 4 5 5 5 5 5 5 Average Carried 3 | . 1 2 2 2 2 3 3 4 4 5 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 3 2 2 2 3 4 5 5 5 5 5 3 Class Distribution -------------------- 37% | Mutant 23% | Scout 19% | Hacker-Mutant 13% | Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Scout | -2/DSF Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Matter Collected 330 | 200 . . . . . . . 130 . . . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 200 | . . . . . . . . 132 . . . . 68 Parts 13 | . . . . . . . . 6 . . . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 2 | . . . . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . 2 Classes Destroyed 2 | . . . . . . . . 1 . . . . 1 Recycler 1 | . . . . . . . . 1 . . . . . Swarmer 2 | . . . . . . . . . . . . . 2 Best Kill Streak 2 | . . . . . . . . 1 . . . . 2 Combat Bots Only 2 | . . . . . . . . . . . . . 2 Max Kills in Single Turn 1 | . . . . . . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 307 | . 6 11 3 . 1 156 . . . . . 2 128 Missed 165 | . 1 3 1 . 1 93 . . . . . 1 65 Hits 142 | . 5 8 2 . . 63 . . . . . 1 63 Melee 2 | . . . . . . 2 . . . . . . . Projectile 140 | . 5 8 2 . . 61 . . . . . 1 63 Critical Strikes 4 | . . . . . . 2 . . . . . . 2 Damage Taken 2639 | . 55 76 34 . . 863 101 . . . . 91 1419 Core 1699 | . 55 76 16 . . 595 68 . . . . 91 798 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 78 81 97 . 100 30 93 . 100 100 . 93 50 Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 7 | . . . . . . . . 1 . . . . 6 Core Hits 3 | . . . . . . . . 1 . . . . 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 26 | . . . 7 . . 8 . 1 . . . . 10 Impact 15 | . . . 7 . . 8 . . . . . . . Slashing 11 | . . . . . . . . 1 . . . . 10 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 411 | . . . . . . 3 3 101 . . . . 304 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 405 | . . . . . . . . 101 . . . . 304 Ramming 6 | . . . . . . 3 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 405 | . . . . . . . . 101 . . . . 304 Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . . . . . . Average Corruption 1 | . . . . . . 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . . . . . . . . 65 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 65 | . . . . . . . . . . . . . 65 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . 1 1 . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 3 | . . . . . . 1 2 . . . . . . Targets Rammed 3 | . . . . . . 1 2 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 6 | . . . . . . . . . . . . . 6 Average Temperature 6 | . . . . . . . . . . . . . 6 Received Heat Transfer 321 | . 30 6 9 . . 204 . . . . . . 72 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Maximum Alert Level 1 | . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 100 100 100 100 100 100 100 100 100 100 87 Level 1 2 | . . . . . . . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 241 | . 20 30 24 10 10 177 63 5 . . . 18 241 Initial 63 | . . 3 8 10 10 4 63 4 . . . 3 10 Average 36 | . 8 7 8 10 10 60 33 1 . . . 10 75 Influence Increases 815 | . 20 30 46 5 . 249 8 10 . . 5 15 427 Destroy 0b10 Robot/C 40 | . . . . . . . . . . . . . 40 Destroy 0b10 Robot/NC 5 | . . . . . . . . 5 . . . . . Successful Hack 142 | . 5 . 13 5 . 65 8 5 . . 5 . 36 Disable Machine 15 | . . . . . . 15 . . . . . . . Destroy Structure 13 | . . . 3 . . 4 . . . . . . 6 Partial Spotted 45 | . 15 . . . . 15 . . . . . . 15 Lose Combat Pursuer 555 | . . 30 30 . . 150 . . . . . 15 330 Influence Decreases 574 | . 10 20 42 14 5 130 126 21 . . . 2 204 Entered New Map 127 | . . 7 12 14 5 6 66 7 . . . 2 8 Time Decay 271 | . 10 13 30 . . 84 40 14 . . . . 80 Lost Part 176 | . . . . . . 40 20 . . . . . 116 Squads Dispatched 9 | . 1 . 1 . . 5 1 . . . . . 1 Investigation 6 | . 1 . 1 . . 3 . . . . . . 1 Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . 2 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Distress Signals 4 | . . 1 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 83 | . 2 8 7 . 1 24 1 . 1 . . 2 37 Peak Tracking Total 16 | . 2 6 6 . 1 11 1 . 1 . . 1 16 Tactical Retreats 11 | . . 1 1 . . 2 . . . . . 1 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 1 | . . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 15 | . 1 1 2 1 . 5 1 1 . . 1 . 2 Terminals 12 | . 1 1 2 1 . 2 1 1 . . 1 . 2 Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 39 | . 3 3 11 1 . 11 1 1 . . 1 . 7 Successful 22 | . 1 1 4 1 . 8 1 1 . . 1 . 4 Failed 17 | . 2 2 7 . . 3 . . . . . . 3 Catastrophic 3 | . 1 . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 3 3 5 . . 8 . . . . . . 4 Terminals 33 | . 3 3 11 1 . 5 1 1 . . 1 . 7 Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . . . 2 1 . 1 1 1 . . 1 . 3 Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 3 | . . . . 1 . . . 1 . . 1 . . Level Access Points 4 | . . . 1 . . 1 1 . . . . . 1 Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . . 3 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 1 2 . . 4 . . . . . . 1 Terminals 7 | . 1 1 2 . . 2 . . . . . . 1 Botnet 7 | . 1 1 2 . . 2 . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 1 1 2 . . 4 . . . . . . 2 Full Trace Events 8 | . 1 1 2 . . 3 . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 2 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Active Infowar (turns) 755 | . . 58 72 1 10 207 72 80 18 14 3 46 174 Optics 634 | . . 58 72 1 10 207 72 80 18 14 3 46 53 Sensors 143 | . . . . . . 143 . . . . . . . Terrain 119 | . . . . . . . . . . 14 3 46 56 Seismic 21 | . . . 21 . . . . . . . . . . Triangulation 120 | . . . . . . . . . 9 2 . . 109 Jamming 170 | . . . . . . . 1 . . 12 3 46 108 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Turns Passed 839 | 15 45 62 72 1 10 207 92 80 18 14 3 46 174 Spaces Moved 1682 | 28 90 113 117 3 30 495 168 143 31 26 8 85 345 Core 611 | 28 90 113 46 . . 32 168 134 . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1071 | . . . 71 3 30 463 . 9 31 26 8 85 345 Fastest Speed 32 | 50 50 50 32 32 32 32 50 40 40 40 40 40 34 Average Speed 40 | 50 50 50 39 32 32 34 50 49 40 40 40 40 38 Slowest Speed 50 | 50 50 50 50 32 32 50 50 50 40 40 40 40 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 2 . . . . . . 10 Potential Cave-ins 5 | . . . 5 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 29 18 13 . 48 22 8 6 50 2 . 84 15 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 . 1 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 15 | . . . 7 . . 5 . . . . . . 3 Terrain Destroyed 15 | . . . 7 . . 5 . . . . . . 3 Melee 15 | . . . 7 . . 5 . . . . . . 3 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac DSF Res Res DSF Acc Total 1757 | 28 89 117 129 2 29 516 174 149 35 27 7 95 360 Wait 4 | . . . . . . . . . . . . . 4 Move 1645 | 27 89 112 116 2 29 491 167 142 30 25 7 84 324 Hop 12 | . . . . . . 2 . . . . . . 10 Pick Up 13 | 1 . 2 . . . 4 1 1 1 . . 2 1 Fast Attach 24 | . . 2 3 . . 4 2 3 1 . . 5 4 Attach 13 | . . . 2 . . 2 1 1 2 . . . 5 Detach 10 | . . 1 1 . . 2 1 1 1 . . 1 2 Swap 2 | . . . . . . . . . . 2 . . . Drop 6 | . . . . . . 3 . . . . . 3 . Fire . | . . . . . . . . . . . . . . Melee 26 | . . . 7 . . 8 . 1 . . . . 10 Ram 2 | . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 13) 55 | -10/Materials | Discovered new exit (range 13) 61 | -10/Materials | Entered another Materials area 61 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 121 | -9/Materials | Discovered new exit (range 5) 123 | -9/Materials | Entered another Materials area 123 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -8/Materials | Identified exit to Factory 195 | -8/Materials | Entered Factory 195 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 196 | -7/Factory | Identified exit to DSF 196 | -7/Factory | Entered DSF 200 | -7/DSF | Discovered new exit (range 20) 206 | -7/DSF | Entered Factory 206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 308 | -6/Factory | Discovered new exit (range 20) 315 | -6/Factory | Identified exit to Lower Caves 372 | -6/Factory | Identified exit to Factory 408 | -6/Factory | Core integrity fell below 50% 413 | -6/Factory | Entered another Factory area 413 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 437 | -5/Factory | Lost 3 parts (1p1n1u) 476 | -5/Factory | Identified exit to Factory 505 | -5/Factory | Entered another Factory area 505 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 567 | -4/Factory | Found Prototype Processor 567 | -4/Factory | Identified Exp. Terrain Scan Processor 569 | -4/Factory | Found Exp. Terrain Scan Processor 576 | -4/Factory | Identified exit to DSF 585 | -4/Factory | Entered DSF 593 | -4/DSF | Discovered new exit (range 20) 602 | -4/DSF | Identified exit to Research 603 | -4/DSF | Entered Research 603 | -3/Research | Evolved 2 slots: Power x1, Utility x1 607 | -3/Research | Discovered new exit (range 12) 616 | -3/Research | Identified exit to Research 617 | -3/Research | Entered another Research area 617 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 620 | -2/Research | Identified exit to DSF 620 | -2/Research | Entered DSF 640 | -2/DSF | Additional patrols routed to DSF 658 | -2/DSF | Discovered new exit (range 19) 665 | -2/DSF | Identified exit to Access 666 | -2/DSF | Entered Access 666 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 682 | -1/Access | Identified exit to Surface 748 | -1/Access | Found Powered Armor 759 | -1/Access | Lost 6 parts (1p1n4u) 818 | -1/Access | Lost 4 parts (1p2n1u) 840 | *** | Escaped! Last Messages --------------- 00765_ Xenon Bombardment Thruster destroyed. 00769_ Mic. Antimatter Reactor destroyed. 00780_ Xenon Bombardment Thruster destroyed. 00782_ W-44 Eye sends out distress signal. 00787_ Imp. Signal Interpreter destroyed. 00803_ C-30 ARC bursts open, deploying its payload. 00803_ H-88 Terminator unfolds itself. 00804_ TF Node disabled. 00804_ Adv. Sensor Array tumbles out of TF Node. 00804_ Adv. Signal Interpreter tumbles out of TF Node. 00804_ Slug penetrates Wall. 00823_ Hacking Suite destroyed. 00825_ S-43 Plague destroyed. 00827_ TF Node disabled. 00836_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00836_ Plasma Sword destroyed. 00837_ S-43 Plague destroyed. 00838_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#h #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #??????????######???????? | | ??????????????????????# h########+### #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????#+######/##+### #???????? | | ??????????????????????# ## ##???????? | | ??????????????????????# ##p #????????? | | ??????????????????????# = ## #????????? | | ??????????????????????# *%[ ##s #????????? | | ??????????????????????# = ## #????????? | | ?????????????????????## ##p #????????? | | ?????????????????????#"############### #????????? | | ????????????????????# ##?????###?????# #????????? | | ????????????????????########## #######ss#????????? | | ????????????????????" *ss #????????? | | ????????????????????" [%= #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 12 Additional Mass Support 12 Evasion (%) 63 Offensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Hvy. Hammer | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningHoverFlakker Manual? 0 Play Time 00:22:19 Cumulative 291.2 hours Start 2025.11.26 @ 21:41:04 End 2025.11.26 @ 21:58:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type 0 Total 19 Types 12/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ad7d874-8fd5-4350-989c-35ceac39609c