Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.16 @ 16:41:27 Player: lvl5hm Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1429) 1429 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8354 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 99/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Medium Armor Plating Authchip [Processor] Enhanced Hardcell Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Cooled Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer ECM Suite Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Phase Gun Powered Hammer > --- INVENTORY -------- Light Antimatter Reactor Stasis Canceller Centrium Medium Armor Plating Authchip [Processor] Long-range Missile Launcher [Rating: 112] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Hover Unit Improved Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved System Shield Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Powered Hammer Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 1 1 . . Utility 13 | . . 2 . 2 2 2 1 . 2 2 Weapon . | . . . . . . . . . . . Parts Attached 84 | 3 . 16 . 13 10 8 8 9 9 8 Power 9 | . . 2 . 2 . 2 . 1 2 . Engine 5 | . . 2 . 1 . 1 . . 1 . Core 3 | . . . . 1 . 1 . 1 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 21 | . . 6 . 1 4 2 2 3 2 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 20 | . . 6 . 1 4 2 2 3 2 . Utility 38 | 1 . 2 . 7 6 3 6 3 4 6 Device 15 | 1 . 1 . 2 2 1 . 2 2 4 Storage . | . . . . . . . . . . . Processor 5 | . . . . 2 1 . 1 1 . . Hackware 11 | . . . . 1 2 2 4 . 1 1 Protection 7 | . . 1 . 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . Weapon 16 | 2 . 6 . 3 . 1 . 2 1 1 Energy Gun 2 | . . 1 . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 8 | 2 . 4 . 1 . 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 2 | . . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . . 1 . 1 . 1 1 Corrupted Parts 1 | . . . . 1 . . . . . . System Corruption 10 | . . . . 10 . . . . . . Parts Lost 36 | . . 5 . 1 2 . 2 12 4 10 Power 5 | . . 1 . 1 1 . . 2 . . Propulsion 10 | . . 1 . . 1 . . 3 2 3 Utility 19 | . . 1 . . . . 2 7 2 7 Weapon 2 | . . 2 . . . . . . . . Highest Loss Streak 8 | . . 4 . 1 1 . 1 6 4 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 4 | 2 3 4 5 4 4 4 4 3 4 4 Power . | . 1 . . . . . 1 . 1 1 Propulsion . | . . 1 3 1 1 . . . . . Utility 1 | . 1 1 1 1 1 1 2 1 1 1 Weapon 1 | 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 8 | . . 2 . . 1 1 1 . . 3 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . 2 . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 69 | . 12 30 45 69 89 85 92 85 64 29 Core 3 | . . . . 5 5 3 5 7 . . Flight 19 | . . 7 18 28 26 22 25 22 17 3 Device 10 | . 4 2 . 6 14 11 8 14 16 6 Processor 11 | . . . . 8 16 17 14 12 13 10 Hackware 11 | . . . . 3 12 18 29 17 4 6 Protection 3 | . . 1 . 6 6 4 3 3 . . Ballistic Gun 1 | . 8 6 9 2 . . . . . . Impact Weapon 3 | . . 5 . 3 5 3 5 4 3 . Peak Build Rating 112 | 2 3 6 5 28 54 68 87 110 112 83 Average Rating 54 | . . 3 5 18 45 60 81 101 94 51 On Entrance 33 | . 2 . 5 5 27 48 68 87 68 55 Avg Prop Armor Cover (%) 1 | . . . . . . 2 1 . 2 4 Naked Turns 141 | . 105 36 . . . . . . . . Heaviest Build 35 | 4 3 9 5 18 15 18 20 31 35 15 Greatest Support 48 | 3 3 8 8 16 19 21 28 48 46 18 Greatest Overweight (x) 4 | 1 . 2 . 1 . 1 . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 5 4 4 4 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 5 4 2 5 5 Class Distribution -------------------- 26% | Hacker-Ninja 17% | Mutant 10% | Hacker-Scout 10% | Infiltrator-Ninja 9% | Wizard-Ninja 4% | Scavenger-Mutant 3% | Hacker-Mutant 3% | Wizard-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Wizard-Ninja | -4/Factory Hacker-Ninja | -3/Research Infiltrator-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1654 | 284 90 398 . 189 165 174 34 141 171 8 Remotely . | . . . . . . . . . . . Salvage Created 1840 | 105 138 498 . 329 187 111 34 229 49 160 Parts 91 | 11 6 25 . 13 7 6 . 10 4 9 Haulers Intercepted 4 | . . 1 . 3 . . . . . . Recyclers Shooed 3 | . . . . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 27 | . 3 14 . . 1 . . 4 . 5 Melee 3 | . . 3 . . . . . . . . Guns 13 | . 3 10 . . . . . . . . AOE 9 | . . . . . . . . 4 . 5 Classes Destroyed 12 | 2 1 4 . 2 2 . . . . 1 Worker 4 | . . . . 1 . 2 . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 6 | 3 . . . . . 1 . 1 1 . Hauler 4 | . . 1 . 3 . . . . . . Recycler 4 | 1 . 1 . 1 1 . . . . . Mechanic 3 | . . . . 1 . . . 1 . 1 Operator 3 | . . 1 . 1 . . 1 . . . Watcher 5 | . . . . . 1 1 . 2 1 . Swarmer 17 | . . 8 . . . . . 4 . 5 Grunt 7 | . 3 4 . . . . . . . . Sentry 2 | . . 2 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 7 | 3 2 7 . 2 2 3 1 5 2 7 Combat Bots Only 6 | . 2 6 . . 1 . . 4 . 5 Max Kills in Single Turn 4 | 1 1 2 . 1 1 1 1 3 1 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . . . . . . . . 3 . 3 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 555 | . 48 114 4 10 32 22 9 113 27 176 Missed 239 | . 18 35 2 2 16 10 1 68 11 76 Hits 316 | . 30 79 2 8 16 12 8 45 16 100 Melee 6 | . . . . . . . . . 6 . Projectile 310 | . 30 79 2 8 16 12 8 45 10 100 AOE 1 | . . . . . . . . . 1 . Critical Strikes 14 | . . . . . . 2 . . 4 8 Damage Taken 6060 | . 394 837 29 185 244 252 332 1013 475 2299 Core 2952 | . 197 357 14 75 18 81 142 184 264 1620 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 22 | . . . . . . . . . 22 . Core Remaining (%) 75 | 100 21 10 97 89 97 91 87 85 81 . Volleys Fired 137 | 15 11 45 . 42 . 7 . 3 3 11 Largest 2 | 2 2 2 . 2 . 1 . 1 1 1 Hottest 88 | 40 40 60 . 60 . 35 . 43 88 58 Shots Fired 214 | 17 22 81 . 70 . 7 . 3 3 11 Gun 198 | 17 22 81 . 68 . 7 . . 3 . Cannon 6 | . . . . . . . . . . 6 Launcher 10 | . . . . 2 . . . 3 . 5 Special . | . . . . . . . . . . . Kinetic 166 | 17 22 75 . 39 . 7 . . . 6 Thermal 38 | . . 6 . 29 . . . . 3 . Explosive 10 | . . . . 2 . . . 3 . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | 4 9 13 . 10 . 3 . . 4 1 Robot Miss Streak 6 | 1 2 5 . 5 . 6 . . 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 160 | 11 17 63 . 46 7 7 1 4 3 1 Core Hits 84 | 4 7 19 . 20 2 4 . 11 2 15 Critical Kills 3 | . . . . . 2 . . 1 . . Critical Parts Destroyed 5 | . . 1 . 1 1 1 1 . . . Critical Strikes 9 | . . 1 . 1 3 1 1 1 1 . Burn 1 | . . . . . . . . . 1 . Smash 8 | . . 1 . 1 3 1 1 1 . . Melee Attacks 190 | . . 25 . 20 38 21 28 35 23 . Impact 190 | . . 25 . 20 38 21 28 35 23 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . 1 . 2 2 1 1 1 . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5229 | 143 220 1355 . 913 439 191 110 784 120 954 Guns 1516 | 143 209 680 . 392 . 39 . . 53 . Cannons 43 | . . . . . . . . . . 43 Explosions 1455 | . . . . 68 . . . 509 . 878 Melee 2168 | . . 675 . 453 439 152 110 275 64 . Ramming 47 | . 11 . . . . . . . 3 33 Kinetic 1245 | 143 209 648 . 163 . 39 . . . 43 Thermal 314 | . . 32 . 229 . . . . 53 . Explosive 1292 | . . . . . . . . 509 . 783 Electromagnetic 163 | . . . . 68 . . . . . 95 Impact 2168 | . . 675 . 453 439 152 110 275 64 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . 11 2 2 1 1 . 11 Average Corruption 5 | . . . . 10 1 1 1 1 . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . 16 3 . . . . 8 Message Errors 9 | . . . . 6 . . . . . 3 Matter Fused 3 | . . . . 3 . . . . . . Heat Flow Errors 4 | . . . . 2 1 . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . Data Loss (major) 2 | . . . . 1 1 . . . . . Misdirections 4 | . . . . 1 . . . . . 3 Weapon Failures 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 817 | . . 106 . 112 114 130 110 90 9 146 Projectiles . | . . . . . . . . . . . Explosions 153 | . . . . 7 . . . . . 146 Melee 664 | . . 106 . 105 114 130 110 90 9 . Knockbacks 6 | . . 1 . . . . . 2 2 1 Impact 4 | . . 1 . . . . . 2 1 . Kinetic 1 | . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 122 | . 5 . . 100 . . . . 1 16 Shots 3 | . . . . 3 . . . . . . Rammed 7 | . 2 . . . . . . . 2 3 Targets Rammed 7 | . 2 . . . . . . . 2 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 369 | . 10 22 . 240 95 . . 369 32 114 Average Temperature 67 | . 5 12 . 56 57 . . 109 14 65 Received Heat Transfer 645 | . 210 225 9 18 . 27 9 84 9 54 Effects 4 | . . . . 1 . . . 3 . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 8 | . . 2 . 1 1 1 . 2 1 . Combat Hostiles 2 | . . 1 . . 1 . . . . . Parts Fried 11 | . . 1 . . . 1 3 3 2 1 Impact Corruptions 25 | . . 7 . 1 4 5 3 4 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 748 | . . 75 . 525 . . . . 148 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Maximum Alert Level 1 | . . 1 . . . . . 1 . 1 Low Security (%) 90 | 100 100 51 100 100 100 100 100 81 100 73 Level 1 9 | . . 48 . . . . . 18 . 27 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 306 | 10 70 306 163 103 30 136 32 232 64 218 Initial 128 | . 3 20 128 73 . . 1 . 21 . Average 53 | 2 34 164 155 31 3 51 6 105 13 106 Influence Increases 2544 | 20 115 582 45 193 159 241 173 408 165 443 Destroy 0b10 Robot/C 540 | . 60 280 . . 20 . . 80 . 100 Destroy 0b10 Robot/NC 150 | 20 . 15 . 35 10 20 5 20 10 15 Destroy Leader 118 | . 20 52 . 6 12 2 . 14 2 10 Successful Hack 233 | . 5 6 30 12 49 . 34 37 42 18 Select Force Hacks 20 | . . . . . . 20 . . . . Disable Machine 180 | . . 15 . 60 . 30 30 . 15 30 Destroy Structure 373 | . . 4 . 20 23 34 44 122 51 75 Partial Spotted 270 | . . 45 15 15 30 45 60 30 30 . Lose Combat Pursuer 660 | . 30 165 . 45 15 90 . 105 15 195 Influence Decreases 2357 | 15 70 326 188 356 159 237 177 370 203 256 Entered New Map 320 | . 2 30 178 90 . . 3 . 17 . Time Decay 1758 | 15 68 246 10 256 146 237 168 270 186 156 Lost Part 267 | . . 50 . 10 1 . 6 100 . 100 Lost Ally 12 | . . . . . 12 . . . . . Squads Dispatched 41 | . 2 1 . 3 7 4 4 7 5 8 Investigation 14 | . 1 . . 1 4 2 2 2 1 1 Extermination 16 | . . . . 2 3 2 1 2 3 3 Reinforcement 11 | . 1 1 . . . . 1 3 1 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 16 | . . 5 . . 2 . 1 3 1 4 Communications Jammed 19 | . . . . . . . . 16 3 . Distress Signals 16 | . . . . . . . . 13 3 . Times Spotted 235 | . 12 30 6 12 25 22 13 66 15 34 Peak Tracking Total 21 | . 6 6 9 4 5 6 7 21 9 15 Tactical Retreats 45 | . 1 7 . 3 5 5 6 10 1 7 ECM-based Alert Blocks 72 | . . . . 3 13 11 14 31 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 10 | . 1 . . 2 . 2 1 1 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . 1 . 4 . 2 2 . 1 2 Max in Single Turn 3 | . . 1 . 3 . 1 1 . 1 1 Garrison Access 5 | . . . . 1 2 . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 64 | . 3 2 2 5 17 5 8 9 10 3 Terminals 40 | . 3 1 2 2 11 2 6 5 6 2 Fabricators 11 | . . . . . 4 2 2 1 2 . Repair Stations 4 | . . 1 . 1 . . . 1 1 . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 7 | . . . . 2 2 1 . 1 1 . Total Hacks 160 | . 5 4 5 11 51 10 26 24 19 5 Successful 79 | . 4 2 2 2 26 4 18 9 10 2 Failed 81 | . 1 2 3 9 25 6 8 15 9 3 Catastrophic 19 | . . . 2 4 3 5 2 3 . . Database Lockouts . | . . . . . . . . . . . Manual 76 | . 5 2 2 3 30 5 17 7 5 . Terminals 102 | . 5 2 5 3 37 2 19 14 11 4 Fabricators 31 | . . . . . 10 5 7 4 5 . Repair Stations 10 | . . 2 . 3 . . . 3 2 . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 15 | . . . . 5 4 3 . 2 1 . Terminal Hacks 23 | . . . . . 7 . 7 5 3 1 Part Schematic 3 | . . . . . 2 . 1 . . . Level Access Points 3 | . . . . . 1 . . . 1 1 Branch Access Points 2 | . . . . . . . . 1 1 . Terminal Index 4 | . . . . . 1 . 1 1 1 . Fabricator Index 2 | . . . . . . . 1 1 . . Maintenance Status 1 | . . . . . . . . 1 . . Security Status 1 | . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . 1 1 . . Recall Investigation 2 | . . . . . 2 . . . . . Recall Extermination 1 | . . . . . . . 1 . . . Registered Components 1 | . . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks 18 | . . . . . 7 2 5 1 3 . Load Schematic 12 | . . . . . 4 2 3 1 2 . Build 6 | . . . . . 3 . 2 . 1 . Repair Station Hacks 3 | . . . . 1 . . . . 2 . Scan Component 2 | . . . . 1 . . . . 1 . Repair 1 | . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . 1 . . Retrieve Study 1 | . . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . 1 2 . . 1 1 . Seal Access 5 | . . . . 1 2 . . 1 1 . Unauthorized Hacks 28 | . 4 2 2 . 10 2 6 1 1 . Terminals 21 | . 4 2 2 . 8 . 4 1 . . Track 1 | . . . . . 1 . . . . . Assimilate 5 | . . . . . 3 . 2 . . . Botnet 9 | . 1 1 1 . 3 . 2 1 . . Operators 3 | . . 1 1 . 1 . . . . . Skim 3 | . 3 . . . . . . . . . Fabricators 7 | . . . . . 2 2 2 . 1 . Prioritize 2 | . . . . . 1 . 1 . . . Download 1 | . . . . . . 1 . . . . Recompile 4 | . . . . . 1 1 1 . 1 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 1 2 1 4 13 4 5 8 7 2 Full Trace Events 7 | . . . . 1 3 . . 2 . 1 Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 . . . Parts Built 6 | . . . . . 3 . 2 . 1 . Authchips 3 | . . . . . . . 2 . 1 . Time 374 | . . . . . 201 . 129 . 44 . Total Part Build Rating 26 | . . . . . 12 . 10 . 4 . Part Studies Acquired 1 | . . . . . . . . 1 . . Parts Repaired 1 | . . . . . . . . . 1 . Time 56 | . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . 3 . 1 . . . Largest Group 2 | . . . . . 2 . 1 . . . Highest-Rated Group 20 | . . . . . 20 . 10 . . . Highest-Rated Ally 10 | . . . . . 10 . 10 . . . Total Orders 3 | . . . . . 3 . . . . . STAY 2 | . . . . . 2 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Active Infowar (turns) 4627 | 9 53 130 . 627 893 592 629 769 631 294 Optics 3301 | . . . . . 472 592 629 731 631 246 Sensors 3527 | . . . . 193 877 418 629 765 597 48 Terrain 566 | . . . . . . . . . 566 . Structural 1092 | . . 130 . 192 770 . . . . . Seismic 62 | 9 53 . . . . . . . . . Machine Analysis 2684 | . . . . 627 893 592 572 . . . Jamming 869 | . . . . . . . . 435 423 11 ECM 1766 | . . . . 196 186 166 435 735 48 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5495 | 94 197 538 34 718 893 592 629 769 631 400 Spaces Moved 10371 | 104 275 463 92 1193 2117 1289 1408 1813 839 778 Core 828 | 104 275 204 . . . . . . . 245 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 144 | . . . . . . . . . . 144 Flight 9399 | . . 259 92 1193 2117 1289 1408 1813 839 389 Fastest Speed 17 | 50 50 37 37 29 28 28 26 17 19 40 Average Speed 32 | 50 50 59 37 33 28 29 27 28 30 45 Slowest Speed 250 | 100 50 150 37 111 34 103 28 96 109 250 Overloaded Moves 140 | . . . . . . . . 129 11 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 110 | . . 11 1 11 20 7 15 21 17 7 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 30 | 4 38 29 14 38 46 31 28 52 27 27 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 133 | . . 3 . 7 23 17 23 42 17 1 Terrain Destroyed 207 | . . 3 . 31 23 17 23 71 17 22 Melee 116 | . . 3 . 7 23 17 23 26 17 . Projectile 4 | . . . . . . . . . . 4 AOE 87 | . . . . 24 . . . 45 . 18 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 11816 | 128 314 593 90 1404 2320 1447 1579 1987 1148 806 Wait 976 | . 17 31 . 113 151 113 144 130 276 1 Move 10156 | 103 274 443 89 1170 2078 1275 1378 1772 809 765 Hop 96 | . . 8 1 11 18 6 14 19 13 6 Pick Up 40 | 4 1 5 . 5 8 5 3 3 5 1 Fast Attach 56 | 1 . 12 . 7 4 5 3 6 12 6 Attach 47 | 3 3 7 . 6 4 5 3 8 2 6 Detach 33 | 2 5 6 . 3 2 2 . 5 2 6 Swap 20 | . . 2 . 5 6 3 4 . . . Drop 44 | . 1 9 . 7 11 5 2 6 2 1 Fire 137 | 15 11 45 . 42 . 7 . 3 3 11 Melee 190 | . . 25 . 20 38 21 28 35 23 . Ram 6 | . 2 . . . . . . . 1 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Core integrity fell below 50% 269 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x2 362 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 3) 616 | -9/Materials | Core integrity fell below 50% 648 | -9/Materials | Core integrity fell below 20% 672 | -9/Materials | Lost 4 parts (1p1n2w) 830 | -9/Materials | Entered another Materials area 830 | -8/Materials | Evolved 2 slots: Propulsion x2 859 | -8/Materials | Discovered new exit (range 14) 864 | -8/Materials | Entered Factory 864 | -7/Factory | Evolved 2 slots: Utility x2 1084 | -7/Factory | System corruption reached 10% 1121 | -7/Factory | Discovered new exit (range 9) 1578 | -7/Factory | Discovered new exit (range 4) 1579 | -7/Factory | Identified exit to Factory 1582 | -7/Factory | Entered another Factory area 1582 | -6/Factory | Evolved 2 slots: Utility x2 1631 | -6/Factory | Identified exit to Factory 1734 | -6/Factory | Discovered new exit (range 15) 1738 | -6/Factory | Identified exit to Lower Caves 1911 | -6/Factory | Fabricated Cld. VTOL Module? 1946 | -6/Factory | Fabricated Cld. VTOL Module? 2216 | -6/Factory | Fabricated Cld. VTOL Module? 2302 | -6/Factory | Build established: Hacker-Scout 2475 | -6/Factory | Entered another Factory area 2475 | -5/Factory | Evolved 2 slots: Utility x2 2608 | -5/Factory | Discovered new exit (range 16) 2811 | -5/Factory | Discovered new exit (range 7) 2812 | -5/Factory | Identified exit to Factory 2841 | -5/Factory | Build established: Hacker-Ninja 3023 | -5/Factory | Discovered exit to Factory (range 20) 3067 | -5/Factory | Entered another Factory area 3067 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3190 | -4/Factory | Fabricated Hacking Suite (x1) 3235 | -4/Factory | Discovered new exit (range 14) 3402 | -4/Factory | Fabricated Exp. Signal Interpreter? 3462 | -4/Factory | Spotted B-86 Titan 3639 | -4/Factory | Crushed by falling debris 3656 | -4/Factory | Spotted B-86 Titan 3672 | -4/Factory | Identified exit to Research 3672 | -4/Factory | Discovered new exit (range 7) 3673 | -4/Factory | Identified exit to Upper Caves 3696 | -4/Factory | Entered Research 3696 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3761 | -3/Research | Build established: Wizard-Ninja 4037 | -3/Research | Lost 3 parts (1n2u) 4052 | -3/Research | Spotted B-86 Titan 4133 | -3/Research | Identified exit to Testing 4179 | -3/Research | Imp. Hacking Suite fried by hacking feedback 4281 | -3/Research | Build established: Hacker-Ninja 4462 | -3/Research | Discovered new exit (range 8) 4465 | -3/Research | Entered another Research area 4465 | -2/Research | Evolved 2 slots: Utility x2 4494 | -2/Research | Lost 6 parts (2p1n3u) 4523 | -2/Research | Identified exit to Quarantine 4628 | -2/Research | Fabricated Cld. VTOL Module (x1) 4744 | -2/Research | Build established: Infiltrator-Ninja 4746 | -2/Research | Identified exit to Access 4885 | -2/Research | Spotted B-90 Cyclops 5049 | -2/Research | Repaired Imp. Transmission Jammer 5096 | -2/Research | Entered Access 5096 | -1/Access | Evolved 2 slots: Utility x2 5127 | -1/Access | Lost 4 parts (2n2u) 5195 | -1/Access | Spotted B-99 Colossus 5212 | -1/Access | Identified exit to Surface 5358 | -1/Access | Spotted B-99 Colossus 5378 | -1/Access | Core integrity fell below 50% 5396 | -1/Access | Lost 8 parts (2n6u) 5458 | -1/Access | System corruption reached 10% 5467 | -1/Access | Core integrity fell below 20% 5496 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05444_ W-44 Eye destroyed. 05445_ P-80 Master resets P-80 Master, system corruption cleaned. 05454_ Lrn. Sensor Array destroyed. 05456_ Slammed into P-80 Master. 05458_ P-80 Master resets T-07 Excavator, system corruption cleaned. 05459_ System corrupted: Energy discharge (-9). 05459_ Slammed into T-07 Excavator. 05469_ Penetrated by Slug. 05469_ Slug penetrates Wall. 05478_ K-01 Serf cleans the Terminal. 05479_ EV M0LEXK=EHXRPEFABL 05483_ Connecting with Terminal... 05483_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05483_ K-01 Serf cleans the Terminal. 05495_ Slammed into K-01 Serf. 05495_ K-01 Serf destroyed. 05496_ R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ????????????????# #######"??????????????????????? | | ????????????????# """T""""??????????????????????? | | ????????????????# """ """"??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????# "??????????????????????? | | ????????????????# "????