Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.10 @ 23:09:29 Player: Superbantom Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1559) 1559 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5004 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 237/300 Energy 99/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Skeleton Box Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Weight Redist. System Signal Interpreter Improved Shield Generator > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Improved Hover Unit Improved Hover Unit Skeleton Box Gauss Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 52 | 6 4 7 19 . 2 6 8 Power 6 | 1 . 1 2 . . 1 1 Engine 3 | 1 . . 2 . . . . Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 1 2 4 . . 3 1 Treads . | . . . . . . . . Leg 9 | 2 1 2 2 . . 2 . Wheel . | . . . . . . . . Hover 4 | . . . 2 . . 1 1 Flight . | . . . . . . . . Utility 16 | . 3 2 6 . 2 . 3 Device 11 | . 2 2 3 . 2 . 2 Storage . | . . . . . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . . 1 Artifact . | . . . . . . . . Weapon 17 | 3 . 2 7 . . 2 3 Energy Gun 4 | 1 . . 2 . . 1 . Energy Cannon 3 | . . 1 2 . . . . Ballistic Gun 7 | 2 . 1 . . . 1 3 Ballistic Cannon 3 | . . . 3 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . Corrupted Parts 5 | . . 3 . . . 2 . System Corruption 15 | . . 11 . . . 4 . Parts Lost 18 | . . . 5 . . 2 11 Power 2 | . . . 1 . . . 1 Propulsion 4 | . . . . . . 2 2 Utility 5 | . . . 1 . . . 4 Weapon 7 | . . . 3 . . . 4 Highest Loss Streak 8 | . . . 4 . . 1 8 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 2 4 4 5 4 4 4 Power . | . 1 1 . . . . . Propulsion 1 | . . . 2 2 2 1 1 Utility 1 | . . 2 1 1 1 . . Weapon 1 | . 1 1 . 1 1 2 1 Tool/Special . | . . . . . . . . Unused Backups 4 | . . . 3 . . . 1 Power 1 | . . . 1 . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 3 | . . . 2 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 97 100 90 100 99 99 67 Engine 7 | . 14 1 5 11 11 9 . Core 3 | . . 12 3 . . 1 7 Leg 13 | . 28 28 13 . . 2 4 Hover 9 | . . . 8 22 22 19 8 Device 18 | . 16 14 19 22 21 22 16 Processor 10 | . 9 14 10 11 11 11 9 Energy Gun 9 | . 14 . 6 11 11 14 8 Energy Cannon 3 | . . 9 7 . . . . Ballistic Gun 8 | . 14 17 8 . . 1 13 Ballistic Cannon 7 | . . . 3 22 22 16 . Peak Build Rating 32 | 5 7 15 26 21 25 27 32 Average Rating 17 | 3 6 13 19 20 21 21 22 On Entrance 15 | . 5 7 15 21 21 24 27 Avg Prop Armor Cover (%) 7 | . . . . . . 7 . Naked Turns . | . . . . . . . . Heaviest Build 28 | 9 11 15 28 21 22 21 25 Greatest Support 36 | 20 20 20 31 22 22 30 36 Greatest Overweight (x) 7 | . . . 1 . . 2 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 2 Class Distribution -------------------- 38% | Mutant 23% | Gunner 16% | Skirmisher 11% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1518 | 49 209 260 420 113 . 190 277 Remotely . | . . . . . . . . Salvage Created 1943 | . 224 152 922 143 . 188 314 Parts 100 | . 15 10 48 5 . 8 14 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 45 | . 9 5 19 . . 5 7 Guns 34 | . 9 5 11 . . 2 7 Cannons 10 | . . . 7 . . 3 . AOE 1 | . . . 1 . . . . Classes Destroyed 9 | . 2 . 5 1 . 1 . Worker 2 | . . . 1 . . 1 . Hauler 2 | . . . 2 . . . . Recycler 2 | . . . . 2 . . . Watcher 2 | . . . 2 . . . . Swarmer 14 | . 6 3 3 . . . 2 Grunt 20 | . 3 2 9 . . 3 3 Brawler 1 | . . . 1 . . . . Sentry 8 | . . . 6 . . . 2 Hunter 2 | . . . . . . 2 . Best Kill Streak 5 | . 4 3 4 1 . 5 4 Combat Bots Only 4 | . 4 3 3 . . 4 4 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 288 | . 41 20 96 . . 34 97 Missed 95 | . 13 7 34 . . 12 29 Hits 193 | . 28 13 62 . . 22 68 Projectile 193 | . 28 13 62 . . 22 68 Critical Strikes 7 | . . 2 2 . . . 3 Damage Taken 3163 | . 271 176 775 . . 346 1595 Core 921 | . 106 37 176 . . 44 558 Absorbed by Shields 118 | . . . . . . . 118 Regen/Repaired (Parts) 147 | . . . 147 . . . . Core Remaining (%) 62 | 100 . 42 . . . 45 . Volleys Fired 124 | . 30 10 46 2 . 15 21 Largest 3 | . 2 2 3 3 . 3 3 Hottest 156 | . 70 70 135 124 . 156 125 Shots Fired 322 | . 60 21 131 6 . 46 58 Gun 242 | . 60 20 81 2 . 21 58 Cannon 80 | . . 1 50 4 . 25 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 166 | . 30 16 49 4 . 25 42 Thermal 99 | . 30 5 42 . . 6 16 Explosive . | . . . . . . . . Electromagnetic 57 | . . . 40 2 . 15 . Robot Hit Streak 12 | . 7 9 12 5 . 9 7 Robot Miss Streak 8 | . 4 1 6 1 . 8 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 200 | . 32 16 75 3 . 32 42 Core Hits 98 | . 18 8 34 4 . 23 11 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . 1 . . . 1 Burn 2 | . 2 . . . . . . Destroy 1 | . . . . . . . 1 Corrupt 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3519 | . 446 216 1614 53 . 510 680 Guns 2296 | . 446 216 712 35 . 207 680 Cannons 1128 | . . . 813 18 . 297 . Explosions 62 | . . . 62 . . . . Melee . | . . . . . . . . Ramming 33 | . . . 27 . . 6 . Kinetic 1688 | . 244 166 433 18 . 297 530 Thermal 1190 | . 202 50 749 . . 39 150 Explosive . | . . . . . . . . Electromagnetic 608 | . . . 405 35 . 168 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 12 2 2 2 6 12 Average Corruption 4 | . . 11 2 2 2 2 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 48 | . . 19 5 5 4 10 5 Message Errors 15 | . . 10 1 1 1 1 1 Matter Fused 10 | . . 2 2 1 1 3 1 Heat Flow Errors 2 | . . . 1 1 . . . Energy Discharges 6 | . . 2 . 1 . 3 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . . 1 1 . 1 . 1 Data Loss (major) 5 | . . 3 . 1 . 1 . Misfires 1 | . . . . . . 1 . Alerts 2 | . . 1 . . . 1 . Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 14 | . . . 14 . . . . Projectiles 6 | . . . 6 . . . . Explosions 8 | . . . 8 . . . . Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 18 . Impact . | . . . . . . . . Kinetic 17 | . . . . . . 17 . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 46 | . . . 44 . . 2 . Shots 1 | . . . 1 . . . . Rammed 4 | . . . 2 . . 2 . Targets Rammed 22 | . . . 20 . . 2 . Kicked 18 | . . . 18 . . . . Crushed . | . . . . . . . . Highest Temperature 257 | . 102 10 252 257 . 166 131 Average Temperature 66 | . 60 5 72 83 . 78 37 Received Heat Transfer 804 | . 72 90 240 . . 126 276 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 2344 | . 740 148 1086 . . 74 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 83 | 100 100 100 45 100 . 100 100 Level 1 16 | . . . 54 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 319 | . 170 127 319 85 . 87 90 Initial 85 | . . 27 . 85 . . 3 Average 75 | . 61 29 173 28 . 16 26 Influence Increases 1404 | . 287 120 640 10 . 150 197 Destroy 0b10 Robot/C 900 | . 180 100 380 . . 100 140 Destroy 0b10 Robot/NC 40 | . . . 25 10 . 5 . Destroy Leader 238 | . 40 20 108 . . 30 40 Successful Hack 28 | . 7 . 21 . . . . Disable Machine 90 | . . . 75 . . 15 . Destroy Structure 18 | . . . 16 . . . 2 Lose Combat Pursuer 90 | . 60 . 15 . . . 15 Influence Decreases 1379 | . 217 190 420 230 . 140 182 Entered New Map 185 | . . 43 . 135 . . 7 Time Decay 1033 | . 217 147 370 95 . 120 84 Lost Part 161 | . . . 50 . . 20 91 Squads Dispatched 5 | . 1 . 1 . . . 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 16 5 32 . . 4 14 Peak Tracking Total 8 | . 5 2 7 . . 3 8 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . . . 5 . . 1 . Max in Single Turn 2 | . . . 2 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 4 1 7 . 5 . 1 Terminals 7 | . 2 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 86 | . 10 1 24 . 50 . 1 Successful 69 | . 7 1 11 . 50 . . Failed 17 | . 3 . 13 . . . 1 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 23 | . 6 . 17 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 5 . . . 1 Recycling Units 4 | . 4 . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 62 | . 5 1 6 . 50 . . Record 49 | . . . . . 49 . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . Maintenance Status 2 | . 1 . 1 . . . . Surveillance Status 1 | . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . Reinforcement Status 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 6 . . . 1 Full Trace Events 2 | . . . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 220 | . 220 . . . . . . Sensors 220 | . 220 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4323 | 49 690 666 1184 297 397 769 271 Spaces Moved 3683 | 34 470 501 884 383 690 557 164 Core 88 | 7 . . . . . . 81 Treads . | . . . . . . . . Legs 1497 | 27 470 501 442 . . 34 23 Wheels . | . . . . . . . . Hover 2098 | . . . 442 383 690 523 60 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 56 56 56 56 50 Average Speed 83 | 105 120 120 88 56 56 70 65 Slowest Speed 400 | 120 120 120 190 56 56 190 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Time Travels 1 | . . . . . 1 . . Exploration Rate (%) 56 | 4 65 97 51 51 94 73 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . 1 19 . . . 4 Melee . | . . . . . . . . Projectile 13 | . . 1 9 . . . 3 AOE 10 | . . . 10 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4655 | 46 535 546 1185 461 702 897 283 Wait 671 | . 27 17 172 75 2 308 70 Move 3676 | 33 469 500 883 382 689 556 164 Hop . | . . . . . . . . Pick Up 49 | 7 4 5 18 1 5 5 4 Fast Attach 11 | . . . 6 . . 2 3 Attach 22 | 5 2 . 4 . 2 3 6 Detach 4 | . . . . . . . 4 Swap 37 | 1 2 8 19 . . 2 5 Drop 39 | . 1 6 17 1 4 4 6 Fire 124 | . 30 10 46 2 . 15 21 Melee . | . . . . . . . . Ram 4 | . . . 2 . . 2 . Kick 18 | . . . 18 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 195 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 697 | -10/Materials | Discovered new exit (range 16) 740 | -10/Materials | Entered Mines 770 | -10/Mines | Discovered new exit (range 4) 787 | -10/Mines | Core integrity fell below 50% 924 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 945 | -10/Mines | System corruption reached 10% 999 | -10/Mines | Learned Materials stockpile data 1225 | -10/Mines | Learned location of Zion (-7) 1375 | -10/Mines | Discovered new exit (range 15) 1406 | -10/Mines | Entered Materials 1406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1515 | -9/Materials | Discovered new exit (range 16) 1757 | -9/Materials | Discovered new exit (range 10) 1983 | -9/Materials | Build established: Scavenger-Gunner 2161 | -9/Materials | Lost 4 parts (1p1u2w) 2231 | -9/Materials | Identified exit to Mines 2353 | -9/Materials | Identified exit to Materials 2534 | -9/Materials | Repaired Ion Engine 2575 | -9/Materials | Repaired Carbon-fiber Leg 2590 | -9/Materials | Entered Mines 2590 | -9/Mines | Discovered exit to Materials (range 9) 2611 | -9/Mines | Found a hidden stash of uninstalled traps 2633 | -9/Mines | Learned 8 Materials zone layouts 2642 | -9/Mines | Discovered exit to Materials (range 7) 2676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2677 | -9/Mines | Discovered new exit (range 5) 2678 | -9/Mines | Identified exit to Exiles 2688 | -9/Mines | Build established: Gunner 2710 | -9/Mines | Assembled infested the area 2728 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2801 | -9/Mines | Met 8R-AWN 2887 | -9/Mines | Entered Exiles 2899 | -9/Exiles | Discovered new exit (range 14) 2906 | -9/Exiles | Identified exit to Mines 2918 | -9/Exiles | Welcomed by 8R-AWN 2933 | -9/Exiles | Met EX-HEX 2971 | -9/Exiles | Met EX-DEC 2987 | -9/Exiles | Visited The Gauntlet 3086 | -9/Exiles | Discovered exit to Mines (range 14) 3122 | -9/Exiles | Met EX-BIN 3189 | -9/Exiles | Aligned with FarCom system 3189 | -9/Exiles | Given EX-Vault access code 3213 | -9/Exiles | Opened EX-Vault 3218 | -9/Exiles | Found Prototype Device 3219 | -9/Exiles | Identified Chronowheel 3219 | -9/Exiles | Activated Chronowheel 3219 | -9/Exiles | Spacetime reconverged on an earlier point 3221 | -9/Exiles | Found Prototype Device 3222 | -9/Exiles | Identified PSU Rigger 3224 | -9/Exiles | Found Prototype Device 3225 | -9/Exiles | Identified Skeleton Box 3244 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3284 | -9/Exiles | Left Exiles lab with Skeleton Box 3284 | -9/Exiles | Entered Mines 3571 | -8/Mines | Build established: Skirmisher 3783 | -8/Mines | Core integrity fell below 50% 3797 | -8/Mines | Discovered exit to Materials (range 16) 4053 | -8/Mines | Entered Materials 4053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4053 | -8/Materials | Discovered new exit (range 7) 4054 | -8/Materials | Identified exit to Factory 4061 | -8/Materials | Identified exit to Storage 4256 | -8/Materials | Crushed by falling debris 4256 | -8/Materials | System corruption reached 10% 4266 | -8/Materials | Core integrity fell below 50% 4287 | -8/Materials | Lost 8 parts (1p2n3u2w) 4302 | -8/Materials | Core integrity fell below 20% 4324 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04256_ Lgt. Nuclear Core destroyed. 04256_ System corrupted by crushing effect (+1). 04256_ Imp. Shield Generator destroyed. 04256_ System corrupted by crushing effect (+4). 04257_ Acquired 2 matter. 04257_ Slug penetrates H-61 Shepherd. 04262_ Knocked back. 04263_ Acquired 1 matter. 04265_ R 6D9WKC23BUSQH3FGS%J6SH&X7LENH 04281_ System corrupted: Matter fused (-8). 04283_ S-10 Pest destroyed. 04284_ Switching to secondary target: S-10 Pest. 04284_ S-10 Pest destroyed. 04287_ Slug penetrates Wall. 04293_ Slug penetrates H-61 Shepherd. 04295_ Gauss Rifle destroyed. 04297_ Acquired 14 matter. 04299_ System corrupted: Component data lost. 04308_ G-47 Trooper destroyed. 04308_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# ############???????????? | | ??????????????????# + #??????###### | | ??????????????????# # ######## | | ????????????############### #[ [ ]# ![ | | ???????????? # h # # [[ | | ???????????? # < ################ # """ # | | ???????????? # #????###???????# # """ # | | ???????????? + ######Y###?????# #?""" # | | ???????????? # # #?????# #??? ###+## | | ???????????? # # [ ####### ######+### ## | | ???????????? # # !!! + | | ???????????? # # !!! @########## | | ????????????## # !! ############### ######## | | ?????????????# # """ # #????# #????### | | ?????????????# + """ # """ #????# #????# | | ?????????????# o# """ # """ #????# #????# | | ?????????????# # # """ ##???#+#????# | | ????????????## #####+#### # ?????????## | | ????????????# #### #### """ # ?c???????#" | | ???????????? ## """ # c????????## | | ???????????? T / """ / ??????##### | | ???????????? ## # ## +!% | | ????????????# ##############+### ## ###"" | | ????????????## ############# ###+##### # = | | ?????????????# # = | | ?????????????# ! # == | | ?????????????# # | | ?????????????# ############# ####### +! | | ?????????????# #???????????#######?????# # ] | | ?????????????# #???????????????????????# #[ | | ?????????????# #???????????????????????# # ! | | ?????????????# #???????????????????##### ##### | | ?????????????# #???????????????????#!! #???? | | ?????????????# #???????????????????# ! #???? | | ?????????????# ##########??????????#[] #???? | | ?????????????# # #??????????# ] #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 3% | -9/Materials Carbon-fiber Leg | 19% | -9/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed LaserPointAccelerator Manual? 0 Play Time 01:07:57 Cumulative 11.0 hours Start 2026.10.10 @ 21:55:07 End 2026.10.10 @ 23:09:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5142905b-bb41-4173-a48f-d979775e6481